Nazzzgul666 Posted April 10, 2021 Posted April 10, 2021 1 hour ago, Monoman1 said:  Do you have this enabled? It's the only reason I can think of. Nope, no hardcore mode. I can check human and creature cum just fine but no FM potion.
Monoman1 Posted April 10, 2021 Author Posted April 10, 2021 17 minutes ago, Nazzzgul666 said: Nope, no hardcore mode. I can check human and creature cum just fine but no FM potion. Are you certain Fertility Mode.esm is loaded in your load order. I have a vague recollection that it was an esp at some point. The lastest version is esm as far as I can see.  Like I said there are only two checks on the mcm option.  Int DrugFmFertilityFlag = OPTION_FLAG_DISABLED If Game.GetModByName("Fertility Mode.esm") != 255 && !IsHardcoreLocked DrugFmFertilityFlag = OPTION_FLAG_NONE EndIf StorageUtil.SetIntValue(Self, "RapeDrugFmFertilityOID", AddToggleOption("$SLS_RapeDrugFmFertility", ForceDrug.RapeDrugFmFertility, DrugFmFertilityFlag)) Â
Nazzzgul666 Posted April 10, 2021 Posted April 10, 2021 1 hour ago, Monoman1 said: Are you certain Fertility Mode.esm is loaded in your load order. I have a vague recollection that it was an esp at some point. The lastest version is esm as far as I can see.   Huh: You're right it's an .esp, the file says it's the same version so i didn't bother to update... Sorry for bothering.^^
Kikaxe Posted April 10, 2021 Posted April 10, 2021 I have a question about Adding SLS Bikini keywrod. On 5/22/2018 at 8:30 PM, Monoman1 said: Method 2 - A Shit-Ton of Armors To Be Added: Procedure: 0. Back up your armor esps first !!!!!!!!!!!!!!!!!!! 1. Survivals esp must be higher in your loader than the armor mod(s). Adjust your load order first if needed. 2. Open TesEdit and right click, hit 'Select None'. 3. Check Survival and the armor mod(s). Hit Ok and wait for it to load. 4. Right click on each armor mod and select 'Add Master...'. Select 'SL Survival.esp' from the list. 5. Expand your armor mod. Expand the 'ARMO' section. Is it ok to proceed w/o Quick changes? 6-1. Add the keyword on one of armors (Follow Method 1). 6-2. Select every armor you want to add the keyword. 7. Right click on one of it and "compare selected (#)" (# will be the number how many armor you've selected) Spoiler 8. Copy to Selected Records ('Copy Multiple' will spread every single keyword over other armors' keywords. it means that "ArmorHeavy [KYWD:0006BBD2] or ArmorMaterialSteelPlate [KYWD...] will be gone or replaced so Watch out not to 'copy multiple'!) Spoiler 9.-Check whether you've fucked up the Keywords Spoiler 10. Save.
Monoman1 Posted April 10, 2021 Author Posted April 10, 2021 2 hours ago, Kikaxe said: Is it ok to proceed w/o Quick changes? Sure. Whatever gets: SLS added as a master to the armor mod Adds the bikini armor keyword and hopefully doesn't change anything else about the records.  Whichever method you're comfortable with. 1
Monoman1 Posted April 10, 2021 Author Posted April 10, 2021 For folks using the beta, just to reiterate. You should get the fixed BikBreak script for version 0.646 to fix bikini breakdowns here and overwrite your existing version:Â https://www.loverslab.com/topic/99955-sexlab-survival/?do=findComment&comment=3322518 Â
Corsayr Posted April 10, 2021 Posted April 10, 2021 Anyone remember what that thing was that caused guard dialog to be blocked?  It was a while ago, i seem to recall it had something to do with an erroneous check for the player being male... But I might be confused.Â
Monoman1 Posted April 10, 2021 Author Posted April 10, 2021   14 minutes ago, Corsayr said: Anyone remember what that thing was that caused guard dialog to be blocked?  Global variable _SLS_GuardWarnTypeAndCooldown  'Help _SLS_GuardWarnTypeAndCooldown'  Tell me what number it is. Then 'set _SLS_GuardWarnTypeAndCooldown to 0'
Corsayr Posted April 10, 2021 Posted April 10, 2021 18 minutes ago, Monoman1 said:    Global variable _SLS_GuardWarnTypeAndCooldown  'Help _SLS_GuardWarnTypeAndCooldown'  Tell me what number it is. Then 'set _SLS_GuardWarnTypeAndCooldown to 0'  It was 4  1
Corsayr Posted April 10, 2021 Posted April 10, 2021 8 minutes ago, Corsayr said:  It was 4   Setting it to 0 did not appear to unblock the guard dialog though... ?
Monoman1 Posted April 10, 2021 Author Posted April 10, 2021 4 minutes ago, Corsayr said:  Setting it to 0 did not appear to unblock the guard dialog though... ? What are they saying/doing?
Corsayr Posted April 10, 2021 Posted April 10, 2021 4 minutes ago, Monoman1 said: What are they saying/doing? Â They say the wait I know you line, but when I click on them to talk I get no dialog box at all. Â
DayTri Posted April 10, 2021 Posted April 10, 2021 1 minute ago, Corsayr said: Â They say the wait I know you line, but when I click on them to talk I get no dialog box at all. Â Â For me this is caused by Cursed Loot, or used to be. Do you have that mod?
