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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

6.4 is still the most recent version. If you add five diary pages (one by one!), the quest should update to the next stage.

Posted
3 hours ago, Kimy said:

The diary pages should be found in random dungeon chests when the corresponding objective is active.

Someone else did mention them not showing up earlier as well, so may be something to looking into.

Posted

I am surprised Julius didn't leave any 'presents' with the new chastity belt, which would ensure that the damsel would come back.

 

Anyway, how is the next version looking? With how long it seems to be taking, I suspect it will be rather packed with new stuff.

Posted
15 minutes ago, LazyBoot said:

Someone else did mention them not showing up earlier as well, so may be something to looking into.

*nod nod* Will do! :)

Posted

Cheating the diary pages in my inventory with console command was successful and I could finish the bound queen quest without further bugs. Also just my opinion, there should be an option to torture Julius in the end ?

Very nice quest and I am looking forward what DCL has still in store for me.

 

I am not sure if that is helpful information, but this is the load order of my mods:

Skyrim.esm=1
Update.esm=1
Dragonborn.esm=1
HearthFires.esm=1
Dawnguard.esm=1
Unofficial Skyrim Legendary Edition Patch.esp=1
hdtHighHeel.esm=1
SexLab.esm=1
SexLabAroused.esm=1
ZaZAnimationPack.esm=1
Devious Devices - Assets.esm=1
Devious Devices - Integration.esm=1
Devious Devices - Expansion.esm=1
SkyUI.esp=1
RaceMenu.esp=1
RaceMenuPlugin.esp=1
FNIS.esp=1
FNISspells.esp=1
XPMSE.esp=1
RaceMenuMorphsUUNP.esp=1
Remodeled Armor - Vanilla Replacer.esp=1
Remodeled Armor - Vanilla Replacer - Dawnguard.esp=1
Remodeled Armor - Vanilla Replacer - Dragonborn.esp=1
zzEstrus.esp=1
EstrusChaurus.esp=1
Alternate Start - Live Another Life.esp=1
Deviously Cursed Loot.esp=1
Deviously Cursed Loot LAL AddOn.esp=1
Captured Dreams.esp=1
Deviously Enslaved.esp=1
SexLabSkoomaWhore.esp=1
Aradia Devious Expansion.esp=1
Trapped in Rubber.esp=1
Auto Unequip Ammo.esp=1
SerialStrip.esp=1

 

Have a nice day and keep up the good work.

 

Posted

Not sure if this is the right place to ask my question but I've run into an issue where my arms won't stay where they should. Yokes or arm binders my arms (sans hands) run free. Stupid hands. I've seen this FOREVER with the  bound girls in town; they never keep there hands  bound, and haven't gotten that fixed but I've never seen this with my character. Any ideas what setting I've forgotten this time. Or what mod might be conflicting? Thanks! I appreciate it!

 

20180701090444_1.thumb.jpg.4543d7a19148f3b3b81f6de59b3d9d9a.jpg

Posted
43 minutes ago, tester86 said:

Not sure if this is the right place to ask my question but I've run into an issue where my arms won't stay where they should. Yokes or arm binders my arms (sans hands) run free. Stupid hands. I've seen this FOREVER with the  bound girls in town; they never keep there hands  bound, and haven't gotten that fixed but I've never seen this with my character. Any ideas what setting I've forgotten this time. Or what mod might be conflicting? Thanks! I appreciate it!

 

20180701090444_1.thumb.jpg.4543d7a19148f3b3b81f6de59b3d9d9a.jpg

did you run FNIS ? and bodyslide... items not body

Posted
32 minutes ago, A Little Kitten said:

did you run FNIS ? and bodyslide... items not body

Yep, Yep, Yep. Every time I add a mod I rerun bodyslide and FNIS.  Force of habit. When in doubt FNIS and Bodyslide and even Loot.  Thanks. 

Posted

The bound girls should display their correct animations with the DD 4.1 update. I fixed a bug there that broke NPC support pretty good. That being said, the player animations should work. I -have- seen that bug you describe happening, when people changed their load orders mid-playthrough. That's a generally bad idea to do, and I have seen that breaking DD in that fashion, too.

Posted
1 hour ago, Kimy said:

I -have- seen that bug you describe happening, when people changed their load orders mid-playthrough.

Also mods that alter animations on-the-fly, seen with Random Idle Animation , can override the DD-specific idles with their own. The arms stay securely tucked away when movement happens until you trigger the set distance in RIA, then standing still afterwards the "new" assigned idle takes over and forgets you're tied. On the unfortunate occurrence of a Cursed Loot event is best to disable/pause any background alterations like those that may happen or Skyrim tends to get weird... er. ?

