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Regular Mods

These Skyrim: Special Edition mods are of a non-adult nature.

1187 files

  1. COtR celebrities for fun pack 1 definitive edition

    About This File
    U can follow me on my Patreon if you like what I do
    No obligation, it's just if you feel generous
    https://www.patreon.com/daxosscontent
    COTR celebrities for FUN pack 1 definitive edition
    
    description:
    4 presets based on celebs models: Angelina Jolie, Kate Beckinsale, Scarlett Johansson, Summer Glau.
    Not perfect but closest as possible.
    For Kate B. I made a Selene Version with vampire fang for your prefered Vampire
    Use proteus mod to get Serana Beckinsale
    https://www.nexusmods.com/skyrimspecialedition/mods/46620 
     
     
    requirement:
    RaceMenu
    COtR - HQ Characters creation addon for RM
    RaceCompatibility for Skyrim Special EditionRaceMenu
    The Eyes Of Beauty SSE
    COtR x The Eyes of Beauty - Updated Patch
    KS Hairdos - HDT SMP (Physics) not really required but i save the presets with one of them.
     
    Install with your mod manager or put the uncompressed files into data/skse/plugins/chargen/presets.
    In game, open Racemenu, choose "Norddz" race and load the preset (all the names of the presets end with "COR"
     
    Recommanded:
    Facelight Plus SE
    Expressive Facial Animation -Female Edition-
    Random Emotions SE (strongly recommanded < 3)
     
    Credits:
    m4mk203
    expired6978
    Xp32/Groovtama
    HydrogensaysHDT
    ousnius
    DenisWinter
    TMPhoenix

    8166 downloads

    Updated

  2. M'Ress

    Char preset!
    M'Ress was made by request from Robert McClelland by from Kitsune of Inari
    You'll need Cat race and Yiff age to make this work by Bad Dog.
    Load the Char by using the preset settings. Put this into your data folder.
    Please used Orc race for her!
    Please enjoy her!
     

    36 downloads

    Updated

  3. Auto unequip ammo

    Auto unequips ammo along your (cross)bow.
    No quirks, no hassle, no polling.
     
    An honest and straight-forward plugin.
    Does literally what it says and nothing more.
     
    No quiver scaling, no constantly polling, no lists, no sets, no nothing.
    Recognizes all ammo from all mods. No need to register them.

    1092 downloads

    Submitted

  4. ​Evagurin "Evy" Kamotsusen - Selachii Follower SE

    Evagurin Kamotsusen - Selachii Follower
    Yes, it's the meme boat that was stuck in Suez Canal that cost about $9.6bn in trade.
    And yes, it's based on a R34 version.
     
     

     
     
    Requirements
    - The Selachii - Shark Race 3.40+SE 
    - XPMSE SE
    - UUNP or other UNP-based body replacer (such as bhunp)
     

    Description
    A peculiar looking shark(?) gal has been stranded in Skyrim and could use a companion.
    Adds a Selachii-ish follower based on the Ever Given cargo ship with unique assets.
    She can be found in a very... unique, small camp straight west from Dawnstar shoreline, it's really hard to miss her.
    Prefers heavy armor and one handed axes or swords but is also proficient with bows. She also has increased carry weight for hopefully obvious reasons.
    Can be married, starts at level 7 and levels with player.
     
     
    Installation
    Install like any other mod, plugin placement shouldn't matter since it doesn't overwrite anything. I'm not aware of any mods that edit the worldspace where her camp is either.
     

    Other notes
    - No CBBE support. I don't use it and I don't like it but feel free to make a patch if you desire.
    - The pants in her outfit use slot 52 so make sure SL/whatever you are are using to undress her automatically (because I know you are) unequips that slot too.
    - Her outfit (and she as a whole) is meant for 7B Natural UUNP shape. She does use whatever your generic shape is since I don't like custom bodies and skeletons for followers in general.
    - She has 4 different color variations for her outfit. She has a chance of spawning with any of them but she also has a spare laundry in a container in her camp.
    - There are BodySlide files included for her outfit but it is strongly recommended to use the prebuilt meshes instead.
    - She starts as probably pretty OP companion at first because Bethesda's vanilla companions are balanced by unfocused and weird perk choices. She's focused on heavy armor and one handed so she'll shine with those, perks and all, and hopefully stays useful forever.
     
     
    Future plans
    - More outfit variations?
    - Maybe a "de-boat" patch that removes the Evergreen markings and boat... things on her head and makes her regular dark cyan/dark red selachii instead in the future.
    - Bugfixes if there is anything to fix.
     

