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Sexcraft - A speechcraft overhaul [BETA] View File Sexcraft - A speechcraft overhaul Disclaimer The latest version is Sexcraft_0.9.0, download this one if you can! I just re-uploaded the old 0.6.0 version for users needing it in modlists so wabbajack does not complain. Thank you for your interest in my mod! Just writing this here to avoid repeating myself: - I have no plans of porting this to LE but people can do it if they want. However, I would recommend to wait the stable version. - SLU+ compatibility is out of scope for now. This is a P+ mod first and I want it to work well with P+. Once this is done, maybe I'll consider SLU+ compatibility. - Ordinator patches are out of scope for now. I may do patches if I use ordinator in the future. - I won't use the custom skill tree framework. This is not my vision for this mod. Currently, things are still WIP, but the mod should be pretty stable. Every bug report and constructive feedback is welcome. I you are not interested in testing the mod in its current state, I would recommend you to wait for the version 1.0 (we're getting there slowly!) and the release of SL P+ 2.0. What does this mod do? This mod aims to integrate sexual progession mechanics in the core gameplay loop by replacing the speech perk tree with a new 'Sensuality' one. Sexcraft works with both male and female characters and aims to feel like it was part of Skyrim all along. My main objectives with this mod: - Provide more sex oriented gameplay options. - Introduce a bit of grind (aka "RPG progression") to the mix. - Allow non-sexual playthrough. - Be self-contained. - Play nice alongside other mods. Sexraft is planned to be a series of mods and my (hypothetic) future stuff will require it. Read carefuly the description: Sexcraft can be too invasive for your taste if you don't configure it properly. Requirements - A brand new save - SKSE - Racemenu (or NiOverride) - SL PPlus 2.3.2.1 (grab it on Scrab's discord) - Any SLA version supporting the EroticArmor keyword Optional: - Yamete Kudasai and its struggle API (latest) Community patches Read the posts for more info. - Vokriinator black patch. Thank you @xtrange988! (Only for Sexcraft <= 0.8.0) - Ordinator patch. Thank you @PRYINGORBS! (Only for Sexcraft <= 0.8.0) - Adamant patch. Thank you Miss Corruption! (Only for Sexcraft <= 0.8.0) Main changes & additions New perk tree Sexcraft repurposes the speech perk tree by renaming it "Sensuality" and spices it up by adding sexy stuff inside. More details below. Sex experience The only way to earn "Sensuality" experience is to have... sex. No more experience gains from selling items or succeeding persuasion checks. The longer the scene lasts and the more actors are involved, the more experience you get. See the configuration part for more customization. Dress state Sexcraft is aware of your dress state. Depending on what you wear, it detects the EroticArmor keyword to either determine if you are naked, in revealing armor or dressed. This is required as many of the systems in this mod rely on this to work. If you stay naked or if you wear a revealing armor without having the appropriate perk, your armor rating will be forced to 0. However, with the appropriate perks you will gain various bonuses making them better than the non-revealing ones. Sex hotkey Sexcraft also introduces a new "sex" hotkey (by default, the mouse scroll button), providing an easy way to start animations depending on the context: - Alone, not targeting anything -> Start masturbating - Target an NPC -> Try to tease them, leading to either free or paid sex (available poses, prices, success chances, etc. scale with the target arousal, your perks and Sensuality level). - Target a furniture -> Start a solo scene on this furniture (WIP, waiting for SL PPlus support) - Target a Atronach/Summon -> Order them to start a scene - Target a friendly creature -> Start a scene with it (With the "pheromones" perk) - Target an NPC, weapons drawn -> Assault them (requires a compatible defeat mod, only YK and out of combat for now) - In combat, weapons sheathed -> Surrender (requires a compatible defeat mod, only YK for now) - Perks also add features to this hotkey during scenes (more info below) This hotkey system is meant to be as non-intrusive as possible. If you don't want to use it, you won't even know it's there. It allowed me to avoid adding sex related dialog to every NPC in the game, which feels reaaally out of place depending on the situation you are. With the hotkey, you, the player, decide when the time is right. It also removes the need of other mods to start sex scenes, making Sexcraft self-sufficient. Finally, it feels integrated as you only have one hotkey to do everything sex related. Simple and easy. Prostitution System A simple optional prostitution system is provided. It works as a mini game: NPCs are willing to give a certain amount of gold to spend some time with you, depending on your looks (the "Curves" perk) and the amount of skin you show. Set the price too high, and the customer will refuse. Set the price too low, and you will miss an opportunity. Once you defined the price, you must satisfy the clients for at least one minute or your relationship will deteriorate. On the contrary, if you exceed their expectations, you will receive a bonus and they might befriend you. Relationship Having sex with friendly NPCs can increase your relationship with them. The more skilled at sex you are, the more likely this will happen. You can disable this feature if you want (see the configuration section for more info). Trainers Speech trainers are now Sex trainers. Nothing changed but their dialog to match the new perk tree. Skill books Speech skill books (2920 Second Seed v5, A Dance in Fire v6, A Dance in Fire v7, Biography of the Wolf Queen, The Buying Game) now increase Sensuality. New "Sensuality" perk tree CURVES (Level 0/20/40/60/80) Improves body appeal, increasing persuasion success rate by 8/16/24/32/40% and trading prices by 6/12/18/24/30%. Each rank in this perk increases the weight of your character by 20. So, at the beginning of the game, you start at weight 0. By default, Sexcraft sets your weight to match your "Curves" level but you can disable this feature (more info in the configuration section). PERVERTED THIRST 1 (Level 30) Sex partners love juices are nourishing and grant a race specific ability. BASIC INSTINCT (Level 30) Can have sex with guards to ignore crimes once per day. EXHIBITIONISM (Level 40) Exposure no longer reduces armor rating and distracts opponents, increasing their chances of missing attacks by 0..50%. (Depending on Curves) PHEROMONES (Level 50) Sweat heavily, releasing powerful pheromones. Apply all other perks to creatures and machines. By default, it makes your character visually "sweaty" all the time (this is just a good excuse to make the player wet :p). If you don't like it, you can disable it or change the default specular/glossiness levels. More info in the configuration section. WANDERING HANDS (Level 50) Can silently steal objects during sex. Maximal item weight increase with Sensuality or Pickpocket. PERVERTED THIRST 2 (Level 60) Racial bonus is also granted when masturbating. COURTSHIP DISPLAY (Level 60) Health regeneration and physical damage of nearby allies increase by 0..30% depending on your arousal. LUST CONTROL (Level 70) Ennemies take 0..50% more damage depending on their arousal. BENEFITS (Level 70) After sex, merchants gain 2000 gold for bartering and buy any item. FASCINATION (Level 80) Can turn a weaker sex partner into a follower when they come. SEX DEMON (Level 90) Can drain the health, the stamina and the magicka of sex partners. If the target dies, fill a soul gem. PILLOW TALK (Level 100) Partners share their secrets after sex, granting experience in their highest skill. Teasing feature Configuration Maybe I will do an MCM menu for this mod in the future. Rather, for now, all the configuration settings are stored in global variables. You can edit them either in game, by typing `set NameOfTheVariable to XX` in the console or by creating a patch with xEdit (I recommend doing a patch so you don't have to think about them anymore, and they will work for every character): Hotkey changes are only effective after saving(F5)/re-loading(F9) the game! - SCConfHotkeySex: DX scan code of the "sex" hotkey. Default is 258, mouse scroll button. - SCConfHotkeyNext: DX scan code of the "Next" hotkey. Default is 264, scroll down. - SCConfHotkeyPrevious: DX scan code of the "Previous" hotkey. Default is 265, scroll up. - SCConfRelationshipEnableUpdates: Set to 0 to disable relationship increases after having sex. Default is 1. - SCConfRelationshipCapLevel: Set to the max relationship rank (shoud be [0, 4]) reachable by having sex. Default is 3 (Ally). - SCConfCurvesEnableWeightUpdate: Set to 0 to disable weight updates (default 1). - SCConfExhibitionismEnableArmorDebuff: Set to 0 to disable the armor debuff you get by being naked or wearing skimpy outfits without having the Exhibitionism perk. Default is 1. - SCConfPheromonesEnableWetEffect: Set to 0 to disable the wet effect applied to the player with the Pheromones perk. Default is 1. - SCConfPheromonesEnableHeadWetEffect: Set to 0 to disable the wet effect applied on the head. Default is 1. - SCConfPheromonesGlossiness: Set the desired glossiness amount. Default is 450.00. - SCConfPheromonesSpecular: Set desired Specular amount. Default is 17.00. - SCConfExperienceGainsFactor: Factor applied on Sensuality experience gains. Set a factor > 1 to increase Exp gains or < 1 to reduce them. Default is 1.00. - SCConfExperienceEnableVictimGains: Set to 0 to disable experience gains when the player is a victim. Default is 1. - SCConfExperienceEnableSexualGains: Set to 0 to disable experience gains after sex. Default is 1. - SCConfExperienceBlockNonSexualGains: Set to 0 to allow non-sexual experience gains. Default is 1. - SCConfSexDemonEnableOverlay: Set to 1 to allow Sexcraft to add an overlay when unlocking the "Sex Demon" perk. Default is 0. - SCConfSexDemonOverlaySlot: Slot (between 0 and 9) of the overlay. Default is 0. - SCConfSexDemonOverlayTint: Color of the overlay. Default is black-ish. - SCConfSexDemonOverlayActiveGlow: Glowing color of the overlay while draining. Default is pink/red-ish. - SCConfTutorialsEnable: Set to 0 to disable tutorials. Default is 1. - SCConfSceneBypassSensualityLevel: Set to 1 to bypass scenes sensuality level requirement. Default is 0. - SCConfScene...Lvl (Replace ... by the scene tag): Set at which level of sensuality to unlock scenes. Available tags are: Vampire, Loving, Missionary, Tribadism, Anal, Oral, Doggy, HandJob, Fingering, 69, Standing, Spanking, Boobjob, Toys, Fisting, Feet, FaceSit, Sub, Dom, Magic. Known issues Nothing game breaking, but I still need to figure out how to solve these issues: - "Wandering hands" briefly makes the schlong disappear with SoS when stealing. Use TNG instead. - "Benefits" does not always apply the 2000 bonus gold to the merchant. Compatibility This mod aims to be the most compatible possible. I personally use it with Vokrii. Just load Sexcraft after whatever perk overhaul you