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Lovers with PK

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These Oblivion mods are all related to the Lovers with PK sex framework and thus are of an adult only nature.

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  1. LoversAchievements

    Lovers Achievements
    ===============
     
    Version 0.4
    Re-worked the scripts based on the AddActorValue documentation - now each Achievment has its own event handler script
    Added a separate 'Ejaculations received' achievement
     
    Version 0.3
    Re-done script based on WappyOne's suggestion, removed hours since last fuck
     
    Version 0.2
    Cleaned up script a bit, added hours since last fuck
     
    Version 0.1
    Initial Version
     
    Introduction
    =========
     
    This very simple mod adds some information from the sex diary to the Accomplishments page of the Stats menu.
    See the included screenshot for an example.
     
    Requirements
    ==========
     
    OBSE (at least v20 I think, built using v21)
    Lovers with PK.esm
    Lovers with PK.esp
     
    OBSE Plugins required
    ---------------------------------
    AddActorValues.dll see here: http://www.nexusmods.com/oblivion/mods/33248/?
    The included AddActorValues_example.esp is not necessary for this mod.
     
    Installation
    ========
    Put LoversAchievments.esp in /Oblivion/Data/
    It should be after Lovers with PK.esp in your load order.
     
    If updating to 0.4 from 0.2 or 0.3 please make a clean save to remove spurious Actor Value
     
    To Do
    ====
    See if there is any way to show favourite lover and time since last orgasm
    need to find out how to count female orgasms.
     
    Credits
    =====
    Thanks to JRoush for making the AddActorValues plugin.
    Thanks to WappyOne for help on the script.

    7097 downloads

    Updated

  2. DarkBloodLine galgatTweaked

    This is Odema's Mod Translated by Vorpal from Russian to English
    Version: 3.0b-en01
     
    Thanks Very Much to Vorpal for checking with Odema, and getting me a complete Okay from him to Modifiy it as I see fit. My Russian being terrible, and not having any really good way of contacting Odema Myself.
     
    Also much thanks to varenne, Who encouraged me to Post my version. varenne did a great deal of the early work on this mod as well, though I never looked at there version, I do know that they worked very hard on it. We have chatted as well about some aspect's of the Mod.
     
    Tweaked & posted by galgat
    First off Odema did a wonderful Job on this, but has seemingly stalled out, Vorpal tells me He has said he has not time for modding now, but that could change. Vorpal did the translations, and did a very nice job of it.
    I have Corrisponded with Vorpal, and gotten Permission to use his translation as the base for some reworking, and overtime adding perhaps some more Contracts to the mod to extend it playability.
     
    (Contracts I Galgat have added so far 278 & 280 both female only)
    *************************************
    NOTE:: This is only the ESP you will need the main game files ( Archives) from Odema's sight
    Meshes, textures, sounds ...whatever http://gamesource.ru/index.php?showtopic=1674
    *************************************
    Description:
     
    This plugin adds a new faction and guild, the Brotherhood of Shadows. The guild deals with catching of criminals and extermination of monsters in Tamriel (bounty hunting). The search for, capture, and execution of criminals is handled through a system of contracts and is closely connected to the work of agents of the Brotherhood.
     
    Odema did a wonderful job of implimenting the ability to chop off Bandits head's, and carry them in a bag to recieve a bounty for them from the Tamial Guard's or the Represenitive of the Brotherhood of Shadows. It is a sometimes fun, and pleasant Diversion with some profit as well, and follows through as part of the quest's that have to be preformed.
    The elements of the mod revolve around a common theme. During the progression of the main quest of the mod, the player will gain new unique abilities.
     
    The questline is the same for both male and female characters. Yet Has different aspects where one gender might use Charm, the other may go brute force.
     
    Odema has redrawn many textures and objects, environments, interior/exterior locations, as well as weapons and armor. Many textures are new.
     
    Has a very intricate plot line, and is a blast to play, and painful at times
     
    *************************************
    One of the first things I did was fix many minor, and sometimes not so minor problems with the ESP. I have I think managed to get all the mainline quests to function as they should, with the exception of the Curse, which I have made finishable to the point where Odema left it undone.
    **************************************
    As the curse is not totally finishable, I have made it so you will get it, and finish the 3 Quest stages that Odema had in it, and then removed the Having to kill every day to keep the curse from driving you nuts. I have also fixed it so you may still use, or have all the Perks of the Curse, with out the penalty. I did not close the quest, incase Odema re-opened, and started it back up.
    However if he decides not to, or it appears abandon, I might close it latter. Or look at ways to extend it. Unlikely though, as Really only Odema knew where he was going with this.
    **************************************
    Next:: I made it possible for the Female Players to use the Hookers in a very simular fashion to the way the males use them. Yet with dialog, that more defines a futa action, as is a somewhat normal ocurrance In loversPK mod's, and to that extent seems natural.
    ***************************************
    I have managed to get the Carrot, and corn Masturbate spells to work right now. I renamed the Masturbate spell to Masturbate DarkBloodLine, so as not to be so confusing with MB2 spell. I have had hang ups sometime's with MB2 Masturbate, but for me not often (They use totally different animations, and scripting, and should in no way conflict, but I may have missed something). I added cum shots to all the Darkbloodline Female Masturbate animations, as Odema never added them. I think it makes them much better.
    For the Cumshots to work you will have to have Lovers3dOrgasm.esp installed it does not need to be active, but I used the .nif files from its folder "Oblivion/Data/Meshes/3dcum" so if you do not have them no cum shot when your Girl plays with the Carrot, or Corn ( and it might even CTD).
    You get the Masturbate spell at the start of the mod, but to get the Corn, and Carrot Spell's, you need to buy some Corn, or Carrots or pick some up.
    ***************************************
    Next I re did most all of the Sex act call's for the Bandit's so that I could use my Text addition scripts to give insult's, and text voices during the Rape of the player by the bandits. Adding My callback style, and functions style, and removing Odema's from the bandit rape action. Changing only what I had to to make it all fuctional.
    I could have done more, but Odema used ambush packages ( I use to do this, and still do some ), which are functional, but will fail approx 20% to 30% of the time due to the onload, and the fact that two characters may try to talk to the PC at the same time. one of them will fail to start a sex act, and this is not fixable, unless I re write the entire thing. I don't feel like doing that right now . But it works pretty well like I have it, and I like what I have done with it.
    I have done a huge amount of work to the dialog during Bandit Rape, and I am pretty well pleased with it. how ever for the dialog to make sense when playing it you would need to have these Motion numbers in your game set to these type Motions or motions that appear to have these type actions.
    :::Used by Bandits
    Motion 2 anal expected
    Motion 23 anal expected
    Motion 25 anal expected
    Motion 41 anal expected
    Motion 65 anal expected
    Motion 76 anal expected
    Motion 118 anal expected
    Motion 148 anal expected
    Motion 6 BJ Expected
    Motion 19 BJ Expected
    Motion 112 BJ Expected
    There are many more, but for the Bandit Rape Text I have set up to appear right it would be best if these numbers have those type animations in them. It will not fail or anything, but the text will appear strange at times if the right type animation is not playing.
    [These are the same numbers I have, as they were the way the motions were done before they got mixed up. And Odema used the same ones I still have. But many of you may not have these Motion numbers like this, as there have been many nice Updates made to the Motions that have messed up many RPG lovers mods. Not much can be done about this, I know there not going to change them back. I do wish they could, as many Mods depended on them being where they were.]
    ******************
    Right now I have added Two extra Contract for a female player [Contract 278 (More of a test on my Part)] ( Very simple contract which starts after you have finished Contract 273.) Once contract 278 is finished Contract 280 will appear in the "C" Box. These quest will not appear for a male, I hope to adapt them, or maybe add different ones for male, but right now I do not have a male Character that I can finish the mod with.
     
