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SexoutNG '98 BETA 8
SexoutNG 2.10.98 Beta 8
This new beta version is based on Sexout 2.10.98 beta 2. Neutron_rus and I reworked certain scripts, fixed certain issues, improved the positioning and synchronisation of actors and fixed some files in meshes folder. AllNarta also fixed some of the Sexout animation that caused crashs.
The intention of the Sexout 2.10.98 beta X is not to completely overhaul Sexout, but simply to add major fixes and an up-to-date installation guide until the final version of SexoutNG 2.11 is released.
Requirements:
SexoutNG 2.10.98 beta 8 WIP SexoutNG 2.11.4 beta 5
- NVSE 6.2.6 - NVSE 6.3.6
- JIP 57.15 - JIP 57.15
- JOHNNYGUITAR NVSE 5.12
I) Installation:
For any type of installation I recommend using MO2 as your mod manager
SexoutNG 2.10.98 Beta 8:
Installation with SOFA 2025-11-11 1.6 (recommended)
- Install SOFA 2025-11-11 1.6 by following the installation procedure on the SOFA page.
- Manually deletes Sexout.esm and Sexout-Beta-Change-Log.txt from SOFA
- Install "SexoutNG 2.10.98 beta 8 - SOFA Pack"
Installation without SOFA
If you prefer an old-style installation (with lighter framwork), just follow this:
- Disable and uninstall any previous version of SexoutNG (CORE + DATA + BODIES)
- Disable and uninstall any version of SexoutPosNew.esp, SexoutAnimManagement.esp, SexoutSlavery.esm, NX NVSE
- Install "SexoutNG 2.10.98 beta 8 - Full Pack"
if you want to play with SexoutSpunk, you need Spunk 1.0109 or higher. Last version is currently Spunk 1.02 (20250915)
WIP SexoutNG 2.11.4 Beta 5:
Installation with SOFA (require SOFA 2025-11-11 1.6 or HIGHER)
- Install SOFA 2025-11-11 1.6 by following the installation procedure on the SOFA page.
- Manually deletes Sexout.esm and SexoutPosNew.esp from SOFA
- Install "WIP SexoutNG 2.11.4 beta 5 - SOFA Pack"
Installation without SOFA
If you prefer an old-style installation (with lighter framwork), just follow this:
- Disable and uninstall any previous version of SexoutNG (CORE + DATA + BODIES)
- Disable and uninstall any version of SexoutPosNew.esp, SexoutAnimManagement.esp, SexoutSlavery.esm, NX NVSE
- Install "WIP SexoutNG 2.11.4 beta 5 - Full Pack"
if you want to play with SexoutSpunk, you need Spunk 1.0109 or higher. Last version is currently Spunk 1.02 (20250915)
II) Downloadable Files Content:
SexoutNG 2.10.98 beta 8 - Full Pack
SexoutNG 2.10.98 beta 8 - SOFA Pack
WIP SexoutNG 2.11.4 beta 5 - Full Pack
WIP SexoutNG 2.11.4 beta 5 - SOFA Pack
III) Integrated Mods Description:
SexoutSlavery.esm v1.4.11
SexoutPosNew.esp v2.6 (only include in 2.10.98 Beta 7 - Full Pack, cause in 2.11 version SexoutPosNew has been merged with sexout.esm)
SexoutAnimManagement.esp v7.2
IV) Framework Function added:
(actorsList:array) fnSexoutGetLocalActorsRange iRange:int
Works in the same way that fnSexoutGetLocalActors but with a range.
I didn't want to set a limit for iRange, however I recommend not exceeding a range of 2.
V) Known issues and compatibility:
SexoutNGRapeFlagsFix SexoutNG 2.10.98 beta 3 contains all fixes from SexoutNGRapeFlagsFix and more. So Keeping this mod enable will remove certain fixes as the positioning of the actors in the threesome animations. So please disable and uninstall "SexoutNGRapeFlagsFix.esp"
SexoutSpunk 1.0108 (and lower versions) If you play with SexoutSpunk with arousal enabled, you can get minor issue when you end the pause animation.
So please now use SexoutSpunk 1.0109 or higher
If you use SOFA: Make sure to use SOFA 2025-04-19 1.5.5.0 or HIGHER.
SexoutAnimPosFix.esp SexoutNG 2.10.98 beta 3 and SexoutPosNew 2.6 definitively fixes the issue with the Sexout's 'Pause' function.
Keeping this mod will overwritte some of my additionnals fixes. So please disable and uninstall SexoutAnimPosFix.esp
Note that it is not Sexout that is incompatible with SexoutAnimPosFix, but SexoutPosNew.esp v2.6 included in all sexoutNG 2.10.98 beta 3 packages.
SexoutTryoutResistanceOverhaul.esp This mod overwritte a lot of SexoutNG scripts and should only be used with the version of NG with which it was developed (I think 2.10.97)
/!\ Below is a copy/past from "Readme - SexoutNG.txt" (I don't know if this is still the case or even what these mods are)
Sexout is INCOMPATABLE with some other popular mods (these first two may not be true since the switch to PlayIdle in '94)
- Umpa's dance mod, and any mod based on it or similar to it. See the official NG download thread at lovers lab, first post, to learn how to correct this problem in such mods.
- Body by Race. Works for some people, not for others. YMMV. Sexout does nothing 'magical' when it comes to bodies, so BBR *should* work fine, but some people say it doesn't.
- Other sex mods. These will work fine, but you will experience side effects in certain cases. The main problem is, being different "engines" for sex, they are oblivious to one another. Individual mods have protections to prevent an actor from engaging in a new sex act while they are already performing one. These protections do not exist "cross-mod" though.
Nothing more at this time beyond normal Sexout issues which will likely be a while before they are fixed, such as the player becoming invisible. (This problem is now fully understood and should occur less frequently in SexoutNG 2.11.4).
VI) Credits and Acknowledgements:
A lot of people have worked on Sexout and helped make this mod what it is today. I don't know them, but I'd really like their names to be mentioned so that they can be thanked for their contributions. So I've taken the list of thanks from the "Readme - SexoutNG.txt" and included a special thank to Odessa for all the work she's done.
Many people have been instrumental in getting SexoutNG off the ground. In no particular order:
Neutron_rus, for starting to develop SexoutNG 2.11.X
AllNarta, for fixing some of the sexout animation files.
Odessa, for her courage and perseverance in maintaining/fixing SexoutNG (and other mods) for all these years while the original authors left the community.
Ashal, for creating lovers lab and hosting all this stuff for us.
UDLR, for Sexout.
Prideslayer, for SexoutNG, NX, FOMM and too many things to list.
Loogie, for the tryouts. Without them, I would have never got interested in sexout to begin with.
Donkey for all the wonderful animations he's created. Sexout does use animations from other sources, but it has many that are unique to it, thanks to this gentleman.
iron_jack for countless hours testing, bug hunting, and aligning of animations.
astymma, for all his work on the skeleton, positioning, sexout related mods, and general programming assistance.
jaam for updating NVSE, general programming assistance, et al
Johnhead, for some new animations as well.
ChancellorKremlin, for being an annoying pain in the ass with a million questions. If he reads this I'm sure he'll be ecstatic at being mentioned.
Izumiko, for creating the included female body mesh (Type 6 Modification Body NV)
Nagothms, for adding bouncing to the including female body mesh
sesom, for creating the included male body mesh and texture
ZAZ for ZAZ et al
DManXX2 for animations
Amra72 for animations
AJ for skeleton wizardry (BodyMorph skeleton and Reset animimation)
Kendo2 for Amra breeze mesh, et al
Tomm434 for bug reporting, code suggestions, et al
DoctaSax for all his tutorials, guidance, support and everything else
Halstrom for SCR, community guidance and support and everything else
BruceWayne for community guidance and support and everything else
RitualClarity for community guidance and support and everything probed
Imperfection for mesh fixes
Garlicred and Jaam for the NVSE extender plugin.
Jazz In Paris for his wonderful JIP LN NVSE plugin.
The whole NVSE team for their amazing work on NVSE functionalities and for keeping the GECK Wiki up to date.
Every one of you players that has downloaded, played, and even bug reported about this mod. Without you, there's no point.
Many many others. If I've forgotten to mention you here, it was not intentional. Drop me a line and I'll include you, and don't feel weird about it; I honestly feel worse having left you out.
Release History
33843 downloads
Updated
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Sexout Common Resources (SCR)
By dborg2
Welcome to Sexout Common Resources
BEFORE INSTALLING THIS OR ANY MODS REQUIRING IT CHECK YOU CAN GET SEXOUTSEXLITE.ESP WORKING FIRST, IF THAT WON"T WORK, YOU'VE SCREWED UP SOMETHING BASIC AND NOTHING MORE COMPLEX WILL WORK TILL YOU SORT IT OUT.
The aim of this produce an ESM that holds all the common assets used by SexoutNG Plugins like NPC's, Drugs, Creatures & Clothing, Weapons etc so that other plugons can refer to them without needing to have each other as masters. It doesn't include meshes or textures themselves, merely point to them. it will have minimal scripting, only scripts required by the objects and plugins it contains. The DataPack provided is only some of my additions and minimum requirements of SCR itself. SCR Includes support for all DLC and TTW but does not require them.
SCR adds some Perks, but they don't necessarilily add any effects, they are mainly flags for other Plugins to know the players preferences in dialogue.
To explain in detail how it works, there are 2-3 parts to most outfits, the first is the Item ID which contains all the Armor ratings, weight, value, etc of an outfit and also where to get the mesh model and textures from, that is what I have copied from the original mods into SCR. The other parts are the model mesh and optionally textures for which the original download is needed, because I don't have permission to add other peoples work to the SCR download and it would be too big. Doing it this way gives users the option to not install Ghost suits etc. The Item ID itself uses next to no space in SCR compared to meshes & textures, but having outfits in there means that outfit can be incuded in formlist groups of SCR, this means a plugin can just check if the player is wearing something in the "Heavy Armor" group formlist and then change their dialogue or sex options based on that. Optionally people can also add their custom outfits to those lists too.
it contains a percentage of Lore unfriendly assets but they should be only added to the game world by plugin modules calling them, mostly SexoutStore.
Before you install Sexout use the Steam Backup function and backup your game as there's a good chance new users will completely screw their game on the first attempt of installing Sexout because they didn't read something properly and install things they shouldn't. If you aren't using Steam then you'll find Sexout won't work for you anyway so give up here or buy the game.
SCR adds some Sex related Perks but their effects are up to the Plugins referencing them
Dominant, Submissive.
Brood Mother & Bitch in heat are added but only activated by Pregnancy.
SCR Integrated Plugins:
Drugs: SexoutDrugging is now a separate plugin for SCR. The MCM menu is still in SCR to avoid adding another MCM Menu for one slider.
Please use the Support Topic Button on the right for more information, support & beta versions. You will also need to download the clothing packs listed in the 2nd Post if you want to use those outfits in Plugins or SexoutStore, there are also some assets in there that are no longer available for download so no links for them, I cannot remove them without breaking them for people who do have them.
Installation:
Download SexoutCommonResources ESP <date>.rar, SexoutCommonResources-meshes.rar and SexoutCommonResources-textures.rar
If installing Sexout Common Resources through a mod manager:
Unpack all files locally and rezip it into 1 zip
Install your zipped file
If installing Sexout Common Resources manually:
Unpack SexoutCommonResources-Data.zip (it will also unpack SexoutCommonResources-Data.z01) and SexoutCommonResources ESP <date>.zip to <Fallout Game Directory>\data
After you are done, follow the guide below, written by RitualClarity
RitualClarity has written a great installation guide in the link below for installing SCR.
http://www.loverslab.com/topic/22156-tutorial-installation-of-sexout-common-resources-scr/
I have no problems with anyone translating this to FO3 or other Languages, just give me credit and link back to LoversLab
Russian Translation: http://gamesource.ru/index.php?s=&showtopic=2618&view=findpost&p=51428
Requirements:
FalloutNV (Non-Pirated Steam Version)
FOMM
NVSE Latest beta
NX_Extender Latest version
http://www.loverslab.com/topic/24656-nvse-extender-aka-nx/
SexoutNG Stable Release
http://www.loverslab.com/topic/24614-sexoutng-stable-release-96/
And NV Compatibility Skeleton
https://www.nexusmods.com/newvegas/mods/68776
You will need MCM to change any settings
http://www.nexusmods.com/newvegas/mods/42507/?
