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Legend: Normal text - explainin' shit like I'm gettin' freaky on a friday night incompatibilities with mod in question found No ingame engine conflicts, but not compatible with mod in question important shit to read: main subject of discussion, main question and TL;DR I was wondering if it'd be possible to combine the Selachii mod with SoS AE edition, I have SoS AE Installed but Selachii relies on the OG Shlongs Of Skyrim SE file to be selectable in the extended racemenu. Would it be possible to "quick fix" the Selachii to be SoS AE compatible then .ZIP / .7Z it? Note that SoS AE is standalone and I have to use that variant instead of the OG one, and selachii relies currently entirely on Schlongs Of Skyrim SE as it's master file. with SoS AE edition:
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View File Evagurin "Evy" Kamotsusen - Selachii Follower SE Evagurin Kamotsusen - Selachii Follower Yes, it's the meme boat that was stuck in Suez Canal that cost about $9.6bn in trade. And yes, it's based on a R34 version. Requirements - The Selachii - Shark Race 3.40+SE - XPMSE SE - UUNP or other UNP-based body replacer (such as bhunp) Description A peculiar looking shark(?) gal has been stranded in Skyrim and could use a companion. Adds a Selachii-ish follower based on the Ever Given cargo ship with unique assets. She can be found in a very... unique, small camp straight west from Dawnstar shoreline, it's really hard to miss her. Prefers heavy armor and one handed axes or swords but is also proficient with bows. She also has increased carry weight for hopefully obvious reasons. Can be married, starts at level 7 and levels with player. Installation Install like any other mod, plugin placement shouldn't matter since it doesn't overwrite anything. I'm not aware of any mods that edit the worldspace where her camp is either. Other notes - No CBBE support. I don't use it and I don't like it but feel free to make a patch if you desire. - The pants in her outfit use slot 52 so make sure SL/whatever you are are using to undress her automatically (because I know you are) unequips that slot too. - Her outfit (and she as a whole) is meant for 7B Natural UUNP shape. She does use whatever your generic shape is since I don't like custom bodies and skeletons for followers in general. - She has 4 different color variations for her outfit. She has a chance of spawning with any of them but she also has a spare laundry in a container in her camp. - There are BodySlide files included for her outfit but it is strongly recommended to use the prebuilt meshes instead. - She starts as probably pretty OP companion at first because Bethesda's vanilla companions are balanced by unfocused and weird perk choices. She's focused on heavy armor and one handed so she'll shine with those, perks and all, and hopefully stays useful forever. Future plans - More outfit variations? - Maybe a "de-boat" patch that removes the Evergreen markings and boat... things on her head and makes her regular dark cyan/dark red selachii instead in the future. - Bugfixes if there is anything to fix. Credits - Blaze69 for instigating this in the first place, boat ear things, finishing up what I started, worldspace edits and her outfit/other assets. - Rest of the authors of The Selachii, this wouldn't have been possible without the race. - Lana Faux for the "Cargo" color scheme. - ShinglesCat for SC - KS Hairdos Retextured. - Loimu, for inspiring this whole thing with a R34 meme. (https://twitter.com/LoimuTheDeer/status/1375802608363917312) - "Wood Crate" (https://skfb.ly/6WNtJ) by Pedro Silva is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). - "Container" (https://skfb.ly/FZOL) by Willy Decarpentrie is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). - "Semi-Rigid Camo Backpack" (https://skfb.ly/6QTMF) by Baptiste Lonqueu is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). - ASlySpyDuo for creating the mod (all credits go to them) Submitter duzellx Submitted 10/17/2021 Category Regular Mods Requires The Selachii - Shark Race & XMPSE Regular Edition Compatible No
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I am looking for a mod, or someone to create a mod similar to the being a cow mod from skyrim. Like it would slowly change the player into the vulpine race or the selachii race, and there would be multiple stages like fur starting to appear on hands, or the selachii skin starting to encroach onto the player until they are the new race. An idea I have is that the transformation happens due to radiation exposure, and once the final stage happens it is un-reversible. I am basically just asking because I lack the capabilities to make a mod, let alone a mod of this caliber (asking for a friend, definitely not because transformation is something I am into).
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Hinomaru - Built during the reign of Queen Himiko's father, this ship was built as both a military vessel, and a personal transport for the royals of the Selachii. Dark, sturdy wood was used in it's construction, and later it was painted with white trimmings, and draped with sails baring a stylized, red sun. Though this ship never saw much in terms of combat, it is known that it survived any conflicts it was involved in. The fate of this vessel is unknown. Kioku - This ship was once meant to sail the oceans of Nirn, intending to travel with two goals in mind. The first being to learn more of the other races of Tamriel, their culture, history, etc, and to introduce the Selachii to other race at the same time. However, this ship would only become a legend when it was forced to aid in the exodus of the Selachii from Akavir, though no Selachii who boarded this ship, or any other at the time, came with knowledge of the events. Some suggested they saw something in the Selachii's capital city, but none of them could voice what happened. Mikazuki - Commissioned by the then General Yashiro, around 25 years before the start of the 3rd Era, this ship mixed the designs of those in Akavir, with the craftsmanship of vessels seen in Tamriel. Being a military vessel, this ship was armed with great number of cannons, averaging around twelve on each side, possibly more. In addition, the rate at which these cannons could be loaded and fired was within half of a minute, depending on the sailors behind them. The ship is known to be one of the fastest of the era produced by the Selachii, known to have made a journey to the Nordic island of Solsthiem within two weeks, from it's departure from Same-Shuto. Not once has this ship known defeat, assisting it's sailors in achieving victory, no matter the conflict. It was last known to have been taken by it's captain, who essentially owned the vessel, and from there, it's fate is unknown. Many believe it to have been lost to the Sea, yet some Selachii suggest they have seen it, as a ghost ship in the distance. The ship is one of few the Selachii consider legendary, no matter if the vessel has survived into the modern day, or not. Sailors around the northern coast of Morrowind and Skyrim, seem to make mention of a vessel of a make they have never seen, a ship they cannot catch, and a freezing, black storm following this vessel. Taiho - A vessel confiscated from the Thalmor, but the design of this vessel may not be Elven in origin. The Dragon Fleet - A fleet of ships, the amount nearly unknown to almost any but the highest ranked within the Selachii Navy. Named as such, due to the race's reverence of Dragons, alongside being a simple show of strength. The fleet itself fought in the Great War of the 4th Era, commanded by Shriogane, Akario. Togake-Maru - A simple merchant or trading vessel that made the journey from Akavir to the Tamrielic province of Black Marsh(then called Argonia). Some speculate on why this journey was made, and there are a few known factors, one which came to light only after the Selachii settled down in Tamriel, was the existence of a story, suggesting that there was at least one more element to the story. That being, a Tsaesci Slaver, considered a criminal by their own race, was in possession of an Argonian slave. The slaver made the mistake of attempting to sell this slave in a port city ruled by the Selachii, and they were brought before the Selachii Council within days. After a message was sent to the Tsaesci on the nature of the situation, they were told that this particular Tsacesi was considered a criminal. Their fate is unknown, but execution is usually assumed. The Argonian was set free, and the promise was made that they would be sailed back to their homeland. Yasuragi - Seeing service in the Dragon Fleet during the Great War, this ship survived those events. Ten years prior to the War, Mioko Shirogane was named as it's captain, and it made a few journeys to Akavir under her captaincy - two of these trips escorting a Tsaesci Noble to, and from Akavir.
