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Posted
25 minutes ago, nonameo said:

Decided to update to AE and have updated all my other mods to work but survival now crashes on startup. anyone know why this happens? or know a fix. or is survival incompatable with AE?

 

SL Survival works fine for me and I'm playing on the latest version of the game (1.6+)

 

Make sure you have all the dependencies required, a few weeks ago I had to reinstall everything again and I forgot to install one dependency for a mod on LL and it kept crashing the game on startup until I installed it again.

Posted

I was using the mod on version 1.597 just fine, then after needing to format my pc i got the not so great idea to go for the 1.635 version. Now after mods load i save the game, load the save and start customizing the pretty big modlist. I am trying to use sexlab survival 0.685 sse and it doesn't let me open the mcm tab for tolls and evictions at all, sometimes not even licences 1. I tried using the configmanagerinstance command and wait but after a while sexlab survival dissapears completely from the mcm. Other mods like slaverun "see" that survival is enabled. I can't seem to find any solution :(

Posted
34 minutes ago, Mythosr said:

I was using the mod on version 1.597 just fine, then after needing to format my pc i got the not so great idea to go for the 1.635 version. Now after mods load i save the game, load the save and start customizing the pretty big modlist. I am trying to use sexlab survival 0.685 sse and it doesn't let me open the mcm tab for tolls and evictions at all, sometimes not even licences 1. I tried using the configmanagerinstance command and wait but after a while sexlab survival dissapears completely from the mcm. Other mods like slaverun "see" that survival is enabled. I can't seem to find any solution :(

Sounds like a rollback to 1.597

Posted

wanted to try this mod... and I got the papyrus util version problem.

 

I used the v38, so I fillowed the link in the help thread, and updated to v39. No changes at all.

I precise I downgraded my skyrim AE to SE with the famous patch.

Maybe sexlab survival needs AE version...

Posted

Hi there, was wondering if anybody was having problems with the exp nerf from this mod when used with Love Sickness by hexbolt, I cant seem to get my character to level up (she's stuck at level 1). If anybody has heard of this issue or has a solution let me know.

Posted
23 minutes ago, NotRGBJackal said:

Hi there, was wondering if anybody was having problems with the exp nerf from this mod when used with Love Sickness by hexbolt, I cant seem to get my character to level up (she's stuck at level 1). If anybody has heard of this issue or has a solution let me know.


You can turn off SL Survival’s xp nerf in its MCM. You can adjust Love Sickness’s xp nerf in its MCM.

 

I use both mods together. In my game, I have changed both MCM settings to avoid xp nerf.

Posted

Sorry if this has been answered but I couldn't find anything.
All the toll collectors and guards refuse to force greet me, they won't run after me either.
What they (the guards) do is say "come back here" or any of those common lines when they chase you, but they act as if they are normally patrolling.
When I speak to them I only get the regular options except for two lines of "..." which when I click they just repeat those same common chasing lines.
Toll collectors will however start the mods standard conversation once I talk to them, but they don't initiate it/force greet me.

Posted
16 minutes ago, WhiteHayZuse said:

How do i get the bikini curse to stop, im using TAWOBA REMASTERED 6.1, the build list button is greyed out

you need to add the bikini keyword to the armors so that the mod knows they are bikinis, there's an esp with them assigned here in ll, you'll probably find it if you serch for it in google

Posted (edited)

A few questions:

1) Does this mod stop Apropros or basically render it irrelevant? Because its never worked for me .

2) How do you create maps? {Edit: Found that Belethor sells maps and compass, never mind. :) ]

3) With my combat radar disabled, is there some kind of spell to replace it or bring it back? It sure makes life more exciting but... gets a bit old sometimes. 

Edited by Darsie
Posted
6 hours ago, Darsie said:

Does this mod stop Apropros or basically render it irrelevant? Because its never worked for me


I use SL Survival together with Apropos, and the combination works well for me.

Posted

This is perfect for my roleplay build of an bosmer thief because we'll the green pact forbids harming plants and if canibalism and meat is fine then a certain other thing people specifically malee produce would be fine too

 

Question tough does this work with needs mods right away such as sunhelm i.e will swallowing cum fill my sunhelm food and drink need

 

Posted
On 1/2/2023 at 8:52 PM, Ar4chnid said:

For some reason, cum layers don't seem to register for me.