    NOTE:: If someone [experienced and good with the CS and LoversPK] felt they could add Male Quest's, and wanted to make a separate .ESP and make it dependent on this one, to add male Contracts that would be nice. I ask that you make it separate and dependent on this one [and not to pick at the scripts from this mod which would really screw things up] to keep from having a real cluster F__K between them. I am using even numbers for my Female Contracts starting at 278,280,282, and so on, so if made male contracts using Odd numbers as in 279,281,283,285, and so one that would be nice. [if you do not understand mod dependency use, and what I am talking about, don't even think about it]
    Just let me know, and we can hopefully keep things working smoothly
    If done in this manner Basically you would do your thing, and I would do mine, and there should be no
    real problems , and no need to bother each other, just mod the male quest's how ever you see fit.
    ******************
    I have added quite a few Quest marker's as many of the quests where somewhat troublesome to locate exactly where you needed to go. This may have been intended, but I had problems with not being able to find my next quest advancement, so I added them where I thought they were needed.
    ******************
    Next::: you must get from Odema's sight, and I know this is hard to do [if you do not speak Russian, and I do not ] the Archive's it is a huge download, and can be very troublesome to get, I wish I could help you there, but It is not mine to give away, only Odema Should be the one to allow this.
    Here is link to His site http://gamesource.ru/index.php?showtopic=1674
    *************************
    Bad things to have running:: TrueCrime as it was the predecessor to this mod, and is actually old news to this mod.
    Many other mods may cause some trouble, Joburg, LandE are two I am pretty sure may if settings are very high on be trouble. Any enhansed verion of these will be trouble as well I would think.
    There may be others, I cannot be sure.
    *************EVENTUALLY***********
    {Things I hope to do if not discouraged}
    One thing I may do latter is remove many of Odema's added NPC races, to compensate for this I will may be Add MBP dependancy {I know many of you will not like MBP addition, but it will be the best way to keep the same or simular races where Odema had them, and give you more control over the look of there skin's and body shape with "SetBody"} I believe with some effort I can maybe eventually completely remove the need for The Odema Archive, which it is possible could eventually disappear. which would totally cripple the mod. (MBP dependancy will also reduce the size of the mod in a large way once I have swapped all the Special NPCs Odema added over to MBP Alternatives) [[This would be a long time off though, as to get right would take some thinking, and a lot of time to try and keep right, and many would not be easy or possible to change because of special textures, and duplicated Character use in Quest's]]
    I actually have made quite a bit of clothing, and can for many of the Hookers replace there clothing with some of my own. which would reduce some of the required Arcives, and I do try to keep my textures small, so should lower size as well
    And of course I plan to try and keep adding some small quests to keep the extended play, going, I have in a few early mod made quest's that actually built quest's but this is really troublesome, and testy, and they still become repeditive, so I probablly will not try that.
    Also I intend to rework the Prison rapes over time, all of this is dependent On how much time my personal life allows me to put into it.
    ************************
    I had no way to test the Mod for a Male, It should be alright, but I don't have a Male Character to test with.
    ************************
    This is a spare time Mod, I will tweak, and improve as I have time.galgat
    This is a trial run, If Odema Has any Problem at all with it, I will Jerk it, and forget about it.
     
    Here is the Load Order I have been playing it with.
     
    I do not want it Uploaded, or to see my version uploaded anywhere else. With out permission from me. (If I need to pull it, for some reason I only wish to have to look one place)
     
     
     
     
    Some quest Spoiler Help
     
     
     

    6708 downloads

    Updated

  3. [WIP] [LST] Conquer Towns

    Take cities by reducing the inhabitants to slavery.

    2771 downloads

    Updated

  4. HiyokoFutureDream

    Very simple plugin that changes class/combat behavior/others of hiyoko children.
     
    Requirements:
     
    This mod explicitly requires..
    -TamagoClub.esm
    -HiyokoClub.esm
    Any version will do.
    -Oblivion Script Extender
    http://obse.silverlock.org/
    Always grab the latest version. I believe the current latest version is v0021, but v0020 should work.
     