    Credits
    - Blaze69 for instigating this in the first place, boat ear things, finishing up what I started, worldspace edits and her outfit/other assets.
    - Rest of the authors of The Selachii, this wouldn't have been possible without the race.
    - Lana Faux for the "Cargo" color scheme.
    - ShinglesCat for SC - KS Hairdos Retextured.
    - Loimu, for inspiring this whole thing with a R34 meme. (https://twitter.com/LoimuTheDeer/status/1375802608363917312)
    - "Wood Crate" (https://skfb.ly/6WNtJ) by Pedro Silva is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    - "Container" (https://skfb.ly/FZOL) by Willy Decarpentrie is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    - "Semi-Rigid Camo Backpack" (https://skfb.ly/6QTMF) by Baptiste Lonqueu is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    - ASlySpyDuo for creating the mod (all credits go to them)  LE link below
     

    1759 downloads

    Updated

  5. TRX - Flesh eater

    Description
     
    First of all this is a corpses remover, but not only this  In fact it just a toy with no attempts to create something unicue. I was tired from dozens of dead bodys around in my game so i thought- there must bee some way to use all this garbage. Thats all. But i dont like "things from nowhere" in my game and i made try to make this mod lore friendly.
    Flash eater adds to your game 3 new spells
     
    1. Flesh eater
        Just disintegrates corpses.
     
    2. Flesh eater Crystal
        Disintegrates corpses and gives to you different empty soul gems
     
    3. Flesh eater Alchemy
       Disintegrates corpses, gives to you different empty soul gems and one of two new ingredients (with possibility of 30%)
     
     
    How it looks
     

    11.m4v  
    New ingredients can be used with alchemy table, but if you look at the CoockPot you can finde something more interesting
     
    Where to start?
     
    Try to search in Anise's Cabin (in basemet)
     
    Or use AddItemMenu...
     
    Install
     
    As usual
     
    Possible conflicts
     
    If you have mods with changes at Anise Cabin basement.
     
    Skyrim LE compability?
     
    I dont have LE installed but you can just resave esp file and convert nifs for LE version.

    493 downloads

    Updated

  6. SSEB - Modified DynDOLOD.ini for 3D trees

    This file is for DynDOLOD 2 only!
     
    As we use 3D trees for Skyrim SE we have to modify DynDOLOD to get the desired effect. 
     
    This here is my modified ini so you don't have to tinker with it yourself. Just drop it into '…/DynDOLOD/Edit Scripts/DynDOLOD'.

    2742 downloads

    Updated

  7. Lady Dimitrescu for COtR

    
    Lady Dimitrescu for COtR
      You can use "COtR" mod and "High Poly Head" together because COtR uses a custom race and therefore does not affect vanilla races like High poly.   Requirement:
    COtR - HQ Characters creation addon for RM
    RaceCompatibility for Skyrim Special Edition
    RaceMenu
    KS Hairdos - HDT SMP (Physics)
    Install with your mod manager or put the uncompressed files into data/skse/plugins/chargen/presets.
    In game, open Racemenu, choose "Norddz" race and load the preset (the name of the preset end with "COR")
    edit:  You can choose an another race like imperialdz or bretondz if you want, it also works!



    Install with your mod manager or put the uncompressed files into data/skse/plugins/chargen/presets.
    In game, open Racemenu, choose "Norddz" race and load the preset (the name of the preset end with "COR")
    edit:  You can choose an another race like imperialdz or bretondz if you want, it also works!   Absolutly recommanded (nonsense without it)
    Lady Alcina Dimitrescu Dress WIP (Resident Evil) - Jinxxed Outfits   Recommanded
    Facelight Plus SE
    Expressive Facial Animation -Female Edition-
    Conditional Expressions - Subtle Face Animations
    Mfg Fix

    YOU WANT HER AS FOLLOWERS OR APPLY THE PRESET ON ANY UNIQUE NPC? JUST
    DOWNLOAD THE  MOD "PROJECT PROTEUS" BY PHENDERIX HERE: 
    https://www.nexusmods.com/skyrimspecialedition/mods/46620 
      SPeCiaL CReDiT
    Jinxxed0 for make the armor   CReDiT
    m4mk203
    expired6978
    Xp32/Groovtama
    HydrogensaysHDT
    ousnius
    DenisWinter
    TMPhoenix
     LogRaam
    docteure
    PixelsSquared
    Xingda666
    cornflakes1023
    and more

    1244 downloads

    Submitted

  8. Easy Containers

    Batch move unwanted items to any container.
     
