Aki K Posted September 12, 2019 Posted September 12, 2019 4 hours ago, jd210 said: I am having the same problem. Any ideas on what is causing this and how to fix it? I have some theories on the cause. I think if you do the quest late into your file her spawn switches to Dawnstar, which is where she is supposed to appear when the quest is over. I fixed it by doing a "player.placeatme" to summon a duplicate. You can continue the quest as normal in helgen but the quest marker will keep pointing to her dawnstar self. Once the quest is over just use "markfordelete" on the duplicate. The only issue is that the duplicate doesn't follow you as well as she's supposed to, but whenever she must be around she'll be there.
Kimy Posted September 12, 2019 Author Posted September 12, 2019 On 9/10/2019 at 3:29 PM, Khe said: Adding more to my list of issues with the mod. Not really expecting any changes, since it's been 4 months since the last update to cursed loot. (and the mod is over 5 years old by now), just some stuff to point out that would be nice to have addressed. I was working on the framework for the past months. I NEVER work simultaneously on multiple mods. It's more a time-slice model. But your idea that DCL is done getting updates is wrong. On 9/10/2019 at 3:29 PM, Khe said: Continue quest by pleasing a guy sexually, when I'm not into men (this part grosses me out), or abandon every DCUR quest? Ew. Totally a quest I'd like to disable the activation (and availability) of, without having to use the disable console command, so I don't pick it up the next time I forget what it is. Same with the bound queen, really. Could have at least made it possible to pickpocket Julius for the key near the end. The level slider needs to be able to go to 9999 so it can be shut off permanently. Or alternative routes given in the quests, for those of us who do are oriented differently (pickpocketing for bound queen, or a female to ask for a party invite for leon's quest). I have no plans to make each and every quest adapt to each and every possible preference. As far as non-straight content goes, I believe DCL is about as inclusive as it gets (a LOT of content also works for F/F and there are plenty of options to signal the mod to prefer it whenever possible), but if you're so intolerant that the odd M/F scene grosses you out to the degree that you can't look at it, my mod isn't for you. On 9/10/2019 at 3:29 PM, Khe said: And before I forget, those bound girls...when they are loaded, their restraints display messageboxes unless that setting is disabled. Hope there are plans to address that. I also noticed that my game stability went downhill when I left them enabled...and even disabled, I ended up having to use disable and markfordelete quite a bit. Not sure what went screwy, but if they died the game crashed. More evidence of papyrus overload I guess? No, it's a weakness in the framework design that didn't account for mods doing what I did. I could fix that only by redesigning a few things in the framework. Which I realize I am technically able to, since I maintain the framework, too. It's a matter of priorities, really. There were and are more important things to work on than what's really a harmless glitch. On 9/10/2019 at 3:29 PM, Khe said: And darepacks for some reason always give me 3 of one the overpowered armor pieces, despite it being coded to be a 15% chance to do so... Skyrim's RNG is odd like that... On 9/10/2019 at 3:29 PM, Khe said: After the fact edit: Supply and demand, stage 10 display text: "Go to Rfiten and talk to Vekel" more typo! Not sure why you think clairvoyance is one of my talents, but I can't fix stuff unless it's getting reported to me. Likes sounding like "Why are the typos not fixed in that mod of yours???" somehow assume I'd be aware of them... 3
Kimy Posted September 12, 2019 Author Posted September 12, 2019 23 hours ago, shiagwen said: Cursed loot miss necessary features. What's necessary is in the eye of the beholder. Had I deemed anything "necessary", I probably would have implemented it... 23 hours ago, shiagwen said: 3. prison : as said before, whipping to short, tasjk roo easy not devote enough. no match to pop exxcept in markath Good news here! The prison will see a lot of improvements with the next update. People generally seem to mistakenly assume that once I release a feature I am done with it. I am not. I operate under the "release early, release often" approach, or - using the modern term for it - "agile". The prison was released once I deemed it better than anything else out there. I am far from being done adding features to it. Releasing it once it was usable allowed people to try it and give me valuable feedback. Also, finding bugs. 23 hours ago, shiagwen said: Animals , humanoids and dwarven cxostructs do no sex, only a window he has lost interest, run so long as ou can. why that ? More nasty critters is standard in