    This mod also implicitly requires..
    -Oblivion.esm
    With the Shivering Isles Expansion.
    I didn't want to master this to it, just because Tamago&Hiyoko themselves don't require Oblivion.
     
    Recommended
    Mad Companionship Spells and its add-ons.
     
    Load Order
    This mod should be fine just about anywhere in your loaded plugins list. If you want to be extra careful, place this below the LoversHiyokoShooter.esp.
     
     
    v1.02 update : XP sharing!
    The XP gain among the hiyoko party can now be shared.
    You can add non-hiyoko actors to the hiyoko array.
    v1.01 update : Spell Teaching!
    Now you can teach spells if you want to make the hiyoko more powerful.
    v1.00 update : Creature Compatibility
    Now compatible with HiyokoGeneratorCreature / HiyokoGeneratorBroodMother.
    v0.98 update : Hiyoko Auto Training
    When you don't want to keep them in company, you can set the auto mode so they get daily XP without actual killing.
    v0.95 update : Hiyoko XP leveling
    The amount of XP required in each level is fully configurable.
     
     
    What exactly this mod does?
     
    Short version
     
    This mod mainly does these 3 things:
    1. Assigns random classes to hiyoko's, but not entirely random - based off of a small built-in class data.
    2.1. Also sets their combat behavior stats and gives spells if needed, again in some partially-random way.
    2.2. Additionally, you can grow your offspring by making them kill something.
    3. For some strange reason, this mod allows you to give your child an unique name (if they are your offspring)
     
    Long version
     
    I have written this for myself. By default every hiyoko's class is commoner, and basically attempts to avoid any battle.
    My goal was to make them diverse and recruit them as capable companions.
     
    1. Random class assignment
    Children's future career may vary depending on their parents' job, and evilness.
     
    Generally speaking, they want financially-sound/influential/looking-cool job like noble/savant/knight, and generally don't want to become a pauper. Because being a pauper doesn't sound too awesome.
     
    If their parents are evil they are more likely to be evil as well, and tend to choose an evil job - like bandit or assassin. (and remember, becoming an assassin sounds way cooler than becoming a bandit)
     
    Their parents' job also affect their job. Say, even if they don't want to become a bandit, all they've learned is bullying innocent folks, and they eventually become a bandit when they have realized. Yep, that's the life.
     
    If you are one of their parents, your fame/infamy determines your color. For NPC parents, responsibility is their black and white.
    If their father is dead or disabled for any reason at the point they are born, their father is considered as evil. Missing parent is bad.
     
    However, nothing is guaranteed. Everything is random.
    2. Random combat stat assignment
    The parents' evilness determines their responsibility. Children under good parents tend to get higer responsibility and, social grace.
     
    The class' specialization affects their confidence in combat. Combat classes tend to get higer confidence, magic classes next, and stealth classes the least.
     
    The class' combat style determines their combat AI. An archer gets different combat AI from a kight.
     
    Thier level depend on your level and when they were bone. The default offset setting is -50% of your level.
    For example, if your level was 30 when you gave birth of your first child, the child's level is 15.
    if you became level 40, and had the second baby, the second child's level is 20, and the first's level is now 25.
    So, early-born children are tend to be stronger than their brothers/sisters.
    Lastly, if they have any of 6 magic schools in their class major skills, they also receive appropriate spells. If one has the restoration school as a major skill, that kid will learn some healing spells.
    Their combat style also affects on which spell they will acquire. For example, the class "healer" is (obviously!) specialized on healing, so they get bonus on the chance to receive stronger healing spells. Necromancers get bonuses on summoning and evil magic spells, etc. If they are lucky enough, they can even learn powerful master spells.
    These decisions are based on the built-in data array, so it's hard to tell what the general rule is.
    Again, nothing is guaranteed. Everything is random. 
    3. Name your baby
    When a child is born, if you are the father/mother of the baby, a message box will pop up after the birth animation is done, and you can type the desired name of your baby if you don't like random hiyoko name database... or not. Well, this is kinda out of focus of this plugin... but, whatever.

    8688 downloads

    Updated

  5. Hiyoko Genetics

    Hiyoko Genetics does two things:
     
    - When a Hiyoko (child) is born, HiyokoGenetics reads the ActorValues of its parents and assigns random ActorValues to the child based on the parent's values.
     
    - Adds a spell to the player allowing you to see a child's age, parents and genetic values.
     
    NOTE: Hiyoko Genetics modifies many of the same child ActorValues as Hiyoko Future Dream. I recommend using one or the other, not both.
     
    Changelog:
     
    Version 1.01 now uses HiyokoClub's lifespan value rather than assigning its own.
     
    Credit to the unknown author of HiyokoGenetics. If someone knows who created it, please let me know so I can credit them properly.

    5379 downloads

    Updated

  6. Tamago Setbody Reboot

    TamagoSetBody Reboot
    Improved Tamago Setbody, and its pregnant data pack.
     
     

     
    Updates
     
     
     
    Requirements
    Tamago Club v1.10 or higher.
    v1.12 - http://www.loverslab.com/topic/4356-hiyoko-generators-tamago-stuff-x-hiyokoclub-105-tamagoclub-112/
    v1.15c - http://www.loverslab.com/topic/13377-tamagoclub-115c-hiyokoclub110a-stuff-eng/
     
    OBSE v0020 or higher.
     
    SetBody Reloaded Blockhead Edition v0.35 or higher.
    Without SetBody, this cannot change npcs' body type.
     
     
     
     
    Obsolete v1.01a descriptions: as the Reboot version is not compatible with this, you can also download it if you really need it. 
     
     
    Modding with TamagoSetbody
     
     
     
    CREDITS
    =======
    Tamago Setbody original author
    Gerra6 for the clothing body type converter and Break Armor
    briancs159, 1020, mem4ob4, supierce and others for testing!

    27256 downloads

    Updated

  7. LoversChildDataBase

    I write outline explanation for the person who does not know what LoversChildDataBase is.
     
