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Posted
1 hour ago, Monoman1 said:

Sounds like the issue is actually equipping the mask. 

Seems like DD is the issue. Set bondage to arm and leg cuffs only. Got the DDs, equipped them, heard the click. Then punished for not wearing accessories. Like hood, visually correct.

 

Unrelated... expanded piercings to use more than the defaults. One was nose bridge. NPCs, including father, is getting dialog option to unsolder nose bridge. Haven't gone through all the extra piercings yet.

Posted (edited)

For the tavern clothes (Wench outfit; the 2nd outfit the Father hands me), the Father doesn't like my modded Tavern Clothes BD's version. What do I need to edit in SSEEdit to fool the Wartimes mod into thinking the Tavern Clothes BD's matches the one the Father likes, or what can I do to mod the BD version as a replacement for the Tavern Clothes the father likes?

 

I attached a screenshot of the item in question. What item properties do you think the Father wants to see to satisfy him?

 

 

TavernClothesAdjustment.jpg

 

Edited by ReMeDy
Posted (edited)
1 hour ago, ReMeDy said:

For the tavern clothes (Wench outfit; the 2nd outfit the Father hands me), the Father doesn't like my modded Tavern Clothes BD's version. What do I need to edit in SSEEdit to fool the Wartimes mod into thinking the Tavern Clothes BD's matches the one the Father likes, or what can I do to mod the BD version as a replacement for the Tavern Clothes the father likes?

 

I attached a screenshot of the item in question. What item properties do you think the Father wants to see to satisfy him?

 

TavernClothesAdjustment.jpg

 

Your tavern clothes are not replacer, but it is fixable.  You can expand the list of outfits, too. 

 Note: is good etiquette to enclose big images in spoilers, also loved your work on CK2.

Do this outside the "home" cell.  You need to remove the default tavern outfit and replace it with yours using the menu options. 

Use this "guide" to modify the outfits json using UIextension menu.

Spoiler

 

 

 

Edited by safado
Posted (edited)

Gotcha, thanks :). Edited my post just now.

 

I'll give your post a try. I didn't want to do the BD replacer mod option because then literally all of Skyrim's NPC women would be wearing the absurd outfits. I like my PC unique :D.

 

Edited by ReMeDy
Posted
On 10/29/2021 at 7:17 PM, Monoman1 said:

And there is a good advantage in bringing Mother back (halves her upkeep). Probably too much advantage. I'm still looking for more disadvantage so that you'd genuinely at least resist getting her back. 

 

 lol i couldn't figure out how to keep Mother alive after bringing her back, Wartimes seemed to give me no clues, so she kept dying. There is a permanent, irreversible consequence for this: A debuff with -50% to all xp gain.  Wartimes popup says Father will be angry, but Father doesnt react at all, so i guess its just unfinished.
Loaded a save and eventually discovered you have to buy the Mother-food from Father for $50 and serve it with the Meal idle.

Posted
4 hours ago, eicosa said:

 lol i couldn't figure out how to keep Mother alive after bringing her back, Wartimes seemed to give me no clues, so she kept dying.

As I recall father says that you have to feed mother to keep her alive.

Posted (edited)

How do i get mother back actually? Just paying the coin? Bc i get that message she was dropped for dead after not paying.

and how to keep her and get the amp going?

 

also is there a way to kinda pause fathers tasks for exploring around an enable when going back? 
or playing it just kinda low tasked slow burn?

 


 

-should i disable all yps fashion things when not running the mod? I think it has too many dependancies.

Lingerine etc from other mods are probably not accepted to fulfill the fashion jobs!?

Edited by Hpl55
Posted
39 minutes ago, Hpl55 said:

How do i get mother back actually? Just paying the coin? Bc i get that message she was dropped for dead after not paying.

and how to keep her and get the amp going?

 

also is there a way to kinda pause fathers tasks for exploring around an enable when going back? 
or playing it just kinda low tasked slow burn?

 


 

-should i disable all yps fashion things when not running the mod? I think it has too many dependancies.

