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Updated 4/17/2020!


 Full Features Require Conclave DLC

Reduced Features Without Conclave!

Also edits the games default council law file and succession file

 

What It Does:

 

  1.     Adds diapers to Ck2
  2.     Laws that determine who has to wear them
  3.     Also adds loss of continence and its gain
  4.     Power Laws will drastically change who has power (setting it to women will force all titles in the realm into enatic succession (only women can inherit) for example)
  5.     those who can no longer have power, and have to wear diapers get the baby trait. They can not inherit, or hold titles, and will abdicate to the first valid heir of their dynasty, or if they have no valid children, then their spouse takes the title {lowborn characters will become part of the babies dynasty)
  6.     If the law says someones sex is not in power, but should not wear diapers, they get the naked trait (so that they function as if they had the baby trait)
  7.     The revolt modifiers will add constant problems
  8.     The ai gets in on the fun, sometimes, they (and you) can avoid the diaper laws permanently (for now)
  9.     be careful, as setting the power law to the opposite sex can cause you to lose the game
  10. New end state laws can change the entire way the game is played

 


Right now its still just a fetish mod but it does a bit of stuff, and allows greater control of the realm.


probably the biggest question: WHY? simple, got bored, started adding this to CK, and next thing I know it went from something for my amusement, to having way more work done than it really needed to. SO I thought I would upload it.

 

Known Bugs/issues:

  • If you are NOT a kingdom (petty kingdom. chiefdom) and select the matriarchy power law. the game WILL CRASH if you select the religions tab AFTER selecting an end state law. I have no idea how to fix this, but will work on it. Everything seems to work fine under any other circumstance.
  • AI will still try and change council power laws even after you select the harem end state law. just accept their demands and wait a second, and the council laws will be set appropriately.


Next Update Plans:

 

  1.   Finish up the features for the new end state laws (main focus)
  2.  Touch factions
  3. add more decisions
  4. Try and find some way to get buildings working

 

Future Plans:

  1. add events and popups to bring the diapered world alive
  2. add decision that can have some effect on the realm (like laws, but not so the law page is not flooded)
  3. maybe a starting quest that causes the whole diaper thing to happen

What's New in Version 1.3.1

Released

v1.3.1

-Fixed a bug that caused the laws to not be set to default when creating a new title

 

v1.3

 

-If you don't have the conclave DLC, the mod automatically detects this (the features are limited, but now the mod works with or without Conclave)

-Added AI traits (currently just hidden, but will be more involved later on)

-AI voting for laws now works, and AI will choose laws based on traits

-Power laws will now need to be chosen after a sex laws but before any diaper laws

-Power laws take effect as diaper laws are increased (in other words, counts won't be affected by the power laws until diaper law Low)

-Baby and naked trait now remove and add based on diaper laws (previously only it was only added by diaper laws, removal was only based on power laws before)

-Province modifiers changed. They now ramp down the revolt risk rapidly until an end law is chosen. After which the revolt risk should be negative.

-Added a peasant control building that helps keeps peasants pacified (will expand later)

    (currently there is a problem in ck2 where buildings won't give certain effects. until this is fixed, the buildings will be for flavor only, and have no effect)
       buildings will still be added, as other things associated with them will occur once they are implemented (Like decisions and events)

-Added end state laws, and removed diaper law realm. The end state laws are as follows:
    *Realm: The entire realm is now under the effects of the diaper laws (this is the same as the previous diaper realm law, except the council laws can be set to anything instead of blocked)
    *Harem: The ruler assumes control of the realm in absolute authority. The nobles act as the rulers (and their dynasties) personal harem to have fun with
    *Reverse Harem: The nobles assume control of the realm and the ruler and their dynasty become the courts toys (this can only be selected if the council laws are full)(the next update will include a faction to let the council actually choose this)
    *Mono: The realm is purged until only one sex remains (acts like the realm law, but will remove an entire sex from the game)(currently not fully functional, and only operates as a half way between realm and harem)

-Diaper religions have been added.

-A decision has been added to let the play and AI change their succession laws (this can be done at will until an end state law is chosen)
    
-a decision to let the player and AI choose to wear diapers if the Harem law is chosen (only available to rulers and their dynasty)(right now pullups only happen on removal, but they may be a full option later)

 

v1.2

 

- Added the infant trait, characters who are not adults will have this trait regardless of laws, so minors are not involved in adult stuff. (adult stuff coming later)

- Infant trait is added on birth, and is removed at adulthood (may take up to a year because it has to go through the yearly pulse)

- When Infant trait is removed, it will either put them in diapers, fully incontinent, (if the law says they should wear diapers) or randomly in different pullups, about 1% will become incontinent anyways.

- Naked and baby traits will now remove themselves after a time (about a year and a half at most) if character finds themselves in a place with different laws.

- Fixed a few errors in the localization files. Mainly spelling fixes, but also fixing the description of the Both Power law to indicate that it does change the status of women and succession laws.

- Changed trait opinion modifiers to a much less big (but hopefully somewhat significant amount)

- Added some ai ambition, greed, and honor modifiers to baby and naked traits (to hopefully keep ai in its place) I haven't seen any issues, but please let me know.

