DoneBye Posted July 5, 2021 Posted July 5, 2021 7 minutes ago, XunAmarox said: No response is never a green light. You should take it as "unable to acquire permission" i.e. "no." Way back before all this nonsense started, I had a mod that used a texture from another mod. I made it a dependency of that mod because I couldn't reach the author (hadn't been online in months). I had to turn off my inbox . I got tons of people basically asking me to steal the texture, because they didn't want to download the other mod to grab it. Utterly ridiculous.
MonVert Posted July 5, 2021 Posted July 5, 2021 11 minutes ago, XunAmarox said: No response is never a green light. You should take it as "unable to acquire permission" i.e. "no." There's limitations on how long you can put murky permissions, that require you to ask for permission, and then just go radio silence for four months only to bitch to nexus that somebody, who had PMed you ages ago, somehow stole your work by making a patch for it. 6 minutes ago, DoneBye said: I had to turn off my inbox because I got tons of people basically asking me to steal the texture, because they didn't want to download the mod to grab it. Utterly ridiculous. I've seen this in my PM box, as well, for outfits that require other modders textures; that are clearly available on the same site, they can't be arsed to go download it and want you to re-distribute it. <_<
KoolHndLuke Posted July 5, 2021 Posted July 5, 2021 9 minutes ago, DoneBye said: Way back before all this nonsense started, I had a mod that used a texture from another mod. I made it a dependency of that mod because I couldn't reach the author (hadn't been online in months). I had to turn off my inbox . I got tons of people basically asking me to steal the texture, because they didn't want to download the other mod to grab it. Utterly ridiculous. Yeah I've had the same. Some mod I put as a requirement is just too much trouble for users and they ask me to just include the assets to "simplify" my mod. I either tell them to fuck off or just remove the assets and the mod dependency entirely. I warned MAs years ago that something like this could happen if they kept conceding to user's demands to make their mods more "accessible" and "easier" to use and I was promptly dismissed as some fearmonger that wasn't really an MA and shouldn't be taken seriously. I admit that I'm a mostly unskilled hack, but I know human nature and it turns out that I was the one that was right and all those experienced, talented authors were wrong. I would be laughing about that if it didn't mean I might not be able to use their mods anymore.
steelpanther24 Posted July 5, 2021 Posted July 5, 2021 For small time Mod producers (I have one working mod, several non working mods), I read through this thread to help make a decision on to keep my mod at Nexus or to move it here. I rely on big name modders to get eyes on my mod (or mods in the future), so I will have to follow the crowd on this one. Right now, I doubt I will move my mod. My contribution to this thread is just that, the big time modders can have an impact, while us minor modders will likely have to stay put since we can't pull fans with us.
RitualClarity Posted July 5, 2021 Posted July 5, 2021 1 hour ago, VeraDra said: WJ lets modlist creators make patches for mods in order to make them play nicely, or forward changes. ModA and ModB chance something in CellA, and you prefer what ModA does. This is solved by changing the load order. However, ModA and ModB make changes to CellB, but you prefer what ModB does. You want both, but a LO change can only make one work over the other. Fixing this requires telling the user how to use xEdit. Considering modlists are supposed to be automated, this does not work well. A binary patch is the next best solution. Last I had checked, there was no evidence that modlists created more work on the part of mod authors. I have not looked closely at this, so I cannot confirm if it is 100% true but I am inclined to belive it. Thank you for explaining it. However, I hope you believe that if it did cause trouble or added support to the author that is a bad thing. However, now thinking on your explanation, I can see some having an issue. If someone tries to install the same mods, they won't get the same results. (conflicts which have been corrected) so they might seek out support to see why their mods aren't working the same. Do all the users understand that there are some custom changes that are specific to that list? Do they understand what they are getting and why it is the way it is? I ask as the people that most likely will use these list are those that ... 1) have had serious issues getting any mods installed and modding noobs. Both, likely don't have the understanding to even be able to comprehend what you explained much less than the processes beyond click and it should work. I am not an author (at least nothing that required much work) and am on the fence. If I was an author generally, I wouldn't care about the changes myself so long as I had nothing to do with those users and any issues being created by that list. To be honest, I'd not care about Nexus hiding the mods for their list either. However, I am more old school mentality and can't see myself posting any mods for any $$$$ however, to be clear... I would be pissed if someone made money off my work in any fashion. List, compilations etc. that wouldn't be acceptable to me in any way. From what some have said ... they are making money off making list to install mods without any of it going to the author. In fact, the author ... especially now.. is being removed from the picture entirely with the Nexus not allowing deletion of mods going forward. For that reason alone I'd have any mods I made that were on Nexus removed and deleted. If I am giving the mods away for free... nobody should be making money off them in any fashion. It is my thoughts on the matter as it would pertain to me.