Other Supported Assets:
Assets used in SCR mods you may need to install if you are getting diamonds and invisible bodies and other stuff not showing, there are also some assets in there that are no longer available for download so no links for them, I cannot remove them without breaking them for people who do have them:
For most of these clothing mods as noted you can remove or deactivate the original esp if you are using Pregnancy or Sexout Store, you only need to install the meshes, textures & sounds etc. Those that are FO3 downloads definitely need the esp removed or they will crash the game.
Also remember when you update this it may change itself in your load order, use the following Load order or it will crash your game:
Sexout.esm
SexoutCommonResources.esm
SexoutPregnancyV3.esm
SexoutOffSpring.esm
SexoutStore.esm
The ingame version is in YYYYMMDD.x format, eg 20120122.2 = 2012-01-22 Version2.
When reporting issues please state what version of SCR you are using. If you can please post in font size 14, it's a lot easier for me to read too
!!!!Known incompatibilities!!!
User Membois reported that the outdated Tryout Resistance Overhaul mod breaks the Undress script of Sexout Common Resources
PERMISSIONS:
Translations are cool, just don't claim my stuff is yours.
No uploading elsewhere than LoverLab.
No Kiddie Porn usage, I don't want to be involved in any crap that hits the fan. I DO NOT support any use of my mods for kiddie porn or adult sexual situations like child pregnancy.
If I disappear or am inactive on Lovers Lab for over 3 months, others are free to take over my mods, don't claim its yours unless you do a reasonable amount of upgrading, then just thank me in the credits
Basically I don't have FONV installed anymore and the time to continue work on this other than the occasional bugfix if enough information is given. If anyone wants to submit updates or overhaul it and use any of my code or assets for the enjoyment of the community go for it, just keep free and on LoversLab and give me some credit
Link to Download OP: http://www.loverslab.com/files/file/33-scr-sexout-common-resources/
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1049429 downloads
Updated
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SexoutNG - Stable Release '97
By Odessa
CORE: 2.10.97 -- 23-December-2016
DATA: 2.10.97 -- 23-December-2016
BODIES: 1.1.1 -- 25-July-2015
MIRROR - SexoutNG.torrent - All files also available via bit torrent. May be faster, and saves loverslab bandwidth. You need a bit torrent client, such as qBitTorrent.
Sexout code is hosted here on the GitLab. Please use the Issues link to report confirmed bugs in Sexout, or to ask for features!
The sexout BETA can be found here, if there is one. Note that to use the beta, you must still have SexoutNG Core and SexoutNG Data installed.
Requirements
Fallout New Vegas. Should be obvious, but a few people have tried to use it with Fallout 3 (works with TTW). NVSE 5.0b2 or later; This is now the stable version. NX 16 or later (NVSE Extender) SexoutNG - CORE and DATA. SexoutNG - Bodies OR Nude male and/or female bodies manually installed, see spoiler below.
Since '94, a compatible skeleton (AJ's BodyMorph) is included with 'Core'. Astymma's compatability or Deede's The Skeleton will also work if you prefer.
Known issues
FAQ / Troubleshooting - Read this before posting support questions
First, please read the requirements section above carefully.
The game doesn't even start, it freezes before main menu!
==> Usually corrupted plugin. Disable all plugins except Sexout. If it works, sexout is innocent. If not, validate your install via STEAM, and try downloading sexout again.
The game starts, but sex doesn't work!
==> Did you install NVSE? Press '~' to open the console in game, and type GetNVSEVersion. If it does not return a number you did not install it correctly. Check the instructions for it and try again.
====> GetNVSEVersion works! ....but I also get this annoying message box appearing every time I start game!
======> Maybe try reading it . You have not installed the requirements correctly. Sexout requires NVSE 5.0 or later, and NX 16 or later. It will not work without them. See above for links.
~~~> But I installed NVSE and NX!
=====> No. You didn't. There are no exceptions. If you think you did, you installed them wrong, check their own respective instructions and try again.
==> ...Okay, NVSE and NX installed. Uhhh, how do I actually start sex?
====> Sexout is just a framework for other mods to use. It does nothing on its own. Try installing some sexout mods.
==> ...I have sexout mods, but the actors just stand still inside each other! (maybe with sounds)
====> Usually a conflicting mod that adds idle animations in an inconsiderate way. Disable all mods except sexout. If it works, enable them one by one to figure out which is guilty. More info:
==> I definitely definitely definitely disabled all mods except FalloutNV.esm and Sexout.esm, and actors still stand inside each other but no animations!
====> Did you install 'SexoutNG - DATA'? Because, that's where the animations are.
======> Yes, with NMM!
========> Use FOMM. NMM has known issues with Fallout New Vegas mods in general.
Animations work, except...
==> Infinity tits!
====> You do not have a compatible skeleton installed correctly. See requirements section
==> Infinity dicks!
====> You do not have a compatible skeleton installed correctly, or you do not have a compatible male body suit installed. See requirements / Bodies section above.
==> Invisible male bodies / big red boxes‽‽
====> You do not have meshes for one or both of the sexout body suits installed. Either install "SexoutNG - Bodies" or manually add them- see the spoiler in the requirements section above for more information.
More Useful Posts:
How to GET HELP!! Help us help you. RitualClarity's tutorial on animation trouble BruceWaynes installation guide Another Sexout FAQ
Modders:
- Want to make your own sexout mod? (or modify an existing one). First stop is the API guide. See also: Tips and Tricks.
- See the Gitlab project for more info on sexout status, or if you want to contribute.
- API documentation is a WIP, if you can't find/understand something, please post here on loverslab.
License:
Sexout is free. Free as in BSD license free, except even freer. This work is public domain. Do whatever the hell you want to do with it. You can even upload it to some other site and claim to be the creator, but that's bad karma, and when it comes back 'round you'll regret the decision.
Release History
1112640 downloads
Updated
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Quality Alterative Image Catalogue for the FONV Billboards, Advertisements Replacer
This is a more Hotel / Specific Location Ad Replacer, that includes almost all new Images, be sure to check out the ones that are Ads for mods on LoversLab!
I recommend playing this one with Nevada Skies, it makes for an amazing, almost Shadowrun in 1st Person Experience!! All you have to do is unzip this folder and place it with the Data folder!
This might one day lead to a mod called F@#%out in which you can meet all your favorite Famous NPCs or at least see them at the TOPs and Atomic Wrangler!
34 downloads
Updated
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Alice Companion
A very-work-in-progress attempt at creating a mod.
Current content:
- You can get Alice to join you as a companion. She has little content as of now, only the ability to ask for sex.
- After talking to Ghost, you can talk to Lacey about her. Then you can put Ghost in her place. (Mojave Outpost).
- A quick and repeatable event if you have both Alice and Cass as your companions.
- You can talk to Trudy about how her saloon is going. This quest is very much unfinished. (Goodsprings).
- After visiting her during Trudy's quest, you can talk to Jas about the reason you came. This quest is very much unfinished. (Sloan).
Any feedback would be appreciated!
372 downloads
Updated
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Allnarta`s Sexout Animations
By Allnarta
Description
This mod adds few dozens of brand new, self-made animations for Sexout mod. It's not god-like quality as I am not professional animatior by any mean, bt still they look a lot better than all included Sexout animations, except Ampa ones.
Animations will appear in sexout random animation pick-up automatically.
Insluded animation types:
-Solo male
-Two person
-Three person
-Centaurs
-Ghouls
-Ghouls threesome
-Supermutants
-Supermutants threesome
-Deathclaw
-Gecko
-Mister Gutsy/Handy
-One tentacles animation (using tentacles as AnimObject), with ported from Oblivion FuroTrap mod meshes.
Animations utilise Robert S animated private parts features, so it's highly reccomended to use RS as male body with this mod.
Animations were made on male/male rigs and designed to be used by male actors. Amount of animations is unlocked for m/f too, but will look a bit off.
If you want to use it for Sexout API with certain animation number, don't forget to add "Plugin":: "AllnartaSexoutAnimations.esp" argument to call function script.
Requirements
-Latest WIP Sexout 2.11+ - main mod version mod use .ini files so will not work on early versions.
-Robert S Body - may work on other male bodies but will ot have all the features (animated private parts etc.).
Installation
As any other mod, with MO or manually. Animations will appear in random picker on their own.
Known Issues
Creatures animations operate animated creature dicks (with new skeletons and meshes and all that), so it may be kind of wacky without proper patching creature models. Vanilla models for included creatures are patched; mods that add new creature meshes will require manual patching.
For support, suggestions and questions, please follow this thread:
Permissions
Ask me if you want to do anything with contents of this mod - considering mod's adult nature, I wouldn't want it to be used in shady/illegal content.
My modding Discord: https://discord.gg/9QZh48BK6G
My Patreon (no paywalled mods, just in case you want to just support me)
patreon.com/Allnarta
33238 downloads
Updated
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SexoutNG Debug Logger
Requirements:
- NVSE 6.2.6
- JIP NVSE 57.15
- SexoutNG 2.10.97
To help users post their mod loaders and logs, here is a SexoutNG add-on. It will generates a text file named “SexoutNG_Log.txt” in the game's root directory, containing:
- Your mod loader
- SexoutNG logs
Note that SexoutNG debug messages will be enabled by default at the start of the game in order to collect all data.
If you save your game and then disable this mod, the debug messages will remain active. To disable them, you'll need to uncheck “Debug Messages” in the SexoutNG MCM menu.
96 downloads
Updated
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Naughty Deeds
By Allnarta
========Disclaimer========
This release is to be considered an early, yet playable open beta. A lot of things aren't finished yet, but keeping all I want to add to this project to release would mean potentially never releasing it at all.
========Description=======
Naughty Deeds is multi-module project that is aimed to bake sexual content for Courier into normal Fallout New Vegas gameplay process. It is designed as "All-In-One" alternative of other popular Sexout mods, designed specifically for male Courier. ND development is ongoing process, so expect plenty of updates with new content.
Main features:
--Radiant mechanics that are easy to patch for any mods.
--Amount of brand new content that is tied to other ND features.
--Extending vanilla game experience with adult content.
Mod has many options to allow configure best experience for player's taste.
Some of mod's features were inspired and recreate classic Sexout mods (Tryout, SexoutSex, Sexout Consequences etc.), some are unique and new.
Any "bad outcome" situations, except Working Guy content module, are optional and can be turned off in MCM menu.
========Features========
-Vanilla Fade To Black Scenes-
-Naughty Deeds provides merged into main master Sexout Fade To Black mod scenes, freeing .esp mod slot.
-Canonic Benny scene is redesigned for male Courier with Confirmed bachelor perk, including slightly edited dialogues and voice files for full consistency.
-Vanilla Extended Encounters-
Using same concept as Sexout Consequences mod, Naughty Deeds extends amount of vanilla situations to have sexual options:
-Doctors treatment in exchange of sex-
Allows Courier to pay with sex for treatment. Unlike other mods that add this feature, sex will happen after Courier is treated, as jumping into intimacy with all that broken bones always felt wierd to me.
-Naughty Greets-
Greets Module is extensive Framework that provides radiant NPC approaches. It includes Generic, Prostitutes, Supermutants and Addiction approaches out of the box; it allows to patch every faction in base game, DLC or any mod to use their own specific Greet approach that would lead to any results modmaker wishes.
