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========Disclaimer========

 

This release is to be considered an early, yet playable open beta. A lot of things aren't finished yet, but keeping all I want to add to this project to release would mean potentially never releasing it at all.

 


========Description=======

 

Naughty Deeds is multi-module project that is aimed to bake sexual content for Courier into normal Fallout New Vegas gameplay process. It is designed as "All-In-One" alternative of other popular Sexout mods, designed specifically for male Courier. ND development is ongoing process, so expect plenty of updates with new content.

 

Main features:


--Radiant mechanics that are easy to patch for any mods.
--Amount of brand new content that is tied to other ND features.
--Extending vanilla game experience with adult content.

 

Mod has many options to allow configure best experience for player's taste.

 

Some of mod's features were inspired and recreate classic Sexout mods (Tryout, SexoutSex, Sexout Consequences etc.), some are unique and new.

 

Any "bad outcome" situations, except Working Guy content module, are optional and can be turned off in MCM menu.

 


========Features========

 

 

-Vanilla Fade To Black Scenes-

 

-Naughty Deeds provides merged into main master Sexout Fade To Black  mod scenes, freeing .esp mod slot.

-Canonic Benny scene is redesigned for male Courier with Confirmed bachelor perk, including slightly edited dialogues and voice files for full consistency.

 

 

-Vanilla Extended Encounters-

 

Using same concept as Sexout Consequences mod, Naughty Deeds extends amount of vanilla situations to have sexual options:

 

Spoiler

Ghost Town Gunfight

-Ask Trudy for help in alternate way (req. CHA 6+ OR Lady Killer perk).
-Ask Joe Cobb for help in alternate way (req. CHA 7+).


My Kind of Town

-Ask Beagles for sex in exchange to freeing him: he will not mind if Courier's Charisma is 6 or more, or can be forced to it if it's lower.
-Ask Major Knight for pardon in alternate way (req. Confirmed Bachelor perk).


Come Fly With Me

-If you persuade Old Lady Gibson with lady Killer perk dialogue to give you parts for free, you'll have to actually please her sexually.


HELIOS ONE

-Please Lieutenant Haggerty sexually in exchange of entering HELIOS station (req. Lady Killer perk).


Boulder City Showdown

-You can ask either Gillbert or Ackerman for sex after saving him/her (req. CHA 6+ for Gillbert and Confirmed Bachelor for Ackerman to succeed), or force one to sex.

 

MacCarran Silus Interrogation

-You can get information out of Silus by playing on his dominant nature if you have SUBMISSIVE perk.

 

There Stands the Grass

-You can tease Keely when you find her for a first time.
-You can ask Keely for sex in exchange of letting her to destroy gathered data.

 

The Moon Comes Over the Tower
-You can ask Emily Ortal for sex after you install bug in Lucky 38 Casino (success depends on Courier's reputation amogst Followers).

 


-Doctors treatment in exchange of sex-

 

Allows Courier to pay with sex for treatment. Unlike other mods that add this feature, sex will happen after Courier is treated, as jumping into intimacy with all that broken bones always felt wierd to me.

 

 

-Naughty Greets-

 

Greets Module is extensive Framework that provides radiant NPC approaches. It includes Generic, Prostitutes, Supermutants and Addiction approaches out of the box; it allows to patch every faction in base game, DLC or any mod to use their own specific Greet approach that would lead to any results modmaker wishes.

 

Look into base game INI patch in config\aNDeeds\NGreetsFactionGR folder to see how it works.

 

Framework respects default NPC sexuality: 

-If male default NPC sexuality is set to "straight", males will not approach Courier.
-If female default sexuality is set to "lesbian", females will not apporach Courier.

 


Basic Greet Types (any can be turned ON/OFF in MCM):

 

-Generic
Non-factioned, generic approaches from any NPC. All neutral/non-evil factions use this kind of approach.

 

-Addiction
Non-factioned approaches from NPC to addicted Courier, with propositions to give him a fix for a sexual favor.