DoneBye Posted July 5, 2021 Posted July 5, 2021 13 minutes ago, KoolHndLuke said: Yeah I've had the same. Some mod I put as a requirement is just too much trouble for users and they ask me to just include the assets to "simplify" my mod. I either tell them to fuck off or just remove the assets and the mod dependency entirely. I warned MAs years ago that something like this could happen if they kept conceding to user's demands to make their mods more "accessible" and "easier" to use and I was promptly dismissed as some fearmonger that wasn't really an MA and shouldn't be taken seriously. I admit that I'm a mostly unskilled hack, but I know human nature and it turns out that I was the one that was right and all those experienced, talented authors were wrong. I would be laughing about that if it didn't mean I might not be able to use their mods anymore. Pretty sure you weren't the only one. And yet, here we are. I'd laugh if this whole situation wasn't so sad. 10 minutes ago, steelpanther24 said: For small time Mod producers (I have one working mod, several non working mods), I read through this thread to help make a decision on to keep my mod at Nexus or to move it here. I rely on big name modders to get eyes on my mod (or mods in the future), so I will have to follow the crowd on this one. Right now, I doubt I will move my mod. My contribution to this thread is just that, the big time modders can have an impact, while us minor modders will likely have to stay put since we can't pull fans with us. I truly hope I'm wrong, as in, I truly want to be wrong... but I'm not sure you're going to get the exposure you need/want with the modpacks.
steelpanther24 Posted July 5, 2021 Posted July 5, 2021 7 minutes ago, DoneBye said: Pretty sure you weren't the only one. And yet, here we are. I'd laugh if this whole situation wasn't so sad. I truly hope I'm wrong, as in, I truly want to be wrong... but I'm not sure you're going to get the exposure you need/want with the modpacks. Yes, and with the mod that I was building was going to depend heavily on some modders to are pulling the plug. So I wonder how that will be handled, if my mod would then not be allowed in "collections" because you have to go off site (LL or NSFWmods, etc) to get the perquisites.
DoneBye Posted July 5, 2021 Posted July 5, 2021 13 minutes ago, steelpanther24 said: Yes, and with the mod that I was building was going to depend heavily on some modders to are pulling the plug. So I wonder how that will be handled, if my mod would then not be allowed in "collections" because you have to go off site (LL or NSFWmods, etc) to get the perquisites. If the mods aren't deleted, they'll be pulled into the collections, and as long as you have permissions to use assets and/or place your mod as a dependency from those mods, you should be ok. I don't know however, how it will be if the mods don't exist within the Nexus anymore. Still, the one to have the exposure tends to be the person that makes the modpack instead of the mod author. As I said, I hope I'm proven wrong about how much exposure you're going to get. The ones who are going to suffer the most from all this mess, are the small mod authors.
FauxFurry Posted July 6, 2021 Posted July 6, 2021 Mojo's mods are all gone. That means no Mojo People or Mojo Bandits, mostly.
sad rabbit Posted July 6, 2021 Posted July 6, 2021 3 hours ago, MonVert said: You would be surprised how often authors don't respond to PMs...but then get pissed off when you upload something related to their mod. only read truth
MonVert Posted July 6, 2021 Posted July 6, 2021 21 minutes ago, FauxFurry said: Mojo's mods are all gone. That means no Mojo People or Mojo Bandits, mostly. What about Mojo Jojo? ?
