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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

Have you seen this Kimy

 

https://aelie.neocities.org/index.html?g=castle01

 

Its a browser game sequel to http://aelie.altervista.org/escape/?g=aelie02 which has been mentioned before. It see's Lia enter a vr game world where she has to stop a power hungry princess and along the way she gets tied up...alot.

 

I bring it up as it has a few interesting items that may have DCL potential.

 

Maid collar; makes the wearer unable to resist commands

Ribbon accessories; the princess tends to bind people with magical ribbons and her underlings she makes wear accessories that will bind the wearer if they ever turn against her

Bondage dresses; the various clothing Lia can wear through the game all have bondage variants that restrict the wearer.

 

Theres a few other little pieces that have potential as cursed items either in the game or in the multiple endings which each provide there own bondage scenario's that may give you devious ideas.

 

on a larger scale a mini adventure based on the game would be a fun little quest line but I realize that would be a rather lot of work but even so I really think some of the endings (the bondage queen ending is particularly nice) and items have merit. I've seen the patreon post and I know you have a fair few idea's but just thought it may give you a little extra inspiration

Posted
On 6/19/2018 at 7:36 PM, bm2x said:

I am unable to dl the MOD. I click "viw file" and it redirects me to https://mega.nz/#!fUUTTKjB!uFOuWrbVO24Pc03ZwH7HMuUEE_lrKvibafW9Rtj2LK4  

 

The file starts to download (I guess?) but at 99% it ...stops.  I let it sit, I retried the download,  but same thing.  Here's my status bar, just hanging out.

99.jpg

So I created an account and had to save it to the clous and then download it from there?  Can't say that I am too pleased with this site ?

Posted
11 hours ago, Lupine00 said:

I would lose all DCL events for days, and they definitely didn't return of their own accord.

 

I haven't seen the problem since I started using 6.4 though.

There was a bug I fixed in 6.4 that could have caused this. Glad to hear it solved the problem! :)

Posted

Any plans for the new pet suit being used in the upcoming update? 

:classic_biggrin:

Also, I haven't tried Sasha ever before, but after discovering she can be your dom, I had to give it a go.
Will the "dom" side of her every get expanded?
As far as I know, it only consists of being bound and being bound more when u try to steal her key.
 

Posted
9 minutes ago, SpaceHamst3r said:

Any plans for the new pet suit being used in the upcoming update? 

:classic_biggrin:

Also, I haven't tried Sasha ever before, but after discovering she can be your dom, I had to give it a go.
Will the "dom" side of her every get expanded?
As far as I know, it only consists of being bound and being bound more when u try to steal her key.
 

She'll bind you in towns, but also a bit randomly in other places.

Posted

I have a suggestion for you if you don't mind Kimy, a quest line where the player, if she has a sufficiently high bounty (1000 or more or make it an option) in a hold gets kidnapped while sleeping, all items removed, bound and gagged (if not already wearing gear) has a slave collar put on (once again if not already present) and sold into slavery where you have to work your way to freedom (also should probably automatically dismiss followers if you can or make it so any female followers are also enslaved and have a negative outlook on the player for what they did causing their enslavement) I think it would be a good quest (copy of my post in the SE thread since I play SE ^-^)

Posted
12 hours ago, neosuduno said:

Kimy, I am just wondering how far along the next version of cursed loot is. Also, what kind of new stuff should we expect from the next version?

DCL 7 is in full development. I already have two major new quests and several smaller features completed and tested. The nature of the content I have in mind for version 7 I talked about to my supporters on my Patreon a while ago. I will eventually start revealing more detail here too, but it will be a bit longer. :)

Posted

Small request, when followers are used in Sexlab could you flag them as victim.

 

In the function rapeher when you use Sexlab.StartSex you have it set 

SexLab.StartSex(Positions = FollowerSex, anims = SLanim)

 

Which mean even though your sending an aggressive animation (most of the time) you telling Sexlab it's consensual so the stats on the follower do not reflect this.

