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Regular Mods

These Skyrim: Special Edition mods are of a non-adult nature.

1129 files

  1. Flower Sekiro Outfit

    Flower Sekiro

    170 downloads

    Submitted

  2. Sekiro Fire Outfit

    Download and install as any other armor mod

    288 downloads

    Updated

  3. Akama Sekiro Outfit.rar

    Akama Sekiro Outfit.rar removed from nexus 
    enb2021_9_23_01_43_29.bmp

    473 downloads

    Updated

  4. Rev's Clockwork - Lost Valley Patch

    DO NOT UPLOAD THIS MOD TO NEXUS MODS IN ANY WAY, SHAPE, OR FORM!!!
     
    This mod patches Clockwork Castle and The Lost Valley. Almost all of the work affects the Lost Valley side of things. I made an attempt to make it look as if it were a part of that mod natively.
     
    However, I did take a bit of creative license here. Added is an optional fight for a nice little booster stash. Be aware though, the enemy is level 50!
     
    Requirements;
     
    Clockwork Castle
     
    The Lost Valley
     
    Anything the above require
     
    Load Order;
     
    Clockwork.esp
     
    LostValley.esp
     
    Rev's... Patch.esp
     
    Details;
     
    V1.0
     
    I did lot of clean up of floating trees and rock piles, down the hill from the Velothi Mountain Tunnel entrance.
     
    Custom NavMeshed the added path
     
    Converted into ESL format
     
    Cleaned with SSEEdit (including unused masters. They WILL re-appear if the mod is opened in the CK)
     
    Bash Tagged
     
    No vanilla records changed
     
    Fully tested
     
    Quality assured
     
    Note;
     
    There is an inherent deleted NavMesh acquired from The Lost Valley mod. All attempts to resolve this using my patch caused CTD's in the area my mod patches. However, no issues arose in game, so it is left as is.
     
    Still in development;
     
    Making the optional enemy 'behave' the way I'd like it too.
     
    Feedback;
     
    I can be found at loverslab.com tag ReverendFelix, or message me on The Nexus Mod forums also with ReverendFelix.
     
    Permissions;
     
    Open permissions per the usual credit/notify me, no charging money, and blah blah blah.
     
    Special Thanks to BellCubeDev;
    For the ESL conversion knowledge and other invaluable support regarding this mod and Clockwork mods in general.

    131 downloads

    Updated

  5. Delete Orphan Save Files

    Actually deletes all files with no associated save file.
    Free many hundreds of MB by just double-clicking a file.
     
    Usage
    This is a quite simple program I made for myself and doesn't require any kind of configuration or sorcery.
     
    Just put it in the folder where all your saves are located and double click to run it. Do that each time you want to delete junk files that are not longer needed but still manage to be creeping around there.
    It will tell you which files it deleted and how much disk space it freed.
     
    Files are outright deleted, not sent to the trash bin.
    It's not like you are ever using them again, but beware about this fact.
     
    I'm aware this is something SSE Engine Fixes is supposed to do, but has never seemed to work for me (yeah, I actually activated that option in the *.toml file).
     
    Does this work for LE?
    Most likely.
    I suppose orphaned files have the same extensions as the SE ones.

    678 downloads

    Updated

  6. Nether's Follower Framework

    NETHER'S FOLLOWER FRAMEWORK

    Looking for a multi-follower framework that is easy on game resources and gives you the choice between animal or humanoid companions, with as little as one or as many as 10 at a time? How about a system that also provides a wealth of interesting features, both immersive and quality-of-life, to allow you to tailor the framework to your own style of gameplay?

    Look no further,  Nether's Follower Framework is that and more!

    This mod has 4 goals in mind:
    - Be compatible with as many other mods out there as possible, so that you can use it alongside your favorites.
    - Provide companion features that are familiar and useful but also engaging and interesting.
    - Make preferences optional and undoable, so that companions (and your game) don't get broken along the way.
    - Offer interesting options but also keep it resource-friendly and script-engine light.

    This framework is intended to be used with followers that use the default follower system. In other words, hook into the standard Dialogue Follower quest (most companions on the Nexus). However, there is also an optional feature that allows you to Import custom followers so that they can also make use of many aspects of this mod (no guarantees, of course, but has been tested with many unique followers out there).

    This mod does require SKSE and SkyUI, but those components allow me to deliver streamlined and engaging options to you, that wouldn't be possible without.

