Stellaris
243 files
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Origin Image Replacer
By feae
Mod Description:
This mod aims to replace the vanilla origins within the game with more "immersive" ones for ye maidenless tarnished.
Artists:
MinnoSimmins
Twitter Link:
https://twitter.com/MinnoNsfw?s=20
Installation:
Install the mod, extract the compressed file contents into your Stellaris mod folder when you're done extracting cut out the secondary descriptor named "ReplacerOriginLL" and paste outside the main folder.
If the secondary descriptor is not there go into the paradox launcher and down to installed mods, go to create a mod and create a random mod. Copy and paste the contents of my mod into the newly created mod and that should also fix it.
The Mod isn't Working:
The descriptor should remain inside the mod folder alongside the GFX. I wouldn't recommend removing the descriptor or the GFX folder unless the mod is absolutely not working. Sometimes the mod may not show up right away in the Paradox Launcher, so you might have to relaunch the Stellaris launcher once or twice and then check your Installed mods, it may or may not be automatically inserted into your current playset, if not you will have to do that by yourself (it's simple). If after all that it still is not working, delete the folder (and it's descriptor if you removed it) and extract the contents from the compressed file again and repeat the steps. If it still doesn't work delete the compressed file and re-install it. If none of these work send me a message.
TroubleShooting:
Open the named descriptor (outside of mod file) and check to see if "mod/ReplacerOriginLL" is present, launch the paradox launcher and wait until the mod appears. Reopen the named descriptor to see if it has read your directory (path= "C:/Users/Example/Documents/Paradox Interactive/Stellaris/mod/ReplacerOriginLL")
For the mod to work, the afore mentioned should be present in the named descriptor.
Mods I'd Recommend:
This mod can be played in 100% vanilla without any additional mods, but I would recommend you get a UI mod if you intend to play this mod in 1080p or above, but these aren't required.
So, UI Overhaul Dynamic is a good choice.
If you experience any new bugs or problems with the mod aside from the one I mentioned earlier, let me know via DM.
4595 downloads
Updated
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SE Portraits - Patches & Fixes
By SohCahToa
These patches are out of date.
I encourage you to check out SE Restyled - Sharp. Arcess has done a great job with that mod. It would not make sense to update these patches given the great work they have done.
In the future I plan to support their efforts with patches for LV, Calcifire, VF, etc. as needed.
I thank you all for your interest in this mod.
14879 downloads
Updated
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Lood Diplomacy: A Stellaris Message Mod! WIP Version (Orion)
By Moncoyoule42
Introducing an idea that apparently no one has posted on their own aside from extra lines for other modded species...
Lood Diplomacy! A quest to make every interaction with anything in the galaxy that has a hole lewd and sexy!
Or just lewd, some of this stuff is downright cringe....
Misc update: If you like tuning your empire messages to match an all-female sexualized player species, this mod works just as well! For obvious reasons, it is not compatible with my mod here.
Version 0.1:
Hey guys! My first mod ever on Loverslab, and already I feel that sweet, sweaty accomplishment of shame and disgrace.
This version has only changed the normal greetings within the localization file. From hostile, to neutral, to friendly. And one war greeting.
This is, heavily, a work in progress deal, and I plan on releasing in increments, hopefully 2 updates per week. Hopefully.
Version 0.2:
Welp, that was a lie. Here's the second update. War greetings and some fallen empires are now done. Lost the original file that had all general greetings done, so I have to re-do a bunch of work.
Future plans:
Once the localization file has been completely pervertified and sluttied up, I'll go into some event files and change up first contact and non-empire diplomatic greetings.
After that, I want to look into making some patches for other mods on this site and making some lood diplomatic messages for civics and traits that other mods have (Imagine an empire's first contact with a species that has fallen into the Snu Fever from SSX).
INSTALLATION:
Download and unzip the .mod file and the corresponding folder to your Stellaris mod folder located in your documents/Paradoxsomethingsomething/Stellaris/mod directory.
DO NOT DELETE THE OTHER NON-SEXUALIZED LINES IN THE LOCALIZATION FILE.
This will delete all diplomatic messages whenever they are triggered and shown by the other empire, showing just a random code for whatever they were supposed to say. For the diplomatic file, It will be entirely rewritten, but I'll need to figure out how to rewrite the first contact empires without having other random events in the same file (will probably have to finagle some of the common files and learn how to fix that).
Thanks for stopping by my mod, and remember! The galaxy might be a dark and dangerous place, but that doesn't mean you can't enjoy some xeno action now and then!
Xenophobes may want to stay away from this mod.
11538 downloads
Updated
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SE - Restyled - Sharp
By Arcess
A submod for SE - Restyled, a rework of the original SE mods (including fixes for 3.2), with NSFW clothing only where possible.