Lingerine etc from other mods are probably not accepted to fulfill the fashion jobs!?

 

To keep the mother alive, you have to give the father money, either every day or for several days.

 

As far as exploring is concerned, the most difficult thing at the beginning is to get 100 favours. Once reached, you ask the father for a licence (if you have SLS (20 favours)) and 1 week off (80 favours).  And you get freedom for a week.

 

Personally, I don't disable yps, who cares about makeup or hair in a dungeon? I just put a bit of make-up on my bitch when I go into town, to get a bit of a Speechcraft bonus.

Posted

Hi @Monoman1

 

First, let me thank you for your continued efforts on Wartimes, SLS, and everything else. Your work is much appreciated! ?

 

I'm currently using SLS 0.674 and I noticed that the MCM -> Misogyny & Inequality -> Skills Gain Change gets loaded from saved JSON settings, but does not correctly get applied to the player character when the loaded value is unchecked.

 

Spoiler

20211102160708_1.jpg.dfffc351bb32b96af0fd4d7b4ebf9326.jpg

 

I examined the scripts, and I suspect the cause is the following:

 

In script SLS_Mcm.psc the function LoadSettings() is missing a call to function ToggleIneqSkills() so that the debuff perk is removed from the player character if the loaded InequalitySkills value is turned off.

 

Thanks again!

 

Posted (edited)

Any thoughts on how better to reconcile wartimes with: 

 

1. Sanguines debauchery slavery. Means you'll possibly be gone a long time. Perhaps tasks should be suspended. Maybe when you get back you get "Father is pissed I was gone so long" - Single favour loss event. I'm finding I'm not allowing myself to be defeated because I know it'll mess things up. So I'm save scumming more. 

 

2. Devious followers + SLS escort requirement. Outside of whiterun you'll need an escort which limits how far you can explore. I wouldn't mind letting DF have it's way with you but:

  • DF on it's own is a serious gold sink. Wartimes + DF probably = impossible. I guess Father could simply further supplement you (where's he getting all this gold)...
  • Devious devices conflict pretty badly with YPS IF. IF has loads of little checks and conditions. It may be possible to do but would take either adding checks that allow messed up makeup/fashion with certain DDs to wartimes (there are already some) OR changing YPS IF to just allow makeup/stockings whenever. 
Edited by Monoman1
Posted
54 minutes ago, Monoman1 said:

I'm finding I'm not allowing myself to be defeated because I know it'll mess things up. So I'm save scumming more.


I also noticed that during my gameplay with Wartimes.

 

I felt like I needed to do everything “perfectly” to progress with Wartimes, which is okay, but that means I was less likely to encounter spontaneous, emergent gameplay from unexpected combinations of events.

Posted
2 hours ago, Monoman1 said:

Any thoughts on how better to reconcile wartimes with: 

 

1. Sanguines debauchery slavery. Means you'll possibly be gone a long time. Perhaps tasks should be suspended. Maybe when you get back you get "Father is pissed I was gone so long" - Single favour loss event. I'm finding I'm not allowing myself to be defeated because I know it'll mess things up. So I'm save scumming more. 

 

2. Devious followers + SLS escort requirement. Outside of whiterun you'll need an escort which limits how far you can explore. I wouldn't mind letting DF have it's way with you but:

  • DF on it's own is a serious gold sink. Wartimes + DF probably = impossible. I guess Father could simply further supplement you (where's he getting all this gold)...
  • Devious devices conflict pretty badly with YPS IF. IF has loads of little checks and conditions. It may be possible to do but would take either adding checks that allow messed up makeup/fashion with certain DDs to wartimes (there are already some) OR changing YPS IF to just allow makeup/stockings whenever. 

Once father no longer simply allows you time off in exchange of favor and plays game of who cums first with sensitivity potion, exploring in general becomes really difficult. Also, at this stage the number of demands (tension, food, water, cleaning, aldo, etc...) is so time consuming with limited duration between cycles that it leaves little time for exploring. I find trying to get out situation becomes top priority rather than going along (maybe that is the intent). 