 

The fix would be to have this line instead

SexLab.StartSex(Positions = FollowerSex, anims = SLanim, Victim = Follower ) 

 

 

Posted
30 minutes ago, Lozeak said:

Small request, when followers are used in Sexlab could you flag them as victim.

 

In the function rapeher when you use Sexlab.StartSex you have it set 

SexLab.StartSex(Positions = FollowerSex, anims = SLanim)

 

Which mean even though your sending an aggressive animation (most of the time) you telling Sexlab it's consensual so the stats on the follower do not reflect this.

 

The fix would be to have this line instead

SexLab.StartSex(Positions = FollowerSex, anims = SLanim, Victim = Follower ) 

 

 

Hm, that's more a bug than anything. Will be fixed! :)

Posted

I just run into a bug. I started my current game with the DCur's LAL addon, which gives you the Maiden's Shield belt. I have never before used it so I decided to use it this time. It took quite a long time before the time lock opened and now I finally got the possibility to remove the Maiden's Shield, but it just stays on when I try to remove it. The message says that it is possible to remove it and when I select it there is the remove option. It just doesn't do anything and I had to use the safe word debug command to get rid of it. Also when I add it again into my inventory with the console command and put it back on, the timer doesn't start and the remove button still doesn't work.

Posted

Uh, question about loactions?  Spoilers??  

 

Spoiler

Can I force getting bound?  Is there any location for a 100% bound or other way to test this?

 

I have the menu and everything, so the install is good, but I'm not finding any 'cursed loot' on bandits or treasure and nobody seems to care much that I'm nude beyond 'put some clothes on or you'll freeze' vanilla talk.

Posted
8 minutes ago, bm2x said:

I have the menu and everything, so the install is good, but I'm not finding any 'cursed loot' on bandits or treasure and nobody seems to care much that I'm nude beyond 'put some clothes on or you'll freeze' vanilla talk.

To "force" the mod to trigger for testing purposes, you can just set your Cursed Loot chance to a ridiculously high level in the MCM menu.  Note that if you have the "refined chances" option selected the mod will be using the three % chances below that (city/wilderness/dungeon) instead of your main rate most of the time.  There is also a debug option called "tie me up" that will practically drown your PC in devious devices that you could try hitting to see if the equipping is working.

 

If things still aren't working would probably need more details like a papyrus log - the Cursed Loot MCM menu is quite complex so setting things up just right for your preferences may take some time.  You should also reload a save after first installing and setting up the menu - sometimes mods need a reload to start fully working.

Posted


Well, I hope this idea will be heed to. Ribbons and ropes have great potential, but likely would require certain efforts.

Posted

Hey Kimy! Just wondering if you are aware of mod "SexLab Separate Orgasm"? It is perfect for aroused control and should be great with DCL but probably there's conflict with DCL. If you are interested you can take a look (theres small section for compatibility reasons and also autor is very active and helpful).

Posted
2 hours ago, CyberGox said:


Well, I hope this idea will be heed to. Ribbons and ropes have great potential, but likely would require certain efforts.

 

The ribbons bondage from the game could easily be subbed with the new rope items in DD. The post as a whole was mostly as an inspiration for fun idea's. Thought if Kimy tried it something may just grab her attention and think 'hey I can use that in skyrim'

Posted

(With a chance for a duplicate request)

 

Request: Could you extent the means to obtain special DCL keys?

 

Possible solutions:

  • Enable the option to obtain DCL keys with solicitation. With the chance of getting locked in the belt of shame, the player won't be able to get out too easily.
  • Another option could be that general vendors can sell these keys, but you can only buy one key at a time from each vendor and have to wait (1 or more days) till the vendor gets the key delivery (especially useful when locked in a slave chastity belt and solicitation is no longer an option). With the 'consume key' option, it can still take multiple days to get free.
  • Other options...?

A separate increased chance for a cursed loot event when opening a boss chest.

 

I know this is a duplicate request, but I like the idea, as it decreases the chance to being forced to abandon the dungeon quest halfway through.

 

Stripping in bars in the evening to remove the striptease collar.

