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SexLab Light SE
By vinfamy
Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.).
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Conversion of SexLab Framework to Skyrim Special Edition without relying on SKSE64 and PapyrusUtil. More Nasty Critters + many popular SLAL animation packs already included.
Features:
SexLab Framework API was kept as intact as much as the lack of SKSE64 and PapyrusUtil allows, meaning most Oldrim SexLab mods either work right away or can be converted fairly easily 803 animations (467 human, 336 creature) all packaged as its default animations, including the original SexLab animations, multiple SLAL packs and More Nasty Critters (At Tween's request for including his M2M animations, please read his legal terms of use included in the archive) Small MCM and in-scene control functionality Erection system that works with Schlongs of Skyrim Light SE But still, please don't expect everything to be the same as Oldrim SexLab. Without SKSE64, a lot of code had to be rewritten, meaning certain features get implemented differently or sacrificed altogether.
This project has been undertaken with Ashal's permission. Ashal has offered future help to me if I hit any roadblock. However, please avoid confusing this port with the full Sexlab (all SexLab Light SE releases will have 0.x.x version numbers to avoid confusion). We especially want to clarify that Ashal himself is not responsible for supporting this 'SexLab Light SE' port so don't message him for troubleshooting about it. All questions about SexLab Light SE should be directed to myself only for the time being. Ashal still intends to port the full SexLab to SSE, if and when SKSE64 gets released with all the stuffs he needs.
Requirements:
FNIS Behavior SE - you need the Main download at least. Download the FNIS Creature Pack optional file also if you want bestiality stuffs.
XPMSSE
Recommended: (for nude bodies)
UNP
Schlongs of Skyrim Light SE (or this for different textures) - erection system works with SexLab Light SE
Installation Instructions: read this detailed guide instead if you're new to SexLab
Install the 3 requirements above Download SexLab Light SE from one of the two links provided (Google Drive and Mega.Nz) and install it. Run GenerateFNISForUsers.exe as admin, tick Skeleton Arm Fix, press Update FNIS Behavior Load a save (ideally clean, avoid starting a new game with SexLab.esm enabled), SexLab Light SE will automatically start its first-time initialization itself (takes a while). (Optional) The MCM can be accessed in Spells > Illusion. The in-scene controls are in a form of an Apparel inventory item - you should favorite it to a number, then press that number during sex Enjoy! Use one of the mods below to trigger sex
Mods Using SexLab Light SE:
SexLab MatchMaker Light SE - port of MatchMaker to work with SexLab Light SE. Easy mindless way to trigger sex scenes. SexLab Pleasure SE - 80 light-hearted but lore-friendly unique dialogues Abduction SSE Carnival - more complex version of MatchMaker
The below Oldrim mods aren't official ports (at least not yet), but they have been tested and confirmed as working right away with SexLab Light SE without any conversion, though some bugs may exist
Amorous Adventures SexLab Solutions 4.0.2 (but not v5.x, which requires Unofficial Patch LE.esp) Spouses Enhanced v1.7.3 (quicksave and load once for the dialogue option to show up) SexLab Necrophilia (must extract the BSA) SexLab Enchantress (must extract the BSA) SexLab Working Girl (must extract the BSA) Animal Mansion 0.6e (but not AM Plus which requires ZaZ, must extract the BSA)
BSA's can be extracted very easily with BAE: http://www.nexusmods.com/fallout4/mods/78/?
Future Plans:
Creature schlongs Furniture and animated objects Creature on Creature
Known Issues:
Due to the 803 animations included and the lack of script extender, sometimes it takes quite a while to pick the animation to play. I'll optimize this later. Some creatures added by MNC (chickens, deers) sometimes refuse to have sex with males. I'll address this.
Credits:
Ashal for the original SexLab Framework
Leito86, Anub, SirNibbles, Tweens, Billyy, and FunnyBizness for the animation packs included
Dentarr for More Nasty Critters, whose animations are also included
Fore for FNIS
Groovtama for XPMSSE
SexLab Framework Credits:
SKSE Plugin:
kapaer - Mfg Console
h38fh2mf
Ashal
Animations:
Unknown Modders - http://skup.dip.jp
Arrok - BBP Animations
JoshNZ - Animated Prostitution
Mithos
Blac945
Zynsch
TDA
Zynsch
Bleagh
PanicForever
Athstai - Dark Investigations
3jiou
Mitos
Leito86
4uDIK
FalloutBoy2
Audio:
Lovers with PK
Setekh
Mesh/Textures:
Calyp - Strapon
oli3d - Bukkake Shaders
4uDIK1 - Male Nudesuit
Dimon99 - Female Nudesuit
Vacaliga - Stacking cum textures
More Nasty Critter Credits:
LordEscobar (Nude Creatures)
Ep1cL3w1s (Creature Framework)
Flyingtoaster (Hentai Creatures)
Panicforever & Gone (Lurker, Werebear and Riekling Animations (AND Horse Animation)... AND Panic did the new Wolf+Dog Animations)
Panic also did the newer new Dog and Wolf Animations and the corresponding Tail animations!