have, and you should be good. Soft dependencies (may or may not work anymore, I uninstalled them a while ago): - SL Approach: Sexiness scales with the "Curves" perk automatically - Babodialogue: Sexiness scales with the "Curves" perk automatically Mods requiring a patch: - Mods editing guard dialog may conflict with the "Basic Instinct" perk, making it useless. Conflicting mods, but you probably don't care. If you don't know what to do, just override Sexcraft: - Mods editing the Speechcraft trainer dialog. Note about the Synthesis patcher Mod recommendation - Honed metal This is the perfect gold sink for Sexcraft. The new perks can make you rich and sexy, but you must buy a good armor as you probably won't be able to invest enough points in Smithing to craft it yourself. - The synthesis Babo keyword patcher, allowing you to specify rules to add the EroticArmor keyword on your outfits. - RDO to see the effects of your relationship increasing or decreasing with NPCs. - Acheron or the defeat mod of your choice. They play along nicely with this mod. - BD's armor standalone to make revealing variants of your (or your follower) outfits, while keeping the vanilla aesthetic for other NPCs. - Dynamic Feminine Female Modesty Animations. Update the conditions so your character isn't modest while they are in the SLA Exhibitionist faction. Adds a nice touch of immersion. - Vokrii or any other perk overhaul. Makes other perk trees more interesting. Load before Sexcraft. Roadmap For mod authors WIP. I will fill this section once I stop moving stuff around. Changelog history Submitter SNK_1 Submitted 01/20/2024 Category Sex Effects Requires Sexlap P+ 2.3.2.1, SL Aroused, NIOverride and their requirements Regular Edition Compatible No
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Public Whore View File Jarl Balgruuf kicked back in his throne and opened a bottle of mead. He had finally found a solution to the tax revenue loss due to the hardships that had plagued his city recently. And such an easy fix! The answer had been running around his city, drawing the eyes of his citizens in temptation for weeks now. All he had had to do was write one official decree and Whiterun had a new main attraction... ...the Dragonborn... ...the new Public Whore. Public Whore Summary The premise of this mod is as posted here: https://www.loverslab.com/topic/114261-public-whore/ The core notion is that the player character ends up brought before the court against her will, and declared the public whore of a city. She is then the public property of that city, and can be used by the citizens in exchange for money that goes to the Jarl. This isn't particularly story driven - right now it's more of another "system" that adds to the gameplay loop, though I wish to expand it's quest content with time. Requirements (links are to LE versions) Hard Dependencies (mod will break without these): SKSE Fuz Ro D-oh Unofficial LE Patch / Unofficial SE Patch Sexlab ZaZ Animation Pack v8.0+ ConsoleUtil Interactions (mod works perfectly fine without them, but was designed to have them): Devious Devices (will be used instead of ZaZ restraints if present) SlaveTats (player will be tattooed with the symbol of the hold they're PW for) Sexlab Aroused (a small amount of PW interactions increase arousal) Sexlab Sexual Fame (enough fame can kick off PW) Simple Slavery Plus Plus (can be sold to PW via SS++) SD+ (handoff from PW to slavery) Submissive Lola: The Resubmission (handoff from PW to slavery) Recommended (no interaction I just like having them with this): Spectator Crowds Populated Cities Towns Villages OBIS Add-ons Alpia Scribbles Slavetats Pack by Alpia - lots of SlaveTats, plus a replacer for PW's default tattoos Sexy Supplemental SlaveTats by Blahity - a large collection of SlaveTats, some of which are PW-inspired Public Whore Comments by Gristle - additional comments from NPCs How to Start Introduction Quests (Whiterun, Windhelm and Solitude): asking Balgruuf/Vignar if they have any work for you will begin Whiterun's quest, and speaking to Vedia Belenus in the Winking Skeever will start Solitude's quest. Windhelm's is documented in the v1.2.0 update notes Fame: acquire enough SLSF fame, or use the mod's somewhat less advanced built-in sexual fame system, and you'll eventually be declared public whore by virtue of your depravity. Alternatively, do enough heroic things and your forced prostitution will be an irresistible money-grab for the Jarls. By asking to start: speak to any one of the new Thanes positioned near the Jarls, and you can volunteer yourself easily. Get sold to a city via SS++, and you'll be sent straight into 'enforced mode', in which you can't leave the city and have a more difficult quota. <More detailed instructions or user manual coming soon> Previous Release Logs Google Drive Link Frequently Asked Questions Q: Can I upgrade from a previous version of PW? A: It is never entirely safe to, but you can minimize most of the consequences by cleaning your save with the previous version before loading the new version. Q: Can you re-upload a previous version? A: No. I have no concern for breaking mod packs, especially since none of them have bothered to ask to include PW. Possible Future Soft Dependencies (I may add these eventually but it currently isn't on my to-do list) Sanguine's Debauchery+: as a possible way to handle enforced mode mechanics Devious Mindbreak: where a high enough corruption will cause the PC to love the job Translations: German - https://www.loverslab.com/files/file/18176-ngs-german-translations/ Russian - in downloads French - https://www.loverslab.com/files/file/22561-public-whore-v114-traduction-franƧaise-v115/ Thanks to gianclod for the idea poblivion for referring me to the idea and sticking with the mod throughout development Verstort for laying out an initial concept of how the mod might work Pamatronic for permission to package Interactive Gallows resources with the mod Tenri for providing insight into how to get DD running For extensive beta testing: poblivion, Sidewasy, jc321, zenrae, laucters, drunken toad - all of these guys provided incredibly in-depth feedback and analysis during the closed betas. Without their help the mod wouldn't be anywhere near as robust as it is. Aldid for mod screenshots GerdWagner, N.Gamma for the German translations stas2503, Tixotus for the Russian translations Voltair for the French translation Fienyx, Bane Master, cobra0798 for code fixes blahity for quest and dialogue ideas wHOaMiEH for dialogue ideas List may be incomplete, please let me know if you've contributed and are not listed For Modders Here is the API document I've created so far: https://drive.google.com/file/d/1fwsXopbohypw2Tg7YHYqdkGRuVFKJVPy/view?usp=sharing Permissions If you wish to use files from Public Whore elsewhere ask me and I will determine on a case-by-case basis. Otherwise, redistribution of this mod in any way, shape, or form is not permitted. Submitter Visio Diaboli Submitted 03/31/2021 Category Sexual Content Requires SKSE, Sexlab, ZaZ Animation Pack v8.0+, Fuz Ro D-oh Special Edition Compatible
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Version 0.9.0
11,463 downloads
Sexcraft - A speechcraft overhaul Looking for version 0.6.0? Get it here (note that this version has bugs that have been fixed since). Use 0.8.0 if you can, or even better, 0.9.0 if you don't use other perk overhaul patches, or if you don't mind having only Sexcraft perks for the sensuality tree. Disclaimer Thank you all for your interest in my mod! Just writing this here to avoid repeating myself: - I have no plans of porting this to LE but people can do it if they want. However, I would recommend to wait the stable version. - SLU+ compatibility is out of scope for now. This is a P+ mod first and I want it to work well with P+. Once this is done, maybe I'll consider SLU+ compatibility. - Ordinator patches are out of scope for now. I may do patches if I use ordinator in the future. - I won't use the custom skill tree framework. This is not my vision for this mod. Currently, things are still WIP, but the mod should be pretty stable. Every bug report and constructive feedback is welcome. I you are not interested in testing the mod in its current state, I would recommend you to wait for the version 1.0 (we're getting there slowly!) and the release of SL P+ 2.0. What does this mod do? This mod aims to integrate sexual progession mechanics in the core gameplay loop by replacing the speech perk tree with a new 'Sensuality' one. Sexcraft works with both male and female characters and aims to feel like it was part of Skyrim all along. My main objectives with this mod: - Provide more sex oriented gameplay options. - Introduce a bit of grind (aka "RPG progression") to the mix. - Allow non-sexual playthrough. - Be self-contained. - Play nice alongside other mods. Sexraft is planned to be a series of mods and my (hypothetic) future stuff will require it. Read carefuly the description: Sexcraft can be too invasive for your taste if you don't configure it properly. Requirements - A brand new save - SKSE - Racemenu (or NiOverride) - SL PPlus 2.3.2.1 (grab it on Scrab's discord) - Any SLA version supporting the EroticArmor keyword Optional: - Yamete Kudasai and its struggle API (latest) Community patches Read the posts for more info. - Vokriinator black patch. Thank you @xtrange988! (Only for Sexcraft <= 0.8.0) - Ordinator patch. Thank you @PRYINGORBS! (Only for Sexcraft <= 0.8.0) - Adamant patch. Thank you Miss Corruption! (Only for Sexcraft <= 0.8.0) Main changes & additions New perk tree Sexcraft repurposes the speech perk tree by renaming it "Sensuality" and spices it up by adding sexy stuff inside. More details below. Sex experience The only way to earn "Sensuality" experience is to have... sex. No more experience gains from selling items or succeeding persuasion checks. The longer the scene lasts and the more actors are involved, the more experience you get. See the configuration part for more customization. Dress state Sexcraft is aware of your dress state. Depending on what you wear, it detects the EroticArmor keyword to either determine if you are naked, in revealing armor or dressed. This is required as many of the systems in this mod rely on this to work. If you stay naked or if you wear a revealing armor without having the appropriate perk, your armor rating will be forced to 0. However, with the appropriate perks you will gain various bonuses making them better than the non-revealing ones. Sex hotkey Sexcraft also introduces a new "sex" hotkey (by default, the mouse scroll button), providing an easy way to start animations depending on the context: - Alone, not targeting anything -> Start masturbating - Target an NPC -> Try to tease them, leading to either free or paid sex (available poses, prices, success chances, etc. scale with the target arousal, your perks and Sensuality level). - Target a furniture -> Start a solo scene on this furniture (WIP, waiting for SL PPlus support) - Target a Atronach/Summon -> Order them to start a scene - Target a friendly creature -> Start a scene with it (With the "pheromones" perk) - Target an NPC, weapons drawn -> Assault them (requires a compatible