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Posted
8 hours ago, Monoman1 said:

As for the bedroom. Not much as this stage. Possibly remove the bedroom walls after Father first pimps out the player to create a customer queuing and 'spectator' style thing.

How about removing the bedroom entirely, making it a playroom instead. PC should sleep on the floor anyways, the bed is far too comfortable after a certain point.

Posted
38 minutes ago, kapibar said:

How about removing the bedroom entirely, making it a playroom instead. PC should sleep on the floor anyways, the bed is far too comfortable after a certain point.

I feel like giving the player a proper bed is a hook right? It saves you having to pay for an inn. If you remove it you remove the hook. 

Also sleeping on the ground is terrible for SLS sleep deprivation.

Posted
8 minutes ago, Monoman1 said:

I feel like giving the player a proper bed is a hook right? It saves you having to pay for an inn. If you remove it you remove the hook. 

Also sleeping on the ground is terrible for SLS sleep deprivation.

Then at least keeping the bondage bed as something permanent, The player would still have a hook. Just not a very comfortable one ?.

Posted
2 minutes ago, kapibar said:

Then at least keeping the bondage bed as something permanent, The player would still have a hook. Just not a very comfortable one ?.

Ahh... unfortunately the bondage bed is basically a bedroll. And sleep deprivation will eventually destroy you sleeping on a bedroll as it's considered camping. Plus I don't think your customers would appreciate doing business on a bedroll. 

 

Maybe I can do two things here. 

1. Eventually turn your bedroom into a business only bedroom. Your bed is then a bedroll at the foot of Fathers bed. 

2. Create some kind of long term resistance to sleep deprivation when camping if you do it a lot. These kinds of calculations are finicky though and difficult to get right. 

 

 

Posted
27 minutes ago, Monoman1 said:

Ahh... unfortunately the bondage bed is basically a bedroll. And sleep deprivation will eventually destroy you sleeping on a bedroll as it's considered camping. Plus I don't think your customers would appreciate doing business on a bedroll.

You think the customer base for a used sex doll would be so picky? I think the obscure scenery would acually add to the overall climate of humiliation and obliteration of humanity. But the bedroll at the foot seems like a nice idea. Or maybe - since you're already in the architecture business - you would consider creating a separate shack in which the PC would be closed for the night?

Posted
8 minutes ago, kapibar said:

you would consider creating a separate shack in which the PC would be closed for the night?

 

Ah that may already be something for the cellar...

Spoiler

20220407104450_1.jpg

 

Eh, also @anyone. Dancing platform. Stupid looking or ok? Is only enabled with the pole.

Spoiler

20220407105041_1.jpg

 

Posted
40 minutes ago, Monoman1 said:

Eh, also @anyone. Dancing platform. Stupid looking or ok? Is only enabled with the pole.

  Hide contents

20220407105041_1.jpg

 

Mighty cool I'd say.

Posted (edited)

pantry.jpg

 

Anyone interested in helping me come up with meshes for the pantry? As you can see I've done ale already. To cover everything I still need grouped meshes for:

Ale (done)

Wine (done)

Mead (done)

Tomatoes (done)

Leeks (done)

potatoes (done)

Salt

garlic

venison (why isn't this a hunting job?)

 

 

Edit: Pantry basically done. Now I just need to script it. And rework food/drink requests. And renavmesh.

 

Also I may be looking to create alternate versions of Father is anyone is interested in creating Npcs. Possibly even 1 variant per race. But I need to see if it can be done first - need to remove all direct references to the current father and reroute them through an alias...

 

Let me know if you're going to do one (so we don't both end up doing it)

Edited by Monoman1
Posted
On 4/6/2022 at 5:27 PM, Monoman1 said:
  Reveal hidden contents

20220407001052_1.jpg

 

Exposed bathroom:

  Reveal hidden contents

20220407001108_1.jpg

 

Regular player room:

  Reveal hidden contents

20220407001120_1.jpg

 

Exposed player room:

  Reveal hidden contents

20220407001140_1.jpg

 

As for the bedroom. Not much as this stage. Possibly remove the bedroom walls after Father first pimps out the player to create a customer queuing and 'spectator' style thing. 

 

 

 

Ever seen those older shows where a teen would get in trouble and the parent would get pissed and remove the door? Perhaps a certain negative level he takes down the door/wall?

Or if the room isn't locked then he is more likely to take things "I'm just looking out for you, sweetheart."