Using Fill Her Up Baka Edition 1.76 and Survival .662. (Maybe it doesn't work with Baka edition?)

Status window tells me no layers even when my character is absolutely drenched, "Cum Inside" looks correct, "Cum on Skin" in the Cum MCM menu is also at zero.

 

Anyone know where to start troubleshooting this?

Thanks in advance!

I still haven't found any solution to this problem, no SLACS installed and that was the only suggestion I got, been a month :/

Posted

Hey. I noticed the sexy images in the first page of the MCM. Is it possible to add your own images? I didn't find any textures of them in the install folder so are they hardcoded?

Posted
1 hour ago, RoninDog said:

Hey. I noticed the sexy images in the first page of the MCM. Is it possible to add your own images? I didn't find any textures of them in the install folder so are they hardcoded?

 

The MCM image texture files are located in the interface\SL Survival folder.

Posted
On 2/1/2023 at 2:03 AM, theanarchistotaku said:

This is perfect for my roleplay build of an bosmer thief because we'll the green pact forbids harming plants and if canibalism and meat is fine then a certain other thing people specifically malee produce would be fine too

 

Question tough does this work with needs mods right away such as sunhelm i.e will swallowing cum fill my sunhelm food and drink need

 

The cum swallowing only works with RND specifically. I don't know of a way to get it to work with others. Ask original author in the LE thread I guess.

Posted
On 1/28/2023 at 5:08 PM, iceta said:

you need to add the bikini keyword to the armors so that the mod knows they are bikinis, there's an esp with them assigned here in ll, you'll probably find it if you serch for it in google

 

I think that's to have them recognized for experience, for the "Build List" button to show up you need the json file on the mod page. Toward the bottom, yellow text. Instructions and .json file for Pumkin's and Remastered

Posted
On 11/3/2022 at 2:54 PM, eldr3d said:

 

Update: I've fixed the keywords (they weren't applied to every piece for some reason). Since the Nexus page is gone (sad) here's the original description:

  Reveal hidden contents
Description

This mod makes the following changes to The Amazing World of Bikini Armor Remastered by SunJeong:
 
  • Overall name changed to Mythic Armors of the Fourth Era
  • Every item given Mythic Armors prefix and sorted via a consistent roman numeral scheme
  • Every armor, gold, and weight value has been rebalanced to match vanilla totals
  • Rebalanced crafting recipe and tempering requirements
  • General fixes to grammar
  • New book covers and text entries
 

The mod is a personal project, but I thought that it may be worth uploading to the Nexus in case there are others who don't like to have modern or non-standard text and graphics in their game.


Installation

This mod is based upon the latest SunJeong version of the mod (The Amazing World of Bikini Armors Remastered 6.1), which is a requirement - see the 'Requirements' tab above for the link. Install the original mod first, then overwrite it with this one.


Balancing

The original mod results in the player and/or their followers becoming overpowered (in both strength and gold) in the early game. Using the the ever-helpful UESP website, I roughly matched the totals of each category of armor (armor, gold, weight) with its vanilla counterpart. If you're interested, here's the data that I ending up collecting. The original formatting in Notepad hasn't transferred over very well, but you can still get an idea:
 
  Hide contents
 


type
name armor value weight

blades
abs 4 150 5
boots 14 250 10
bottom 3 150 5
breast 4 200 5
gaunt 14 250 10
gorget 5 150 5
head 5 150 5
helm 18 300 10
pauldron 5 150 5
tasset 5 150 5
thigh 5 150 5
top 4 200 5
torso 5 200 5

vanilla armor = 88
mod armor = 91

vanilla gold = 2775
mod gold = 2120

vanilla weight = 75
mod weight = 80

recipe = quicksilver, corundum, leather, leather strips
tempering = quicksilver


dragon
abs 6 250 4
boots 15 400 8
bottom 4 250 4
breast 6 250 4
chest 6 250 4
circlet 4 250 4
face 6 250 4
gaunt 15 400 8
gorge 6 250 4
mask 6 250 4
pauldron 6 250 4
sling 6 250 4
tass 6 250 4
thigh 6 250 4
top 4 250 4