    Conventional HIYOKO was defined in HiyokoGenerator.
    Because the extracted condition of HIYOKO was fixed in a script of Generator, it has need to edit a script to change a condition.
    LoversChildDataBase is to define NPC defined by different MOD as HIYOKO, and flexibility can perform addition of HIYOKO, a change.
    In addition, I can switch to the form along the demand of the user by setting an extraction condition of HIYOKO in ini file.
     
    HIYOKO provided in LoversChildDataBase is based on MBP++ as a model.
    I manage it as the different Race which changed the size of NPC to the child size.
    I direct the changes from a child to an adult by switching to NPC of the normal size by using the magic that NPC of this child size is added to attached MOD.
     
    In a package of LoversChildDataBase, HIYOKO, adult NPC more than 100 each are defined by default.
    But all racial HIYOKO included in MBP++ is not included.
    There is the thing which several kinds of NPC is registered with if I may be one kind by a Race.
     
    The detailed explanation, please confirm an attached document.
     
    Ver1.01 is a version not to deliver creature.
     
    Version 1.03 supports multilingualization.
    A used message is defined in an outside text file.
    Because a user customizes the text file, it can be multilingualized.
    It comes to have possibilities to be translated by the mistake of the author.
    107 HIYOKO is defined in a standard package of LoversChildDataBase.
    Probably LoversChildDataBase should treat up to 51 families with a Japanese edition.
    There is less English version than it.

    3225 downloads

    Updated

  8. No MBP Lovers Immoral Guards 1.01G-1

    No MBP Lovers Immoral Guards 1.01G-1
    original MBP Version http://www.loverslab.com/files/file/202-lovers-immoral-guards/ YOU DO NOT NEED IT !
     
    Changes:
    Changed the races to Vanilla race copies.
    Changed NPCs hair and eyes (and some faces)
    NOT changed the Master-file entry (Beautiful People 2ch-Ed.esm)
     
    you need:
    OBSEv20
    Lovers with PK - LAPF
    Installation:
    The loversimmoralguards.ini in the data\ini folder
    The LoversImmoralGuards.esp and the included empty"Beautiful People 2ch-Ed.esm" in the data Folder
    (if you have a "Beautiful People 2ch-Ed.esm", perhaps you use 1-2 MBP races or a hair/eye mod, do not override your "Beautiful People 2ch-Ed.esm" )
     
    Load order: here in the spoiler: http://www.loverslab.com/topic/4487-please-read-before-posting-here/?do=findComment&comment=100862
    !!! NOTE: Any Lovers with PK plugin not on the above list should be safe to install just above Setbody.esp - unless the mod author has a specific load order mentioned in the OP or readme.txt of their plugin.
    So right after or above "LoversImmoralSisters.esp" should be fine.
     
    English Version: LoversImmoralGuards101G-1 no MBP EV.7z
     
    German Version: LoversImmoralGuards101G-1 no MBP DV.7z
    Nur Vanilla Namen sind übersetzt (z.B.Schenke zum Schlechten Omen oder Schloss Choroll, Kaserne) , Dialoge sind englisch.
    _____________________________________________________________________________________________________
     
    LoversImmoralGuards101G-1 no MBP male Version
    I made this Version because I play females and wanted male immoral guards.
     
    Changes:
    Changed the NPC races to Vanilla human race.( Imperial, Redguard, Breton and Nord. Yes racist, no Mer and Animal races in the Cyrodiil army )
    Changed all NPCs to male.
     
    Installation: read the "no MBP male version readme.txt"
     
    in the LoversImmoralGuards101G-1 no MBP male.7z is a english and a german esp.
    -------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Credits:
    Stupid Author
    Original Translation by HanPL
    Version 1.01G translation by Slammer64
    Version 1.01G-1 updated scripts by JSmith20142

    4218 downloads

    Updated

  9. Lovers Love Juice v02.04i

    This is almost a total machine translation of the original to English.
     
    I am not developing or translating this any further, use at your own risk. Please read the rest of the readme file for the remaining details.
     
    Final Update 01/30/2014:
    I only recently discovered (finally) how to use the Blood Bombs. This may be entirely due to finally finding and deflowering 100 virgins.
     
    You can turn in the Blood Bomb "fake" to Claudette Perrick of The Gilded Carafe for various items.
     
    Or you can locate a certain character in-game and trade them in for 1000 gold and Blood Bomb "fake". You then receive the real Blood Bomb.
     
    Usage:
    It seems you must have a certain poison potion in inventory, introduced and acquired in this MOD. It acts as the trigger.
    If you drop a bomb using shift+mouse click in a crowd of female NPCs, then click on it again while standing* you get a dialogue pop-up asking to Trigger the bomb? or Cancel.
    It does take quite a few seconds to go off. Net result, all nearby female NPCs will be turned back into virgins.
    *You can only pick up a dropped bomb in sneak mode, and only trigger it while standing.
     
    ● LoversLoveJuice (2012/06/27 v02.04i)
    Renkin is an add-on to add material Potion /, such as sperm / juice at finish in the H of H of Sexlivion Lovers.
    Potion is a roots type and naming Noma Sexlivion.
    ※ latest patch is required (v1.2).
    ※ later is required OBSE v0020.
    ● Overview
    (At launch), and then adds a random alchemy material/potion below when finish the middle of sex.
    When the additional mode Potion
    The receiving side attack: Women → (concentrated super / co / discount / strength / average / weak) 6 types · love juice
    (When inserted in the male side is attacking side) received: men and women → (concentrated super / co / average / thin) · 4 types of sperm
    Randomly in the lead up to the fire: men and women → (dark Geki / co-pole) · 2 types of juice embarrassing
    Receiving side (the side when the woman attacked by hermaphrodite) yin yang is a poison potion recovery: men and women → (sun / shade) · 2 types of woman juice
    ※ woman juice / semen / liquid love, for every single shot, (weak) (thin) are several (weak) or more of the (thin) pieces will be added to the random one.
    ※ embarrassing juice is added one by one at random voice playback timing of the pant.

