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Posted
25 minutes ago, Monoman1 said:

Dont see anything in the changelog that would affect this. Its probably going to be a couple of days before I can even test it so you're on your own until then. 

Well, it's the old method then. Downgrade to 10.0, get the dialogue, upgrade, pray nothing else gets fucked.

Oh, and while we're at it - WT sends messages after Father's death (about him being angry that PC didn't orgasm). Honestly, this is so creepy I would leave it as it is. Father's disapproval from the grave xD.

Posted
3 minutes ago, kapibar said:

Well, it's the old method then. Downgrade to 10.0, get the dialogue, upgrade, pray nothing else gets fucked.

Oh, and while we're at it - WT sends messages after Father's death (about him being angry that PC didn't orgasm). Honestly, this is so creepy I would leave it as it is. Father's disapproval from the grave xD.

Hey. The guy likes what the guy likes....

Posted
1 hour ago, kapibar said:

Well, it's the old method then. Downgrade to 10.0, get the dialogue, upgrade, pray nothing else gets fucked.

Oh, and while we're at it - WT sends messages after Father's death (about him being angry that PC didn't orgasm). Honestly, this is so creepy I would leave it as it is. Father's disapproval from the grave xD.

 

There was an Oblivion mod that added the chance for corpses on re-visiting cells to transform to zombies or skeletons.  Your last line gave me a flashback about it while chuckling.  ?

 

Posted (edited)

I've been noticing in the beta that when i ask for a day off, the favour cost isnt actually getting subtracted from the overall favour neither before nor afterwards as in when im on 50 favour and ask for a day off i will still have 50 favour after the day ended. i assume this is not intended. 

Edited by Kryona
Posted
1 hour ago, Kryona said:

I've been noticing in the beta that when i ask for a day off, the favour cost isnt actually getting subtracted from the overall favour neither before nor afterwards as in when im on 50 favour and ask for a day off i will still have 50 favour after the day ended. i assume this is not intended. 

Yea I think you're right. Can't check anything except code right now but your request for time off changes eventually and when it does it should start deducting favour. 

Will fix. 

Posted (edited)

I can't for the life of me make this work. Whenever I create a new game I instantly crash, is there requirements not listed ? Going on the LE main page, your updated post and the SE outdated version to find out what you need makes it really hard to know what you need. Any hard incompatible mods ?

 

Here is my modlist

 

