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View File Organic Sexuality Problems While working with RJW, I found a few aspects of its sexual system that felt somewhat unintuitive to me. 1. Sexual experience and orgasm Orgasm frequency is primarily determined by the Pawn's Sex Need. This means that repeated sexual experience does not directly contribute to becoming more accustomed to sex or reaching orgasm more easily. 2. Fluid transfer The existing fluid transfer system does not always lead to fluid ingestion for every type of sexual interaction. For example, Cunnilingus may not reach the fluid ingestion process at all. 3. Fluid ingestion and nutrition The amount of nutrition restored by fluid ingestion can feel disproportionately high compared to the amount of fluid involved. This makes the relationship between bodily fluids and nutrition somewhat unintuitive. Changes 1. Sexual experience affects orgasm frequency A Pawn's total sexual experience now affects how often they can bring their partner to orgasm. For every 10 sexual experiences, the Pawn gains enough experience to trigger one additional orgasm during sex. 2. Fluid transfer has been expanded Fluid ingestion now works during Cunnilingus, allowing Girls Cum to be ingested. Sixtynine is not currently supported. 3. Fluid nutrition has been rebalanced The nutritional value of bodily fluids has been adjusted to better reflect the amount of fluid consumed. Cum: 0.01 nutrition per 1 fluid amount Girls Cum: 0.01 nutrition per 1 fluid amount 4. Semen now has a recharge system Male Pawns now have a rechargeable semen supply. Semen takes 15,000 ticks (6 in-game hours) to fully recharge, preventing repeated sexual activity such as continuous Fellatio from providing unlimited nutrition through semen ingestion. While semen is being replenished, a new Hediff increases Hunger Rate ×1.5. Girls Cum does not use a recharge system. This is intentional. Notes RJW XML files must be replaced manually. Please read the Installation Guide before using this mod. This mod changes how orgasms and fluid amounts are handled. Mods that use fluid amounts after orgasm may behave differently as a result. For example, RJW Menstruation calculates certain values using the fluid amount after orgasm. Since this mod can increase the number of orgasms during a sexual encounter, the number of orgasm-based fluid calculations may also increase significantly. As a result, some values calculated by RJW Menstruation may become much higher than they would be under the original RJW system. This is not necessarily a bug, but a result of the different orgasm and fluid handling introduced by this mod. If you update or reinstall RJW, you may need to replace the modified XML files again. Submitter vampiedayo Submitted 09/27/26 Category Rimworld Requirements Install Instructions Organic Sexuality modifies several RJW definitions that cannot be patched reliably through a separate Def. Open the RJW XML Replacement folder included with this mod. Locate the matching files in your RJW installation. Back up the original RJW files. Replace them with the files provided by Organic Sexuality. Load Organic Sexuality after RJW. Note: Reinstalling or updating RJW may restore the original files. If that happens, repeat the replacement step.
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View File RimJobWorld RimJobWorld the so-called forbidden mod adds a few sexual mechanics to the video game Rimworld with a lot of customization options to refine game play. It has been around since the alpha versions of Rimworld and has since accumulated a plethora of add-ons and adjacent mods. 1.6 official Download through the usual file link on the right or wherever you prefer. Major changes: - Support for RimWorld 1.6 and the Odyssey Expansion - Simplification and improvement of Interaction subsystem by Aelina - Rewrite of Attraction system by Taleir, brought into 1.6 by amevarashi - French translation by Wailwolf - Quirks have been moved to a submod that will be released later - Insects are now unaffected by rjw. The previous behaviour was moved to the RJW - Insects Disclaimer: This Rimworld mod might not be for you, if you: aren't mature enough (legally 18+) can't distinguish reality from a video game think human leather hats are great, but sex in Rimworld is a crime against humanity Support our amazing developer! Ed86's SubscribeStar patreon com/Ed86 Ed86's Patreon Features: various mechanics to satisfy new sex need direct control and hero mode operations for added genitals new raid type contraceptives and aphrodisiacs pregnancy system (or uses Biotech's) many options to enable/disable/tweak features 1.5 Mechanics: This section describes the mechanics for RJW version ~5.5, for more up-to date information consult the RJW Wiki. Installation: Delete previous version Unpack the zipped file of the mod into "...steam/steamapps/common/rimworld/mods/" - I recommend programs like 7-Zip Make sure your mod files aren't nested! .../Rimworld/mods/"Mod Folder Name"/[all mod files] is mandatory, example: Start Rimworld or a mod manager Activate the mod and required mods in the right ⇒Load Order example: Accept mod list changes and restart Rimworld Load Order (Required/Optional) Harmony (has to be the very first mod) Core (that's the game) Rimworld DLCs Log Publisher from HugsLib Other Mods RimJobWorld (put as low as possible in your mod list) RJW Add-Ons Performance mods Troubleshooting Make sure Rimworld and your mods are correctly installed and up-to-date, follow every step in ⇒Installation in order If you want to report an issue post a detailed description of your problem to the ⇒RJW Community RJW Community RJW Discord RJW Git RJW Loverslab RJW Wiki Other Links FAQ RJW Add-on Link List Incompatible Mods Changelog Legal With the use of Rimworld you have to accept the Rimworld EULA Special Thanks to: Git master Ed86 And to the many contributors: 40kg Mouse, 420san, a flock of birds, [redacted], ADHD_Coder, aelina, Alanetsai, amevarashi, anon, anon18392, AntiJaoi Artrer, Asdiky, bearlyalive, Bucky, CaufendraSunclaws, Crow, Cypress, dastardlii, DegenerateMuffalo, divineDerivative, Dubs670, ekss, ElToro, Endismic, exoxe, FlirtyNymph, Funky7Monkey, Gargule, geoper, ghostclinic3YTB, gmasterslayer, GoldenTamango, gterl, Haseiliu, Hikaro, Hydrogen, jhagatai, jikulopo, KarubonWaito, KeirLoire, klorpa, leanavy, luythen, Mewtopian, Mitt0, motd1233, mwcr, Nabber, NamingIsHard, NEPH, NLSHD, nuganee, nugerumon, Pantheress, Pestdoktor, PinkysBrain, Primarx, randomtyping, RatherNot, rwmeow, semigimp, Skömer, SlicedBread, Sombrahide, StarlightG, Superhotsausage, Taleir, TDarksword, TheSleeplessSorclock, Tirem12, Toastee, Tory187, turkler, Twonkie, Valorantplayer993, Vegapnk, Void Main, XenoMorphie, Zaltys, Zsar, Zweifel Previous RJW Threads A16 RimJobWorld 1.1 (2017 April 18) A17 RimJobWorld [RJW] A17_v1_4_4 A17 RimJobWorld 1.5 (2017 October 14) B18 [RimWorld] [B18] RimJobWorld 1.6.1a B18 RimJobWorld 1.7.0 (2018 August 20) B19 RimJobWorld 1.8.0 (2018 October 12) 1.0 RimJobWorld 3.2.2 (2020 February 17) 1.0-1.5 RimJobWorld latest Submitter Skömer Submitted 11/01/2018 Category Rimworld
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339
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- rjw
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Version 1.0.0
81 downloads
Problems While working with RJW, I found a few aspects of its sexual system that felt somewhat unintuitive to me. 1. Sexual experience and orgasm Orgasm frequency is primarily determined by the Pawn's Sex Need. This means that repeated sexual experience does not directly contribute to becoming more accustomed to sex or reaching orgasm more easily. 2. Fluid transfer The existing fluid transfer system does not always lead to fluid ingestion for every type of sexual interaction. For example, Cunnilingus may not reach the fluid ingestion process at all. 3. Fluid ingestion and nutrition The amount of nutrition restored by fluid ingestion can feel disproportionately high compared to the amount of fluid involved. This makes the relationship between bodily fluids and nutrition somewhat unintuitive. Changes 1. Sexual experience affects orgasm frequency A Pawn's total sexual experience now affects how often they can bring their partner to orgasm. For every 10 sexual experiences, the Pawn gains enough experience to trigger one additional orgasm during sex. 2. Fluid transfer has been expanded Fluid ingestion now works during Cunnilingus, allowing Girls Cum to be ingested. Sixtynine is not currently supported. 3. Fluid nutrition has been rebalanced The nutritional value of bodily fluids has been adjusted to better reflect the amount of fluid consumed. Cum: 0.01 nutrition per 1 fluid amount Girls Cum: 0.01 nutrition per 1 fluid amount 4. Semen now has a recharge system Male Pawns now have a rechargeable semen supply. Semen takes 15,000 ticks (6 in-game hours) to fully recharge, preventing repeated sexual activity such as continuous Fellatio from providing unlimited nutrition through semen ingestion. While semen is being replenished, a new Hediff increases Hunger Rate ×1.5. Girls Cum does not use a recharge system. This is intentional. Notes RJW XML files must be replaced manually. Please read the Installation Guide before using this mod. This mod changes how orgasms and fluid amounts are handled. Mods that use fluid amounts after orgasm may behave differently as a result. For example, RJW Menstruation calculates certain values using the fluid amount after orgasm. Since this mod can increase the number of orgasms during a sexual encounter, the number of orgasm-based fluid calculations may also increase significantly. As a result, some values calculated by RJW Menstruation may become much higher than they would be under the original RJW system. This is not necessarily a bug, but a result of the different orgasm and fluid handling introduced by this mod. If you update or reinstall RJW, you may need to replace the modified XML files again. -