    Usage
    First you need to "mark" some items so this mod knows you want to get rid of them.
    Put your unwanted items inside any container. Make sure the game crosshair is over that container (the "Activate" message must be there). Use "mark item" hotkey to remember those items. If you get the message pop-up, your items will now be remembered. Those items are marked forever.
    If you want to add more to the Marked List, just put new items inside some container and mark them using the same steps above.
     
    Whenever you have Marked items in inventory, all of them will be moved to any container under the crosshair.
    Put the crosshair over some container. Press the "transfer" hotkey. All Marked items will be transferred to that container.
    Configuration
    The plugin can be configured in Data\Platform\Plugins\easy-containers-settings.txt.
     
    Settings:
    loggingLevel: How much spam do you want in your Skyrim console?

    Possible values:
    - "none": No spam.
    - "error": Just errors and stuff like that.
    - "info": Detailed info so players can know if things are going as expected, but not enough for actual debugging.
    - "verbose": Info meant for developers. Use it for reporting errors or unexpected behavior.

    You must use that word casing (double quotes included) as is, otherwise you'll get "verbose" level, no matter what.
      hkMark1: Hotkey for marking items inside a chest (default num1). hkTransfer1: Hotkey for transferring marked items (default num2).  
    See DXScanCodes for all possible hotkey values.
     
    Hard requirements
    You'll need these mods to make it work.
    Skyrim Platform JContainers  
    Github
    Do yourself and the rest of us a favor and start using Skyrim Platform to make your mods instead of Papyrus.
    The source code for this plugin is here.
     
    I'm no Skyrim Platform developer, by the way. Just a regular guy that fell in love with it.

    81 downloads

    Updated

  9. Maelstrom - Norse Dungeon Quest Mod SE

    A strange island has risen from the depths of the sea, an expedition to uncover its mystery is already on its way. You are just a little too late to the party, and following the expedition's footsteps you uncover a tale of treachery, madness and forgotten secrets before you self are drawn into the Maelstrom...
     
    Maelstrom is a dungeon quest mod inspired by Norse mythology and spans a large dungeon complex and other locations filled with puzzles, enemies, secret areas and more!
     
    How to start the quest:
     
    Talk to the innkeeper of the Winking Skeever in Solitude, and ask if he knows about some work for you. Alternatively you can find a new location along the coastline which also leads to starting the quest.
     
    What awaits you:
     
    A multipart dungeon questline with three possible outcomes Lots of old-school RPG style puzzles New enemy variants, equipment, lore and flavour texts and a lot more A fully voice acted NPC and potential follower (voiced by Simone Mountain) A secondary vanilla voice follower with some custom dialogue New dialogue created by editing vanilla voice assets
    Requirements:

    Latest version of Skyrim Special Edition
     
    Video Reviews:
     
     
     
    Playthrough by Zero Period Productions (contains spoilers, but useful for hints):
     
     
    Changelog for v1.03:
     
    Added a third way to complete the quest Rán can now ride her own horse as a follower (you can disable it via dialogue option) Fix for a rare CTD when fighting drowned enemies Minor clarifications, fixes and enemy tweaks Hopefully a fix for a CTD when fighting Drowned Dead in Skyrim VR (can't test it, so you have to try for yourself  
    Installation:
     
    Use your favourite mod manager that can handle a FOMOD installer, simple as that. Manual installation is also possible by dropping the .esp and .bsa files from the archive into Skyrim's Data folder.
     
    Uninstallation:

    Uninstalling a mod midgame is never really a good idea, but if you have no other choice:
     
    Dismiss any followers you might get from this mod and go to a location which is definitely not part of this mod (e.g. Riverwood) Wait for 24 ingame hours Save game and uninstall the mod with your mod manager or delete the files you've installed manually from the Data folder.
      Compatibility:
     
    Both followers have their own follower system and they will follow you regardless of any other followers you might have. They won't conflict with any mods regarding followers, but they also will be ignored by them and their respective special features. It's not recommended to use any force recruit / manage features from other mods on them as this certainly will mess up things.
     
    The vanilla voice follower will switch to Skyrim's vanilla follower AFTER the questline is completed, then she can be managed by any mod you like.
     
    Install Options:
     
    A few of the NPCs are nude by default. If you don't like this, the FOMOD installer gives you the option to give the respective NPCs a basic set of underwear.
     
    Translations:
     
    Russian Translation by Frank404  
    Conflict Potential:
     
    This mod makes no changes to any vanilla records except adding two new locations to the worldmap by editing the cells 00000D74, 00003DBE and 0000B478. Only new objects are placed, existing objects are left untouched.
     