Look into base game INI patch in config\aNDeeds\NGreetsFactionGR folder to see how it works.
Framework respects default NPC sexuality:
-If male default NPC sexuality is set to "straight", males will not approach Courier.
-If female default sexuality is set to "lesbian", females will not apporach Courier.
Basic Greet Types (any can be turned ON/OFF in MCM):
-Generic
Non-factioned, generic approaches from any NPC. All neutral/non-evil factions use this kind of approach.
-Addiction
Non-factioned approaches from NPC to addicted Courier, with propositions to give him a fix for a sexual favor.
-Prostitutes
Prostitute NPC's will approach Courier to offer sexual services.
-Supermutants
Approaches from Supermutants.
-Factioned Greetings
Approaches from different factions. Framework allows to add any faction/greet topic combination, for any mod, controlled by config files.
Base game factions that are patched to have own approaches directly in Naughty Deeds:
-Powder Gangers
Approaches from Powder Gangers. As it's easy to guess, their intentions aren't nice. They can rob Courier or demand sex.
-Legion
Approaches from Legionnaires. As it's easy to guess, their intentions aren't nice. Legion part is very basic in first release and subject to be extended.
-Great Khans
Approaches from Khans will be a bit different, but will lead to generic choices.
-Goodsprings
Approaches from Goosprings residents will be a bit different, but will lead to generic choices.
-Naughty Talk-
Module that mostly recreates SexoutSex functionality in a more modern and compatible way, with some additional features: Courier can ask for sex most of ingame NPC, either vanilla or added by mods.
NPC chance to agree is calculated from Courier's Charisma and Luck and is randomized to some degree. "Sex Luck" mechanics is ON by default; turning it OFF will make npc to ALWAYS agree to have sex.
Courier can try to force NPC to sex if he/she refuse a proposition, which is also has calculated chance on success.
-Heartly Helloes-
Small module that does same thing as Smaller Talk - forces NPC that have no own dialogues to greet player. Useful for everything that benefits from Smaller Talk and designed to be alternative that takes Naughty Deeds, Devious Devices and possibly other my mods in account.
-Working Guy-
Module that adds Courier's prostitution mechanics. To begin whoring, simply equip any clothing that is treated by Naughty Deeds as whore outfit (by default all vanilla prostitute outfits); you can either ask NPC if they are interested in your service, or wait till they will approach you.
Whoring grants experience, which increase Prostitution level (up to 100). The higher level is, the more clients ready to pay and the more satisfied they will be after service provided.
Payment will depent on Courier's charisma, sexual experience for certain type of act and Prostitute level.
You cannot whore yourself as "freelance" in cells that are treated as brothels; you can always add or remove cells manually from .INI file, aswell make ini's for any custom cells from any mods.
Approaches respect default NPC sexuality:
-If male default NPC sexuality is set to "straight", males will not approach Courier.
-If female default sexuality is set to "lesbian", females will not apporach Courier.
Pimps and Brothels:
You can get a job as a Working Guy in any cell that is marked as Brothel (use INI to set cells up for vanilla or any mod) by talking to any NPC that is marked as Pimp (use INI to set up NPC's for vanilla or any mod).
Whoring process will be very similar (either approaches or asking NPC if they would like to use your service), with a difference that bad outcomes (aka no payment, beating or rape) are impossible. You will have to share your earnings with a pimp when you end working.
If you try to sneak out of brothel where you actively pimped out at a moment, you will be stripped out from all the caps you earned (...or, if you are stealthy enough, you have a chance to sneak out and leave all the earnings for yourself). If you run away from current session, this pimp will not accept your services again. Also, there is a chance that pimp will send agents to deal with you.
If Pimp is located on Exterior, you will have to work on area that is as near as 12000 units around him; if you try to move further, your actions will be treated as attempt to run away, which will also lead to taking all earned caps away from you (or, there is a chance that you will sneak out with keeping all them for you).
-Rough Awakening-
Module that adds new gameplay feature: if Courier sleeps in outdoors for too long, he has a chance to be awoken by intruders. There's many variants what can happen: thief can steal your caps, wild animals can interrupt your sleep... Or someone can try to get into your pants without prior invite.
Some encounter outcomes will depend on Courier's stats (perception, perks etc.).
Rough awakening chance, is sex encounter possible, minimum hours for awakening to trigger are all configurable by MCM.
Note: Rough Awakening supports Quest-per-Worldspace trigger principle, which means it can dynamically run specific quest events for specific worldspaces (controlled by ini file). It means that custom worldspaces can be patched with it's own events set for maximum immersion (because let's say triggering accidental gecko pack in Capital Wasteland would look off). Making such patches requires to know what you are doing though, as whole system is very sensitive to Start/StopQuest functions and StopQuest have to be called in correct moment to not break everything.
-Infamy-
Some Courier's action (public sex, scamming people, raping others) will lead to Infamy increase. The more Infamy Courier has, the worse people will think of him (affects only Naughty Deeds mechanics atm). If his Infamy is very high, people will stop talking to him completely.
Infamy lowers with time. Lowering rate (aka how fast it fades) can be sen in MCM menu.
-Surrender to the Enemy-
Classic submit-to-enemy gameplay mechanics. Courier can submit to his combatants if he feels that he's not going to win this fight, by hotkey or by automatic health treshold (configurable in MCM). Courier can try to bribe his conquerors, talk his way out, or, expectably, exchange his body for his life.
-Quests-
-Confugirable INI Lists for ND functionality: Restricted Cells, Worldspaces, NPC; Brothel Cells, Pimp NPCs etc.-
========Compatibility========
-ND adds plenty of marker objects to Mojave, so mods that edit landscape or add new world objects may cause issue where NPC cannot freely access said markers and sctuck. Waiting (T) one hour usually teleports them to destination and solves issue.
-Mod overrides some of vanilla dialogues, packages and other records. If other mods do the same and take precedent over Naughty Deeds, it may cause unexpected issues.
========Known issues========
-English is not my first language, so expect grammar nightmare if you're sensitive towards that.
-A lot of content wasn't added yet and some of that is added is very basic. It's subject to improve/extend/flesh-out with updates.
========Requirements========
-Hard Requirements-
Fallout New Vegas
-SexoutNG '97+ and all it's requirements [SexoutSlavery.esm is not a requirement so can be safely deactivated to save plugin spot]
-A-Lust and all it's requirements
-Recommended mods-
-Devious Devices
If installed, ND widely use DD functionality, for either diclogue checks or adding devices themselves.
-Wear and Tear
If installed, ND widely use WaT values, such as wear, in many dialogues and mechanics checks.
-Wash Yourself
If installed, ND takes Courier's dirty state in account in many dialogues and mechanics checks.
========FAQ========
-Is this mod gay?
Absolutely not. It allows you to completely ignore any bisexual/gay options and just get straight encounters.
-Evil factions characters are very violent, aka tend to attack me in many situations! Is this normal?
Yes. If you turn off "bad outcomes", in many cases potential sexual violence gets replaced by physical one, i.e. NPC decides to attack Courier. It's not like lowlife bandits and someone without morals would behave other way around.
-What if I want to remove certain faction approaches and not "all-or-none"?
Edit INI files by removing unwanted faction/greeting lines. Dont't forget to fix index size line and indexes themselves.
-Is this mod relevant to use by female character?
No, as it was created to fulfill catastrophic gap between content for female and male characters, so male characters have at least *something*. There are barely any sex checks in a mod, but it's fully designed around male anatomy and specifics.
========Credits========
All the Sexout devs, former and current.
Loogie for Tryout approach script that I adapted for Greets module.
Master Kingly - for FtB:R and free permission to tweak it.
4621 downloads
Updated
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Sexout Wear and Tear for M!Courier
By Allnarta
Description
Simple as title says - this is Wear and Tear properly redesigned to be fully functional for male Courier.
It replaces vaginal wear with penisual value, also takes in account both active and passive positions for Courier in all sex act types (if Courier is involved in oral or anal sex as giving, he'll still get penis wear). Implants were also redesigned to fit male character.
Also any NPC with Doctor class can heal wear now, not only named ones from Mojave, which makes wear sustem a lot more usable in modded worldspaces (DLC-sized mods etc.).
Mod also was unattached from SCR and attached to A-Lust and now use AL condoms to count protection from STD's.
Requirements
Fallout New Vegas
Sexout
A-Lust framework
SUP NVSE
Credits
Odessa - original SWT
2347 downloads
Updated
-
A-Lust - Lust, misc Stats and Visuals Framework
By Allnarta
Disclaimer
A-Lust is designed for male Courier and many aspects will look wierd with female character. It's not restricted to use it, but there will be inconsistencies in game.
Description
This mod is a lightweight framework that adds amount of useful things to a game and will be required master for most of my adult mods.
Most likely I will add new features and resources, that I may need later for my projects, with updates.
Features
Simple lust tracking system
Similar to Spunk one, A-Lust tracking system is based on very old Sexout Lust mod which isn't work anymore. I made it to be separate as Spunk, while being awesome mod (I used it a lot), is too bulky for me and tracks too much data that I would never need for my playstyle (pregnancy, etc.).
Courier's sexual desire will grow with time, and will reduce after sex. Being raped will cause PTSD for a while, if Courier doesn't have "Submissive" Perk. Having sex in PTSD state will make it worse and more time will be needed to recover.
There is also visual Lust tracking HUD that will have different look depending of normal/PTSD character state.
Visual effects after sex
Mod adds cum body shader after anal sex and cum face overlay after oral sex to a Courier's body (doesn't affect NPC). Both will work if Courier is at recieving side.
Misc stats for sex activity
A-Lust adds bunch of it's own Misc Stats that will be displayed in Pip-Boy Misc Stats window. It will not only account for sex act and type, but also if courier was receiving or fiving, and how many times he had sex with creatures (hello, Fisto!).
Functional Jimmy Hats
A-Lust adds condom resouces. Their slot set to Slot16 - MouthObject, to be compatible to Devious Devices Slots distribution. Mods can use it for STD prevention and other effects. Condoms are added to vendors and loot item lists so should sometimes be found by Courier while commonly playing.
When sex act with Courier involved in it begins, and Courier has some Jimmy Hats in his inventory, ALust will automatically indicate it and will ask if he want to use one. A-Lust will pick any random condom from Courer's inventory.
Functional Strapons
If Courier is involved in a sex where giving actor is female and act is anal, she will wear strapon (random from few versions will be picked). Strapons are courtecy of Vioxis and were ported from Fallout 4 with his kind permission.
Sex-related Perks
A-Lust adds some perks related to sex, some of them are inherited from old, long time dead mods.
As for V1 Perks are:
Submissive
Perk for other mods to track. As a bonus you never get PTSD if you happen to get raped.
Dominant perk is playable and can be chosen, but does nothing specific at the moment in A-Lust itself. Fully usable by modmakers for whatever though.
Lusty
Your Lust never fall below 30, and lack of sex affects your abilities a lot.
Cold Heart
Your lust is capped at 50, so you never suffer from arousal side effects.
Machoist
You get permanent +5 DT bonus, but every time you get a damage, your Lust raises significally.
Sadist
You get permanent +5 DT bonus, but every time you hit someone, your Lust raises significally.
SexPerience Matters
You will get experience reward every time you have sex.
Dynamic emotions attached to characters during sex
Feature that finally solves "dead faces" immersion-breaking issue when animations that have no emotions attached to them in .kf files will leave actors to stare emotionessly during an act.
Now actors will have random emotion attached to them when act starts - pleasant for normal sex and not-so-pleasant for forced sex. Emotion files are courtesy of Alexpriest.
Dirty talk during sex
Player and his partners will talk to each other during sex, just like in oblivion's Lovers with PK mod. Dialogues will fully depend on sex type act; also it will be taken in account if it's forced, if participant is a creature, or if participant is in some of noticable game factions.
