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Posted
28 minutes ago, Lupine00 said:

Shhsssh... don't mention MWaA.

Oh sorry my bad I had left my keyboard on azerty so when I typed MWaA it should have said Ecchina Armor Break Version 13 Baka Edition

 

It happens also that when I try to type SLAx it comes out as SexLabArousedExtended Baka edited version ?

Posted
10 hours ago, Lupine00 said:

Only if you bother getting licenses. You reach a point where they seem unattainable, and there's just no point bothering.

 

Instead you look for ways to sell items without entering cities and you sleep in isolated inns.

If you can do that before your DF makes you into a display mannequin for all the DDs in the game, you can dump the DF too, because you never enter a city, you don't need one to leave.

 

At higher levels you may choose to simply murder the enforcers? I never tried, but have some other mods with similar government sanctioned rapists/muggers who it becomes easier to kill then endure after a while. Sure, you get a huge bounty, but once you start killing guards, you may as well keep killing them.

 

What seems odd is that the bandits don't respect that.

That´s exactly how I play Skyrim with Sexlab Survival installed. Cities are absolute hell and little towns are heaven. Just have to wait for the enforcers to go around the corner and then you slip into the merchant or wherever you want to go. I mostly avoid followers due to your reason aswell because I´m mostly busy making some little basic cash with dungeon crawling because the quest inside the holds of course aren´t an option, which then also leaves followers out of the room due to all my little cash used for armor repairs and food. And I don´t really recommend killing enforcers ever. For some reason even the oppressed citizens of Riverwood decided it would be a good idea to fight against me who is fighting the guards. I guess they like the toll system and everything / being oppressed ? ?

 

Sometimes I get the chance to have licenses due to selling a bunch of Deviously Cursed Loot D.A.M.N items which bring a lot of money and get me some basic licenses but usually after I got my follower, It´s only downhill from there. I get wrapped in copious layers of bondage rendering me useless, I can´t make any cash and I´m left with the special ingredient called Crime which mostly ends me up in prison, wrapped in even more Bondage on release. And then Im stuck in a town, wrapped in bondage, no place to make cash, no place to sleep except the Kennel and my Follower still wants her money. ?

Posted

  

13 hours ago, Lupine00 said:

but a mod that would make being friendly with bandits of some interest.

Sounds neat. ETA? :P

9 hours ago, Lupine00 said:

Wouldn't you get arrested before this happened in most cases?

I don't fully get bounties but my understanding is that bounty is divided into violent and non-violent crime. In my experience pretty much anything added to violent crime will have the guards act like murderous lunatics whereas non-violent crime is just a bounty. Not sure if there's some threshold of non-violent crime where the guards will switch to lunatic mode but usually I'm picked up by POP bounty hunters before anything like that happens. And my POP bounty threshold is set to 2000. So you definitely can have a pretty large bounty without LGS (Lunatic Guard Syndrome). This could all be some mod behavior. I'm not 100%. I'd guess Inte would be the guy to ask. 

 

SLS adds nothing except non-violent crime bounties. 

9 hours ago, Lupine00 said:

What are the exact circumstances?

Have a bounty above the eviction threshold. Go for a snooze in your warm cozy bed. Sleep past 2.00/3.00AM (I think) and you should get tossed naked into the street. 

Eh don't do the 'testing' thing where you sleep one hour at a time. Last time I triggered it I slept twice in quick succession and ended up getting 2x eviction crews. I'll need to fix that. But just sleep like a normal person. 

 

Eviction is still a surprise/wtf moment for me and I wrote the damn thing. 

 

7 hours ago, audhol said:

Couldn't you add the licences to items tracked by MWaA and then add the drenched condition from Frostfall to the degradation effect? ( I dont know if its possible to have item specific modifiers) It would kinda make sense to visit the blacksmith to have the licence "repaired" because he would use the heat of the forge to dry it off.

 

7 hours ago, Lupine00 said:

Shhsssh... don't mention MWaA.