    Credits
     
    - Voice Acting -
    Simone Mountain as Rán
    All other NPC voice were created by editing vanilla voice assets

    - Mods, Assets & Resources -
    Feminine Argonian Textures by MONSTERaider
    Modder's Resource Pack by Oaristys and Tony67
    zzjay's wardrobe by zzjay
    KS Hairdos Renewal by Kalilies Stealthic Khaos and Shocky
    Lind's Human Eyes by Lind001 - LindsWorkshop
    Maevan2's Eye Brows by Maevan2
    Caliente's Beautiful Bodies Edition -CBBE- by Ousnius and Caliente
    DIMONIZED UNP Female Body by dimon99
    Demoniac High Quality Glossy Female Body Texture by Regenbot03 / Demoniac FMS uses assets from Mature skin texture and body for UNP(B) 7BASE CBBE Vanilla by Maevan2
    Leyenda Skin by HeroedeLeyenda
    Freckle Mania 2 by tetrodoxin
    The Amazing World of Bikini Armor by NiseTanaka
    Ice Titans - Mihail Monsters and Animals (mihail immersive add-ons- giant- witcher) by MihailMods
    Duelist - A New Sword and Yggdrasil Viking Sword by Billyro
    Amulets of Skyrim and Vanilla Followers AI by uni_SL
    Evil Laughing Woman Sound - Woman Laugh Sound Effect | Ver.2 by Distorted Room
    A Siren's Lure Song by Reaper Cat
    Music: Ásgarðr by Adrian von Ziegler
     
    - Tools -
    GIMP, NifSkope, Audacity
    Lazy Voice Finder by BowmoreLover
    Unfuzer CPP Edition by greentea101
    RaceMenu by Expired
    BodySlide and Outfit Studio by Ousnius and Caliente
    TES5Edit by ElminsterAU
    NifMerge by Turulo
    MultiXWM by Vikichan
    SSE NIF Optimizer by Ousnius
    Skyrim & Creation Kit by Bethesda
     
    Special Thanks
    Simone Mountain, for bringing life to my creation
    Porterhause, my trusty chronicler
     
    Have fun!
     

    606960 downloads

    Updated

  10. Taratha Commander Outfit SMP 3BA

    This is the Epona outfit from the game V - Vi - Violent beach volley ball 2: eletric boobgaloo.
     
    Click here for a video showcasing the outfit and physics.

     
    The 'lower' part of this outfit has physics, but it can clip with the cloak because collision between HDT-Cloth is very tricky and hard to nail down.

    So if that is a big issue for you, I also made a 'lower short' version which cuts the HDT cloth so it will no longer clip.

    Get the outfit in game with Additemmenu.
     
    More stuff on patreon. Check it out.

     

    4025 downloads

    Updated

  11. Maelstrom RU

    Русский перевод мода Maelstrom
     
    Вам не обходим оригинальный мод!

    587 downloads

    Updated

  12. SSEB - Fixed ESP for DynDOLOD 3

    Introduction
    When you run DynDOLOD 3 it also checks for errors within the installed mods. So far i found two mods in my guide containing errors which i was able to fix.
     
     
    Mods
    Away - Come Away
    A great quest and armor mod.
     
    Shrine to Kyne
    Just a small shrine for you to discover.
     
     
    How to use
    Simply install the fix like any other mod.

    4884 downloads

    Submitted

  13. CBBE Seamless textures for Wet Function Redux

    Got rid of seams in Wet Function's women textures as best as I could.
    Neck and hands specular seams are WAY less noticeable. 
     
    Incompatible with Skyrim LE due to BC7 compression, but I suppose you can downgrade them to whatever format it uses.
     
    Update
    @alex77r4 converted them to LE and graciously shared them with us.
     
    They should totally work, but please tell us in the comments if they mysteriously don't.

    5464 downloads

    Updated

  14. Flower Sekiro Outfit

    Flower Sekiro

    171 downloads

    Submitted

  15. Sekiro Fire Outfit

    Download and install as any other armor mod

    288 downloads

    Updated

  16. Akama Sekiro Outfit.rar

    Akama Sekiro Outfit.rar removed from nexus 
    enb2021_9_23_01_43_29.bmp

    476 downloads

    Updated

  17. Rev's Clockwork - Lost Valley Patch

    DO NOT UPLOAD THIS MOD TO NEXUS MODS IN ANY WAY, SHAPE, OR FORM!!!
     
    This mod patches Clockwork Castle and The Lost Valley. Almost all of the work affects the Lost Valley side of things. I made an attempt to make it look as if it were a part of that mod natively.
     
