shiagwen Posted September 21, 2019 Posted September 21, 2019 i did not really understand how sex for keys work. that dialogue normally does not show up. what must be done to get this dialogue show up regularly ?
DayTri Posted September 21, 2019 Posted September 21, 2019 17 minutes ago, shiagwen said: i did not really understand how sex for keys work. that dialogue normally does not show up. what must be done to get this dialogue show up regularly ? It is in the solicitation menu. Maybe you need to be wearing at least one restraint
shiagwen Posted September 21, 2019 Posted September 21, 2019 35 minutes ago, DayTri said: It is in the solicitation menu. Maybe you need to be wearing at least one restraint would make no sense to have no restraint and offer sex for keys, just to have some in stock. what exactly is the line in solification that refers to it ?
Rogwar002 Posted September 21, 2019 Posted September 21, 2019 9 hours ago, seanthiar said: "only" install DDi, DDa, DDe and DCL that there is no standard helper to unlock someone - or I didn't found it.. You didn´t find it. Blacksmiths have the dialoug option even for high securtiy restraints. "Can you remove these high security restraints?" Every vendor has a dialoug option. "I have been locked in restraints. Can you please help me?" BUT!!! If you use it once, it will disappear for an amount of time AND there is a catch Currently I did not have a closer look how long it is disappearing, because there was no need. Funny. You asked for a feature done by Kahjit every vendor is able to do already. Have a look in the MCM. Bondage Quest page. Everything is there. 7 hours ago, Zaflis said: customizable on CK/TESEdit level but i don't know much about that yet. Easy. There is a setting for CutDeviceEscapeChance with a percentile, a setting for LockPickEscapeChance with a percentile and a BaseEscapeChance with a percentile (to struggle out of a device). But why? Why playing a bondagemod and change the fun out of it?
Zaflis Posted September 21, 2019 Posted September 21, 2019 2 hours ago, Rogwar002 said: But why? Why playing a bondagemod and change the fun out of it? You got it reverse. It is too easy to struggle out of certain devices like boots, gags, armbinders and mittens. What i would edit is to make them harder.
thedarkone1234 Posted September 21, 2019 Posted September 21, 2019 2 hours ago, Rogwar002 said: Every vendor has a dialoug option. "I have been locked in restraints. Can you please help me?" BUT!!! If you use it once, it will disappear for an amount of time AND there is a catch Currently I did not have a closer look how long it is disappearing, because there was no need. I am not sure this thing about that dialogue is accurate. Sometimes I can repeat that conversation several times with the same merchant, sometimes it disappears and sometimes it is not there to begin with. Haven't figured out a pattern yet, but if there is one, it seems to be more complicated than a cooldown. 1
seanthiar Posted September 22, 2019 Posted September 22, 2019 14 hours ago, Rogwar002 said: You didn´t find it. Blacksmiths have the dialoug option even for high securtiy restraints. "Can you remove these high security restraints?" Every vendor has a dialoug option. "I have been locked in restraints. Can you please help me?" BUT!!! If you use it once, it will disappear for an amount of time AND there is a catch Currently I did not have a closer look how long it is disappearing, because there was no need. Funny. You asked for a feature done by Kahjit every vendor is able to do already. Have a look in the MCM. Bondage Quest page. Everything is there. Easy. There is a setting for CutDeviceEscapeChance with a percentile, a setting for LockPickEscapeChance with a percentile and a BaseEscapeChance with a percentile (to struggle out of a device). But why? Why playing a bondagemod and change the fun out of it? Just checked - false. I even started a new char put some cuffs on and got to a vendor - No dialog option and and same at the blacksmith. I know there are mods that adds these options but if you don't install them you don't have the options. Even the dollmaker - she gives you the dialog but the last she says is she can't unlock you.
thedarkone1234 Posted September 22, 2019 Posted September 22, 2019 6 hours ago, seanthiar said: Just checked - false. I even started a new char put some cuffs on and got to a vendor - No dialog option and and same at the blacksmith. I know there are mods that adds these options but if you don't install them you don't have the options. Even the dollmaker - she gives you the dialog but the last she says is she can't unlock you. I don't have any DD mod beside DCL and I can 100% guarantee that blacksmiths have a special dialogue for HIGH SECURITY items (any cuffs you might have found and didn't auto-lock on you isn't high security. it actually says "high security" in the name. The thing for all the vendors must be checked in the MCM, and I am quite certain that by default it is off. And as I mentioned in my last post, sometimes it just randomly don't work for a while. Basically when you start a game with DCL, you really gotta take these 10 minutes to cover the entire MCM to make sure you don't miss anything important (just another example: the "damsel in distress" and "estrus" events are by default set to 0 chance, so people who don't check might wonder why they never happen).