I still use MWA but getting it to do licences would be like forcing a square peg into a circular hole. 

It'd be easier to add my own version of degradation to the licences in SLS itself. They are already object references so at least that should be ok. Smaller scale helps a lot. 

6 hours ago, audhol said:

It happens also that when I try to type SLAx it comes out as SexLabArousedExtended Baka edited version ?

Ouch :P

5 hours ago, AkiKay said:

That´s exactly how I play Skyrim with Sexlab Survival installed.

Me too! 

Which is why I'm talking lately of adding ways to 'help you out'. Recently I've been thinking rather than the big mercenaries guild, which would be nice but quite the undertaking, have:

 

1. women in similar circumstances to the PC. Have a 'budding adventuress' approach you after your first confiscation event and propose a deal. The deal being that you'd work together. She becomes your follower but not on the vanilla follower system which.... :O bypasses DFC and gives you some breathing space and counts towards having a follower for tolls etc. But these girls want 50% of the gold you pick up. So there's no performance or time penalty. DFC has become a lot more dynamic with debt but generally speaking if you fuck up you'll get crucified. This is a flat penalty for having this girl around that doesn't depend on time or how well you do. If you pick up another budding adventuress you'll get 33% of the gold you pick up but obviously an easier time in fights. I don't think these girls will be invincible. But I can't make them not essential either because Skyrim. So I'd probably have to make them essential but count every time they enter bleedout and then kill them when they bleedout for the 5th time or something like that. Sleeping (ala DFC) resets the bleedout counter. It should be in your interest to keep them alive. 

 

2. Simultaneously. Add 'investors'. Investors are snobby rich guys like Nazeem and Maven Blackbriar. They'll 'sponsor' you and your friend by granting you 2x short term licences of your choosing. And maybe outfit you with basic equipment. So choosing a:

Weapon licence = iron sword.

Bikini licence = a partial iron bikini.

Armor licence = Not an option if bikini licence is enabled. If disabled then some iron armor I guess. 

magic licence = some basic mage robes. 

 

But these guys expect a return on their investment. So you've got a week to provide them with 2x the cost of the licences or else..... something....

 

Would this be easier or harder than DFC? I don't want to make DFC redundant at all but starting off I avoid followers like the plague. And if I do get landed with one then my soul focus is keeping them happy and dumping them ASAP. But these proposed girls need to have some drawbacks that make them less attractive, eventually. 

 

Posted
47 minutes ago, Monoman1 said:

Me too! 

Which is why I'm talking lately of adding ways to 'help you out'. Recently I've been thinking rather than the big mercenaries guild, which would be nice but quite the undertaking, have:

 

1. women in similar circumstances to the PC. Have a 'budding adventuress' approach you after your first confiscation event and propose a deal. The deal being that you'd work together. She becomes your follower but not on the vanilla follower system which.... :O bypasses DFC and gives you some breathing space and counts towards having a follower for tolls etc. But these girls want 50% of the gold you pick up. So there's no performance or time penalty. DFC has become a lot more dynamic with debt but generally speaking if you fuck up you'll get crucified. This is a flat penalty for having this girl around that doesn't depend on time or how well you do. If you pick up another budding adventuress you'll get 33% of the gold you pick up but obviously an easier time in fights. I don't think these girls will be invincible. But I can't make them not essential either because Skyrim. So I'd probably have to make them essential but count every time they enter bleedout and then kill them when they bleedout for the 5th time or something like that. Sleeping (ala DFC) resets the bleedout counter. It should be in your interest to keep them alive. 

 

2. Simultaneously. Add 'investors'. Investors are snobby rich guys like Nazeem and Maven Blackbriar. They'll 'sponsor' you and your friend by granting you 2x short term licences of your choosing. And maybe outfit you with basic equipment. So choosing a:

Weapon licence = iron sword.

Bikini licence = a partial iron bikini.