skyrim. I don't get why you seem to be under the impression that I am sort of obliged to implement creature content just because some people want to have it. You must have missed the point where I am not getting paid to do stuff I don't want to do. Baseline is that there is no creature support in ANY of my mods and NEVER will be. Unless people decide to pay me going market rates to implement it, including a hefty surcharge for me having to work on stuff that grosses me out. 23 hours ago, shiagwen said: 6. rape no probelms various mcm features can raise the chances. only one critic . The slider for rape cooldown shows very long time, but shortest time is one hour. with vanilla timescale 20 that may be ok, but i play timescale 5, sthat means 4 hours, and that is too long for me. so please shorter times 15 minutes - which is 1 hour in timescale 5. just a slider configuration. DCL is balanced for standard time scales. Cooldowns shorter than one hour might lead to the mod trying to trigger a second scene before the running one has finished. That makes no sense. I cannot and don't want to accommodate for each and every setting people might use. 23 hours ago, shiagwen said: thats it. i would like to know which additional script sources are necessary to compile scripts here, those who were good for radiant prostituion are not sufficient here, ( skyui sdk, skse scripts and the 10k vanilla script sources ). In short: You will need to install DCL, ALL its dependencies, and the soft dependencies. Mind you that DCL's licence does not allow publishing patched versions of the scripts, though. You can alter them for private use only. 1
shiagwen Posted September 12, 2019 Posted September 12, 2019 Thank you for your answer. of course we have somewhat different point of views. As a player, i have experience with a lot of mods and see the best of all in my game. as a modder, you do what you like and dont care much about other mods. your position, that you dont like to go into stuff you dont want unless you get paied for is esxact my point why i dont go into modding at all. too much work. however, i had / have a couple of small things which shouldnt be much work and would make your mod run more round. for example the sexlab window use beds nearby in solification. i told you your mod is really great and has a lot of power.i m looking forward for the next update.
Kimy Posted September 12, 2019 Author Posted September 12, 2019 25 minutes ago, shiagwen said: for example the sexlab window use beds nearby in solification. This will go in. There is really no good reason not to.
whatstaunt Posted September 12, 2019 Posted September 12, 2019 Hi Kimy, are you aware of any checks/scripts DCL runs on female followers shortly after recruiting them? Been running into a persistent CTD that I never experienced before which I traced back to DCL. Ive been running Sexlab survival and a bunch of other newish mods and I was hoping to try and pinpoint this. Disabling follower content through the MCM didnt appear to do the trick either.
Rogwar002 Posted September 12, 2019 Posted September 12, 2019 2 hours ago, Kimy said: DCL is [...] getting updates I´ll not start a new playthrough, before Kimy does release an update otherwise I´ll knock my head on the desk. I´ll not start a new playthrough, before Kimy does release an update otherwise I´ll knock my head on the desk. I´ll not start a new playthrough, before Kimy does release an update otherwise I´ll knock my head on the desk again. I´m almost done with this one. Alchmey is at skill 100, as is Enchanting. The weapons are already heavily enchanted, so the jewelery is. Even the mod Dynamic Difficulty (which I changed to 1-100 instead of 1-10? don´t know the original digits anymore) is outmatched. I tried a normal weapon... It´s like fighting a bandit with a toothpick. Funny is an ambush (High level Enemies) when the toon is naked or only semiclothed. My toons love towards exhibitionism (the window popped after days in the corresponding suit), is not helpfull at all! Just think about Darksouls difficulty and multiply ... scratch that... square it Still high level gaming is fun. More so with DCL! Next time I´ll have both reputations mods running. The one for my actions towards people and SL reputation. The SL Sexual Fame Framework is adjusted to my needs (deleted the ZAZ Framework dependency (untested but confident)). I´m very curious, if I´ll be able to move around in town or have to stick to the shadows. I´m very happy that there is no need for a third party prostituion mod or another prison mod. Envision the combination of mods and than try to play a badass bitch. Just greeting a guard and trouble will hit you. Or you can play an angel with a really dark side. Thanks to DCL. A new DCL version will definatly give me another playthrough! Can´t wait A question out of curiostiy, Kimy: Do you still play Skyrim for fun or is it just modding?