Spoiler

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
ccBGSSSE001-Fish.esm
ccQDRSSE001-SurvivalMode.esl
ccBGSSSE037-Curios.esl
ccBGSSSE025-AdvDSGS.esm
Unofficial Skyrim Special Edition Patch.esp
SexLab.esm
Devious Devices - Assets.esm
SexLabAroused.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
Devious Devices - Contraptions.esm
Schlongs of Skyrim - Core.esm
RaceCompatibility.esm
ZaZAnimationPack.esm
daymoyl.esm
Expressive Facegen Morphs.esl
CreatureFramework.esm
High Poly Head.esm
SkyUI_SE.esp
SMIM-SE-Merged-All.esp
ELFX - Weathers.esp
TrueStormsSE.esp
Obsidian Weathers.esp
DW.esp
SimplyKnock.esp
EnhancedLightsandFX.esp
Sisterhood Mara.esp
ELFX - Exteriors.esp
Obsidian Mountain Fogs.esp
Jampion NPCs.esp
ELFX - NoPlayerHomes.esp
SL Survival.esp
MoreNastyCritters.esp
SexLab-Parasites.esp
sanguinesDebauchery.esp
Deviously Cursed Loot.esp
SimpleSlavery.esp
SexLab_Dialogues.esp
yps-ImmersivePiercing.esp
Devious Devices For Him.esp
Devious Devices SE patch.esp
EstrusChaurus.esp
SLALAnimObj.esp
sr_FillHerUp.esp
SOS - VectorPlexus Muscular Addon.esp
Schlongs of Skyrim.esp
SexLab Aroused Creatures.esp
SlaveTats.esp
zzEstrus.esp
RaceCompatibilityUSKPOverride.esp
Jampion NPCs - USSEP Patch.esp
Blush When Aroused.esp
ERF - Futanari CBBE - Equippable.esp
SOS - ERF - Futanari CBBE - Addon.esp
AnubAnimObj.esp
BakaFactoryABC.esp
3BBB.esp
SOSPhysicsManager.esp
Wolfpaint_Face.esp
Elemental Eyes.esp
KS Hairdo's.esp
LazyBodyEdit.esp
TheEyesOfBeauty.esp
FMS_FemaleMakeupSuite.esp
CommunityOverlays2_31T50.esp
CommunityOverlays1_0T30.esp
Brows.esp
Botox SE.esp
RaceMenu.esp
RaceMenuPlugin.esp
SOSRaceMenu.esp
CBBE.esp
RaceMenuMorphsCBBE.esp
XPMSE.esp
FNIS.esp
UIExtensions.esp
NightEyeENBFix.esp
Obsidian Weathers - Patch - Rudy ENB.esp
True Storms - Obsidian Weathers - Patch .esp
SLAnimLoader.esp
SexLab_Solutions.esp
SexLabDefeat.esp
FNISspells.esp
SOS - Hormones UNP Addon.esp
MassMatchMakerSE.esp
SexLabTools.esp
SLAdventures.esp
AnimatedParasites.esp
BesEss.esp
[SunJeong] Ninirim Collection.esp
SexLab_Hormones.esp
The Amazing World of Bikini Armors REMASTERED.esp
SexLab Eager NPCs.esp
DeviousStatues.esp
TAWOBA Remastered Leveled List.esp
DVLaSS Skyrim Underside.esp
RohZima_AnimObjects.esp
SL_Kidnapped_Redux.esp
SLALAnimObjBillyy.esp
Alternate Start - Live Another Life.esp
Deviously Cursed Loot LAL AddOn.esp
pchsWartimes.esp
ELFXEnhancer.esp
Water for ENB (Shades of Skyrim).esp
Water for ENB - Patch - Rudy ENB.esp
Water for ENB - Patch - Darker LOD Water.esp

 

Edited by ExoLyzix
Adding more info
Posted
15 hours ago, Monoman1 said:

 

Check for file/record overwrites please. These systems haven't changed in a really long time AFAIR. 

If you have overwrites I wouldn't trust anything except a new game at this point after fixing as It's likely the scripts are scrambled.


For more feedback on the same update, playing also in a fresh game, I received the tension dialogue, my favour lowers/raises as normal. I can corroborate that the supply quest starts without a force greet this run around. It just gives the quest at random.

Posted
21 minutes ago, Desvati said:

I can corroborate that the supply quest starts without a force greet this run around. It just gives the quest at random.

I've looked at the code. I can't see how it can start except through the FG. 

Is it possible the dialogue 'fell over itself'? - Other dialogue was running before/after and the nature of walk away dialogue is that it runs out anyway. 

Posted
43 minutes ago, Monoman1 said:

I've looked at the code. I can't see how it can start except through the FG. 

Is it possible the dialogue 'fell over itself'? - Other dialogue was running before/after and the nature of walk away dialogue is that it runs out anyway. 

I was quite thorough in my observation of the dialogues and it doesn't seem like any other dialogue covered up the forcegreet. In fact there was no dialogue at all, the quest was just marked as started and that's it. The only other FG that might collide with it is the firewood supply forcegreet, which is quite aggressive and initiates in the beginning of servitude.

Posted
1 hour ago, Monoman1 said:

The voice pack esp apparently. 

 

Also get UI extensions. 