Armor licence = Not an option if bikini licence is enabled. If disabled then some iron armor I guess. 

magic licence = some basic mage robes. 

 

But these guys expect a return on their investment. So you've got a week to provide them with 2x the cost of the licences or else..... something....

 

Would this be easier or harder than DFC? I don't want to make DFC redundant at all but starting off I avoid followers like the plague. And if I do get landed with one then my soul focus is keeping them happy and dumping them ASAP. But these proposed girls need to have some drawbacks that make them less attractive, eventually. 

 

That sounds perfect! Like an Adventuress joining you in the beginning would be pretty nice. Maybe she has a malicious intent too ? Surely she can convince the PC to make 50% into 75% somehow ?

 

Also I have Corsayr-like suggestion: How about making the thieves stronger so you don´t just run away from them until you lose them ? That means you´d have to give them your gold OR... give them a license? (Or you run away and horribly die because they have a buff in running speed due to their thief training now). Or how about the kind Adventuress borrowing one of your licenses while you sleep ? Must have lost it while travelling, what a shame! 

 

Kind of like making a deal with a shady looking person. They help you out, you help them out but in the end (later game) you need to resort to other more trusted people. They´d always try to rip you off and do other mean stuff while they know you don´t have any other choice than to let them keep accompany you for now. And they´d always let you know how "poor things would go for you" if you´d get rid of them. Make you feel bad and scared so you´ll let them keep following you, ripping you off and stealing from you in the progress. Not too harsh for you to just ignore them but they´d still have their own intents.

Posted
1 hour ago, AkiKay said:

Maybe she has a malicious intent too ?

Malicious certainly would be a drawback alright. But I'd be worried you'd be headed down the DFC road which is kinda what we're trying to avoid or at least delay. 

1 hour ago, AkiKay said:

How about making the thieves stronger so you don´t just run away from them until you lose them

You mean the random encounter thieves? Well if they're men they should already be 10% faster. They are rather rubbish though. Don't think I've ever thought twice about fighting them. Usually they have some nice stuff on them. And there's only one of them. 

Posted
1 hour ago, AkiKay said:

How about making the thieves stronger so you don´t just run away from them until you lose them

OBIS is good for making bandits more intimidating. 

Posted
10 hours ago, Monoman1 said:

I don't fully get bounties but my understanding is that bounty is divided into violent and non-violent crime. In my experience pretty much anything added to violent crime will have the guards act like murderous lunatics whereas non-violent crime is just a bounty. Not sure if there's some threshold of non-violent crime where the guards will switch to lunatic mode but usually I'm picked up by POP bounty hunters before anything like that happens. And my POP bounty threshold is set to 2000. So you definitely can have a pretty large bounty without LGS (Lunatic Guard Syndrome). This could all be some mod behavior. I'm not 100%. I'd guess Inte would be the guy to ask. 

I always thought this was simply triggered by a threshold, which is configurable.

 

But on looking properly at the scripts I can see that there are functions to get or adjust violent and non-violent crime gold separately.

 

Educational!

Posted
8 minutes ago, Lupine00 said:

I always thought this was simply triggered by a threshold, which is configurable.

 

But on looking properly at the scripts I can see that there are functions to get or adjust violent and non-violent crime gold separately.

 

Educational!

You can see that in practice with the Ordinator mod. One of the Pick-pocketing perks causes your non-violent bounties to disappear over time, while not affecting your violent bounties.

Posted
11 hours ago, Monoman1 said:

Would this be easier or harder than DFC? I don't want to make DFC redundant at all but starting off I avoid followers like the plague. And if I do get landed with one then my soul focus is keeping them happy and dumping them ASAP. But these proposed girls need to have some drawbacks that make them less attractive, eventually. 

I often find the reason I sign up with a DF is to remove devices I'm already wearing.

If you get hammered with a massive set of devices, you can find yourself in a very harsh situation unless you get out of them fast.