Dialogues will likely be extended in future for more specific faction/experience/other circumstances situations.
Dressed Sex (requires proper models for armor to appear in game)
Feature to allow actors not fully removing clothes, but loading partially undressed version of current equipped armor.
To add alternate/"sex" version for any clothing item, just make/find fitting mesh, put it to original item's model path and add _sex suffix. Example:
--Leather armor has path meshes/armor/leather/outfitm.nif
--To make any mesh work as sex-version of this armor:
----For ActorA:
----------put it to meshes/armor/leather/ and call it outfitm_sexa1.nif
----------if you have alternate versions you want to appear randomly, put them to meshes/armor/leather/ and call it outfitm_sexa2.nif, outfitm_sexa3.nif and so on.
----For ActorB:
----------same as for actorA, but change suffix to b instead of a (outfitm_sexb1.nif etc.).
--Mod will automatically detect any meshes with _sex suffixes in armor's original model folder and switch things. If more than one mesh provided it will pick random model from a list.
Feature will only work when "Use Undressing list" setting is active for Sexout undressing options. "Always" amd "Never" will logically still do it's thing as before. If mod will not find proper model to be used, it will go with normal Sexout behaviour (bodysuit or undressing).
Rape can optionally lead to clothes being torn from Courier, with armor using _hardsex suffix for a new mesh that is supposed to look like completely broken armor; after sex armor will be removed from Courier completely.
Fade to black and Fade out transitions for sex start and end
Optional Fade in and out effects for starting and ending sex act involving player. Will make sex scenes stransitions a bit less barebone.
Effect lenght for fade-in is set to 6 seconds . If sex act feel too short because of fade-in transition, you can set default sex duration a bit longer in SNG MCM menu.
Technical Improvements/Features for Modmakers
Requirements
Fallout New Vegas
SexoutNG '97+ (Latest Beta and WIP by Machiavelique are prefebable but in theory should work on earlier versions)
JIP LN NVSE
Johhny Guitar NVSE
SUP NVSE
kNVSE
ShowOFF NVSE
Compatibility
-A-Lust overrides SexoutSAN script, so if other mods do the same, A-Lust should take precedent for Fade-In effect and blocked holes fixes to work.
-Sexout Common Resources and Sexout Spunk mods can be used together with A-Lust, but will introduce inconsistencies/confusion as they do same things in some aspects. Use them with A-Lust in cases if you need them as dependencies for other mods.
Recommended Mods
Robert S Body - included sex armor switch meshes use it but you can make any meshes for any body.
Robert F Body - Strapons are designed for this body mesh.
Wear and Tear for !M Courier - will spice up intimacy with wear and optional STD mechanics for more immersion (fits for straight, gay and bi characters equally).
Allnarta's Sexout Animations - pack of brand new animations for Sexout framework that will appear in random picker, will greatly increase animations diversity.
Naughty Deeds - Massive multi-module mod that is aimed to add sexual content of all types for male Courier.
FAQ
-Why doing it if there is Spunk and SCR?
Both are way too heavy for my simple modding needs: I don't want to load thousands of formlists, armors, items, scanners and scripts that I will never ever use into every game session. With A-Lust I can provide only things I need for my mods and nothing more.
-So it will conflict with SCR and Spunk?
Only partially: there is no game-breaking conflicts, so you can use those mods if you need them as master-files for your other mods. But keep in mind that some features will overlap, aka you'll have two strapon frameworks and two separate lust stats from A-Lust and SCR/Spunk at a time in your game.
-What if I play female character?
There is no checks for player's sex, but A-Lust will not be consistent for female Courier. You will not have proper misc stats and effects as mod takes only male anatomy in account.
-Is this mod gay?
No, it fits Courier with any sexual orientation equally.
Permissions
A-Lust is a framework, so is designed to be used as a resource master for other mods, which is allowed, of course .
Please do not make any shady or illegal content based on A-Lust.
Me dissapearing, dying or traveling to another dimension still do not change my permissions.
Credits
ItsMeJesusHChrist - Consistent PipBoy Icons
ChaseRoxand - original SexoutLust counting algorithm
AlexPriest - emote files for dynamic emotions during sex feature
movomo - face cum mesh
Vioxis - Strapon meshes and permission to port them to FNV.
15976 downloads
Updated
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Devious Mojave - Devious Devices for Fallout New Vegas (Beta Release)
By Allnarta
NOTE: This release should be considered playable beta. It still has amount of quirks, yet should be already stable enough for common user.
DISCLAIMER
This mod is about BDSM and BDSM-devices. If it's not your piece of cake - just move forward.
This mod is fully concentrated on submissive male character roleplay and in general set up for Yaoi aesthetics. If it's not your piece of cake - just move forward.
This mod, as BDSM-themed mod, follows SSC ideology. If it's not your piece of cake... Please, go away.
Description
This mod does exactly what you think it should do: adds functional BDSM-devices that may be locked on a Courier and be quite hard to remove without a key. There is 917 devices in current version; it's barely a third part of overall amount I'm going to add at the end of the day. Devices support Bodyslide.
There a few ways for Courier to free himself:
-Try to struggle out of devices manually. Success chance depends on his Strenght and Agitily levels and has few ingame hours cooldown.
-Use a key. This is safest way, with customisable success rate (1-100%). Only issue here is that Courier should always care to have at least few keys with him. Keep in mind that heavy restraints (armbinders etc.) would require Heavy Key to open them.
-Some devices can be cut off with a knife, if Courier has one with him. Succes rate is shared with a keys; Device will logically be broken and removed after. If Courier fails, knife is broken and removed from him.
-Ask for help (only for strongly restricting devices, i.e. armbinders/yoke etc.). This may lead to few consequences: NPC will either refuse to help, ask for money, decently help wothout asking for reward... Or, if NPC has bad Karma, they may decide to try to take advantage of Courier's vulnerable state (he can always try to fight them off).
Sometimes attempt to open device with a key may lead to breaking a padlock (chance is customisable 0-100%), leaving Courier with non-unlockable device that can be only removed by asking for help, struggling from it or cutting it. Device with broken padlock will be automatically removed from Courier's inventory once he manages to escape it.
Repair kits will allow to repair broken padlocks. They are sold in Forbidden Delight Shop, but in small amount and are pretty expensive. They also have 15% chance of fail.
OPTIONAL: You can turn "Equip Unlocked" option in MCM. It will allow you to equip devices without locking them on Courier, so he can easily remove them without key or any effort at any time he wants.
Mod features:
-Forbidden Delight Store, located on Freeside, behind Atomic Wrangler. It has all avaible Devices, aswell keys and padlock repair kits, in stock for Courier to buy and enjoy.
-Deviously Dangerous Loot - easy as that, traps that may occasionally lock devices on a Courier. Has configurable trap chance. If trap triggered, there will be cooldown (few ingame hours) for next one to possibly appear.
Devices effects:
-Gags will prevent player from eating and drinking.
-Optional: Gags will prevent player from talking to NPC.
-Optional: If talk blocking is ON, specific greeting dialogue may be used by NPC's for gagged Courier.
-Optional: Restrictive boots, either standalone or with armbinders, will prevent Courier from running.
-Optional: Blindfold will add sight blocking effect.
-Plugs will activate in certain period of time, stimulating Courier's sensitive parts and arousing him.
Devious MiscStats:
DD adds amount of MiscStats that will be counted during normal Devious gameplay. Such as: amount of broken padlocks, amount of succesful struggles from Device, etc.
Devious Perks:
Bound Killmachine - awarded for killing 50 enemies while bound.
Devious Escapist - awarded for escaping 25 devices succesfully.
What this mod will never have:
-Extreme/disturbing content, like amputee etc.
-Anything related to pregnancy (male Courier doesn't get pregnant).
-Content related to females or female-only content (this mod is for male Courier and despite it could have few devices usable by female, all features will always be designed primarly for male character).
Limitations
-Devices use Sexout "Blocked parts" system, which means sex scenes will be mostly logical, but when Courier has all his "parts" blocked, Sexout tends to pick any random animation to prevent aborting act or failing scripts, which means sometimes SNG will not fully respect blocked by DD parts.
-If you have two 100% identical devices and one is locked on you, you'll be unable to remove non-equipped copy of it until you unlock/remove equipped one (engine limitation towards base forms and inventory references).
-Devices are not locked on NPC. Making all those constant scanners, checks and other things to implement it is both performance killer and unnecessary hassle.
Requirements
JIL LN NVSE or JIP PP LN
JohhnyGuitar NVSE
ShowOff NVSE
kNVSE v. 37+
Sexout [SexoutSlavery.esm is not a requirement so can be safely deactivated to save plugin spot]
A-Lust
Robert S Body Replacer
Recommended: Real Time Reflections - Devices will look a lot more fancy with it, especially chrome and latex ones.
Recommended: High Heels Script - Devices are designed not to shrink character's legs and have ini files for HH mod.
Installation
Just as any other mod, with MO2 or manually.
Compatibility
-Mod operates sensitive game variables, such as enable/disable controls, on a constant basis. Mods that do the same will clash with it and may lead to wierd results. Mod do not operate Enable/DisablePlayerControls function constatntly, so shouldn't cause issues with mods that do it on some occassions.
-In general, mod is designed to be as safe as possible, but considering it locks Courier in devices that are difficult to get rid of, unexpected situations may occur.
-Gag functionality option may prevent activities, such as quests that rely on dialogues, from progressing. It will not break them though - feature designed in a way it never triggers "say once" dialogues, so you can just disable feature for a while, do progressing, and enable it later.
-Forbidden Delight shop is based on Freeside, so if something touches this area (behind Atomic Wrangler, near Silver Rush) - it will clash.
-Solid Project may cause DD message boxes to appear two times in a row. Wierd issue that wasn't present before, and looks like any MessageBoxEx messageboxes (not only DD) are affected.
Known Beta Release Quirks
-English is not my first language, so probably mod text is far from perfect.
-Forbidden Delight interior/NPCs may feel rather basic and unfinished. Will be improved with updates.
FAQ
-Breeze/IVMB/any other male body refits?
I will not spend my time making them, but if anyone wish they are free to do it.
-More extreme content?
No. I will never add anything that looks disturbing/harmful/graphic (like out-of-roleplaying violence where participant is visibly distressed, devices that look noticably harmful, amputee and other unhealthy kinks), so do not expect it to be involved in this mod ever and do not request anything like that. One can always make own, not related to my creations, mods/frameworks for this.
-Female content?
Few devices will support females in upcoming updates. I always play as male Courier though, so will not bother further.
-Is this mod gay?
No. It contains a lot of content with female NPCs involved, and any interactions with males are optional, so Courier can only be involved in straight interactions if he wants to. It also follows yaoi-ish aesthtetics, not exactly gay; which still doesn't prevent it being used by those who search for gay content as it has a lot of similarities.
-Is this mod a backport of original DD?
Yes and no. Classic DD models were ported from Zadil and Koffii originals. All scripting and GECK work is done from scratch and isn't related to original scripts in any possible or impossible way.
-Do I need to start new game?
No, DD is perfectly fine to install mid-playthgrough.
-Some of Sexout animations screw up character's hands position in hard restraining devices!
Issue lies in animations themselves, not DD - all DXXMAN's animations rotate Neck bone 180 degrees for some reason. It was never noticable when devices were just static hand placements in outfit mesh; now, when they use actual animation and are bound to Neck bone, issue reveals itself.
Adding own devices
With updated advanced framwork, it should very easy to do.
How to for modmakers:
Please do not make female-only or female-oriented devices and do not alter existing ones to female-related. Framework is designed with male anatomy in mind, so it will never work properly. You can make devices that work for both sexes equally or work better for males.
Permissions
-Models that were made by authors that grant free permissions to be used, are pass original authors permissions, so are considered to be free to use as I only ported and edited them.
-Models that were made by authors that require permissions to be used, need permissions from original authors to be granted to be used anywhere.