Posted

Am i the only one that CAN'T get tentacle parasite off ? I looked all 600 pages of this thread and all i know that i have a book "On Tentacle Parasites" and Ingredients. 

I can't make potions from more than 3 items (because that's how alchemy works ?). In book there is 6 items listed for potion. I tried some combinations, but can't handle this...

I saw some 'sneakpeak' answers to this question already, but please, someone PM me instructions how to remove this...

Posted
7 minutes ago, Minis91 said:

Am i the only one that CAN'T get tentacle parasite off ? I looked all 600 pages of this thread and all i know that i have a book "On Tentacle Parasites" and Ingredients. 

I can't make potions from more than 3 items (because that's how alchemy works ?). In book there is 6 items listed for potion. I tried some combinations, but can't handle this...

I saw some 'sneakpeak' answers to this question already, but please, someone PM me instructions how to remove this...

You don't make it at an alchemy station - you make it in a cooking pot.

Posted

For some reason animations are not playing for solicitation and combat surrender and such. Sexlab itself is working fine I can initiate scenes no problem outside of Cursed loot. Anyone know what I did to fuck it up?

Posted
30 minutes ago, Reesewow said:

You don't make it at an alchemy station - you make it in a cooking pot.

Didn't expect to someones reply to be honest. 

Thank you. I did find how it was made. but SADLY, after selecting to apply potion (when trying to remove tentacle) it clings instantly back on. Potion gets used and parasite stays on.

Posted
9 minutes ago, Minis91 said:

Didn't expect to someones reply to be honest. 

Thank you. I did find how it was made. but SADLY, after selecting to apply potion (when trying to remove tentacle) it clings instantly back on. Potion gets used and parasite stays on.

Don't drink the potion either - you need to use the unlock menu on the tentacle parasite just like a normal devious device.  Instead of "unlock" you should have a "apply salve" option if the completed salve is in your inventory (two parts combined into "smelly salve")

Posted

Started a new game and after clicking on the Mara statue I was in a cage wearing an armbinder (because Kimy's addition to LAL is how I start ALL my games) and sure enough my arms were not right, hanging free and all caddy-wampus. So it wasn't something borked in my old game. Started dumping mods and entering and exiting the game and turns out once I got rid of Slaveun Reloaded my arms remained inside the armbinder. So that's that.  Yeah.  However, now I need to find the mod that makes me sprint in an extreme hobble dress. Some mod is overwriting the slow speed of that hobble. Thanks for the help!  I have to say, the forms here on LoversLab have the most helpful people. I've posted on other boards, and half the time the answers are snark or outright hostile, but here, the people are great. Simply great. Thanks for this community. It's appreciated.  

Posted
8 minutes ago, Reesewow said:

Don't drink the potion either - you need to use the unlock menu on the tentacle parasite just like a normal devious device.  Instead of "unlock" you should have a "apply salve" option if the completed salve is in your inventory (two parts combined into "smelly salve")

Yea, i figured that out. Even added smelly salve with console after it failed by making it. Tried that multiple times. Pop up shows that tentacle runs off from smell and that im finally free. But after i close inventory it is equiped back instantly without saying anything. I have option to self bondage off so i can drop devices and they do not get used on me automatically. somehow nothins on this thing work. :/

Posted
Just now, Minis91 said:

Yea, i figured that out. Even added smelly salve with console after it failed by making it. Tried that multiple times. Pop up shows that tentacle runs off from smell and that im finally free. But after i close inventory it is equiped back instantly without saying anything. I have option to self bondage off so i can drop devices and they do not get used on me automatically. somehow nothins on this thing work. :/

Not sure, something definitely sounds broken.  You can try the Free Me! button as a last resort.

Posted
18 minutes ago, Kimy said:

Can I get a log of the failed parasite unlock?

I dug up a save before parasite. so thats works for me. But if you want this log for research and bug analysis i could provide it for you. Just give me instructions how.

Posted
25 minutes ago, Minis91 said:

I dug up a save before parasite. so thats works for me. But if you want this log for research and bug analysis i could provide it for you. Just give me instructions how.

If you can, cut and paste the relevant section where you tried to unlock the parasite. If not, save the entire log in a txt file and attach it as a link.

Posted
10 minutes ago, Kimy said:

If you can, cut and paste the relevant section where you tried to unlock the parasite. If not, save the entire log in a txt file and attach it as a link.

I did provide you with logs that i find. If you didn't get them, let me know

Posted

Ok si I picked a flower and had a guy appear and the animations worked fine, it appears only the dialogue sex, solicitation, mysogony etc are not triggering a scene. Any ideas?

 

Posted

Was wondering if anyone knew a solution but I want it so I cant access my inv during tied scenes. It used to be like that by default but I'm wondering if an update made it an option now or something 

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