View File RimJobWorld - Onahole Extension Looking for a RJW way to treat your prisoners? Look no further! This mod adds bondage furniture that makes your prisoners free-to-use onaholes. Requires RJW 5.5.0+ Version 1.2.6 (5.4.1 compatible) will be available for download but not recommended. Gitgud Features: Several bondage furniture to bind your prisoners to. You can even place them outside your prison! Ability to select who can sex with the bonded prisoner (overrides settings in the rjw menu). Guest will pay silver or goodwill to fuck your onaholes. If colony mech impregnate them, baby mechs will be automatically hacked. So they will be born as friendly mechs. If raiders decide to use onahole, they will quit raiding out of exhaustion. A milking machine. Sex machines Electrical stimulation for faster orgasm or more milk A cum collector to collect body fluids. Can be converted into items or feed directly back to your prisoner. A feeding machine to automatically feed bonded prisoner food. A drug infuser to automatically give bonded prisoner drugs. (Satisfies chemical need and/or give hediff) Provides beauty depending on the beauty of the bonded pawn and its sex abilities A storage that stores all things produced by the bondage buildings. No more "reserved for prisoner" BS when hauling stuff produced in the prison. (Optional) Cross-sectional view of ongoing sex/pregnancy (By Aoi_nasuko)Add rooms for new onahole room in other faction settlement. (By Aoi_nasuko)Residents in the faction's settlement can use the onahole. (By Aoi_nasuko)If all colonist goes down in a hostile faction's settlement, they will be tied to a onahole.(If there are not enough onaholes, they are carried to the bed.) (By Aoi_nasuko)To give the colonists tied to Onahole time to appreciate, the map does not close immediately when everyone is down.(default 1 min) Requirements: Rimworld 1.5 RJW 5.5.0+ Harmony Supported Mods: Dubs Bad Hygiene. Ability to connect to water pipe network, and use the water to flush waste, satisfy thirst, and shower. [Any mod that adds VE pipe system]: Ability to connect to the pipe network, and pull fluid to feed onaholes or push produced items into the network. Facial Animation: Sex and sleep animation Rimworld Animations: A set of animations for all possible types of sex for onaholes. Humanoid Alien Races: Ability to adjust position of textures for each race. Comes with a defaults for some HAR races. Supports changing to sleep face when asleep. Sized Apparel for RJW/RimNudeWorld: Shift texture position by breast size. Also adjustable and comes with defaults for some HAR races. RJW Menstruation Cycle: Electrocute accelerates ovulation. Collects blood as a fluid. RimJobWorld - Brothel Colony: Uses BC's price curve by default. It can be turned off in settings RJW Sexperience: Add beauty according to lust. Equal Milking/Milkable Colonist/Other milking mods: Automatically detects milk production and can be milked by milking machine Milk pipes: Dump milk/humanoid milk straight into pipe network. Cumpilation: Collect leaked cum Languages: English Simplified Chinese Japanese Russian (By Hemito) Portuguese Brazilian (by Geeh_000) Special Thanks: Friends in the chat group for play testing Aoi_nasuko for the fantastic submod defeat patch (Now part of the main mod) Talos for facial animation patch (No longer needed) Sized Apparel Zero for inspiration of loading custom shaders Notes: This mod is under MIT license Mod preview image is AI generated. Feel free to make suggestions and report issues. Update Log: Submitter hamartithia Submitted 10/14/24 Category Rimworld Requirements Install Instructions
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View File Devious Matters An expansion to the mod Vulnerability Matters. Adds defeat outcomes including theft, downed submission, locked bondage and restraints applied on vulnerable pawns. AI disclaimer: This mod was created heavily with the assistance of AI, but the mod still works well. Mod Description Adds defeat consequences to RimJobWorld with new configurable assault outcomes, exploitative traits, and restraint mechanics. Raiders and visitors can naturally spawn with bondage restraints, adding an extra layer of danger and roleplay to encounters. Defeat outcomes include theft of weapons, valuables and other items, downed submission, and the application of locked bondage restraints against victims which need to be broken out of, or not... Features Configurable defeat consequences for RimJobWorld's assaults: New assault outcomes, including theft of weapons, valuables, and other items Downed submission state after rough assaults Locked bondage restraints applied to victims after defeat Raiders and visitors can naturally spawn with bondage restraints and items Customizable restraint and bondage chances of being applied onto victims, and spawn chances Ability to order a pawn with bondage gear in their inventory to apply it to an incapacitated pawn Locked bondage items can be removed with a sharp melee weapon by the victim pawn, a helper, or at a machining table Added new exploitative traits (Devious, Dominator, Anti-Bondage and Compliant) Compatible with RimJobWorld bondage apparel and other RJW bondage mods (this mod does not add any bondage apparel) Defeat Consequences Raids: Raiders can spawn with bondage restrains and items. Raid event occurs as normal... if a raider/hostile pawn assaults a pawn, then they can steal and apply bondage items. Assault: If an assault occurs (via normal RJW forced sex from a humanlike pawn): the attacker can steal valuable items and weapons/ammo from the victim, and if the assault completes uninterrupted the attacker can forcefully apply locked (or unlocked) bondage restraints and items onto the victim. At the end of the assault, if it was a rough assault then the pawn can enter RJW's submit state. Locked Bondage: Player's colony pawns who have equipped a sharp melee weapon can be ordered by the player to 'Remove bondage' from self, or another pawn can be ordered to help remove it from a pawn if they have equipped a sharp melee weapon. Pawns can also be ordered to use a machining table to remove locked bondage from self. Apparel & Trade Tags You can manually add or remove apparel tags and item trade tags using the mod 'Character Editor' Apparel tags are used to classify bondage apparel items Trade tags are used to classify valuable items which can be stolen Apparel and Trade Tags added by this mod: Required Mods Harmony RimJobWorld RimJobWorld Extension Patched Mods Onahole Extension BondageBed Torture Combat Extended Patched Apparel Mods: RimJobWorld Extension S16's Extension RJW QA LewdClothes Stylized Slave Collars and Headgears Recommended Mods RJW: Vulnerability Matters (Devious Matters is an expansion for this mod) Privacy Please Nudity Matters More + Nudity Matters More Opinions Patch Other: Character Editor (for manually editing apparel tags) A mod to manually pickup items in pawn's inventory, ie: Combat Extended or Pick Up and Haul Future Plans Adjust current default mod settings values Add more mod patches Add more defeat outcomes Add new devious incidents against pawns with low vulnerability (outside of defeat outcomes) + more content Mod Development & AI Usage Disclaimer This mod was made by me, but as a disclaimer - it was created heavily with the assistance of AI, but it still works well. Send through any mod related issues (with the mod's debug logs enabled), feedback and suggestions. Submitter Dharkx Submitted 09/23/26 Category Rimworld Requirements Harmony, RimJobWorld, RimJobWorld Extension Install Instructions Same install process for all other mods: Download ZIP folder > Extract > Move the Devious-Matters folder outside of the first layer Devious-Matters folder. Place the 'Devious-Matters' folder in your Rimworld Mods folder. Ensure that the install path is: Rimworld/Mods/Devious-Matters (this folder will show: LoadFolders, README files, and folders 1.6 and About) Mod can be safely added mid save and does not require a new game. Mod can be safely removed mid save but you must un-equip all worn locked bondage gear. Mods Load Order Harmony RimJobWorld RimJobWorld Extension Patched mods (recommended, but not required) Devious Matters
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Version 1.0.1
635 downloads
An expansion to the mod Vulnerability Matters. Adds defeat outcomes including theft, downed submission, locked bondage and restraints applied on vulnerable pawns. AI disclaimer: This mod was created heavily with the assistance of AI, but the mod still works well. Mod Description Adds defeat consequences to RimJobWorld with new configurable assault outcomes, exploitative traits, and restraint mechanics. Raiders and visitors can naturally spawn with bondage restraints, adding an extra layer of danger and roleplay to encounters. Defeat outcomes include theft of weapons, valuables and other items, downed submission, and the application of locked bondage restraints against victims which need to be broken out of, or not... Features Configurable defeat consequences for RimJobWorld's assaults: New assault outcomes, including theft of weapons, valuables, and other items Downed submission state after rough assaults Locked bondage restraints applied to victims after defeat Raiders and visitors can naturally spawn with bondage restraints and items Customizable restraint and bondage chances of being applied onto victims, and spawn chances Ability to order a pawn with bondage gear in their inventory to apply it to an incapacitated pawn Locked bondage items can be removed with a sharp melee weapon by the victim pawn, a helper, or at a machining table Added new exploitative traits (Devious, Dominator, Anti-Bondage and Compliant) Compatible with RimJobWorld bondage apparel and other RJW bondage mods (this mod does not add any bondage apparel) Defeat Consequences Raids: Raiders can spawn with bondage restrains and items. Raid event occurs as normal... if a raider/hostile pawn assaults a pawn, then they can steal and apply bondage items. Assault: If an assault occurs (via normal RJW forced sex from a humanlike pawn): the attacker can steal valuable items and weapons/ammo from the victim, and if the assault completes uninterrupted the attacker can forcefully apply locked (or unlocked) bondage restraints and items onto the victim. At the end of the assault, if it was a rough assault then the pawn can enter RJW's submit state. Locked Bondage: Player's colony pawns who have equipped a sharp melee weapon can be ordered by the player to 'Remove bondage' from self, or another pawn can be ordered to help remove it from a pawn if they have equipped a sharp melee weapon. Pawns can also be ordered to use a machining table to remove locked bondage from self. Apparel & Trade Tags You can manually add or remove apparel tags and item trade tags using the mod 'Character Editor' Apparel tags are used to classify bondage apparel items Trade tags are used to classify valuable items which can be stolen Apparel and Trade Tags added by this mod: Required Mods Harmony RimJobWorld RimJobWorld Extension Patched Mods Onahole Extension BondageBed Torture Combat Extended Patched Apparel Mods: RimJobWorld Extension S16's Extension RJW QA LewdClothes Stylized Slave Collars and Headgears Recommended Mods RJW: Vulnerability Matters (Devious Matters is an expansion for this mod) Privacy Please Nudity Matters More + Nudity Matters More Opinions Patch Other: Character Editor (for manually editing apparel tags) A mod to manually pickup items in pawn's inventory, ie: Combat Extended or Pick Up and Haul Future Plans Adjust current default mod settings values Add more mod patches Add more defeat outcomes Add new devious incidents against pawns with low vulnerability (outside of defeat outcomes) + more content Mod Development & AI Usage Disclaimer This mod was made by me, but as a disclaimer - it was created heavily with the assistance of AI, but it still works well. Send through any mod related issues (with the mod's debug logs enabled), feedback and suggestions.-