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Evagurin Kamotsusen - Selachii Follower Yes, it's the meme boat that was stuck in Suez Canal that cost about $9.6bn in trade. And yes, it's based on a R34 version. Requirements - The Selachii - Shark Race 3.40+SE - XPMSE SE - UUNP or other UNP-based body replacer (such as bhunp) Description A peculiar looking shark(?) gal has been stranded in Skyrim and could use a companion. Adds a Selachii-ish follower based on the Ever Given cargo ship with unique assets. She can be found in a very... unique, small camp straight west from Dawnstar shoreline, it's really hard to miss her. Prefers heavy armor and one handed axes or swords but is also proficient with bows. She also has increased carry weight for hopefully obvious reasons. Can be married, starts at level 7 and levels with player. Installation Install like any other mod, plugin placement shouldn't matter since it doesn't overwrite anything. I'm not aware of any mods that edit the worldspace where her camp is either. Other notes - No CBBE support. I don't use it and I don't like it but feel free to make a patch if you desire. - The pants in her outfit use slot 52 so make sure SL/whatever you are are using to undress her automatically (because I know you are) unequips that slot too. - Her outfit (and she as a whole) is meant for 7B Natural UUNP shape. She does use whatever your generic shape is since I don't like custom bodies and skeletons for followers in general. - She has 4 different color variations for her outfit. She has a chance of spawning with any of them but she also has a spare laundry in a container in her camp. - There are BodySlide files included for her outfit but it is strongly recommended to use the prebuilt meshes instead. - She starts as probably pretty OP companion at first because Bethesda's vanilla companions are balanced by unfocused and weird perk choices. She's focused on heavy armor and one handed so she'll shine with those, perks and all, and hopefully stays useful forever. Future plans - More outfit variations? - Maybe a "de-boat" patch that removes the Evergreen markings and boat... things on her head and makes her regular dark cyan/dark red selachii instead in the future. - Bugfixes if there is anything to fix. Credits - Blaze69 for instigating this in the first place, boat ear things, finishing up what I started, worldspace edits and her outfit/other assets. - Rest of the authors of The Selachii, this wouldn't have been possible without the race. - Lana Faux for the "Cargo" color scheme. - ShinglesCat for SC - KS Hairdos Retextured. - Loimu, for inspiring this whole thing with a R34 meme. (https://twitter.com/LoimuTheDeer/status/1375802608363917312) - "Wood Crate" (https://skfb.ly/6WNtJ) by Pedro Silva is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). - "Container" (https://skfb.ly/FZOL) by Willy Decarpentrie is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). - "Semi-Rigid Camo Backpack" (https://skfb.ly/6QTMF) by Baptiste Lonqueu is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). - ASlySpyDuo for creating the mod (all credits go to them) LE link below -
Notes: -Much of the information in this entry, may be subject to change. Mostly small corrections, but possibly some re-ordering of events. -For cohesion, this entry will contain some sections that list off history that is not of the Selachii specifically, but listed regardless, because of the content's inclusion into the mod. -Each section denotes events occurring before or after the departure of the Selachii from Akavir. -Unless specifically stated, events may or may not come directly before or after another. -Spaced lines may suggest a long period of time between listed events. -Seriously, this entry will contain major spoilers - this is the last warning you'll get. >An unnamed Ehlnofey, or Ancestor Spirit, takes a vast amount of time to perfect an aquatic species, that maintains a bipedal shape, so it can walk upon land. It seems to have fixated upon the traits of a Shark, for it's creation. >This spirit seems to have perfected this new species at a time between night and day, when both the Sun and Moon where visible in the sky. It was named Eclipse, and later this name is translated into the language the Selachii would adopt from the Tsaesci. >Eclipse understood the concept of gender, and yet, it's body did not reflect one or the other. It was a mixture of both, due to the Spirit's lack of understanding, not it's own. >The purpose of Eclipse's mixture of genders was for a purpose - it was able to physically mate with itself, to produce offspring. Other than it's first offspring being a Selachii, little else is known about them. >Eclipse encounters what it eventually came to know as a Dragon. For a number of reasons, no violence is incited between the two. >The Dragon recognizes Eclipse as a creation of the Ehlnofey, but chooses to inquire as to their origins, rather than assume. >Over time, the Dragon teaches Eclipse of it's language - Dovazul. They become familiar enough where Eclipse is named in the tongue of the Dragons, and learns of the Dragon's name. >Later Selachii would note a familiarly with Dragons not seen in other races, being more willing to see them as more complex creatures. >A wealthy Warlord from the Pale, in the province of Skyrim, amasses an army with the intention of taking the seat of power in the Hold. He brings many men and women loyal to him to several victories before the invasion of the capitol itself, accompanied by his firstborn - a daughter, Hela, whose skills were in both the Blade, and in the arcane arts learned from her mother, a well-accomplished Mage and Alchemist. >"You ask me for power. You fall before me, you ask to be BROKEN. Why? But we both know the answer to that. As all I can break, is what remains. But you shall have exactly what you ask - because you are strong. BECAUSE I KNOW YOU WILL SURVIVE! And unlike the broken girl I gave a drop to, you shall be reborn in blood itself, WARRIOR! NOW GIVE ME YOUR EYES, AND I WILL MAKE...YOU...SEE!" >The Selachii encounter the Tsaesci, and enter into a conflict that lasts for a year. >During this conflict, a human soldier who had faithfully served the Tsaesci, arrives in their capital, and presents to the Tsaesci rulers his wife and child - both of the Selachii race. Once they understand what they are looking at, this marks the beginning of cooperation between the Selachii and Tsaesci. >The Selachii are asked to provide soldiers for the Tsaesci's invasion of Tamriel, during the 1st era - they refuse, but allow members of their race to choose for themselves. >Selachii are first seen on the shores of Tamriel during the Tsaesci's 1st Era invasion, but records of the race being involved are non-existent, or based on rumors. >A Selachii member of the Dragonguard sets foot on the shores of Skyrim, along with a number of his compatriots. Ordered to hunt down and kill Dragons, he was one of few among the Dragonguard who believed this goal to be flawed. Partially due to his race, but also due to a wish to see some level of complexity in his enemies - meaning his actions to kill them are not just about wanton murder. >Over the course of six years, his group slays ten dragons preying upon the cities and villages of the Province. But they soon hear legends and rumors of an ancient Dragon known to rest beneath the frozen waters of the Sea of Ghosts. They mean to slay this Dragon, and return to their ship to hunt it down. >Days in the cold, only the Selachii was not freezing. The rest were tired, and worried that this dragon would not be found. The unit's commander and captain of the ship, called the dragon in their language - but not knowing it's name, they simply called out DOVAH, but it was to no avail - nothing happened. >The Selachii asked to try, and the Commander agreed, since three Dragons had fallen to Hideki's blade in the past year. When Hideki called out for the Dragon, it was moments before the seas became rough, the temperature dropped severely, and the sound of a Dragon's voice echoed across the sky - but it was not in the Dragon's language. "All but one of you are, unworthy of challenging me." >At the beginning of Tamriel's 2nd Era, the political situation among the Selachii is again, one of chaos. >The family in charge is replaced by others over the course of 50 years. >Three possible factions engage in various types of conflict to gain power over the Selachii, essentially three families - Shirogane, Kai, and Morimoto. >A village of Selachiii that has vastly different beliefs from the majority of others, one that has never had ties with the rest of the race, is visited by a group of travelers who later tell an, interesting story