    However, I did take a bit of creative license here. Added is an optional fight for a nice little booster stash. Be aware though, the enemy is level 50!
     
    Requirements;
     
    Clockwork Castle
     
    The Lost Valley
     
    Anything the above require
     
    Load Order;
     
    Clockwork.esp
     
    LostValley.esp
     
    Rev's... Patch.esp
     
    Details;
     
    V1.0
     
    I did lot of clean up of floating trees and rock piles, down the hill from the Velothi Mountain Tunnel entrance.
     
    Custom NavMeshed the added path
     
    Converted into ESL format
     
    Cleaned with SSEEdit (including unused masters. They WILL re-appear if the mod is opened in the CK)
     
    Bash Tagged
     
    No vanilla records changed
     
    Fully tested
     
    Quality assured
     
    Note;
     
    There is an inherent deleted NavMesh acquired from The Lost Valley mod. All attempts to resolve this using my patch caused CTD's in the area my mod patches. However, no issues arose in game, so it is left as is.
     
    Still in development;
     
    Making the optional enemy 'behave' the way I'd like it too.
     
    Feedback;
     
    I can be found at loverslab.com tag ReverendFelix, or message me on The Nexus Mod forums also with ReverendFelix.
     
    Permissions;
     
    Open permissions per the usual credit/notify me, no charging money, and blah blah blah.
     
    Special Thanks to BellCubeDev;
    For the ESL conversion knowledge and other invaluable support regarding this mod and Clockwork mods in general.

    133 downloads

    Updated

  18. Delete Orphan Save Files

    Actually deletes all files with no associated save file.
    Free many hundreds of MB by just double-clicking a file.
     
    Usage
    This is a quite simple program I made for myself and doesn't require any kind of configuration or sorcery.
     
    Just put it in the folder where all your saves are located and double click to run it. Do that each time you want to delete junk files that are not longer needed but still manage to be creeping around there.
    It will tell you which files it deleted and how much disk space it freed.
     
    Files are outright deleted, not sent to the trash bin.
    It's not like you are ever using them again, but beware about this fact.
     
    I'm aware this is something SSE Engine Fixes is supposed to do, but has never seemed to work for me (yeah, I actually activated that option in the *.toml file).
     
    Does this work for LE?
    Most likely.
    I suppose orphaned files have the same extensions as the SE ones.

    680 downloads

    Updated

  19. Nether's Follower Framework

    NETHER'S FOLLOWER FRAMEWORK

    Looking for a multi-follower framework that is easy on game resources and gives you the choice between animal or humanoid companions, with as little as one or as many as 10 at a time? How about a system that also provides a wealth of interesting features, both immersive and quality-of-life, to allow you to tailor the framework to your own style of gameplay?

    Look no further,  Nether's Follower Framework is that and more!

    This mod has 4 goals in mind:
    - Be compatible with as many other mods out there as possible, so that you can use it alongside your favorites.
    - Provide companion features that are familiar and useful but also engaging and interesting.
    - Make preferences optional and undoable, so that companions (and your game) don't get broken along the way.
    - Offer interesting options but also keep it resource-friendly and script-engine light.

    This framework is intended to be used with followers that use the default follower system. In other words, hook into the standard Dialogue Follower quest (most companions on the Nexus). However, there is also an optional feature that allows you to Import custom followers so that they can also make use of many aspects of this mod (no guarantees, of course, but has been tested with many unique followers out there).

    This mod does require SKSE and SkyUI, but those components allow me to deliver streamlined and engaging options to you, that wouldn't be possible without.

    NOTE: This mod makes use of scripts and scripting. Every attempt is made to deliver scripted features in an efficient way and to have them work as problem-free as possible. The presence of scripts isn't inherently bad (the game uses many, many scripts - even opening an inventory requires a very small script to accomplish). Badly written scripts are bad and I attempt to catch every issue that I can detect (via logs or results I observe in-game). This is, and will always be, an ongoing process.

    NFF is crafted by a follower fanatic with many years of gaming and programming experience who loves putting together a rotating group of adventurers together to accompany his dragonborn on adventures in Skyrim. For the Nerds! (ahem...) Nords!
     
    UNIVERSAL INSTALLER (UNI)
    Installer is the same for both editions of Skyrim (SSE and LE) and is a FOMOD (install with Vortex, MO2, NMM or similar)

    ** Disclaimer **
     
    Optional File - SSE Only
    - There is a test file NFF_HomeBase_98_SSE.zip that is an ESL flagged esp that lower's NFF"s Home Bases Quest to 98 priority. This is for compatibility quick-fix for Follower Goes On a Trip.