Users of SE - Restyled may find SE - Asset Repackage useful as it saves loading over 100mb of duplicate textures compared to SE - Human - Modest, SE - Humanoid and SE - Humanoid - DLC1: Humanoid Hives.
SE - Restyled is currently in alpha, and contains placeholders for planned clothing that doesn't exist in the originals. See screenshot for example of new clothing.
Yes, it is now possible to play as sexy rogue servitor maids (with the right mods).
Users and modders can request support for SE - Restyled, including:
Bug reports (e.g. crashes, wrong clothing, visual errors) Additional settings submods (e.g. if they feel Plus Plus doesn't go far enough) Adding support for jobs/civics/authorities in the Portrait Trigger Pack for their mods (or help in using the pack for your own portrait mods)
Extract the contents of the zip file into your mod folder.
3622 downloads
Submitted
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Lewd Galaxy
Glory to the Old Gods!
I was working on a another mod but since Paradox changed how portraits work i had to make one combined mod or else it wouldn't work.
I created this with help of my friend Supreme Grand Master Kaldor_Draigo.
This mod adds 16 new portraits to existing species classes.
New biological portraits include:
- Eldar (Warhammer 40k) - 33 (Humanoid)
- Argonian (TES) - 63 (Reptilian)
- Deathclaw (Fallout) - 53 (Reptilian)
- Eliksni (Destiny) - 53 (Arthropoid)
- Floran (Starbound) - 36 (Plantoid)
- Hive/Krill (Destiny) - 28 (Necroid)
- Vessel (Hollow Knight) - 92 (Arthropoid)
- Jiralhanae - 31 (Mammalian)
- Nurse (Silent Hill) - 24 (Necroid)
- Predator/Yautja - 33 (Humanoid)
- Quarian (Mass effect) - 46 (Humanoid)
- Sangheili (Halo) - 65 (Reptilian)
- T'au (Warhammer 40k) - 60 (Humanoid)
- Turians (Mass Effect) - 36 (Avian)
- Viper (Xcom 2) - 44 (Reptilian)
- Wurae (By @ArtLegionary) - 60 (Reptilian)
NEW:
- Lizard (Divinity) - 29 (Reptilian)
- Lizardmen (Warhammer Fantasy) - 18 (Reptilian)
- Protoss (Starcraft) - 38 (Humanoid)
- Xenomorph (Alien franchise) - 40 (Arthropoid)
Also this mod adds 5 robot categories from my previous mod:
- 90 portraits of Warframes
- 36 portraits of Assaultrons (from Fallout)
- 45 portraits from Risk of Rain
- 169 Misc robot Portraits (divided into 2 categories)
More portaits and species on the way
Warning! May contain easter eggs.
24762 downloads
- kaldor draigo
- eliksni
- (and 17 more)
Updated
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Erotic Name Lists WIP (Orion ready!)
By Moncoyoule42
Sarah's Name List mod is unfortunately broken, causing CTD's by itself and even a patch mod seemed to mess up a few lines within the code. So I've made a quick list using both the furry name list and some of Toronam's SSX name lists. I did it using the humanoid 1 list as a framework, though I can't seem to figure out how to declare the name list itself, so it's gonna pop up in the empire creation screen as "Name_list_FUR1", heads up on that.
Ideally, this mod should work, and I see nothing bad popping up in a test game. Please let me know though if any variable names pop up instead of a regular name.
Version 0.1, as it's just a quick test and remix of SSEN. All credit goes to SluttyPrincessSarah and Toronam.
Any future versions are going to involve the other name lists in SSEN, and maybe the other name lists in SSX. Would be nice to mix and match for specific RP playstyles, especially for Lustful Void and it's submods.
3098 downloads
Updated
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Robo-Boobs
A simple mod to do a simple thing. Give the standard robot portraits a pair of synthetic milkjugs. Nothing more, nothing less.
1038 downloads
Submitted
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Tentaseed ver 0.1
By golnor
I had two issues while playing with Lustful Void (Don't get me wrong, I love that mod. Go Lithia<3!):
First was that using the tentacle world origin mean that you had to do quite a bit of research to unlock the ability to make more tentacle worlds (you need terrestrial sculpting to terraform.)
Second was that once you unlocked the techs you would just click on a planet a say "here's energy, be tentacles." then wait for a bar to fill up.
Which didn't make sense to me. How could tentacles cover a planet without mostly-willing women to reproduce with?
So I brutally cut apart dlc and mod files and glued them together into a Frankenstein-worthy abomination made this mod.
In it's current state it adds a Tentacle Seeder building that requires the LV tech Tentacle World Creation. Once upgraded to level 4, it will transform the world into a Tentacle World before deleting itself.