 

Could be that I mentioned this idea before. I think it fits the concept of wearing a striptease collar. An additional effect of the collar could be that sometimes (when in cities) it forces the player to strip and dance in the street.

 

Cursed rope quest.

 

I was looking through the devious items and came across some nice rope bondage (not the zdf-items, but the items that behave like armbinders and tight dresses). What if you can get a cursed rope quest item in your inventory? The curse part, once a while the rope gets active and fully binds the player (collar, bit, body and arms).

When the player is tied up, he/she can pray at a statue of one of the nine divines. This will free the player, and provides a (small) chance of getting rid of the rope quest item and thus ending the curse. When the player is not bound, praying won't remove the cursed rope. An addition could be that the chance of getting tied is lowered when inside dungeons.

 

Anyway, I am looking forward to your next version of Cursed Loot. And thank you for the time spending on the Devious Devices mods!

 

 

 

 

Posted
17 hours ago, JuliusXX said:

I just run into a bug. I started my current game with the DCur's LAL addon, which gives you the Maiden's Shield belt. I have never before used it so I decided to use it this time. It took quite a long time before the time lock opened and now I finally got the possibility to remove the Maiden's Shield, but it just stays on when I try to remove it. The message says that it is possible to remove it and when I select it there is the remove option. It just doesn't do anything and I had to use the safe word debug command to get rid of it. Also when I add it again into my inventory with the console command and put it back on, the timer doesn't start and the remove button still doesn't work.

I've had a similar thing, but with the Yoke of Shame. Get caught doin the nasty by guard, get yoked, after 2 days (-ish), I get the message that the timer has clicked but no option to remove when clicked in inventory. This is with 4.1 of ddi and ddx.

Posted
On 6/23/2018 at 12:39 PM, bm2x said:

Uh, question about loactions?  Spoilers??  

 

  Hide contents

Can I force getting bound?  Is there any location for a 100% bound or other way to test this?

 

I have the menu and everything, so the install is good, but I'm not finding any 'cursed loot' on bandits or treasure and nobody seems to care much that I'm nude beyond 'put some clothes on or you'll freeze' vanilla talk.

 

Is your player Aroused enough to allow a Cursed Loot event to occur? 

Posted

I'm not sure what I'm doing wrong, but I can't dismiss Sasha at all.
The option to dismiss her isn't there and when I use "set playerfollowercount to 0", it doesn't work.
Am I missing something?

She isn't in any restraints and doesn't wear her slave collar.

Posted
On 6/17/2018 at 5:32 PM, zhuguannan123 said:

excuse me, but i seem can not have this mod installed via NMM, actually i recently have problem with instailling anoy big-sized mod via NMM, i tried unzipping and rezipping then installing the new archive but it still won't work... there was not much of useful information fed back from NMM, it just said 'Deviously Cursed Loot // The mod was not activated. // Install // '....

help~

 It seems the Nexus have stopped making and supporting NMM and have replaced it with a new mod manager called Vortex. I haven't tried it yet as it is still in alpha.

Posted
On 6/16/2018 at 9:00 AM, EmertX said:

Not sure if this is the right thread to post this... but here I go anyway:

 

I'm trying to modify the "dcur_publicindecency" quest in this mod to achieve the following:

 

When an NPC calls you using mysoginy  ("Come here woman!") and you respond "I'm not your toy" instead of triggering a random rape (or random DD force-equip), I want to call the StartScene() function from Defeat (Defeatconfig script in DefeatResourceQst quest) with following parameters:

 

; Starts a scene where the player resist before the knockdown, only with humans.
DefeatUtil.StartScene(StartSceneAggressors, ForceAutoResist = True)

 

So I went to one of the "rape-outcome" Dialogues in the "dcur_publicindecency" quest and this is what lies in the fragment:

 

  Reveal hidden contents

;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 1
Scriptname dcur_pi_misogyny_rape Extends TopicInfo Hidden

;BEGIN FRAGMENT Fragment_0
Function Fragment_0(ObjectReference akSpeakerRef)
Actor akSpeaker = akSpeakerRef as Actor
;BEGIN CODE
;dclibs.sexwithplayer(akSpeaker, consensual = false, stages = 1, randomanim = true) 