Dayelyte (Female Werewolf and Atronach Animation and new consensual Dog/Wolf)
Xandero (Spriggan Animations + second Atronach Animation + third Atronach Animation)
Billyy (Skeever Animations)
llabsky (Sabrecat, Hagraven, Goat, Deer, Elk, Boar, Mounted Riekling, Ashhopper, Chaurushunter and Wispmother)
Anubiss (Draugr, Sabrecat)
FunnyBiz (for Hagraven Animation)
Leito86 (for Creature Features - now included and new Dog Animations)
Gone (for Beastiality Extras - now Included)
Bad Dog (nude models of Deer, Elk, Boar, Mounted Riekling, Skeletton)
Vioxsis (nude model of Goat and Horker)
diarawr (for JUDAH model)
Shocky (for Deathhound Brute)
SkyMoMod (for Arch Demon)
More Nasty Critters Disclaimer:
I know its problematic to expand on the work of others or even expand upon someone elses expansion of the work of a third modder.
However some of the stuff here cant be released in any other meaningful way, at least not for someone who just wants to download/copy and have fun.
If someone is offended by the stuff I put here let me know and I remove it. Its just here to give fellow players easy access to stuff thats posted all over the board, after all.
552054 downloads
Updated
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Bodyslide Preset - Sally Charles
Aside from creating extremes in Bodyslide, some people like to play as something pretty that exist for real.
This is the bodyslide preset for the nude model Sally Charles from Australia, she presents a beautiful medium build body.
Link to the Model
Settings: Tested with CBBE-Slim, Weight 80%.
Usage: Copy the xml file into data\Caliente Tools\Bodyslide\SliderPresets\ than choose CBBE Body HDT or normal in Bodyslide and the SallyC in the lower box. Build the body and batch build the clothings for it. Enjoy and have fun with it.?
Compatible to: Skyrim LE/SE, Enderal LE/SE
Zethaneff
1258 downloads
Submitted
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Nether's Follower Framework
By Netherworks
NETHER'S FOLLOWER FRAMEWORK
Looking for a multi-follower framework that is easy on game resources and gives you the choice between animal or humanoid companions, with as little as one or as many as 10 at a time? How about a system that also provides a wealth of interesting features, both immersive and quality-of-life, to allow you to tailor the framework to your own style of gameplay?
Look no further, Nether's Follower Framework is that and more!
This mod has 4 goals in mind:
- Be compatible with as many other mods out there as possible, so that you can use it alongside your favorites.
- Provide companion features that are familiar and useful but also engaging and interesting.
- Make preferences optional and undoable, so that companions (and your game) don't get broken along the way.
- Offer interesting options but also keep it resource-friendly and script-engine light.
This framework is intended to be used with followers that use the default follower system. In other words, hook into the standard Dialogue Follower quest (most companions on the Nexus). However, there is also an optional feature that allows you to Import custom followers so that they can also make use of many aspects of this mod (no guarantees, of course, but has been tested with many unique followers out there).
This mod does require SKSE and SkyUI, but those components allow me to deliver streamlined and engaging options to you, that wouldn't be possible without.
NOTE: This mod makes use of scripts and scripting. Every attempt is made to deliver scripted features in an efficient way and to have them work as problem-free as possible. The presence of scripts isn't inherently bad (the game uses many, many scripts - even opening an inventory requires a very small script to accomplish). Badly written scripts are bad and I attempt to catch every issue that I can detect (via logs or results I observe in-game). This is, and will always be, an ongoing process.
NFF is crafted by a follower fanatic with many years of gaming and programming experience who loves putting together a rotating group of adventurers together to accompany his dragonborn on adventures in Skyrim. For the Nerds! (ahem...) Nords!
UNIVERSAL INSTALLER (UNI)
Installer is the same for both editions of Skyrim (SSE and LE) and is a FOMOD (install with Vortex, MO2, NMM or similar)
** Disclaimer **
Optional File - SSE Only
- There is a test file NFF_HomeBase_98_SSE.zip that is an ESL flagged esp that lower's NFF"s Home Bases Quest to 98 priority. This is for compatibility quick-fix for Follower Goes On a Trip.