 

-Prostitutes
Prostitute NPC's will approach Courier to offer sexual services.

 

-Supermutants
Approaches from Supermutants.

 

-Factioned Greetings
Approaches from different factions. Framework allows to add any faction/greet topic combination, for any mod, controlled by config files.

 


Base game factions that are patched to have own approaches directly in Naughty Deeds:

 

-Powder Gangers
Approaches from Powder Gangers. As it's easy to guess, their intentions aren't nice. They can rob Courier or demand sex.

 

-Legion
Approaches from Legionnaires. As it's easy to guess, their intentions aren't nice. Legion part is very basic in first release and subject to be extended.

 

-Great Khans
Approaches from Khans will be a bit different, but will lead to generic choices.

 

-Goodsprings
Approaches from Goosprings residents will be a bit different, but will lead to generic choices.

 

 

-Naughty Talk-

 

Module that mostly recreates SexoutSex functionality in a more modern and compatible way, with some additional features: Courier can ask for sex most of ingame NPC, either vanilla or added by mods.

 

NPC chance to agree is calculated from Courier's Charisma and Luck and is randomized to some degree. "Sex Luck" mechanics is ON by default; turning it OFF will make npc to ALWAYS agree to have sex.

 

Courier can try to force NPC to sex if he/she refuse a proposition, which is also has calculated chance on success.

 

 

-Heartly Helloes-

 

Small module that does same thing as Smaller Talk - forces NPC that have no own dialogues to greet player. Useful for everything that benefits from Smaller Talk and designed to be alternative that takes Naughty Deeds, Devious Devices and possibly other my mods in account.

 

 

-Working Guy-

 

Module that adds Courier's prostitution mechanics. To begin whoring, simply equip any clothing that is treated by Naughty Deeds as whore outfit (by default all vanilla prostitute outfits); you can either ask NPC if they are interested in your service, or wait till they will approach you.

 

Whoring grants experience, which increase Prostitution level (up to 100). The higher level is, the more clients ready to pay and the more satisfied they will be after service provided.

 

Payment will depent on Courier's charisma, sexual experience for certain type of act and Prostitute level.

 

You cannot whore yourself as "freelance" in cells that are treated as brothels; you can always add or remove cells manually from .INI file, aswell make ini's for any custom cells from any mods.

 

Approaches respect default NPC sexuality: 

-If male default NPC sexuality is set to "straight", males will not approach Courier.
-If female default sexuality is set to "lesbian", females will not apporach Courier.

 


Pimps and Brothels:

 

You can get a job as a Working Guy in any cell that is marked as Brothel (use INI to set cells up for vanilla or any mod) by talking to any NPC that is marked as Pimp (use INI to set up NPC's for vanilla or any mod).

 

Whoring process will be very similar (either approaches or asking NPC if they would like to use your service), with a difference that bad outcomes (aka no payment, beating or rape) are impossible. You will have to share your earnings with a pimp when you end working. 

 

If you try to sneak out of brothel where you actively pimped out at a moment, you will be stripped out from all the caps you earned (...or, if you are stealthy enough, you have a chance to sneak out and leave all the earnings for yourself). If you run away from current session, this pimp will not accept your services again. Also, there is a chance that pimp will send agents to deal with you.

 

If Pimp is located on Exterior, you will have to work on area that is as near as 12000 units around him; if you try to move further, your actions will be treated as attempt to run away, which will also lead to taking all earned caps away from you (or, there is a chance that you will sneak out with keeping all them for you).

 

 

-Rough Awakening-

 

Module that adds new gameplay feature: if Courier sleeps in outdoors for too long, he has a chance to be awoken by intruders. There's many variants what can happen: thief can steal your caps, wild animals can interrupt your sleep... Or someone can try to get into your pants without prior invite.

 

Some encounter outcomes will depend on Courier's stats (perception, perks etc.).

 

Rough awakening chance, is sex encounter possible, minimum hours for awakening to trigger are all configurable by MCM.