-Models that were made by me (catsuits and all content of "Allnarta" meshes/textures folders) need my permission to be used anywhere.
-All scripts and .esm mod content created by myself, so it also needs my permission to be used.
-Me dissapearing, dying or traveling to another dimension do not change this permissions set-up.
Credits
Vovvva - for first framework implementation in far 2018.
Demonorme - for adding an event handlers for ShowOff NVSE without which this mod would never be as stable and fast as it is
Neutron_rus - great help with writing a script that automatically blacklist animations according to chosen tags
Zadil - Glorious Classic DD Assets
Koffii - Glorious Classic DD Assets
Xinafay - Glorious Classic DD Assets
Aradia - Tentacle Parasit Resources
Haeretic - Skyrim resource pack and permission to use it for FNV DD
Kziitd -Glorious KFT resources and permission to port them to FNV.
GymE and LEIT - unarmed animations
You can support me on Patreon:
patreon.com/Allnarta
You can also buy me a coffe
https://www.buymeacoffee.com/Allnarta
5296 downloads
- devious devices
- fnv
- (and 4 more)
Updated
-
Sexout Struggle
REQUIREMENTS OPTIONAL MOD :
- NVSE 6.2.6 - Stamina 2.5 (Affects your struggling power)
- SUP NVSE 8.55
- JIP 57.15
- UIO 2.30
- SexoutNG 2.10.97
1) Description :
This mod triggers a struggle when Player is rapped. Different types of struggle can be chosen, the difficulty is based on the difference in strength, health and sex between the Player and rapists (Males have strenght bonus against Females and vice versa). The struggle difficulty is also increased for each nearby rapist ally (within a radius of 750). In case of victory, the sexout animation will stop, so the Player will escape the rapists (and perhaps avoid being inseminated).
Please note that since version 2.0.0, you will get a cumulative malus if you press the same key in succession (if the struggle keys are "LEFT & RIGHT", you will en up losing the struggle by only pressing LEFT or RIGHT).
The mod also has a framework that allows mod Authors to trigger a pre-rape struggle. The idea is allowing to replace eventual random calculations with a system where the player is physically involved in the result process. The pre-rape struggle framework can be used for both victim and aggressor players (see the framework section).
2) Compatibility :
SexoutStruggle shouldn't have any compatibility problems with other mods, either for the mod itself or the framework part (SexoutStruggle will just decline any struggle requests if a struggle is already in progress)
3) Options available in V2.0.0 :
General Setting:
HUD Setting:
PreRape Setting:
Rape Setting:
4) Using the SexoutStruggle framework :
If you want to use the SexoutStruggle Pre-Rape functionality in a mod, you must first send a request to mod's author (because these changes are always easier and more reliable when they are directly implemented by the author who knows his mod perfectly). Alternatively, you can create a plugin and add SexoutStruggle as Master for this plugin, then using the functions below:
(This only explains how work the functions and dialog variables of sexoutStruggle, you must have some scripting knowledge to successfully use the framework)
You can manage SexoutStruggle with only 5 functions :
- StruggleFctUnlockPreRape
- (short) StruggleFctMAINstart actor:ref IsAssailant:short
- (short) StruggleFctAddActor actor:ref IsAssailant:short
- (short) StruggleFctRemoveActor actor:ref
- StruggleFctMAINstop
And 2 reading variables :
- (int) Struggle.isFinish ( '0' '1' or '2')
- (short) Struggle.playerSuccess
Optionally, you may also want to read :
- GetQuestRunning Struggle
- (ref) Struggle.rCallingScript (The script that initiated the struggle)
- (array) StruggleFctGetAlliesList
- (array) StruggleFctGetEnnemiesList
StruggleFctUnlockPreRape :
This function must be called every time a game is loaded. It will unlock the PreRape functionalities for the current game session.
if GetGameLoaded || GetGameRestarted Call StruggleFctUnlockPreRape endif
StruggleFctMAINstart (actor:ref IsAssailant:short):
Function to start the struggle, take 2 arguments: the NPC concerned and whether the NPC is aggressor (1) or victim (0). This function will return TRUE if struggle can start, FALSE otherwise. When a struggle start the player and the NPC will be immobilised and you should avoid doing anything with them, just let SexoutStruggle take over and let it play out to the end. When the wrestling is over, the isFinish flag will be raised to '1' to indicate that you can regain control.
ref rStalker let rStalker := GSJoeCobbREF if eval (Call StruggleFctMAINstart rStalker 1) ; Struggle can start endif
Or...
ref rVictim let rVictim := SunnyREF if eval (Call StruggleFctMAINstart rVictim 0) ; Struggle can start endif
StruggleFctAddActor (actor:ref IsAssailant:short) :
This function allows another NPC to join the struggle. IsAssaillant = '1' means the actor will join the NPC camp (whether the NPC is a victim or aggressor). The struggle must be in progress to use this function, otherwise it will fail and return FALSE.
ref rAnotherStalker let rAnotherStalker := EasyPeteREF if eval (Call StruggleFctAddActor rAnotherStalker 1) ; anotherStalker has been added and takes part in the struggle against the player endif
Or...
if eval (Call StruggleFctAddActor EasyPeteREF 0) ; EasyPete has been added and takes part in the struggle to help the player endif
StruggleFctRemoveActor (actor:ref) :
Function to remove an actor from the Struggle.
ref rStalker let rStalker := GSJoeCobbREF if rStalker.GetDead if eval (Call StruggleFctRemoveActor rStalker) ; Joe Cobb was in Struggle and have been succefully removed else ; It means that Joe Cobb wasn't in struggle or you sent an invalid ref. In any case you can considere the ref you sent is not struggling. ; In case of doubt, you can check the list of current strugglers (ally/enemy) by using StruggleFctGetAlliesList / StruggleFctGetEnnemiesList endif endif
StruggleFctMainStop :
Orders SexoutStruggle to stop. This function absolutely must be executed after the end of the struggle to close it properly. It will reset many things, such as the isFinish and playerSuccess flags, release Player and NPCs, close StruggleHUD etc.
When you check playerSuccess, it doesn't matter if the player was the aggressor or the victim, it's up to you what happens next and with whom. SexoutStruggle will simply tell you whether the player won or lost the struggle.
if Struggle.isFinish if Struggle.playerSuccess ; Do what you want else ; Let your imagination run wild... endif Call StruggleFctMAINstop endif
Struggle.isFinish :
isFinish = '0' if Struggle is not finished.
isFinish = '1' if Struggle ends normally, meaning that Player or NPC won.
isFinish = '2' if Struggle ends cause all struggler enemies have been removed (by using the StruggleFctRemoveActor function).
Struggle.playerSuccess :
playerSuccess = '0' if player hasn't won yet.
playerSuccess = '1' if player won (playerSuccess is also set to '1' if isFinish = '2').
Example of a simple script :
5) Debugging :
A log file "StruggleLog.txt" is created at the root of the game when a struggle starts. To avoid this file being too large, it is deleted each time the game is restarted. If something goes wrong, please remember to post this file before quitting/restarting the game or it will be overwritten. This file is valuable to help debugging.
6) ToDoList :
- (Average) Giving the time to required mods to do their init/update before disabling SexoutStruggle
- (Minor) Developing the 'Struggle shaking effect'
- (Minor) Developing an animation camera
Minor : Needs to be fixed one day but can wait
Average : Needs to be fixed reasonably quickly
Major : Needs to be fixed very quickly
7) Credits and Acknowledgements:
Pelinor, for MCM
MasterKingly, for creating the amazing SexoutStruggle icon mod page
Neutron_rus, who gave me the tip on how to make Stamina a non-requirement mod
Jazz is Paris, for UIO & JIP LN NVSE plugins
TommInfinite, for SUP NVSE plugin
DoctaSax, for his tutorial on UIO which helped me a lot when I started to create SexoutStruggle
Everyone who has worked on Sexout
The whole NVSE team for their work on NVSE functionalities and for keeping the GECK Wiki up to date
Release History
21850 downloads
Updated
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SexAssault 2
GO GET MOLESTED ! ❤️
Requirements Without SOFA Optionnal Mod
- NVSE 6.3.6 - Sexout Common Resources 20210623.1 (Unlock BDSM Fun)
- JIP 57.15
- UIO 2.30
- SexoutNG 2.10.98 beta 3
- SexoutStruggle 2.0.0
Requirements With SOFA
- NVSE 6.3.6
- JIP 57.15
- UIO 2.30
- SOFA 2025-11-11 1.6
- SexoutStruggle 2.0.0
1) Introduction :
SexAssault 2 is the successor to SexAssault (29 November 2015) by Odessa
Just like previous versions, the mod is mainly designed to allow NPCs to behave like sexual predators towards the player (although SexAssault 2 also allows the player to assault NPCs, and NPCs to assault each other). The improvements and new features are numerous, and the list would be far too long to detail. I've made sure that the behaviour of the NPCs is more realistic and their perverse AI more sophisticated, so that the player has the feeling of being nothing more than prey constantly trying to escape from all these perverts.
The mod supports 3 type of sexual predators
Stalkers: Stalkers will try to catch their victims by surprise by discreetly approaching from behind. SW Stalkers: Sleep/Wait Stalkers work only on Player and will try to assault her/him during sleep/wait Combat Sexors: Combat Sexors will try to rape their victim during combat
I also attach a lot of importance to the stats (SPECIAL) in the various calculations so that your character configuration has an impact on your SexAssault experience. SexAssault and Struggle take into account Strength, Perception, Charisma, Agility and Luck. Charisma is obviously the most important stat because it defines how attractive a character is. The higher a victim's charisma, the more likely they are to be a prime target.
So if your character is really 'too sexy', do not expect to easily get out of situations where you are surrounded by a bunch of horny creeps. You're going to have to learn to be smart and careful, otherwise your ass will seriously suffer!
2) Description of features:
As you may have noticed in the introduction, there are many sexual predators, many options, improved perverse AI behaviours and victim helpers to counter the rapists and bring more realism. The purpose of this section is to give more details about how all this works.
Combat Sexors:
Stalkers:
SW Stalkers:
Victim Helpers:
3) Compatibility :
SexAssault is not compatible with any mod that adds AI behaviour to NPCs for sexual solicitation or other purposes such as:
- Tryout
- Unethical Deeds
- Brutal Rapers (SexAssault was like Brutal Rapers 2, so SexAssault 2 is like Brutal Rapers 3)
- Hookups
- Sexout Intimacy
- etc (I'm sure there are also plenty old mods, but I just don't know them)
SexAssault 2 provides a system of dialogue variables to resolve these compatibility issues in the future. However, this system will be ineffective as long as these other mods are not designed to listen and communicate with the others (which means to update the scripts of these mods). I don't think that's ever going to happen, so... either don't use these mods, or turn off the options that cause compatibility issues. For example, with Tryout, either set the chance of being approached to ‘0’, or set the Stalkers Rate to ‘0’ (but don't use both).
SexAssault 2 is compatible with mods that have already tried to implement a system of compatibility between mods as:
- Another Kick in the Head
- Sexout FleshedOut (SOFO)
Informations to mod Authors:
4) Options available in V2.0.0 :
Sexuality Settings:
Mod Setting:
Combat Sex:
Stalkers:
Victim Helpers:
Faction Modifiers:
5) Debugging :
If you got issues, please active the Debug Messages with at less a 'Detailed' level ('Full' is better but can produce more lags). The log file "SexAssaultLog.txt" is created at the root of the game. To avoid this file being too large, it is deleted each time the game is restarted. So please remember to post this file before quitting/restarting the game or it will be overwritten. This file is valuable to help debugging.
Depending on the case, I may also need logs from Struggle or SexoutNG, but I'll let you know.
6) ToDoList :
- Improving Rape in turn feature to ensure that all active rapists can reach the victim.