about the events of this night, on which a celebration was being held. >They were invited to partake in a feast, the served food being standard fare for the race, though it did include some local fish and other hunted meats. >Though most of the tale they told was not taken as unusual, there seems to be a part of the story which they either refuse to tell, or for some reason, cannot. Eventually their tale is forgotten by most. >The Selachii refuse to take part in the Tsaesci's invasion of Tamriel during the 2nd Era, due to not believing in their allies stated reasons. >It is believed that, due to this choice on the part of the Selachii, certain groups among the Tsaesci begin growing a distrust of their allies, alongside the existing clash of views on the nature of Dragons. >The ruler of the Selachii during this time, is found to have been assassinated, with the one behind it believed to be a Tsaesci, though their identity is never discovered - however, no one believes any of the three families vying for power, are responsible. >The Shirogane line takes the throne, and aims to take the Selachii into an age of peace. >Azuma Shirogane takes his place as ruler of the Selachii, and marries Shino, who had been one of his best soldiers for years. >Five years later, they have two children, Himiko and Yoru. >At a celebration held on the day of his children's fifth birthday, the young Himiko is found to be missing from the day's events. While many are sure that she was still safe, Azuma was reasonably worried. However, it was soon found that Himiko was enjoying the company of one of the palace servants, who was found reading a book to Himiko. Azuma and his retainers wished the servant girl punished, and she was willing to submit to it. Himiko protested, suggesting that the girl had been teaching the young princess many things, including reading to her as she had been found. >Auzma's retainers still protested, but he asked them for silence. Asking the girl's name, she cited it as Motoko. After a few moments of silence, he gave the girl a choice - if she would agree to continue to serve, protect and help Himiko learn, she would be given the support needed for her to carry out these tasks, including higher pay, and living within the palace walls. If not, she would be asked to leave the palace, due to her dishonesty. >Motoko briefly stood, before kneeling at Azuma's feet, saying that she would endure Oblivion, in pursuit of Himiko's protection. >Legends tell of one known as the Yurei, known as such due to the lack of a proper name, that wanders the land. They appear as a very pale Selachii, with long, black flowing hair, and wear only a loose fitting white Kimono, with a red sash draped around her arms - and the legend is usually considered lacking, without the knowledge of her height - a full head or more taller than the average Selachii. Few have an understanding what this entity desires. The only thing known is, that her desires are benevolent, and any who seem to have encountered this entity, were never harmed. >As they come of age, Himiko and Yoru experience the death of their mother, Shino, and the question is then raised as to how long Azuma will keep his family in power, as well as his own status. >When Azuma makes it clear that he intends for Himiko to succeed him as ruler of the Selachii, he meets with heads of the other two prominent families, and it is Himiko that brings a peace between them >The only point in which the meeting went sour, was when it was the Morimoto family that nearly mandated that Himiko marry their oldest son. She refused, and persuaded the peace to occur without such a requirement. >The details were never made public, but most believe it is due to Himiko agreeing to a few lesser demands made by the other two families, but similarly, no one is sure of what those might have been. >On her 25th birthday, Himiko is given a present by her father, that holds a lot of responsibility and weight - the rule of the Selachii. Thus, on this day, she becomes known as Queen Himiko. >Yoru protests, drawing a blade against his sister. The two fight, and as Himiko has the tip of her sword against his throat, it is his own father who bids him to leave the city, and make his own way in life. Himiko does not protest to her father's ruling. >Himiko opens herself up to her people far more than her father, or previous rulers ever did. The first time she spoke to her people, she freely walked among them, greeting them all with equal respect. >She embraced the use of magic, endorsing the use of it publicly for purposes of healing and rejuvenation. Helping to fund the building of a temple whose purpose was to be devoted to healing, welcoming all. Within a year of construction being finalized, she occasionally visited, assisting healers with those needing healing, learning a great deal from them. >Queen Himiko rules the Selachii for 150 years, before she fades into history. >Himiko revives a tradition(that her father never used) five years into her reign, that the previous three rulers of the Selachii abandoned - the training of Handmaidens whose goal is to protect and serve the King or Queen. >Tomoe Gozen, a strong Selachii warrior who served the previous rulers, agreed to serve Himiko - once she proved an equal match in combat. This began a tradition of the Queen's Handmaidens needing to match her, as a final test. >In the 30th year of Himiko's reign, a funeral is held for Tomoe Gozen, the event being treated like the death of one of the Selachii's rulers. >Tomoe's daughter, who was given her mother's name at birth to honor the legacy, wears her mother's armor to this event, which despite being held on a bright and sunny day, for her and others, it was still raining. >An attack is carried out on a village which was of value to the Selachii, for it grew and sold Sakura, or Cherry Blossom trees, which were enhanced to provide certain effects when one ingested their petals. >In the 105th year of her reign, Queen Himiko was first seen to be pregnant by her people. >In a season of falling snow, Queen Himiko gives birth to twin children, a boy and a girl - Kōsetsu and Yukiko. >Many have reason to believe that, one of the Queen's handmaidens is the "father" - they are not concerned with this knowledge, be it fact or rumor. >In the 125th year of her reign, Queen Himiko sails to an island where she meets with an entity that is supposedly the progenitor of the Selachii race. >Yukiko takes the throne as regent during this time, due to her brother being younger. >Queen Himiko and her handmaiden Sakura are injured during an attack by Yoru, and is given power over death by a entity that seems similar to a Selachii, naming itself as Eclipse, and in the language adopted by the Selachii, it is Nisshoku. >Queen Himiko uses her power to save Sakura, who still wishes to loyally serve. >Queen Himiko sails back to this island at the close of the 150th year of her reign, being sealed within the island cavern, which now contains the temple that will serve as her tomb. >All of Queen Himiko's 1000 handmaidens agreed to serve her in death, being given the same power she had previously given only to Sakura. This does not include their deaths, yet they were entombed with her. >The Selachii put together two ships, each bound for a different location, but both have the same purpose - to present the Selachii to the 2nd Empire of Tamriel. >One ship is sent to the shores of Black Marsh, or Argonia. It returns after a successful voyage, bringing news of favorable relations with the Argonians. >Hitomi, the Captain of this ship, suggests that the Argonians looked at the Selachii curiously, unsure of any possible trust. They chose to "let the Hist decide", and gave a few Selachii, this Captain included, a taste of the sap from a large tree. >Some of the Selachii's reactions to the sap were subdued, some fell to their knees with blank looks in their eyes(but were fine soon after), and the Captain suggested she saw the tree as something else. She seems to have later recorded that she saw something else watching them, as well, though she never would know what this was. >A number of Selachii on this voyage make the choice to remain in Black Marsh, requesting permission from their Captain. Hitomi agrees to this. >The other ship was supposed to be sent to the Imperial City, but it never arrived. The Selachii never learn why. However, the truth of the matter, is that it one of the first attacks on the Selachii, by members of the Tsaesci race who greatly mistrust their ally. >Queen Yukiko officially takes the throne. >It is believed that Yukiko was one of the Selachii's last rulers in Akavir, and it is unknown if she, her brother Kōsetsu, or one of their own children