thedarkone1234 Posted September 12, 2019 Posted September 12, 2019 5 hours ago, Aki K said: I have some theories on the cause. I think if you do the quest late into your file her spawn switches to Dawnstar, which is where she is supposed to appear when the quest is over. I fixed it by doing a "player.placeatme" to summon a duplicate. You can continue the quest as normal in helgen but the quest marker will keep pointing to her dawnstar self. Once the quest is over just use "markfordelete" on the duplicate. The only issue is that the duplicate doesn't follow you as well as she's supposed to, but whenever she must be around she'll be there. I would think it would be simpler and possibly less buggy to coc into the inn in Dawnstar, get Chloe's active ID and use movetoplayer, so that you use the original and not the duplicate. Should solve the fixated quest marker and maybe the problem with her not following.
thedarkone1234 Posted September 12, 2019 Posted September 12, 2019 56 minutes ago, Rogwar002 said: I´ll not start a new playthrough, before Kimy does release an update otherwise I´ll knock my head on the desk. I´ll not start a new playthrough, before Kimy does release an update otherwise I´ll knock my head on the desk. I´ll not start a new playthrough, before Kimy does release an update otherwise I´ll knock my head on the desk again. Lol. My thoughts exactly! Though (if compatible), I might go on with the new game that I started for DDi/e 4.3 as a "debug new game" for a while. Mods as complicated as DD tend to get "a" patches (such as 4.3a), which come in amazing speed, btw, considering the time it takes for some actual game companies to release their "a" patches on a paid product. I will probably wait a few days to see if such a patch is necessary and then update DDi, DDa and DCL to their "a" patch in one go. I am too lazy to do all the MCM settings twice XD ...unless, @Kimy, how possible is it to add a button to export and save all the MCM settings so that I can import then to any new game? (It doesn't have to have version compatibility, just the ability to move settings from one playthrough to another). Or am I an idiot and that option existed forever? ? Somehow I think the best thing about these new patches is actually the obscurity. We have no idea what we will be getting in the next version, but we already love it. It can't work with companies that make and sell full games because they are not as trusted (to create something good) by their costumers as the modders here are, so they gotta showoff the hightlight of their product in countless previews and trailers. I guess that means [mods > games]
Aki K Posted September 12, 2019 Posted September 12, 2019 18 minutes ago, thedarkone1234 said: I would think it would be simpler and possibly less buggy to coc into the inn in Dawnstar, get Chloe's active ID and use movetoplayer, so that you use the original and not the duplicate. Should solve the fixated quest marker and maybe the problem with her not following. Also an option. I always forget the COC location commands. I remember COC whiterun and COC nightgateinn. But the other ones always have extra pieces that I forget.
Tenri Posted September 12, 2019 Posted September 12, 2019 46 minutes ago, Aki K said: Also an option. I always forget the COC location commands. I remember COC whiterun and COC nightgateinn. But the other ones always have extra pieces that I forget. A rule of thumb if it is in a city/town it is coc [city/town name][location name] you can always help [location name] and find cells with the name of the place you're trying to get to in it, or help [city/town name] for a list of cells in that city/town. page up/down to scroll through the list generated by either help.
Rynnes Master Posted September 12, 2019 Posted September 12, 2019 1 hour ago, Aki K said: Also an option. I always forget the COC location commands. I remember COC whiterun and COC nightgateinn. But the other ones always have extra pieces that I forget. https://www.skyrimsearch.com/categories/cells/
Naps-On-Dirt Posted September 12, 2019 Posted September 12, 2019 Most locations have a coc spot called LocationNameExterior01. Substituting in the proper location name, of course. WhiteRunExterior01 puts you at the taxi stand, IIRC.
shiagwen Posted September 13, 2019 Posted September 13, 2019 12 hours ago, Kimy said: This will go in. There is really no good reason not to. thanks and please check why 10 gold payment comes so often in solification , (default gold settings )
thedarkone1234 Posted September 13, 2019 Posted September 13, 2019 2 hours ago, shiagwen said: thanks and please check why 10 gold payment comes so often in solification , (default gold settings ) Are you by any chance asking them to be gentle and they refuse and treat you as the whore you are? I found out that is the reason for 95% of the times it happens. Just tell them they can do whatever they want, and unless they are wearing chastity gear or something, you should always get your money. The very few exception I had for this rule happened if too much time passed between the original sex and the demanding of the payment (can happen if you get raped once or twice in between).