    How to Solve Some Issues:
    - Sort your Mods with Loot.
    - Put nwsFollowerFramework.esp at the end of your load order, even if Loot puts it somewhere else and no, I don't care where it puts it. Heck, even make a rule in Loot to put it at the end.
    - Make sure that NO OTHER MOD is changing any of the core pex scripts in the game, except for SKSE. These are the core scripts (at the top): https://www.creationkit.com/index.php?title=Category:Script_Objects . Long story short: Reinstall SKSE and see if that fixes any issues.
    - If you are having follower recruit/dismiss issues with regular followers, go to the System tab and on the right side, last entry "Restart Main Quests", put a check in it. All current followers will be dismissed and the DialogueFollower quest will be restarted.

    Combat Gameplay Overhaul:
    - Initially there were reports of issues between NFF and CGO but I was unable to test since Nemesis would not install for me at the time. I have it installed now, along with CGO. I was skeptical that NFF was a cause of issues since NFF does not provide any animations or changes to animations. From my brief observations:
    - In the MCM, under CGO, uncheck NPCs Change Grip. This will correct a bug where NPCs will no longer re-equip 2-handed weapons. It affects ALL npcs, so this is not an NFF follower based bug and therefore I have no "fix". If you have any other issues, I would recommend to uncheck NPC's Dodge. Unsure if this causes any issues but the smart thing to do when narrowing issues would be to eliminate settings that could affect followers.

    Core Features
    - Up to 10 Followers (flexible, can be humanoids or animals).
    - No starter bow or arrows.
    - Support for Serana (doesn't override Dawnguard scripted features, such as sandboxing).
    - Support for Sofia (short time after intro dialogue has completed).
    - Plenty of options, below, all at your choice, set with a robust MCM menu. If you don't like something, it's very likely you can turn it off.
    - Verbose description of MCM settings via mouse-over text.
    - Optional (vanilla + DLC) scripts replacement if you have a problem getting the framework to "stick". Option as well for RDO.
    - 3DNPC is supported natively, like vanilla followers. Make sure the option in the FOMOD is checked.

    Sandboxing
    -- Allow Followers to Sandbox when you are doing passive tasks.
    - Set Followers to only Sandbox In-Town.
    - Auto-Sandbox in Town Interiors, Your Homes or Locations you determine.
    - Toggle off for any specific Follower.
    - Allow Followers (and other NPCs) to Sandbox multi-level interiors.
    - Followers can be individually set up to craft and/or interact when sandboxing. "Craft" in this sense is not a sim, but it does give them something actual to do while hanging around with some minor conveniences/buffs. Interaction is currently limited to ordering drinks at the taverns.

    Mount/Riding Support
    -- Allow Followers to use spawned horses provided by this mod.
    - Allow Horses to disappear when not being ridden or have them stay around.
    - Select breed and effects of their horse, select breed globally.
    - Provide Riding Package support only if another mod provides a horse system but no packages.
    - Toggle off for any specific Follower.

    Combat
    -- Set combat and non-combat distance of Followers.*
    - Place Followers in a Healer or Tank Role.
    - Choose from 10 different combat styles for Followers.
    - Reduce Infighting between Followers.
    - Optionally Disable bleedout recovery keeping them down during a fight.
    - Revive fallen followers with health potions.

    Movement
    - Catch Up teleport (and On-Demand Ability for player)
    - Can Control distance and polling time.
    - Enable a +25% Movement Boost for faster following.
    - Reduce interpolation between walk/run state changes (faster reaction).

    Actions
    - Create/Manage up to 20 "Home Bases" for your followers, where they will go when you dismiss them. Can set up work and relax locations, optionally. You can rename Bases and all locations, move followers to/from bases and visit your bases at any time (up to a max of 100 followers across 10 bases).
    - Regard System for Followers - relationship system that is more of their respect for you as an adventuring partner. Awards some abilities and benefits.
    - Improve Follower Stealth AI when out of combat. They will not initiate combat, chatter and they move in close.
    - Extinguish Torches when you and Followers are stealthing.
    - Cause Follower Torches to Expire when being used.
    - Stop Idle Chatter on all or selected followers (or only allow it while sandboxing)
    - Prevent Followers from drawing weapons when you do.
    - Followers will not set off basic traps (equivalent of LightFoot perk). Optional via installer.
    - Followers get out of the way when you get very close to them.
    - Followers can Auto-Recharge weapons they use or use filled soul gems (not player filled).
    - Learn skills from your followers when fighting with them in combat (Affinity system).
    - Teach Followers spells by trading spell books to them and/or directly teaching the spells you know. Works with spell mods!
    - Set any Follower to Essential (or reverse it). While in the Framework, all Followers are Protected.
    - Change the Behavior of Followers (morality, crime, etc).
    - Set the Damage Multiplier of followers, affecting their attack damage.