 

I already had UI extensions and the voice pack isn't installed it still CTD as soon as I hit new game. I'm at a loss since I deactivated a huge amount of mods and it still persists. Could you tell me which mods you don't use on my updated mod list, ( Either when you play or during your testing )

 

Load order :

Spoiler

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
ccBGSSSE001-Fish.esm
ccQDRSSE001-SurvivalMode.esl
ccBGSSSE037-Curios.esl
ccBGSSSE025-AdvDSGS.esm
Unofficial Skyrim Special Edition Patch.esp
SexLab.esm
Devious Devices - Assets.esm
SexLabAroused.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
Devious Devices - Contraptions.esm
CreatureFramework.esm
Expressive Facegen Morphs.esl
High Poly Head.esm
Schlongs of Skyrim - Core.esm
ZaZAnimationPack.esm
Amputator.esm
SkyUI_SE.esp
MoreNastyCritters.esp
BakaFactoryABC.esp
SimplyKnock.esp
SL Survival.esp
SexLab-Parasites.esp
AnimatedParasites.esp
AnubAnimObj.esp
Blush When Aroused.esp
3BBB.esp
SOSPhysicsManager.esp
CBBE.esp
DW.esp
Devious Devices For Him.esp
Devious Devices SE patch.esp
EstrusChaurus.esp
zzEstrus.esp
SLALAnimObj.esp
FNIS.esp
sanguinesDebauchery.esp
pchsWartimes.esp
SimpleSlavery.esp
SexLab_Dialogues.esp
FNISspells.esp
sr_FillHerUp.esp
HentaiCreatures.esp
KS Hairdo's.esp
LazyBodyEdit.esp
MassMatchMakerSE.esp
SexLab_Hormones.esp
The Amazing World of Bikini Armors REMASTERED.esp
yps-ImmersivePiercing.esp
SexLab Eager NPCs.esp
RohZima_AnimObjects.esp
SexLabTools.esp
RaceMenu.esp
RaceMenuPlugin.esp
RaceMenuMorphsCBBE.esp
SL_Kidnapped_Redux.esp
SLALAnimObjBillyy.esp
SLAnimLoader.esp
SOS - VectorPlexus Muscular Addon.esp
Schlongs of Skyrim.esp
SexLab Aroused Creatures.esp
SLAdventures.esp
SOS - Hormones UNP Addon.esp
ERF - Futanari CBBE - Equippable.esp
SOS - ERF - Futanari CBBE - Addon.esp
SexLab_Solutions.esp
SexLabDefeat.esp
SlaveTats.esp
TAWOBA Remastered Leveled List.esp
UIExtensions.esp
SOSRaceMenu.esp
XPMSE.esp
Alternate Start - Live Another Life.esp

 

Plugin list :

 

Spoiler

*Unofficial Skyrim Special Edition Patch.esp
*SexLab.esm
*Devious Devices - Assets.esm
*SexLabAroused.esm
*Devious Devices - Integration.esm
*Devious Devices - Expansion.esm
*Devious Devices - Contraptions.esm
*CreatureFramework.esm
*Expressive Facegen Morphs.esl
*High Poly Head.esm
*Schlongs of Skyrim - Core.esm
*ZaZAnimationPack.esm
*Amputator.esm
*SkyUI_SE.esp
*MoreNastyCritters.esp
*BakaFactoryABC.esp
*SimplyKnock.esp
*SL Survival.esp
*SexLab-Parasites.esp
*AnimatedParasites.esp
*AnubAnimObj.esp
*Blush When Aroused.esp
*3BBB.esp
*SOSPhysicsManager.esp
*CBBE.esp
*DW.esp
*Devious Devices For Him.esp
*Devious Devices SE patch.esp
*EstrusChaurus.esp
*zzEstrus.esp
*SLALAnimObj.esp
*FNIS.esp
*sanguinesDebauchery.esp
*pchsWartimes.esp
*SimpleSlavery.esp
*SexLab_Dialogues.esp
*FNISspells.esp
*sr_FillHerUp.esp
*HentaiCreatures.esp
*KS Hairdo's.esp
*LazyBodyEdit.esp
*MassMatchMakerSE.esp
*SexLab_Hormones.esp
*The Amazing World of Bikini Armors REMASTERED.esp
*yps-ImmersivePiercing.esp
*SexLab Eager NPCs.esp
*RohZima_AnimObjects.esp
*SexLabTools.esp
*RaceMenu.esp
*RaceMenuPlugin.esp
*RaceMenuMorphsCBBE.esp
*SL_Kidnapped_Redux.esp
*SLALAnimObjBillyy.esp
*SLAnimLoader.esp
*SOS - VectorPlexus Muscular Addon.esp
*Schlongs of Skyrim.esp
*SexLab Aroused Creatures.esp
*SLAdventures.esp
*SOS - Hormones UNP Addon.esp
*ERF - Futanari CBBE - Equippable.esp
*SOS - ERF - Futanari CBBE - Addon.esp
*SexLab_Solutions.esp
*SexLabDefeat.esp
*SlaveTats.esp
*TAWOBA Remastered Leveled List.esp
*UIExtensions.esp
*SOSRaceMenu.esp
*XPMSE.esp
*Alternate Start - Live Another Life.esp