How to Solve Some Issues:
- Sort your Mods with Loot.
- Put nwsFollowerFramework.esp at the end of your load order, even if Loot puts it somewhere else and no, I don't care where it puts it. Heck, even make a rule in Loot to put it at the end.
- Make sure that NO OTHER MOD is changing any of the core pex scripts in the game, except for SKSE. These are the core scripts (at the top): https://www.creationkit.com/index.php?title=Category:Script_Objects . Long story short: Reinstall SKSE and see if that fixes any issues.
- If you are having follower recruit/dismiss issues with regular followers, go to the System tab and on the right side, last entry "Restart Main Quests", put a check in it. All current followers will be dismissed and the DialogueFollower quest will be restarted.
Combat Gameplay Overhaul:
- Initially there were reports of issues between NFF and CGO but I was unable to test since Nemesis would not install for me at the time. I have it installed now, along with CGO. I was skeptical that NFF was a cause of issues since NFF does not provide any animations or changes to animations. From my brief observations:
- In the MCM, under CGO, uncheck NPCs Change Grip. This will correct a bug where NPCs will no longer re-equip 2-handed weapons. It affects ALL npcs, so this is not an NFF follower based bug and therefore I have no "fix". If you have any other issues, I would recommend to uncheck NPC's Dodge. Unsure if this causes any issues but the smart thing to do when narrowing issues would be to eliminate settings that could affect followers.
Core Features
- Up to 10 Followers (flexible, can be humanoids or animals).
- No starter bow or arrows.
- Support for Serana (doesn't override Dawnguard scripted features, such as sandboxing).
- Support for Sofia (short time after intro dialogue has completed).
- Plenty of options, below, all at your choice, set with a robust MCM menu. If you don't like something, it's very likely you can turn it off.
- Verbose description of MCM settings via mouse-over text.
- Optional (vanilla + DLC) scripts replacement if you have a problem getting the framework to "stick". Option as well for RDO.
- 3DNPC is supported natively, like vanilla followers. Make sure the option in the FOMOD is checked.
Sandboxing
-- Allow Followers to Sandbox when you are doing passive tasks.
- Set Followers to only Sandbox In-Town.
- Auto-Sandbox in Town Interiors, Your Homes or Locations you determine.
- Toggle off for any specific Follower.
- Allow Followers (and other NPCs) to Sandbox multi-level interiors.
- Followers can be individually set up to craft and/or interact when sandboxing. "Craft" in this sense is not a sim, but it does give them something actual to do while hanging around with some minor conveniences/buffs. Interaction is currently limited to ordering drinks at the taverns.
Mount/Riding Support
-- Allow Followers to use spawned horses provided by this mod.
- Allow Horses to disappear when not being ridden or have them stay around.
- Select breed and effects of their horse, select breed globally.
- Provide Riding Package support only if another mod provides a horse system but no packages.
- Toggle off for any specific Follower.
Combat
-- Set combat and non-combat distance of Followers.*
- Place Followers in a Healer or Tank Role.
- Choose from 10 different combat styles for Followers.
- Reduce Infighting between Followers.
- Optionally Disable bleedout recovery keeping them down during a fight.
- Revive fallen followers with health potions.
Movement
- Catch Up teleport (and On-Demand Ability for player)
- Can Control distance and polling time.
- Enable a +25% Movement Boost for faster following.
- Reduce interpolation between walk/run state changes (faster reaction).
Actions
- Create/Manage up to 20 "Home Bases" for your followers, where they will go when you dismiss them. Can set up work and relax locations, optionally. You can rename Bases and all locations, move followers to/from bases and visit your bases at any time (up to a max of 100 followers across 10 bases).
- Regard System for Followers - relationship system that is more of their respect for you as an adventuring partner. Awards some abilities and benefits.
- Improve Follower Stealth AI when out of combat. They will not initiate combat, chatter and they move in close.
- Extinguish Torches when you and Followers are stealthing.
- Cause Follower Torches to Expire when being used.
- Stop Idle Chatter on all or selected followers (or only allow it while sandboxing)
- Prevent Followers from drawing weapons when you do.
- Followers will not set off basic traps (equivalent of LightFoot perk). Optional via installer.
- Followers get out of the way when you get very close to them.
- Followers can Auto-Recharge weapons they use or use filled soul gems (not player filled).