Future plans include:
Jobs! Currently the building only needs base game rare resources and energy. I eventually want it to give job slots that don't do much other than produce a unique resource that is required to upgrade the building to later stages. Also I plan to reduce the build/upgrade time so it's more about waiting for the jobs to produce things rather than wait for building to finish. Better graphics! Maybe. I have very little artistic skill and less drive to improve it. Maybe removing the ability to terraform planets into tentacle worlds without using this building?
Note that this mod very much needs LV installed to work. I don't know what would happen if you ran it without LV. All the testing I did was with UI Overhaul Dynamic, LV version 0.6.8, nobody's LV patch version 0.6, and this mod, in that order, with game version 3.5.2. It shouldn't interfere with other mods? Hopefully?
2687 downloads
Updated
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SE Restyled Lustful Void patch 3.5
Works with all the SE Restyled submods. Tested with SE Restyled Plus Plus.
Requires SE Restyled
https://steamcommunity.com/sharedfiles/filedetails/?id=2652300246
1679 downloads
Submitted
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xxWorld Project
By crisisA
xx World Project
Feedback is welcome as it is still very buggy, I guess.
I am not an English speaker, so the translation may be wrong. (I am looking for translators)
About
Only humanoids are confirmed to work. It may possibly not work for other species.
I wanted to animate the event, so some events are animated.
Functions being added
∙ New ship (addition of girls' ships)
∙ New origin (sex hegemony countries: start with a genus)
∙ New proclamation (start of events to humiliate the gentry)
How to install
(PS) Nemesis DLC is required.
Load the mod in the following order
・ZS animated portraits
・ZS animated species
・xxWoorld project
Dependencies
Referring to the zs mod for the race of the garrison. ( url :
Plans for future additions
・Chain events (girlships, genships)
・Addition of traditions (traditions for the genus will be added)
・Addition of tribes for the genus.
・Adjustment of UI
・Numerical adjustment
Source of this
All images used are the property of their creators
Recommendation
- Lustful Void
- Mango's Lewd Diplomacy
Contact
tweitter: (just a moment ,please)
Thanks for reading.
This is completely within my personal taste and I have no intention of causing offence to others. If you have any questions, please contact me. I will deal with it immediately.
3607 downloads
Updated
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SE - Restyled - Plus Plus
By Arcess
A submod for SE - Restyled, a rework of the original SE mods (including fixes for 3.2), enabling clothing (or lack thereof) not found in the Plus setting.
Users of SE - Restyled may find SE - Asset Repackage useful as it saves loading over 100mb of duplicate textures compared to SE - Human - Modest, SE - Humanoid and SE - Humanoid - DLC1: Humanoid Hives.
SE - Restyled is currently in alpha, and contains placeholders for planned clothing that doesn't exist in the originals. See screenshot for example of new clothing.
Yes, it is now possible to play as sexy rogue servitor maids (with the right mods).
Users and modders can request support for SE - Restyled, including:
Bug reports (e.g. crashes, wrong clothing, visual errors) Additional settings submods (e.g. if they feel Plus Plus doesn't go far enough) Adding support for jobs/civics/authorities in the Portrait Trigger Pack for their mods (or help in using the pack for your own portrait mods)
Extract the contents of the zip file into your mod folder.
8743 downloads
Updated
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Situational Nudity
This is a mod with three major features, each with its own section below. It isn't achievement compatible but it's extremely close to vanilla in both art style and gameplay.
To install, unzip the files in your Documents/Paradox Interactive/Stellaris/mod folder. Situational Nudity is currently intended for Stellaris version 3.4.5.
Situational Nudity
Pops, leaders, and rulers will be naked when:
they're slaves, they're part of a hive mind, they have the servile, docile livestock, nerve-stapled, or zombie traits, they live in an empire whose founding species is always naked, they’re aquatic, or, the empire they live in has the Shared Burden, Agrarian Idyll, Anglers, Pleasure Seekers, or Corporate Hedonism civics. Humans and humanoids 2 through 5 will all be fully naked, courtesy of Nessa's artwork. Unfortunately I can't undress every portrait because the portrait artwork literally isn't finished most of the time. I should also add that all of the nude portraits are pretty tame aside from Nessa's additions. There's also no fancy nipple rings or chains or extra clothes or anything crazy. Just the regular Paradox clothing and good honest nudity in the appropriate conditions.
Several more species are now always naked. If a species is naked in the Species or the Contact view but not elsewhere then that means they can support situational undressing.
Credit for this section goes to Nessa for both the idea (Real Human Slaves) and for the artwork.