    NOTE: This mod makes use of scripts and scripting. Every attempt is made to deliver scripted features in an efficient way and to have them work as problem-free as possible. The presence of scripts isn't inherently bad (the game uses many, many scripts - even opening an inventory requires a very small script to accomplish). Badly written scripts are bad and I attempt to catch every issue that I can detect (via logs or results I observe in-game). This is, and will always be, an ongoing process.

    NFF is crafted by a follower fanatic with many years of gaming and programming experience who loves putting together a rotating group of adventurers together to accompany his dragonborn on adventures in Skyrim. For the Nerds! (ahem...) Nords!
     
    UNIVERSAL INSTALLER (UNI)
    Installer is the same for both editions of Skyrim (SSE and LE) and is a FOMOD (install with Vortex, MO2, NMM or similar)

    ** Disclaimer **
     
    Optional File - SSE Only
    - There is a test file NFF_HomeBase_98_SSE.zip that is an ESL flagged esp that lower's NFF"s Home Bases Quest to 98 priority. This is for compatibility quick-fix for Follower Goes On a Trip.

    How to Solve Some Issues:
    - Sort your Mods with Loot.
    - Put nwsFollowerFramework.esp at the end of your load order, even if Loot puts it somewhere else and no, I don't care where it puts it. Heck, even make a rule in Loot to put it at the end.
    - Make sure that NO OTHER MOD is changing any of the core pex scripts in the game, except for SKSE. These are the core scripts (at the top): https://www.creationkit.com/index.php?title=Category:Script_Objects . Long story short: Reinstall SKSE and see if that fixes any issues.
    - If you are having follower recruit/dismiss issues with regular followers, go to the System tab and on the right side, last entry "Restart Main Quests", put a check in it. All current followers will be dismissed and the DialogueFollower quest will be restarted.

    Combat Gameplay Overhaul:
    - Initially there were reports of issues between NFF and CGO but I was unable to test since Nemesis would not install for me at the time. I have it installed now, along with CGO. I was skeptical that NFF was a cause of issues since NFF does not provide any animations or changes to animations. From my brief observations:
    - In the MCM, under CGO, uncheck NPCs Change Grip. This will correct a bug where NPCs will no longer re-equip 2-handed weapons. It affects ALL npcs, so this is not an NFF follower based bug and therefore I have no "fix". If you have any other issues, I would recommend to uncheck NPC's Dodge. Unsure if this causes any issues but the smart thing to do when narrowing issues would be to eliminate settings that could affect followers.

    Core Features
    - Up to 10 Followers (flexible, can be humanoids or animals).
    - No starter bow or arrows.
    - Support for Serana (doesn't override Dawnguard scripted features, such as sandboxing).
    - Support for Sofia (short time after intro dialogue has completed).
    - Plenty of options, below, all at your choice, set with a robust MCM menu. If you don't like something, it's very likely you can turn it off.
    - Verbose description of MCM settings via mouse-over text.
    - Optional (vanilla + DLC) scripts replacement if you have a problem getting the framework to "stick". Option as well for RDO.
    - 3DNPC is supported natively, like vanilla followers. Make sure the option in the FOMOD is checked.

    Sandboxing
    -- Allow Followers to Sandbox when you are doing passive tasks.
    - Set Followers to only Sandbox In-Town.
    - Auto-Sandbox in Town Interiors, Your Homes or Locations you determine.
    - Toggle off for any specific Follower.
    - Allow Followers (and other NPCs) to Sandbox multi-level interiors.
    - Followers can be individually set up to craft and/or interact when sandboxing. "Craft" in this sense is not a sim, but it does give them something actual to do while hanging around with some minor conveniences/buffs. Interaction is currently limited to ordering drinks at the taverns.

    Mount/Riding Support
    -- Allow Followers to use spawned horses provided by this mod.
    - Allow Horses to disappear when not being ridden or have them stay around.
    - Select breed and effects of their horse, select breed globally.
    - Provide Riding Package support only if another mod provides a horse system but no packages.
    - Toggle off for any specific Follower.

    Combat
    -- Set combat and non-combat distance of Followers.*
    - Place Followers in a Healer or Tank Role.
    - Choose from 10 different combat styles for Followers.
    - Reduce Infighting between Followers.
    - Optionally Disable bleedout recovery keeping them down during a fight.
    - Revive fallen followers with health potions.

    Movement
    - Catch Up teleport (and On-Demand Ability for player)
    - Can Control distance and polling time.
    - Enable a +25% Movement Boost for faster following.
    - Reduce interpolation between walk/run state changes (faster reaction).