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View File RJW Extra Race Patches Please delete the mod before updateing to newer versions of this mod This mod contains patches for a few race mods. This mod simply gives many HAR based races the correct genitals for their species or general body type. This mod aims to help give extended support to HAR races (Which at times are objectively better then Biotech based xenotypes). Alongside this i use RJW Race Support as a dependency since it includes extra genitals that in the future will allow me to cover a wider range of HAR races alongside that out of the box this mod alongside RJW Race Support covers many of the popular HAR races. To make it clear this mod has no plans to support Biotech xenotypes since they work off a completely diffrent system thats far more limited in its funtionality. This mod does not do anything with RimNudeWorld. Dependencys: RimJobWorld RJW Race Support List of supported mods: https://rjw.miraheze.org/wiki/RJW_Extra_Race_Patches/1.6 I dont want to flood this mods page with lots of text If you have any suggestions press the "get support" Button or submit an issue on GitGud or better yet a pull request. Also i won't be implementing suggestions if another mod has already patched that mod. your best bet is to check the XML files of RJW race Support which can be found here Codeberg: https://codeberg.org/RobTheRobotGuard/RJW_Extra_Race_Patches Submitter Rob The Robot Guard Submitted 12/27/23 Category Rimworld Requirements Install Instructions
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View File RJW Milk Variations Ever wanted a specific Xenotype/Race to produce a specific kind of milk. Well i have the mod for you lactation fans out there. Disclaimer: If you have downloaded the mod before the 2.0 update then beware that if you update old saves wont work. You can download the older V1.5 version either from Codeberg on the `legacy-301-milk` branch or on the LL downloads page This mod REQUIRES Biotech This mod only support Human Cattle - Yet Another Milking Mod I dont currently have plans to support equal milking. RJW Milk Variations implements several new milk types that give unique buffs to the consumer either directly from the breast or from a container. These milks can be harvested just like any other kind of milk. RJW Wiki: https://rjw.miraheze.org/wiki/RJW_Milk_Variations/1.6 Codeberg Repo: https://codeberg.org/RobTheRobotGuard/RJW-Milk-Variations/src/branch/main I'm open to suggestions for this mod so feel free to post a comment by pressing "Get Support" Please read the RJW Wiki page for this mods compatibility list. This mod supports the following languages: English Simplified Chinese (courtesy of 浣熊大师) Submitter Rob The Robot Guard Submitted 09/16/26 Category Rimworld Requirements Human Cattle - Yet Another Milk Mod RimJobWorld RJW Genes Install Instructions
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View File Vulnerability Matters Gone are the days of pawns who are incapable of violence, or are without any clothes or armor to protect them, from being invulnerable. AI disclaimer: This mod was created heavily with the assistance of AI, but the mod still works well. Mod Description Expands RimJobWorld’s pre-existing pawn vulnerability system with new configurable modifiers which will cause a pawn to be more or less vulnerable, based on gender, age, body type, combat capability, melee skill, body coverage exposure, tagged apparel visibility/protection, environmental and other conditions. Features Adds new configurable pawn vulnerability modifiers in Mod Settings, based on: Gender (male and female) Age (young and old age) Body type (hulk, thin and fat) Combat related ability (equipped range and melee weapon, incapable of violence) Melee threshold penalty system (penalty per missing level below threshold) Exposure and body coverage with apparel rules by gender (Nudist and ideology exemptions) Wearing only underwear, skimpy clothing, tight clothing, bondage apparel, or protective gear In darkness (low visibility) Experiencing cold or hot temperatures Sleeping indoors, outdoors, or in a tent (Camping Tent mod patch) Thirst need, and when actively having a shower or bath (Dubs Bad Hygiene mod patch) How RJW Vulnerability Works All pawns have a vulnerability level, with RimJobWorld's default value set to 120% (adjusted in RJW's mod settings). If a pawn's vulnerability level reaches or exceeds the target threshold, they may be considered a victim, and may targeted by other pawns whose vulnerability stat is lower than the victim pawn's. Vulnerability is built from two types of effects: Percent values act as multipliers. 100% means no change Above 100% increases vulnerability Below 100% reduces vulnerability Offset values are direct additions or subtractions. Positive values increase vulnerability Negative values reduce vulnerability 0 disables the effect RimJobWorld already covers things like melee skills (positive only), health, body types (thin & hulk), food and rest need. This mod expands and adds many more considerations, as detailed further below. Vulnerability Modifiers Below is a list of all the pawn vulnerability stats modifiers added by this mod and their default values. All modifiers can be adjusted or disabled in the mod settings: Body Coverage Exposure The mod evaluates clothing coverage by body region rather than by the entire outfit as a single item. The exposure checks focus on the pawn's torso and legs because those are the body part groups used for top and bottom coverage decisions. A body region counts as covered when at least one worn apparel item covers that body part group and is not treated as an exposed or non protective item. If an item is tagged as Vulnerability_Exposed, it is treated as exposing that body region for coverage checks unless a more specific top or bottom coverage tag is present for the same region. This lets the mod distinguish between genuinely covering clothing, underwear style coverage, skimpy or tight covers, and clothing that is visually present but still effectively exposing the pawn. The mod also supports gender specific coverage requirements. For example, a male pawn may only need legs covered, while a female pawn may require both torso and legs covered before the exposure penalty is ignored. Nudists trait pawns and nudist ideologies can bypass those rules depending on your settings. Apparel Tags Apparel tags are used to classify apparel items for exposure and coverage rating. You can manually edit apparel tags using the mod 'Character Editor'. If an apparel item has not been patched, it is considered as a normal apparel item that provides full coverage. Apparel items can have multiple tags. For example a mini dress may have Vulnerability_SkimpyTop and Vulnerability_Exposed (provides skimpy top coverage 'Visible skimpy bottom', and no coverage around the waist). If the pawn is not wearing another apparel item that covers the 'Legs', for example pants, it will be county as 'Exposed nude bottom', but it they are wearing an apparel tagged with Vulnerability_UnderwearBottom, then it will be counted as 'Visible underwear bottom'. Apparel Tags: Required Mods Harmony RimJobWorld Patched Mods RimJobWorld Dubs Bad Hygiene Camping Tent Patched Apparel Mods: RimJobWorld Extension S16's Extension AKT_LewdClothes RJW QA LewdClothes Sized Apparel for Slaves UnderWhere Vanilla Expanded Apparel Vanilla Apparel Expanded Accessories Stylized Slave Collars and Headgears Combat Extended Recommended Mods Character Editor (for manually editing apparel tags) Expands RJW/gameplay around privacy and nudity: Privacy Please Nudity Matters More Nudity Matters More Opinions Patch Future Plans From feedback and suggestions: Adjust current default mod vulnerability stats (to high or to low?) Add more mod patches Add more vulnerability conditions Add new events that can occur for a pawn with low vulnerability, besides the usual... Mod Development and AI Usage Disclaimer This mod was made from me, a new mod developer, but as a disclaimer - it was created heavily with the assistance of AI. Send through any mod related issues, feedback or suggestions. Update Changelogs Submitter Dharkx Submitted 09/07/26 Category Rimworld Requirements Rimworld 1.6, Harmony, RimJobWorld Install Instructions Same install process used for all other mods: Download ZIP folder > Extract > 'Vulnerability-Matters' folder outside of the first layer 'Vulnerability-Matters' folder. Place the 'Vulnerability-Matters' folder in your Rimworld Mods folder. Ensure that the install path is: Rimworld/Mods/Vulnerability-Matters (this folder will show all the files and folders, such as: LICENCE, README, CHANGELOG, LoadFolders, 1.6 and About) The mod can be safely added or removed mid save and does not require a new game. Mod Load Order: Harmony (required) RimJobWorld (required) Patched mods (recommended but not required) Vulnerability Matters
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Version 1.0.5
1899 downloads
Gone are the days of pawns who are incapable of violence, or are without any clothes or armor to protect them, from being invulnerable. AI disclaimer: This mod was created heavily with the assistance of AI, but the mod still works well. 2026/9/23 Posted an expansion for this mod which adds content for pawns with low vulnerability - Devious Matters Mod Description Expands RimJobWorld’s pre-existing pawn vulnerability system with new configurable modifiers which will cause a pawn to be more or less vulnerable, based on gender, age, body type, combat capability, melee skill, body coverage exposure, tagged apparel visibility/protection, environmental and other conditions. Features Adds new configurable pawn vulnerability modifiers in Mod Settings, based on: Gender (male and female) Age (young and old age) Body type (hulk, thin and fat) Combat related ability (equipped range and melee weapon, incapable of violence) Melee threshold penalty system (penalty per missing level below threshold) Exposure and body coverage with apparel rules by gender (Nudist and ideology exemptions) Wearing only underwear, skimpy clothing, tight clothing, bondage apparel, or protective gear In darkness (low visibility) Experiencing cold or hot temperatures Sleeping indoors, outdoors, or in a tent (Camping Tent mod patch) Thirst need, and when actively having a shower or bath (Dubs Bad Hygiene mod patch) How RJW Vulnerability Works All pawns have a vulnerability level, with RimJobWorld's default value set to 120% (adjusted in RJW's mod settings). If a pawn's vulnerability level reaches or exceeds the target threshold, they may be considered a victim, and may targeted by other pawns whose vulnerability stat is lower than the victim pawn's. Vulnerability is built from two types of effects: Percent values act as multipliers. 