 

Note: Rough Awakening supports Quest-per-Worldspace trigger principle, which means it can dynamically run specific quest events for specific worldspaces (controlled by ini file). It means that custom worldspaces can be patched with it's own events set for maximum immersion (because let's say triggering accidental gecko pack in Capital Wasteland would look off). Making such patches requires to know what you are doing though, as whole system is very sensitive to Start/StopQuest functions and StopQuest have to be called in correct moment to not break everything.

 

 

-Infamy-

 

Some Courier's action (public sex, scamming people, raping others) will lead to Infamy increase. The more Infamy Courier has, the worse people will think of him (affects only Naughty Deeds mechanics atm). If his Infamy is very high, people will stop talking to him completely.

Infamy lowers with time. Lowering rate (aka how fast it fades) can be sen in MCM menu.

 

 

-Surrender to the Enemy-

 

Classic submit-to-enemy gameplay mechanics. Courier can submit to his combatants if he feels that he's not going to win this fight, by hotkey or by automatic health treshold (configurable in MCM). Courier can try to bribe his conquerors, talk his way out, or, expectably, exchange his body for his life.

 

 

-Quests-

 

Spoiler

TO THE BUSINESS!

--Required:--
-Working Guy ON
-Courier didn't sell his body before

Small quest that will allow Courier to begin earning as manwhore in a bit more immersive way. Choose dialogue option about working guy activity when you first talk to Sunny Smiles.

 

POWDER GANGED INTO TROUBLE

--Required-- 
-Naughty Greets ON
-Bad Outcomes ON
If Courier will misbehave towards Powder Gangers when they approach him with different demands, he can be dragged to a nearby basement in NCRCF and end up in Powder Ganger's captivity.

 

SPARED A LIFE
--Required--
-Submit to the Enemy ON

Tiny repeatable quest that allow you to track last enemy that took all your equipment during surrender event and get your revenge.

 


-Confugirable INI Lists for ND functionality: Restricted Cells, Worldspaces, NPC; Brothel Cells, Pimp NPCs etc.-

 

Spoiler

Naughty Deeds framework supports configuration files that allow users/other modmakers to patch other mods easy and fast. It includes:

 

-Forbidden NPC ini's: config\aNDeeds\NGreetsBlockNPC folder.
Ini files in this folder contain lists of NPC that should be fully excluded from any Naughty Deeds radiant functionality (including Greets approaches, Talk asks, Helloes greets, all prostitution functionality), aka only way to have sex with them is manually written dialogues. Done for NPCs that either make no sense to be sexed at all or NPC that already have sexual functionality added by ND/other mods.

 

-Forbidden Cell ini's: config\aNDeeds\NGreetsBlockCells folder.
Ini files in this folder contain lists of interiour cells where any NPC approaches shouldn't fire. Asking for sex manually should still work in them.

 

-Forbidden Worldspace ini's: config\aNDeeds\NGreetsBlockWorlds folder.
Ini files in this folder contain lists of Worldspaces where any NPC approaches shouldn't fire. Asking for sex manually should still work in them.

 

-Brothel Interiour Cells ini's: config\aNDeeds\NWGuyBrothelCells folder.
Ini files in this folder contain lists of Interiour cells that will be treated as Brothels. Courier cannot freelance as prostitute there; if Brothel cell includes NPC that is marked as Pimp (see below), Courier is able to get a Working Guy job there.

 

-Pimp NPC ini's: config\aNDeeds\NWGuyBrothelPimps folder.
Ini files in this folder contain lists of NPC that will be treated as Pimps. Courier can ask them for Working Guy job; or, if he freelance near them, they can approach him and ask to either work on him or go away. If Pimp is located in Brothel cell, when Courier takes a job, current cell will be treated as his brothel and attempt to leave it will be treated as attempt to run away with caps.