vanilla armor = 102
mod armor = 102

vanilla gold = 4025
mod gold = 4050

vanilla weight = 64
mod weight = 68

recipe = dragon bone, dragon scales, leather strips
tempering = dragon bone, iron

dwarven
abs 4 40 4
boots 10 80 8
bottom 3 40 4
cape 3 40 4
chest 4 40 4
collar 4 40 4
gauntlets 10 80 8
gorget 4 40 4
harness 3 40 4
head 4 40 4
helm 10 80 8
machinery 4 40 4
paul 4 40 4
targe 4 40 4
tas 4 40 4
thigh 4 40 4
top 4 40 4

vanilla armor = 78
mod armor = 83

vanilla gold = 770
mod gold = 800

vanilla weight = 75
mod weight = 78

recipe = dwarven, iron, steel, leather strips
tempering = dwarven

ebony
abs 5 150 4
boots 15 400 8
bottom 5 150 4
breast 5 150 4
cape 5 150 4
circlet 5 150 4
gaunt 15 400 8
gorget 5 150 4
harness 5 150 4
mask 5 150 4
pauldron 5 150 4
skirt 5 150 4
taset 5 150 4
thigh 5 150 4
top 5 150 4

vanilla armor = 96
mod armor = 95

vanilla gold = 2800
mod gold = 2450

vanilla weight = 62
mod weight = 68

recipe = ebony, leather, leather strips
tempering = ebony

elven
abs 2 20 1
boots 8 40 2
bottom 2 20 1
breast 2 20 1
chest 2 20 1
circlet 2 20 1
face 2 20 1
gaun 8 40 2
gorg 2 20 1
helm 8 40 2
mask 2 20 1
paul 2 20 1
shield 14 80 3
spine 2 20 1
stockings 2 20 1
tass 2 20 1
thigh 2 20 1
top 2 20 1
visor 6 40 2


vanilla armor = 79
mod armor = 72

vanilla gold = 540
mod gold = 500

vanilla weight = 7
mod weight = 25

recipe = refined moonstone, quicksilver, iron, leather, leather strips
tempering = refined moonstone

falmer
abs 4 30 3
back 4 30 3
barnacle 3 30 3
boot 10 50 5
bottom 3 30 3
chaurus 3 30 3
gaunt 10 50 5
gorget 4 30 3
mask 4 30 3
pauld 4 30 3
stockings 2 30 3
tass 4 30 3
thigh 4 30 3
top 4 30 3

heavy 5 40 4
heavy abs 5 40 4
hvy boots 14 80 8
hvy bottom 5 40 4
hvy gaunt 14 80 8
hvy gorge 5 40 4
hvy mask 5 40 4
hvy paul 5 40 4
hvy tass 5 40 4
hvy top 5 40 4

vanilla armor = 65 (light)
mod armor = 63 (light)
vanilla armor = 78 (heavy)
mod armor = 68 (heavy)

vanilla gold = 410
mod gold = 460 (approx)

vanilla weight = 33 (light)
mod weight = 46 (light)
vanilla weight = 55 (heavy)
mod weight = 52(heavy)

recipe = charus chitin, iron, leather strips
tempering = charus chitin

hide
belt 3 10 1
bottom 3 10 1
collar 3 10 1
gloves 6 15 2
boots 8 20 3
neck 3 10 1
pauldron 3 10 1
tass 3 10 1
thigh 3 10 1
top 3 10 1

vanilla armor = 40
mod armor = 36

vanilla gold = 95
mod gold = 115

vanilla weight = 9
mod weight = 13

recipe = leather, leather strips
tempering = leather

iron
abs 3 10 3
boots 10 30 6
bottom 3 10 3
breast 3 10 3
chest 3 10 3
circlet 3 10 3
face 3 10 3
gaunt 10 30 6
gorge 3 10 3
horn 3 10 3
paul 3 10 3
spine 3 10 3
tass 3 10 3
thigh 3 10 3
top 3 10 3
visor 3 10 3