 

Thanks for the replies and taking the time

Posted
1 hour ago, ExoLyzix said:

 

I already had UI extensions and the voice pack isn't installed it still CTD as soon as I hit new game. I'm at a loss since I deactivated a huge amount of mods and it still persists. Could you tell me which mods you don't use on my updated mod list, ( Either when you play or during your testing )

 

Load order :

  Reveal hidden contents

 

Plugin list :

 

  Reveal hidden contents

 

Thanks for the replies and taking the time

Check your zaz is up to date

Posted
54 minutes ago, Monoman1 said:

Check your zaz is up to date

 

That was it, I had ZAZ 7.0 ( didn't check below in ZAZ SE thread for newer versions ) thank you so much for the help.

Posted (edited)

@Monoman1 downgraded to 10.0, setup hasn't been changed. Starting save the same, removed 10.3, cleaned up the saved, reinstalled 10.0. Started the quest and the first FG was the supply run forcegreet. In 10.3 the first FG was always firewood forcegreet.

 

Edit: negative favours calculated correctly, no more -79.

Edit 2: Tension dialogue forcegreet works in 10.0. So I think we can safely say that it's the update that's at fault.

Edited by kapibar
Posted
4 hours ago, kapibar said:

@Monoman1 downgraded to 10.0, setup hasn't been changed. Starting save the same, removed 10.3, cleaned up the saved, reinstalled 10.0. Started the quest and the first FG was the supply run forcegreet. In 10.3 the first FG was always firewood forcegreet.

 

Edit: negative favours calculated correctly, no more -79.

Was going to upload pics but the site is too god damned slow for that so you'll have to take my word.

 

Speedtest 10.4 (which again doesn't include any changes to the FG block or favour system that I think would be relevant)

 

FG1: Firewood

FG2: Supply run

Failed firewood: Favour -1

 

Btw the FG order is random. Firewood does not have to occur before supply run or vice versa. As long as conditions are met order is random. 

Posted (edited)

20220405161752_1.jpg

 

Lets forget about tense sex for a minute and focus on the favour system doing -70 etc. If that's not working then it's likely tasks completed is not incrementing correctly which would mean that tense sex shouldn't fire anyway.

 

If someone could post a log of favour being deducted more than expected I'll take a look. Preferably if it's the first erroneous occurrence of the game on that save. By default max deduction of favour for failing any single task should be 10. But it should be lower in the early game. 

 

Edit: Also a log of gaining favour for a regular repeatable task might be of interest. 

Edited by Monoman1
Posted (edited)
39 minutes ago, Monoman1 said:

If someone could post a log of favour being deducted more than expected I'll take a look.

I would do it if I had any fucking clue on how to do it ^^.

Edited by kapibar
Posted (edited)
2 hours ago, Monoman1 said:

20220405161752_1.jpg

 

Lets forget about tense sex for a minute and focus on the favour system doing -70 etc. If that's not working then it's likely tasks completed is not incrementing correctly which would mean that tense sex shouldn't fire anyway.

 

If someone could post a log of favour being deducted more than expected I'll take a look. Preferably if it's the first erroneous occurrence of the game on that save. By default max deduction of favour for failing any single task should be 10. But it should be lower in the early game. 

 

Edit: Also a log of gaining favour for a regular repeatable task might be of interest. 

My Papyrus log is 5mb worth of mess so im not sure it it will be of help.