I did for a moment think maybe if the bedroom isn't locked theres a chance the player could return and find him wanking in her room over some clothes (clothes being the chest or whatever other storage item in the room that people would normally put clothes in.)

Posted

Hello I need some help, I am on SSE and using the latest version of Wartimes ( Put the .esp near the bottom of the load order ) and SL Survival. I already have UIExtensions. Wheel Menu from SL Survival works flawlessly and also the Debug menu from Wartimes, but I can't get the UI Menu to work at all ( rebind to different key etc, ... ) .

enb2022_4_8_23_10_54.png

Posted (edited)
50 minutes ago, neneXgod said:

Hello I need some help, I am on SSE and using the latest version of Wartimes ( Put the .esp near the bottom of the load order ) and SL Survival. I already have UIExtensions. Wheel Menu from SL Survival works flawlessly and also the Debug menu from Wartimes, but I can't get the UI Menu to work at all ( rebind to different key etc, ... ) .

enb2022_4_8_23_10_54.png

You must have started indentured servitude before the menu works. 

That's confusing so I've added that hint to the tooltip. 

Edited by Monoman1
Posted
1 hour ago, RinolaRaylo said:

Ever seen those older shows where a teen would get in trouble and the parent would get pissed and remove the door? Perhaps a certain negative level he takes down the door/wall?

Or if the room isn't locked then he is more likely to take things "I'm just looking out for you, sweetheart."

I did for a moment think maybe if the bedroom isn't locked theres a chance the player could return and find him wanking in her room over some clothes (clothes being the chest or whatever other storage item in the room that people would normally put clothes in.)

Good ideas. I'll have to think about them though. Currently you need to be in your room with the door closed to change your body clothes (or bra/panty). As for wanking over your clothes... Definitely would need a good (probably specific animation). Also needs some 'way out' for father. He can't be overtly desiring you until he's ready to take you. Maybe he's just finishing up as you come in and leaves your soggy panties on the bed or something. Or maybe it'd make a good intro itself into tense sex. 

Posted
1 hour ago, Monoman1 said:

Nice relaxing bath...

 

  Hide contents

Bath1.jpg

 

 

Bath2.jpg

 

Brilliant!!! That's so immersive!

Maybe father could ask PC to have multiplayer sex with the guests in the bathroom after the party? lol

 

Posted
11 hours ago, Monoman1 said:

You must have started indentured servitude before the menu works. 

That's confusing so I've added that hint to the tooltip. 

I'm sorry but I'm quite not understanding your words . English is my second language. Do I need to start a new game to fix it? I would like to add more outfits to the outfit progression but without the Wheel Menu ( UI Menu ) I couldnt add it.

Posted (edited)
1 hour ago, neneXgod said:

I'm sorry but I'm quite not understanding your words . English is my second language. Do I need to start a new game to fix it? I would like to add more outfits to the outfit progression but without the Wheel Menu ( UI Menu ) I couldnt add it.

I mean you need to progress the quest as far as starting to serve father.

The key only starts working at that point.

Edited by Monoman1
Posted (edited)
1 hour ago, neneXgod said:

I'm sorry but I'm quite not understanding your words . English is my second language. Do I need to start a new game to fix it? I would like to add more outfits to the outfit progression but without the Wheel Menu ( UI Menu ) I couldnt add it.

 

You could use Google Translate.  The follow is with somewhat bad español.  (and english) ?

 

No need to start new game. He meant that you need to follow the introduction story to start the mod features, including the hotkey menu, mother need to be moved to "hospice" and offer to be father handmaiden has to be accepted.  After the explanation popup messages, the core mod quest starts and enables the menus. 

 

La conversación de introducción tiene que ser seguida hasta que la oferta para ser la sirvienta es presentada por "Father".  Al aceptar una explicacion es presentada y las funciones principales son activadas, incluyedo el menu.

 

Read diary, talk to mother, talk to father, get herbs from belethor, return and talk to mother, mother faint (actually she is killed to simulate faint),   talk to father,  talk back to mother, 

talk to father, go to belethor, return and talk to father.   If you have not insulted father (submissive path), choose to be his servant. 

 

Lee el diario, habla con "tu" madre, habla con tu padrastro, obten hierbas de belethor, regresa y habla con la tu madre, tu madre se desmaya (en realidad, la matan para simular un desmayo), habla con tu padrastro, responde a tu madre, habla con padrastro, ve a belethor, regresa y habla con padrastro. Si no has insultado al padrastro (opciones sumisas), elige ser su sirvienta.