- Learn skills from your followers when fighting with them in combat (Affinity system).
- Teach Followers spells by trading spell books to them and/or directly teaching the spells you know. Works with spell mods!
- Set any Follower to Essential (or reverse it). While in the Framework, all Followers are Protected.
- Change the Behavior of Followers (morality, crime, etc).
- Set the Damage Multiplier of followers, affecting their attack damage.
Outfits & Gear
- Create Outfit Sets for up to 200 individual, unique followers.
- A set can include Standard, Town and/or Home outfits.
- Safe, additional storage for any follower with an outfit through NFF to hold wearables (but you can put anything you want in it). Helps to prevent a bug where worn items could be overwritten when setting an oufit.
- Copy their default outfit into your inventory (for custom armor, mainly).
- Set a Follower to only equip headwear, shield, quiver and/or weapons while in combat.
Control
- Issue Commands to all Followers or individual ones at a distance.
- Commands for All Followers: Wait/Follow, Toggle Sandbox, Combat/Follow Distance, Summon and Dismiss.
- Commands for Single Followers (when facing follower and in your sights): Wait/Follow, Trade, Favor, Set Adventuring Gear and Dismiss.
- Variety of hotkey customizable commands.
Info
- Much like a character sheet, you can view Stats, Skills, Perks and Abilities of your followers.
- Convenient History feature allows you to see where your past followers are and either move to them or move them to you (up to 100 former followers, you can change history size in MCM).
Expendables
- Enlist the help of non-essential (inconsequential) NPCs by bribing them to join you, adding them to the framework.
- Offer them varying amounts of gold, with more gold equaling a greater chance they will join you.
- Repeatedly hiring the same NPC will eventually make them join you free of charge.
- Experimental feature but works on most non-essentials, even those provided by other mods. Use with caution. They will retain vanilla dialogues, so be wary of some options while they are with you.
- You can bring them to your level and allow them to go up in level as you do by using the optional batch file (install MANUALLY to your main Skyrim directory). Open the console, make sure they are selected and type: bat nfflevel
Extras
- Divorce your wife or husband and marry someone else (follower or not!).
- Apply a Weekly Follower Cost to Followers (as a gold sink).
- Share the Wealth with Followers when you find big hauls of gold (gold sink).
- Call Player Horse ability with hotkey support.
- Track the whereabouts of Follower via a quest.
* Custom Followers are usually completely outside of the Framework but can be Imported to use any feature not shown with "*" above. Importing allows them to "borrow" a Follower Slot, so they count towards the max limit. Custom Follower here specifically means any Follower with their own follower framework outside of the vanilla system (Serana, Sofia, Recorder, Arissa, and so on). This includes Custom Pets that have their own follower framework outside of the vanilla system. Not all imported followers are compatible.
-- Pets (Animal Companions) under this Framework use most of the features that Followers do. However, all races in the game are governed by behavior files meaning that pets will do what they want to do at times. Example: Dogs will sit when the player stops whether you have them set to sandbox or not.
Do Not Import These Followers (incompatible):
- Inigo
- Shingchen Holysee Knight Followers
- Recorder (reported issues)
- Lucien (reported issues)
- Anna's NPCs (not recommended)
- Any follower that says "do not manage with a follower manager", "do not manage with AFT" or similar.
If you wish to try an imported follower anyways, make sure Use Default Follow is checked so that they will use their own packages, not NFF's (there is an update for this coming in 2.5.1, right now leave them out of the framework if they are wandering off or not using their own features). Do not change their combat style or class. Do not at all change their Traits (Aggression, Morality, etc). If they have issue with NFF's sandbox or stealth ai, turn it off for that follower. If they have issues with crafting (requires sandbox), turn it off for that follower. Trying to offer means to make it more compatible with tricky followers but you have to use your common sense here. There are a lot of these kinds of followers that I don't use and I'm not going to spend 6 hours with in game to know how they all work, because I'm playing the game the way I want to play it, like you are.
REQUIREMENTS
- SKSE64 or SKSE (for LE)
- SkyUI
- Dawnguard - Must be installed and enabled.
OPTIONAL (but recommended)
- Fuz Ro D-oh - recommended for unvoiced text
- PapyrusUtil SE -required for saving/loading profile or individual follower settings.
- ConsoleUtilSSE - used for some features that can't be done with scripting: set level, heal animations, set class
- Unofficial Skyrim Legendary or Special Edition Patch - this mod tries to line up with these fixes
RECOMMENDED
Don't like some aspects of this mod? Here are some alternatives.