    Actions
    - Create/Manage up to 20 "Home Bases" for your followers, where they will go when you dismiss them. Can set up work and relax locations, optionally. You can rename Bases and all locations, move followers to/from bases and visit your bases at any time (up to a max of 100 followers across 10 bases).
    - Regard System for Followers - relationship system that is more of their respect for you as an adventuring partner. Awards some abilities and benefits.
    - Improve Follower Stealth AI when out of combat. They will not initiate combat, chatter and they move in close.
    - Extinguish Torches when you and Followers are stealthing.
    - Cause Follower Torches to Expire when being used.
    - Stop Idle Chatter on all or selected followers (or only allow it while sandboxing)
    - Prevent Followers from drawing weapons when you do.
    - Followers will not set off basic traps (equivalent of LightFoot perk). Optional via installer.
    - Followers get out of the way when you get very close to them.
    - Followers can Auto-Recharge weapons they use or use filled soul gems (not player filled).
    - Learn skills from your followers when fighting with them in combat (Affinity system).
    - Teach Followers spells by trading spell books to them and/or directly teaching the spells you know. Works with spell mods!
    - Set any Follower to Essential (or reverse it). While in the Framework, all Followers are Protected.
    - Change the Behavior of Followers (morality, crime, etc).
    - Set the Damage Multiplier of followers, affecting their attack damage.

    Outfits & Gear
    - Create Outfit Sets for up to 200 individual, unique followers.
    - A set can include Standard, Town and/or Home outfits.
    - Safe, additional storage for any follower with an outfit through NFF to hold wearables (but you can put anything you want in it). Helps to prevent a bug where worn items could be overwritten when setting an oufit.
    - Copy their default outfit into your inventory (for custom armor, mainly).
    - Set a Follower to only equip headwear, shield, quiver and/or weapons while in combat.

    Control
    - Issue Commands to all Followers or individual ones at a distance.
    - Commands for All Followers: Wait/Follow, Toggle Sandbox, Combat/Follow Distance, Summon and Dismiss.
    - Commands for Single Followers (when facing follower and in your sights): Wait/Follow, Trade, Favor, Set Adventuring Gear and Dismiss.
    - Variety of hotkey customizable commands.

    Info
    - Much like a character sheet, you can view Stats, Skills, Perks and Abilities of your followers.
    - Convenient History feature allows you to see where your past followers are and either move to them or move them to you (up to 100 former followers, you can change history size in MCM).

    Expendables
    - Enlist the help of non-essential (inconsequential) NPCs by bribing them to join you, adding them to the framework.
    - Offer them varying amounts of gold, with more gold equaling a greater chance they will join you.
    - Repeatedly hiring the same NPC will eventually make them join you free of charge.
    - Experimental feature but works on most non-essentials, even those provided by other mods. Use with caution. They will retain vanilla dialogues, so be wary of some options while they are with you.
    - You can bring them to your level and allow them to go up in level as you do by using the optional batch file (install MANUALLY to your main Skyrim directory). Open the console, make sure they are selected and type: bat nfflevel

    Extras
    - Divorce your wife or husband and marry someone else (follower or not!).
    - Apply a Weekly Follower Cost to Followers (as a gold sink).
    - Share the Wealth with Followers when you find big hauls of gold (gold sink).
    - Call Player Horse ability with hotkey support.
    - Track the whereabouts of Follower via a quest.

    * Custom Followers are usually completely outside of the Framework but can be Imported to use any feature not shown with "*" above. Importing allows them to "borrow" a Follower Slot, so they count towards the max limit. Custom Follower here specifically means any Follower with their own follower framework outside of the vanilla system (Serana, Sofia, Recorder, Arissa, and so on). This includes Custom Pets that have their own follower framework outside of the vanilla system. Not all imported followers are compatible.

    -- Pets (Animal Companions) under this Framework use most of the features that Followers do. However, all races in the game are governed by behavior files meaning that pets will do what they want to do at times. Example: Dogs will sit when the player stops whether you have them set to sandbox or not.

    Do Not Import These Followers (incompatible):
    - Inigo
    - Shingchen Holysee Knight Followers
    - Recorder (reported issues)
    - Lucien (reported issues)
    - Anna's NPCs (not recommended)
    - Any follower that says "do not manage with a follower manager", "do not manage with AFT" or similar.