defeat mod, only YK and out of combat for now) - In combat, weapons sheathed -> Surrender (requires a compatible defeat mod, only YK for now) - Perks also add features to this hotkey during scenes (more info below) This hotkey system is meant to be as non-intrusive as possible. If you don't want to use it, you won't even know it's there. It allowed me to avoid adding sex related dialog to every NPC in the game, which feels reaaally out of place depending on the situation you are. With the hotkey, you, the player, decide when the time is right. It also removes the need of other mods to start sex scenes, making Sexcraft self-sufficient. Finally, it feels integrated as you only have one hotkey to do everything sex related. Simple and easy. Prostitution System A simple optional prostitution system is provided. It works as a mini game: NPCs are willing to give a certain amount of gold to spend some time with you, depending on your looks (the "Curves" perk) and the amount of skin you show. Set the price too high, and the customer will refuse. Set the price too low, and you will miss an opportunity. Once you defined the price, you must satisfy the clients for at least one minute or your relationship will deteriorate. On the contrary, if you exceed their expectations, you will receive a bonus and they might befriend you. Relationship Having sex with friendly NPCs can increase your relationship with them. The more skilled at sex you are, the more likely this will happen. You can disable this feature if you want (see the configuration section for more info). Trainers Speech trainers are now Sex trainers. Nothing changed but their dialog to match the new perk tree. Skill books Speech skill books (2920 Second Seed v5, A Dance in Fire v6, A Dance in Fire v7, Biography of the Wolf Queen, The Buying Game) now increase Sensuality. New "Sensuality" perk tree CURVES (Level 0/20/40/60/80) Improves body appeal, increasing persuasion success rate by 8/16/24/32/40% and trading prices by 6/12/18/24/30%. Each rank in this perk increases the weight of your character by 20. So, at the beginning of the game, you start at weight 0. By default, Sexcraft sets your weight to match your "Curves" level but you can disable this feature (more info in the configuration section). PERVERTED THIRST 1 (Level 30) Sex partners love juices are nourishing and grant a race specific ability. BASIC INSTINCT (Level 30) Can have sex with guards to ignore crimes once per day. EXHIBITIONISM (Level 40) Exposure no longer reduces armor rating and distracts opponents, increasing their chances of missing attacks by 0..50%. (Depending on Curves) PHEROMONES (Level 50) Sweat heavily, releasing powerful pheromones. Apply all other perks to creatures and machines. By default, it makes your character visually "sweaty" all the time (this is just a good excuse to make the player wet :p). If you don't like it, you can disable it or change the default specular/glossiness levels. More info in the configuration section. WANDERING HANDS (Level 50) Can silently steal objects during sex. Maximal item weight increase with Sensuality or Pickpocket. PERVERTED THIRST 2 (Level 60) Racial bonus is also granted when masturbating. COURTSHIP DISPLAY (Level 60) Health regeneration and physical damage of nearby allies increase by 0..30% depending on your arousal. LUST CONTROL (Level 70) Ennemies take 0..50% more damage depending on their arousal. BENEFITS (Level 70) After sex, merchants gain 2000 gold for bartering and buy any item. FASCINATION (Level 80) Can turn a weaker sex partner into a follower when they come. SEX DEMON (Level 90) Can drain the health, the stamina and the magicka of sex partners. If the target dies, fill a soul gem. PILLOW TALK (Level 100) Partners share their secrets after sex, granting experience in their highest skill. Teasing feature Configuration Maybe I will do an MCM menu for this mod in the future. Rather, for now, all the configuration settings are stored in global variables. You can edit them either in game, by typing `set NameOfTheVariable to XX` in the console or by creating a patch with xEdit (I recommend doing a patch so you don't have to think about them anymore, and they will work for every character): Hotkey changes are only effective after saving(F5)/re-loading(F9) the game! - SCConfHotkeySex: DX scan code of the "sex" hotkey. Default is 258, mouse scroll button. - SCConfHotkeyNext: DX scan code of the "Next" hotkey. Default is 264, scroll down. - SCConfHotkeyPrevious: DX scan code of the "Previous" hotkey. Default is 265, scroll up. - SCConfRelationshipEnableUpdates: Set to 0 to disable relationship increases after having sex. Default is 1. - SCConfRelationshipCapLevel: Set to the max relationship rank (shoud be [0, 4]) reachable by having sex. Default is 3 (Ally). - SCConfCurvesEnableWeightUpdate: Set to 0 to disable weight updates (default 1). - SCConfExhibitionismEnableArmorDebuff: Set to 0 to disable the armor debuff you get by being naked or wearing skimpy outfits without having the Exhibitionism perk. Default is 1. - SCConfPheromonesEnableWetEffect: Set to 0 to disable the wet effect applied to the player with the Pheromones perk. Default is 1. - SCConfPheromonesEnableHeadWetEffect: Set to 0 to disable the wet effect applied on the head. Default is 1. - SCConfPheromonesGlossiness: Set the desired glossiness amount. Default is 450.00. - SCConfPheromonesSpecular: Set desired Specular amount. Default is 17.00. - SCConfExperienceGainsFactor: Factor applied on Sensuality experience gains. Set a factor > 1 to increase Exp gains or < 1 to reduce them. Default is 1.00. - SCConfExperienceEnableVictimGains: Set to 0 to disable experience gains when the player is a victim. Default is 1. - SCConfExperienceEnableSexualGains: Set to 0 to disable experience gains after sex. Default is 1. - SCConfExperienceBlockNonSexualGains: Set to 0 to allow non-sexual experience gains. Default is 1. - SCConfSexDemonEnableOverlay: Set to 1 to allow Sexcraft to add an overlay when unlocking the "Sex Demon" perk. Default is 0. - SCConfSexDemonOverlaySlot: Slot (between 0 and 9) of the overlay. Default is 0. - SCConfSexDemonOverlayTint: Color of the overlay. Default is black-ish. - SCConfSexDemonOverlayActiveGlow: Glowing color of the overlay while draining. Default is pink/red-ish. - SCConfTutorialsEnable: Set to 0 to disable tutorials. Default is 1. - SCConfSceneBypassSensualityLevel: Set to 1 to bypass scenes sensuality level requirement. Default is 0. - SCConfScene...Lvl (Replace ... by the scene tag): Set at which level of sensuality to unlock scenes. Available tags are: Vampire, Loving, Missionary, Tribadism, Anal, Oral, Doggy, HandJob, Fingering, 69, Standing, Spanking, Boobjob, Toys, Fisting, Feet, FaceSit, Sub, Dom, Magic. Known issues Nothing game breaking, but I still need to figure out how to solve these issues: - "Wandering hands" briefly makes the schlong disappear with SoS when stealing. Use TNG instead. - "Benefits" does not always apply the 2000 bonus gold to the merchant. Compatibility This mod aims to be the most compatible possible. I personally use it with Vokrii. Just load Sexcraft after whatever perk overhaul you have, and you should be good. Soft dependencies (may or may not work anymore, I uninstalled them a while ago): - SL Approach: Sexiness scales with the "Curves" perk automatically - Babodialogue: Sexiness scales with the "Curves" perk automatically Mods requiring a patch: - Mods editing guard dialog may conflict with the "Basic Instinct" perk, making it useless. Conflicting mods, but you probably don't care. If you don't know what to do, just override Sexcraft: - Mods editing the Speechcraft trainer dialog. Note about the Synthesis patcher Mod recommendation - Honed metal This is the perfect gold sink for Sexcraft. The new perks can make you rich and sexy, but you must buy a good armor as you probably won't be able to invest enough points in Smithing to craft it yourself. - The synthesis Babo keyword patcher, allowing you to specify rules to add the EroticArmor keyword on your outfits. - RDO to see the effects of your relationship increasing or decreasing with NPCs. - Acheron or the defeat mod of your choice. They play along nicely with this mod. - BD's armor standalone to make revealing variants of your (or your follower) outfits, while keeping the vanilla aesthetic for other NPCs. - Dynamic Feminine Female Modesty Animations. Update the conditions so your character isn't modest while they are in the SLA Exhibitionist faction. Adds a nice touch of immersion. - Vokrii or any other perk overhaul. Makes other perk trees more interesting. Load before Sexcraft. Roadmap For mod authors WIP. I will fill this section once I stop moving stuff around. Changelog history -
Wearable Ears and Tails View File please read the whole post before downloading Credits and Legal stuff chemistt made 2 mods that i combined and slightly modified https://www.nexusmods.com/fallout4/mods/19108 and https://www.nexusmods.com/fallout4/mods/19107 robotized made the tutorial i used to modify them https://www.nexusmods.com/fallout4/mods/56149 original credits from chemistt mods Calyps for this mod and other awesome work on Skyrim Caliente and others - you know what for Nadriel for first inspiration with that bunny ears FingerCeaser for testing vanilla body type AAF - everyone who helped with AAF JB - for fixing it to work correctly with AAF original permissions say to enhance as you like but give credit and i do. permissions for my work is simple give credit do not require payment (keep it free) that's all Requirements = base game now what the mod gives you is a total of 4 types of ears and 2 types of tails, craftable at Cham Station (1 leather each). 2 versions of the mod - use only 1 version Combo Version - see bottom of post AAF Version - now works correctly with AAF (Thanks to JB) regular names uses biped slot 48 (headband) for the ears and slot 54 (unnamed) for the tails. i would suggest using this version if you plan to equip the ears and tails to NPCs (followers, settlers, etc) after crafting (or using console to get them) equip like normal (for both you and other NPCs) Lite names takes a little work when equipping for them to show correctly. after getting them (whether by crafting or using console) equip one part then exit Pip-Boy, then equip 2nd part and both should now be visible on your character. Conflicts = none known at this time. Known Issues Limited Testing results (tested with Commonwealth Slavers and Milking Human Kindness) if you can improve (or want to) them please do so, just please give credit to the original creators. if you can fix Known Issue #2 (AAF) PLEASE (pretty please with sugar on top) do so. Fixed thanks to JB. thank you to anyone who tries them out and enjoy. WOOT i actually learned something new and it works (figured out how to have both biped slot and non biped slot types in game and have them work without the lag issue). NEW - Combo Version AAF Test is a ESL flagged ESP (does not use a regular plugin slot) this version allows you to craft both types (biped slot type and the Lite non biped slot type). in Chem Station the type that does not use a biped slot is labelled Animal Ears Lite/Animal Tails Lite (use this only on your character as it will not show correctly on NPCs) the type that does use the biped slots is usable by both NPCs and your character. labelled in Chem Station as Animal Ears/Animal Tails (without the Lite). if using the Lite version on your character you still have to equip one piece and exit Pip-Boy then equip second piece for it to show correctly. the regular named show fine on all, but the Lite named pieces may not show correctly during AAF scenes. leaving this version for those who want them but do not want scripts but they will not work fully with AAF. AAF Version works the same as the combo version, but will now show correctly in AAF scenes. this version should work the exact same as the Combo Version, but does have scripts. Submitter valcon767 Submitted 03/20/2024 Category Armor & Clothing Requires Base Game & AAF (soft)
