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Mark of Arkay - Death Alternative 3.59


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About This File

 

Mark of Arkay - Death Alternative

 

When you lose all or a chosen percent of your health, a Menu will appear and asks you which one of these items you want to trade to restore your health. If you don't have enough items or choose nothing from the menu, depending on the settings, you either die, respawn or the game will exit to the main menu.

 

  •     Arkay mark: a dark stone which can be found in the loot.
  •     Filled grand soul gem
  •     Filled black soul gem
  •     Dragon soul
  •     Gold

 

Update from versions older than 3.37 requires a New Game.

Only v1.6.1170 of the game is supported.

OStim Standalone must be updated If using version 7.3.3

 

You can disable or change the required amount for each item in the MCM menu, or set it to zero for cheating. If you don't want to see the menu, you can disable it and trade items automatically, based on their priority. When the menu is disabled, items with higher priority will be removed first. If two or more items have the same priority, one of them will be picked randomly. You can change their priority and other settings from the MCM menu.

You can revive yourself without trading by using one of these Items:

 

  •     Scroll of revival: If you cast it, you will be revived automatically for one minute.
  •     Scroll of sacrifice: If you cast it on an NPC that satisfies its conditions, that NPC will die instead of you for 30 secs.
  •     Healing Potion: When your health drops to zero, You have 6 seconds to open your inventory and revive yourself with healing potions.


Spell versions of the scroll of revival and sacrifice are in a chest at Falkreath's hall of the dead. They can be used by the player once per day.

You can decide to lose some or all of your items before respawning. If you enable this option, you can take back your items by activating your soul mark (Grand soul gem or Player character's dead body) or you can revive yourself by sacrificing someone with the sacrifice spell. Instead of activating the soul mark, there is an option to send your items to a boss chest or retrieve your items by killing a nearby enemy or a spawned one.

You can also toggle losing your items permanently whenever you respawn before finding them.
 
If you don't trade, other than losing items from your inventory, these outcomes could happen before respawning:

 

  •     Disease: you'll be infected by a random vanilla disease that gets worse with each respawn.
  •     Skill: you lose some of your skills or experience (Probably not compatible with mods like “Skyrim Skill Uncapper”).
  •     Silence: you can't talk to NPCs or shout.
  •     Ghost: You'll become a ghost and NPCs will attack you on sight.
  •     Arkay's curse:  50% worse prices, 50% harder persuasion & intimidation, 25 points lower Health, Stamina and Magicka.
  •     Slavery: You'll be sold into slavery (Requires the Simple Slavery ++ mod).
  •     Dreamworld: If SD+ is installed, after visiting it, you could be sent to the dreamworld.
  •     Rape: Requires either SexLabOStim Standalone or Flower Girls to be installed.
  •     Prison: When you have a bounty and a guard is nearby.

 

 Respawn points can be set to one of these locations:

 

  •     Inn
  •     Hall of the dead
  •     Last place player slept
  •     The throat of the World
  •     A custom place chosen by mark spell.
  •     Checkpoint: which is a close location that you visited.
  •     Nearby: Similar to checkpoints, but it could send you to a map marker in the current hold.

 

Mark and recall spells could also be used for travel, either free or in exchange for arkay marks.

 

On the debug page if Information is enabled, currently lost items can be viewed by clicking on their numbers on the right side (Requires UIExtensions).   

 

Some MCM settings can be locked from the debug page. You can set a maximum number of respawns,

After reaching that number of respawns, if you don't have any items for revival, you'll die.

Also, you can make it a permanent death (Requires PapyrusUtil) and prevent yourself from loading saves from that character after using all allowed respawns. 

 

MCM settings can be saved\loaded with FISSES.

 

 

Hard Requirements

 

Soft Requirements

        

 

Compatibility

         

This mod should be compatible with almost anything, except mods that do the same thing or remove the essential flag from the player.