    If you wish to try an imported follower anyways, make sure Use Default Follow is checked so that they will use their own packages, not NFF's (there is an update for this coming in 2.5.1, right now leave them out of the framework if they are wandering off or not using their own features). Do not change their combat style or class. Do not at all change their Traits (Aggression, Morality, etc). If they have issue with NFF's sandbox or stealth ai, turn it off for that follower. If they have issues with crafting (requires sandbox), turn it off for that follower. Trying to offer means to make it more compatible with tricky followers but you have to use your common sense here. There are a lot of these kinds of followers that I don't use and I'm not going to spend 6 hours with in game to know how they all work, because I'm playing the game the way I want to play it, like you are.

    REQUIREMENTS
    - SKSE64 or SKSE (for LE)
    - SkyUI
    - Dawnguard - Must be installed and enabled.

    OPTIONAL (but recommended)
    - Fuz Ro D-oh - recommended for unvoiced text
    - PapyrusUtil SE -required for saving/loading profile or individual follower settings.
    - ConsoleUtilSSE - used for some features that can't be done with scripting: set level, heal animations, set class
    - Unofficial Skyrim Legendary or Special Edition Patch - this mod tries to line up with these fixes

    RECOMMENDED
    Don't like some aspects of this mod? Here are some alternatives.

    Horses/Mounts (Special Edition)
    Convenient Horses
    Immersive Horses
    Horses/Mounts (Legendary Edition)
    Convenient Horses
    Immersive Horses

    INSTALLATION

    SCRIPT LOAD

    COMPATIBILITY
     
     

    124799 downloads

    Updated

  7. Kats smelt everything 2.0

    This is the Lovers lab version of my Kats Smelt everything mod, It's a simple mod that should not conflict with anything that does not edit smeltable items.
     
    Almost all generic none pre-enchanted armor, weapons, arrows, clutter, and Dwarven items can be melted down into ingots of the matching material, IE iron sword = iron ingot, etc. Equipped gear can't be smelted down unless they're a weapon in your left hand (engine limitation?). Items do not show up in the smelters' window unless you have the item in question (this includes the vanilla smelt-able Dwarven items) IE you will not see hundreds of new recipes only the ones you can make at the time.
     
    This version of the mod also includes bulk ore smelting, simply put you can smelt 2/3/4/5/6/7/8/9 or 10 ingots at once as long as you have the ore needed. So you can smelt 100 ingots in 20 clicks instead of 200!
     
    NOTE: Items you enchanted CAN be smelted down. This is because the items you enchant don't have a new item id and the game sees them as normal unenchanted items I have no idea how to fix this .
     
    Smelting return chart Below
     
     

    294 downloads

    Submitted

  8. BDOR Rosa Cassius SSE 3BA

    Click the banner for more good stuff UwU

    This is the armot set original ported by Dint999 in his darkknight pack.
    I converted it to SSE, remade the physics in SMP,
    and did some texture/shader retouch.
    You can preview the outfit in a short video here.

    Get in game with Additem Menu.


    9726 downloads

    Updated

  9. Fox46 Armor CBBE - 3BBB - Light Armor Variant

    Hello modding family! Today I am uploading my personal copy of the Fox 46 armor (original by nokou) which was converted to SE and CBBE 3BBB by duduomito here: https://www.nexusmods.com/skyrimspecialedition/mods/34483 . 
     
    While nokou and duduomito did all the great work of creating and converting this mod to SE, I found that the conversion had the outfits classified as Heavy Armor and as such, it included the heaving clunking sounds while moving around in it. Since I use this outfit for my Hammerfell assassin character, I found it to be immersion breaking. Essentially, I reclassified the armor as light and applied the appropriate sounds so as to maintain a beautiful but stealthy feel. 
     
    Also, this mod goes great with the Lady Masks conversion that I uploaded earlier this year! 
     
    Happy Modding!

    3177 downloads

    Updated

  10. doa marie rose bhunp body SE

    hello ppl its my again this time i bring to you this marie rose i found on my searching of mods around the world,this is a china version se  translate to english.
     
    this is marie rose custom dialogue. body bhunp enjoy.
     
    location; riverwood
     
     
     
    any donation  to keep my work is welcome
    https://ko-fi.com/xays1
     
    if wanna be my sponsor you get early and vip acces to unique mods i show my sponsors
    https://www.patreon.com/XAYS

    1717 downloads

    Submitted

  11. Incaendo's Overlays

    Incaendo's Overlays

     
    This mod adds 30 new RaceMenu overlays that look like tattoos. Texture size available in 4k or 2k.
     