Shadowscale Posted September 22, 2019 Posted September 22, 2019 Hey Kimy? Would it be possible to add things like the 3 curses in Sexlab Hormones as a possible outcome of DCL events from chests if they are enabled in Hormones?
Rogwar002 Posted September 22, 2019 Posted September 22, 2019 6 hours ago, seanthiar said: Just checked - false. I even started a new char put some cuffs on and got to a vendor - No dialog option and and same at the blacksmith. I know there are mods that adds these options but if you don't install them you don't have the options. Even the dollmaker - she gives you the dialog but the last she says is she can't unlock you. If you say so.... dcur_bondageadventurequest_dlg_bTopic "I have been locked in restraints. Can you please help me?" [DIAL:0x060A7C] Copied from Cursed loot esp. The option really is on the Bondage Adventure Page from Cursed Loot. It is page 13. As I told before, there is a catch. The Dialog has more the one possible outcome. It is a quest option and you can end on a Bondage Quest rather than get rid of your restraints in default settings. Just what you suggested without beeing restricted to Kahjit caravans. You can adujst the setting to a 100% rescue option. Just set the Unlock full set as the only valid option. I milled through the scripts to a certain degree to find the timer or whatever Kimy used to make this option appear. But after the third cross reference thought to myself: " Why? Just to prove I´m right?" Stupid me. Believe it or not: It is part of DCL. regards
seanthiar Posted September 22, 2019 Posted September 22, 2019 17 minutes ago, Rogwar002 said: If you say so.... dcur_bondageadventurequest_dlg_bTopic "I have been locked in restraints. Can you please help me?" [DIAL:0x060A7C] Copied from Cursed loot esp. The option really is on the Bondage Adventure Page from Cursed Loot. It is page 13. ....... regards Happens only when bondage quest is active - if not ..... and what about when you don't use DCL ? I'm not talking about special quests where there is an option. It's about a more generic help included in DDa, DDi or DDe.
Zaflis Posted September 22, 2019 Posted September 22, 2019 1 hour ago, seanthiar said: Happens only when bondage quest is active - if not ..... and what about when you don't use DCL ? I'm not talking about special quests where there is an option. It's about a more generic help included in DDa, DDi or DDe. No, it hasn't got anything to do with the real bondage adventure quest actually. It's just that we don't know what makes it so "Can you help me with these restraints?" dialog itself sometimes just doesn't appear. If it never appears then you might really be blocking it some way, either mod conflict or even broken save. I know firsthand how easy it is to break a save. Like i kept disabling mods from my current setup to the point that when i fresh installed DCL, not even solicitation triggered any sex animations neither with male or female and without chastity... Checking with resaver, indoors there were only 4 active scripts too. I had used a savecleaner too, so even that could have broken things. Shame though, i wanted to try the bound animations part some have troubles with ? I fully assume armbinder sex animations are still working.
Bricks Posted September 23, 2019 Posted September 23, 2019 out of curiosity, is there a known fix for the prison guards appearing in whiterun now and constantly keeping it in a state of fighting? its rather inconvienient to have this keep happening. i searched this topic and only found mentions of the problem, no solution
hththt666777 Posted September 23, 2019 Posted September 23, 2019 Is it possible to disable the loot/trap part in mcm and use the other „socializing“ functions with NPCs around?
thedarkone1234 Posted September 23, 2019 Posted September 23, 2019 7 hours ago, hththt666777 said: Is it possible to disable the loot/trap part in mcm and use the other „socializing“ functions with NPCs around? Yes. basically if you set the chance for an event to happen to 0 and he effect of arousal on that chance to 0, then traps will never trigger but all the other functions will work, including solicitation, rape, aroused self-bondage, crime handling and a few quests such as chloe, leon and bound queen. (probably missed something here XD) (do note, however, that some functions, such as the rubber doll quest, can only be triggered by traps)
hththt666777 Posted September 23, 2019 Posted September 23, 2019 Possible to disable the quests aswell so really just the „passive“ stuff in lack of better term?