100% means no change Above 100% increases vulnerability Below 100% reduces vulnerability Offset values are direct additions or subtractions. Positive values increase vulnerability Negative values reduce vulnerability 0 disables the effect RimJobWorld already covers things like melee skills (positive only), health, body types (thin & hulk), food and rest need. This mod expands and adds many more considerations, as detailed further below. Vulnerability Modifiers Below is a list of all the pawn vulnerability stats modifiers added by this mod and their default values. All modifiers can be adjusted or disabled in the mod settings: Body Coverage Exposure The mod evaluates clothing coverage by body region rather than by the entire outfit as a single item. The exposure checks focus on the pawn's torso and legs because those are the body part groups used for top and bottom coverage decisions. A body region counts as covered when at least one worn apparel item covers that body part group and is not treated as an exposed or non protective item. If an item is tagged as Vulnerability_Exposed, it is treated as exposing that body region for coverage checks unless a more specific top or bottom coverage tag is present for the same region. This lets the mod distinguish between genuinely covering clothing, underwear style coverage, skimpy or tight covers, and clothing that is visually present but still effectively exposing the pawn. The mod also supports gender specific coverage requirements. For example, a male pawn may only need legs covered, while a female pawn may require both torso and legs covered before the exposure penalty is ignored. Nudists trait pawns and nudist ideologies can bypass those rules depending on your settings. Apparel Tags Apparel tags are used to classify apparel items for exposure and coverage rating. You can manually edit apparel tags using the mod 'Character Editor'. If an apparel item has not been patched, it is considered as a normal apparel item that provides full coverage. Apparel items can have multiple tags. For example a mini dress may have Vulnerability_SkimpyTop and Vulnerability_Exposed (provides skimpy top coverage 'Visible skimpy bottom', and no coverage around the waist). If the pawn is not wearing another apparel item that covers the 'Legs', for example pants, it will be county as 'Exposed nude bottom', but it they are wearing an apparel tagged with Vulnerability_UnderwearBottom, then it will be counted as 'Visible underwear bottom'. Apparel Tags: Required Mods Harmony RimJobWorld Patched Mods RimJobWorld Dubs Bad Hygiene Camping Tent Patched Apparel Mods: RimJobWorld Extension S16's Extension AKT_LewdClothes RJW QA LewdClothes Sized Apparel for Slaves UnderWhere Vanilla Expanded Apparel Vanilla Apparel Expanded Accessories Stylized Slave Collars and Headgears Combat Extended Recommended Mods Character Editor (for manually editing apparel tags) Expands RJW/gameplay around privacy and nudity: Privacy Please Nudity Matters More Nudity Matters More Opinions Patch Future Plans From feedback and suggestions: Adjust current default mod vulnerability stats (to high or to low?) Add more mod patches Add more vulnerability conditions Add new events that can occur for a pawn with low vulnerability, besides the usual... Mod Development and AI Usage Disclaimer This mod was made from me, a new mod developer, but as a disclaimer - it was created heavily with the assistance of AI. Send through any mod related issues, feedback or suggestions. Update Changelogs -
View File Rimtalk+RJW Support This mod is vibecoded. Pure AI Slop. It does what it does good tho, perfect for gooning over pixels, or for realism, or both. What it does is, it adds to rimtalks scriban code {{context}} additional RJW related information so it'll be a little more accurate when rimtalk does it's magic. Highly recommend this mod aswell: https://steamcommunity.com/sharedfiles/filedetails/?id=3658619224 As of now, this mod on default with all settings turned on, will add around 40-80 tokens per pawn on per dialoge generation. If it involves sex, then it goes up to 260 tokens. --- v5.6 So sex history block had an issue. Which is now fixed. It'll look like this for a pawn: "Sex history: 14 total, 4 handjob, best with Viper (8) Loves: footjob most (1 times) Recent: last time was vaginal recently" IT used to show it as "Viper, Farmer (8)." The title of the pawn was also in sex history block. Which funnily i noticed today, a pawn was thinking about the sex she had with viper, only to think about an imaginary another person, as she refers to Viper's friend Farmer. Rimtalk treated the title as another pawn which shouldn't happen. This is now fixed. --- v5.5 I for myself tired of seeing the same sexneed: and penetrationfeeling: prompts peeking out again and again. Your cunt is like a vice or i'm so horny im crawling on the walls kind of stuff... So i increased the snut writings from 5 each to 20 each. So it's not as repetative as it was before. Changed files are in Def files called "SexNeeds.xml" and "PenetrationSensations.xml" --------------------------------------------------------------------------------------------------------------------------------------------- v5 -penis size cm/inch/off variation -Sex Need information -Sex History (if you are using amevarashi's RJW Sexperience https://rjw.miraheze.org/wiki/RJW_Sexperience) -shows condom usage -shows pubic hair (if Sized Apparel installed) -2 infodump options: You know when you hover your Mouse over a rjw body part and it shows you a lot of info about it? especially if it's something exotic. So: -one is related to RJW, if a body part has extra info, it'll Show it. like: "knotted, barbed" -the other is sized apparels extra body part info, such as "uncut penis, donut shaped anus, inverted nipple breast" A little better options menu, Keep in mind that all options are turned off when you first install. Here is how it looks in game, inside rimtalks {{context]]: --------------------------------------------------------------------------------------------------------------------------------------------- v1: if rjw quirks (https://rjw.miraheze.org/wiki/RJW_-_Quirks/1.6) is installed, then it'll show quirks related info. v2: Added some new options to settings aswell. -Show penis size in cm -Show if penis has foreskin or not (requires Sized Apperal Zero https://rjw.miraheze.org/wiki/Sized_Apparel_Zero ) -Show sex position (current animations name) v3: skipped v4: If ElToro's Stretching (https://rjw.miraheze.org/wiki/ElToro's_RJW_Stretching) is installed: -shows a new info called "Penetration feeling:" (So there are 5 different outcomes in ElToro's Stretching mod, extremely loose, loose, average, tight and lastly extremely tight. This submod will get the info from ElToro's stretching mod and will pick a random line to input into rimtalks {{context}} window. There is penetrator pov and the one getting penetrated pov. And each outcome has different variations so it's not just same sentences all the time. male, for each 5 stage, has 6 different sentences each, so does female. meaning 60 total different smut sentences to describe the penetration feeling.) (this screenshot is from v4) (this screenshot is from v1) Submitter DaMan1 Submitted 08/09/26 Category Rimworld Requirements Requirements: RimjobWorld and Rimtalk Supported: RJW Quirks, Sized Apperal Zero's Foreskin dicks, ElToro's Stretching, RJW Sexperience Install Instructions
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View File RimWorld 1.6 NSFW Modpack & Addons by Samson_ Introducing the RimWorld 1.6 Modpack! Here you'll find not just a collection of mods, but a thought-out and balanced gameplay experience that unites the best modifications in a stable and convenient package. And yes, it includes RJW (NSFW) content :3 A Glimpse at the Modifications: RJW and Its Core Expansions! The complete NSFW framework. Vanilla Expanded Series: A huge number of mods from this famous team — Weapons, Animals, Cooking, Plants, Furniture, Armour, and many more. Dubs Bad Hygiene: A large and complex, but very interesting mod that adds hygiene needs and various toilet-related necessities. (You can optionally enable thirst for characters). High-Quality Texture Mods: What was once blurry and outdated is now sharp, crisp, and beautiful. (Includes great texture packs like Clean Textures). Yayo's Combat 3 (Continued): Replaces Combat Extended and integrates better into this modpack. For complete information please refer to the "ABOUT THIS MODPACK" file. There are many, many other interesting and useful mods! You can see the full list in the "Screenshots" section. Final Notes Creating a modpack of this quality is a complex task that requires a tremendous amount of effort and time to perfect. Enjoy the game! Submitter Samson_ Submitted 01/29/26 Category Rimworld Requirements Requirements: All DLC For this modpack to function correctly, you must own and have installed all current RimWorld expansions (DLC). Why is this required? Many mods in this collection, especially those from the Vanilla Expanded series and other major gameplay overhauls, directly depend on code, items, and systems introduced by these DLCs. Running the pack without them will result in critical errors, missing content, and failure to load. What if I don't own all DLC? The modpack will not work. Please ensure all expansions are installed before attempting to use this collection. You can purchase them through the official Steam store or other legitimate retailers. Install Instructions 📦 Installation Guide for the Modpack The mods archive is split into several parts for easier downloading. Follow these steps in order. Prerequisites: Make sure you have an archiver program installed (e.g., WinRAR or 7-Zip). You need a clean installation of RimWorld 1.6. All DLC are required – the modpack will not function correctly without them. Step-by-Step Installation: Download All Parts: Download ALL archive files: Mods.part1.rar, Mods.part2.rar, Mods.part3.rar, Mods.part4.rar. It is crucial to place all downloaded parts in the same folder on your computer (e.g., Downloads/Modpack). Extract the Archive: Go to the folder containing all the downloaded parts. Right-click on the FIRST file (Mods.part1.rar). From the context menu, select "Extract here" or "Extract to Mods" (if using WinRAR or 7-Zip). The archiver will automatically use all parts to create the complete Mods folder. You only need to extract the first part. Install the Mods: After extraction, you will have a folder named Mods. Copy this entire Mods folder and paste it into your RimWorld game directory, replacing the existing one if prompted. Default game path (Steam): Steam\steamapps\common\RimWorld Install the Configuration Files (Configs): Download the separate Place the contents into the 'RimWorld by Ludeon Studios' folder.rar archive. Extract its contents to the RimWorld config folder. This will set up all necessary settings and save files. Default config path: C:\Users\[YOUR_USERNAME]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios Done! Launch the game. The mods should be pre-loaded in the correct order. If you encounter issues, ensure all archive parts were downloaded completely and no files are missing.
