Monoman1 Posted August 18, 2022 Posted August 18, 2022 Aah. Going back ain't easy. Its not made to work that way but you can try ResetQuest pchsWartimes SetStage pchswartimes 200 But I have zero confidence there won't be bugs...
Nohrin Posted August 18, 2022 Posted August 18, 2022 5 minutes ago, Monoman1 said: Aah. Going back ain't easy. Its not made to work that way but you can try ResetQuest pchsWartimes SetStage pchswartimes 200 But I have zero confidence there won't be bugs... Thanks, might give that a try if I mess up again. But for now, I just clean-saved and I am already back in Servitude. I figured out how to do SQS console command and now see I am correctly in Setstage 200, which is good. One thing that puzzles me though, is how I went from Setstage 200 --> 212 (the "find benjen" or "confront father" ending). The flowchart says I need >190 & <500. Does that mean, at any point after you reach SQ 200, you could just talk to Mother in Dragonsreach to be sent off onto this SD+ ending with either your Father or Benjen enslaving you? I just happened to stumble upon Mother in Dragonsreach by sheer coincidence my first time. I had no idea that this was where the quest branched off onto this incomplete ending.
Monoman1 Posted August 18, 2022 Posted August 18, 2022 Yea. Mother is kind of in a bad spot IMO. I've intended to either just disable her altogether or move her to some random place. 1
Caster245 Posted August 18, 2022 Posted August 18, 2022 how do you fix jazeeem you are not suppose to be in here? i tried 10 and 10.3 both has same problems
ck2modfan Posted August 18, 2022 Posted August 18, 2022 try setcellownership chillfurrowfarm this was suggested to me in prior comment and seems to work
Nohrin Posted August 18, 2022 Posted August 18, 2022 13 hours ago, Monoman1 said: Yea. Mother is kind of in a bad spot IMO. I've intended to either just disable her altogether or move her to some random place. I actually thought of an immersive solution to the quests having incomplete endings: How about a quest-route that will always be available to the player, should they seek it out. Example, have an inkwell (clutter object) be discoverable inside the house. Maybe locked away, or just hidden. Should the player obtain that inkwell, it would open up the option to write a letter to your Mother. This short quest would optionally have the player write back and forth to your mother (for RP reasons) which would eventually have your PC leave your fathers servitude and visit your mother in one of the holds Temples (where she is being "treated"). From there, that would reset the entire quest back to stage 180, where the player has the option to re-do the entire questline from the start, and choose different routes. So instead of accidentally being pushed into a dead-end route the player may or may not wanted to be on, and having to clean-installing or recreating an entire new character / reverting save files, there would be a in-game way to start over. (as of writing this, clean-installing to reset the quest is not a good solution, I have been running into issues with my attempt at clean installing. Still trying to figure out to what extent the mod is broken on my save. Currently the quests to help out other NPCs are not leading to Sex options, and Father is not approaching for sexual progression. Trying console commands to fix this with limited success. I am probably better off just starting a new character if I want to play this mod...which sucks because my PC was level 50 and was enjoying the hybrid of adventurer/at-home servant playthrough) 2
kapibar Posted August 18, 2022 Posted August 18, 2022 1 hour ago, Caster245 said: how do you fix jazeeem you are not suppose to be in here? i tried 10 and 10.3 both has same problems I wouldn't call it a problem. You're done with your service - GTFO bitch, simple as that.
Anunya Posted August 18, 2022 Posted August 18, 2022 (edited) 1 hour ago, kapibar said: I wouldn't call it a problem. You're done with your service - GTFO bitch, simple as that. It is a problem because it prevents the player from performing the service in the first place. At least that was the case in my playthrough. Edited August 18, 2022 by Anunya
Desvati Posted August 18, 2022 Posted August 18, 2022 @Monoman1 Collar progression perhaps? Spoiler 5
kapibar Posted August 18, 2022 Posted August 18, 2022 49 minutes ago, Anunya said: It is a problem because it prevents the player from performing the service in the first place. At least that was the case in my playthrough. I think this issue was addressed in 10.0 and forward. Father gives PC the key to Jazeem's house and she can stay there until she's done with the service. After that Jazeem immediately turns inhospitable.
lcewolf Posted August 18, 2022 Posted August 18, 2022 45 minutes ago, Desvati said: @Monoman1 Collar progression perhaps? Hide contents Very nice Work! Could you share it?
Anunya Posted August 18, 2022 Posted August 18, 2022 2 hours ago, kapibar said: I think this issue was addressed in 10.0 and forward. Father gives PC the key to Jazeem's house and she can stay there until she's done with the service. After that Jazeem immediately turns inhospitable. Ah I see! Thanks for the clarification. Yeah, that sounds perfectly legit.
pippin8 Posted August 18, 2022 Posted August 18, 2022 is this mod good for continuing "normal" gameplay after finishing it?