Minor : Needs to be fixed one day but can wait
Average : Needs to be fixed reasonably quickly
Major : Needs to be fixed very quickly
7) Credits and Acknowledgements:
Jalil, for creating SexAssault
Odessa, for fixed/improved SexAssault when Jalil left
Halstrom, Ritual Clarity and DBorg, for Sexout Commun Resources
Pelinor, for MCM
Jazz is Paris, for UIO & JIP LN NVSE plugins
MasterKingly, for creating the amazing SexAssault icon mod page
Everyone who has worked on Sexout
The whole NVSE team for their work on NVSE functionalities and for keeping the GECK Wiki up to date
Release History
13223 downloads
- combat sex
- rape
- (and 1 more)
Updated
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Sexout Framework Assortment
By dborg2
Sexout Framework Assortment
What is this?
Where SMMP (Super Mega Maternity Pack) was a collection of mods that I manage and some resources, SOFA is much more. It not only contains SMMP, but also contains Sexout NG, NVSE Extender, Smallertalk, Sexout Spunk and Sexout Drugging. (below list of mods, Links, credit and versions below)
Requires: (Current versions)
Fallout New Vegas (DUH!)
xNVSE
JIP NVSE
JohnnyGuitar NVSE
MCM
Mod(s) to use the framework.
Installation:
Right click on desired folder
Select Download as Zip
Use your favorite mod manager to install.
You'll need to download everything, and in your preferred mod manager disable all MPO scriptaddons that you don't need.
* If you have TaleOfTwoWastelands 3+ version, get the MPO ScriptAddon AllDLC and Maternity Pack Overkill TTW32addon.esp.
** GoogleDrive downloads the files in parts. You need to install all parts.
Legal:
I claim no ownership or control over these files, they are presented to the members of Lovers Lab as a convenience for quick access, nothing more. Anything distributed in this download is owned by the original creators and is not to be taken and used. If there are assets you desire, please check with the original threads and authors for permissions. If an author finds that their materials is included in error, please contact me to remove those. I will attempt to remove them ASAP.
Content: (see Version history for actual versions)
NVSE Extender (original) by Prideslayer, Version 19 by garlicred and Jaam
Smaller talk by astymma
SexoutNG by Odessa, Prideslayer and Astymma
SexoutNG Beta by Machiavelique and others
Sexout Anim Managment - MCM Picker by Machiavelique and others
SexoutCommonResources by Halstrom, Ritual Clarity and DBorg2
Sexout Spunk by DoctaSax
Sexout New Vegas Pregnancy by Halstrom and Dborg2
Maternity Pack Overkill +addons by Pepertje and Dborg2
Sexout Drugging by Halstrum. updated by Neutron_Rus
Note: From this list I got approval to add a lot of mods, but not all of them.
I did include these mods:
-Spectrums Toy Pack 20131009 by RitualClarity
-Sexout Clothing system-Combat Armor Only by Evilrunner
-Nordlands Mesh & Texture pack for the Fertility Drugs 20120206 by Nordland
-GSB's BDSM Files 20130227 by Halstrom/GSBmodders
-Sexout Tryout (Data pack only) 07.17.2017 by Loogie
-Maternity Clothes 2021.07.18.1 by RitualClarity
-Julia Chang Set 2011-12-28 by GSBmodders
-Extravagant Half Masks FNV by t3589
- Refugee Outfits for Type 3 26-11-2010 by exeter
- Vegas Chokers 2.0 by adriant1978
- The Dragon Girl Dress for Type 3 version 3 by Jonas66, Hentai, Dimon99 and Neckros
- Raider Chains Armor T6M - T6BB - TN - BerryK2 1.2 by nagothm
- T6M CH Raider Armor by Izumiko
- Mantis Zero Suit Samus and More - Type 3 for NV by Primantis
- Ghost Armor Conversion FNV Revamp by Ken1945 - Bunsaki – Rikai
- Ghost Variants by Brokencrash
The remaining Nexusmods have links in the tutorial made by RitualClarity.
With his approval I've highlighted the remaining steps
1: Somewhere on your PC, create a "SCR Resources" folder.
2: Manually download Reflex Armor S-07 for TYPE 3 a Mantis Retexture by static07 and Primantis. Open the archive and move the textures and meshes folders to "SCR Resources" folder. Click overwrite if promtped
3: Manually download Bunny Suit for Dimonized Type3 by Backsteppo. Open the archive and move the textures and meshes folders to "SCR Resources" folder. Click Yes for overwrites
4: Bouncing Breasts Type 3 Armors by revang. Manually download Pack 1, Pack 2 and BB Sexy Sleepwear. Open the 3 archives and copy the meshes and textures folders of each archive to "SCR Resources" folder. Click Yes for overwrites
5: Manually download T6M Competition Swimsuit NV by Shimaneko. Open the archive and move the textures and meshes folders to "SCR Resources" folder. Click Yes for overwrites
6: (Optional) If you still happen to have A Collection of Sexy Attire by Shadowtroop. Open the archive and move the textures, meshes and sounds folders to "SCR Resources" folder. Click Yes for overwrites. This mod is no longer available on the internet.
7: Verify that the "SCR Resources" folder contains 2 folders, Meshes, Textures (optionally a sound folder) and nothing else (NO ESP files!!). Zip, RAR or 7ZIP the "SCR Resources" folder and load it as a mod in your preferred mod manager. Make sure to install/load it BEFORE Sexout Framework Assortment and if prompted have Sexout Framework Assortment overwrite the SCR Resources.
Credits to this section of the guide go to RitualClarity, Halstrom, DoctaSax and BruceWayne.
62198 downloads
Updated
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List of Sexout Mods
By dborg2
Hello new users,
This is a list of Sexout Mods that are verified to work with the current version ‘97 of Sexout NG, and also the Beta ‘98 of Sexout NG.
While it depends greatly on your fetishes, almost all mods require the following:
Requirements/Frameworks
Now we come to the Sexout Mods. We have 2 directions here. Lighter Sexout Install and Complex Sexout Install. The 'Lighter Sexout Install' will not contain or be compatible with Sexout Common Resources, SexoutSpunk and SexoutPregnancy. It will however be a lot lighter on system resources and therefor more stable. The 'Complex Sexout Install' will have a much heavier drain on system resources and space and might cause more instabilities. If you do install the 'Lighter Sexout Install', make sure the mods you are installing with it, don't require Sexout Common Resources, SexoutSpunk and SexoutPregnancy.
Lighter Sexout Install: (*** for this list I offer the mods available for all users. Allnarta also offers updates and other mods on her Patreon page)
If you go for a more Complex Sexout Install, you have 2 options here. You can install SOFA and make sure you also follow the installation guide at the bottom of SOFA's download page..
...Or…
If your PC isn’t that strong, you dislike the pregnancy options, or dislike the number of plugins being used, you can install each step manually. Start with...
Other Framework mods (optional)
Note that even if you install all the mods above, you still don’t get any sex. All mods above are just the framework on which the sex-enabling mods are build. Below we start with basic mods and test mods.
Simple unimmersive mods:
Before you continue it’s advisable to start Fallout New Vegas, start a new game, run up to an NPC or animal and press ‘X’, to test if you’ve installed SexoutNG Correctly.
Once you’ve tested that you can have sex, we can get to the fetishes. For this I'm very biased as I'm involved in some of these and at the same time haven’t played many others. At the top of each section are the bigger mods, at the bottom the mods that only add a bit of dialogue, or a small simple quest, etc.
Continued on Post 2
13583 downloads
Updated
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Elizabeth in Fallout Loading Screen Pack
A loading screen pack featuring one of the best crossovers ever, Elizabeth in Fallout!
Resolution 2560x1080 but feel free to convert them back to png and resize if need be to fit your set up. All art sourced from R34.
Features mostly Noname55's work but there are a handful of other artists as well. Subscribe to them if you're inclined to!
Installation
Recommend making a copy of both your "Main" and "Loading" incase you want to go back to your loading screens.
Unzip. Copy Paste both the folders in your Data/Textures/Interface directory.
Done!
Feel free to modify/improve on this little pack!
-Marceline
2162 downloads
- loading sceen
- fnv
- (and 1 more)
Updated
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Sexout Breeder
By dborg2
This version contain fixes for almost all content from episodes of the original Sexout Breeder, but the goal was to restore the Deathclaw route, so if you will notice bugs in other episodes, just notify me about that and maybe we can find a way to fix it.
Coming back to the Deathclaw route; it has a lot of improvements to storytelling, level design, background stuff and it contains a lot of new content for the story.
All Deathclaw route content from Riverside and beyond contain a LOT of sex so PLEASE SAVE OFTEN (casm), because bugs like vanishing NPC's and stuck tokens can happen.
If you get lost, you can try to check the walkthrough section. It has walkthroughs for almost for all episodes. (But it does contain spoilers)
SHORT DESCRIPTION
This plugin features a series of stories and encounters that lead the player to get ambushed (or sometimes tricked) into situations, that lead to impregnation. Usually with the various mutated animals around the mojave. Also features a tiny amount of domination, some player slavery and a hint of (mostly) optional transformations ( including deathclaw, giant ant, bloatfly, wolf, and breast growth). I do not condone any of the explicit concepts explored in this plugin and believe they should remain in the land of fiction. But they are very entertaining to play in a video game, so have fun.
INSTALLATION / REQUIREMENTS
To install Sexout Breeder successfully you must first install ALL of it's requirements & ALL the requirements of the requirements. After all requirements are installed it's a matter of using your preferred mod manager (MO2, Vortex) to install the full version. Because of size limits, the download comes in 2 parts. Future ESP-updates may come as seperate downloads, to be installed over the big files.
Required Mods:
NVSE 5.1b2+ http://nvse.silverlock.org
JIP LN Plugin 51+https://www.nexusmods.com/newvegas/mods/58277/?
NVSE Extender (aka NX) 16+ https://www.loverslab.com/files/file/553-nvse-extender-aka-nx/
Recommended mods:
CASM https://www.nexusmods.com/newvegas/mods/45652 (For autonomous saving)
4GB solution like https://www.nexusmods.com/newvegas/mods/55061 or https://www.nexusmods.com/newvegas/mods/62552
Compatible with:
Fertile Breeder - only vanilla w/o of any addons
BodyMorph - can be used in lactation, instead of SOB one
Incompatible with:
New Vegas Bounties (changes to Sexout Breeder locations. player gets stripped of tokens and mutations)
NVEC (changes to Sexout Breeder locations)
Run The Lucky 38 (changes to Sexout Breeder locations)
Solid Project (Users reported an increase in the chances of disappearing actors)
WastelandExtended.esp (Removes invisible walls. Causes NavMesh conflicts in Nipton, causing forced dialog to fail triggering - Mod no longer available on Nexus)
"For the Enclave" has multiple issues with factions and landscape changes that directly conflict with the Deathclaw episodes.
YUP - According to Daniel5152: "Spunk, Pregnancy, SCR, MPO. and Breeder are all working fine, I'm using the latest Breeder esp and I'm getting dialogue boxes after I clean each item in the sheriff's house, So it was YUP that was overwriting Spunk, Pregnancy, Breeder and MPO. If fellow members are still having problems have them re-install the above Mods overwriting everything.and that should fix the issue"
Morgan Town places a shack in the middle of the super mutant compound.
If you'll find more, please notify me
If you have a feeling that a character has stuck SexoutTokens, you can use SexoutSexKey to engage the NPC/Animal in Sex. If it doesn't work, it has a stuck token and you should go back to a save, before it had sex.
If you need help with installing, you can follow this guide
How to Report a Problem:
Frequently Asked Questions:
Detailed Description:
Note: It is recommended to set your Pregnancy length to at least 3% for bighorners and 7% for bloatflies otherwise weird things can happen. Only set fertility to Player and followers (and future followers), but don't set it to 'all NPC's' as that will remove similated pregnancies from characters and break immersion. Also don't forget to enable pregnancy by animals.