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Version 1.0.0
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A simple mod that adds adult-to-adult breastfeeding to RJW. This mod uses Vanilla's Lactating Hediff and RJW's natural breast Hediff to provide breastfeeding between adult pawns. Features RJW's FluidAmount is used as the maximum milk storage capacity The FluidAmount determined by the breast size and other RJW properties is used directly as the maximum amount of milk that can be stored. No additional items, settings, or special equipment No bottles, special food, or other additional resources are required. This mod simply makes use of the existing RJW and Vanilla systems. Requires a pawn with the Lactating Hediff A pawn must have Vanilla's Lactating Hediff in order to breastfeed. How to Use Have a pawn with the Lactating Hediff. Designate a pawn as a breastfeeding target from the RJW Pawn Tab. Right-click the designated target with the lactating pawn and select "Breastfeed". Breastfeeding Mechanics Breastfeeding is approximately 2.5 times faster than Vanilla's normal breastfeeding. The amount of milk is calculated based on RJW's FluidAmount. 1 FluidAmount = 0.05 nutrition. When milk is consumed, a Milk Production Hediff is added to the lactating pawn while the milk supply is being replenished. While this Hediff is active, the pawn's hunger rate is increased by 1.5×. Milk naturally replenishes over time and can be fully recharged within a maximum of 6 hours, just like the Vanilla system.-
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View File Simple BreastFeed add RJW A simple mod that adds adult-to-adult breastfeeding to RJW. This mod uses Vanilla's Lactating Hediff and RJW's natural breast Hediff to provide breastfeeding between adult pawns. Features RJW's FluidAmount is used as the maximum milk storage capacity The FluidAmount determined by the breast size and other RJW properties is used directly as the maximum amount of milk that can be stored. No additional items, settings, or special equipment No bottles, special food, or other additional resources are required. This mod simply makes use of the existing RJW and Vanilla systems. Requires a pawn with the Lactating Hediff A pawn must have Vanilla's Lactating Hediff in order to breastfeed. How to Use Have a pawn with the Lactating Hediff. Designate a pawn as a breastfeeding target from the RJW Pawn Tab. Right-click the designated target with the lactating pawn and select "Breastfeed". Breastfeeding Mechanics Breastfeeding is approximately 2.5 times faster than Vanilla's normal breastfeeding. The amount of milk is calculated based on RJW's FluidAmount. 1 FluidAmount = 0.05 nutrition. When milk is consumed, a Milk Production Hediff is added to the lactating pawn while the milk supply is being replenished. While this Hediff is active, the pawn's hunger rate is increased by 1.5×. Milk naturally replenishes over time and can be fully recharged within a maximum of 6 hours, just like the Vanilla system. Submitter vampiedayo Submitted 09/21/26 Category Rimworld Requirements Install Instructions
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View File Milk Based Drugs Supported Languages: English (United Kingdom) - Rob The Robot Guard (Mod Author) Simplified Chinese - 浣熊大师 and 生物大师 Absolute Requirements: RimJobWorld Optional But Recommended: Equal Milking or Human Cattle - Yet Another Milk Mod - Don't use both milk mods together Optional mod compatibility: Lactation Expansion - Don't combine this with other human lactation mods. Also DOES NOT INCLUDE ANY NATIVE RJW SUPPORT. Vanilla Furniture Expanded - Factory - Allows you to automate the production of this mods items Cumpilation - Adds a new recipe that uses cum. If not installed this recipe wont appear This mod adds the following: 1 Milk based fabric 4 Milk based drugs 1 Recipe that lets you convert cum into neutroamine (Requires Cumpilation) All info for the drugs is on the RJW wiki: https://rjw.miraheze.org/wiki/Milk_Based_Drugs/1.6 There will be more drugs or items added in the future. If you have any ideas for drugs please create an issue on the Codeberg repo or post it on the LL thread for this mod Codeberg: https://codeberg.org/RobTheRobotGuard/RW-MilkBaseDrugs Credits Kilo_MxM: For making the new Milk-Yo, Milk-Juice and Crystal Milk Textures 浣熊大师 and 生物大师: For creating the Simplified Chinese translation. Submitter Rob The Robot Guard Submitted 05/20/25 Category Rimworld
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View File RJW Girl Cum + An improved and updated version of RJW Girl Cum which is a mod i made back in 2025. That mod never quite satisfied me in the long run so i deiced to remake it with some improvements. If your using the orignal version of RJW Girl Cum... You can safely update to the new version since this mod is designed to replace it directly. Features - An actual Girl Cum item - Cumpilation Cum gathering - RJW Onahole Integration - "Allow food with cum/without cum" is handled and accounted for - Dedicated furniture items for collecting Girl cum (The normal Cumpilation cum bucket excludes girl cum by default so this new bucket allows easy collection of it) - Pawns dont like slurping Girl Cum but will eventually grow a liking to it. Or even become addicted to it - Drinking girl cum increases cum production for both men and women. Supports the following languages: English Simplified Chinese (courtesy of 浣熊大师) Required Mods Cumpilation Harmony Optional Mod Support RJW Onahole Expansion Codeberg Repo RJW WIKI PAGE I hope this mod is helpful for anyone out there Submitter Rob The Robot Guard Submitted 09/05/26 Category Rimworld Requirements Cumpilation Install Instructions
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Forbidden Anomaly is a mod that reimagines the entities and events of the Anomaly DLC through an erotic lens, fully integrated with RimJobWorld. IMPORTANT: THIS MOD WAS MADE WITH USAGE OF AI Requirements RimWorld Anomaly DLC RimJobWorld Harmmony How does this mod add anomalies? All anomalies added by this mod are based on existing entities from the Anomaly DLC. They mostly reuse the original visuals and textures, while their mechanics are reworked to fit the RJW theme. For example: the Graspbloom is a duplicate of the Harbinger Tree — it uses the same texture, but features entirely different mechanics. Will this bloat the anomaly incident pool? No. By default, the mod disables the vanilla incidents of any anomaly that has a duplicate added by this mod. This behavior can be toggled in the mod settings if you want both vanilla and modded anomalies to spawn. Current state of the mod The mod is currently in an alpha stage and has only been tested with a limited set of other mods. So why publish it already? Because the easiest way to find out which mods need compatibility patches is to see what the community actually plays with. What to expect from this mod This mod aims to give most anomalies a unique erotic interaction with pawns. It won't just rework existing DLC anomalies — it will also introduce entirely new ones (2 are currently planned). What content is already in?: Currently there are 3 added anomalies: Graspbloom: Based on the harbinger tree, the Graspbloom is a tentacle-like tree that extends its reach by spreading fleshy tendrils across the ground. Be careful not to wander too close, or you'll be captured by its grasp. Rapenant: Based on the revenant (yes, the name is very similar), the Rapenant is an entity highly skilled in hypnosis and brainwashing. It targets female pawns to turn them into its broodmothers. Dweller: Based on the metalhorror, the Dweller's concept is still not fully defined and it cannot yet spawn via incident. Current concept: the Dweller infects a host within the colony, slowly transforming them with the goal of merging and propagating. The transformation eventually results in a symbiosis between host and parasite. This mod contains explicit sexual content and is intended for adult audiences only. GitGud Link: https://gitgud.io/VELTAX/ForbiddenAnomalies
