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On 12/15/2020 at 4:39 PM, Monoman1 said:

But these guys expect a return on their investment. So you've got a week to provide them with 2x the cost of the licences or else..... something....

Maybe instead of getting their hands dirty themselves they just add a significant bounty on your head which can be enough to send you to POP Prison by bounty hunters? In my personal experience prison through POP is absolute torture for a person so I´d say they´d consider it a sufficient punishment.

On 12/15/2020 at 4:39 PM, Monoman1 said:

But these proposed girls need to have some drawbacks that make them less attractive, eventually. 

I´d say there should be a countdown (Boredom) where they stay by their rules and and play nicely with you together. So if you want to use them efficiently then just hire them, do what you need to do and then get rid of them as soon as possible. Not doing so / not being able to through debts or something will end in the countdown running out which could end in conversations like:

Spoiler

I want:

  • an increased share of gold
  • some Device Keys myself (Since if the player has all the keys, they could easily run off and leave the adventuress bound in her devices, unable to catch the PC which allows the player to escape debt (in theory) )
  • some Alcohol or Drugs (Because they´re bored and want something to spice up their adventure (Maybe they´d ask the player to drink some with them ?) )
  • some Funtime (This would be consensual and they´d only ask juuuust incase there is a chance) 
  • to see you play with yourself (Again just a consensual thing where they´d try their luck)
  • a batch of gold for... (Just a random amount of gold ranging from 0-100 they´d want for "adventuring expenses")
  • you to try out this thing I found (Some light devious device like a gag , again a consensual thing I´d say)
  • some healing potions for the road (Or just generally random convinient items they´d want beside only gold like Arrows,Food ... )

      ...

 

 

Btw Monoman do you use SE or LE ? I´ve been wondering for a while now

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I'm getting purple face textures with some of the facial overlays. I currently have the following applied - 

 

Bruise - Strangled

Minor Nose Wound (F)

Minor Lip Wound (F)

Bruised Right Eye (F)

Bruise - Left Lip

 

From that list, the strangled and left lip bruises seem to be causing the issue. If I remove those two with racemenu, the face goes back to normal and the remaining textures show up fine. I haven't seen all of the available face overlays get applied so I dunno if others will also cause issues. No issue with body overlays (so far).

 

I'm using this alongside Apropos2 and with a few static SlaveTats overlays defined. I've increased the RM overlay limits to 30/20/10/10 for body, face, hands, and feet, respectively (the limits are not being hit).

 

Help appreciated.

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@Monoman1Is this mod applying a red glow effect upon completion of each sex act with the PC (and if so, how can I disable it, either by MCM, SSEDIT or script modification)? It's driving me crazy and I want to disable it but I cannot find the source mod. Survival has been pretty much the only mod I haven't yet disabled trying to identify which mod does it.

 

Thx

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32 minutes ago, SAC said:

 

@Monoman1Is this mod applying a red glow effect upon completion of each sex act with the PC (and if so, how can I disable it, either by MCM, SSEDIT or script modification)? It's driving me crazy and I want to disable it but I cannot find the source mod. Survival has been pretty much the only mod I haven't yet disabled trying to identify which mod does it.

 

Thx

Someone mentioned (on the SE thread) that it might be jiggles, try disabling that feature. (I don't use it so I cannot say for sure.)

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9 hours ago, SAC said:

 

@Monoman1Is this mod applying a red glow effect upon completion of each sex act with the PC (and if so, how can I disable it, either by MCM, SSEDIT or script modification)? It's driving me crazy and I want to disable it but I cannot find the source mod. Survival has been pretty much the only mod I haven't yet disabled trying to identify which mod does it.

 

Thx

IIRC that's due to the magic curse being reapplied after sex (it was removed so you'd have some during sex). If you don't have a magic license try buying one, and be sure to ask for curse removal.

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 Hm, i seem to have an issue getting min AV effect to work after fully reinstalling sexlab. Ive tried to restart interface with SLSO, but it doesnt seem to work. Is there a way to restart that effect without completely reinstalling SL survival?

Edit tried to reinitiate all the interfaces one by one, did not help. Guess clean save reinstall it is(

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5 hours ago, Garolding said:

IIRC that's due to the magic curse being reapplied after sex (it was removed so you'd have some during sex). If you don't have a magic license try buying one, and be sure to ask for curse removal.