StartSceneAggressors[0] = akSpeaker       
DefeatUtil = Quest.GetQuest("DefeatRessourcesQst") As DefeatConfig
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

dcur_library Property dclibs  Auto  
defeatconfigscript Property DefeatUtil  Auto  

 

 

 

 

But I get following compilation errors:

 

  Reveal hidden contents

Starting 1 compile threads for 1 files...
Compiling "dcur_pi_misogyny_rape"...
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\temp\dcur_pi_misogyny_rape.psc(10,0): variable StartSceneAggressors is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\temp\dcur_pi_misogyny_rape.psc(10,0): only arrays can be indexed
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\temp\dcur_pi_misogyny_rape.psc(10,20): type mismatch while assigning to a none (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatactionscr.psc(378,20): uilib_1 is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfSlot.psc(1188,1): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfSlot.psc(1188,16): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(695,3): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(695,18): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(696,3): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(696,18): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(699,3): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(699,18): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(700,3): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(700,18): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(708,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(708,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(709,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(709,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(736,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(736,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(737,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(737,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(738,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(738,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(739,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(739,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(741,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(741,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(742,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(742,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(744,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(744,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(745,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(745,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(750,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(750,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(751,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(751,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(753,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(753,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(754,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(754,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(759,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(759,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(760,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(760,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(762,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(762,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(763,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(763,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(768,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(768,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(769,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(769,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(770,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(770,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(771,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(771,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(773,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(773,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(774,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(774,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(1086,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(1086,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(1092,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(1092,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(1106,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(1106,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(1107,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zbfBondageShell.psc(1107,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatactionscr.psc(1862,19): uilib_1 is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatactionscr.psc(1866,19): uilib_1 is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(0,0): unable to locate script SKI_WidgetBase
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(14,8): ski_widgetbase is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(20,1): variable HAnchor is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(20,1): type mismatch while assigning to a none (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(21,1): variable VAnchor is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(21,1): type mismatch while assigning to a none (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(22,1): variable X is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(22,1): type mismatch while assigning to a none (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(23,1): variable Y is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(23,1): type mismatch while assigning to a none (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(25,11): variable HUD_MENU is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(25,21): variable WidgetRoot is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(44,6): variable Ready is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(45,18): variable HUD_MENU is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(45,28): variable WidgetRoot is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(57,6): variable Ready is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(58,18): variable HUD_MENU is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(58,28): variable WidgetRoot is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(70,6): variable Ready is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(71,16): variable HUD_MENU is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(71,26): variable WidgetRoot is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(96,6): variable Ready is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(97,19): variable HUD_MENU is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(97,29): variable WidgetRoot is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(109,6): variable Ready is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(110,18): variable HUD_MENU is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatQTEMeter.psc(110,28): variable WidgetRoot is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatmcmscr.psc(4225,15): X is not a property on script defeatqtemeter or one of its parents
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatmcmscr.psc(4225,14): type mismatch while assigning to a none (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatmcmscr.psc(4229,15): Y is not a property on script defeatqtemeter or one of its parents
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatmcmscr.psc(4229,14): type mismatch while assigning to a none (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatplayer.psc(1321,23): uilib_1 is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatplayer.psc(2598,14): Alpha is not a property on script defeatqtemeter or one of its parents