 

It's easy to end up chain-raped, with rapists sometimes adding more devices, spanking you, and you're losing willpower. It's possible to end up forced into taking a follower as a fake "master" at that point due to total lack of willpower (plus, you end up addicted to spanking and cum).

 

It's easier to pick up a follower, take a big debt for device removal, and then take deals to sink the debt.

Usually, you can get quite a few early deals before they become a problem.

You avoid getting your willpower destroyed, or becoming a cum/spanks junkie.

 

If you can then raise money to pay off the follower, you're in the clear.

Or maybe you can't ... you're not much worse off than before.

Posted
35 minutes ago, Lupine00 said:

Never used it. Looks like it would conflict with other perk tree mods I have.

Very likely. It's a complete overhaul of every perk tree. I never play without it, since it just adds so darn much to any kind of build. :3

Posted

For people having so many issues with  bondage, do you not use Devious Device Helpers? I have my settings kinda weird where I have a high chance of finding keys and don't lose my keys very often, but also have bondage settings high too, and in stuff like Devious Device Helpers I have them set to bind me like nonstop with every harsh option possible and burn through my keys 

 

Tons of keys so getting stuck isn't usually a major issue, but also have settings so high in mods that getting tied up is a pretty much hourly thing. 

 

Fun for when you are in towns, but yeah as said, I do often avoid towns when doing quests and stuff, as it seems like a lot of the mod authors kinda forgot that people actually might want to do quests and actually play the game. Kinda hard to do when locked in a high security yoke 24/7 or worse, equipped with the dreaded 0.00001% movespeed items. Super anti-fun so I turn those off as  they literally render the game unplayable 

Posted
On 8/16/2020 at 10:06 PM, Monoman1 said:

Rather than posting patches which can get messy just give me a little time. It shouldn't be too hard to add. But it won't be for a couple of weeks at least.

 

Thanks for adding the forceful-drugging options in. The fertility potions/aphrodisiac drugging has been a big item on my list of ideas for a long while.

Now I can move onto the next item. ?

Posted

Repost from the SSE conversion thread, was suggested to post here:

 

I'd like to patch the mod to change the stagger animation when being pushed around (to actually fall down rather than stagger to a side). Not sure where to look for this, the only mention I could find was about "actors colliding" (somewhere)

 

TYVM

Posted
1 hour ago, SAC said:

Repost from the SSE conversion thread, was suggested to post here:

 

I'd like to patch the mod to change the stagger animation when being pushed around (to actually fall down rather than stagger to a side). Not sure where to look for this, the only mention I could find was about "actors colliding" (somewhere)

 

TYVM

You could spend hours messing about with scripts. OR you could toggle the option on in the menu :P

Misogyny page. Read the tooltip though. 

5 hours ago, NoppaiKohai said:

I have my settings kinda weird where I have a high chance of finding keys and don't lose my keys very often, but also have bondage settings high too, and in stuff like Devious Device Helpers I have them set to bind me like nonstop with every harsh option possible and burn through my keys 

I used to play like that. DCL + high turn over of devices. Thing is, you develop (or at least I did) an OCD where when you're put in devices, you immediately want out. And that's not really the point of bondage. So I'd spend ages clicking through menus trying to struggle out. And then WAITING so that the timers would reset and I could struggle again. 

One thing DFC is really good at is just making you accept that you're wearing this armbinder now and there's nothing really you can do about it. And you can't just wait to re-struggle because your follower wants to be paid and you've got to make that coin. 

5 hours ago, NoppaiKohai said:

equipped with the dreaded 0.00001% movespeed items

That's what min av is for. Though it's incompatible with some of the DDs (and so automatically turns off) because it's trying to do the same thing except the device wants to keep you moving like a snail. Which fits for the device I suppose. But 99% of the time doesn't fit the circumstances (out in the middle of nowhere). 

7 hours ago, Lupine00 said:

Never used it. Looks like it would conflict with other perk tree mods I have.