 

I believe you are probably right because the red effect seems to have gone after disabling licenses entirely (although it kept manifesting after disabling just the magic license). I'll look more into it - would help to have monoman's input as well. I wouldn't mind any "curse" as long as it were invisible :) 

 

Who do I need to ask for the curse removal?

 

It seems I broke something in the mod anyway, because curfew notifications pop up every couple of hours, but have no effect, including at night.

 

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23 hours ago, SAC said:

 

I believe you are probably right because the red effect seems to have gone after disabling licenses entirely (although it kept manifesting after disabling just the magic license). I'll look more into it - would help to have monoman's input as well. I wouldn't mind any "curse" as long as it were invisible :) 

 

Who do I need to ask for the curse removal?

 

It seems I broke something in the mod anyway, because curfew notifications pop up every couple of hours, but have no effect, including at night.

 

Can't help you with the curfews but the guys I've bought magic licenses from have a dialogue to remove the curse, and do once I've bought one.

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6 hours ago, Garolding said:

Can't help you with the curfews but the guys I've bought magic licenses from have a dialogue to remove the curse, and do once I've bought one.

 

Indeed buying the license and removing the curse seems to get rid of the red glow. I'm relieved, been chasing this for a while, thank you

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I've found some *possible* bugs and issues during my latest playthoughs:

 

- When bribing to a merchant to sell your "contrabanded" items, the bribing dialogue says always 50 gold, regardless of the value you've set in MCM. The cost seems to be applied correctly, though.
- When licences are set to "party-wide" and you have a follower that is flagged by this mod as an escort, even the escort gets stripped from the weapons and armor he has equipped (if you don't have a licence), also getting the magicka drain collar. I think this was not supposed to happen (I know the inventory confiscation is fine, my concern is about the equipped items on the escort follower).
- The "compulsive sex" seems to conflict with Cursed Loot "uncontrollable lust" feature, causing you to become stuck in an animation, and not being able to force ending it via SexLab hotkey, the only way to "solve" it is quitting and restarting the game. Disabling SLS compulsive sex if you have another mod that causes your character to lose control during sex/high arousal seems to avoid this issue.
- Sometimes the licence check at the gates takes a shitload of time, even if you have few items, mainly if you enabled clothing licences and did not purchase one.
- Curfew/property licences configured values are not being saved to the JSON file when exporting settings.
- With DD5 installed, if your character is wearing a magicka drain collar and the collar is replaced due to another mod event (Cursed Loot, for example), removing the "new" collar will not clear you from the magicka drain curse. A workaround I've found to this was to equip the previous magicka drain collar (with manipulated locks) and then unlock it again, so the magicka curse is removed.

 

As I stated, they may or may not be bugs. Most of the mod is working well here, this is just a bug report of sorts. :)

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8 minutes ago, stolensweetroll said:

- The "compulsive sex" seems to conflict with Cursed Loot "uncontrollable lust" feature, causing you to become stuck in an animation, and not being able to force ending it via SexLab hotkey, the only way to "solve" it is quitting and restarting the game. Disabling SLS compulsive sex if you have another mod that causes your character to lose control during sex/high arousal seems to avoid this issue.

This one is just going to be a straight up conflict. As they are both triggered by the same event and change the same activity. 

 

13 minutes ago, stolensweetroll said:

- Sometimes the licence check at the gates takes a shitload of time, even if you have few items, mainly if you enabled clothing licences and did not purchase one.

I have found that spamming the okay button makes it take longer. You can really get a good repeat string going if you try to fast click out of it repeatedly. ?

 

9 minutes ago, stolensweetroll said:

- With DD5 installed, if your character is wearing a magicka drain collar and the collar is replaced due to another mod event (Cursed Loot, for example), removing the "new" collar will not clear you from the magicka drain curse. A workaround I've found to this was to equip the previous magicka drain collar (with manipulated locks) and then unlock it again, so the magicka curse is removed.

DD5 is still beta and it changes a great deal of things with the DD structure. I would advise switching magic curse to tattoo only until MM1 can make a proper assessment.

 

 

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1 hour ago, Corsayr said:

DD5 is still beta and it changes a great deal of things with the DD structure. I would advise switching magic curse to tattoo only until MM1 can make a proper assessment.

Thanks for advice, I can try turning off the magicka collar for the time being, although it has a very simple workaround. As of DD, I prefer to stick with version 5.0 because with 4.3 my game used to freeze randomly and become unresponsive many times, and after upgrading to 5.0 those have been drastically reduced (roughly 90% less).