became ruler of the Selachii, before the event which drove them from Akavir. >The location of the Island where Himiko took her final voyage, is lost to history after the Selachii depart Akavir. >A great force attacks the Selachii capital in Akavir, consisting of Tsaesci soldiers, who have seemingly entered into alliances with some of Akavir's other races, to attack the Selachii. >In desperation, a pact forged by the Selachii long ago, is broken. Twice. [YMMV on above spoiler-ed content - it may or may not be part of the canon story for the mod] >"Where my creator had no concern for you, I possessed it. Where it cared nothing for you, I acted for you. Where it would have destroyed you, I have taken steps, to let you save yourselves." The last words from Akavir, from an unknown source. >A few hundred years into the 2nd Era Interregnum(possibly around the year 750), the Selachii arrive on the shores of Black Marsh for a second time, and are greeted peacefully by the native Argonians. >The Argonians question the reason for this exodus, and receive no clear answers, as no Selachii has them. Still, they remember the offering given by the Selachii, along with the few Selachii who stayed and still lived in Black Marsh, and offer refuge. >The Selachii settle on a large island to the South of Black Marsh, and in a few years, they have the beginnings of a large city. They eventually name it Same-Shuto, which many regard as simple, but effective. >The Shirogane family still holds a great degree of power when it comes to the leadership of the race, though it has differed to the Council's authority heavily. The Kai family also becomes much more prominent during this time. >A large deposit of silver is discovered on the ocean floor surrounding the Selachii named capital city of Same-Shuto, and the Selachii begin mining the material within two years. >Silver becomes the Selachii's currency, though it is a material they seemingly used before in Akavir. They value it more than the use of Gold by the other provinces of Tamriel. >The Selachii make a promise to give a portion of this wealth to the Argonians on a certain basis, though it is out of respect that they do this, as the Argonians requested no exchanged currency, or other resoruces, for the Sealchii to live on the island. >One of the first well known scholars among the Selachii race is known as Gaku, who quickly becomes known for his high affinity for magic, alongside his pursuit of knowledge. >Gaku departed by ship from Same-Shuto, apparently with information he found dangerous, leaving a note suggesting nefarious actions. No one ever finds out the truth of these events. Most rely on supposition for answers, but only for lack of information. >Motoko, the latest Matriarch of the Shirogane family is seen by visiting dignitaries from other races as nothing more than a layabout, drunk, who cares nothing for her nobility. This is in spite of the fact that each of their races has the same examples, and they are arguably worse. For in spite of her lecherous ways, she is physically fit, a trained solider and warrior, along with being just as kind as any of her race. As well as a student of history, considering that of her own, Akavir, and Tamriel. These assertions are dropped once publicly challenged - for many of these same rumor mongering nobles are aghast at the idea of having to challenge their assertions in open combat. Publicly shamed, they soon defer to truth, even if it includes the classic tales they know well, and would speak of with negatively within their own lands. >Selachii Scholar Marin Kai begins work on a book concerning her people, and meets the Imperial Scholar Lyra in the process. >The Council decides in secret, planning a venture to Akavir, sight unseen, and the Selachii Navy is set to increase in size within the next three to five years. >Kaiyo and Kaze, the two sons of the Admiral in charge of this venture, Shio Kai, are assigned to his own ship, being at sea for a year. >Lyra leaves Same-Shuto, intending to travel around Tamriel, leaving with Arashii, a Selachii she met during her work with Marin. >The Selachii's debate on Marriage begins. >The ship baring Kayio and Kaze returns, and within three months they are set to leave once again. >In 2E 850, Marin Kai's work is complete, and her book, known by the title of "Selachii Legacy" to those speaking Cyrodiilic, is released. >Kayio and Kaze return to Same-Shuto with their father, and this time, Kaiyo is named First Mate, and their indefinite shore leave begins, as his father becomes involved with training new Sailors. >The Selachii debate on Marriage ends, with the choice to remain open-minded about such unions. >Kajitsu Setchi, a Selachii whose viewpoint was based on traveling in other parts of Tamriel, argues with Advocate Sora Ao about the choice. >Marin's work faces brief controversy, which she herself dispels, speaking before her people. >Kaiyo begins to suspect something about what his father is doing, and asks to know what is going on. His father only tells part of the truth. >Shio meets with the Council, to suggest what should have been done long ago - send a scout ship to Akavir, or use their Tsaesci contacts. They refuse. >Asking to meet him aboard his ship, Shio decides to tell Kaiyo everything. He brings with him the document which he and the Council signed. This document lists their outlined plans - an invasion and subsequent conquering of the continent of Akavir, including territories held by Tsaesci. >The confrontation between Shio and his son, leads to what both consider honorable, in light of the circumstances. A fight to the death - Shio loses a son, or the lie would be presented before their people, and he(Shio) faces an honorable death. >Kaiyo returns home in the rain, falling to his knees in tears, tightly embracing his sister, Marin. >Marin Kai goes before the Council, as Kaiyo and his brother leave Same-Shuto aboard his father's ship. >Presenting the signed document before the Council, they question it's legitimacy. But it has their signatures, and by the Selachii's laws, with the severity of what the document put into practice - a near decade long plan to amass a large enough force to invade Akavir, which they had cut in half in desperation, and the entire purpose of the venture was conquest, a concept which the Selachii had agreed on the founding of Same-Shuto, that they would never involve themselves with - this is grounds for the dismissal of the entire Council. >Sora Ao has little to say when he soon arrives, and Advocate Umiko Kai is equally as speechless. However, Umiko is one of the first chosen to accept a Council seat. Sora is suggested as well, but politely refuses. >Marin herself leaves Same-Shuto soon after, eventually sailing with Kaiyo. Their fate, is unknown. >Statues depicting Kaiyo and Marin are erected two years after their departure, within the plaza leading to the Council building. >These statues are built alongside an existing monument - a Cherry Blossom tree, which was brought from Akavir as a sapling, and has survived since their arrival. >When the Selachii first saw these three monuments together, they noted a certain similarity to the Mitsudomoe, and believed they coincidentally represented three things: >Statue of Kaiyo - War >Statue of Marin Kai - Knowledge >Cherry Blossom Tree - Peace >Five years after Kaiyo's flight, the Admiral who would later be known as Kokushi, Yashiro, leaves Same-Shuto, turning to the practice of Piracy. >Encountering rumors of a legend within a town built upon a sunken island, Kokushi decides to seek out this treasure. He soon comes into conflict with other Selachii sailors, who believe the legend too dangerous to chase. >Kokushi is seemingly cornered by at least seven other ships, near a massive island with swirling with black clouds continuously covering it's peaks, during the coming of dusk. He proves the might of his men and his ship, by destroying all but one of the attacking ships. >Kokushi enters into this cavern, followed by the remaining ship. Both ships are soon boarded, and a large battle begins. >Kokushi is bested by the captain of the other ship, and is left for dead. >The Shirogane family faces tragedy - their youngest, Motoko, is found near her murdered sister, the body of a lone assassin lying dead close at her feet - the girl covered in blood, holding the sword that was recently given to her. "When you murder a child of royal blood, or even a woman of royal blood, you are attempting to destroy legacy. Far more than killing a man or a boy of the same blood. Do that, and you do so for honor, for a message, or for power." >"You will not touch any member of my blood, ever again. For the reach of the Dragon's blood is long, and