 

List of known conflicting mods:

 

  • Death Alternative – Your Money or Your Life
  • SexLab Defeat: If Bleedout is enabled.
  • SkyTweak: If Bleedout is enabled on the Scripts page.
  • VioLens - A Killmove Mod: Either place this mod lower than Violens in your load order or enable 'Player KillMove immunity' in its MCM Menu.
  • Survival Mod:  You can't revive/respawn after freezing to death, but it can be disabled by installing Conner's Survival Mode and disabling “Death From Cold” from the MCM menu.

 

If you use ENB and don't see the fade-to-black effect before respawn, check this link:

https://www.reddit.com/r/skyrimmods/comments/dyfkhi/got_fade_to_black_working_in_rudy_enb/

 

 

Installation

 

Copy files to Skyrim data directory. Start the game and change the setting from the mcm menu.

If you have other mods that change the level list, create a Bashed Patch with Wrye Bash or a Smashed Patch with Mator Smash.

 

 

Uninstallation

 

make sure you are not in Falkreath's hall of the dead. Stop the mod, remove its files (if you don't stop it, your character remains essential), rebuild your Bashed Patch, and then use a Save cleaner like this to remove its scripts from your save file.

 

 

Credits

 

SKSE Team
Creators of SkyUI
Saerileth for Arkay mark model and texture

 

 

Permissions

 

This mod is intended for personal use only and must not be sold or distributed for profit. Additionally, it should not be uploaded to any other website without the explicit permission of the mod creator.

 

 

Links

 

Video (Old)

GitHub Page

moaUtil Source

 

Images

 

867098346_SkyrimSE2022-07-2800-45-56.png.0aa8b606a1b6061f0c61e3256b892ca6.pngScreenShot88.png.6fc22d2b930886414356c1b19f6666d1.pngScreenShot82.png.29d4c279c25fca56f390150093bfa497.pngScreenShot96.png.e1a9e6cab276540eb6020d1847d4d5a6.png312262524_SkyrimSE2022-07-2800-58-46.png.f7303fe49c1fca7e8d724fa5b158cd9e.png1778004799_SkyrimSE2022-07-2800-58-20.png.fa345aa521791879c905efdfb2f4dbee.png

 

 

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SkyrimSE 2022-08-06 19-20-56.png

Edited by mort65


What's New in Version 3.59

Released

  • Replaced Pyramid Util optional requirement with Scrab's Papyrus Extender.
  • Added 2 patches that use SkyPatcher for editing game records. (The version that patch containers requires setting iAllowLeveledListsAddedToContainers to 1 in skypatcher.ini)

Older versions:

Spoiler

3.58

  • IsInScene and GetCurrentScene functions could be used on player by other mods to check if the mod is busy.

3.57

  • Added Mod Events to start surrendering. (moa_Surrender)
  • Other than the bleedoutHandlerState globalvar, player status could be checked by keyword on the player if Po3 installed (zzzmoa_actorbusy_kwd) or modevents.(moa-Busy,moa-Free)

3.56

  • Added compatibility patches for DHLP and DHLP Redux.

3.55

  • Rewrote slow parts of item script as a SKSE plugin to increase performance.
  • You can exclude enchanted items and set a minimum weight for items that could be removed after defeat.

3.53

  • Added option for losing skill forever (Requires Po3 Papyrus Extender).
  • Added toggles for PC/NPC Idle animations during rape.

3.52

  • Fixed a bug where the respawn wouldn't finish if Sexlab scene doesn't end properly.
  • Actors in hostile factions like bandits are now considered immoral without checking their morality actor value.

3.51

  • Updated the compatibility checks.
  • If Pyramid Util is installed, it will now be used for pacifying actors.

3.50

  • Added option to surrender with hotkey.
  • Bug fix and tweaks for respawn scripts.

3.48

  • The respawn naked option has been modified to exclude items that should not be unequipped, such as DD items and quest items.

3.47

  • Fixed a bug where equipped items would be removed when they shouldn't.

3.46

  • Updated OStim Standalone Integration.
  • Compressed files as .zip instead of .7z because windows defender is stupid and think 7z files are virus.

3.45

  • Added an option to exclude items in inventory from removal.
  • Updated the scripts to recognize the AE version of FISSES.


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