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very simple patch for Anthrosonae that gives them genital genes from RJW Genes. those are the only two mods required for this patch to work IF YOU THINK SOME GENES SHOULD BE ADDED/REMOVED/MODIFIED, COMMENT! I READ ALL COMMENTS!! <3 THIS MOD HAS BEEN SPLIT INTO TWO PARTS, BASIC AND ADVANCED VERSIONS The Basic version is PURELY just genitalia genes, nothing extra at all, this is more in-line with anthrosonae's lore of the anthrosonae being purely cosmetic The Advanced version has a bunch of extra genes to make each xenotype feel more unique, and generally a bit more animalistic, including optional support for Alpha Genes here's the information you should know that applies to ALL VERSIONS and is the state of the Basic version: bears, deer, goats, pandas, red pandas, cows and hyenas all have needle genitalia rabbits have rodent genitalia horses have equine genitalia foxes and wolves have canine genitalia drakes have dragon genitalia cats and griffs have feline genitalia sharks have crocodilian genitalia here's the information which applies to the Advanced version: ALL ANTHROS ARE ZOOPHILIC Anthrobear: - Slow runner - Heat weakness - Aggressive - Strong melee damage - Sleepy - Robust - Awful intellectual - Larger (Alpha Genes) - Survival instinct, high (Alpha Genes) - Rut (RJW Genes) Anthrocat: - Fast runner - Heat tolerant - Awful shooting - Poor plants - Poor artistic - Smaller (Alpha Genes) - Night striding (Alpha Genes) - Digitigrade (Alpha Genes) Anthrocow: - Slow runner - Heat tolerant - Enhanced Lactating (Equal Milking) - Udder (RJW Genes) - Rut (RJW Genes) - Milk cum (RJW Genes) Anthrodeer: - Fast runner - Cold tolerant - Heat weakness - Delicate - Awful melee - Rut (RJW Genes) Anthrodrake: - Fire spew - Heat tolerant - Fire resistant - Aggressive - Strong melee damage - Sleepy - Robust - Strong shooting - Strong melee - Awful plants - Awful animals - Awful crafting - Larger (Alpha Genes) - Drakonori wings (Alpha Genes) Anthrofox: - Fast runner - Cold tolerant - Awful shooting - Poor plants - Smaller (Alpha Genes) - Digitigrade legs (Alpha Genes) - Rut (RJW Genes) Anthrogriff: - Very fast runner - Awful mining - Poor animals - Awful social - Digitigrade legs (Alpha Genes) - Feathered wings (Alpha Genes) (sometimes this gets overwritten by the Anthrosonae cosmetic wings which I think is really funny so I'm not changing this) Anthrogoat: - Fast runner - Cold weakness - Heat tolerant - Slow study - Poor social - Awful intellectual - Rut (RJW Genes) Anthrohorse: - Very fast runner - Heat tolerant - Awful shooting - Poor melee - Poor medical - Pack mule (Alpha Genes) - Big male genitalia (RJW Genes) - Rut (RJW Genes) - Very much fluid (RJW Genes) Anthrohyena: - Fast runner - Heat super-tolerant - Poor plants - Awful medical - Digitigrade legs (Alpha Genes) - Futanari (RJW Genes) Anthropanda: - Slow runner - Cold super-tolerant - Strong plants - Larger (Alpha Genes) - Awful sex (Sexperience) Anthrorabbit: - Fast runner - Delicate - High libido - Poor melee - Smaller (Alpha Genes) - Fast gestation (RJW Genes) Anthroshark: - Cold weakness - Water striding (Alpha Genes) Anthrowah: - Slow runner - Heat weakness Anthrowolf: - Fast runner - Cold tolerant - Strong melee damage - Rowdy - Poor plants - Awful crafting - Poor medical - Digitigrade legs (Alpha Genes) - Rut (RJW Genes) DOWNLOADS rjw-anthrosonae-support_advanced.zip rjw-anthrosonae-support_basic.zip if you think something should be something else or if you're having issues, leave a comment on the thread or whatever-
- 14 replies
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14
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- mod
- anthrosonae
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Version 2.6
273 downloads
Ever wanted a specific Xenotype to produce a specific kind of milk. Well i have the mod for you lactation fans out there. Codeberg Repo: https://codeberg.org/RobTheRobotGuard/RJW-Milk-Variations/src/branch/main This mod supports the following mods: Source mod Milk flavors added Xenotypes (vanilla Biotech) Dirtmole, Genie, Highmate, Hussar, Impid, Neanderthal, Sanguophage, Waster, Yttakin milk Dirtmole, Genie, Highmate, Hussar, Impid, Neanderthal, Sanguophage, Waster, Yttakin Odyssey (DLC) Starjack milk Starjack Vanilla Races Expanded - Phytokin Sap milk VRE_Poluxkin, VRE_Animakin*, VRE_Gauranlenkin† Big and Small - Races Jotun, Frost Jotun, Fire Jotun, Heir of Surtr, Heir of Aurgelmir, Fey milk BS_Jotun, BS_FrostJotun, BS_FireJotun, BS_Surtr, BS_Ymir, BS_Gnome, BS_Dwarf, BS_Svartalf, BS_Redcap Big and Small - Vampires and the Undead Dracul, Lycanthrope milk VU_Dracul_Mature, VU_Lycantrope Big and Small - Lamias and other Snake-People Siren, Lamia milk LoS_Siren, LoS_Lamia Big and Small - Heaven and Hell Angel, Devil milk BS_Malakim, BS_Authority, BS_Satan, BS_Grigori, BS_Glutton, BS_LilGlutton Big and Small - Genes & More (via Heaven and Hell/Undead) Succubus milk VU_Succubus Big and Small - More Xenotypes Weaver, Devilspider, Mimic, Abomination, Broodmother, Parasite, Hive Queen milk BS_Weaver, BS_Devilspider, BS_Mimic, BS_Abomination, BS_Broodmother, BS_Parasite, BS_HiveQueen‡ Big and Small - Slimes Green, Emperor, Pink, Elixir, Frost, Banana Split, Lava, Toxic Sludge slime milk BS_GreenSlime, BS_EmperorSlime, BS_PinkSlime, BS_ElixirSlime, BS_FrostSlime, BS_BananaSplitSlime, BS_LavaSlime, BS_ToxicSlduge, plus the Giant variants§ Big and Small - Xeno Insectoid Hive Xeno Queen, Mutant Queen, Xeno Princess, Xeno Worker milk BS_XenoQueen, BS_MutantXenoQueen, BS_XenoPrincess, BS_XenoWorker Big and Small - Yokai Kitsune, Nekomata, Red Oni, Blue Oni milk BS_Kitsune, BS_Nekomata, BS_RedOni, BS_GreatRedOni, BS_LesserOni, BS_BlueOni, BS_GreatBlueOni -
RJW Race Support Provides RJW compatibility for a wide array of mods that add races and animals. The base RJW mod automatically patches most races in a way that works, but your cat-girls by default will only have normal human genitalia. This mod fixes that, giving the appropriate anatomy to animals and people from numerous mods. Release Version: https://gitgud.io/WinterKein/rjw-race-support/-/releases Latest Version: https://gitgud.io/WinterKein/rjw-race-support This mod requires RJW and must be placed somewhere below it. 1.6 now supported IF YOU WANT TO REQUEST A MOD ADDED A LINK TO THE MOD IS REQUIRED!!! If you feel extra helpful you can create your own patches using this template file and the tutorial file and post them here: Template: https://gitgud.io/WinterKein/rjw-race-support/-/blob/master/1.5 Content/Defs/blank_race_patch.xml?ref_type=heads Tutorial: https://gitgud.io/WinterKein/rjw-race-support/-/blob/master/1.5 Content/Defs/blank_race_patch_example.xml?ref_type=heads Disclaimer: This mod cannot add support to xenotypes. If it requires Biotech it will not work. Supported Mods * Add Elona Imouto Race: https://steamcommunity.com/sharedfiles/filedetails/?id=1863723112 * Add Elona Shoujo: https://steamcommunity.com/sharedfiles/filedetails/?id=1500213859 * Alpha Animals: https://steamcommunity.com/sharedfiles/filedetails/?id=1541721856 * Ancient Species: https://steamcommunity.com/sharedfiles/filedetails/?id=2154569778 * Androids: https://steamcommunity.com/sharedfiles/filedetails/?id=2889326293 * Anima Animals - Community Pack: https://steamcommunity.com/sharedfiles/filedetails/?id=2488975583 * Angels and Devils: https://steamcommunity.com/sharedfiles/filedetails/?id=2048192285 * Animal Collab Project: https://steamcommunity.com/sharedfiles/filedetails/?id=2208467668 * Antinium (Continued: https://steamcommunity.com/sharedfiles/filedetails/?id=2209261976 * Apini Playable Race, Continued: https://steamcommunity.com/workshop/filedetails/?id=2204437968 * Arachne Race (Continued: https://steamcommunity.com/workshop/filedetails/?id=2571931604 * Archotech Race: https://steamcommunity.com/sharedfiles/filedetails/?id=2500371387 * Argonians of Blackmarsh (Continued: https://steamcommunity.com/sharedfiles/filedetails/?id=2263851875 * Astoriel: https://steamcommunity.com/sharedfiles/filedetails/?id=1342510409 * Barky's Lupaios Race Pack: https://steamcommunity.com/sharedfiles/filedetails/?id=1718452287 * Beast Man Tribes: https://steamcommunity.com/sharedfiles/filedetails/?id=1119191638 * Beetle People (Continued: https://steamcommunity.com/sharedfiles/filedetails/?id=2568676996 * -Black Widows (Continued: https://steamcommunity.com/sharedfiles/filedetails/?id=2243686995 * +Borderlands: The Rim: https://steamcommunity.com/sharedfiles/filedetails/?id=1911170462 * Cactaceae (Continued: https://steamcommunity.com/sharedfiles/filedetails/?id=2025692982 * Call of Cthulhu - Elder Things: https://steamcommunity.com/sharedfiles/filedetails/?id=882126182 * Call of Cthulhu - Cosmic Horrors: https://steamcommunity.com/sharedfiles/filedetails/?id=765890823 * Call of Cthulhu - Cults: https://steamcommunity.com/sharedfiles/filedetails/?id=815039373 * -Callistans (Legacy: https://steamcommunity.com/sharedfiles/filedetails/?id=1545178908 * -Callistan Robotics: https://steamcommunity.com/sharedfiles/filedetails/?id=1661171313 * Dinosauria: https://steamcommunity.com/workshop/filedetails/?id=1136958577 * Dragon's Descent: https://steamcommunity.com/workshop/filedetails/?id=2026992161 * Drow Race Continued: https://steamcommunity.com/sharedfiles/filedetails/?id=2012718526 * Emperor of Dragon: https://steamcommunity.com/sharedfiles/filedetails/?id=2033332545 * Equiums II: https://steamcommunity.com/sharedfiles/filedetails/?id=2878904290 * Erin's Palamutes: https://steamcommunity.com/sharedfiles/filedetails/?id=2485624026 * FCP Stupid Sexy Deathclaws: https://steamcommunity.com/sharedfiles/filedetails/?id=2635389101 * Fantasy Goblins Updated: https://steamcommunity.com/sharedfiles/filedetails/?id=2011680079 * Feles - Felines of the Rim: https://steamcommunity.com/sharedfiles/filedetails/?id=2690125435 * Filthy Orc Invasion (Continued: https://steamcommunity.com/sharedfiles/filedetails/?id=2178698397 * -Forgotten Realms: https://steamcommunity.com/sharedfiles/filedetails/?id=2184183669 * Gloomy Dragonian * Gods of Elona: https://steamcommunity.com/sharedfiles/filedetails/?id=1505332648 * Half Dragons: https://steamcommunity.com/sharedfiles/filedetails/?id=2556121262 * Hisa Faction: https://steamcommunity.com/sharedfiles/filedetails/?id=1617772184 * Horrors (Continued: https://steamcommunity.com/sharedfiles/filedetails/?id=2036315072 * House Maid Nukos: https://steamcommunity.com/sharedfiles/filedetails/?id=1418683071 * Ikquan Race: https://steamcommunity.com/sharedfiles/filedetails/?id=2489566052 * kemomimihouse: https://steamcommunity.com/sharedfiles/filedetails/?id=2075974335 * +Kenshi Hiver Race: https://steamcommunity.com/sharedfiles/filedetails/?id=1840737944 * +Kenshi Skeleton Race: https://steamcommunity.com/sharedfiles/filedetails/?id=1841876651 * Kijin Race 3.0: https://steamcommunity.com/sharedfiles/filedetails/?id=2884551646 * Kilhn Race: https://steamcommunity.com/sharedfiles/filedetails/?id=2025689796 * Klickmala Race (Continued: https://steamcommunity.com/sharedfiles/filedetails/?id=2806331695 * Kolra's Oni Race Mod (Continued: https://steamcommunity.com/sharedfiles/filedetails/?id=2411504950 * Kurin HAR Edition: https://steamcommunity.com/workshop/filedetails/?id=2326430787 * Lapelli Race: https://steamcommunity.com/sharedfiles/filedetails/?id=2025057326 * Lizardmen (Continued: https://steamcommunity.com/workshop/filedetails/?id=2777768013 * Lighter Than Fast: https://steamcommunity.com/sharedfiles/filedetails/?id=1240656304 * Lliscean: https://steamcommunity.com/sharedfiles/filedetails/?id=2124019366 * Megafauna: https://steamcommunity.com/workshop/filedetails/?id=1055485938 * Mincho, The Mint Choco Slime ~ HAR ver.: https://steamcommunity.com/sharedfiles/filedetails/?id=2477501851 * -Moyo-From the depth: https://steamcommunity.com/sharedfiles/filedetails/?id=2182305386 * NewRatkinPlus: https://steamcommunity.com/sharedfiles/filedetails/?id=1578693166 * Nexomon: https://steamcommunity.com/sharedfiles/filedetails/?id=2764736074 * Ni'Hal: https://steamcommunity.com/sharedfiles/filedetails/?id=1541567184 * Nyaron Race: https://steamcommunity.com/sharedfiles/filedetails/?id=1854376306 * Oni of the Rim: https://steamcommunity.com/sharedfiles/filedetails/?id=2891432261 * Ooka Miko: https://steamcommunity.com/sharedfiles/filedetails/?id=1536817379 * Orassans: https://steamcommunity.com/sharedfiles/filedetails/?id=1541519487 * Pawnbold Race: https://steamcommunity.com/sharedfiles/filedetails/?id=2104039874 * Poleepkwa Race: https://steamcommunity.com/sharedfiles/filedetails/?id=2557294864 * Protogen! Marley Race Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1716136868 * Rabbie The Moonrabbit race: https://steamcommunity.com/sharedfiles/filedetails/?id=1837246563 * Race to the Rim: https://steamcommunity.com/sharedfiles/filedetails/?id=2325478123 * Rakkle 1.4 (unofficial update: https://steamcommunity.com/sharedfiles/filedetails/?id=2584844208 * Raptor Race: https://steamcommunity.com/sharedfiles/filedetails/?id=2566540065 * Rimcraft: https://steamcommunity.com/workshop/filedetails/?id=1686288212 * RimWorld - Witcher Monster Hunt: https://steamcommunity.com/sharedfiles/filedetails/?id=2008529522 * Royal Thrumbos (Continued: https://steamcommunity.com/sharedfiles/filedetails/?id=2846919540 * Save Our Ship 2: https://steamcommunity.com/workshop/filedetails/?id=1909914131 * ShadowRimRaces: https://steamcommunity.com/sharedfiles/filedetails/?id=2444008208 * Skrix - An Insect-like Race: https://steamcommunity.com/sharedfiles/filedetails/?id=2267078474 * The GiantRace: https://steamcommunity.com/sharedfiles/filedetails/?id=2270904535 * Tree People (Continued: https://steamcommunity.com/sharedfiles/filedetails/?id=2568676212 * Twi'lek Race (Continued: https://steamcommunity.com/sharedfiles/filedetails/?id=2263363126 * Tyrannosaur Race: https://steamcommunity.com/sharedfiles/filedetails/?id=2567384337 * Vanilla Animals Expanded: https://steamcommunity.com/workshop/filedetails/?id=1884025115 * Vanilla Genetics Expanded: https://steamcommunity.com/sharedfiles/filedetails/?id=2801160906 * Vulpes - Adorable Foxes!: https://steamcommunity.com/sharedfiles/filedetails/?id=2174717519 * Vulpine Race Pack (Continued: https://steamcommunity.com/sharedfiles/filedetails/?id=2263865049 * Wa! Skeleton! (Continued: https://steamcommunity.com/sharedfiles/filedetails/?id=2159119022 * +Warhammer: Daemonettes: https://steamcommunity.com/sharedfiles/filedetails/?id=1659631711 * +Warhammer: Fimir: https://steamcommunity.com/sharedfiles/filedetails/?id=1953175950 * +Warhammer: Gor: https://steamcommunity.com/sharedfiles/filedetails/?id=1669073318 * +Warhammer"ish":Dryad: https://steamcommunity.com/sharedfiles/filedetails/?id=1694750191 * Adeptus Xenobiologis: Orkoids: https://steamcommunity.com/workshop/filedetails/?id=1541518264/ * Xenohumans - Anthromorphs: https://steamcommunity.com/sharedfiles/filedetails/?id=2349467636 * Most of Yans' race mods * Yokai: https://steamcommunity.com/sharedfiles/filedetails/?id=1532938687 * Zabrak Race (Continued: https://steamcommunity.com/sharedfiles/filedetails/?id=2263389593 Plans * Maintain *Add races Mod support * VFE insects * FCP dogmeat * Alpha mythology * Avali ## Thanks * Linda Redbloom for rewriting the mod * Ed86 (for Maintaining RJW) * Mlie (for keeping so many of these mods alive) * purplepenguinonion (PokeWorld support) * MewTopian (for the expansion on RaceSupport) * DarkSlayerEX (for Traits and Breeders Charm) * Zimtraucher (Megafauna) * Dark Heretek (Dinosauria) * rea_jak (Several Race Supports) * Dahimena (Several Race Supports) * AnimeScholar (Emperor of Dragon) * ShauaPuta (Several Race Supports, and his mod) * Ki_Tarn (Butts) * Indolent Cat * Xayrlenk * Gremilcar (Milk patches) * Némonian (Textures) * Caisy Rose (ReGrowth Animals support) * Natsu_Zirok (Translation Russian) * AlexDuKaNa (Xenohumans Race Support) * 𝕶𝖚𝖗𝖔 𝖓𝖔 𝕶𝖊𝖎𝖞𝖆𝖐𝖚𝖘𝖍𝖆 (some races or mods) * Nejarrie (some races or mods) * jhagatai (Translation Korean) * fns (updating Kemomimihouse support) * Malla (ShadowRim support) * Mobile Kek Suit (SoS2 Hologram Race Support) * Hawkeye32 (Some Patches) * Caufendra Sunclaws (Milk Patches) * Stormy Rain (Race to the Rim Egg support) Others that I have not mentioned here.