Horses/Mounts (Special Edition)
Convenient Horses
Immersive Horses
Horses/Mounts (Legendary Edition)
Convenient Horses
Immersive Horses
INSTALLATION
SCRIPT LOAD
COMPATIBILITY
127971 downloads
Updated
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HDT Ahegao Tongues and Expressions for SexLab
Actors will equip tongues and make ahegao faces during sex ("Ahegao" is when people make silly faces and stick out their tongue during sex. It's a Japanese word because of course it is). You can configure who gets tongues and when in the MCM menu.
Requires Mfg Fix, Papyrus Util, and SexLab (tested on Beta 7 and Beta 9, should work on 8 too). Requires HDT if you choose the HDT version (you should) plus SkyUI for the MCM menu, and SKSE.
For SexLab, this mod gives you lip sync, expressions, and tongues, and no lip stutter. You can also equip the tongues any time from your inventory and characters will open/close their mouths to accommodate them.
About the tongues: I used the same ten Halo ones everyone uses (and one from Artsick for Argonians -it looks kinda terrible but I'm not a 3D modeler. Also, thanks to jiahaoiii3 for the HDT version). I changed the textures to look better (Artsick again, in part), gave them a bit of shininess in nifskope, and raised up the female versions to fit better in their mouths. Characters open their mouths in slightly different ways depending on which tongue they equip and whether they're male, female, khajiit, argonian. Khajiit work okayish, Argonians only have one tongue and it looks terrible, but ¯\_(ツ)_/¯.
Important Note: To make this work, I had to replace two SexLab files: sslBaseExpression and sslBaseVoice. I did that, because I couldn't hook into them in a non-invasive way. That said, I did not delete nor change the parameters of any function, so other SexLab mods should still be compatible as long as they don't also overwrite these two files (I have a LOT of SexLab mods, and they all work perfectly fine still).
Tongues get applied when the actors's intensity variable crosses a certain threshold: you can configure this in the MCM for males and females. This same 'intensity' variable also drives how strong the emotions are in the characters' faces, so faces towards the end of the sex act have stronger expressions than at the beginning. It supports up to ten characters having sex at a time. The expressions are generated semi-randomly according to intensity (not stage), so it doesn't matter what your SL presets are -they're not used.
I'm pretty happy with the way it works, so I don't have new features planned. I tried (hard) to make characters look at each other (headtracking) at certain moments during sex, but couldn't crack it -it might not be possible with the way the animations work, but if I'm wrong and someone could lend a hand please do. Thanks to Fable for helping me with goddamn genius advice that allowed me to overcome a nasty engine bug (player character was equipping the tongue but not displaying without NiNodeUpdate which reset the face for a second, all that is fixed, as well as issue with characters equipping their whole inventory when given tongues after SexLab had already stripped them). Seriously, don't thank me, thank Fable for this shit.
Ported to LE successfully, thanks to thegrimreaper2 and cantdownload22. No idea if it works in VR or Xbox, etc. Feel free to try it.
For best results, get the extra-expressive mods: https://www.nexusmods.com/skyrimspecialedition/mods/19181, https://www.nexusmods.com/skyrimspecialedition/mods/19532, https://www.nexusmods.com/skyrimspecialedition/mods/35785.
If upgrading from an earlier version: uninstall the earlier version, clean your save file with Fallrim Tools, then install this one.
You've open permissions to do anything you wish, just please include me in the credits and make sure to everyone below, even Fable:
CREDITS:
Halo for the tongues https://dysintropi.me/mods-archive/ and jiahaoiii3 for the HDT versions.
Fable for spending hours helping me out with tough pieces of code. You need to play his quest/follower mod, it's the best follower ever and the story made me cry: https://www.nexusmods.com/skyrimspecialedition/mods/47302
Artsick for the Argonian tongue and some textures https://www.nexusmods.com/skyrimspecialedition/mods/21973
Ashal and team for SexLab, this whole thing wouldn't exist without it
44678 downloads
Updated
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crafting Kats smelt everything 2.0
By Katsoro
This is the Lovers lab version of my Kats Smelt everything mod, It's a simple mod that should not conflict with anything that does not edit smeltable items.
Almost all generic none pre-enchanted armor, weapons, arrows, clutter, and Dwarven items can be melted down into ingots of the matching material, IE iron sword = iron ingot, etc. Equipped gear can't be smelted down unless they're a weapon in your left hand (engine limitation?). Items do not show up in the smelters' window unless you have the item in question (this includes the vanilla smelt-able Dwarven items) IE you will not see hundreds of new recipes only the ones you can make at the time.