    2237 downloads

    Updated

  10. Lovers RaperS - WappyOne's Edition 1.80

    Lovers RaperS - WappyOne's edition
    An updated combat rape mod with highly configurable settings, gangrapes, stealing of equipment/items, and more.
    Continuation of ShadowRunner's work, original thread: http://www.loverslab.com/showthread.php?tid=6258
    Current support / discussion thread: http://www.loverslab.com/topic/15117-lovers-rapers-wappyones-edition/
     
    Requirements
    Oblivion latest patch
    OBSE v19 or higher
    Lovers v91 or higher
    (Optional) Lovers Creature - Required for creature rape
    (Optional) Pluggy v125 or higher - Required to export settings to .ini
    (Optional) Player Slave Encounters - Required for Enslavement Bad End
    (Optional) Furo Trap Improved: Tentacles! - Required for Daedra rape to potentially Furo Trap victims
    (Optional) Lovers Slave Trade - Required to automatically enslave player rape victims instead of killing them.
     
    Rapes are started by combat hits from NPCs against either the player or other NPCs, or the player using the granted 'Rape (Contact)' Lesser Ability. Calculations determining the success of each attempt are explained in spoiler below.
     
    Mod settings are configured by using the 'Rape Settings - Master' Lesser Ability.
     
    Settings Guide:
     
     
     
    Rape Calculation Explained:
     
     
     
    Important Notes:
    Default animation strings assume you are using the LAPF pack. If you are using the v3 Resource pack with the 11-200 BBB Revised or v2 Resource pack edit LoversRaperS_Motion.ini and un-comment the appropriate section.
    LoversRaperS should be placed after LoversVoiceSSPplus in the load order.

    56879 downloads

    Updated

  11. XLovers Daedra Seed (XLDS) 1.1.31 - 2014-07-25

    XLovers Daedra seed
    version 1.1.31 - updated on 2014-07-25
     
    The Daedra have found yet another way to invade, by planting their seed in their victims and spawning more Daedra.
     
    I will be slowly adding features, fixing bugs and expanding the quest. If you run into an issue, it would be helpful to get a log file generated with ConScribe to help troubleshoot the problem. Also have debug messages turned on if possible in the admin menu. Thanks!
     
    Enhanced Messages Feature
     
     
     
    Mechanics
     
     
     
    Requirements and mod compatibility
     
     
     
    Instalation
     
     
     
    Change Log
     
     

    8933 downloads

    Updated

  12. Spunk Textures for LPK

    I originally made this texture set for FONV Sexout Spunk.
    I found that it worked well for LPK and the LoversSpermSplashEx mod.
    It simulates sperm dripping on the body much as the original LPK did.
     
    This is a simple texture replacer. Install manually.
    Install by merging Data folder with your Oblivion Data folder,
    overwrite files (or copy and paste).
     
    You should backup the original textures before installing,
    it is the only way to revert to your original state.
     
    Find them in:
    Data_Textures_Effects_lovers folder.
     
    NOTE:
    Textures are 1024 resolution; may effect performance a little bit.
     
    Normal maps are included though I do not believe they function,
    or ever functioned for this type of application.
     
    Thanks to anyone and everyone who made LPK possible.

    18916 downloads

    Updated

  13. Hiyoko Generator Brood Mother (22 May 2014)

    Full replacement for HiyokoGeneratorCreature (HGC), with additions like pregnancy effects.
     
    HGC is a marvel of simplicity, but sadly the results turn out very buggy because the clone actor commands used by the Hiyoko system just don't work right on creatures. Many statistics get scrambled including health, damage, and aggression. This causes creature children to have crazy high or low stats and often attacking everything in sight causing mayhem. In addition cloning creatures with levelled lists for inventory (very common) and scripts attached are troublesome.
     
    HGBM is a more 'standard' Hiyo plugin in that every child born is cloned from a specifically editor created entry, best-fit matched to the original creature parent.
     
    And just because I have to add my own special touch also included is a pregnancy effects system. Now you can have a zombie rape and impregnate a slave just to watch her life force slowly drain away from the unholy spawn within. Or perhaps purposefuly lose to a Troll to end up carrying it's child and enjoy healh regeneration for the duration of the pregancy. Course, you might find it hard to fit into armor carrying something so large to term later on...
     
     
    Requirements
    ============
    Oblivion+SI latest patch
    OBSE v19 or higher
    Lovers v92 or higher
    Lovers Creature, any version
    TamagoClub, version 1.12+ (for pregnancy effects)
    HiyokoClub, version 1.10+ (for birth/child management)
     
    Optional
    ========
    HiyokoGenerator (for random names)
     
    Recommended
    ===========
    Hiyoko Future Dream (children naming & levelling system)
    SetBodyReloaded+TamagoSetBody (show pregnancies)
     
    Installation
    ============
    Extract HiyokoGeneratorBroodMother.esp & .ini into Data\ & Data\ini
    Salt .ini file to taste
    Enable in load order anywhere after HiyokoGenerator.esp (if present)
     
    Uninstallation
    ==============
    Disable in load order
    Remove HiyokoGeneratorBroodMother.esp from Data\ and HiyokoGeneratorBroodMother.ini from Data\ini\

    11415 downloads

    Updated

  14. LSMN

    LoversStalkerMN v1.5
    (aka. LSMN)
    The Short description:
    Allows npc or creature to rape other npcs. (the N=Npc)
     
    The basics:
    An occasional scan of surounding actors is made and the median responsibility
    determines if a rape is possible. So in an imperial barracks, not much
    action, but on the waterfront, anything is possible. Every effort has been made
    to NOT trigger a rape during a combat situation.
     
    Requirements:
    LoverswPK! (and all that goes with the basic install of it.)
    Optional: If using WappyOnes RaperS- Version 1.71 or later is required.
     