extends not to just those of my line. It is to the blood of every single member of my race. You may claim those of my own that pledge themselves to you. But never shall you wish for any others of my race to sit at your table, EVER AGAIN!" >Matriarch of the Shirogane family, Motoko, makes several trips to Elsewhyer and Black Marsh, repairing some strained alliances bought upon by the less than unified state of Tamriel. This affords her the company of several nobles among both races. >One of these Nobles, a young and enterprising Khajiit whose family were mostly distant relatives that in his mind, deserved none of his family fortune, travels with Mokoto back to Same-Shuto, where he eventually decides to settle. >Motoko, sails to the northern province of Tamriel, Skyrim. She arrives in Solitude to the same fanfare as other visiting nobles, and soon, she visits many locations within Skyrim, including a seemingly clandestine visit somewhere in the Reach. >The Selachii Council receives an anonymous gift - a large chest, about the size that could hold a sword, or spyglass, but this one contains neither. Instead, it contains a large scroll, made of what looks like gold, which was embedded with jewels. A note was also inside, baring the words "Returning this to the people it now belongs to. The tragedy that befell us before, will not be repeated. We should not be restricted or limited, for the fact that we place a value on knowledge, and we always have." >The 3rd Era of Tamriel begins, with all of Tamriel once again part of an Empire - the Selachii, though technically part of Black Marsh, parley with this new Empire, who suggested they must supply members of their race for the burgeoning Imperial Legion(due to their apparent martial strength), they began allowing members of their race to choose to join the Legion. >Ten years into the 3rd era, the Septim Empire's Elder Council appoints two Selachii to it's ranks. >One is appointed as a liaison to the Empire for the trade of Silver within the Empire - along with the influence the Selachii are able to bring with such a vast resource. >The second is appointed due to the Selachii's numbers in the Imperial Legion, to ensure the Empire never forces conscription onto the Selachii race. >Some visitors from the Empire question the fact that a Selachii known to be a Pirate is apparently honored by the race, believing the statue to be in poor taste for that reason. Even knowing the history does not sway them all. One Imperial Ambassador called for the statue's removal, and an Advocate at the time brought up the fact that the statue of Marin Kai was seemingly not held in contempt. However, in spite of the disdain, few Selachii wished to see either of the two statues removed. The Council's decision, was that Kayio's statue would remain - for it exists as a reminder that, no matter if he resorted to Piracy(such claims being based on rumor and supposition, not pure facts) after his departure, he is a Sailor, and is to be honored as such. >Several ships barring Imperial Legionnaires are attacked and sunk off the coasts of Morrowind and Black Marsh. Only one survivor of these ships is known: Verro Corvus. >Verro refused to explain what happened to his ship, and left the Legion soon after his return to Cyrodiil. His fate is unknown. >His journal was left behind in the Imperial City's Legion Offices, but it disappeared before it could be examined, a freakish tentacled statuette left in it's place. >The only link between these ships, seems to be that they had frequented ports of Black Marsh and Elsweyr, that were known to occasionally have outlets for the trading of Slaves. The Selachii cannot help but question the Empire's supposed ban on Slavery, where they turn a blind eye to it, when it is Khajiit and Argonians, and the wish to placate Morrowind by allowing it's practice in that province. >Many within the Empire cast some degree of doubt on the Selachii's loyalty, when it is reported that Selachii fought against the forces of the Empire during Uriel Septim V's invasion of Akavir in 3E 288. >The Selachii do not deny this, but suggest that the Selachii fighting with the Tsaesci were doing so of their own volition, and consider such a slandering belief unusual, considering the Akaviri Potentates who once ruled the Empire because of their previous invasion, and the influence they had on the Empire. They also cited the 3rd Empire's retaliation against Akavir as being unprovoked, due to the last Akaviri invasion having occurred within the 2nd Era, centuries ago. >There are 3 attempts for men in red robes, intending on performing some kind of ritual in various places around Same-Shuto. All three fail. >A 4th attempt succeeds after nightfall, opening a portal to Oblivion in the middle of the plaza, leading to the Council Chambers. >Within an hour, many Selachii rise to fight the forces of Oblivion exiting the Gate. >Hours later, a mage who witnessed the Gate's opening, suggests a way to close it. A number of Selachii enter the gate with this mage, eventually finding a tower, holding a magical orb at it's apex. Once the mage touches it, they find themselves back in the plaza, and the stone surrounding the gate crumbles. >Days later, there is an effort to remove the remains of the gate, and restore the plaza. A silver tablet is inlaid into the center of the plaza, which lists the names of those who perished during this time. >No other gates open in Same-Shuto, but as the Selachii hear of them opening in other places, especially Black Marsh, they soon learn the knowledge of how to close them is already proliferating. They send sailors to assist the Argonians, Khajiit, and other provinces regardless. >After the eruption of Red Mountain in Morrowind, and the subsequent secession of Black Marsh from the Empire, the Selachii find themselves in a tenuous position. They still support and are a part of an Empire, that the province they are technically a part of, is no longer part of said Empire. One Advocate at this time, famously repeated the situation back to the Council, who had just relayed the same information, and it is noted that his words sounded as if he was already drunk, and he was not, yet. He was known to have been red-faced at a Sake bar only three hours later, however. >The Argonian invasion of Morrowind comes at no surprise to the Selachii, who officially deny any claims that they sent sailors to assist, asserting that any Selachii who fought alongside the Argonians where doing so of their own accord. >In the assassination of Potentate Ocato, three Selachii are killed, these being members of his personal guard. >Shortly after the island of Solstheim is granted to Morrowind by the High King of Skyrim, a group of Nord pirates move their base of operations to a much smaller island to the north. They soon come into conflict with another pirate whose ship is unlike what they had seen before - a Selachii at the helm. After a number of battles, she finally engages and kills the captain of these pirates, and lets them live to serve her own aims. >Within three months, they have raided a few villages on Morrowind's coast, but soon enough, their new Captain becomes increasingly fearful of, something. It is not until they travel to the coast of Skyrim, intending on Dawnstar as their next target. They never reach it, as they are pursued by a ship for days, and after being attacked, and the Selachii captain's ship is sunk, they escape for only two days, but are caught again. >It seems that a few Selachii members of the Imperial Legion may have backed the efforts of Tidus Mede, and fought with him to claim the Imperial City. >Famed Captain Keji Hatoyama is given command of a large fleet, consisting of around ten ships, and tasked with tracking down a group of pirates known to be hiding out somewhere in the waters between Tamriel and Akavir. >It is five years of searching before these pirates are found, and their final stand comes with few losses on the part of the Selachii fleet, however, a mistake by a young sailor known as Akario, forces Keji to act when there should not have been a need, and in the end, both of them are injured. >Akario heals within days, but Keji did not fare very well. Two weeks from Same-Shuto, Captain Hatoyama succumb to his injuries, and was given back to the sea. Akario's failure made him refuse captaincy, opting to allow the next in line to take charge for the remainder of the voyage. In spite of this, the return to their capital saw Akario granted the right to take the position of captain, but he would not choose it for another ten years. >Ryoko, a Tsaesci Noble, whose family had long fostered good relations with the Selachii, lives among the Selachii for a number of years. >Some