This version of the mod also includes bulk ore smelting, simply put you can smelt 2/3/4/5/6/7/8/9 or 10 ingots at once as long as you have the ore needed. So you can smelt 100 ingots in 20 clicks instead of 200!
NOTE: Items you enchanted CAN be smelted down. This is because the items you enchant don't have a new item id and the game sees them as normal unenchanted items I have no idea how to fix this .
Smelting return chart Below
297 downloads
Submitted
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Auri - Song of the Green SL Patch (out of date)
By Pfiffy
This is a mod I was asked to create by @Corbaine
SOTG author Waribiki has given her permission and supports it
What it does:
this mod has 2 plugins, the main SL one and an EFF compatibilty mod which is optional in the installer.
EFF plugin:
This makes SOTG compatible with Expired's Extensible Follower Framework mod (obviously there is no reason to install this if you don't use EFF)
SOTG SL:
The main mod, this adds Sexlab animations to the SOTG quests, some outcomes can be more lewd than others!
So far it is pretty straight forward and replaces "fade-to-black" scenes with SL animations but I might make some new additions in the future, we'll see.
It should be compatible with cosmetic Auri replacers and is flagged as ESL so no load order bloat.
AuriSLPatch.esp should load after 018Auri.esp
AuriEFFPatch.esp should load after EFFDialogue.esp
Credit to Monoman1 and Lupine00 for the SLEN interface soft dependency method.
LE Version added by request. This requires testing so any feedback would be appreciated.
17006 downloads
Updated
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BDOR Rosa Cassius SSE 3BA
By KiraxSkyrim
Click the banner for more good stuff UwU
This is the armot set original ported by Dint999 in his darkknight pack.
I converted it to SSE, remade the physics in SMP,
and did some texture/shader retouch.
You can preview the outfit in a short video here.
Get in game with Additem Menu.
9874 downloads
Updated
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Fox46 Armor CBBE - 3BBB - Light Armor Variant
By splashzone
Hello modding family! Today I am uploading my personal copy of the Fox 46 armor (original by nokou) which was converted to SE and CBBE 3BBB by duduomito here: https://www.nexusmods.com/skyrimspecialedition/mods/34483 .
While nokou and duduomito did all the great work of creating and converting this mod to SE, I found that the conversion had the outfits classified as Heavy Armor and as such, it included the heaving clunking sounds while moving around in it. Since I use this outfit for my Hammerfell assassin character, I found it to be immersion breaking. Essentially, I reclassified the armor as light and applied the appropriate sounds so as to maintain a beautiful but stealthy feel.
Also, this mod goes great with the Lady Masks conversion that I uploaded earlier this year!
Happy Modding!
3214 downloads
Updated
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Sexlab Slut shout sse - 2.5c
coverted the origonal file to be compatable for skyrim special edition just drop it into you desired mod manger and install.
what it does:
Like the orignal adds a shout and commands npc's in the surrounding area into sex animations which your current animation loadout from sexlab.
known issues:
some animations play longer then usual recommend not entering or exiting area once animations are playing.
some animtaions will play as if they are all the same gender or gender swap positons.
3495 downloads
Updated
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Thoughts.json
A Thoughts file for the Submissive Lola Resubmission mod for Skyrim SE. More than 500 lines, assumes you are a female Lola with a female owner. Strives to stay in lore (even mentions a few NPCs your Lola is familiar with), some thoughts are silly, some are funny, some are sexy, some are meta. This file has been tested during a full playthrough and the thoughts blend pretty well with all the notifications you get during the game.
Required: Submissive Lola The Resubmission
Put this file in Mods/SubmissiveLolaResubmission/Interface/Lola (don't forget to backup your existing Thoughts.json file if you have one there already) and to activate custom thoughts in the Submissive Lola MCM. No need to restart your game.
Have fun !
Marine
2249 downloads
Updated
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doa marie rose bhunp body SE
By lordarked
hello ppl its my again this time i bring to you this marie rose i found on my searching of mods around the world,this is a china version se translate to english.
this is marie rose custom dialogue. body bhunp enjoy.
location; riverwood
any donation to keep my work is welcome
https://ko-fi.com/xays1
if wanna be my sponsor you get early and vip acces to unique mods i show my sponsors
https://www.patreon.com/XAYS
1730 downloads
Submitted
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Submitted
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Submitted
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New Statue of Meridia SE Demo
By PsBoss
LoversLab Version: 1k Textures (Version Dirty)
Complete Version: 1k & 2K-4K Textures! (Version Clean & Dirty)
NexusMods PATREON
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New Shrine of Azura New Dibella Statues New Mara Statue
More Mods? Support Me on PATREON
1539 downloads
Updated
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Incaendo's Overlays
By Incaendo
Incaendo's Overlays
This mod adds 30 new RaceMenu overlays that look like tattoos. Texture size available in 4k or 2k.