FauxFurry Posted July 6, 2021 Posted July 6, 2021 2 minutes ago, MonVert said: What about Mojo Jojo? ? Jojo's mojo is no mo'.
ZI0MATRIX Posted July 6, 2021 Posted July 6, 2021 A bit crazy to not giving people an option to opt out of the Mod Pack system. Like you upload something that is socially acceptable and in 10 years you loose your job because of it, as some (a-)social media kiddy tries to ruin you. Kiddy: "Why did you do this? You are worse than *insert person of your choice*!" Old Modder: "Dude, I would have deleted it if could, maybe ask Nexus why they were fine with that." Nexus: "We distance our self of this hateful/sexist/(*insert another meaningless buzzword*) modder, he does not reflect our values, and we (finally) deleted his mods as they (suddenly) violate out zero tolerance policy."
Shubal Posted July 6, 2021 Posted July 6, 2021 What if every mod author unhappy with this situation went on strike for a week starting Friday and hid all their mods, Robin would be forced to recognise where his money comes from and maybe change his mind and dump the idea of killing off his Golden Geese. This is a money grab and has nothing to do with making it "easy" for new players. Learning to mod a game is a challenge to anyone but it must be done if you want to play. It may take a year or more to learn what you have to know. It took me maybe 3 years to reach that point where suddenly I stopped fucking things up. My current game is a year and a half old, my previous game was two months shy of three years old and I had to kill it while it slept peacefully to begin a new one. I found the whole thing was an excellent education process. This mod pack bullshit sounds like the modern education where math is racist. It would become a shitshow for the new players too. Flailing about without a clew as to how and why things work or don't. I think the whole thing is like covid, just a screen for another less savory plan. I smell bean counter advice all over this ...monitise and maximize... and do it for the children and the future.
MonVert Posted July 6, 2021 Posted July 6, 2021 25 minutes ago, Shubal said: What if every mod author unhappy with this situation went on strike for a week starting Friday and hid all their mods, Robin would be forced to recognise where his money comes from and maybe change his mind and dump the idea of killing off his Golden Geese. This is a money grab and has nothing to do with making it "easy" for new players. Learning to mod a game is a challenge to anyone but it must be done if you want to play. It may take a year or more to learn what you have to know. It took me maybe 3 years to reach that point where suddenly I stopped fucking things up. My current game is a year and a half old, my previous game was two months shy of three years old and I had to kill it while it slept peacefully to begin a new one. I found the whole thing was an excellent education process. This mod pack bullshit sounds like the modern education where math is racist. It would become a shitshow for the new players too. Flailing about without a clew as to how and why things work or don't. I think the whole thing is like covid, just a screen for another less savory plan. I smell bean counter advice all over this ...monitise and maximize... and do it for the children and the future. It's a moneygrab for both sides, technically; both sides want money. But, no, you aren't going to get something that organized out of mod authors.
Guest Posted July 6, 2021 Posted July 6, 2021 The community has been divided since 2015 with the paid mod fiasco. It's been on a decline ever since.
Guest Posted July 6, 2021 Posted July 6, 2021 15 minutes ago, endgame † addiction said: The community has been divided since 2015 with the paid mod fiasco. It's been on a decline ever since. Damaged by corporations, as well as their own community. Even other modder's would throw insults because it was a chance to benefit them, paying no attention to not being allowed to plug a paypal link, or the fact they would only receive about 15% of what people were paying for mods. 999$ horse cock mod anyone?
MonVert Posted July 6, 2021 Posted July 6, 2021 12 minutes ago, Nameless God said: 999$ horse cock mod anyone? You need to pony up that 2000$ to get Sexlab to make your 999$ horse cock mod do anything. ?
MadMansGun Posted July 6, 2021 Posted July 6, 2021 1 hour ago, Nameless God said: 999$ horse cock mod anyone? ...that would make MNC worth at least $29999.99 ?
Darkpig Posted July 6, 2021 Posted July 6, 2021 3 hours ago, endgame † addiction said: The community has been divided since 2015 with the paid mod fiasco. It's been on a decline ever since. Personally I think it was in decline after "Special" Edition came along and confused people. Here is hoping that Bethesda actually fixes some of the game breaking glitches in the Special Special Edition.