- Added Royal Baby trait, this trait is added to the ruler and their family when the council laws reach full, and will cause them to be diapered.

- Royal Baby trait gives a province modifier that reduces the revolt risk of the HIGH law, from 6% to 2%

- Full council authority now sets the diaper laws to HIGH and blocks the Diaper law from being changed

- Full council authority will now set the rulers succession laws to be of the opposite sex of the power laws (if they are set to men or women) (nothing bad seems to happen, but keeping an eye out)

- Diaper Law Realm now prevents full council authority, as well as sets all council laws to none and prevents them from activating (needs more testing to determine if factions can still change this)

- Full council authority will limit the back law to limited council authority, so that that law has to pass first before the ruler can get back in power

- Full council authority will also set the power and sex laws (if they haven't been set yet) to either men or women, depending on the status of women laws (0-2 puts men in power, 3-4 puts women) there is a random chance of the Both law being selected for either sex or power laws (sex laws may also be randomly set to the in power sex)

- Only a living parent will now protect title-less children from diapers (previously their protection extended beyond the grave)

- Fixed an issue where mods caused the default diaper laws to not be set (breaking everything)

 

v1.1

 

- speration of power and sex diaper laws

- anyone who is no longer allowed to hold tiles (through baby or naked trait) will abdicate if their heir is of the in power sex, and is of their dynasty.
    -if they have no child, or no childeren of the applicable sex, they will abdicate to their spouse.
    -if they are not married, and have no childeren, then they can keep their title until something else romves it
        -(prevents losing the title out of realm, but its main purpose is to stop the constant abdication of baron,mayor and church nobles, if women are set to have power)(mostly church nobles)

- will change marriages from regular to matrileneal and vice a versa, depending on the law chosen (the spouse of the in power sex must have either baby or naked trait)

- changed the learning bonus from diapers to ramp up to five based on incontinece level

- added opposite oppinions to all diaper traits (I can only define one opposite block, so they unfortunatly cant have different oppinions of traits)

- same oppionions added to baby and naked, so they will like others of the same trait

- Childeren whose dynasty is the same as someone with naked or baby, will have their dynasty switched to the in power parent, provided the power parent has a title (mainly to fix succession)

- inheritance laws in the realm (should be all titles) will be set to agnatic/conatic/enatic depending on the laws

- the status of woman laws are set to (and will be regulary changed to) either full or null on all titles in the realm (which means this mod now requires conclave, I think...)

- removed the diapering of prisoners law (felt the number of laws on that chain were fine, but I felt it needed a count level) and replaced it with the peasants law

- the low law spot is replaced by the minor law (which is renamed to Low)

- the old minor diaper law slot is replaced by the new Middle law, which covers counts and below

- Major diaper law renamed High

- even though the prisoner law has been removed, diapers will not be removed on prisoners

- the power laws can only be set at Middle diaper law and higher

- the diaper Realm law is now unrevokable (still thinking of ways to make the decision of taking this law over the High diaper law more substantial, right now any one who is incontinent will like you more if you are not diapered)

- re-did the descriptions on some laws and traits

- added the hidden not_incontinent trait (which is why you'll see diapers vs. not in diaper listed in oppionions)

- changed the diaper laws from having useless effects (as I finally noticed) to an effective new province modifier system that affects all provinces in a realm

- tweaked the rebelion and tax modifier values of the effects such that the peasants laws now really does threaten to tear your realm apart, but is still not impossible

- added the N/A law to the sex and power laws, and it is now a requirement that a sex law be chosen before any diaper laws can (so that the ai will eventually coose one of three instead of one of two) (may change this back after I have look at ai for this mod)

- the Both power law will set the status of women to full (as both sexes are now equally in power) and succession laws to true conatic

- the power laws Men/Women will change succesion to agnatic/enatic and the status of women laws to either traditional or full, respectivly

- in order to add enatic succesion an overwrite of the default succesion law file was neccesary
    - (so if another mod does this they will conflit, however my mod only needs enatic_succesion enabled)
    - if there is a conflict, then to fix it just load that mod after this one (provided they have enatic enabled)
    - (or just copy the enatic_succesion law in my common/law succesion.txt over the enatic_succesion law in theirs (if they dont have it set) and delete the succesion.txt in my mods common/law folder)
    - to check if a mod has enatic_succesion enabled, go to their mods common/law succesion.txt (if the file is not there, then there is no conflict) and scroll to the bottom until you find enatic_succesion, and if it says "always = no #for modders only", then its not enabled

- the power law none is the same as N/A, but removes the ability to chose the other power laws (basically the default, but allows the ai to make that choice, for variety)

- the sex law also has a none law for the same reason, but it also locks the diaper laws (so not every kingdom will have diaper laws) (mainly for ai)(will revisit when/if I get to modding ai behaviors)

- added a timer for diaper continence loss (if they have not gone to the next incontinece level normaly within 2 years, then it will be automatiaclly applied)(total time from diaper to full incontinece 8 years maximum)(this plays into the "magic" aspect I intend to flesh out in later updates)


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