The .esp file is flagged as esl to save a plugin slot.
Do you use the mod? I would love to see screenshots, feel free to share them here or send me a private message!
Requirements:
SKSE
RaceMenu
HD Tintmaps config: see instructions in the RaceMenu description or download in the miscellaneous files of Community Overlays.
2124 downloads
- racemenu
- racemenuoverlays
- (and 2 more)
Submitted
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Submitted
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Schlongs of Skyrim Uncloaked
By chuckseven1
This mod removes the cloak spell normally used by SoS to apply itself to NPCs, and instead uses SPID.
By default it will distribute to all male NPCs. The MCM menu still works and can still be used to manually give a female NPC a schlong.
The optional SoSUncloaked_Futa__DISTR file will make it also distribute to all female NPCs.
If you know SPID, you can make your own DISTR files to give schlongs to specific NPCs only.
202544 downloads
Updated
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basketball Mortarball The First Basketball Game For Skyrim Physics
By DavideMitra
MORTARBALL IN POOR WORDS
A small first-person-view videogame that has nothing to do with warriors, mages, nordic explorations, ancient Eras and fantasy adventures.Since it uses a little number of Skyrim resources, it will need to be booted via SkyrimLauncher. From the Skyrim main menu, people will be
able to access to the Mortarball main menu (just open the console and write coc LaunchGame).
Mortarball will challenge your intuition, spatial intelligence, precision, quickness and - as a rookie - your patience.
Note : before installing and launching Mortarball, disable the 4 autosave features from the Skyrim settings submenu. Otherwise, you might overwrite your last Skyrim (auto)savegame...especially if "save on travel" is enabled!!!
PRE RELEASE FOOTAGE - HARD DIFFICULTY
For more videos, please visit the Mortarball Youtube channel --> MORTARBALL YOUTUBE CHANNEL - CLICK ME
21 downloads
Submitted
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Hybrid Race 1.2.6
By dutchb
Hybrid Race
feeling bit to strong this update might fixes that. this is just the esp update so one of the main files is still needed
191 downloads
Submitted
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Hybrid race mod
By dutchb
Now you can be born as a half werewolf
Your mother suffered from lycanthropy during pregnancy. When she went into labor it was a full moon and she shift into her wolf form, this causes you to ben born between Human and Wolf form. And for ever to be walking around between the 2 forms, maybe you're still able to transform in to a really were wolf or even find a way to become a vampire...? Bur never will you be able to turn fully human.
stats
Speech7
One handed12
Block 12
Light Armor10
Alteration 25
Block 10
Archery7
you also gain the special blood of being always between 2 forms called The Hybrids Blood,
because your body is part fur it comes with a bit of weakness to fire
PLANS
Male option - WIP
Frostfall hands and feet exclusion - not started
High poly head - not stared
Other base races - now only based of imperial
Balancing tweaks - WIP
IMPORTANT TO KNOW
Its not required but highly recomanded since my texure base is made for it
to have cbbe base body type like: 3ba,3bbb, cbbe, cbbe smp
Credit
the idea comes from axmedxan and their HUBRID mod from oldrim
the fully ears and tail are from the Inari race from Oblivion made by hidemaro
[GR] Equippable Inari Ears and Tails for SE SMP for the conversion on the inari race ears and tails by Gromilla
Armours used in screenshot
[immyneedscake] RyanReos Elf Paladin
[COCO] Battle Angels [SE] - CBBE - BHUNP
body slide preset used made by my self
have a look at it to you may like it
CBBE 3BA Smooth Hourglass Preset
367 downloads
Submitted
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Dragon Age II Champion Mage Armor
By KiraxSkyrim
Original model from Dragon Age II by Bioware
Physics made with HDT-SMP
Acquire with Additemmenu
Patreon.com/kiraxx
1775 downloads
Updated
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type 2b follower SE
By lordarked
by request of angry and madnesss followers of 2b XD i force to put here too the se version of this follower translate to english too XD
location whiterun palace
coco body and coco wedding dress
mediafire link
any donation to keep my work is welcome
https://ko-fi.com/xays1
if wanna be my sponsor you get early and vip acces to unique mods i show my sponsors
https://www.patreon.com/XAYS
3363 downloads
Updated
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Vampiric Thirst - SexLab integration
By phillout
This mod finally brings SexLab features into the vampire overhaul I still consider being the best one for Skyrim: Vampiric Thirst.