believe she has some other purpose for living with the Selachii, but few rumors surround this. Eventually, she meets with the Council, seeking a allowance for one of the Selachii captains to make a voyage to Akavir, so she could return home. >When called upon, some show interest, but one outshines them - Mioko Shirogane. She nearly runs to stand before the council, and in spite of it not being required, hits her knees to nearly beg for the honor, even if none of the Council voiced any concerns, save for questioning the present Lady Ryoko if she would accept sailing under the Shirogane captain's command - to which she agreed with a smile. >When the Great War begins in 4E 171, Selachii members of the Legion find the conflict distasteful, but still loyally choose to defend the Empire. >After the signing of the White-Gold Concordat in 4E 175, many Selachii who were part of the Legion, even more those who were present in the Imperial City that day, left the Imperial Legion, most for good - many returned to Same-Shuto, or traveled elsewhere. >The Selachii's second Elder Council seat is abandoned, after the Selachii holding it angrily spoke before the rest of the Council, suggesting that the Selachii will from then on simply refuse any demands to force any member of the race to join the Legion. It is unknown if this Selachii made it out of the Imperial City, or if they were attacked and/or jailed after making this statement. >The signing of the White-Gold Concordat brought fourth a question - would the Selachii follow the lead of Black Marsh, Elsweyr and more recently, Hammerfell, and sever ties with the Empire? Many argued that it was not needed, given that their technical status as part of Black Marsh meant this had already happened long ago. However, some among the Selachii still maintain ties to the Empire, for good or for ill. >Additionally, there was the question of the WGC's precept, and if the Selachii would abide it. When this question was asked by an Imperial Ambassador, it caused waves of laughter to spread across the room, echoing to any who heard the details of the treaty. Not one single Selachii thought it was a good idea. It is of note, however, that the Council was among the first to begin laughing. Soon enough, the Ambassador sighed, smiling herself, as she had lived among the Selachii for most of her life, as she was truly not surprised. >Shortly after the closure of the Raven Rock Mine, the settlement received a rather unusual visitor - A Selachii dressed in a northern style of her culture's attire, who offered to supply the settlement with exported goods at a reasonable price, in addition to offering some protection. Giving her name as Hiyake, she delivered the first shipment of otherwise unobtainable goods within a month. >A pair of ships from the shores of Alinor arrive in Same-Shuto, baring a delegation from the Thalmor, who speak before the Selachii Council. >The Justiciar cites a violation of the White-Gold Concordat by the Selachii, as they have refused to, or simply did not change their laws concerning Religion, in the wake of the Great War, and the Concordat's subsequent signing. > The Selachii make it clear that they have no intention to change the mentioned laws, and the Justiciar is incited to rage at this proclamation. He goes on to threaten violence against the Selachii people, to which the majority of those watching this session laugh, and the Council agrees to make an example of the Justiciar - he is executed on the spot by decapitation, and his armed escort held at sword point, before they can draw their own. >4E, 200 - During the waning days of Same-Shuto's Summer festival, Uzaki Kono is named as High Priestess of the Iyashino-Ka. Some members of other races in Same-Shuto later criticize her appointment, citing her as too young, in spite of her experience.
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One problem with the Soul Cairn, although it can be seen as very subjective, would be that the location does present some base stories on how it's inhabitants found themselves there. However, the way this is achieved, can mean that, possibly, a single NPC can suggest various different ways they arrived there. Meaning, save for perhaps, four characters in the vanilla/DLC Soul Cairn, you do not see any static stories. Such as... So this will be the basis used for a few added characters, along with a few other precepts. -All added NPCs will be Selachii - not any of the vanilla races. -They will not speak to the player at all, i.e no random lines like other NPCs, and they will not have any dialog. -None of them will be followers - it would make no sense, given that they cannot leave the Cairn. -Quests may be possible, but not planned at the moment. -These characters will likely feature very, mature content. Perhaps just in writing, but still... Mayaku, TSF - Born to parents who had several expectations for her. However, most of them were broken with the fact that their daughter was not exactly as they wished. While she grew to view herself as female, her body was not entirely that. This by itself drove a rift between them, which could not be bridged - at all. After some time, this dissonant relationship became, abusive. At ten years of age, in a drunken stupor, her father broke one of her arms, and it was only then that they seemed to care. She spent a night with the Healers, which she was fond of, but some of her memories in the Iyashino-ka, were not to be good ones. Planned Content Mayaku's Story -Link(W.I.P) Character Info Naki, M - Once nothing more than a simple explorer, he sought the sort of adventure that he had heard of in stories. Always, in spite of the fact that the dangers were never things that people would make unclear. It was while visiting a Selachii village close to the border with Cryodiil, that he heard the people there speak of a few boys that had gone missing days ago, and it was no secret where they went. It seemed odd to him, how some were doing nothing but citing worry for these boys, while others were remarking on how foolish it was to go to such a place. Which, as it seemed, was an Ayleid ruin, just over the border. Volunteering to go in search of the missing boys, he was warned of possible danger. The people there were aware of the tales - suggesting that the Ayleid crypts were dangerous places, home to all sorts of dangerous entities. But he nearly ignored this, choosing to go anyway. In spite of the fact that the ruin was barely that - the stone was still bright, and most of the structure seemed intact. There were signs that the path into the ruin was traveled recently, so it was obvious that someone had entered. When he went inside, he was greeted by a thick, greenish smoke, that had an overpowering smell, to the point were even a few breaths had him on the verge of retching. He soon became a pawn of an ancient Ayleid King, who had sustained himself beyond death by becoming a undead Lich. Only, his best creation was not exactly himself, but others. The missing boys were, in a sense, still alive, and used as nothing more than an experiment for this King, and the real subject was to be this very foolish explorer. What he was to become, was an entity on the verge of death, which could only be brought back, by the consumption of flesh, blood and bile, along with other viscera. Over time, in spite of the fact that he could not truly fight against his master, he had tried. Not in escaping, but merely in attempting to resist his new nature. For this, he was split in two, his real body an empty, obedient shell, while the rest was sent, elsewhere. Planned Content Naki's Writing - Complete - Link Selachii Legacy(Same no Isan) - "Curse of a Dead Empire" Character Info Tawake, M - Once of a pair of adventurers, he and his brother traveled the land in search of history, treasure, and good times. For years their tales were ones they remembered fondly, as did those whom they told. However, their end would come in such a place that would have tested the skill of even a battled-hardened soldier. Perhaps their deaths would have been more merciful, a end to the story that no one would ever hear, or read. But in the end, it was a pitiful one, where he had already seen the death of his brother, and the only end left to him was to be by his own hand, or rather by an unusual dagger, bought perhaps foolishly from a shady merchant. The "end" for this one was indeed quick, but it would be nothing more than a gateway to an eternal torment. Planned Content Character Info Akari, F - (W.I.P) Planned Content Character Info Keeper - (W.I.P) In-Game Details NOTE: Images of these characters may be shown twice, due to the "ghost" effect that will be applied to them once they are in-game.