 

 

 

Edited by safado
Posted (edited)

Thought I was finished with the pantry. I thought wrong. Still not finished. Probably won't be for a while. Father now asks for a desert with his dinner. 

2 new drink selections. Mead & spiced wine

2 new main meals. Vegetable soup and beef stew

3 new deserts. Sweet roll, honey nut treat and boiled creme. (was debating making you have to bake these... But decided against so they're directly collectable from the pantry for now. It could be a job for later maybe...)

 

And I'm probably going to add 'sides' to meals:

grilled leaks

baked potato

cheese

bread etc

 

And I think initially father will only ask for a main. As you complete more tasks he'll add sides and eventually deserts. I've aimed to add maximum uncertainty to your task. 

1. you have to get the items yourself. 

2. asking father again what he wanted will annoy him (minor favour loss)

3. Previously you clicked dialogue - "here's the thing" and automatically gave him the thing. Now the gift menu is opened instead. Give him the wrong thing = fail. 

4. Any items taken from the pantry that aren't used for father or the guests will probably come out of your pocket in the form of father stealing your shit (still to be done). 

5. The aim is to expand this to party guests as well. I've already reworked the entire system for you to be able to take as many orders at once as you think you can handle...

 

pantry.jpg

Edited by Monoman1
Posted
3 hours ago, Monoman1 said:

Thought I was finished with the pantry. I thought wrong. Still not finished. Probably won't be for a while. Father now asks for a desert with his dinner. 

2 new drink selections. Mead & spiced wine

2 new main meals. Vegetable soup and beef stew

3 new deserts. Sweet roll, honey nut treat and boiled creme. (was debating making you have to bake these... But decided against so they're directly collectable from the pantry for now. It could be a job for later maybe...)

 

And I'm probably going to add 'sides' to meals:

grilled leaks

baked potato

cheese

bread etc

 

And I think initially father will only ask for a main. As you complete more tasks he'll add sides and eventually deserts. I've aimed to add maximum uncertainty to your task. 

1. you have to get the items yourself. 

2. asking father again what he wanted will annoy him (minor favour loss)

3. Previously you clicked dialogue - "here's the thing" and automatically gave him the thing. Now the gift menu is opened instead. Give him the wrong thing = fail. 

4. Any items taken from the pantry that aren't used for father or the guests will probably come out of your pocket in the form of father stealing your shit (still to be done). 

5. The aim is to expand this to party guests as well. I've already reworked the entire system for you to be able to take as many orders at once as you think you can handle...

 

pantry.jpg

Diner Dash in Skyrim!
JK, sounds fun, looking forward to it.

Posted (edited)
8 hours ago, Monoman1 said:

Thought I was finished with the pantry. I thought wrong. Still not finished. Probably won't be for a while. Father now asks for a desert with his dinner. 

2 new drink selections. Mead & spiced wine

2 new main meals. Vegetable soup and beef stew

3 new deserts. Sweet roll, honey nut treat and boiled creme. (was debating making you have to bake these... But decided against so they're directly collectable from the pantry for now. It could be a job for later maybe...)

 

And I'm probably going to add 'sides' to meals:

grilled leaks

baked potato

cheese

bread etc

 

And I think initially father will only ask for a main. As you complete more tasks he'll add sides and eventually deserts. I've aimed to add maximum uncertainty to your task. 

1. you have to get the items yourself. 

2. asking father again what he wanted will annoy him (minor favour loss)

3. Previously you clicked dialogue - "here's the thing" and automatically gave him the thing. Now the gift menu is opened instead. Give him the wrong thing = fail. 

4. Any items taken from the pantry that aren't used for father or the guests will probably come out of your pocket in the form of father stealing your shit (still to be done). 

5. The aim is to expand this to party guests as well. I've already reworked the entire system for you to be able to take as many orders at once as you think you can handle...

 

pantry.jpg

 

Jazeem will get jealous that another redguard got a bigger house with a kitchen bigger than his farm, that really provides sustenance.  

?

 

Good job. It is nice to see a mod author growing his/her ideas and making it to fruition.

Spoiler

The snapshot kind of look like a renaissance painting of a kitchen.

 

 

Edited by safado
Posted

Shit, this project slowly becomes too ambitious for Skyrim and the game itself will eventually get in the way of its development ?.

 

Anyway, this is very impressive. What started out as a simple mod aiming to introduce the player into the slavery system is now its own thing and will be an even bigger thing.

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