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatplayer.psc(2598,13): type mismatch while assigning to a none (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatplayer.psc(2600,14): Alpha is not a property on script defeatqtemeter or one of its parents
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatplayer.psc(2600,13): type mismatch while assigning to a none (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatplayer.psc(2696,17): Alpha is not a property on script defeatqtemeter or one of its parents
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatplayer.psc(2696,23): cannot compare a none to a float (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatplayer.psc(2696,23): cannot relatively compare variables to None
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(157,17): unknown type uilib_1
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(408,25): cannot convert to unknown type uilib_1
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(408,25): cannot cast a form to a uilib_1, types are incompatible
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(991,20): uilib_1 is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(991,5): type mismatch while assigning to a int (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(1009,20): uilib_1 is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(1009,5): type mismatch while assigning to a int (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(1108,13): Alpha is not a property on script defeatqtemeter or one of its parents
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(1108,12): type mismatch while assigning to a none (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(1111,13): Alpha is not a property on script defeatqtemeter or one of its parents
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(1111,12): type mismatch while assigning to a none (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(1126,7): uilib_1 is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(1372,20): uilib_1 is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(1372,5): type mismatch while assigning to a int (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(1420,20): uilib_1 is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(1420,5): type mismatch while assigning to a int (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(2637,14): Alpha is not a property on script defeatqtemeter or one of its parents
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(2637,13): type mismatch while assigning to a none (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(2641,14): Alpha is not a property on script defeatqtemeter or one of its parents
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(2641,13): type mismatch while assigning to a none (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(2875,9): uilib_1 is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(2990,16): uilib_1 is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(2990,1): type mismatch while assigning to a int (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(3005,17): uilib_1 is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(3005,2): type mismatch while assigning to a int (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(3007,17): uilib_1 is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(3007,2): type mismatch while assigning to a int (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(3032,7): uilib_1 is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(3420,8): uilib_1 is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(3430,8): uilib_1 is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(3440,8): uilib_1 is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(3645,20): uilib_1 is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(3645,5): type mismatch while assigning to a int (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(3650,26): uilib_1 is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(3675,20): uilib_1 is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(3675,5): type mismatch while assigning to a int (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\defeatconfig.psc(3680,26): uilib_1 is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatUtil.psc(53,44): cannot convert to unknown type bu_armorstats
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatUtil.psc(53,44): cannot cast a form to a bu_armorstats, types are incompatible
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatUtil.psc(53,15): unknown type bu_armorstats
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatUtil.psc(54,17): bu_armorstats is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatUtil.psc(57,44): cannot convert to unknown type bu_armorstats
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatUtil.psc(57,44): cannot cast a form to a bu_armorstats, types are incompatible
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatUtil.psc(57,15): unknown type bu_armorstats
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\DefeatUtil.psc(58,17): bu_armorstats is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\temp\dcur_pi_misogyny_rape.psc(11,22): variable StartSceneAggressors is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(0,0): unable to locate script MfgConsoleFunc
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadBoundCombatScript.psc(287,82): cannot convert to unknown type fnissmconfigmenu
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadBoundCombatScript.psc(287,82): cannot cast a form to a fnissmconfigmenu, types are incompatible
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadBoundCombatScript.psc(287,20): unknown type fnissmconfigmenu
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadBoundCombatScript.psc(288,19): fnissmconfigmenu is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadBoundCombatScript.psc(288,31): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadBoundCombatScript.psc(288,7): type mismatch while assigning to a int (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadBoundCombatScript.psc(292,57): fnissmconfigmenu is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadBoundCombatScript.psc(292,69): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadBoundCombatScript.psc(292,12): type mismatch on parameter 3 (did you forget a cast?)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadBQ00.psc(124,4): variable ConsoleUtil is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadBQ00.psc(124,16): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadBQ00.psc(127,2): variable ConsoleUtil is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadBQ00.psc(127,14): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadBQ00.psc(131,3): variable ConsoleUtil is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadBQ00.psc(131,15): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadBQ00.psc(133,2): variable ConsoleUtil is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadBQ00.psc(133,14): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadConfig.psc(515,4): variable ConsoleUtil is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadConfig.psc(515,16): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadConfig.psc(517,3): variable ConsoleUtil is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadConfig.psc(517,15): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadConfig.psc(520,16): variable ConsoleUtil is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadConfig.psc(520,28): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadConfig.psc(520,7): type mismatch while assigning to a int (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(1854,1): ResetPhonemeModifier is not a function or does not exist