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These are to be characters that only appear within the race's lore, or mentioned by characters in dialog, and will likely not appear in-game. The only way some of them might, is being depicted within the "Selachii Legacy" book, or any other related material. Most, if not all of the characters described here will be Selachii, not any of the vanilla races - though there may be some exceptions. Names listed her will not use the normal convention, i.e family name listed first - though some characters may use this convention otherwise. Chisato, F - Served Queen Himiko as one of her Handmaidens. She is known to have been fatally wounded during the fight against Yoru and his mercenaries, yet she somehow returned with Himiko afterwards. Daisuke Morimoto, M - As of 4E 165, this Selachii has served on the Elder Council. Hana, Nord, TSF - (W.I.P) Hazu, TSM - A very creative artist, he started doing his work a year before he became well known among Selachii, thanks to becoming involved in Marin Kai's work. Both in the sense that he gratefully asked to provide a cover for the book, and he was also asked to be interviewed, to be part of the material. He agreed to this, although he stifled his hesitation and worry when he was asked by Marin to do a simple sketch that depicted her. She was amazed at this piece, which was later finished, and was used for her work, with permission and credit. Himiko Shirogane(Hime-ko Shi-ro-ga-ne), F - Little is known about her by the fourth era - save for the fact that she ruled as a beloved Queen of the Selachii during their time in Akavir, and it is believed that her rule was not far off of the Selachii's departure from the continent, like a hundred or so after the end of her reign. Skilled in the arts of swordsmanship, marital, and sorcery, she ruled for over 150 years, before most believe she either gave up her power to her descendants, or faced death by unknown means. Some believe that her tale has a much darker ending, but no one really knows for sure. Save for some old writings that most are unsure of, mentioning her name, along with the warning... Beware the Queen of Death! Hitomi, F - Captain of the Tokage-Maru, which made the journey to Black Marsh and returned to Akavir. Kajitsu Setchi, M - A intelligent, yet still narrow minded Selachii, who took a heavy interest into the politics of his race, during the later part of the Second Era. He argued heavily against the stances of Sora, a Council Advocate. Though not an advocate himself, he often took advantage of the Selachii Council's allowance of anyone to speak before them, using it to bring his view points into discussion. Keji Hatoyama, M - (W.I.P) Komaka, M - Born to parents who each ran their own successful businesses, he has been conflicted in what path he should take in life. His father ran a metalworking shop, and has made blades for famous Selachii, many of these within the Kai family. His mother owned and operated a textile clothing store, said to be one of the best in Same-Shuto. Kunio, Tsaesci, M - The first born, and by most accounts only son of the Tsaesci noble, Ryoko, he is known for his efforts in unearthing hidden history, along with studying the known histories of Nirn. Marin Kai, Scholar, TSF - Born into one of the largest and most famous families in Same-Shuto, one that stretched back into the Selachii's time in Akavir, she took up the work of a scholar at an early age, studying history, magical arts, Swordplay, and the restorative arts of healers. While not one of the only scholars among her race, she was one of few to search for the truth, never feeling comfortable with teaching lies to others. The race as a whole is not known for the same sort of modesty that one sees elsewhere in Tamriel, for a few reasons, and she is of course no exception. This mindset lead to her writing what is known as her most famous work, one that fulfilled a goal centuries in the making - the goal of the Kioku, which intended to bring knowledge of the Selachii to the whole of Tamriel. Her work, known to those speaking Cyrodillic as "Selachii Legacy", and "Same no Isan" to Selachii, was a work that did not shy away from the whole story. Among the aspects of the race she wrote of in the book, many of these were intimate details, that made the work face little criticism. Some Selachii, along with some members of other races living in Selachii territory, did cite problems with the book, but at the time, it was never seen fit to censor it. Partly due to the respect those in power wished to give the work, and in part due to Marin's own words on the controversial topic, which she spoke publicly. "Do you want me to lie? To present, not only to ourselves, but to the rest of Tamriel, a race that is willing to lie about who and what we are? We value our traditions, yet respect the fact that we must advance our race, which sometimes requires our traditions fall out of favor. That does not mean they are disrespected. It means we have chosen to better ourselves, not curse our past." Her book later saw a censored release(which contained a fraction of the original work, due it's content), done by a Selachii that had strong ties to the Empire's religion. The release of this book was very limited, and eventually shut down by the Kai family, and the Selachii Council in Same-Shuto, within six months. Minoru, M - (W.I.P) Motoko(Family Name unknown), TSF - Once no more than a servant to the Shirogane family, she earned her place as retainer for the young princess Himiko, put through rigorous training in order for her to protect her charge. In this, she turned from a fairly meek servant, to a woman capable of besting, if not comparing heavily with the soldiers who protected the Selachii's ruling family. Her loyalty to the Shirogane family was a near absolute, in spite of the fact that Selachii do not view criticizing words as disloyalty, but perhaps truth, depending on the situation. Still, her words against Himiko or the family never came to blows, since she wished for improvement, not upheaval. It is rumored that she even crossed blades with the famous Selachii known as Tomoe Gozen, and while she had the skill to keep from injury, Tomoe still bested her. However, in spite of this, she and Tomoe were likely never enemies, but rather both warriors with respect for each other. Nakatsuka, Junko and Kaede - Twin sisters, born 4E 101. Almost inseparable from birth, both of them became Sailors for their race, and fifteen years after, they were given command of their own ship, though this was a formality - Junko was the Captain, and Kaede her First Mate. Serving their race and crew with honor, they fought in the Great War, and while Junko was offered a promotion, she turned in down in favor of having less to manage - one ship being good enough for her. When their ship returned to Same-Shuto, Junko requested a privateer license, which by this era was uncommon, but not unheard of. Her reasoning was that she wanted to be able to sail under her own desires, while not having to be explicitly commanded by anyone. To those of her crew, and to any whom these sisters trusted, they knew something which only other races would consider a deep, dark secret. Some outside of this seemingly small group were aware, but were unconcerned. This being, these sisters had been in an incestuous relationship for quite a long time. Their crew took little to no issue with this, as they were treated fairly, and Junko was known to be one of the best captains