vanilla armor = 60
mod armor = 62

vanilla gold = 235
mod gold = 200

vanilla weight = 46
mod weight = 54

recipe = iron, leather strips
tempering = iron

leather
abs 3 15 3
belt 3 15 3
boots 8 30 6
bottom 3 15 3
circlet 3 15 3
gaunt 8 30 6
gorg 3 15 3
neck 3 15 3
paul 3 15 3
pouch 3 15 3
thigh 3 15 3
top 3 15 3

vanilla armor = 52
mod armor = 46

vanilla gold = 235
mod gold = 210

vanilla weight = 46
mod weight = 42

recipe = leather, leather strips
tempering = leather

nordic carved
abs 5 150 4
boots 14 300 7
face 5 150 4
gloves 14 300 7
gorget 5 150 4
harness 5 150 4
neck 5 150 4
paul 5 150 4
spine 5 150 4
stockings 5 150 4
tass 5 150 4
thigh 5 150 4
top 5 150 4
underwear 5 150 4
wrap 5 150 4

vanilla armor = 93
mod armor = 93

vanilla gold = 2590
mod gold = 2550

vanilla weight = 56
mod weight = 66

recipe = ebony, quicksilver, steel, leather strips
tempering = quicksilver

nord steel plate
abs 4 60 4
boots 13 120 7
bottom 4 60 4
breast 4 60 4
chest 4 60 4
circ 4 60 4
gaunt 13 120 7
corg 4 60 4
head 4 60 4
helm 13 120 7
mask 4 60 4
neck 4 60 4
paul 4 60 4
tass 4 60 4
thigh 4 60 4
top 4 60 4

vanilla armor = 87
mod armor = 91

vanilla gold = 1175
mod gold = 1140

vanilla weight = 59
mod weight = 73

recipe = corundum, steel, leather strips
tempering = corundum, steel

orcish
abs 4 100 4
boots 15 300 7
bottom 4 100 4
breast 4 100 4
chest 4 100 4
gaun 15 300 7
gorg 4 100 4
head 4 100 4
helm 15 300 7
paul 4 100 4
tass 4 100 4
thigh 4 100 4
top 4 100 4

vanilla armor = 90
mod armor = 85

vanilla gold = 1900
mod gold = 1900

vanilla weight = 57
mod weight = 61

recipe = orichalcum, iron, leather strips
tempering = orichalcum

steel
abs 4 60 4
boots 12 120 6
bottom 4 60 4
breast 4 60 4
chest 4 60 4
gaun 12 120 6
gorg 4 60 4
helm 12 120 6
paul 4 60 4
targe 4 60 4
tass 4 60 4
thigh 4 60 4
top 4 60 4

vanilla armor = 72
mod armor = 76

vanilla gold = 510
mod gold = 474

vanilla weight = 52
mod weight = 56

recipe = steel, iron, leather strips
tempering = steel

wolf
abs 3 10 2
boots 12 20 5
bottom 3 10 2
cape 3 10 2
circlet 3 10 2
face 3 10 2
gaunt 12 20 5
gorg 3 10 2
harness 3 10 2
head 3 10 2
loin 3 10 2
paul 3 10 2
pelt 3 10 2
tass 3 10 2
thigh 3 10 2
top 3 10 2

vanilla armor = 72
mod armor = 66

vanilla gold = 202
mod gold = 180

vanilla weight = 32
mod weight = 38

recipe = steel, iron, leather strips
tempering = steel

 

TAWOBA REMASTERED Keywords and Balance Override.zip 106.57 kB · 117 downloads

I tried using this but it crashes my game every time I try and even look at the books via add item and they don't show up in the game, don't suppose you got any idea why or a fix ?

Posted (edited)

Am I missing something? I put on a bikini and the curse keeps on ticking. So the only way I can play is nude (which is fine I guess) or to save on scripts since its useless broken feature to me, just to turn the curse off. I thought the armors weren't being found in building the list, but they definitely are actually.

