Jump to content

Recommended Posts

Posted (edited)
1 hour ago, Monoman1 said:

Yea. SLS needs to be changed to ignore zaz stuff. It's on the cards. Use a DD collar if you can. 
Or you can add the collar as a licence exception in the licence menu.

oh, if it just checks for a collar in general, than i can just use the one that the guards gave me right?

 

e: looks like that didn't work. i'll use the license exemption though, thank you for the help.

Edited by wretched creature
Posted
On 3/17/2022 at 3:11 AM, Monoman1 said:

That's a great idea. The problem of course is I either need:

A) to create an entire prostitution mod on top of WT or

B) somehow hook into an existing prostitution mod.

Both are a fairly unpalatable and a big commitment. 

You did already do a bit of integration with PW and SLS, maybe Father buys you a Whore License? Obviously you have to pay him back for it from your earnings. Could be a way to hook into that sort of content without giving you too much extra work.

Posted
14 hours ago, Monoman1 said:

Yea. SLS needs to be changed to ignore zaz stuff. It's on the cards. Use a DD collar if you can.

I never understood why you didn't switch the collar for a devious one. DD is already a dependancy, and I think there's really no point in keeping the current collar. The only benefit is that you can somehow loose it and be punished. But after the bondage job is started, the collar should be switched imho.

Posted

How do i increase father task done? I have been doing almost 50 task but my pchasfathertaskdone value is still at 10, and the initial sex start approach wont trigger.

Posted
16 hours ago, Xiaron said:

You did already do a bit of integration with PW and SLS, maybe Father buys you a Whore License? Obviously you have to pay him back for it from your earnings. Could be a way to hook into that sort of content without giving you too much extra work.

It's a possibility.

Spoiler

Father will already give you a whore licence if you ask for a curfew licence. (It's not a bug)

I dunno though. I think I'd rather have father control your 'quota' himself as your pimp. 

 

5 hours ago, kapibar said:

I never understood why you didn't switch the collar for a devious one. DD is already a dependancy, and I think there's really no point in keeping the current collar. The only benefit is that you can somehow loose it and be punished. But after the bondage job is started, the collar should be switched imho.

1. DD is a soft dependency. I can't rely on it being installed therefore it'd need extra conditions and checks and possibly add more bugs. 

2. There's something different about the implementation of collars in WT that I like anyway. You're equipping it because you're told to do so and because it's probably in your interest to do so (otherwise father will get pissed and punish you). It's voluntary. It requires your submission. 

 

Every mod under the sun adds DD collars that don't have the same dynamic - you equip them because you have no choice. It's nothing new.

 

SLS needs to be fixed really.

Also this would be really easy to fix on the user side. Add sexlab as a master of ZAZ. And add the SexlabNoStrip keyword to all items. Sort load order. Job done. 

 

2 hours ago, DustyK said:

How do i increase father task done? I have been doing almost 50 task but my pchasfathertaskdone value is still at 10, and the initial sex start approach wont trigger.

Side tasks like the stable/guard jobs don't increase tasks done. Jobs that result in favour gain increase tasksdone. So you're wasting your time try to force the mod by doing side jobs. Father will take you when he wants to. 

Posted
1 hour ago, Monoman1 said:

2. There's something different about the implementation of collars in WT that I like anyway. You're equipping it because you're told to do so and because it's probably in your interest to do so (otherwise father will get pissed and punish you). It's voluntary. It requires your submission.

Well, the same would be true if the collar was devious. The main difference is that you would be unable to get rid of it easily. On a plus side - DD offers a better variety for customization.

Posted
16 minutes ago, kapibar said:

Well, the same would be true if the collar was devious. The main difference is that you would be unable to get rid of it easily. On a plus side - DD offers a better variety for customization.

You can't lose a DD collar really. DD collars aren't/can't generally removed by other mods. You can't forget to equip a DD collar. 

All these will push your sex progression further faster when you're forced to 'apologize' and teach you to pay attention :P

 

But I may add a DD collar if punished for not wearing a collar. How's that sound?

Posted
49 minutes ago, Monoman1 said:

But I may add a DD collar if punished for not wearing a collar. How's that sound?

That's actually a great idea!

Posted
17 hours ago, Monoman1 said:

It's a possibility.

  Reveal hidden contents

Father will already give you a whore licence if you ask for a curfew licence. (It's not a bug)

I dunno though. I think I'd rather have father control your 'quota' himself as your pimp. 

 

1. DD is a soft dependency. I can't rely on it being installed therefore it'd need extra conditions and checks and possibly add more bugs. 

2. There's something different about the implementation of collars in WT that I like anyway. You're equipping it because you're told to do so and because it's probably in your interest to do so (otherwise father will get pissed and punish you). It's voluntary. It requires your submission. 

 

Every mod under the sun adds DD collars that don't have the same dynamic - you equip them because you have no choice. It's nothing new.

 

SLS needs to be fixed really.

Also this would be really easy to fix on the user side. Add sexlab as a master of ZAZ. And add the SexlabNoStrip keyword to all items. Sort load order. Job done. 