    The .esp file is flagged as esl to save a plugin slot.
     
    Do you use the mod? I would love to see screenshots, feel free to share them here or send me a private message!


    Requirements:
    SKSE
    RaceMenu
    HD Tintmaps config: see instructions in the RaceMenu description or download in the miscellaneous files of Community Overlays.


    2114 downloads

    Submitted

  12. Mortarball The First Basketball Game For Skyrim Physics

    MORTARBALL IN POOR WORDS

    A small first-person-view videogame that has nothing to do with warriors, mages, nordic explorations, ancient Eras and fantasy adventures.Since it uses a little number of Skyrim resources, it will need to be booted via SkyrimLauncher. From the Skyrim main menu, people will be
    able to access to the Mortarball main menu (just open the console and write coc LaunchGame).
    Mortarball will challenge your intuition, spatial intelligence, precision, quickness and - as a rookie - your patience.

    Note : before installing and launching Mortarball, disable the 4 autosave features from the Skyrim settings submenu. Otherwise, you might overwrite your last Skyrim (auto)savegame...especially if "save on travel" is enabled!!!
     
    PRE RELEASE FOOTAGE - HARD DIFFICULTY
     
    For more videos, please visit the Mortarball Youtube channel --> MORTARBALL YOUTUBE CHANNEL - CLICK ME
     

     

     

     

     

    21 downloads

    Submitted

  13. Hybrid Race 1.2.6

    Hybrid Race
    feeling bit to strong this update might fixes that. this is just the esp update so one of the main files is still needed

    187 downloads

    Submitted

  14. Hybrid race mod

    Now you can be born as a half werewolf

    Your mother suffered from lycanthropy during pregnancy. When she went into labor it was a full moon and she shift into her wolf form, this causes you to ben born between Human and Wolf form. And for ever to be walking around between the 2 forms, maybe you're still able to transform in to a really were wolf or even find a way to become a vampire...? Bur never will you be able to turn fully human.

    stats

    Speech7
    One handed12
    Block   12
    Light Armor10
    Alteration    25
    Block   10
    Archery7

    you also gain the special blood of being always between 2 forms called The Hybrids Blood,
    because your body is part fur it comes with a bit of weakness to fire

    PLANS
    Male option - WIP
    Frostfall hands and feet exclusion - not started
    High poly head - not stared
    Other base races - now only based of imperial
    Balancing tweaks - WIP

    IMPORTANT TO KNOW
    Its not required but highly recomanded since my texure base is made for it
    to have cbbe base body type like: 3ba,3bbb, cbbe, cbbe smp

    Credit
    the idea comes from axmedxan and their HUBRID mod from oldrim
    the fully ears and tail are from the Inari race from Oblivion made by hidemaro
    [GR] Equippable Inari Ears and Tails for SE SMP  for the conversion on the inari race ears and tails by Gromilla 

    Armours used in screenshot
    [immyneedscake] RyanReos Elf Paladin
    [COCO] Battle Angels [SE] - CBBE - BHUNP

    body slide preset used made by my self
    have a look at it to you may like it
    CBBE 3BA Smooth Hourglass Preset

    366 downloads

    Submitted

  15. Dragon Age II Champion Mage Armor

    Original model from Dragon Age II by Bioware

    Physics made with HDT-SMP
    Acquire with Additemmenu
    Patreon.com/kiraxx

    1758 downloads

    Updated

  16. type 2b follower SE

    by request of angry and madnesss followers of 2b XD i force to put here too the se version of this follower translate to english too XD
     
    location whiterun palace
    coco body and coco wedding dress
     
    mediafire link
     
    any donation  to keep my work is welcome
    https://ko-fi.com/xays1
     
    if wanna be my sponsor you get early and vip acces to unique mods i show my sponsors
    https://www.patreon.com/XAYS
     

    3311 downloads

    Updated

  17. Daedric Pei/SexyBono style horn pack

    After spending a fair bit of time remaking SexyBonos' daedric pei as a preset with my own twist in mind, I was frustrated to find the horn model is not in his follower pack or anywhere online. So, after a few hours in blender and many attempts later with the creation kit, I created horns that may not be 1:1, but don't look like a party city knockoff costume either.
     
    2 horns are avaliable, the standard pei looking horn, and a broken version I use with my personal preset and decided to include. Both horns can be crafted at a smith for 1 gold.
     
     
     
     
    Credit goes to SexyBono for his Daedric Pei and horn designs. 2 followers in the screenshot are also his creations.