among Selachii. Many joined her crew out of not only a wish to serve their race, to sail the oceans of Nirn, or to plunder the riches of the seas, but out of respect for Junko and Kaede. Their reputation soon turned dark, as they were rumored to have begun engaging in the practice of piracy, though their ship has not been seen near the shores of Same-Shuto in the last two decades. Nisshoku(Akaviri, "Eclipse") - Worshiped or revered by Selachii into the current days, this figure is shrouded in mystery. Beyond the knowledge that they represent the Sun and Moon, and other dualities of life, a perhaps often mentioned tale is that this figure may be the origin of the Selachii race. Ryoko, Tsaesci, F - A Noble among her race, who is of a family line that has maintained good relations with the Selachii for the last few centuries. It has been suggested that her family is the reason for these peaceful relations, given that she, and others of her family, along with other Tsaesci, make fairly regular trips to the large island home of the Selachii. Her last known visit to Same-Shuto was shortly before the Great War, and her reasoning for living among the Selachii was seemingly to experience their derived culture, which many are aware that they embraced due to their time in Akavir, though some suspected that she had other reasons, albeit perhaps peaceful ones. Sakura, TSF - One of the most notable Handmaidens in service of Queen Himiko, it is noted that she apparently was wounded during a fight with the traitorous Yoru, and was saved by Himiko. Shio Kai, M - Known for his leadership skills, he was respected by all sailors who served aboard his ships, and eventually became famous during the later part of the Second Era, both for having a hand in increasing the size of his race's naval forces, and, for having been killed by his own son - yet this was not unprovoked or about his son taking his place, no. Shio had been complicit in a plan of the Council at the time, to bring nearly all of their naval forces to Akavir, during a time of all but crisis in Tamriel. The intent being to conquer all of Akavir, including the parts of the continent in which the Tsaesci, their allies, lived. Shio eventually had his doubts, and presented them to his oldest son - a young and promising sailor who he respected, and told him the truth. The matter was settled with a certain perspective of honor - a code of warriors among the race, which was not specific to any group, only to those who took any value in it. In spite of the manor in which he died, his legacy is looked upon fondly by many Selachii, who understand his mistake, and due to the way in which he died, believe that he restored his lost honor, among his race, and family. Sora, Council Advocate, M - As the Selachii rose to a degree of prominence, they instituted a system of governance that included Seven members, who ultimately decided on the rules and laws of Selachii territory. Alongside this, they allowed those who thoroughly studied the rules of the Selachii, meaning the core laws of the race that would take some serious debate to change, to argue for or against new rules and laws. Being one of these, he made great strides in pushing the race forward, arguing almost tirelessly against those who seemed content with the idea of implementing laws that were considered ridiculous in many ways. Weeks were spent, for example, in arguments on marriage laws. While perhaps not exactly common among the races of Tamriel, those arguing for strict laws for the Selachii, argued that their focus should be on letting families settle down and have children, and they said that in time, these laws would be changed to be, more inclusive. However, it was argued by Sora, that if this happened, say in Fifty, a Hundred, or even five-hundred years, there would be those tying up the Council's time on the choice to alter the law, arguing for nothing short of the law staying as is, citing tradition, if not the same words spoken by those who created the proposed law. After two months of debate, the Council ruled in favor of Sora's argument - the Selachii people, and those in their territories, are free to meet and marry whomever they so choose. This gained Sora quite a bit of respect, as he had done what he knew very few, if any, of his colleges had done - he spoke with, and understood the people that would be effected by the choice. He looked at both sides, and saw no real danger in inclusion, since his preposition was for the law to be open, allowing for marriage between any gender or race. He had to debate very little when it came to the Selachii's views on Religion. Many Selachii had already taken interest in the beliefs of the Empire, though it was not the same exact strict views they adopted. Dibella, Mara, and Akatosh were very interesting deities to Selachii, and all the others had some degree of interest as well. Suzume, F - The most notable Selachii baring this name, was a sailor serving under the captain that rumors later called, Kokushi. Her fate is, unknown. Tomoe Gozen, F - A legend among Selachii, known to Selachii into the 4th era, even if much about her has been lost to time. Umiko Kai, Selachii Councilor(Late 2nd Era, Early 3rd Era), TSF - One of the youngest Selachii to sit the Council, she first took her seat during a time of great conflict in Tamriel, the waning years of the Second Era interregnum. It was to be only months before Tamriel would be united under conquest, forming the Septim Empire. In the wake of this, many Selachii took differing views on this new Empire, some believing that it's effect on the Selachii would be minimal, while others believed that it was going to change much about their way of life. One of her own efforts was to make sure that even if there were changes, they were not too drastic, and could be accepted. One debate that begun months after the formation of this Empire, was the question of, if the Selachii's system of governance, was the best option. Those who had this viewpoint, seemed to find great interest in the ideal of a central figure, even if it was obvious that this made the balance of power less equal. Another problem she and the rest of the Councilors faced, even those sitting the Council after her time, would be how the Empire tended to treat the province of Black Marsh. While certainly a province of the Empire, it seems as if most in the Empire were not going to give it the same respect as others, though it seemed difficult to determine if these decisions were made by those high up within the Empire, or high-ranking members of the Imperial Legion assigned to Black Marsh. The Selachii made their opinion on the practice of slavery quite clear, and while the Empire as a whole seemed to similarly agree, with it's ban on the practice in the Empire, they seemed perfectly content to still allow it to some extent - at least with the province of Morrowind, it's native Dunmer enslaving countless Khajiit and Argonians, though it is not fully known if any Selachii were kept as slaves in Morrowind. One Dunmer slaver caught on the shores of Black Marsh by the Selachii, suggested they are too violent in the light of such treatment, even if the situation merely hinted at that possibility, to the point where it was common for Dunmer to avoid them. That did not have all Selachii convinced. Yoru, M - Formerly of the Shirogane family, he was effectively disowned by his father and the rest of his family, after he attacked his sister on the day she was named Queen. His ultimate fate, is unknown.