 

The integration originally with SLS with YPS was worth adding YPS to load order. WT makes YPS even better. Would never use much of the features if not for WT. There is enough DD mods and opportunities for trouble later. Would like to see as much of YPS to stay.

Posted (edited)
8 hours ago, Monoman1 said:

Any thoughts on how better to reconcile wartimes with: 

 

1. Sanguines debauchery slavery. Means you'll possibly be gone a long time. Perhaps tasks should be suspended. Maybe when you get back you get "Father is pissed I was gone so long" - Single favour loss event. I'm finding I'm not allowing myself to be defeated because I know it'll mess things up. So I'm save scumming more. 

 

2. Devious followers + SLS escort requirement. Outside of whiterun you'll need an escort which limits how far you can explore. I wouldn't mind letting DF have it's way with you but:

  • DF on it's own is a serious gold sink. Wartimes + DF probably = impossible. I guess Father could simply further supplement you (where's he getting all this gold)...
  • Devious devices conflict pretty badly with YPS IF. IF has loads of little checks and conditions. It may be possible to do but would take either adding checks that allow messed up makeup/fashion with certain DDs to wartimes (there are already some) OR changing YPS IF to just allow makeup/stockings whenever. 

I have to agree with @ck2modfan, Wartimes is just a bad match for adventuring, and combining it with exploration IMO breaks the immersion. WT is brilliant as a starting mod and I think it should stay this way - an introduction to a brutal, sexist Skyrim that offers things that no other mod does. There are mods that already merge adventuring and humiliation (DF, Submissive Lola), combining those with WT does a great disservice to one or the other, as it is hard to jump between different submissive scenarios and mechanics. For me the gameplay would become too messy and overly involving and even if I tried to blend WT with adventuring and other mods, I would personally quickly drop either WT or exploration, as both of them would require far too much attention. I think I understand what you have in mind - you want WT to become a nexus for adventuring, with father being the only available merchant, etc., but honestly at some point I would decide to kill the fucker anyway and just grind through the debuffs. It would be far less troublesome to go around those than the alternative.

In my personal opinion Wartimes is kinda like a dune buggy. It's brilliant and fun, but I wouldn't want to use it as a daily car, for it would suck out the fun aspect and make a torture out of normal tasks.

Edited by kapibar
Posted
10 hours ago, Monoman1 said:

Any thoughts on how better to reconcile wartimes with: 

 

1. Sanguines debauchery slavery. Means you'll possibly be gone a long time. Perhaps tasks should be suspended. Maybe when you get back you get "Father is pissed I was gone so long" - Single favour loss event. I'm finding I'm not allowing myself to be defeated because I know it'll mess things up. So I'm save scumming more. 

 

2. Devious followers + SLS escort requirement. Outside of whiterun you'll need an escort which limits how far you can explore. I wouldn't mind letting DF have it's way with you but:

  • DF on it's own is a serious gold sink. Wartimes + DF probably = impossible. I guess Father could simply further supplement you (where's he getting all this gold)...
  • Devious devices conflict pretty badly with YPS IF. IF has loads of little checks and conditions. It may be possible to do but would take either adding checks that allow messed up makeup/fashion with certain DDs to wartimes (there are already some) OR changing YPS IF to just allow makeup/stockings whenever. 

I honestly use YPS more than I use wartimes so I'd prefer to see the YPS tweak remain compatible without breaking or removing too many features as it does currently improve on some of the mod's features.

Posted

Any idea what could conflict and ctd when by now i try to go near home? I took a week off after a bit of the party, elswhere rather stable, whiterun area problematic now.

i was wondering whatbscripts of WT and SLS are very intense on my game. Allready dialed many down. Wear and tear /slavetats on npcs (mother) a problem?

Posted
On 11/4/2021 at 5:00 PM, Hpl55 said:

Any idea what could conflict and ctd when by now i try to go near home? I took a week off after a bit of the party, elswhere rather stable, whiterun area problematic now.

i was wondering whatbscripts of WT and SLS are very intense on my game. Allready dialed many down. Wear and tear /slavetats on npcs (mother) a problem?