     
    Load order: Tested just above LoversWpk.esp
     
    LSMN Long description:
    This can be run alone or with LSM. It can redirect an LSM stalker away from player.
    Uses similair scanning methods but excludes the Player. No actual 'stalking'.
    Warning: High settings in low responsibility areas can lead to orgy-like mayhem.
     
    Settings:
     
     
     
    This plugin was made with LAPF. It may work with earlier versions, but not sure.
     
    Install/Uninstall
     
     
     
    Note: This is a final version (1.5). I will fix bugs if needed, but further development will be on the combined LSM/LSMN plugin.
    Credits/Thanks:
    WappyOne, Ichabod, Gaebrial, Galgat, for helping me learn more about OblivionScript
    and the elusive LwPK API.
    The original creators of LwPK and Joburg.
    The LL family.
    A special thanks to Ashel and Mr. Patience (gregathit)
     
    Legal:
     
     
     
    Mem

    5682 downloads

    Updated

  15. LoverFolllowersMJDJJ

    Requires: Lovers with Pk.esm
     
    Simple Breton Sex compatible follower.
     
     
    I got real motivated and worked on this hard a few days, and then I realized I could run New Vegas on this computer so... Use at your own risk.
     
    What does this do? Well, it should add a follower in Bruma that a quest will guide you to.
     
    There is a simple item you need to acquire for her to follow you. Figure it out; come on it ain't that hard
     
    (This item will be deplenished somewhat each night at midnight.) If she runs out of it, she leaves.
     
    You need Lovers with Pk to use this. Her sex topics are somewhat (very) undeveloped. You can, however, select the show other topics dialogue ( if she's following you) and use sex topics from other mods.
     
    Normally I'd give as many non-spoiler hints as possible, but there is a quest that starts up and shows you right where to go. If you are lost or pissed feel free to post, but (keep in mind Im not actively developing this at the moment); and if you call me obscene names I'll probably not answer
     
    That being said, this sucker seems to work fine for me, but the mod specific sex has not yet been randomised. I was starting to set up mod specific anim groups and then got bored and installed New Vegas.
     
    This is a resource like just about anything I make.
     
     
     
    If you do post or remake or whatever parts or components of this mod, I only ask one thing.
     
    If you use the same id's or whatnot and there will be conflicts just let the end user know so that we both have less headaches. Good luck with this pile of mess.
     
     
    I am not sober at the time of writing this readme, but I was sober when I created and used this mod for several days. If it totally fails to work, it's be cause I'm failing to list a requirement or I'm a retard, or you are. Feel free to publicly shame me and/or insult my mother.
     
    (Actually I wouldn't insult my mother, she's scary mean.)
     
    (Currently only one follower, and don't hold your breath about me getting back into working on this or finishing it up.)

    1733 downloads

    Updated

  16. lovershvirus v01_01a_beta.7z

    ● Venereal Disease: LoversHVirus (2012.06.18 v01.01a)
    Add the Lovers of things "H virus" of Sexlivion.
    ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※

    ※ You must have "Shivering Isles" official of the DLC. (Because it uses the Idle Motion Dancer)
    ※ are dependent on him, so only SI SEDancer.kf of IdleAnimation, or CS is TES4Edit
    ※ EditorID: that exist in your environment file path of the motion of kzsLoversHVirusDanceSE
    ※ I think to rewrite things, there is no problem even in environments without SI.
    ※ (It is also possible you have removed kzsLoversHVirusDanceSE in CS)

    ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※ ※

    789 downloads

    Submitted

  17. Lovers Set Scale Revised

    Firstly, I need to give a huge thanks to WappyOne for his help in getting this thing to work. This has been a rather sharp learning curve for me so if it wasn't for this help I wouldn't have been able to make this.
     
    A while ago I uploaded the lovers set scale mod onto loverslab since it wasn'tt present and was being overlooked in the English speaking community. It helps to alleviate a very annoying problem many lovers users who play as a race with a non standard race scale (not 1.0 like the imperials). Due the different race scales between npcs, animations could never be made to line up exactly not matter how much you postioned the characters due to the differance in scale. While the origional version of lovers set scale got rid of the problem for races whose race weight and scale were the same by scaling them during sex, there were still problems.
     
    If a race (like the high elves) had a different race weight to their race scale, the difference the race weight and scale would cause animations to still not line up, despite the mod scaling the actor during sex. What my revised version does is simply to temporaily alter the race weight as well as the actor scale while sex is ongoing in order to fix this problem.
     
    It is important to note however that although scale can be set independently for ever single actor in the game, race weight cannot and most be set collectively for all members of a particular race and gender at the same time (i.e. all female wood elves would have their race weight changed at the same time). Since using the 'setraceweight' command also causes all the actors it effects to become bugged it is also necessary to call update3d on the actors that the bug effects in order to fix them. Due to these things, this revised version of the mod will likely still have bugs and be somewhat unreliable, despite attempts to fix it.
     
    Please report any bugs you find so I can try and fix them ASAP.
     
    PS - You must wait until all sex is finished before leaving a cell otherwise race weights may not get reset correctly. I will fix this later on if I come up with a solution.
     
    PPS - I am no longer working on this, so people can do whatever they want with it
     
     
    Original no-revised version can be found here http://www.loverslab.com/files/file/106-lovers-set-scale/

    6402 downloads

    Updated

  18. MemPoserplug

    MemPoserPlug v2.0
     
    A tool for LAPF/LwPK to test specific animations by Pos number.
    For all Man/Mer animations (1-200). Not for creature animations.
     
    Working on an animation and want a quick way to test it in game?
    Want to run through all your animations to check/adjust alignment?
     
    You will be given a touch spell (you must be done with chargen quest).
    Cast it on an NPC and you will be presented with Menu options.
    There are prechecks for InCombat, riding a horse, etc.
     