 

Side tasks like the stable/guard jobs don't increase tasks done. Jobs that result in favour gain increase tasksdone. So you're wasting your time try to force the mod by doing side jobs. Father will take you when he wants to. 

May I get a hint on what would increase the task done value? I have been completing fashion/piercing job and supply run, but the value still stays at 1.

Posted (edited)

Had to start a new game yet again (setup almost exactly the same), but something's not right with WT. Few days have passed (a week, maybe more) and father not once initiated the tension dialogue. This happened few times in a row (thought that something was fucked up with a new game).

Beside that I don't get the dialogue initiating the supply quest. It just appears as a quest and a dialogue option to start it. So everything is working, except it doesn't :).

 

Also, while I try to avoid getting punished for roleplaying purposes, when I do get negative favor, it's always -50 and more for a single (!) misstep. So something is definitely not OK.

Edited by kapibar
Posted
4 hours ago, kapibar said:

Had to start a new game yet again (setup almost exactly the same), but something's not right with WT. Few days have passed (a week, maybe more) and father not once initiated the tension dialogue. This happened few times in a row (thought that something was fucked up with a new game).

Beside that I don't get the dialogue initiating the supply quest. It just appears as a quest and a dialogue option to start it. So everything is working, except it doesn't :).

 

Also, while I try to avoid getting punished for roleplaying purposes, when I do get negative favor, it's always -50 and more for a single (!) misstep. So something is definitely not OK.

 

5 hours ago, DustyK said:

May I get a hint on what would increase the task done value? I have been completing fashion/piercing job and supply run, but the value still stays at 1.

Check for file/record overwrites please. These systems haven't changed in a really long time AFAIR. 

If you have overwrites I wouldn't trust anything except a new game at this point after fixing as It's likely the scripts are scrambled.

Posted
4 minutes ago, Monoman1 said:

Check for file/record overwrites please. These systems haven't changed in a really long time AFAIR. 

If you have overwrites I wouldn't trust anything except a new game at this point after fixing as It's likely the scripts are scrambled.

I have no overwrites, my setup has been more or less the same for a long time, so you can consider it the same rig. If anything, it's more streamlined than the last working setup and WT is in the same place as it was. And this is a completely new game. Third one in fact, as I assumed something got fucked on the start.

Posted
1 hour ago, kapibar said:

I have no overwrites, my setup has been more or less the same for a long time, so you can consider it the same rig. If anything, it's more streamlined than the last working setup and WT is in the same place as it was. And this is a completely new game. Third one in fact, as I assumed something got fucked on the start.

Afraid I don't know then. 

Start a new game and check logs.

Posted (edited)
4 hours ago, Monoman1 said:

Afraid I don't know then. 

Start a new game and check logs.

My run was on a completely new game with 10.3 SE version installed. 

 

Strange thing is I did not have this problem in 10.0 SE version, the tension dialogue triggered fairly quickly after a few jobs, but it doesnt happen at all in the new version.

Edited by DustyK
Posted
30 minutes ago, DustyK said:

Strange thing is I did not have this problem in 10.0 SE version, the tension dialogue triggered fairly quickly after a few jobs, but it does happen at all in the new version.

Yup yup! It's the same for me. I too used the 10.0 with no problem.

So, MM, it would seem you changed something after all.

Posted

Dont see anything in the changelog that would affect this. Its probably going to be a couple of days before I can even test it so you're on your own until then. 

Posted
25 minutes ago, Monoman1 said:

Dont see anything in the changelog that would affect this. Its probably going to be a couple of days before I can even test it so you're on your own until then. 

Well, it's the old method then. Downgrade to 10.0, get the dialogue, upgrade, pray nothing else gets fucked.

Oh, and while we're at it - WT sends messages after Father's death (about him being angry that PC didn't orgasm). Honestly, this is so creepy I would leave it as it is. Father's disapproval from the grave xD.

Posted
3 minutes ago, kapibar said:

Well, it's the old method then. Downgrade to 10.0, get the dialogue, upgrade, pray nothing else gets fucked.

Oh, and while we're at it - WT sends messages after Father's death (about him being angry that PC didn't orgasm). Honestly, this is so creepy I would leave it as it is. Father's disapproval from the grave xD.

Hey. The guy likes what the guy likes....

Posted
1 hour ago, kapibar said:

Well, it's the old method then. Downgrade to 10.0, get the dialogue, upgrade, pray nothing else gets fucked.

Oh, and while we're at it - WT sends messages after Father's death (about him being angry that PC didn't orgasm). Honestly, this is so creepy I would leave it as it is. Father's disapproval from the grave xD.

 

There was an Oblivion mod that added the chance for corpses on re-visiting cells to transform to zombies or skeletons.  Your last line gave me a flashback about it while chuckling.  ?

 

Posted (edited)

I've been noticing in the beta that when i ask for a day off, the favour cost isnt actually getting subtracted from the overall favour neither before nor afterwards as in when im on 50 favour and ask for a day off i will still have 50 favour after the day ended. i assume this is not intended. 

Edited by Kryona
Posted
1 hour ago, Kryona said:

I've been noticing in the beta that when i ask for a day off, the favour cost isnt actually getting subtracted from the overall favour neither before nor afterwards as in when im on 50 favour and ask for a day off i will still have 50 favour after the day ended. i assume this is not intended. 