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(1854,1): cannot call member function ResetPhonemeModifier in global function doapplyexpression without a variable to call it on
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(1863,4): SetPhonemeModifier is not a function or does not exist
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(1863,4): cannot call member function SetPhonemeModifier in global function doapplyexpression without a variable to call it on
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(1865,4): SetPhonemeModifier is not a function or does not exist
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(1865,4): cannot call member function SetPhonemeModifier in global function doapplyexpression without a variable to call it on
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(1867,4): SetPhonemeModifier is not a function or does not exist
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(1867,4): cannot call member function SetPhonemeModifier in global function doapplyexpression without a variable to call it on
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(1888,2): variable MfgConsoleFunc is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(1888,17): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(1897,1): ResetPhonemeModifier is not a function or does not exist
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(2384,5): GetPhonemeModifier is not a function or does not exist
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(2384,39): cannot compare a none to a int (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(2384,49): GetPhonemeModifier is not a function or does not exist
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(2384,84): cannot compare a none to a int (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(2384,94): GetPhonemeModifier is not a function or does not exist
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(2384,128): cannot compare a none to a int (cast missing or types unrelated)
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(2385,2): SetPhonemeModifier is not a function or does not exist
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(2386,2): SetPhonemeModifier is not a function or does not exist
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(2391,1): SetPhonemeModifier is not a function or does not exist
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(2392,1): SetPhonemeModifier is not a function or does not exist
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(2799,2): variable XPMSELib is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(2799,11): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(2801,2): variable XPMSELib is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\zadLibs.psc(2801,11): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_mastercontrollerscript.psc(393,2): variable NiOverride is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_mastercontrollerscript.psc(393,13): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(4,22): unknown type gp_aradiaintegration
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(6,74): cannot convert to unknown type gp_aradiaintegration
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(6,74): cannot cast a form to a gp_aradiaintegration, types are incompatible
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(8,28): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(9,36): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(10,27): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(11,35): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(12,27): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(13,35): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(14,32): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(15,40): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(16,32): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(17,40): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(18,33): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(19,41): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(20,37): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(21,45): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(22,33): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(23,35): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(24,43): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(25,35): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(26,43): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(27,36): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(28,44): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(29,34): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(30,42): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_aradialib.psc(31,38): gp_aradiaintegration is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_skoomawhorelib.psc(4,16): unknown type slsw_mcmconfig
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_skoomawhorelib.psc(6,67): cannot convert to unknown type slsw_mcmconfig
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_skoomawhorelib.psc(6,67): cannot cast a form to a slsw_mcmconfig, types are incompatible
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_skoomawhorelib.psc(8,25): slsw_mcmconfig is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_skoomawhorelib.psc(9,31): slsw_mcmconfig is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_skoomawhorelib.psc(10,27): slsw_mcmconfig is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_skoomawhorelib.psc(11,28): slsw_mcmconfig is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_skoomawhorelib.psc(12,26): slsw_mcmconfig is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_skoomawhorelib.psc(13,30): slsw_mcmconfig is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_skoomawhorelib.psc(14,26): slsw_mcmconfig is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_skoomawhorelib.psc(15,24): slsw_mcmconfig is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_skoomawhorelib.psc(16,29): slsw_mcmconfig is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_skoomawhorelib.psc(17,25): slsw_mcmconfig is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_skoomawhorelib.psc(18,25): slsw_mcmconfig is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_skoomawhorelib.psc(19,27): slsw_mcmconfig is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_skoomawhorelib.psc(20,24): slsw_mcmconfig is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_skoomawhorelib.psc(21,21): slsw_mcmconfig is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_skoomawhorelib.psc(22,30): slsw_mcmconfig is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_skoomawhorelib.psc(23,22): slsw_mcmconfig is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_clocktickScript.psc(727,2): variable NiOverride is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_clocktickScript.psc(727,13): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_clocktickScript.psc(729,2): variable NiOverride is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_clocktickScript.psc(729,13): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_clocktickScript.psc(730,2): variable NiOverride is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_clocktickScript.psc(730,13): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_clocktickScript.psc(732,1): variable NiOverride is undefined
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\dcur_clocktickScript.psc(732,12): none is not a known user-defined type
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\temp\dcur_pi_misogyny_rape.psc(19,28): unknown type defeatconfigscript
D:\Games\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\temp\dcur_pi_misogyny_rape.psc(19,28): cannot name a variable or property the same as a known type or script
No output generated for dcur_pi_misogyny_rape, compilation failed.

Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on dcur_pi_misogyny_rape

 

I get that my script is probably faulty at its logic, but what I don't get is why I'm getting errors from other dependencies. Do i need to add properties for all those mods in this script?

 

This would help me a lot, because as a second step I would like to try and call a function from the following mod:

https://www.nexusmods.com/skyrimspecialedition/mods/11276/

 

...to start a more controlled brawl/fight (than vanilla brawl) instead of a direct rape

So, I managed to make it work, and in case anyone googles how to do something similar in the future for any mod, this is what I did (Take note I'm using Skyrim SE)

FIrst, for the missing libraries, all following source scripts should be copied to /Data/Scripts/Source folder

 

For the MfgConsoleFunc/ SetPhonemeModifier / ResetPhonemeModifier   error issues, just downloaded the source scripts from this mod:

https://www.nexusmods.com/skyrimspecialedition/mods/11669/

For the fnissmconfigmenu  issues, I had to download the source files of FNIS Sexy moves:

https://www.nexusmods.com/skyrim/mods/54521

For the ConsoleUtil issues, I had to download the source files from ConsoleUtil:

https://www.nexusmods.com/skyrim/mods/66257/

For the XPMSELib  issues, I downloaded the source files of  XPMSE mod:

https://www.nexusmods.com/skyrim/mods/68000

For the slsw_mcmconfig just download the sourcefiles from

For the bu_armorstats  issues, just downloaded the source files from

 

For the gp_aradiaintegration  issues, dowload sourcefiles from

 

And for all the defeat compilation issues, you need to download the source files for SKYUI, but the SKYUI_Devkit contains only 3 of them, so you need to look for the rest in github:

https://github.com/schlangster/skyui/tree/master/dist/Data/Scripts/Source

Now, I couldn't find a button to download all of them so you need to download one by one in raw format (click on the link of eack script and then right-click in the "raw" button and then save as ...)

 

Doing the above should take care of 90% of compilation issues, and now the code that should be put in the fragment is the following:

 

Spoiler

;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 1
Scriptname dcur_pi_misogyny_rape Extends TopicInfo Hidden

;BEGIN FRAGMENT Fragment_0
Function Fragment_0(ObjectReference akSpeakerRef)
Actor akSpeaker = akSpeakerRef as Actor
;BEGIN CODE
;dclibs.sexwithplayer(akSpeaker, consensual = false, stages = 1, randomanim = true)        
Actor[] StartSceneAggressors = new actor[1]
StartSceneAggressors[0] = akSpeaker
DefeatUtil.StartScene(StartSceneAggressors, ForceAutoResist = True, ForceEvent = " ")

;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

dcur_library Property dclibs  Auto  
DefeatUtil Property DefeatU  Auto  

 

 

 

With above code implemented in Cursed loot for "Mysoginy" in the playerdialogue fragment, when a NPC demands sex, PC will have a chance to use the defeat struggle function instead of direct rape.

If the PC fills up the struggle bar successfully, the PC will push the NPC and from what I saw the NPC will run cowardly. After a while it will become normal.

 

If the PC fails to fill up the struggle bar, a forced sexlab animation will play, and with the option of {ForceEvent = " " } after the attack, the NPC may steal PC armor, weapons, etc (depending on defeat config), and afterwards the PC will need to fill up a different bar to stand up and escape.

 

Recomendation: Disable the "Witness Intervention" option in Defeat's "Player as victim", otherwise other NPCs will attack the NPC that is assaulting your PC.

 

I think this option adds more immersion as I never like how normal weak NPCs just "assault" the PC given she is THE Dragonborn. At least with this option she tries to push away the enemy.

Also can create more situations, as after the attack, and if NPC stole PC's equipment and armor (depending on defeat settings), the PC will be forced to run naked afterwards.

 

Sorry if this post took too much. Please insert a JPEG of a potato.

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