1 hour ago, Corsayr said:

Nothing has been fixed though, it is still the same version as the beta release. Just because Kimy is like, "good enough" and walks away doesn't make it ready. ?

Bugs will always happen, no matter the effort taken to fix them. If those bugs do not break the game, then it's possible to have fun and play (regardless if it will be fixed or not). We all know Skyrim is one of the most buggy games ever released and still play it, and we also just had Cyberpunk 2077 ?

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Future idea.

 

When you have a guard or toll collector sentence you to a week in restraints in a particular city, how about if they spot you not wearing it, they force greet you and equip it again?

 

After each force greet, they equip an additional restraint.  2nd time could be chastity belt and bra, 3rd time could be gag.  Then you would be given a bounty and sent to jail based on punishment scenarios you selected in previous menu.  3 strikes and you are out.

 

If you want you can harsher punishments if they catch you after you've gone to jail and leave the city without paying.  You can have them cast a spell such that every time you enter that city, you are bound and you could also increase the time from one week to one month and so on.

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Hi folks, I had a quick question about how this mod's dialogue is delivered. First, some background - I sometimes play male characters, sometimes female. Sometimes I play content where the Dragonborn's sex changes over the course of the adventure (Sexlab Hormones, YPS, Sisterhood of Dibella, etc.). In most cases I play with Skyrim with my wife or with her watching, and while she enjoys the kinkier side of Skyrim she's not a big fan of really in-your-face mysogyny (Slaverun, for example, always elicits groans when it shows up in a load order). 

 

With this in mind, I have been running with a lot of the mysogyn and licensing stuff turned off in SLS. However, during a test run I forgot to turn off these features and my male character got accosted by the enforcer. This is actually great, because I'm all in favor of making the content more challenging! However, the enforcers unironically refer to me as female frequently and consistently. Which gets me to....

 

I kind of like the idea that rather then women, its foreigners who are harshly regulated in the "civilized" regions of Skyrim. This is consistent with the cut content for the Windhelm gate and clicks well with my headcanon. 

 

Now, this isn't a feature request. I understand that my situation is an edge case and I'll need to do private-use edits here. However, I'm curious... is all the relevant dialogue contained within the ESP file itself, or is some/all of the dialogue in the scripts? Figured I'd ask before I spent a ton of time digging through the files.

 

Thanks in advance, and looking forward to a more xenophobic and challenging Skyrim world for my next character :)

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I posted this to the SE forum, but haven't had any luck with responses, so I figured I might try here.

 

When I acquire a horse via the features in this mod, when I exit a dungeon, the horse is no longer there. Using admin commands such as "moveto player" with the horse's ID selected also doesn't work. My only theory is that the horse attempts to follow me into the dungeon, but can't, and gets stuck somewhere in limbo, but that wouldn't explain why I can't reacquire it through admin commands. Has anyone experienced such a thing before? Can anyone help me?

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Sorry if this has been answered, but the site being the way it is at the time of writing the search function is not working.

 

But I've noticed a pretty grave issue with this mod interfering with Trade & Barter, with many vendors and traders throughout Skyrim, both male and female, ending up with no money at all while T&B is enabled, is there a way to work around this or could it be possible to perhaps ask for a way to patch compatibility into this mod?

 

I hope there is a way to resolve this as I'd rather not abandon either that or this mod from my load order.

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I'm sorry if the question has already been asked but why doesn't the whore license force us to be naked at night to strut the streets? Since there is already another one without this liscense, shouldn't this one force us to remain naked to use the whore liscense?

 

Thank you

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Quick question about the yps json files. When editing and removing colors by name, do we need to remove the matching numbers as well? Things seem to be working mostly well with just removing the names but sometimes a color isn't what the notification said was being dyed, but a blond color. I'm wondering if I mucked up the json or the glitch is elsewhere.

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Hi, 

 

I have a  question  about the setAV minimum speed feature. 

 

I play with your (great) mod, MME and FHU. And that is a lot of speed debuff. Sometime it seems there are some sort of conflicts. I also have whorecrux but I don't know if the gems remove speed too. 

 

My speed is sometimes so slow that running speed is walking. But sometimes it is just relatively slow, and the difference does not seem to be the difference in the debuff sum. 

 

Btw I'm not overemcumbered. 

 

I don't know if I'm clear, english is not my native language. 

 

The min speed overwrite every debuff ? Even from other mod ? I have to change the load order and put your mod at the bottom to overwrite ... stuff ? 

 

 

 

 

 

 

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