Reesewow Posted September 24, 2019 Posted September 24, 2019 5 hours ago, hththt666777 said: Possible to disable the quests aswell so really just the „passive“ stuff in lack of better term? For the most part yes - I think there are a few bits that you can't disable in the MCM menu right now, like the alternate crime system. There may be console options around that - I haven't tried them myself as I don't have any other alternate crime mods I care to use. Most of the quests are triggered by the player directly (talking to DCUL NPCs, or in a few cases picking up specifically placed cursed items in the world) so are easily avoided. The more extreme outcomes are usually either cursed events that you can set to 0% (or disable entirely if you aren't using the traps anyway) or are dialogue outcomes you can set to 0% chance to happen. If you do end up in a quest you don't want to do - the Free Me option generally works fine to stop the quest and remove quest devices.
mrtauntaun Posted September 24, 2019 Posted September 24, 2019 So I just installed 8.3 on a clean save/new game, haven't used DCL since 7.3. Everything works fine for me except the core function, that is opening up items doesn't trigger traps. I played around in the new prison, used some dialogues, all that seems to work fine. But opening chests and what not doesn't work, I put the debugging messages on to confirm. Previously if this happened, I'd remove DCL, clean the save and reinstall. But no luck this time. Anyone else?
Reesewow Posted September 24, 2019 Posted September 24, 2019 7 minutes ago, mrtauntaun said: So I just installed 8.3 on a clean save/new game, haven't used DCL since 7.3. Everything works fine for me except the core function, that is opening up items doesn't trigger traps. I played around in the new prison, used some dialogues, all that seems to work fine. But opening chests and what not doesn't work, I put the debugging messages on to confirm. Previously if this happened, I'd remove DCL, clean the save and reinstall. But no luck this time. Anyone else? What level is your character? I believe there is a minimum level for any traps to trigger. I *think* it is either level 3 or 5.
Fenroo Posted September 24, 2019 Posted September 24, 2019 10 hours ago, Reesewow said: What level is your character? I believe there is a minimum level for any traps to trigger. I *think* it is either level 3 or 5. Configurable.
Zaflis Posted September 24, 2019 Posted September 24, 2019 31 minutes ago, Fenroo said: Configurable. Only the chance for special traps to trigger is configurable, but you have to be level 3 for any traps at all.
Xuvish Posted September 24, 2019 Posted September 24, 2019 My character just started moving at a slower speed as if hobbled by a devious device. She has no devices equipped on her. This is the case no matter what type of armor is on even with no armor. Anyone know what could be causing it and how to fix? Thanks,
Zaflis Posted September 24, 2019 Posted September 24, 2019 21 minutes ago, Xuvish said: My character just started moving at a slower speed as if hobbled by a devious device. She has no devices equipped on her. My guess is your "Horny buff" wore off and your carryweight got reduced. Solution is to increase arousal again or drop/sell some stuff, or disable the buff from MCM.
Xuvish Posted September 24, 2019 Posted September 24, 2019 2 hours ago, Zaflis said: My guess is your "Horny buff" wore off and your carryweight got reduced. Solution is to increase arousal again or drop/sell some stuff, or disable the buff from MCM. Horny buff did not wear off. Arousal is at 100. Load weight is not the issue. I only have a carry weight of 58 now. I am moving to what to appears to be about 70% speed I had when I started at level 1. Thanks
Zaflis Posted September 24, 2019 Posted September 24, 2019 4 minutes ago, Xuvish said: I am moving to what to appears to be about 70% speed I had when I started at level 1. Do you have (or uninstalled) any milkmod, realistic needs or pregnation related mods? There are other mods too that can cause that, not just those. Check active effects first. You can always try temporarily "player.modav speedmult 30" would up that to 100%. But if it fixes itself you'd have 130% and have to reverse it with -30.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now