    The Menu option:
    PoseNumber #
    Click to go to menu to change the pose number. pick 0 for a random pose.
    It will let you know if the Pos number choosen is not installed.
    NPC is offence/Player is offence
    Toggle for choice
    This is consentual/This is rape
    Toggle for choice
    Next->
    To move to summery with options to reset/do it/abort
     
    There is aprox a 4 sec. delay then animation will start.
     
    Install: put the esp in your data file and let the modhandler of your choice
    know you want to use it (OBMM,Wrye,etc).
    Tested while placed just above LoverswPK esp. Your mileage may vary.
     
    Contents of esp: A scripted touch spell, quest and associated scripts.
     
    Legal:
    Use it, abuse it. Just give credit where credit is due.
    Much of the methods used were learned from WappyOne. (A huge Thanks)
    Do not upload this esp to any other site. It is to stay on LoversLab.

    1982 downloads

    Updated

  19. Lovers Set Scale

    This mod, if used correctly, helps to overcome the scale bug whereby an animation will not line up correctly when using characters of different scales. Just make sure to enable the 'iforceplayer' setting when using this mod (to check if it is on, just check the console messages after the game loads with the mod's .esp turned on, you should see that it is set to either 0 for off or 1 for on. You want it set to one).
     
    I am not the author of this file, I just found it floating around the gentelmen's resting place website where many overs plugins come from and decided to upload it here for accessibility.
     
    PS - Don't bother with the 'iForceCreature' setting, it doesn't seem to work, if anyone does get it to do anything let me know. Also, if you have a small character, morvo gave me a useful piece of advice. Just put this line into the appriprite .ini file 'set kzsQuestLoversSetScale.fScaleSize to player.getscale'.

    2384 downloads

    Updated

  20. LoversStalkerM

    LoversStalkerM v2/v1.5
    (aka. LSM)
     
    The Short description:
    Seperate esp files for male or female player. Use only one at a time (v2).
    Version 1.5 allows editing of messages.
    This is a light and less complex 'Joberg' type of plugin that allows
    configuration by ini file and in game power.
    If you run this with another 'Joburg' type of plugin there could be unsupported conflicts.
     
    Load order: Tested just above LoversWpk.esp
     
    v2 Long description:
     
     
     
    v1.5 Long description:
     
     
    v1.4 Long description:
     
     
     
    Currently this plugin is aware of:
    WappyOnes RaperS (can be used for the actual rape, but not required)
    Ichabods PlayerSlaveEncounters (LSM blocked during certain encounters, more
    will be added as found.)
    Gaebrials LoversHooker (LSM will drop stalkers if player is with a 'john/jane')
    LoversBitch (LSM will not scan if the bitch is on all fours.)
    LoversStripper (should not stalk while dancing)
    UVII
     
    There will be other plugins that users will say needs taken into account.
    I will do my best to do this, as it is what LSM is about, but no guarantees.
    All position calls are by spos group.
     
    Requirements:
    LoverswPK! (and all that goes with the basic install of it.)
    This plugin was made with LAPF/rev96v2 of LwPK. It may work with earlier versions,
    but not sure.
     
    Install/Uninstall
     
     
     
    Credits/Thanks:
    WappyOne, Ichabod, Gaebrial, for helping me learn more about OblivionScript
    and the elusive LwPK API.
    Jgreen for assistance with adapting to UVII.
    Someone92 and Nightwynd on a special project.
    The original creators of LwPK and Joburg.
    The LL family.
    A special thanks to Ashel and Mr. Patience (gregathit)
     
    Legal:
    This is a LoversLab release only.
    Do not upload this plugin to any other site.
    If you find useful code in this plugin for your own work, as I have in the
    work of those mentioned above, give a nod and a thanks.
     
    Release notes:
     
     
     
    Memrosh

    14459 downloads

    Updated

  21. Lovers True Crime Extended LAPF version

    LoversTrueCrimeEx
    Original Translation by Nightwynd
     
     
    Summary:
    This mod allows for a new variety of situations to happen to female characters, which include:
     
    Prison rape: Upon being sent to jail you will share the cell with a male prisoner that won't take a no for an answer.
    Bandit rape: Many new bandits are added all across the roads and now they will appear in groups. They will demand money or your body.
    Head hunting: Killing bandit allow you to take their heads for a reward.
     
     
    NOTE: You can still play this plugin with a male PC but the bandits won't ask for sex....at least not until you are already a corpse anyway.....
     
     
    Requirements:
    Requires OBSE.
    Requires Elys Silent voice. Obtain it from the Nexus.
    Requires LAPF v1.3: http://www.loverslab.com/files/file/354-lapf/
    NOTE: You MUST upgrade to version 1.3 either by installing the main file or by installing the hot fixes or you will be missing animations!
     
    Recommended (Completely Optional):
    Deadly Reflex (any version)
    or UV2
     
     
    ----
     
     
    INSTRUCTIONS FOR USING:
    Head hunting instructions: You need to activate the head cutting spell and have an axe of any type. This won't work with swords or any other type of weapon. Once activated it remains ready and you can switch to another spell with no issues. If you cast the head cutting spell a second time it disables it and you will have to cast it again to take heads.
     
    Pull out your weapon, then use the grab key on the dead bandit you wish to behead. While holding the grab key, strike once with your axe to get the head.
     
     
    ---
     
    Known bugs:
    - This mod is not too compatible with LoversLandE because of the way both handle player rape and nudity.
     
     
    ----
     
     
    Credits:
    Nightwynd for original Translation
    Gaebrial, Nightwynd and others for help tweaking the bounty & reward system for heads.
    JSmith20142 for scripting and other improvements.

    19478 downloads

    Updated

  22. Lovers Supplemental Plugin Pack

    Lovers Supplemental Plugin Pack - version 1
    This is designed to be installed after you install LAPF: http://www.loverslab.com/files/file/354-lapf/
    The intention is to help folks be able to quickly install plugins and get to enjoying them.
     