    6191 downloads

    Submitted

  18. Bloodforge Crom Armor

    This mod adds Crom from Bloodforge into Skyrim, the armor is male only, no weight slider support yet. Use additem to obtain the gear. Temper under Ebony. Enjoy

    1532 downloads

    Submitted

  19. TW3 Triss Gown Retouched

    A retexture of Triss's witcher 3 DLC outfit. With custom physics and an addtional color scheme.
    There's also a short video showcasing the outfit if you're interested.

    Original meshes & textures from The Witcher 3, by CD Project Red.
     
    Patreon
    www.patreon.com/kirax02 (Female character content)
    www.patreon.com/kiraxx (Male character content)

    2273 downloads

    Submitted

  20. BDOR Shudad SSE

    This is a conversion of the Shudad armor set from BDOR Pack by Team TAL (Link to their patreon).
    Comes in two colors. Added a new cloak. Get in game with Additemmenu.
    Also a short video preview if you're interested.

    Check out more of my stuff on patreon if you'd like.
    https://www.patreon.com/kiraxx (Male stuff)
    https://www.patreon.com/kirax02 (Female stuff)
     
    Credits
    Original work from Black Desert Online Remastered, by Pearl Abyss
    Meshes by Team TAL
    Textures, physics, esp writing, other cleanups, by Me

    2054 downloads

    Updated

  21. BDOR Enslar SSE

    This is the Enslar outfit from Black Desert Online Remastered.
    For SSE, CBBE body.
    There is also a short video showcasing the full outfit if you're interested.
    Additionally, check out my new patreon pages:
    www.patreon.com/Kirax02 - for Female character content
    www.patreon.com/Kiraxx - for Male character content
    New outfits are now available.


     

    4333 downloads

    Updated

  22. Jessie FFVII Remake Outfits for SE (CBBE 3BBB)

    Port of FFVIIR Jessie outfits ripped by DDDKHAKHA1
     
     
     

     
     
     
     
     
    Description :
     
     
    Added Jessie outfits with bodysliders including wig
     

     
     
     
     
    Wigs available in both tintable version and default version
     
     

     
    All items can be crafted at forge (Search "Jessie" to find all items related to the outfit)
     
     
     
     
     
    Requirments :
     
     
    1. Racemenu
     
    2. CBBE SMP 3BBB
     
     
     
     
    Installation and Usage :
     
     
    Install normally with MO2
     
    and in-game craft at forge or if you're using additem mod, search for "FFVIIR.esp"
     
     
     
     
     
    Credits :
     
    DDDKHAKHA1 for ripping the model and for permission


    434 downloads

    Updated

  23. Nail Polish Overlays for Race Menu CBBE SSE

    Nail Polish Overlays for Race Menu UNP SSE converted to CBBE.

    2200 downloads

    Submitted

  24. FemboyRaceReborn-EquippableTomes Patch

    I made a patch that makes the tomes from the equippable tomes mod not be invisible on the femboy custom race.
     
    PLEASE NOTE THIS IS THE VERY FIRST MOD I HAVE MADE, I STILL HAVE VERY LITTLE IDEA WITH WHAT IM DOING WHEN IT COMES TO MODDING. But it works in my game so I want to share it and hopefully get some feed back if it does or doesn't work for whoever downloads.
     
    Installing - I just use MO2 and install it like any other mod. When installed make sure the ESP is below the equitable tomes ESP OR THE MOD WILL NOT WORK. As in the picture below. 
     

     
    Requirements:  
    Femboy Race Reborn and its requirements (https://www.loverslab.com/files/file/5746-femboy-race-reborn-special-edition-new-devious-devices-patch/) Equippable Tomes mod (https://www.nexusmods.com/skyrimspecialedition/mods/157)  
     
    Credit- Bc4life for the femboy race mod and Robbie922004 for the Equippable tomes mod.

    154 downloads

    Updated

  25. BDOR Marod Star SSE

    This is the Marod Star outfit from Black Desert Online Remastered.
    For SSE, CBBE body. Handcrafted 2K diff/normal, SMP physics.
    There is also a short video showcasing the full outfit if you're interested.
    Additionally, check out my new patreon page where I host all my female character projects.
    www.patreon.com/Kirax02 Give a follow to not miss out on all the freebies ;D
    Also can someone be kind enough to send me a female preset that doesn't look like shrek? 
    Cheers.

    2089 downloads

    Submitted


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