    Outfits & Gear
    - Create Outfit Sets for up to 200 individual, unique followers.
    - A set can include Standard, Town and/or Home outfits.
    - Safe, additional storage for any follower with an outfit through NFF to hold wearables (but you can put anything you want in it). Helps to prevent a bug where worn items could be overwritten when setting an oufit.
    - Copy their default outfit into your inventory (for custom armor, mainly).
    - Set a Follower to only equip headwear, shield, quiver and/or weapons while in combat.

    Control
    - Issue Commands to all Followers or individual ones at a distance.
    - Commands for All Followers: Wait/Follow, Toggle Sandbox, Combat/Follow Distance, Summon and Dismiss.
    - Commands for Single Followers (when facing follower and in your sights): Wait/Follow, Trade, Favor, Set Adventuring Gear and Dismiss.
    - Variety of hotkey customizable commands.

    Info
    - Much like a character sheet, you can view Stats, Skills, Perks and Abilities of your followers.
    - Convenient History feature allows you to see where your past followers are and either move to them or move them to you (up to 100 former followers, you can change history size in MCM).

    Expendables
    - Enlist the help of non-essential (inconsequential) NPCs by bribing them to join you, adding them to the framework.
    - Offer them varying amounts of gold, with more gold equaling a greater chance they will join you.
    - Repeatedly hiring the same NPC will eventually make them join you free of charge.
    - Experimental feature but works on most non-essentials, even those provided by other mods. Use with caution. They will retain vanilla dialogues, so be wary of some options while they are with you.
    - You can bring them to your level and allow them to go up in level as you do by using the optional batch file (install MANUALLY to your main Skyrim directory). Open the console, make sure they are selected and type: bat nfflevel

    Extras
    - Divorce your wife or husband and marry someone else (follower or not!).
    - Apply a Weekly Follower Cost to Followers (as a gold sink).
    - Share the Wealth with Followers when you find big hauls of gold (gold sink).
    - Call Player Horse ability with hotkey support.
    - Track the whereabouts of Follower via a quest.

    * Custom Followers are usually completely outside of the Framework but can be Imported to use any feature not shown with "*" above. Importing allows them to "borrow" a Follower Slot, so they count towards the max limit. Custom Follower here specifically means any Follower with their own follower framework outside of the vanilla system (Serana, Sofia, Recorder, Arissa, and so on). This includes Custom Pets that have their own follower framework outside of the vanilla system. Not all imported followers are compatible.

    -- Pets (Animal Companions) under this Framework use most of the features that Followers do. However, all races in the game are governed by behavior files meaning that pets will do what they want to do at times. Example: Dogs will sit when the player stops whether you have them set to sandbox or not.

    Do Not Import These Followers (incompatible):
    - Inigo
    - Shingchen Holysee Knight Followers
    - Recorder (reported issues)
    - Lucien (reported issues)
    - Anna's NPCs (not recommended)
    - Any follower that says "do not manage with a follower manager", "do not manage with AFT" or similar.

    If you wish to try an imported follower anyways, make sure Use Default Follow is checked so that they will use their own packages, not NFF's (there is an update for this coming in 2.5.1, right now leave them out of the framework if they are wandering off or not using their own features). Do not change their combat style or class. Do not at all change their Traits (Aggression, Morality, etc). If they have issue with NFF's sandbox or stealth ai, turn it off for that follower. If they have issues with crafting (requires sandbox), turn it off for that follower. Trying to offer means to make it more compatible with tricky followers but you have to use your common sense here. There are a lot of these kinds of followers that I don't use and I'm not going to spend 6 hours with in game to know how they all work, because I'm playing the game the way I want to play it, like you are.

    REQUIREMENTS
    - SKSE64 or SKSE (for LE)
    - SkyUI
    - Dawnguard - Must be installed and enabled.

    OPTIONAL (but recommended)
    - Fuz Ro D-oh - recommended for unvoiced text
    - PapyrusUtil SE -required for saving/loading profile or individual follower settings.
    - ConsoleUtilSSE - used for some features that can't be done with scripting: set level, heal animations, set class
    - Unofficial Skyrim Legendary or Special Edition Patch - this mod tries to line up with these fixes

    RECOMMENDED
    Don't like some aspects of this mod? Here are some alternatives.