shiagwen Posted September 13, 2019 Posted September 13, 2019 42 minutes ago, thedarkone1234 said: Are you by any chance asking them to be gentle and they refuse and treat you as the whore you are? I found out that is the reason for 95% of the times it happens. Just tell them they can do whatever they want, and unless they are wearing chastity gear or something, you should always get your money. The very few exception I had for this rule happened if too much time passed between the original sex and the demanding of the payment (can happen if you get raped once or twice in between). Thanks, i will test it. that would mean, there is no non-agrssive animtaion. ( usually it could be handled with a random percent in ck , to make the non-soft dialogue arppear less often.)
whoever416 Posted September 13, 2019 Posted September 13, 2019 I posted this up in the technical part of the forum I have to check my skeleton count when I get home but for the latex outfits and tentacle parasite outfit and milk mod on when the breasts expand this is what they look like. This is only with the outfits on when there taken off they look normal check and rebuilt in bodyslide and didn’t work and I think I read this before but the cursed loot catsuit also doesn’t show breast growth only base breast size any help will be appreciated and sorry if this has been asked before but trying to describe the look of the breasts is kinda tough for the search function. Thanks
Zaflis Posted September 13, 2019 Posted September 13, 2019 49 minutes ago, whoever416 said: but the cursed loot catsuit also doesn’t show breast growth only base breast size any help will be appreciated and sorry if this has been asked before but trying to describe the look of the breasts is kinda tough for the search function. Thanks Does it look that big if you take chest armor off? And that doesn't look like catsuit you are wearing.
whoever416 Posted September 13, 2019 Posted September 13, 2019 No once the clothing is removed the breasts look normal and I think this is Shashas mini latex bikini the cat suit is the full leather black skintight suit that one doesn’t show any growth on the pc or npc with breasts that grow from milk mod.
keter682 Posted September 13, 2019 Posted September 13, 2019 Spoiler Actually what does it means? It happen sometimes but I don't interact with bound girls/
Zaflis Posted September 13, 2019 Posted September 13, 2019 1 hour ago, whoever416 said: No once the clothing is removed the breasts look normal and I think this is Shashas mini latex bikini the cat suit is the full leather black skintight suit that one doesn’t show any growth on the pc or npc with breasts that grow from milk mod. Seems my question was a little rushed. Anyway it seems you haven't done batch build with Bodyslide. Make sure that the built files are the ones your Skyrim uses.
shiagwen Posted September 13, 2019 Posted September 13, 2019 Understanding the trick What does the solification collar look for to come on the pc at the end of the dialogue? Solification : if added Bannered Mare Expanded, the solification collar will not come on the pc, at the end of the dialogue. expanded adds 2 rooms and a couple of npcs. Why? Any npc can become innkeeper by console addtofaction 5091b 0 Any location can become an inn by ck /locations loctypeinn . lets say i defeated against a master vampire and make him a follower by Aft and an innkeeper by console, his lair is located loctypeinn. i guess the collar will not come on the pc, Why ?
whoever416 Posted September 13, 2019 Posted September 13, 2019 I did batch build a few times even tried group batch build. What do you mean by the batch file are the ones Skyrim uses doesn’t bodyslide do it for you or have I missed something.
Zaflis Posted September 13, 2019 Posted September 13, 2019 58 minutes ago, whoever416 said: I did batch build a few times even tried group batch build. What do you mean by the batch file are the ones Skyrim uses doesn’t bodyslide do it for you or have I missed something. Normally you don't have to do anything extra, but there are some "advanced users" ? If you don't set custom bodyslide output folders or move files from Overwrite in MO, then you don't have to worry about it. Doublecheck XPMSE skeleton and re-run FNIS, check for 0 warnings: https://www.nexusmods.com/skyrim/mods/68000 There were some milk mod settings that along with "Being a cow" can cause really large breasts. If on top of that you get pregnancy from estrus chaurus or other, it gets big. You can try if SLIF (inflation framework) makes the situation better, but it may have its own problems. The MCM menus for all these mods lets you set some limits and rate at which they grow.
Tenri Posted September 13, 2019 Posted September 13, 2019 4 hours ago, keter682 said: Reveal hidden contents Actually what does it means? It happen sometimes but I don't interact with bound girls/ It is just a thing if you open your inventory while one of the bound girls is being spawned as it interprets the equip device script as having come from you placing the device on them. Minor annoyance but shouldn't cause any actual issues.
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