Another note: If you would like to contribute to one of these walkthroughs please pm me. I don't necessarily have time to go through each scenario in depth and write a walkthrough for it. Also some of the current walkthrough can be a copy-paste from the older version and be inaccurate.
Walkthroughs:
The first post/download page is already so big that the walkthroughs didn't fit on them. You can find updated walkthroughs on post #2.
MCM short list of new things:
New reworked lactation system:
For giving your favourite follower some mutations. (Note. Sam can get Deathclaw mutations in game)
FUTURE PLANS OF SEXOUT BREEDER:
Now about the future of the mod. We (Neutron, 1trevdog1 and Dborg2) have a lot plans for the expanding the deathclaw route as much as you will be complete the game through the deathclaw episodes. But adding all these plans is a daunting task for us, so if you want to help us with continuation of the mod, we will always accept any help that you can give us.
Final Notes from Neutron
We worked so hard restoring the original content for Deathclaw episodes, by added a lot of new content and restoring the original ones. Dborg2 also helped and still helps me to improve it with new cool dialogs or just more enjoyable additions. It was really hard to make it to a release state. So, I think you will be enjoyed a lot with new stuff that was added during this period of time.
We are always looking for more testers for the content, especially the deathclaw content. If you would like to contributed screenshots, walkthroughs or volunteer to test the content or maybe be you want to be a part of us and helping with a new cool ideas and stuff, just pm me or Dborg2.
Discord
Also, We have an our Discord server for getting any kind of information about the mod, getting support and just random fun stuff.
https://discord.gg/KXq6SX6
Credits:
User29 - Original creator of Sexout Breeder
Gamedude711 - For fixing and working at SOB before me and Neutron
Neutron_rus - For making it compatible with the latest Sexout versions, for expanding Sexout Breeder and for helping people with modding issues.
BAD_Shadow and Whym for ideas, testing and helping with the dialogs.
Odessa - for SexoutNG and all its current updates
Halstrom - for SCR & Pregnancy
Ritualclarity - for tutorial about SCR and stuff (that I never used:cry:) and for his mental support, and just for his supportive words (also for some testing things)
pepertje - for some icons and stuff for Sam and for some help on my way to learning Geck, and some correction stuff
DoctaSax - for Sexout Spunk and guide about NX variables
jazzisparis - for JIP LN NVSE Plugin
Nickolos1818 - for original walkthrough for Riverside Takeover, that was updated and added here.
Also many thanks to the all testers, that I probably don't remember. Sorry for that.
If I missed someone, please, notify me with a pm.
127526 downloads
Updated
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Sexout Spunk
By DoctaSax
"Love Comes In Spurts"
What it is
Sexout Spunk is in essence a data communication mod. It was meant as a detailed and flexible system of determining who orgasms, and what happens with the cum. It generates a bunch of data when an actor orgasms - gender, race, species, location where the ejaculate ends up, volume, time of ejaculation etc - and then tracks and recalculates that. Over time, some other systems were added to it, although they are all modular so you can pick and choose. Let's go over all of them:
1. Lust tracking
Lust is conceptualized as a primary need. A long-term need that becomes an itch that needs scratching. This is made a bit more real for you with buffs and debuffs.
In spunk, it goes from 0 to 100. Spunk can visualize this on screen with its own HUD or with the patches that work with oHUD and IMCNNV.
As soon as lust tracking is on (default), the player is tracked. In order to add an NPC to the system, you get them under your crosshair and press the hotkey you select in the MCM submenu. Do it again to remove the NPC.
Lust is reduced by sexual acts, if the actor can be expected to be able to orgasm from it.
Actors who get raped will be set to a negative value which will only be restored back to 0 over time, taking into account a setting you select for that.
Drugs, alcohol and drug withdrawal can all have an impact on lust increase rate. Some will boost it, others will slow it down. SleepEZ and LustOh from SODrugs affect lust increase rate as well.
Lust increase can be affected by the Frigid and Horndog perks, by 5% per rank. The Nymphomaniac perk also boosts lust increase, as well as arousal increase by 5%. The masochist perk makes you hornier and easier to please when wounded.
2. Arousal and orgasm
During a sex act, an 'arousal' variable will be calculated for each actor in it. When it exceeds the value of 100, this is taken to be an orgasm, kicking into gear the other functionalities below like cum tracking etc.
Arousal is affected by
- the lust value the actor had at the time,
- a gender-specific value you can set in MCM,
- the experience they and their partners have for their roles in the act if the XP system is used,
- the personal preference they have for their roles in the act if the enjoyment system is used,
- lingering rape penalties (see lust tracking)
- the timing of the act compared to Sexout's default time
It is possible, then, for an actor not to receive an orgasm when the act is terminated, and this can lead to a lowering of enjoyment for the roles performed in the act, starting a vicious circle! To combat that, when the player is involved in an act, you can try holding down the 'run' control key to speed up your own arousal increase, or the 'crouch' control to slow it down. A HUD readout should give you some indication of how you're doing.
If an actor can't orgasm from an act, eg performing oral, their arousal will be capped.
Turning arousal on can affect the duration of the act: if both actors have orgasmed and the current timing's within the window you've set in MCM there's a good chance the act will stop early. Conversely, if an actor is 'nearly there', the act may be prolonged until orgasm.
The Insatiable perk makes it more likely for you to continue after orgasm.
3. Cum tracking
Cum tracking is as explained above, a background core system that the others rely on. It really is only a virtual representation of what happens when people orgasm during sex.
Depending on settings like 'pullout', 'squirt' and 'overflow', cum will be determined to land on different places, and will be tracked in arrays that I call 'spurts'. They contain information about the actor's species, race, gender, identity, volume and the time of ejaculation.
4. Sperm tracking
Any vaginal cum spurts start to release sperm into the sperm tracking system, a copy of cum tracking that replaces "volume" with "sperm count" and carries over the other information. This means that sperm increases gradually over time, and is also killed off after a set time. In between, the number's ready for a mod like Sexout Pregnancy to determine it's enough to trigger a pregnancy. This makes for a system that's fairly realistic, but precludes insta-pregnancy. If you want to increase your odds, try raising cum volume settings in MCM.
5. Smell tracking
Upon orgasm, a non-human species will leave behind a 'smell' that makes other creatures of that species friendly to the 'receiver'. MCM settings let you determine how long that lasts.
Left out of the system are anchorage chimera tanks, lucky 38 securitrons, liberty prime and ZAX computers. Dogs that are faction sniffers won't make you legion, ncr etc.
6. Cum shaders
On orgasm, it's possible that cum shaders are applied to the receiver's body. If in your MCM settings you choose to 'let spunk decide', this will depend on how much lands on the outside of the body in the (virtual) cum tracking system (3). You may want to override with other settings to force it to always happen.
Some creatures' cum may look funny. This is intentional.
In order to line up the fading out of the 'dripping' shader with the application of the 'permanent' one, the timing of the dripping one is rather short. I've provided intel on how to increase that duration... somewhere in the thread.
7. Washing
On interaction with water, you can be prompted to wash yourself if there's cum on the outside of the body in the cum tracking system, a shader is applied, or a smell is applied. This will clear all of these. You can also tell NPCs to wash.
There are two ways I use to know if you're interacting with water. The effect-based one detects more types of water, such as puddles, but some experience problems with it, so there's also an activator-based one you can choose in MCM.
8. Experience and enjoyment
At the beginning of an act, Spunk detects what each actor is doing in it, assigning them 'roles'.
The role strings are: Sucker, Sucked, Fucker, Fucked, Assfucker, Assfucked, Licker, Licked, Titfucker, Titfucked, Jerker, Jerked, Fingerer, Fingered, Footsier, Footsied, Tribber, Inserter, Inserted, DoggyDo, DoggyDone, MissDo, MissDone, Riding, Ridden, Tantric, Bound, Binding, Dom, Sub, Group, Whipper, Whipped. (Titfucker & Footsier are the owners of the tits/feet.)
The count system keeps track of how many times an actor has performed a specific role, and how often they've been with a non-human species. It does this in the form of NX variables with the following namespace:
"SO:Count:Role:Rolestring"
"SO:Count:Species:Speciesstring"
(The species strings can be found in the outdated documentation that ships with the mod.)
The XP system hands out experience points based on the existing experience of the actors in the act and how difficult it should be to get the other to orgasm. Experience is always increased a little for everyone, but more for whoever gets their partner(s) to orgasm.
"SO:XP:Role:Rolestring"
"SO:XP:Species:Speciesstring"
If you take the Are You Experienced? perk, sex experience gained will be added to your game xp.
The enjoyment system is based on the premisse that orgasming from an act increases your preference for what you did in it, and not getting to orgasm or even being raped decreases it.
"SO:Enjoy:Role:Rolestring"
"SO:Enjoy:Species:Speciesstring"
Enjoyment for a role the actor's never played usually starts at the neutral value of 1, except a few that start higher (receiving oral) and a few that start lower (receiving anal, whipping).
Both the XP and Enjoy system range from 0.2 to 5, as they are used as multipliers in determining arousal increase during an act. A neutral value is 1.
If you notice that your character's arousal increases only very slowly, generate a Spunk log before sex and check it afterwards for a line starting with "SpunkSPArousalScpt" and a bunch of numbers. "XPF" there is the experience factor, "Enjoy" gives you the enjoyment factor. Especially enjoyment may be too low for your tastes.
You can change it by opening the console, clicking on the character and typing:
Set_EVFL "SO:XP:Role:TheRoleString" somevalue
Alternatively, you can go in MCM, and turn off xp and/or enjoyment tracking. This should clear out all your enjoyment variables, giving you a fresh start. Wait in game for at least 5 seconds, then turn it back on.
Spunk assigns a series of up to 66 perks to the player character that depend on their enjoyment for specific roles. On their own, these perks do nothing except give you a clue how high or low your character's enjoyment for a particular act is. You should be able to derive that from the description and rank.
9. Troubleshooting
- Definitely make sure you have the correct versions of NVSE, SexoutNG and NX. If Spunk says you don't, you don't.
- Make sure you run the latest Spunk. Bugs in previous versions may've been fixed, after all.
- Use the debug tools you can access from MCM, and if you plan to report what you think is a bug, definitely use the "generate log" feature in a way that the bug is captured.
- If a character, especially the player character, doesn't seem to orgasm from sex, re-read the chapters about arousal (2) and enjoyment (8).
Requirements:
SexoutNG 2.10.97+, NVSE 5.1.2+, NX 16+, UIO 1.31+, JIP 53+
Permissions: GPL3
Credits
Jaam, mostly, for porting the fancy NVSE4 stuff I’m using in this mod, as well as fixing the fancy NVSE4 stuff that didn’t work at first, and adding some fancy stuff to nx for me. I pestered Jaam about so many things, and he always came through in record time, so I gave him co-authorship. I honestly hope more modders will start to use this stuff and make some great mods with it.
ChaseRoxand, for the orginal SexoutLust, which most of my own lust tracking is based on
A.J. for teaching me how to HUD
Zippy57 for Lust's original HUD readout addons for pHUD and oHUD.
Whoever did Lust's anyHUD addon.
Prideslayer, for a couple of tips along the way
Hal, for pitching the idea & showing patience as it grew and grew - no Doc mod without a bit of feature creep
Odessa, for a great debug dump template
QQuix, for the “DeepDump” UDF found on the TES4 modding wiki, also for several examples of nested array use in assorted posts on the Beth forums, without which I wouldn't have known if that was even possible or how to go about it.
TSS5062 for cum shaders - yowsa!
panthercom for perk names
And, well, some unknown Japanese modders who made the textures I use for the cum shaders (the LoverswithPK bukkake ones).
Anybody who ever reported a bug in a way that I could fix it
298216 downloads
- sexoutspunk
- semen
- (and 7 more)
Updated
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Diaper Lovers' New Vegas 2
This mod adds many different diapers and a few clothing options to make the Mojave Wasteland just a little bit cuter. You'll be able to have accidents and fill your pamps to your heart's content.