Yea I think you're right. Can't check anything except code right now but your request for time off changes eventually and when it does it should start deducting favour. 

Will fix. 

Posted (edited)

I can't for the life of me make this work. Whenever I create a new game I instantly crash, is there requirements not listed ? Going on the LE main page, your updated post and the SE outdated version to find out what you need makes it really hard to know what you need. Any hard incompatible mods ?

 

Here is my modlist

 

Spoiler

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
ccBGSSSE001-Fish.esm
ccQDRSSE001-SurvivalMode.esl
ccBGSSSE037-Curios.esl
ccBGSSSE025-AdvDSGS.esm
Unofficial Skyrim Special Edition Patch.esp
SexLab.esm
Devious Devices - Assets.esm
SexLabAroused.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
Devious Devices - Contraptions.esm
Schlongs of Skyrim - Core.esm
RaceCompatibility.esm
ZaZAnimationPack.esm
daymoyl.esm
Expressive Facegen Morphs.esl
CreatureFramework.esm
High Poly Head.esm
SkyUI_SE.esp
SMIM-SE-Merged-All.esp
ELFX - Weathers.esp
TrueStormsSE.esp
Obsidian Weathers.esp
DW.esp
SimplyKnock.esp
EnhancedLightsandFX.esp
Sisterhood Mara.esp
ELFX - Exteriors.esp
Obsidian Mountain Fogs.esp
Jampion NPCs.esp
ELFX - NoPlayerHomes.esp
SL Survival.esp
MoreNastyCritters.esp
SexLab-Parasites.esp
sanguinesDebauchery.esp
Deviously Cursed Loot.esp
SimpleSlavery.esp
SexLab_Dialogues.esp
yps-ImmersivePiercing.esp
Devious Devices For Him.esp
Devious Devices SE patch.esp
EstrusChaurus.esp
SLALAnimObj.esp
sr_FillHerUp.esp
SOS - VectorPlexus Muscular Addon.esp
Schlongs of Skyrim.esp
SexLab Aroused Creatures.esp
SlaveTats.esp
zzEstrus.esp
RaceCompatibilityUSKPOverride.esp
Jampion NPCs - USSEP Patch.esp
Blush When Aroused.esp
ERF - Futanari CBBE - Equippable.esp
SOS - ERF - Futanari CBBE - Addon.esp
AnubAnimObj.esp
BakaFactoryABC.esp
3BBB.esp
SOSPhysicsManager.esp
Wolfpaint_Face.esp
Elemental Eyes.esp
KS Hairdo's.esp
LazyBodyEdit.esp
TheEyesOfBeauty.esp
FMS_FemaleMakeupSuite.esp
CommunityOverlays2_31T50.esp
CommunityOverlays1_0T30.esp
Brows.esp
Botox SE.esp
RaceMenu.esp
RaceMenuPlugin.esp
SOSRaceMenu.esp
CBBE.esp
RaceMenuMorphsCBBE.esp
XPMSE.esp
FNIS.esp
UIExtensions.esp
NightEyeENBFix.esp
Obsidian Weathers - Patch - Rudy ENB.esp
True Storms - Obsidian Weathers - Patch .esp
SLAnimLoader.esp
SexLab_Solutions.esp
SexLabDefeat.esp
FNISspells.esp
SOS - Hormones UNP Addon.esp
MassMatchMakerSE.esp
SexLabTools.esp
SLAdventures.esp
AnimatedParasites.esp
BesEss.esp
[SunJeong] Ninirim Collection.esp
SexLab_Hormones.esp
The Amazing World of Bikini Armors REMASTERED.esp
SexLab Eager NPCs.esp
DeviousStatues.esp
TAWOBA Remastered Leveled List.esp
DVLaSS Skyrim Underside.esp
RohZima_AnimObjects.esp
SL_Kidnapped_Redux.esp
SLALAnimObjBillyy.esp
Alternate Start - Live Another Life.esp
Deviously Cursed Loot LAL AddOn.esp
pchsWartimes.esp
ELFXEnhancer.esp
Water for ENB (Shades of Skyrim).esp
Water for ENB - Patch - Rudy ENB.esp
Water for ENB - Patch - Darker LOD Water.esp

 

Edited by ExoLyzix
Adding more info
Posted
15 hours ago, Monoman1 said:

 

Check for file/record overwrites please. These systems haven't changed in a really long time AFAIR. 

If you have overwrites I wouldn't trust anything except a new game at this point after fixing as It's likely the scripts are scrambled.


For more feedback on the same update, playing also in a fresh game, I received the tension dialogue, my favour lowers/raises as normal. I can corroborate that the supply quest starts without a force greet this run around. It just gives the quest at random.

Posted
21 minutes ago, Desvati said:

I can corroborate that the supply quest starts without a force greet this run around. It just gives the quest at random.

I've looked at the code. I can't see how it can start except through the FG. 

Is it possible the dialogue 'fell over itself'? - Other dialogue was running before/after and the nature of walk away dialogue is that it runs out anyway. 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...