- 122 replies
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Version v5.6
1954 downloads
This mod is vibecoded. Pure AI Slop. It does what it does good tho, perfect for gooning over pixels, or for realism, or both. What it does is, it adds to rimtalks scriban code {{context}} additional RJW related information so it'll be a little more accurate when rimtalk does it's magic. Highly recommend this mod aswell: https://steamcommunity.com/sharedfiles/filedetails/?id=3658619224 As of now, this mod on default with all settings turned on, will add around 40-80 tokens per pawn on per dialoge generation. If it involves sex, then it goes up to 260 tokens. --------------------------------------------------------------------------------------------------------------------------------------------- v5 -penis size cm/inch/off variation -Sex Need information -Sex History (if you are using amevarashi's RJW Sexperience) -shows condom usage -shows pubic hair (if Sized Apparel installed) -2 infodump options: You know when you hover your Mouse over a rjw body part and it shows you a lot of info about it? especially if it's something exotic. So: -one is related to RJW, if a body part has extra info, it'll Show it. like: "knotted, barbed" -the other is sized apparels extra body A little better options menu, Keep in mind that all options are turned off when you first install. Here is how it looks in game, inside rimtalks {{context]]: --------------------------------------------------------------------------------------------------------------------------------------------- v1: if rjw quirks (https://rjw.miraheze.org/wiki/RJW_-_Quirks/1.6) is installed, then it'll show quirks related info. v2: Added some new options to settings aswell. -Show penis size in cm -Show if penis has foreskin or not (requires Sized Apperal Zero https://rjw.miraheze.org/wiki/Sized_Apparel_Zero ) -Show sex position (current animations name) v3: skipped v4: If ElToro's Stretching (https://rjw.miraheze.org/wiki/ElToro's_RJW_Stretching) is installed: -shows a new info called "Penetration feeling:" (So there are 5 different outcomes in ElToro's Stretching mod, extremely loose, loose, average, tight and lastly extremely tight. This submod will get the info from ElToro's stretching mod and will pick a random line to input into rimtalks {{context}} window. There is penetrator pov and the one getting penetrated pov. And each outcome has different variations so it's not just same sentences all the time. male, for each 5 stage, has 6 different sentences each, so does female. meaning 60 total different smut sentences to describe the penetration feeling.) (this screenshot is from v4) (this screenshot is from v1)-
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- vibe coded
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View File Carniculus 👉👉👉 Please delete older mod folder before installing updated one 👈👈👈 Adds "carniculus", an alien race made of lumps of tumor. HAR required contents⬇️ Carniculus (main race, male and female) - Easily goes raping & no emotional debuff when get raped - gluttonous and eats fast - Ugly and high filth rate - Somewhat good at research and medicine - Somewhat not good at socializing, building, or mining "Mama" (the subspecies, female and male) - Masochist - Beautiful and vulnerable Apparels, Melee weapons, Workbench Basically carniculus and Mama can only wear their race specified clothes. You can craft neutroamines from chemfuels and some rotten/desiccated corpses using carniculus' workbench. Carnigigas (livestock) - Made with human flesh. - Other than that they are mostly like carnivorous elephants. Homo Pecudes (livestock) - provides you human meats and leathers. "Metastasis and Proliferation" (scenario) - Starts with 3 carniculus (or "mama") + one carnigigas Carniculus trading ship (trader) - A trading ship by the carniculus who stayed on the spaceship. - They are hoarding slaves and expensive goods. (and gene packs for Biotech) DLC features Ideology: tumorous style buildings (column, plant pot, autodoor, etc.) Biotech: unique genes, vat-grown pawns' characteristic Anomaly: no mood debuff from eating twisted meat. Mama can research entities from early age. FAQ Q: Does this mod add mechanics like other cool RJW addon mods? A: Not really. Because the author is a zero-C#-skill type modder. Q: Are they related to entities in Anomaly dlc? A: Nothing in particular. They are very normal flesh creatures. Q: Carniculus/Mama baby dies from dehydration. A: I don't know how to deal with this at the moment, so you need to turn off thirst in the hygiene mod options. My personal solution to make colonists give babies water: open the baby's health tab and add a bill for administering random drug. Don't forget forbid said drug or the baby will die. Messy but at least this can keep babies alive (12 July, 2024) Q: Some texts in this mod don't make a sence. A: Sorry English difficulto desu. Suggestions for revisions are welcome. Q: Can you add XXX(insert something you want) in this mod? A: Feel free to make suggestions in thread. I will add it when I'm afford it. Q: May I use your textures for another mod? Or make addon/patch mod? A: Welcomed as long as it is within peaceful use. Q: CE? A: No maybe github - https://github.com/muri-desu/Carniculus old git - https://github.com/muri-desu/Carniculus_old ko-fi - https://ko-fi.com/muri151075 日本語内蔵🇯🇵Japanese translation included Submitter muri2751 Submitted 08/24/2022 Category Rimworld
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View File High Heels of Rim: Extreme IMPORTANT: For now, until I fix my shit CE is required. (If someone can open heels description without CE installed please let me know) FIXED(I hope). A mod that adds 4 pairs of Ballet Heels into the game. It kind of -ish requires the original High Heels of Rim mod (It could've been a standalone mod but I wanted them to be in the same category when sorting so here's that: As well as RimJobWorld: Royalty Ballet Heels are also work with Vanilla Psycast Enhanced, requiring Eltex to craft. They are kind of good for psycasters. All ballet heels have some bonuses (mostly sex thing), with Royal and Maid heels having utilities bonuses. While two others I've simply haven't thought of yet. In Exchange colonist will move slower and have higher Nervous Break chance. If you've used this mod in 1.5 (I had it posted in the original mod disscussion thread) then know that this will slightly break the save file if you had ballet heels before (it will delete old Eltex Ballet Heels and old Heelless Heels) better cheat them back. The 1.6 version (the current one) also doesn't have any code in it. SInce I've barely touched any coding since a year ago, I've decided to delete the code and try to tackle it later. It didn't do much anyway, the effects were minor. (Although kinda neat for RP purposes) For now this mod simply adds four Ballet heels items with various effects on them. For viewing purposes, since colonists don't have their feet rendered, I reccomend using RPG Style Inventory mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2478833213 Submitter Giperman Submitted 04/12/26 Category Rimworld Requirements High Heels of Rim https://www.loverslab.com/files/file/40832-high-heels-of-rim/ RimJobWorld https://www.loverslab.com/files/file/40832-high-heels-of-rim/ Install Instructions Put it after RJW and High Heels of Rim (It should do it automatically while sorting. Use RimSort, it's good)
- 12 replies
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- rjw
- high heels
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Libidinous Loader An experimental mod loader to moisturize your RimWorld experience. Its features include: Installing & updating mods Adding your own mods Automatically fetching up-to-date list of 100+ available mods (See How the mods are found section) Display already installed mods Remove mods Download Known issues On Windows, if you get a warning about an outdated OpenGL version, you can either: upgrade your graphics drivers try this even more experimental executable On first run, the executable will unpack some necessary files On second run, everything should work How to use Install git Download the executable into an empty folder Run it Select your Mods folder Select Mods in the Mod Providers list Press Install / Update How to update The application checks for new version at startup and updates itself automatically How to report problems / Request features Report problems here (Include the last.log file (next to the executable)): https://gitgud.io/AblativeAbsolute/libidinous_loader.rs/-/issues Request new features here: https://gitgud.io/AblativeAbsolute/libidinous_loader.rs/-/issues or join the RJW Discord Request new mods here: https://gitgud.io/AblativeAbsolute/libidinous_loader_providers/-/issues Screenshot Legacy Python version How the mods are found This project uses a centralized config file to retrieve information about what mods are available. The mods are specified in a providers.toml file and converted to JSON. For example, RJW is specified like this: [providers.root.rjw] type = "git" name = "rjw" description = "Depravity's foundation" url = "https://gitgud.io/Ed86/rjw.git" Projects like Sexperience, which provide a zip file for download instead of dumping DLLs into their repositories can be specified like this: [providers.extra.rjw-sexperience] type = "zip" name = "rjw-sexperience" description = "adds sex skill, cum bucked, sex history ui..." url = "https://gitgud.io/api/v4/projects/30860/packages/generic/rjw-sexperience/dev/rjw_sexperience.zip" More formats could be added in the future.
- 154 replies
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Version 1.3
969 downloads
An improved and updated version of RJW Girl Cum which is a mod i made back in 2025. That mod never quite satisfied me in the long run so i deiced to remake it with some improvements. Features - An actual Girl Cum item - Cumpilation Cum gathering - RJW Onahole Integration - "Allow food with cum/without cum" is handled and accounted for - Dedicated furniture items for collecting Girl cum (The normal Cumpilation cum bucket excludes girl cum by default so this new bucket allows easy collection of it) - Pawns dont like slurping Girl Cum Required Mods Cumpilation Harmony Optional Mod Support RJW Onahole Expansion Codeberg Repo I hope this mod is helpful for anyone out there