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Version 1.0.4
421 downloads
please read the whole post before downloading Credits and Legal stuff chemistt made 2 mods that i combined and slightly modified https://www.nexusmods.com/fallout4/mods/19108 and https://www.nexusmods.com/fallout4/mods/19107 robotized made the tutorial i used to modify them https://www.nexusmods.com/fallout4/mods/56149 original credits from chemistt mods Calyps for this mod and other awesome work on Skyrim Caliente and others - you know what for Nadriel for first inspiration with that bunny ears FingerCeaser for testing vanilla body type AAF - everyone who helped with AAF JB - for fixing it to work correctly with AAF original permissions say to enhance as you like but give credit and i do. permissions for my work is simple give credit do not require payment (keep it free) that's all Requirements = base game now what the mod gives you is a total of 4 types of ears and 2 types of tails, craftable at Cham Station (1 leather each). 2 versions of the mod - use only 1 version Combo Version - see bottom of post AAF Version - now works correctly with AAF (Thanks to JB) regular names uses biped slot 48 (headband) for the ears and slot 54 (unnamed) for the tails. i would suggest using this version if you plan to equip the ears and tails to NPCs (followers, settlers, etc) after crafting (or using console to get them) equip like normal (for both you and other NPCs) Lite names takes a little work when equipping for them to show correctly. after getting them (whether by crafting or using console) equip one part then exit Pip-Boy, then equip 2nd part and both should now be visible on your character. Conflicts = none known at this time. Known Issues Limited Testing results (tested with Commonwealth Slavers and Milking Human Kindness) if you can improve (or want to) them please do so, just please give credit to the original creators. if you can fix Known Issue #2 (AAF) PLEASE (pretty please with sugar on top) do so. Fixed thanks to JB. thank you to anyone who tries them out and enjoy. WOOT i actually learned something new and it works (figured out how to have both biped slot and non biped slot types in game and have them work without the lag issue). NEW - Combo Version AAF Test is a ESL flagged ESP (does not use a regular plugin slot) this version allows you to craft both types (biped slot type and the Lite non biped slot type). in Chem Station the type that does not use a biped slot is labelled Animal Ears Lite/Animal Tails Lite (use this only on your character as it will not show correctly on NPCs) the type that does use the biped slots is usable by both NPCs and your character. labelled in Chem Station as Animal Ears/Animal Tails (without the Lite). if using the Lite version on your character you still have to equip one piece and exit Pip-Boy then equip second piece for it to show correctly. the regular named show fine on all, but the Lite named pieces may not show correctly during AAF scenes. leaving this version for those who want them but do not want scripts but they will not work fully with AAF. AAF Version works the same as the combo version, but will now show correctly in AAF scenes. this version should work the exact same as the Combo Version, but does have scripts. -
Version v1.2.4
538,180 downloads
Jarl Balgruuf kicked back in his throne and opened a bottle of mead. He had finally found a solution to the tax revenue loss due to the hardships that had plagued his city recently. And such an easy fix! The answer had been running around his city, drawing the eyes of his citizens in temptation for weeks now. All he had had to do was write one official decree and Whiterun had a new main attraction... ...the Dragonborn... ...the new Public Whore. Public Whore Summary The premise of this mod is as posted here: https://www.loverslab.com/topic/114261-public-whore/ The core notion is that the player character ends up brought before the court against her will, and declared the public whore of a city. She is then the public property of that city, and can be used by the citizens in exchange for money that goes to the Jarl. This isn't particularly story driven - right now it's more of another "system" that adds to the gameplay loop, though I wish to expand it's quest content with time. Requirements (links are to LE versions) Hard Dependencies (mod will break without these): SKSE Fuz Ro D-oh Unofficial LE Patch / Unofficial SE Patch Sexlab ZaZ Animation Pack v8.0+ ConsoleUtil Interactions (mod works perfectly fine without them, but was designed to have them): Devious Devices (will be used instead of ZaZ restraints if present) SlaveTats (player will be tattooed with the symbol of the hold they're PW for) Sexlab Aroused (a small amount of PW interactions increase arousal) Sexlab Sexual Fame (enough fame can kick off PW) Simple Slavery Plus Plus (can be sold to PW via SS++) SD+ (handoff from PW to slavery) Submissive Lola: The Resubmission (handoff from PW to slavery) Recommended (no interaction I just like having them with this): Spectator Crowds Populated Cities Towns Villages OBIS Add-ons Alpia Scribbles Slavetats Pack by Alpia - lots of SlaveTats, plus a replacer for PW's default tattoos Sexy Supplemental SlaveTats by Blahity - a large collection of SlaveTats, some of which are PW-inspired Public Whore Comments by Gristle - additional comments from NPCs How to Start Introduction Quests (Whiterun, Windhelm and Solitude): asking Balgruuf/Vignar if they have any work for you will begin Whiterun's quest, and speaking to Vedia Belenus in the Winking Skeever will start Solitude's quest. Windhelm's is documented in the v1.2.0 update notes Fame: acquire enough SLSF fame, or use the mod's somewhat less advanced built-in sexual fame system, and you'll eventually be declared public whore by virtue of your depravity. Alternatively, do enough heroic things and your forced prostitution will be an irresistible money-grab for the Jarls. By asking to start: speak to any one of the new Thanes positioned near the Jarls, and you can volunteer yourself easily. Get sold to a city via SS++, and you'll be sent straight into 'enforced mode', in which you can't leave the city and have a more difficult quota. <More detailed instructions or user manual coming soon> Previous Release Logs Google Drive Link Frequently Asked Questions Q: Can I upgrade from a previous version of PW? A: It is never entirely safe to, but you can minimize most of the consequences by cleaning your save with the previous version before loading the new version. Q: Can you re-upload a previous version? A: No. I have no concern for breaking mod packs, especially since none of them have bothered to ask to include PW. Possible Future Soft Dependencies (I may add these eventually but it currently isn't on my to-do list) Sanguine's Debauchery+: as a possible way to handle enforced mode mechanics Devious Mindbreak: where a high enough corruption will cause the PC to love the job Translations: German - https://www.loverslab.com/files/file/18176-ngs-german-translations/ Russian - in downloads French - https://www.loverslab.com/files/file/22561-public-whore-v114-traduction-franƧaise-v115/ Thanks to gianclod for the idea poblivion for referring me to the idea and sticking with the mod throughout development Verstort for laying out an initial concept of how the mod might work Pamatronic for permission to package Interactive Gallows resources with the mod Tenri for providing insight into how to get DD running For extensive beta testing: poblivion, Sidewasy, jc321, zenrae, laucters, drunken toad - all of these guys provided incredibly in-depth feedback and analysis during the closed betas. Without their help the mod wouldn't be anywhere near as robust as it is. Aldid for mod screenshots GerdWagner, N.Gamma for the German translations stas2503, Tixotus for the Russian translations Voltair for the French translation Fienyx, Bane Master, cobra0798 for code fixes blahity for quest and dialogue ideas wHOaMiEH for dialogue ideas List may be incomplete, please let me know if you've contributed and are not listed For Modders Here is the API document I've created so far: https://drive.google.com/file/d/1fwsXopbohypw2Tg7YHYqdkGRuVFKJVPy/view?usp=sharing Permissions If you wish to use files from Public Whore elsewhere ask me and I will determine on a case-by-case basis. Otherwise, redistribution of this mod in any way, shape, or form is not permitted.- 13 reviews
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258
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- public sex
- prostitution
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(and 4 more)
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Maternity Pack Overkill +Addons View File --------------------- About Maternity Pack Overkill Fallout New Vegas, its DLC's, TaleOfTwoWastelands (Fallout 3 and its DLC) and Sexout Common Resources contain lots of outfits. Unfortunately Sexout Common Resources / Sexout Pregnancy only cover some of these outfits with a pregnancy-version. Maternity Pack Overkill covers all outfits, and has most of them go all the way to P7. Maternity Pack Overkill is created to work fluently with Sexout Common Resources and Sexout Pregnancy. Requirements: - Sexout Common Resources and all resources from the tutorial made by Ritual Clarity - Sexout Pregnancy Installation - Download the 2.1GB rar-file named 'RB1gXDQI', that I stored on my MEGA folder. (Because it's too big for LoversLab). - If MEGA doesn't work for you. You may use Google Drive. '1p1-25ozQPq5CiTnZavQYWojAIKSe1Y2Q'. I have the free version, so I might be capped at maximum upload. - I tested the FOMOD under Mod Organizer 2 and Vortex and it worked for me in both. Friends tried NexusModManager and FOMMM and these seem to have issues. - If you need to install it manually, or you don't get the appropriate MPO Script Addon, you can open the FOMOD in Winrar or 7Zip and manually copy the appropriate files over. See below for which ones you need. - Download the loose Maternity Pack Overkill.esp and install it over the older version. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ About the Addon Packages: Disclaimer: Fallout New Vegas, it's DLC's and TTW have a lot of scripts, quests and dialogues, that will only trigger if you wear outfit X. With Sexout Pregnancy creating the risk of you being knocked up and carrying a pregnancy version of outfit X, those scripts, quests etc wouldn't trigger. The addon-packs are created to fix that oversight. So the 5 esps contain fixes for scripts, quests and tons of dialogues so that they will function properly. I also tried to incorperate fixes to outfits, dialogs etc from YUP/TTWFixes without making those mods a requirement. Some examples were the addon packs fix someting: - Sarah from Vault 21 will now accept pregnancy versions of Vaultsuits and Boomer suits. And I also added the Sexout specific outfits, like the Vault 69 Mantissuit. - Ceasars Legion and NCR will now become hostile if you wear their opponents faction-gear while pregnant. - Lucas Simms will now recognize you, coming from the Vault, even if you had too much fun there. - You will also be able to enter Tranquility lane and operation Anchorage, while carrying a future litter of puppies. Due to the size and scope of these addon packs, I've not been able to test each script, quest and each dialogue in all it's versions, as that would require me to do 2 or 3 full playthroughs. And I don't want you all to wait for this to happen. I also fixed various scripts and dialogues, that would never have triggered, because the target is male. But I fixed them anyway, in case somebody in the future decides to feminaze New Vegas/The Wasteland. Because TTW had the most types of scripts, dialogues etc, I only tested the TTW-addon for approximatly 95%. Howerver, due to reused logic, I can guarantee that 90% of the other addon's scripts will also work. Explanation of the different esps: - MPO scriptaddon Base.esp fixes stuff from FNV. It is fully merged into the other plugins and therefor not needed if you have the other ones. - MPO scriptaddon HH.esp fixes stuff specifically Honest Hearts. Of course you need the Honest Hearts DLC. It also incorporates all fixes from MPO scriptaddon Base.esp, So you don't need the 'Base' plugin anymore. - MPO scriptaddon DM.esp fixes stuff specifically for Dead Money. Of course you need the Dead Money DLC.It also incorporates all fixes from MPO scriptaddon Base.esp, So you don't need the 'Base' plugin anymore. - MPO scriptaddon OWB.esp fixes stuff specifically for Old World Blues. Of course you need the Old World Blues DLC.It also incorporates all fixes from MPO scriptaddon Base.esp, So you don't need the 'Base' plugin anymore. - MPO scriptaddon AllDLC.esp is a merged mod containing all fixes from MPO scriptaddon HH/MPO scriptaddon DM and MPO scriptaddon OWB (and also MPO scriptaddon Base) - MPO scriptaddon TTW.esp contains all fixes from "MPO scriptaddon AllDLC" and also fixes stuff from F03, it's DLC and TTW. *** Tale Of Two Wastelands 3.2 broke this, so use AllDLC instead - MPO scriptaddon Troutout only contains fixes for Sexout Tryout outfits. In your Loadorder these files should be loaded in this order. (Gun-runners-Arsenal, Lonesome Road and the PreOrder packs didn't need any fixing) These addonpacks are now inclusive. For instance, if you are running TTW, you'll need MPO scriptaddon TTW.esp, ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ About RemoveWorkStationNeeds.rar In Sexout Pregnancy some outfits won't automatically swap, but need to be altered by a workstation. This file works with and without Maternity Pack Overkill and removes the need to change the outfits with a workstation. The outfits will auto-swap just like all the other outfits included in Sexout Common Resources (or Maternity Pack, if you use it in conjunction with that mod) KNOWN ISSUES: For users that use Wrye Flash to make a bashed patches. Wrye Flash completely undoes all changes that RemoveWorkstationNeeds does, so make sure that that plugin is not included in the bashed patch and loads AFTER bashed Patch, 0.esp. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ About Maternity Pack Overkill TTW32addon.esp. Maternity Pack Overkill.esp is written to manage TaleOfTwoWastelands 2.9, if you have it. TaleOfTwoWastelands 3.2+ added even more outfits. The Maternity Pack Overkill TTW32addon.esp. is an addon ON Maternity Pack Overkill.esp and only changes 1 script to handle the newly added outfits. Also note that Maternity Pack Overkill.esp is an ESP file with an ESM flag, and should be handled as a master file. (My GECK somehow dislikes me making it a full ESM, so I solved it in this matter. So sorting tools and FOMM gives ignorable warnings for it) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ I have repurposed my Sexout Breeder Discord server and asked fellow Moderators there, to also assist users with Maternity Pack Overkill issues. If you have issues, or want to report bugs, and I'm not online, other moderators might be able to assist you there too. https://discord.gg/KXq6SX6 You can also PM me Request to convert outfits, or prioritze outfits can be done by PM or on the Discord server. Note though that the releases take about 6 to 10 months and once testing has begun, no new outfits can be added to the list. (except bug fixes) Sexout Tryout is prepared to complete in the next release, and Kristina's Closet (with over 100 outfits) is a long term project. Also planned in the coming few releases is, that all outfits can go to P7, and not stop earlier. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Credits: - Pepertje for making Maternity Pack Overkill 1.0 and updating his download page with all the stuff I've been adding to it. And for all the advise he has given me - Ritual Clarity for all the advise he has given me, and for making SMMP (Super Mega Maternity Pack), combining my mods, and all other pregnancy mods to an easy to install package - Halstrom for his Sexout Common Resources and Sexout Pregnancy mods, and for help getting MPO to work with those mods - jonas66 for allowing me to convert the outfits from Kristina's Closet - Loogie for allowing me to convert the outfits from Sexout Tryout - Neutron_rus for script advice and for fixing some of the more annoying mesh bugs. He also made a difficult outfit set. - DoctaSax for helping me improve performance on my swap-scripts - BADShadow and 1trevdog1 for reviewing my noobish meshes and suggestions. - A.J. for my scripting issues - - All users that helped me test the mods iterations and for the bug reports Submitter dborg2 Submitted 05/29/2017 Category WIP / Beta Requires
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Looking for a mod to censor breasts/vagina and optionally eyes, ass, etc. with some sort of blur or pixelation. It could be slotted as an accessory, tattoo, WW body part, etc., doesn't matter. Would be extra cool if it were tied to a trait for males like 'beta' (females are censored) and 'Alpha' (no censor). Is this something that anyone would be interested in making?
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View File Chicken With Cloaca (Beta) SE This is a beta test I did to learn how to edit meshes, adding vaginal bones to the cloaca. This mod needs more updates, but it works for now. Some HCOS animations work, such as the Fox Chicken, but the Bunny Chicken is slightly out of alignment. Chicken textures should work, I didn't edit the UVs of the body, but the textures around the cloaca are a little stretched. I want to make collision for the head for some animations, If you can help me with that, it should be really helpful. Submitter Spongebob Hentai Mod Submitted 12/11/2022 Category Regular Mods Requires Regular Edition Compatible Yes
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Version 0.3
811 downloads
Female Demoness Follower (Ranged Supporting Attacker) NOT standalone. REQUIRED FILES (URL's located within credits at bottom): Skyrim.ESM Update.ESM Dawnguard.ESM Hearthfires.ESM Dragonborn.ESM CRB.ESM Demoness.ESM Racecompatability.ESM KS Hairdo's.ESP (renewal version) Eyes of Aber.ESP This is a Demoness follower (very loosely based on my PC). Race : Demoness Class : Custom (ranged attacker, if her health gets to low she will run away and heal herself, but will rejoin fight) Location : Falkreath Hold (see included read me for specifics) Style : Ranged Supporting Attacker Bodystyle : CBBE HDT Voice : Female Sultry ( nexus has multiple fixes for the voice) Multi Follower Mod Compatibility : Kinda (you must be able to "force recruit") for them to work. This is an Beta release. It has no quest currently (until I get it working right without compatibility issues) and hopefully I fixed the other 2 previous version issues. Personnel recommendation for load order would be as high in load order as possible (so others work can overwrite mine). It does edit 1 cell in Skyrim (an interior cell in Falkreath Hold). added Rain (Female Khajit magic user) and LHT (female argonian 2h warrior) Issues and additional information (in the read me) and screen shots included. This is just my small modest contribution to hopefully make Skyrim better for at least some people. Credits to the Authors of the mods this was built on (and URL's to the necessary files): Trykz for CRB and Demoness race available at: http://www.LoversLab.com/topic/31210-rel-crb-and-custom-race-mods-by-trykz/ Racecompatibility by Himika at http://www.nexusmods.com/skyrim/mods/24898/? KS Hairdo's Renewal by Kalilies, Stealthic, Chaos, and Shocky at http://www.nexusmods.com/skyrim/mods/68211/? Eyes of Aber by Aberlin at http://www.nesuxmods.com/skyrim/mods/59192/? Permissions and All Rights for the parts not made by me remains with their creators. Permission to use or modify anything made by me is freely given provided given credit. My small contribution to the greater Skyrim community. Valcon. P.S. the Read me is there for a reason, so PLEASE read it for specifics on issues and possible bugs. P.P.S. If you use some other Bodystyle (UNP, 7BB, Seraphim, Etc.) I have no clue what will happen. see support thread for more in depth data on newer version changes. 0.3 update is just adding optional Khargonian file to download page (Miskva main file did NOT change at all) Khargonian file requirement is just Skyrim.ESM added optional Khargonian file for those who want access to the further reaches of Knifepoint Mine (under Knifepoint Ridge in Falkreath) without all the requirements of Miskva main file. Khargonian is exactly the same as main file other than the removal of Miskva (and her requirements) from esp and game. Compatibility same as Miskva main file Just use one of the files from the download page they WILL conflict with each other and they are identical other than Miskva in one and not in the other. to access the further reaches of Knifepoint Mine if that is all you are after just use the Khargonian file (if you want the Demoness race follower you need the main file with its requirements). Enjoy -
Version 0.1.0
3,461 downloads