    Horses/Mounts (Special Edition)
    Convenient Horses
    Immersive Horses
    Horses/Mounts (Legendary Edition)
    Convenient Horses
    Immersive Horses

    INSTALLATION

    SCRIPT LOAD

    COMPATIBILITY
     
     

    125884 downloads

    Updated

  20. Kats smelt everything 2.0

    This is the Lovers lab version of my Kats Smelt everything mod, It's a simple mod that should not conflict with anything that does not edit smeltable items.
     
    Almost all generic none pre-enchanted armor, weapons, arrows, clutter, and Dwarven items can be melted down into ingots of the matching material, IE iron sword = iron ingot, etc. Equipped gear can't be smelted down unless they're a weapon in your left hand (engine limitation?). Items do not show up in the smelters' window unless you have the item in question (this includes the vanilla smelt-able Dwarven items) IE you will not see hundreds of new recipes only the ones you can make at the time.
     
    This version of the mod also includes bulk ore smelting, simply put you can smelt 2/3/4/5/6/7/8/9 or 10 ingots at once as long as you have the ore needed. So you can smelt 100 ingots in 20 clicks instead of 200!
     
    NOTE: Items you enchanted CAN be smelted down. This is because the items you enchant don't have a new item id and the game sees them as normal unenchanted items I have no idea how to fix this .
     
    Smelting return chart Below
     
     

    294 downloads

    Submitted

  21. BDOR Rosa Cassius SSE 3BA

    Click the banner for more good stuff UwU

    This is the armot set original ported by Dint999 in his darkknight pack.
    I converted it to SSE, remade the physics in SMP,
    and did some texture/shader retouch.
    You can preview the outfit in a short video here.

    Get in game with Additem Menu.


    9795 downloads

    Updated

  22. Fox46 Armor CBBE - 3BBB - Light Armor Variant

    Hello modding family! Today I am uploading my personal copy of the Fox 46 armor (original by nokou) which was converted to SE and CBBE 3BBB by duduomito here: https://www.nexusmods.com/skyrimspecialedition/mods/34483 . 
     
    While nokou and duduomito did all the great work of creating and converting this mod to SE, I found that the conversion had the outfits classified as Heavy Armor and as such, it included the heaving clunking sounds while moving around in it. Since I use this outfit for my Hammerfell assassin character, I found it to be immersion breaking. Essentially, I reclassified the armor as light and applied the appropriate sounds so as to maintain a beautiful but stealthy feel. 
     
    Also, this mod goes great with the Lady Masks conversion that I uploaded earlier this year! 
     
    Happy Modding!

    3186 downloads

    Updated

  23. doa marie rose bhunp body SE

    hello ppl its my again this time i bring to you this marie rose i found on my searching of mods around the world,this is a china version se  translate to english.
     
    this is marie rose custom dialogue. body bhunp enjoy.
     
    location; riverwood
     
     
     
    any donation  to keep my work is welcome
    https://ko-fi.com/xays1
     
    if wanna be my sponsor you get early and vip acces to unique mods i show my sponsors
    https://www.patreon.com/XAYS

    1721 downloads

    Submitted

  24. Incaendo's Overlays

    Incaendo's Overlays

     
    This mod adds 30 new RaceMenu overlays that look like tattoos. Texture size available in 4k or 2k.
     
    The .esp file is flagged as esl to save a plugin slot.
     
    Do you use the mod? I would love to see screenshots, feel free to share them here or send me a private message!


    Requirements:
    SKSE
    RaceMenu
    HD Tintmaps config: see instructions in the RaceMenu description or download in the miscellaneous files of Community Overlays.


    2121 downloads

    Submitted

  25. Mortarball The First Basketball Game For Skyrim Physics

    MORTARBALL IN POOR WORDS

    A small first-person-view videogame that has nothing to do with warriors, mages, nordic explorations, ancient Eras and fantasy adventures.Since it uses a little number of Skyrim resources, it will need to be booted via SkyrimLauncher. From the Skyrim main menu, people will be
    able to access to the Mortarball main menu (just open the console and write coc LaunchGame).
    Mortarball will challenge your intuition, spatial intelligence, precision, quickness and - as a rookie - your patience.

    Note : before installing and launching Mortarball, disable the 4 autosave features from the Skyrim settings submenu. Otherwise, you might overwrite your last Skyrim (auto)savegame...especially if "save on travel" is enabled!!!
     
    PRE RELEASE FOOTAGE - HARD DIFFICULTY
     
    For more videos, please visit the Mortarball Youtube channel --> MORTARBALL YOUTUBE CHANNEL - CLICK ME
     

     

     

     

     

    21 downloads

    Submitted


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