Karkhel Posted December 24, 2022 Posted December 24, 2022 15 minutes ago, ClockworkTower said: Nope Just SLSurvival, then the problem showed up, I would also like to add that it's like there is another head beneath the one you see, like using racemenu I can push the whole eyes section back by one and just the racemenu eyes will move back but the yellow ones will stay put, but if I move them outward another head with the racemenu eyes clips through, so it's like SLSurvival added another head mesh for some reason while my normal head is underneath it invisible until I start messing with it in racemenu. Try disabling aheago/tongue feature? That's like the only thing that comes to mind. Or maybe its actually is happening because you aren't using tes5edit merged patch, I guess there are reasons why its not optional but a requirement. I never used the mod without it so I wouldn't know.
KronosTheSkunkButt Posted December 24, 2022 Posted December 24, 2022 On 7/5/2022 at 2:47 PM, KronosTheSkunkButt said: Slight problem but no big deal. I cant freely open or close my mouth using the G wheel. Mouth still opens during appropriate SL animations but that could change I forgot to get Mfg fix. Problem has been fixed Its broken again, my mouth now opens for half a second and then closes again, regardless of SL animation or Open mouth Option
shrtjsrtj Posted December 24, 2022 Posted December 24, 2022 1 hour ago, Karkhel said: I don't think SL survival would do that. It doesn't edit eyes in any way, it doesn't even have its own special effects for anything. I can't think of a single feature that could cause this. Were you maybe adding mods mid playthrough? Also probably unrelated note but still very important doesn't seem like you are using Tes5EditMerged patch unless I missed it, which is required for SL survival to function properly, instructions for it are on this mod page. SL Survival edits race records to hand out inequality buffs and debuffs, so maybe the lack of a Tes5EditMerged patch is indeed it? I don't use a merged patch out of laziness and have had issues with vampires before.
Karkhel Posted December 24, 2022 Posted December 24, 2022 (edited) 35 minutes ago, shrtjsrtj said: SL Survival edits race records to hand out inequality buffs and debuffs, so maybe the lack of a Tes5EditMerged patch is indeed it? I don't use a merged patch out of laziness and have had issues with vampires before. The merged patch takes like actually 3 minutes to make if you factor in long xedit loading time, its just right click, create tes5edit merged, just look at the thing in xedit see if everything looks ok and create a new mod with it and activate it. I don't think you will get accurate mod support from anyone if you don't use it. I don't own SE so I'm not usually following this thread, out of curiosity is 0.662 ver the latest one you guys got? Edit: Oh and there is a fix to 1st person camera display on LE that might not work with SLS without merged patch as it also edits races, or manual edit in xedit. Not sure what you guys in SE use to fix the vanilla problems with some stuff not displaying in 1st person. Edited December 24, 2022 by Karkhel
shrtjsrtj Posted December 24, 2022 Posted December 24, 2022 1 hour ago, Karkhel said: The merged patch takes like actually 3 minutes to make if you factor in long xedit loading time, its just right click, create tes5edit merged, just look at the thing in xedit see if everything looks ok and create a new mod with it and activate it. I don't think you will get accurate mod support from anyone if you don't use it. I don't own SE so I'm not usually following this thread, out of curiosity is 0.662 ver the latest one you guys got? Edit: Oh and there is a fix to 1st person camera display on LE that might not work with SLS without merged patch as it also edits races, or manual edit in xedit. Not sure what you guys in SE use to fix the vanilla problems with some stuff not displaying in 1st person. 0.685 is the latest SSE version, it's buried in the bowels of LoverLab somewhere. Â Xedit complains about tes5edit merged patches not being supported and doesn't work if you have more than 253 mods, so it's a lot more than 3 mins work for some of us.
alexsl Posted December 24, 2022 Posted December 24, 2022 Does anyone know of any other mod that does gag you if you shout like here on SL survival. Because its the only reason i have the mod install. + at the moment it doesnt even do it. I have deactivated all the other fonction and found the one for the shout and i know it isnt not check. This time i am using a shout thats is comming from skyrim unlike last time i wrote here so im a bit confuse.
Karkhel Posted December 24, 2022 Posted December 24, 2022 15 hours ago, shrtjsrtj said: 0.685 is the latest SSE version, it's buried in the bowels of LoverLab somewhere. Â Xedit complains about tes5edit merged patches not being supported and doesn't work if you have more than 253 mods, so it's a lot more than 3 mins work for some of us. 2nd point all fair I don't have quite that many mods though I am close to that number, first point its just xedit prompt though that you click ok to, never had any issues with merged patches, just know that original mod author said its pretty much required for beta ver, what you do with that information is none of my business.
street2 Posted December 27, 2022 Posted December 27, 2022 (edited) Found a bug in 0.685 with SGO 4 When the magic curse is triggered everytime SGO 4 updates there will be around 100 Magicka added. So you basically never run out of Magicka and after playing a while you will have thousands of magicka points. Edit: Happened after installing sgo4, still happens on a new game after uninstalling it. So no idea what's causing it. Edited December 27, 2022 by street2
Trypnophobia Posted December 28, 2022 Posted December 28, 2022 Would anyone know why Ineed isn't working with sexlab survival? I can't seem to get swallowing cum to effect hunger or thirst at all, has anyone else run into this before?