This is Madison's House from House Party, the Sims 4 Version. That is 100% Free to download - This still works for the latest pack Cottage Living Lot Size: 30x20, Lot Floors: 2 (No Basement), Rooms/Beds: 3, Washroom: 2, File Size: 200.57KB, Cost: $155.691 (Furnished) Lot Backstory/Description: The lot was created using the same "Blueprint of Madisons House Party Lot" form the very first release. the lot is not 100% the same as I have added my own twist when creating it for the sims 4, just as a warning I hope you enjoy the download. NOTICE: Place all of the files/folders in the restructured folder. Downloading info: This download is virus-free and has no additional mesh or content is needed as it already has the additional custom content to function probably. Installation; Unzip the compressed folder and cut and paste or overwrite, all it's content (folder(s), pack(s) and the config.ini) inside your The Sims 4 "Mods" root folder. (C:\Users\"Name"\Documents\Electronic Arts\The Sims 4\Mods) NOTE: The "Name" is your computer's user-name. In addition place all of the files/folders in the new restructured folder in the right places. I Don't use the basic structure so my content is organized and easy to assess. Also keep in mind that when I created this with all Stuff/Expansions (including Eco-Lifestyle) and patches, installed. Requirements; You'll need some custom content that is created for this lot that is NOT included with this download that is required. However it will still work without the custom content if youy wish not to support me or where I host creations on my website at SimsAlley.CC If you wish to get the version that includes custom content you will have to visit my Patreon HERE to download it? -
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22
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- tattoo
- omegaverse
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(and 6 more)
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Version 2.8.4
102,158 downloads
--------------------- About Maternity Pack Overkill Fallout New Vegas, its DLC's, TaleOfTwoWastelands (Fallout 3 and its DLC) and Sexout Common Resources contain lots of outfits. Unfortunately Sexout Common Resources / Sexout Pregnancy only cover some of these outfits with a pregnancy-version. Maternity Pack Overkill covers all outfits, and has most of them go all the way to P7. Maternity Pack Overkill is created to work fluently with Sexout Common Resources and Sexout Pregnancy. Requirements: - Sexout Common Resources and all resources from the tutorial made by Ritual Clarity - Sexout Pregnancy Installation - Download the 2.1GB rar-file named 'RB1gXDQI', that I stored on my MEGA folder. (Because it's too big for LoversLab). - If MEGA doesn't work for you. You may use Google Drive. '1p1-25ozQPq5CiTnZavQYWojAIKSe1Y2Q'. I have the free version, so I might be capped at maximum upload. - I tested the FOMOD under Mod Organizer 2 and Vortex and it worked for me in both. Friends tried NexusModManager and FOMMM and these seem to have issues. - If you need to install it manually, or you don't get the appropriate MPO Script Addon, you can open the FOMOD in Winrar or 7Zip and manually copy the appropriate files over. See below for which ones you need. - Download the loose Maternity Pack Overkill.esp and install it over the older version. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ About the Addon Packages: Disclaimer: Fallout New Vegas, it's DLC's and TTW have a lot of scripts, quests and dialogues, that will only trigger if you wear outfit X. With Sexout Pregnancy creating the risk of you being knocked up and carrying a pregnancy version of outfit X, those scripts, quests etc wouldn't trigger. The addon-packs are created to fix that oversight. So the 5 esps contain fixes for scripts, quests and tons of dialogues so that they will function properly. I also tried to incorperate fixes to outfits, dialogs etc from YUP/TTWFixes without making those mods a requirement. Some examples were the addon packs fix someting: - Sarah from Vault 21 will now accept pregnancy versions of Vaultsuits and Boomer suits. And I also added the Sexout specific outfits, like the Vault 69 Mantissuit. - Ceasars Legion and NCR will now become hostile if you wear their opponents faction-gear while pregnant. - Lucas Simms will now recognize you, coming from the Vault, even if you had too much fun there. - You will also be able to enter Tranquility lane and operation Anchorage, while carrying a future litter of puppies. Due to the size and scope of these addon packs, I've not been able to test each script, quest and each dialogue in all it's versions, as that would require me to do 2 or 3 full playthroughs. And I don't want you all to wait for this to happen. I also fixed various scripts and dialogues, that would never have triggered, because the target is male. But I fixed them anyway, in case somebody in the future decides to feminaze New Vegas/The Wasteland. Because TTW had the most types of scripts, dialogues etc, I only tested the TTW-addon for approximatly 95%. Howerver, due to reused logic, I can guarantee that 90% of the other addon's scripts will also work. Explanation of the different esps: - MPO scriptaddon Base.esp fixes stuff from FNV. It is fully merged into the other plugins and therefor not needed if you have the other ones. - MPO scriptaddon HH.esp fixes stuff specifically Honest Hearts. Of course you need the Honest Hearts DLC. It also incorporates all fixes from MPO scriptaddon Base.esp, So you don't need the 'Base' plugin anymore. - MPO scriptaddon DM.esp fixes stuff specifically for Dead Money. Of course you need the Dead Money DLC.It also incorporates all fixes from MPO scriptaddon Base.esp, So you don't need the 'Base' plugin anymore. - MPO scriptaddon OWB.esp fixes stuff specifically for Old World Blues. Of course you need the Old World Blues DLC.It also incorporates all fixes from MPO scriptaddon Base.esp, So you don't need the 'Base' plugin anymore. - MPO scriptaddon AllDLC.esp is a merged mod containing all fixes from MPO scriptaddon HH/MPO scriptaddon DM and MPO scriptaddon OWB (and also MPO scriptaddon Base) - MPO scriptaddon TTW.esp contains all fixes from "MPO scriptaddon AllDLC" and also fixes stuff from F03, it's DLC and TTW. *** Tale Of Two Wastelands 3.2 broke this, so use AllDLC instead - MPO scriptaddon Troutout only contains fixes for Sexout Tryout outfits. In your Loadorder these files should be loaded in this order. (Gun-runners-Arsenal, Lonesome Road and the PreOrder packs didn't need any fixing) These addonpacks are now inclusive. For instance, if you are running TTW, you'll need MPO scriptaddon TTW.esp, ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ About RemoveWorkStationNeeds.rar In Sexout Pregnancy some outfits won't automatically swap, but need to be altered by a workstation. This file works with and without Maternity Pack Overkill and removes the need to change the outfits with a workstation. The outfits will auto-swap just like all the other outfits included in Sexout Common Resources (or Maternity Pack, if you use it in conjunction with that mod) KNOWN ISSUES: For users that use Wrye Flash to make a bashed patches. Wrye Flash completely undoes all changes that RemoveWorkstationNeeds does, so make sure that that plugin is not included in the bashed patch and loads AFTER bashed Patch, 0.esp. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ About Maternity Pack Overkill TTW32addon.esp. Maternity Pack Overkill.esp is written to manage TaleOfTwoWastelands 2.9, if you have it. TaleOfTwoWastelands 3.2+ added even more outfits. The Maternity Pack Overkill TTW32addon.esp. is an addon ON Maternity Pack Overkill.esp and only changes 1 script to handle the newly added outfits. Also note that Maternity Pack Overkill.esp is an ESP file with an ESM flag, and should be handled as a master file. (My GECK somehow dislikes me making it a full ESM, so I solved it in this matter. So sorting tools and FOMM gives ignorable warnings for it) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ I have repurposed my Sexout Breeder Discord server and asked fellow Moderators there, to also assist users with Maternity Pack Overkill issues. If you have issues, or want to report bugs, and I'm not online, other moderators might be able to assist you there too. https://discord.gg/KXq6SX6 You can also PM me Request to convert outfits, or prioritze outfits can be done by PM or on the Discord server. Note though that the releases take about 6 to 10 months and once testing has begun, no new outfits can be added to the list. (except bug fixes) Sexout Tryout is prepared to complete in the next release, and Kristina's Closet (with over 100 outfits) is a long term project. Also planned in the coming few releases is, that all outfits can go to P7, and not stop earlier. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Credits: - Pepertje for making Maternity Pack Overkill 1.0 and updating his download page with all the stuff I've been adding to it. And for all the advise he has given me - Ritual Clarity for all the advise he has given me, and for making SMMP (Super Mega Maternity Pack), combining my mods, and all other pregnancy mods to an easy to install package - Halstrom for his Sexout Common Resources and Sexout Pregnancy mods, and for help getting MPO to work with those mods - jonas66 for allowing me to convert the outfits from Kristina's Closet - Loogie for allowing me to convert the outfits from Sexout Tryout - Neutron_rus for script advice and for fixing some of the more annoying mesh bugs. He also made a difficult outfit set. - DoctaSax for helping me improve performance on my swap-scripts - BADShadow and 1trevdog1 for reviewing my noobish meshes and suggestions. - A.J. for my scripting issues - - All users that helped me test the mods iterations and for the bug reports -
Version 0.1.0
4,657 downloads
Description: This mod seeks to expand on the Sisterhood of Dibella questline, centering on the temple of Mara. The temple of Dibella enjoys newfound wealth and prestige, its influence felt throughout the province. But this newfound prosperity is driven by a dark submission to the will of a Daedric Lord. Blissfully unaware of this truth, the temple of Mara calls on its sisters for aid. Their influence wanes, much as the Dibellans' once did. They forget their ancient responsibilities, and the temptations lurking beneath their feet. Seeing an opportunity, the sybil and her champion infiltrate the temple, intent on both reclaiming an ancient sanguinian site and corrupting another goddess into their lords' service. After all, why have one goddess when you can make it a threesome? Current Features: A new area beneath the temple of mara, to be customized and adjusted as the questline proceeds Planned Features: A full questline continuing the corruption ending of Deep Blue Frog's sisterhood of Dibella An expanded clergy of mara distributed around skyrim Full Sexlab Integration Notes: I am using this mod as much to teach myself the process of mod creation as anything else. As such, release schedules will depend heavily on how quickly I am able to figure out the various features of the creation kit. Any feedback and advice is extremely welcome. Acknowledgements: Deep Blue Frog - for letting me expand on their work and giving some great advice on how to get this process moving. -
Version 2.3
251,948 downloads