If you use bodylide to fit your bodies and armors then maybe some broken armor or clothing mesh. Try recreating your bodies, clothes and armors (at least the ones that might be present near Whiterun). One time my crashed everytime I got near Whiterun but was otherwise perfectly stable. Took me hours to find a solution and in the end it was Aelas armor mesh which crashed my game (companions introductory giant scene in the fields). So I redid all my armors and no more crash,

Posted

Havent got around actutally using bodyslide, it just sits in my mod manager. The giant scene yes, i think its allready happened. Whiterun forest probably is heavy and/or some weird npcs. Death consumes all adds many. I allready killed creatures franework, thought it might be the issue. Nope

Posted
1 hour ago, iskander3825 said:

Hi guys.  I have a question.  Father requires my character to take a pose for inspection. How to do it?
And tell me, mom is in a cage, what to do next?

Press "y" to activate wheel menu. Then you select the pose. As for mother - you can buy nourishing soup from father, then feed her via dialogue.

Posted
6 hours ago, kapibar said:

Press "y" to activate wheel menu. Then you select the pose. As for mother - you can buy nourishing soup from father, then feed her via dialogue.

Thank you. It's work. And another question. 

What about end of this story?

I can kill father, but it's boring. 

Is this story have another bad or good ending? 

Posted

With the most recent SE version - I have lost control of cum. No cum entry on the Misc wheel, no way to gather cum or drink it. No way to fill a cum-tainer.

Father is not real happy...

Any ideas?

Posted
3 hours ago, iskander3825 said:

What about end of this story?

I can kill father, but it's boring. 

Is this story have another bad or good ending? 

The ending part is still not fully developed. Keep in mind that the mod is still work in progress. There are however ways in which you can get out of this mod. There are two ending segments at the moment - when the PC gives birth to father's child, she can refuse giving it up, so the father will sell her to the Simple Slavery. The other - more obvious way - is becoming the slave wife. Father will force you to starve the mother, and you'll become slave for life. There are two ways in which you can end it - kill the father (which you already know), or start to fuck up tasks. Lowering favor score to -10 will force father to kick you out, while placing the bounty on your head. After some time he will allow you to come back. Then you'll have another shot at redeeming yourself as a slave. Or you can continue fucking up. Then he'll kick you out for good. These are the options for now at least.

Posted (edited)
57 minutes ago, kapibar said:

The ending part is still not fully developed. Keep in mind that the mod is still work in progress. There are however ways in which you can get out of this mod. There are two ending segments at the moment - when the PC gives birth to father's child, she can refuse giving it up, so the father will sell her to the Simple Slavery. The other - more obvious way - is becoming the slave wife. Father will force you to starve the mother, and you'll become slave for life. There are two ways in which you can end it - kill the father (which you already know), or start to fuck up tasks. Lowering favor score to -10 will force father to kick you out, while placing the bounty on your head. After some time he will allow you to come back. Then you'll have another shot at redeeming yourself as a slave. Or you can continue fucking up. Then he'll kick you out for good. These are the options for now at least.

 

The other "end" you did not mentions is following "mothers" advise and escape to "uncles" near Riften?  I think is still there too. 

It could end...

Spoiler

with Sanguine's Debauchery Enhanced slavery event to Master "Uncle". 

No SD+ no slavery. Still WarTimes ends.

You can try be a good slave and maybe be granted freedom, escape, kill master yourself or travel to an enemy NPC that kill him while you hide/escape. If the enemy NPC gets you.... Rinse-repeat.

 

 

 

 

 

Edited by safado
Posted (edited)
34 minutes ago, safado said:

 

The other "end" you did not mentions is following "mothers" advise and escape to "uncles" near Riften?  I think is still there too. 

It could end...

But it is only doable during the early stages of the game, before mother has been locked and crippled. I assume iskander3825 is further than that in his gameplay.

Edited by kapibar

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