Corsayr Posted April 10, 2021 Posted April 10, 2021 10 minutes ago, DayTri said: Â For me this is caused by Cursed Loot, or used to be. Do you have that mod? nope
Fulanoo Posted April 10, 2021 Posted April 10, 2021 23 minutes ago, Corsayr said: Â They say the wait I know you line, but when I click on them to talk I get no dialog box at all. Â Does that happen in all holds? Try opening the console, clicking on a guard, and typing 'paycrimegold' to clear your bounty (don't know if you need to have the money). Sexlab Horrible Harassment or Approach (don't remember now) breaks dialogues here every now and then, there's a reset button on its MCM, don't know if that'd be your case.
Corsayr Posted April 10, 2021 Posted April 10, 2021 10 minutes ago, Fulanoo said: Does that happen in all holds? Try opening the console, clicking on a guard, and typing 'paycrimegold' to clear your bounty (don't know if you need to have the money). Sexlab Horrible Harassment or Approach (don't remember now) breaks dialogues here every now and then, there's a reset button on its MCM, don't know if that'd be your case.  The paycrimegold command does take the money which is good. ?  But the really odd thing is it also cleared the block on guard dialog so now i can talk to them again... ?
Monoman1 Posted April 10, 2021 Author Posted April 10, 2021 3 minutes ago, Corsayr said:  The paycrimegold command does take the money which is good. ?  But the really odd thing is it also cleared the block on guard dialog so now i can talk to them again... ? Isn't the vanilla dialogue glitched for females?
DayTri Posted April 10, 2021 Posted April 10, 2021 Just now, Monoman1 said: Isn't the vanilla dialogue glitched for females?  Not in an unmodded game, for sure
A Little Kitten Posted April 10, 2021 Posted April 10, 2021 excuse me, how do i get map and compass ?
mercplatypus Posted April 10, 2021 Posted April 10, 2021 55 minutes ago, Corsayr said:  They say the wait I know you line, but when I click on them to talk I get no dialog box at all.  If I remember right this was originally caused by USLEEP undoing a fix put out by Bethesda concerning a vanilla bug for female characters. I remember running into this problem as well and I think I was able to get the guards to properly arrest me after walking up to a random person and punching them to increase my fine. THen I put my hands away so the guards wouldn't just murder me.
Monoman1 Posted April 10, 2021 Author Posted April 10, 2021 22 minutes ago, Corsayr said:  The paycrimegold command does take the money which is good. ?  But the really odd thing is it also cleared the block on guard dialog so now i can talk to them again... ? 000580A2 I think
Monoman1 Posted April 10, 2021 Author Posted April 10, 2021 11 minutes ago, A Little Kitten said: excuse me, how do i get map and compass ? From a general trader. There's a chance they may not have one. Also a Tesedit patch will probably be needed. See post 2 here for how to.Â
Corsayr Posted April 10, 2021 Posted April 10, 2021 34 minutes ago, Monoman1 said: Isn't the vanilla dialogue glitched for females?  That is what I was wondering about, I could remember there had been a thing a while back were there was some kind of vanilla bug or something where it did a check for sex of the PC and only returned a positive if that was male. This was behaving JUST LIKE that bug. Which is why I asked here, because you are the one that pointed it out long ago. It had somehow managed to get copied over into something like Devious Lore(?) but that got fixed a long time ago.  But I could not remember enough about it to do a search. ?  So I asked instead, and here we are. ?
Guest AthenaESIV Posted April 10, 2021 Posted April 10, 2021 11 hours ago, Monoman1 said:  Some one was giving out about script counts in mods earlier. Just to give you an idea here is a small section of dialogue I'm working on. How many scripts do you think are involved? There's not that much dialogue right? Couldn't be that many, right? There are at least 13 scripts in this small section of dialogue. Most of them are 1 or maybe 2 lines of code. This is a single short-ish conversation where you decide on a licence you want. Just to give people an idea.  Please don't judge mods on script count alone. It is a poor indicator.  Hey Mono on the subject of branching dialog, what kinds of pointers would you make? I have been writing a lot of it for Whorecrux and I feel like my workflow could be better. Currently just fumbling around in CK with it but it is very clunky.  Say I want to do introduce a lot of RNG into it so the NPCs don't just say the same thing over and over as well, but still the conversations and choices tend to keep the same general structure.  Is CK the best way to do this? Is xEdit good for many types of dialog editing? Is the randomness mentioned above hard to do in dialog trees? How many layers can a tree have before it becomes almost impossible to manage? Does having deep trees have a negative performance impact in any way? Are there any other 3rd party programs to make dialog creation smoother? Can scripts or other methods move you from one dialog tree to a deep part of another, bypassing all interactions before a certain point? I guess my questions could go on forever, but any insights you have time or interest to share are appreciated! Â
Monoman1 Posted April 10, 2021 Author Posted April 10, 2021 3 minutes ago, Corsayr said: asked instead, and here we are Read up ^^^
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