This is the 2.3 version of my sexy follower mod. This mod adds 12 women into Skyrim, all of which need to be found and saved from sexual slavery. All these girls are potential followers when rescued, and can even be married if you fancy any of them. Each of them level with the player and have their own set fighting styles and preferences. Please note that there are features that are not thoroughly tested, so if you encounter any issues please report them back to me. What I need tested; 1. Make sure that they come out looking alright. No blackface. No missing hair. etc. 2. Rescue them. If they don't get up from their furniture then wait for them to finish their dialogue. 3. Take them out for a walk. They're already loaded with skills and spells. Just check if they play alright. This mod has proven to be stable. If you encounter an issue it's likely your fault. Please and thank you. The 2.0 version, let alone the 1.0 version should have come out a long time ago, but life happens and I kept trying to implement feature creep. I'm not exactly happy with the current state of mod but it's finally here. About Them Luna prefers greatswords, heavy armor, and knows some spells. She's loud, but keeping her down should be very difficult. (Sundered Tower) Amber is a mage with Impact and the Mage Armor perks so expect Stonefleshes and Firebolts. Don't give her armor, use robes instead please. (Nchuand-zel) Nova is a wench and a sellsword. She likes combat versatility which includes; 1H weapons, light armor, destruction, restoration, and alteration. (Swindler's Den) Siri and Opal are both thieves. While they both have high sneak skill, Siri focuses more on 1H while Opal focuses more on archery. They also don't care about any crime. (Faldars Tooth) (Broken Oar Grotto) Kepa prefers light armor and warhammers, while she also dabbles in conjuration. (Mistwatch) Eren may be a panzy, but she's not useless. She's a glass cannon that will prefer light armor and knows some pretty advanced spells, as well as a crack shot with a bow. (Orotheim) Navi has spent her time on the high seas boarding and burning enemy ships, so she's adept with 1H, light armor, and spells. (Icerunner) Anka is a merc that prefers heavy armor and swords but she only knows one spell; Fast Healing. She makes due though. (Trevas Watch) You need to watch out for Veil. She bites and insists it's kinky. (Fellglow Keep) Malo has lived her life as a Miner, but after rescuing her she's gotten a taste for Adventure! Prefers Heavy Armor and Shields and can train with you for gold. (Blackreach City) Frost is an ex-witch with Deep Freeze and Mage Armor so expect Stonefleshes and Icespikes. Don't give her armor same as Amber. (Dragonsreach) --- WARNING! --- This new version of DiD0 has had all of its FormIDs changed because Creation Kit is a knob that doesn't know how to modify ESLs. Please uninstall any previous version of DiD0 to install the 2.0 version. You will have to save the damsels all over again, but saving them that is the point of this update. Please make sure to reclaim any items that they have before uninstalling. Sorry for the inconvenience. REQUIREMENTS Sexlab Framework Zaz Animation Pack v8.0 Obviously if you want them to be naked then you'll need a naked body replacer. The hair that they use is from KS Hairdos but you don't need it installed as the girls' hairs are packaged with them. Relationship Dialogue Overhaul to recruit Nova. No, this mod does not actually give the girl's cum overlays. That and the poses are purely decorative for the screenshots. Versions Damsels in Distress - SE (0) - Follower Collection Beta v0.9.5 ESL.7z - Old version pre-quest. Damsels in Distress - SE (0) - Extras.7z - Bodyslide Outfit files, Racemenu face sculpt files, a map. Damsels in Distress - SE (0) - Follower Collection ESL v2.3.7z - New version post-quest. Damsels in Distress - SE (0) - Follower Collection Masterless ESL v2.3.7z - New version with no Sexlab or Zaz requirements. Issues To Watch For Veil's Vampire Eyes texture flickering. Her eyes use an experimental... technique to allow them to glow while avoiding the yellow eye tint glitch Serana suffers from. If the flickering is a noticeable issue then I'll revert the change and make her human eyes a patch to be used at will. Farengar's quest marker doesn't show. Kepa won't progress her dialog properly. Probably more. LE Conversion From what I've heard and understand, this mod can work for LE if you use NifOptimizer to convert all the .nifs it uses for LE use. Don't quote me. New version. I can't guarantee it will simply work for LE anymore. It should work, should work w/o NifOptimizer, but I promise nothing. --- How to Start --- Now that I'm sure you've read all the boring stuff, you can start the quest properly by going to Dragonsreach and speaking to Frost (the blue-haired girl wearing robes). She should be in or near Farengar's lab. Damsels in Distress I'm not adding any more girls to this mod. 12 is more than enough for one mod. If I make any more damsel followers, like say the elves people keep asking about, it'll be in a different mod. I still have more plans for more mods and giving my existing mods an update too. DiD0 SFW (No Zaz/Sexlab) https://www.nexusmods.com/skyrimspecialedition/mods/62057 -
Version 0.6
125 downloads
This is a beta test I did to learn how to edit meshes, adding vaginal bones to the cloaca. This mod needs more updates, but it works for now. Some HCOS animations work, such as the Fox Chicken, but the Bunny Chicken is slightly out of alignment. Chicken textures should work, I didn't edit the UVs of the body, but the textures around the cloaca are a little stretched. I want to make collision for the head for some animations, If you can help me with that, it should be really helpful. -
Version 0.0.5
633 downloads
ORIGINALLY CREATED BY: DISEMBOWELL INSPIRED BY THE CHARACTERS MADE BY: Scott Cawthon (Ported by me) After about 1.5 years (including procrastination + having to start all over again + learning Blender) I have finally ported a model worthy of a beta release. I like the artist Dismebowell ā who made the FNAF animatronics into his own style. The models were originally made for Cinema 4d and was later ported to SFM. However, they were decimated into a mess of tris which detracted from the original quality. This, others telling me "why don't you do it yourself?" and after getting my prescribed adderall for the first time, I finally sat down and learned Blender over the last year and a half. The starting model is functional but considered VERY beta because I'm doing some experimenting with how parts of the different characters interact with each other. The torso parts on all the characters are all practically identical. My thought; using the qc file to call the torso model for each of them and using a different skin. Every one of them would need different armatures since Chica and Bonnie's models have different parts (number of toes) Since this is an adult mod, I'm going to post here as well as SFMLab. I'm posting here for anyone that may have problems with the model (or the other models when they are uploaded). For the moment the current model available is Bonnie because I felt it would be the hardest one to do. Please rate and comment honestly, I'll try to help when I can. How to install Unzip the contents into the usermod folder of SFM (or a matching folder with a "materials" and "models" folder with a "gameinfo.txt") In case you didn't notice, these models are solely made by Disembowell and Disembowell alone, the models are inspired by Scott Cawthon's Five Nights at Freddy's game series. I do not own the rights of the characters or these models. If there was anything I would get credit for is the time I took time to optimize the models (when they release) for SFM. Disembowell's fan interpretations of the characters are Ā© to him. The characters of Five Nights at Freddy's that these models are inspired by are Ā© & ā¢ to Scott Cawthon. All rights reserved to them. -
Version 1.0.0
4,313 downloads
I made this dominatrix rabbithole carrer for storytelling reasons, but it also work as a mean of income to your dominant sims. FEATURES: * Do daily tasks to get promoted more easly * Get rewards for getting promoted * Become a Dominatrix * Have "servants" working for free to you after reaching the max level * Base game compatible * You actually donĀ“t need any mod to make this work! BETA VERSION! PLEASE REPORT ANY ERRORS YOU MAY ENCOUNTER IN MY DISCORD: https://discord.gg/RfvpFbk FUTURE UPDATES: * Dominant traits for dominant sims * More carrers levels * Profissional Sub? * Better carreers rewards (i still have to learn how to set a reward from another mod) ENJOY!!! Special thanks to: KisakiJRO for making a tutorial online about how to make mods Zerbu for making the Mod constructor Zuza for teaching me how to install Python-
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A New Sisterhood View File Description: This mod seeks to expand on the Sisterhood of Dibella questline, centering on the temple of Mara. The temple of Dibella enjoys newfound wealth and prestige, its influence felt throughout the province. But this newfound prosperity is driven by a dark submission to the will of a Daedric Lord. Blissfully unaware of this truth, the temple of Mara calls on its sisters for aid. Their influence wanes, much as the Dibellans' once did. They forget their ancient responsibilities, and the temptations lurking beneath their feet. Seeing an opportunity, the sybil and her champion infiltrate the temple, intent on both reclaiming an ancient sanguinian site and corrupting another goddess into their lords' service. After all, why have one goddess when you can make it a threesome? Current Features: A new area beneath the temple of mara, to be customized and adjusted as the questline proceeds Planned Features: A full questline continuing the corruption ending of Deep Blue Frog's sisterhood of Dibella An expanded clergy of mara distributed around skyrim Full Sexlab Integration Notes: I am using this mod as much to teach myself the process of mod creation as anything else. As such, release schedules will depend heavily on how quickly I am able to figure out the various features of the creation kit. Any feedback and advice is extremely welcome. Acknowledgements: Deep Blue Frog - for letting me expand on their work and giving some great advice on how to get this process moving. Submitter DMoney1331 Submitted 07/23/2018 Category Quest Requires At present, it should be able to run on its own. I haven't implemented any elements from other sexlab mods yet. Special Edition Compatible