     
    Contents:
    Lovers Adult Play Plus for SSP
    Lovers Backup 2 - use to backup your animation adjustments from one game character to the next.
    Lovers Bed (this edition does not auto pull you into sex when close to folks that are sleeping).
    Lovers Light
    Lovers RapeSlave - not really needed anymore if you use Lovers Slave Trader. If you don't use that then this works as a light version of it.
    Lovers Voice SSP Plus (hand tweaked by me to correct a few missing items in translation and a few other corrections)
    Lovers Escape Rape V Player - you prevent rape on your own with the block key
    Lovers Help Rape V Player - companions rescue you from rape
    Lovers Paybandit 1.4a - hand tweaked a bit of the dialogue, as well as redid the animation calls to use the revised animations.
     
     
    Further descriptions of plugins can be found in the txt file named "ModDescriptions.txt" whch is included.
     
     
    Install instructions (after installing LAPF):
    1. To install unzip archive using 7zip to a temp location and then drag\drop the esp and ini folder for the plugins you wish to install into Oblivion\data\
    2. In the "Pick one or the other....." folder - chose only one (if any) plugin.
    3. Enable the plugins via OBMM or Wrye and play.
     
     
    Make sure you sort the plugins to match the recommended load order posted here (click the spoiler): http://www.loverslab.com/topic/4487-please-read-before-posting-here/
     
     
     
    Credits:
    Ashal - translation of all plugins other than Lovers Voice
    Lovers Voice credits: It was translated by Ashal, Nightwynd, Merctime, Canthics, HoroBoro, Groovlus and had a final update by me (gregathit).

    69212 downloads

    Updated

  23. [Outdated] Lovers Minor Mod Pack

    This is a compilation pack of various minor mods. The following is contained:
     
    Plugins that may have issues with Rev96:
    LoversAdultPlayPlus: Allows for prostitution (female only) and consensual sex through dialog.
    NOTE: This plugin is outdated - Recommend you use the SSP version.
    LoversStopCombatEx: Ensures all combat stops when the player is in the middle of sex.
    NOTE: This is now included directly in LPK's esp file. There is a newer version in the Lovers Beta thread.
    Not recommended to use this version anymore.
    LoversHideMenus: Toggles off your HUD during sex.
    NOTE: Unknown if this works with the current version of LPK (rev96) - requires pluggy.
    LoversBed: When two actors are in the same bed, they will begin to fuck. Makes stalking through peoples houses at night stealing stuff a whole lot more entertaining.
    NOTE: Not the latest version. The latest version of Lovers Bed can be found in the downloads section.
     
     
    Plugins that "should" work fine with Rev96:
    LoversBackup2: Saves your position adjustments to a local file.
    LoversContraception: Practice safe sex! Not only good advice in real life, but if you run a pregnancy mod, this will prove useful as it adds condoms and birth-control pills to the game.
    LoversEscapeRapeVPlayer: Allows you to use your BLOCK button to attempt to stop an attempt at rape on your character before it happens.
    LoversHelpRapeVPlayer: If you have any companions with you, they will attempt to help protect you from rapist.
    LoversLight: Adds a light aura around characters having sex, useful for dark places.
    LoversPower: After sex, characters will receive a temporary random buff.
    LoversRapeSlave: After raping a NPC so many times, they will eventually become your slave and no longer resist.
    LoversSoundVolumeDown: Turns your game volume down lower during sex.
    LoversSpermSplashEx: Will change the way sperm is handled by the Lovers base package. You are able to adjust how long it lasts, and if a character covered in sperm receives any negative side effects.
     
     
     
     
    Translated by: Ashal
    Requires: OBSE v0019+, Lovers Base System

    7942 downloads

    Updated

  24. [Outdated] Lovers with PK

    NOTE: This plugin is now outdated. The latest version which includes many improvements both to animations and to meshes (as well as many script fixes by WappyOne) can be found here: http://www.loverslab.com/files/file/354-lapf/
     
     
     
     
    -------------------------------------------------------------------
     
    Lovers with PK 1.4
    This is the base mod for all Lovers plugins, they will not work without it.
     
     
    The latest version is rev96v2 and it is highly recommended that you update to it.
    Lovers creatures 2.0 will require it.
     
     
     
     
     
     
     
    Translated by: Ashal
    Updated by: Gregathit and WappyOne
    Requires: OBSE v0020, Lovers Resource Pack
     
     
    Rev 91 is also kept here but is considered to be obsolete now and only kept for archive purposes.

    39103 downloads

    Updated

  25. [Outdated] Lovers Resources Pack

    PLEASE NOTE: This version of LPK is now outdated and no longer recommended. The new system which has reworked animations and a new animated tackle. It can be found here: http://www.loverslab.com/files/file/354-lapf/
     
     
     
     
    ------------------------------------------------------------------
     
     
    LOVERS RESOURCE PACK version 2
     
    THIS FILE IS REQUIRED FOR NEW INSTALLATIONS OF LOVERS WITH PK
     
    To unpack this archive, you need a program such as 7-Zip
     
    This pack contains all the most recent Meshes, Textures, & Sounds you need to get started with Lovers with PK.
     
    On it's own, this pack will do nothing, you must also download the latest version of the esp file, which you can find in the Lovers Base Pack.
     
     
    Special Thanks: Ashal, Donkey, Vorpal, HanPL & WappyOne.
     
     
     
     
    Version 2 for use with Lovers with PK revisions 91 through 94
     
     
     
     
     
     
     
     
     
     
     
     
     
    Q) Help! Why don't my animations line up?
    A) If you are on uneven ground, too close to another object (walls, stairs, chair and so on) it can screw up the alignment. If none of those are the issue then just hit the 1-4 or 9, 0 keys at the top of your keyboard to adjust the alignment while your PC is having sex. Any changes you make will be saved in your saved game. If you start a new game however, those changes are lost and you will have to adjust them again.
    NOTE: You can only have one adjustment per animation. If you play with races that are taller or shorter than the default imperial race then animations could be off a bit. There is no way to have the animation have multiple alignments for each race.

    28726 downloads

    Updated


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