 

I was messing around and manually setting tasksdone to 20, which was the only way I could get tense to trigger, but it seems to reset it self to 10 on the next favor granting task(which is the max I could get no matter what I do).

Just want to make sure, but this setting should not affect the tense progress right? I did a stupid and set this from 100 to 10 when I was going to MCM in the new game, and I notice right after I set this back to 100, my tasksdone jump from the stuck 10 to 14 the moment I spoke to Father and passed his fashion and outfit check (where the in game notification told me I got +4 total)

 

image.png.1d718f572a648f95ca15f64df2891586.png

 

 

Edited by DustyK
Posted
1 hour ago, DustyK said:

Papyrus log is 5mb worth of mess so im not sure it it will be of help.

If you're papyrus vm is overwhelmed by a misbehaving mod it can have knock on effects for other mods. So id make sure everything is OK there first. Check saves in falrim tools. Get in the habit of checking them any time you think something funky is going on. You may not know what you're looking for at first but over time you'll recognise whats normal from whats not. Check active scripts and suspended stacks. 

 

1 hour ago, DustyK said:

was messing around and manually setting tasksdone to 20, which was the only way I could get tense to trigger, but it seems to reset it self to 10 on the next favor granting task(which is the max I could get no matter what I do).

Just want to make sure, but this setting should not affect the tense progress right? I did a stupid and set this from 100 to 10 when I was going to MCM in the new game, and I notice right after I set this back to 100, my tasksdone jump from the stuck 10 to 14 the moment I spoke to Father and passed his fashion and outfit check (where the in game notification told me I got +4 total)

Hmm. Its possible that I mistakenly swapped the max cap variable with the variable for tasks till max favour loss. Itd explain why your favour seemed to be capped at 10. Ill check that out later. I never really change these values from default. 

Posted
On 3/24/2022 at 10:05 PM, safado said:

 

 

  • Recommended mods for 'full' experience
  • 2x Tweaks above.
    • He meant:
      • Amputator Framework Tweak
      • Immersive Fashion Tweak

 

The 2.4 Immersive fashion tweak is compatible with SE, or should I just use the 1.7? Thanks

Posted

20220406195549_1.jpg

 

New handy dandy bathroom...

I've gone for a more simple/rustic look since your family is supposed to be broke. No jacuzzi. 

 

Some PITA though! I don't know what way bethesda created the cell but nothing snapped together correctly because all objects were placed at fractional coordinates. Making snap to basically worthless. So I ended up recreating the entire fucking structure of the home cell by hand... :(

 

Well it's more or less done now. Structurally at least. Still need to place furniture etc. While I was at it I've been making some changes:

1. Slightly increase the size of the main room to try to 'decompress' it a bit. 

2. Enlarged the player's room slightly and rearrange it.

3. Father's room is now a walk-in pantry. Proviant barrel will hopefully get the bullet...

4. Father now sleeps with Mother in Mother's room. Also increased the size of the room.

5. Added the bathroom

 

Cellar is also being expanded a bit...

 

Due to all the changes the next version will basically require a new game because some stuff just doesn't move mid game. Still a long ways off though...

 

Posted (edited)

I suspect that Bethesda didn't create the cell. Normally there isn't a house there at all. I remember early versions of the mod, stepping in through the door involved appearing 7 or 8 feet above the floor and falling into the room. I'm glad that got finally fixed. If it's cloned from a Bethesda created cell then my apologies. I'd assume that pchs made the home area unless I discover otherwise.

Edited by Balgin
Posted
2 minutes ago, Balgin said:

Bethesda didn't create the cell. Normally there isn't a house there at all. I remember early versions of the mod, stepping in through the door involved appearing 7 or 8 feet above the floor and falling into the room. I'm glad that got finally fixed. If it's cloned from a Bethesda created cell then my apologies. I'd assume that pchs made the home area unless I discover otherwise.

Pretty sure it's a (modified) clone of whiterun stables?

Posted
1 minute ago, Monoman1 said:

Pretty sure it's a (modified) clone of whiterun stables?

 It could very well be. In al these years I've never set foot inside that building. Thanks for informing me.

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