Ever felt like something essential was missing from VT seduction minigame?
Want to RP a vampire prostitute who drinks blood from her customers as the real payment?
Want to rape and drink dry your enemies to please Molag? Want to drink dry those assaulting you?
What it does at the moment:
1. When you have a sex with any NPC suitable for feeding in VT (non-undead, living, humanoid NPCs, this includes Falmer), and reach orgasm, you are prompted to feed on them with a regular VT feed select message.
2. The usual VT seduction scene animation was replaced with a SexLab animation (the mod prefers animations tagged as "Vampire", if you don't have one - one of default vaginal/anal/oral animations start). You don't feed at the beginning of sex, instead the provided mechanism of feeding on orgasm event being used.
3.. MCM to tweak settings. Also includes optional Vampire Sight hotkey.
I've only tested this with my own port of VT, but should work on others as well. And BTW, it also fixes a couple of vanilla VT bugs.
Installation:
Install as usual, make sure to override both VT itself and other patches if you've got them (like the one for Requiem). You should be safe installing it in a middle of a play-through (that's how I made it - in a middle of a play-through, due to being annoyed by the lack of integration). Don't uninstall it w/o starting a new game, though.
Required mods:
SexLab Framework
SexLab Aroused Redux
SSE conversion of Vampiric Thirst - this one should be working. The "Redone" version which is also available on Nexus isn't compatible due to the sheer number of changes. Don't bother asking, it won't be. Ever. "Redone" is essentially a new mod and would take a change of half of my mod to support it.
Recommended:
SexLab Separate Orgasm SE - in addition to its usual changes it also makes feeding from attackers less OP, since your character has to be lewd enough to orgasm from a rape - because by default you feed on PC orgasm. You can change it in MCM to feed on partner orgasm if you wish. Unless you use SLSO - don't enable separate orgasms in SexLab.
Rens Night Eye tweak - the best Night Vision tweak out there, IMO. Don't mind the form 43 since it's only an image space modifier, but you can convert it if you wish.
Optional supported mods:
SexLab Eager NPCs - peaceful seduction works like SLEN seduction, resulting in possible relationship increase with NPC.
Upgrading from previous versions:
- Just install the new version over the old one since 0.7
TROUBLESHOOTING.
If something goes wrong, first ensure that VTSexLab is as close to the bottom of LO as possible. Generally you want VT itself to be somewhere there too, but VTSexLab should be even lower, even lower than the supplemental ESP Actual Vampiric Thirst provides.
Next, ensure that the mod gets all priority overrides in the left pane of MO2. If you use RaceCompatibility - VT should override all its scripts, then VTSexLab should override all VT scripts as well.
For whatever odd reason, the mod doesn't work with SLF internal "separate orgasms" (it's not SLSO mod, I'm talking about the checkbox in SLF MCM), this needs further investigating.
Try reproducing the problem with a new game - start a new game (you may just use "coc WhiterunPlainsDistrict01" from the loading screen to start a new game, this will give you the default Nord character), turn into a vampire in some safe interior place (like Bannered Mare), enable SexLab and all its mods you need, and try reproducing the problem.
If all fails - please post a comment with your Papyrus log and load order.
5721 downloads
Updated
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Estrus Chaurus for SE
By Pfiffy
Since Bane master made the jump to SE himself and added Body morphs to Estrus Chaurus it is time to say: Goodbye and thanks for all the fish....
The actual SE Version of Estrus Chaurus for SE can be found here:
Thanks to the the ppl active in the SSE conversion tracking thread:
103997 downloads
Updated
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Daedric Pei/SexyBono style horn pack
By RTH86
After spending a fair bit of time remaking SexyBonos' daedric pei as a preset with my own twist in mind, I was frustrated to find the horn model is not in his follower pack or anywhere online. So, after a few hours in blender and many attempts later with the creation kit, I created horns that may not be 1:1, but don't look like a party city knockoff costume either.
2 horns are avaliable, the standard pei looking horn, and a broken version I use with my personal preset and decided to include. Both horns can be crafted at a smith for 1 gold.
Credit goes to SexyBono for his Daedric Pei and horn designs. 2 followers in the screenshot are also his creations.
6530 downloads
Submitted