Monoman1 Posted August 19, 2022 Posted August 19, 2022 7 hours ago, Desvati said: Collar progression perhaps? Yea. Might be an idea 10 hours ago, Nohrin said: From there, that would reset the entire quest back to stage 180, It's really not that easy to roll back a quest. For starters you can't even just setstage <lower stage than it is now>. The quest needs to be reset and then you can bump it up to whatever stage. But you've got to roll all involved variables back. And then roll them forward again... So tricky I don't even want to think about it. I'd rather just plug the hole, er so to speak, of mother being so easily found and it basically being mod over. Original wartimes wasn't really intended for extended play I think...
Monoman1 Posted August 19, 2022 Posted August 19, 2022 11 hours ago, Caster245 said: how do you fix jazeeem you are not suppose to be in here? i tried 10 and 10.3 both has same problems Wasn't this traced back to a mod changing the ownership data of Chillfurrow farm? That is if he's constantly nagging you about it from the moment you step into the house. If it's only when your task is complete then it's normal. Get out. You're done...
Desvati Posted August 19, 2022 Posted August 19, 2022 1 hour ago, Monoman1 said: Yea. Might be an idea Will pack them up and send them your way after work then!
Caster245 Posted August 19, 2022 Posted August 19, 2022 17 hours ago, kapibar said: I wouldn't call it a problem. You're done with your service - GTFO bitch, simple as that. No it was from the moment i went in i fixed it with console command,cellownership something something
kapibar Posted August 19, 2022 Posted August 19, 2022 3 hours ago, Caster245 said: No it was from the moment i went in i fixed it with console command,cellownership something something What version of WT do you have?
Desvati Posted August 19, 2022 Posted August 19, 2022 @Monoman1 Here we go, SE and LE versions already loaded into the Wartimes esp, which should hopefully make them easy to play around with. Wartimes + Collars LE.7z Wartimes + Collars SE.7z 3
Caster245 Posted August 19, 2022 Posted August 19, 2022 (edited) 2 hours ago, kapibar said: What version of WT do you have? i tried it both versions,10 and 10.3,both had same problem but i fixed it and i kept playing on 10.3 until i ran into anohter issue So is it 10 or 10.3 which one should i keep? Edited August 19, 2022 by Caster245
safado Posted August 19, 2022 Posted August 19, 2022 On 8/17/2022 at 7:54 AM, Royax said: When i choose the Option "About Mother" and then -> "I dont have the money to pay the Cure for Mother" without selling myself, it should start an Event in the "Mainroom" after sleeping. I hear moans and a naked woman appears tied for one second before disappearing and never to be seen again. The Option "about mother" completely misses from the Father after that. Any pointers how to proceed? There's a delay with the swap of AI Package during that event. Mother NPC has an AI Package forcing it to be in the Jarl Kitchen (targeted) doing cooking, but when the event changes and force-move the NPC to the home, that AI package is still active, and it tries to walk/run the NPC back to the kitchen. When the NPC offload when going out of the home cell, the new "force in cage" AI package enables(late) and the NPC could be halfway to Whiterun or stuck inside some static mesh that is not in the original Skyrim, like the Wartime house. Saving before trying a reloading will use memory caching from Windows to load it faster and maybe trigger faster too. The delay is kind of a normal in the game engine for condition based AI package swap. The condition in this case is the quest stage value and some global variable, I think. Similar issues happen with other original scenes that Monoman1 have not refactored/modified to add features. When this happened to me, I used the SLIF feature to move NPC to player position. It only works if the AI package to force the "in cage state" is active on the NPC, because of the conditional check performance delays. If the Ai package is not enabled, the Mother NPC will run out of the cell again, back to the kitchen, but stuck half way. If the "In cage state" is active, the NPC will walk into the cage. 1
safado Posted August 19, 2022 Posted August 19, 2022 (edited) On 8/18/2022 at 11:15 AM, Caster245 said: how do you fix jazeeem you are not suppose to be in here? i tried 10 and 10.3 both has same problems The Faction ownership of that cell is modified by Wartimes to make that task works, but that override get overridden by a mod loading after Wartimes. Move Wartimes to last mod loading, and it should work. But the recommendation from @ck2modfan is good too and easier to do. Only that now PC owns that cell and the expectation of being kick out after completing the task will not happen, but that is just immersion and not game breaking. Spoiler Edited August 19, 2022 by safado 1
ck2modfan Posted August 19, 2022 Posted August 19, 2022 33 minutes ago, safado said: The Faction ownership of that cell is modified by Wartimes to make that task works, but that override get overridden by a mod loading after Wartimes. Move Wartimes to last mod loading, and it should work. But the recommendation from @ck2modfan is good too and easier to do. Only that now PC owns that cell and the expectation of being kick out after completing the task will not happen, but that is just immersion and not game breaking. Reveal hidden contents I agree the solution is not ideal. It is simply a work around.
trellouk Posted August 19, 2022 Posted August 19, 2022 Is there a relatively safe way to advance the player's status with father through console commands, so i can get to the juicier content in new save games without starting from zero?
Monoman1 Posted August 19, 2022 Posted August 19, 2022 56 minutes ago, trellouk said: Is there a relatively safe way to advance the player's status with father through console commands, so i can get to the juicier content in new save games without starting from zero? Probably just Set pchsFatherTasksDone to 25 2
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