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IT WORKS WITH EVERY MOD AND GAME VERSION. December 19 pre-final beta beta. https://www.mediafire.com/file/973pn9bq1tko4te/Dec_08_19.7z/file Replace old installation completely, should work 100% fine. Patch Notes: .tga files redone as .dds files. Grp Training an breaking added (right click self). Code polishing, bug fixes and balance changes. PLEASE post any and all feedback you have, I try to address issues quickly! July 2019 update: https://www.mediafire.com/file/avb2s7oxdgcvjd2/IST_0.85e.7z/file ------------------------------- ------------------------------- ------------------------------- ------------------------------- Immersive Slave Training & Kidnapping for Crusader Kings 2 Short Description: Designate targets to kidnap, then begin breaking them to become supplicant slaves, either to sell or train up as exemplary members of your court. Or y'know, just to fuck 'em. Immersive Slave Training & Kidnapping is a mod that emphasizes you as a person in the game and as the ruler, not just an abstract overseer of events. Background: I enjoyed KSV, tho found it a little too over powered. Slaves could be trained indefinitely, and it was all just a bit too simple. IST&K adds cool downs, limitations, choices, extra benefits and a lot more flavour text to make slave training an involved but ultimately rewarding experience. Beornwahl has been kind enough to let me reuse his assets, and IST owes its existence to KSV. Compatibility: Made with latest, 3.1 CK2 client in mind, but doesn't touch any advanced stuff so should work with all fuure versions, abd asfar back 2.7.1 Doesn't touch vanilla assets so should be compatible with all mods, and even has some integration with Christianity, and its traits, and Dark Worlds traits. But won't conflict with any. Requires no DLC ( I believe). So why is it Immersive? Because I play too much Skyrim . But nah I found other mods to be quite big picture, where as IST&K is VERY hands on and really requires input from the player. If you put the effort in, you shall be richly rewarded, but is NOT handed to you on a plate. Also it's written in the first person - you play AS the ruler, not a 3rd party controller. Also I included old timey words and insults- how immersive is that!? What the mod does: IST gives the player targeted events to use on any NPC in their prison. Includes a kidnap feature. Prisoners will need to be broke, and this is where it gets interesting! Players can choose to torture, physically or emotionally. Or rape and abuse. Or have their guards do it. Personal abuse events have branching choices. When a person breaks varies from NPC to NPC, also factoring in the player characters traits, and likelihood increases over time. Lowborns take physical abuse better then nobles who handle emotional torture better for example, and certain difficult traits require special attention. At the exceptionally high end, it may take a year to break someone, where as a lowborn child may crumble at the first attempt. After breaking, they are branded. Branded slaves are obedient and have their own targeted event chain, and can be released from their dungeon at no penalty. Training draws from the NPC's learning and allows them to improve their diplomacy and intrigue (lesserly martial) stats to eventually earned trained status. Some especially suitable people can be trained for up to a year, and earn the exclusive courtesan trait. A fourth extra special level can be unlocked in special cases! Slaves can either be utilized in court, released to their home leige to be taken advantage of at a later date, or sold to earn gold. Who is it for? Everyone! It will work best for players playing as MALE rulers. I am a straight male, and i made IST&K for me, and it will work best on female NPC's. However I've really tried to be inclusive for all the gay bros and straight gals out there. Males can be slaves like females, and I've tried to make the text applicable to both genders. Some choices mention female genitalia, BUT I hope they're always paired against an option that allows you to choose a gay preference - IE you can titty fuck or ass fuck an NPC - choose ass fuck if the NPC is male, duh . What is certain is the text will not align well with female player characters, but trap and Futa rulers will be just fine . Its quite vanilla in its tastes by LL standards in this beta release, obviously being a sex-slavery mod, there's BDSM type content, and could easily be interpreted as mind break/control fetishy stuff. So why is it a beta you may ask? Functionally it's 99% done. But the final release will be photos, not pictures, with lots of erotica and flavour text and options added. Plus there's always bugs in software, help me squish them! Feedback and bug reports wanted and treated earnestly! I'm uploading it off site for the beta so as to reduce load on Lovers Lab. Even though its size is tiny lol. Download: https://www.mediafire.com/file/avb2s7oxdgcvjd2/IST_0.85e.7z/file Change log Some early screen shots :
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View File Female Demoness Follower (Ranged Supporting Attacker) NOT standalone. REQUIRED FILES (URL's located within credits at bottom): Skyrim.ESM Update.ESM Dawnguard.ESM Hearthfires.ESM Dragonborn.ESM CRB.ESM Demoness.ESM Racecompatability.ESM KS Hairdo's.ESP (renewal version) Eyes of Aber.ESP This is a Demoness follower (very loosely based on my PC). Race : Demoness Class : Custom (ranged attacker, if her health gets to low she will run away and heal herself, but will rejoin fight) Location : Falkreath Hold (see included read me for specifics) Style : Ranged Supporting Attacker Bodystyle : CBBE HDT Voice : Female Sultry ( nexus has multiple fixes for the voice) Multi Follower Mod Compatibility : Kinda (you must be able to "force recruit") for them to work. This is an Beta release. It has no quest currently (until I get it working right without compatibility issues) and hopefully I fixed the other 2 previous version issues. Personnel recommendation for load order would be as high in load order as possible (so others work can overwrite mine). It does edit 1 cell in Skyrim (an interior cell in Falkreath Hold). added Rain (Female Khajit magic user) and LHT (female argonian 2h warrior) Issues and additional information (in the read me) and screen shots included. This is just my small modest contribution to hopefully make Skyrim better for at least some people. Credits to the Authors of the mods this was built on (and URL's to the necessary files): Trykz for CRB and Demoness race available at: http://www.LoversLab.com/topic/31210-rel-crb-and-custom-race-mods-by-trykz/ Racecompatibility by Himika at http://www.nexusmods.com/skyrim/mods/24898/? KS Hairdo's Renewal by Kalilies, Stealthic, Chaos, and Shocky at http://www.nexusmods.com/skyrim/mods/68211/? Eyes of Aber by Aberlin at http://www.nesuxmods.com/skyrim/mods/59192/? Permissions and All Rights for the parts not made by me remains with their creators. Permission to use or modify anything made by me is freely given provided given credit. My small contribution to the greater Skyrim community. Valcon. P.S. the Read me is there for a reason, so PLEASE read it for specifics on issues and possible bugs. P.P.S. If you use some other Bodystyle (UNP, 7BB, Seraphim, Etc.) I have no clue what will happen. see support thread for more in depth data on newer version changes. 0.3 update is just adding optional Khargonian file to download page (Miskva main file did NOT change at all) Khargonian file requirement is just Skyrim.ESM added optional Khargonian file for those who want access to the further reaches of Knifepoint Mine (under Knifepoint Ridge in Falkreath) without all the requirements of Miskva main file. Khargonian is exactly the same as main file other than the removal of Miskva (and her requirements) from esp and game. Compatibility same as Miskva main file Just use one of the files from the download page they WILL conflict with each other and they are identical other than Miskva in one and not in the other. to access the further reaches of Knifepoint Mine if that is all you are after just use the Khargonian file (if you want the Demoness race follower you need the main file with its requirements). Enjoy Submitter valcon767 Submitted 02/22/2016 Category Companions Requires Special Edition Compatible
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View File [WIP] Disembowell's FNAF Girl Models for SFM ORIGINALLY CREATED BY: DISEMBOWELL INSPIRED BY THE CHARACTERS MADE BY: Scott Cawthon (Ported by me) After about 1.5 years (including procrastination + having to start all over again + learning Blender) I have finally ported a model worthy of a beta release. I like the artist Dismebowell ā who made the FNAF animatronics into his own style. The models were originally made for Cinema 4d and was later ported to SFM. However, they were decimated into a mess of tris which detracted from the original quality. This, others telling me "why don't you do it yourself?" and after getting my prescribed adderall for the first time, I finally sat down and learned Blender over the last year and a half. The starting model is functional but considered VERY beta because I'm doing some experimenting with how parts of the different characters interact with each other. The torso parts on all the characters are all practically identical. My thought; using the qc file to call the torso model for each of them and using a different skin. Every one of them would need different armatures since Chica and Bonnie's models have different parts (number of toes) Since this is an adult mod, I'm going to post here as well as SFMLab. I'm posting here for anyone that may have problems with the model (or the other models when they are uploaded). For the moment the current model available is Bonnie because I felt it would be the hardest one to do. Please rate and comment honestly, I'll try to help when I can. How to install Unzip the contents into the usermod folder of SFM (or a matching folder with a "materials" and "models" folder with a "gameinfo.txt") In case you didn't notice, these models are solely made by Disembowell and Disembowell alone, the models are inspired by Scott Cawthon's Five Nights at Freddy's game series. I do not own the rights of the characters or these models. If there was anything I would get credit for is the time I took time to optimize the models (when they release) for SFM. Disembowell's fan interpretations of the characters are Ā© to him. The characters of Five Nights at Freddy's that these models are inspired by are Ā© & ā¢ to Scott Cawthon. All rights reserved to them. Submitter Nit Pick Submitted 02/29/2020 Category Misc Adult Mods Requires Source Filmmaker
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D2DBond Mark View File These bonding marks are a great compliment to go along with Jamjars's Omegaverse Mod. I highly recommend for your alphas/betas/omegas! Submitter D2Diamond Submitted 11/13/2019 Category Other Requires Base game
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Dominatrix Carrer View File I made this dominatrix rabbithole carrer for storytelling reasons, but it also work as a mean of income to your dominant sims. FEATURES: * Do daily tasks to get promoted more easly * Get rewards for getting promoted * Become a Dominatrix * Have "servants" working for free to you after reaching the max level * Base game compatible * You actually donĀ“t need any mod to make this work! BETA VERSION! PLEASE REPORT ANY ERRORS YOU MAY ENCOUNTER IN MY DISCORD: https://discord.gg/RfvpFbk FUTURE UPDATES: * Dominant traits for dominant sims * More carrers levels * Profissional Sub? * Better carreers rewards (i still have to learn how to set a reward from another mod) ENJOY!!! Special thanks to: KisakiJRO for making a tutorial online about how to make mods Zerbu for making the Mod constructor Zuza for teaching me how to install Python Submitter AmandaT666 Submitted 11/30/2020 Category Other Requires
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