Ar4chnid Posted January 2, 2023 Posted January 2, 2023 For some reason, cum layers don't seem to register for me. Using Fill Her Up Baka Edition 1.76 and Survival .662. (Maybe it doesn't work with Baka edition?) Status window tells me no layers even when my character is absolutely drenched, "Cum Inside" looks correct, "Cum on Skin" in the Cum MCM menu is also at zero. Â Anyone know where to start troubleshooting this? Thanks in advance!
belegost Posted January 3, 2023 Posted January 3, 2023 On 12/24/2022 at 6:32 AM, shrtjsrtj said: 0.685 is the latest SSE version, it's buried in the bowels of LoverLab somewhere. Â Do you happen to have a link handy?
Guest Posted January 3, 2023 Posted January 3, 2023 @street2 Just encountered this after upgrading. So in your testing it doesn't seem linked to SGO4?
Aldid Posted January 3, 2023 Posted January 3, 2023 8 hours ago, Ar4chnid said: For some reason, cum layers don't seem to register for me. Using Fill Her Up Baka Edition 1.76 and Survival .662. (Maybe it doesn't work with Baka edition?) Status window tells me no layers even when my character is absolutely drenched, "Cum Inside" looks correct, "Cum on Skin" in the Cum MCM menu is also at zero. Â Anyone know where to start troubleshooting this? Thanks in advance! Do you have SLACS installed? It's incompatible with many mods that try to detect cum, since it completely replaces the magic effects
Ar4chnid Posted January 4, 2023 Posted January 4, 2023 On 1/3/2023 at 5:34 AM, Aldid said: Do you have SLACS installed? It's incompatible with many mods that try to detect cum, since it completely replaces the magic effects Sexlab Advanced Cum Stages? Â I don't
martinbryce Posted January 5, 2023 Posted January 5, 2023 On 1/2/2023 at 6:28 PM, belegost said: Â Do you happen to have a link handy? Â
belegost Posted January 5, 2023 Posted January 5, 2023 (edited) 4 hours ago, martinbryce said: Â Thanks, but is this an SSE port? Doesn't say anything and as far as I remember SLS was being developed on LE. Â On a related topic, since its mentioned in this post - STA 4.8 beta SE port is a buggy mess, so ill advised to update from 4.5. Edited January 5, 2023 by belegost
shrtjsrtj Posted January 5, 2023 Posted January 5, 2023 10 minutes ago, belegost said: Thanks, but is this an SSE port? Doesn't say anything and as far as I remember SLS was being developed on LE. Â On a related topic, since its mentioned in this post - STA 4.8 beta SE port is a buggy mess, so ill advised to update from 4.5. SSE port of SLS: Â Â Found it via tasairises excellent SE compatibility tracking thread, honestly without that I couldn't find a damn thing on this site. 1
prometheusx Posted January 5, 2023 Posted January 5, 2023 14 minutes ago, belegost said: Thanks, but is this an SSE port? Doesn't say anything and as far as I remember SLS was being developed on LE. Â On a related topic, since its mentioned in this post - STA 4.8 beta SE port is a buggy mess, so ill advised to update from 4.5. Â Look at my post a little above. It says Wartime, but there is the Survial SE Port....
StupidlyBigJellyfish Posted January 6, 2023 Posted January 6, 2023 Does the fix that removes enforcer randomization still work for 0.685, or is it possibly already included? Have to turn off enforcers and guard enforcers to not crash currently.
aspirine2 Posted January 7, 2023 Posted January 7, 2023 (edited) On 3/14/2021 at 11:07 AM, Monoman1 said: Try 'Player.RemoveSpell xx045161' 'Player.RemoveSpell xx045C3C' where xx is SLS's position in your load order. using the SE conversion of this amazing mod, and still don't know how to fix this or how to know my load order SLS is my 94 load order number but whenever i write that console tells me such thing doesn't exist.  Every time i set the debug to npc:0 or clear it resets again to 1.  got it fixed thanks lol. the problem was directional movement mod. Edited January 7, 2023 by aspirine2
belegost Posted January 8, 2023 Posted January 8, 2023 On 1/5/2023 at 10:07 AM, prometheusx said:  Look at my post a little above. It says Wartime, but there is the Survial SE Port.... Thanks. But did Corsayr stop maintaining the "official" port? Just wondering, since hunting for partisan posts like this, with the latest SE version, and asking people every single time is not only inconvenient, but must be really annoying for those that are being constantly asked.
Shaeris Posted January 8, 2023 Posted January 8, 2023 Sorry if this has been asked before, but does the latest 6.85 Beta version of the mod come with the patch for Sexlab Adventures pre-included?
nonameo Posted January 10, 2023 Posted January 10, 2023 Decided to update to AE and have updated all my other mods to work but survival now crashes on startup. anyone know why this happens? or know a fix. or is survival incompatable with AE?
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