IMPORTANT NOTE: If you set NPC that switches cells during his/her AI packages routine and ask for a WG job, mod will only treat CURRENT cell as Pimp's location. It may create confusion when, for example, pimp leads to his/her workplace that is brothel, but you ask for a job in exterior or different sell in the way: Brothel that Pimp technically belongs to will be treated as FORBIDDEN brothel for current manwhoring session. There is no way to predict this scenario and only way to avoid it is either always get a job when pimp is already in his/her brothel cell, or avoid setting such NPC's as pimps

 

-Editable NPC Karma ini's: config\aNDeeds\NGreetsEditKarmaNPC folder.
Ini files in this folder contain lists of NPC and values to edit their Karma stat. Naughty Deeds widely use Karma for different sutuations; most of vanilla NPC, however, have very few actual Karma value edits, which makes things rather boring. ND allows to edit any NPC karma via ini files (vanilla or any mod) to allow more diversity with ND radiant functionality.

 

-Greets Factions/Greetings ini's: config\aNDeeds\NGreetsFactionGR
Ini files that control factioned approaches for Greets module.

 

 

========Compatibility========

 

-ND adds plenty of marker objects to Mojave, so mods that edit landscape or add new world objects may cause issue where NPC cannot freely access said markers and sctuck. Waiting (T) one hour usually teleports them to destination and solves issue.

-Mod overrides some of vanilla dialogues, packages and other records. If other mods do the same and take precedent over Naughty Deeds, it may cause unexpected issues.

 

 

========Known issues========

 

-English is not my first language, so expect grammar nightmare if you're sensitive towards that.

-A lot of content wasn't added yet and some of that is added is very basic. It's subject to improve/extend/flesh-out with updates.

 

 

========Requirements========

 

-Hard Requirements-

 

Fallout New Vegas

-SexoutNG '97+ and all it's requirements [SexoutSlavery.esm is not a requirement so can be safely deactivated to save plugin spot]

-A-Lust and all it's requirements

 

 

-Recommended mods-

 

-Devious Devices
If installed, ND widely use DD functionality, for either diclogue checks or adding devices themselves.

 

-Wear and Tear
If installed, ND widely use WaT values, such as wear, in many dialogues and mechanics checks.

 

-Wash Yourself
If installed, ND takes Courier's dirty state in account in many dialogues and mechanics checks.

 

 

 

========FAQ========

 

-Is this mod gay?
Absolutely not. It allows you to completely ignore any bisexual/gay options and just get straight encounters.

 

-Evil factions characters are very violent, aka tend to attack me in many situations! Is this normal?
Yes. If you turn off "bad outcomes", in many cases potential sexual violence gets replaced by physical one, i.e. NPC decides to attack Courier. It's not like lowlife bandits and someone without morals would behave other way around.

 

-What if I want to remove certain faction approaches and not "all-or-none"?
Edit INI files by removing unwanted faction/greeting lines. Dont't forget to fix index size line and indexes themselves.

 

-Is this mod relevant to use by female character?
No, as it was created to fulfill catastrophic gap between content for female and male characters, so male characters have at least *something*. There are barely any sex checks in a mod, but it's fully designed around male anatomy and specifics.

 

 

 

========Credits========

 

All the Sexout devs, former and current.

Loogie for Tryout approach script that I adapted for Greets module.

Master Kingly - for FtB:R and free permission to tweak it.

Edited by Allnarta


What's New in Version Beta 0.7

Released

-Added injured trooper NPCs to blacklist as it was reported they cause CTD.
-Fixed syntax for all SNG calls so now flags will work as intended.
-Now if Courier tried to trick his pimp and get away with all the caps, pimps he tried to trick will refuse his services.
-Infamy and Manwhore UI will now use icons as prefix instead of plain teext.
-Now if Courier tried to trick his pimp and get away with all the caps, pimp may send agents to deal with it.
-New feature: Submit to the Enemy - classic combat submit mechanics for player.
-New vanilla extended encounter: The Moon Comes Over the Tower.
-Removed Plugins Plus dependency.



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