What perk mods do you use out of curiosity? (nosiness)

Ordinator looks very OP to me. But it's got way more interesting perks than Bethesdas +5% damage crap to be sure. Fallout 4 has to have the absolute dullest perks I've ever seen in a game. Sure there's a bazillion of them but it's utter bland shite. Immediately turned me off FO4. That and the story. 

Posted
3 hours ago, Monoman1 said:

You could spend hours messing about with scripts. OR you could toggle the option on in the menu :P

Misogyny page. Read the tooltip though. 

 

:) I guess you mean the "paralysis" option. It wasn't triggering for some reason until I've made it paralysis only, now I get it. Thanks!

 

Another question, is this mod triggering a "gulp" sound and a red glow effect on the (female) PC upon finishing a sex act? I am guessing it's related to cum, I've pretty much excluded all other potential mods, thing is I'd like to get rid of the red glow, if possible.

 

TY

Posted

Hey there Monoman,

 

Just wanted to point out that the option to disable the uh, depletion of cum after an orgasm - well, it doesn't seem to work.

 

MCM says to set the required hours for full regeneration of cum to zero to disable this feature. However, no joy. Every appendage still ends up depleted and in refractory after just one happy ending.

 

Don't suppose I could persuade you to fix this particular issue could I? It would certainly make this random internet stranger very happy.

 

Took me forever to update from 0.591 so I've just been catching up on your updates like today. New wheely thing is pretty nifty.

Posted

So this suggestion is partly a question:

Is it possible to create random events that are based on what your character is wearing?

 

The reason I'm thinking this is due to devices such as hobble dresses, restrictive shoes, and such that limit your movement, and if you get stuck in such in the middle of nowhere you're in for a long wobble untill you get somewhere.

So I'm thinking, why not get the action to the player instead? or at least only have them wobble over to the next trigger for a random event, and not all the way to a city.

With these random events generally resulting in something interesting happening to the player, the events could be benevolent, with a party just helping you out of the gear or transporting you to a city where you can get help, although having there be some price does sound more fun, could simply be replacing your speed limiting devices with other kinds if you've got the slots open.

And of course the events can be opportunistic or outright nefarious, willing and generally able to exploit your helplessness, but still something that makes the trip less tedious, a group of rapists dragging you to a tavern room to do their deed, stealing the mobility limiting device, but also the rest of your clothes, that kind of stuff.

Posted

I accepted to wear a hopping skirt or how it is called, and now my body is invisible, seems like I don´t have the texture for that. Is it another mod I need to download?

Posted
53 minutes ago, youlou said:

The mcm menu from this mod doesn't show up? What can i do?

open the console '~' button and type

 

setstage ski_configmanagerinstance 1

 

and hit enter, then close the console and wait a bit.

 

It should give you a message saying {X} number of mcm items had been enabled. 

 

If it is still not there, then the mod is probably not installed correctly and you may need to do a re-install with a clean save. 

Posted
21 minutes ago, Sento851 said:

I accepted to wear a hopping skirt or how it is called, and now my body is invisible, seems like I don´t have the texture for that. Is it another mod I need to download?

DD items need to be built in bodyslide because they are not packaged with pre built NIFs to save file space. Until they are built they will be invisible in game. 

Posted
9 minutes ago, Corsayr said:

DD items need to be built in bodyslide because they are not packaged with pre built NIFs to save file space. Until they are built they will be invisible in game. 

does this mean I have to edit the hobble skirt in Bodyslide? or does it mean it is just not possible for me to fix it without modding experience?

Posted
5 minutes ago, Sento851 said:

does this mean I have to edit the hobble skirt in Bodyslide? or does it mean it is just not possible for me to fix it without modding experience?

When you enter bodyslide, you build your body preset with the "Build" Button and then move on to the "Build Morphs" Checkbox in the bottom which you check. Then you select "Batch Build" right next to it, click Build, select your choices in the Build Menu and then proceed. It should now build your outfits.

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