MadMansGun Posted July 6, 2021 Posted July 6, 2021 32 minutes ago, Darkpig said: Here is hoping that Bethesda actually fixes some of the game breaking glitches in the Special Special Edition. you know they won't.
Varithina Posted July 6, 2021 Posted July 6, 2021 On 7/2/2021 at 5:27 AM, Distortedrealms said: My god, those reddit pages are just echo chamber circle jerks of people who are siding with this news. Almost like the posters are afraid to say anything against it. Its pretty creepy. Do so many people really want modding to be all hand holding with very little effort put in to it? Do I want to spend the next four days working my way through an install guide mod by mod, going and individually downloading each mod, then installing it mod by mod, potentially dealing with multiple patches, with the chances I may miss one because I jumped in the guide, or do I want a click this then sit back while a program grabs them all and sets it up so I can actually play the damn game rather than spending hours or days setting it up then possible more hours or days trying to find out what the problem is, personally I would rather the second, I have not played either of the skyrims or fallout 4 for ages because I am spending all my damn time trying to get the things working, if you want hassle take a look at the constantly changing install instructions for advanced animation framework on fallout 4 that thing can change every couple of weeks, adding and removing mods, doing that by hand is a pain in the arse, I can not be bothered doing at least not as often as it needs doing, so in the end I do not play fallout 4.
Varithina Posted July 6, 2021 Posted July 6, 2021 11 hours ago, steelpanther24 said: For small time Mod producers (I have one working mod, several non working mods), I read through this thread to help make a decision on to keep my mod at Nexus or to move it here. I rely on big name modders to get eyes on my mod (or mods in the future), so I will have to follow the crowd on this one. Right now, I doubt I will move my mod. My contribution to this thread is just that, the big time modders can have an impact, while us minor modders will likely have to stay put since we can't pull fans with us. I hate to say this but you should move, small modder or not, by staying on nexus you are in effect saying yes I support nexus and its decisions and the way they are going, plus you are in effect agreeing to whatever they are intending to do with the mods they host (yours included), paid mod packs or whatever, if anybody uses your mods in their guides or as master files, find somewhere to host them, then inform those users of the new download links so that they can update their stuff.
Tlam99 Posted July 6, 2021 Posted July 6, 2021 10 minutes ago, Varithina said: program grabs them all and sets it up I doubt there will ever be a modlist or program which sets up LL mods.
Grey Cloud Posted July 6, 2021 Posted July 6, 2021 5 minutes ago, Varithina said: Do I want to spend the next four days working my way through an install guide mod by mod, going and individually downloading each mod, then installing it mod by mod, potentially dealing with multiple patches, with the chances I may miss one because I jumped in the guide, or do I want a click this then sit back while a program grabs them all and sets it up so I can actually play the damn game rather than spending hours or days setting it up then possible more hours or days trying to find out what the problem is, personally I would rather the second, I have not played either of the skyrims or fallout 4 for ages because I am spending all my damn time trying to get the things working, if you want hassle take a look at the constantly changing install instructions for advanced animation framework on fallout 4 that thing can change every couple of weeks, adding and removing mods, doing that by hand is a pain in the arse, I can not be bothered doing at least not as often as it needs doing, so in the end I do not play fallout 4. I don't understand where you are coming from with any of this. Unless it is your first or second time installing a modded Skyrim (I don't play FO) why do you need to follow a guide and why are you installing from fresh? This Nexus thing will only grab them all for you if you are a Prem customer. Do you think one of these mod lists will work if your base game is not set up correctly? (I'm thinking Crash Fixes, enboost etc (or the SE equivalents)). First thing one of these curators will tell you to do if you have any problems will be to remove any non-modlist mods. What happens if you want to install a mod which is not part of the mod list? (I'm guessing that 75% of the mods here on LL will not be on any Nexus mod list). Generally speaking, learning how to fettle a problem with mod A and mod B will stand you in good stead when it comes to fettling a problem with mod X and mod Y.
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