Requirements:
NVSE 6.3.5+
SUP NVSE Plugin
JIP LN NVSE Plugin
ShowOff NVSE Plugin
Mod Configuration Menu
Body Replacer
Robert S for males, CBBE or Type4 for females
*If you are using YUP - NPC Fixes (Base Game + All DLC).esp, be sure that DLNewVegas2DLC.esp is below it in your mod order.
Installation:
Install as you would any other mod, by installing from the archive with your mod organizer, or manually if you prefer.
If you're updating your save file from version 1.0.x, please read the "Updating From 1.0" section below.
You do not need to install "DLNewVegas Texture Assets.rar" in order for the mod to function. That is an archive of texture assets I made while making the texture files and is intended to be used when making your own new textures.
(Optional) Vanilla UI+ Vault Girl Icons Pack by @DJ_Kitty:
DLNV VUI+ Vault Girl Icons.rar
Replace the icon textures in your textures folder with the ones in this .rar file. Or install as you would any other mod.
Requires Vanilla UI+ and User Interface Organizer (UIO)
Usage:
Diapers will added to vendors all throughout the Mojave wasteland, and will be included in some enemies' loot tables (level lists).
In order to activate your bladder and bowel needs, there is a book in the back of the truck outside Doc Mitchell's house called "Potty Training and You". Simply use that book, and the mod's startup sequence will activate.
You'll have to manage your bladder and bowel bars, they fill up over time and will be filled by your consumption of food and beverages. If either of the bars fill up, you'll have an accident and your armor will take a sizeable hit to it's durability. Unless you're wearing a diaper, of course. You can relieve yourself anywhere in the wasteland, but be careful, some people might not take too kindly to you taking a dump on their floor. By default, "P" and "O" are bound as your keys to pee or poop. Relieving yourself without a diaper will force your character to pause for a moment to relieve themself, but wearing a diaper will allow you to keep on trucking.
The mod adds two new Traits, "Incontinent" and "Bedwetter". "Incontinent" will make it so that you cannot tell when you have to go, but you gain a permanent +2 Agility and -15% AP cost to all weapons. "Bedwetter" will make it so you always wet the bed when you go to sleep, but you will always receive the "Well Rested" bonus, even in un-owned beds.
The mod also adds two new effects, "Mommy, Wow!" and "Warm, Wet, Calm". "Mommy, Wow!" is a reward for using the toilet and not going in your pants. There are three levels, and it levels up based on how many days you've stayed clean for, with +10% EXP Gain after one day, +15% after two, and +20% after three. You also receive a +15% bonus to your critical hit chance. (Bedwetting won't count against your dry streak). "Warm, Wet, Calm" is a temporary bonus for whenever you use your diaper and your bladder/bowels bar is at least half full, giving you +10% AP Recovery and +15% Weapon Damage.
Talcum Powder may also be found, crafted, or bought from vendors, and it will give a temporary bonus to speech, barter, and charisma.
Your pee and poop keys can be adjusted in the mod configuration menu, along with toggling bladder and bowel needs, bladder and bowel capacity, the "Incontinence" trait, and the "Bedwetter" trait. Whenever making changes in the mod configuration menu, be sure to tick "Save Changes" at the bottom.
What's New in 2.0?
I completely rebuilt the mod from the ground-up to make it independent from the old Usable Toilets mod. I found it much more liberating and simpler to work with my own new code instead of piggybacking off of a 13-year-old mod. A benefit of this is that the mod now "cleans up" after itself, and it doesn't need an uninstall .esp file. Additionally, I created a .fomod installer to make installation simpler and cleaner.
The entire system has been re-worked to make the mod more fun to play, I realized that awarding gameplay bonuses instead of penalties was much more enjoyable.
I also re-worked the sneakers to look better and added flip-flops. I also fixed most the clipping issues with CBBE (for some reason, the "reference" CBBE shape in outfit studio was different from the one actually used in game).
Bathing needs have been scrapped because I personally didn't care for them. Cloth diapers are also temporarily scrapped because I was dissatisfied with the .nif models. Dynamic Continence is also scrapped, as it couldn't really fit with the new system.
Updating From 1.0:
This is only necessary if you're using the same save file that was running 1.0. Any new games don't need to do this.
All of your diapers and clothes will be removed since this is a complete re-build, so take inventory of your items before updating. You can add them in via console commands. Use the "search" function provided by JIP in order to find the new IDs and add them by typing "player.additem (ID) (amount)".
If you made any new textures or adjusted your .nif models, please back them up to a safe location.
Remove the DLNewVegas folders found in Data\meshes, Data\textures, and the DLFallout folder in Data\sound. Also remove the files that were added into the Data\sound\fx folder. Finally, remove UsableToilets.esp and any of the old additionaly .esp files (AllDLC, SexoutPatch, InvisWhitelist, etc.). Be sure to keep UsableToiletsUninstalled.esp.
Enable UsableToiletsUninstalled.esp. This will reset any of the toilets that were replaced by the UsableToilets mod. Do note, that the toilets may not load in initially, but will be loaded after UsableToiletsUninstalled.esp has been disabled.
Credits:
Lucia1 - Initial model in Skyrim and Fallout 4
David Eichendorf on Sketchfab - GO Model
Padded Dreams on ThemePlaza - PeekABU & Little Paws Assets
yipthecoyotepup on furaffinity - BunnyHopps and DinoRawrz Assets
TigerJams on flickr (and twitter) - Pull-Ups Assets
Rearz, Bambino and ABUniverse for the awesome diaper designs
Adding Armors to Invisibility Whitelists.pdf
2442 downloads
- diapers
- diaper mods
- (and 3 more)
Updated
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Sexout: Fade to Black Revamped - Tweaked
By Allnarta
NOTE: this mod is now fully merged into Naughty Deeds, so if you use ND you don't need this one anymore.
Description
Yet another incarnation of old good FtB mod.
This is Sexout: Fade to Black Revamped mod by Master Kingly with few tweaks and - most importantly - removed SCR master.
Changes towards FtB:R:
-Removed SCR dependancy completely, making mod a lot more compatible (and of course normally usable with A-Lust now).
-Tweaked some encounters that felt wrong (or just didn't fit my tastes well ) :
---Santiago will now please male Courier as a top, which sounds more convenient to me considering he calls you a "prairie flower".
---Removed threesome Beatrix/Santiago (Courier never paid or agreed to threesome in this encounter).
---Removed rape flag from beatrix encounter (it is BDSM but it IS consensual, smh).
---Removed strapons for female prostitutes/female character sex (why would female Courier would even want that if she can just go and get a "real thing" nearby?)
---Succesfull Dazzle checks will now lead to normal sex and not anal (...why it was even there?..).
---Benny encounter will also take male Courier in account now (Bi Benny mod is highly recommended to use for it to be playable).
Requirements
-SexoutNG
Installation
With any mod manager or manually.
Credits
Master Kingly - for FtB:R and free permission to tweak it.
1277 downloads
Submitted
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SexoutLust
By DoctaSax
SexoutLust was originally developed by ChaseRoxand. It calculated and allowed you to see just how horny your character and some companions were, and made sure this was affected by sex going on. Horny characters approached you for a little relief, and others approached you to give you relief if you needed it.
After a while Chase ran out of time to work on it, and because I was dependent on it for another mod I took it over, cleaned up a few minor things, and expanded the functionality so that any character could have their lust tracked, using NX. Otherwise nothing much was changed for a long while.
Then came NVSE4, which made a lot more possible and a lot more needed doing in the sexout world too, so I designed Spunk to handle all the number crunching & data transfer, from its own lust tracking figuring out how horny everybody is, to arousal tracking handing out orgasms, and orgasms dealing with cum shaders, faction smells, pregnancy, xp and a lot of other things, all of it applicable to any character, modular, and dependent on a lot of MCM settings that you can toy with.
Lust 7 seeks to preserve and possibly expand what didn't make the transition to spunk:
- NPCs whose lust is tracked by Spunk will approach the player if their lust exceeds a certain value. If too far removed from the player or not orientation-compatible, they'll masturbate instead.
- If the player's lust exceeds a value, nearby NPCs will approach. Except NPCs whose own lust is tracked, and those that aren't orientation-compatible.
- If the player's lust exceeds another value, they'll automatically start to masturbate. I suggest setting this lust value setting higher than the other one.
- A primitive privacy check has NPCs suggest you take it elsewhere, if applicable. To avoid this becoming an exploit to use them as followers, this will time out after a minute or so, and then you'll do it there & then.
- When you press spunk's hotkey in combat, the nearest hostile NPC should ask you what you want, giving you the option to save your ass by offering it up. All hostility should time out until sex is over + the "reprieve" duration (MCM) has been exceeded.
Requirements:
NVSE 4.5.7, nx15, Spunk 0.79+
previous OP:
Changelog
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56955 downloads
Updated
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High Heels Script Fixed (+patched for Sexout)
By Allnarta
Description
This is fixed version of awesome High Heels Script mod by Fallout2AM:
-Fixes player do not update heeled height if game was loaded when player had already equipped HH-enabled items.
-Restores original height during sex act to prevent animations misaligment (and returns HH height after).
Installation
-Manually or with any Mod Manager.
F.A.Q.
-What is that fancy equipment shown on a character?
It's Devious Devices.
Credits
Fallout2AM for original mod.
1266 downloads
Submitted
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resource Robert S Male v3 WIP - Preset Goodie Bag
By incubaddon
Misc RS/RS-Ex v3 presets to go with the WIP version on Allnarta's Official Discord, you can use them to batch build directly or feel free to mess around with them if you want (there's also a good bit of overlap or pre-existing presets in there, so sorry for the slight bloat in advance)
01) Download Bodyslide & Outfit Studio MANUALLY from the Fallout 4 Nexus Page 02) Drag and drop it as-is into the downloads section of MO2 and install like a regular mod 03) In the mods folder for MO2 look for the now installed "Bodyslide and Outfit Studio" folder and open it 04) If there is a folder named "CalienteTools" rename it to just "Tools" (FO4 version's filepath SHOULD be fine) 05) Open the Tools folder then Bodyslide folder 06) Copy the filepath and add a new program to MO2 (gamerpoets on youtube can give you a short video on this) 07) Add Bodyslidex64.exe and/or Bodyslide.exe, add OutfitStudiox64.exe and/or OutfitStudio.exe 08) Make sure its enabled in your modlist and select the program from the program drop down menu 09) Make sure you have Robert S v3 from Allnarta's official Discord (or Nexusmods and/or LoversLab when it officially releases) 09a) Select the "a_RS Base Body Nude" or "a_RS Body Nude Ex" project in bodyslide and select a preset and/or customize it, then hit the batch build button
You should now have your preset body built in-game 👍
251 downloads
- males
- roberts male
- (and 8 more)
Updated
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Colossal Breasts
By Egosneed
Adds a nude body, as well as 15 other outfits with truly colossal breasts with some (minor) jiggle physics thanks to BNB.
REQUIRES Bouncing Natural Breasts as well as ALL of the optional parts of Bouncing Natural Breasts including the updates and the bigger breasts option.
All outfits are found in Victors shack in Goodsprings.
If you would like to edit/ modify this mod and reupload it, that is fine, this was an entirely amateur effort on my part and I don't ask for credit.
Please note, none of the outfits in this mod are supposed to be transparent, if any appear see through to you, then you likely didn't download/install one of the BNB files,
most likely the BNB_BiggerBreasts optional file.
800 downloads
Submitted
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Cyber resources WIP
By Voidson22222
My first attempt at modding. I am posting here for suggestions on what more to add/advice on how to improve it.
The armor sets are in the lucky 38 penthouse next to the big computer.
You may use this in your own mods without permission.
608 downloads
Updated