 

I actually WANT to play with the curse and be forced to wear bikini armor, but no matter what I find in the world or console in to test, the curse never goes away. Its kinda rather frustrating

 

Also in the load order, I put everything to bottom (VERY bottom), top, middle, everywhere (armors below survival though since survival is a required mod for them)...nope...stupid broken curse doesn't go away when putting bikini armor in even though all the keywords are there and the armors build properly. It sounds like a cool feature to be forced to wear bikini armor and wear bikinis, and get exp and stuff...but nope...don't get exp...curse doesn't go away...AND it builds properly

 

Also I feel bad registered in 2021 and this is my first post since I just lurked entire time and its a rant pretty much. But it sure is frustrating, just spent 7 hours (so far) trying to get this stupid thing to work

 

And wow...all this time and it was right there in the stupid license area, I was so focused on the bikini section I didn't see heels required. I bet thats why. Well 7 hours gone when it was there the whole time, spending so much time building bodyslides, and keywords over and over....

 

Well I got racemenu high heels mod, I saw another mod had that as a requirements and no one talks about which high heels mod to actually USE (I got high heels sound, but that is only for sound, no one anywhere on reddit, loverslab, actually uses high heels mods I guess? Cause no one ever recommends any or talks about them barely lol. Even in this thread there is barely anything about it (which is how I found out the heels was causing the issue to begin with), so I went with that as its newest. If it doesnt work, I'll just turn high heels off lol

 

I turned high heels off, guess an outdated feature and it wastes an esp slot. Since its almost never used, and barely anyone uses hdt heels specific mods guess don't need it. Still didnt work till I turned heels feature off. weird. It does say hdt high heels or noioveride, but those are old as hell and I read the former is way too script intensive and the latter breaks everything and causes save corruption is what people say. Probably better I don't taint my game with any high heels specific mods :P

 

well guess this post I figured it out myself. Just turn high heels setting off and it works

 

Also I noticed I have like steel bikini I, II, III, IV, V, VI, VII and VIII and so on for ALL bikinis (not just steel), everything works except I, but I still need heels feature off. Maybe in my attempt to fix the mess of bikinis I made for myself, by adding more and more esps and mods to try to fix it from this thread, it added too many bikinis xD But hey everything that is II and onward works. too bad I find npcs with only I mostly though

Edited by CoffeeAnonymous
Posted

I was just writing up a big reply and suggesting heels were the issue and you found the problem.

 

For heels I use the Really High Heels Standalone with Heels Sound. It's standalone and not a replacer, has sounds and covers all the vanilla armors. Not the best looking but everything works. Other than that I use heels from other outfit mods to limited success.

 

Honestly heels are their own circle of hell where the ones you like are missing sounds, don't work with high heel mods or are replacers, and no one has screenshots showing them off in their outfit mods either.

Posted (edited)

Do I uh...

 

have to manually put in 1000s and 1000s of entries to the bikiniarmors.json file? Cause uh...

 

if so I'm noping out of this entire bikini armor feature and just have fun with the rest of the mod :P thats the only thing I can think of that I haven't done or will ever want to do lol

 

I found a script posted some time back that does it for me.

 

But what armor mod should I use? I'm really confused. the initial json on the mod opening page says use THREE of them, but I can't apply the script to all 3 at once? and after I got done trying to fix this because i wanted to avoid bikiniarmors.json (when actually the script makes it super easy), I now have 5 different armors of the same kind (TAWOBA of various kinds)

Should I keep all 5? just keep 1? How do I apply the script to all 5?

 

(edit)

So this is the steps I did

 

Downloaded remastered by pumpkin I think it is + the other one that isnt on nexus

 

Added survival to masters

 

Ran xedit on both to add keywords to armors

 

someone had a download (TAWOBA Remaster + TEWOBA) that adds a ton of json with various keywords I guess or does something dunno? I added those just to be on safe side

 

Run xedit to generate that bikiniarmors.json I thought I had to manually add everything in xD

 

Build bodyslides

 

hope that works

 

(edit 2

 

yeah I officially got it to work. It was mostly too many armor mods so I just stuck with the two, the bikiniarmors before was generating everything though (no errors popped up...at first...till I added a bunch of armor mods to try to fix it xD) but even without errors wasnt working right, but maybe to loop around it was all because of the high heels system and I didn't realize that so I probably did get this to work, but broke it by adding and adding when all I had to do was turn off heels rofl

Edited by CoffeeAnonymous

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