Dimorphism
Situational Nudity also includes, updates, and polishes the following mods:
Cat Dimorphism portraits by Silfae Fox Dimorphism portraits by Silfae Horse Dimorphism portraits by Silfae Warthog Dimorphism portraits by Silfae Monkey Dimorphism portraits by Silfae Otter Dimorphism portraits by Silfae Squirrel Dimorphism portraits by Silfae Llama Dimorphism portraits by Silfae Ox Dimorphism portraits by Silfae Void Dimorphism portraits by Rivershaw Space Goat Dimorphism portraits by SoulDoubt Dragon Dimorphism portraits by NullPointer and its fix by shredtilldeth Bat Dimorphism portraits by Otto Abnormalverbraucher Reptilian 2 Dimorphism portraits by Forte Avian 2 (Space Duck) Dimorphism portraits by Gnefitisis一三 Reptilian12 (Space Angler Fish) Dimorphism portraits by Gnefitisis一三. I actually fixed this on my own (along with a lot else, see below) but to avoid accusations of plagiarism or unfairness or whathaveyou I may as well say I included its fix by shredtilldeth. Eyeshadow Remover by orc_junior Pangolin Sexual Dimorphism by Tony Starch Dolphinettes by Tony Starch Plantoid 7 Dimorphism by Tony Starch Might be worth clarifying that I haven't just cobbled them together with a few minutes of copying and pasting, I've compared each of them line by line to vanilla and cleaned it all up. Superfluous files are removed. Errors from the error log are all cleaned up. I redrew clothing to ensure all clothing is a perfect match for vanilla, so the royal outfits have been added everywhere and all of Silfae's females have every single item of clothing the men do. It's intended to be as seamless and vanilla as possible. The animation lists have been matched with vanilla, pops now have appropriate clothing types (many of them had old tile-system code just commented out, so all female pops would dress alike...) I'm no artist but I also cleaned up Silfae's cat female graphics a bit. Lightened the eyes and matched the males in color, along with minimizing the 'thick eyeliner' look they had. I'm an obsessive man. I am both proud and ashamed.
I'm not claiming credit for any of the above and I respect all of their work.
No Bad Hair
We got a lot of new hair in a patch and not all of it was great. Situational Nudity removes 3 of the 4 new human hairstyles, 7 of the 8 new elf hairstyles, and the silly male elf bowl cut. All of the recolors and new clothing are kept.
Compatibility
Situational Nudity probably won't be compatible with other portrait mods. There’s a few important files that I’ve edited, that might cause conflict with other mods.
Known Issues
The error log seems clean as a whistle when I run this. Some of the first contact screens seem too use the species portrait even when it looks like a diplomatic window, which results in nudity when it's not expected. Because the naked outfit doesn't show up at the end of the clothing list, your existing empire rulers might be coincidentally naked (or they might have the wrong outfit).
Questions & Answers
Q: Can I have any of these modules by themselves?
A: No, it's an all or nothing affair.
Q: Do I need every DLC?
A: I have no idea. I have all of them. I'd assume it'll work even if you don't have some.
Q: Why is this on Lovers Lab but not the Steam Workshop?
A: I don't feel like fighting with admins about whether my mod is appropriate or not, mostly. Also the subject matter invites inappropriate discussion, even if the actual graphics are pretty tame. It's also nice that if an artist does decide to contribute I don't have to weigh how appropriate it is and it can be discussed.
6271 downloads
Updated
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Robophilia
Greetings
This is my first mod and adventure with this site (apart from downloading)
Please forgive me for my poor English.
I am not from an English speaking country so i use google translate
Originally I was doing this mod just for myself but my friends asked me to publish it so they could download it themselves.
After a few weeks I decided that why not so I published it here
This mod adds 340 New Robot portraits including:
- 90 portraits of Warframes
- 36 portraits of Assaultrons (from Fallout)
- 45 portraits from Risk of Rain
- 169 Misc robot Portraits (divided into 2 categories)
Thanks to srx47 for creating mod Gynoids 2.7.1 (Thanks to his mod, I understood how the robotic species work ^^)
Thanks also to Dadicho for creating the Lewd Xenos 23 mod (your mod gave me a lot of inspiration)
Thanks also to my friend Supreme Grand Master Kaldor_Draigo for helping me edit photos
GLORY TO THE TRUE OMNISSIAH!
9404 downloads
- warframe
- assaultron
- (and 2 more)
Updated
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Autsmo's Portraits
By head_empty
I would like to announce that I have recreated the SpeciesCreator that now allows for more than 40 portraits to be added in one file and also allows for diffrent portraits for different for different genders.
Species Creator Download: https://mega.nz/file/1LR21SSI#A9RJhe3W_54TPO9OnIKOH3bSDTpkGJahOvM1iI47jj4
A collection of portraits including
Vtuber:
Projekt Melody - 11 portraits
Nyanners - 12 portraits
Silvervale - 18 portraits
Zentreya - 8 portraits
Snuffy - 11 portraits
Shirakami Fubuki - 16 portraits
Inugami Korone - 22 portraits
Ookami Mio - 14 portraits
Mori Calliope - 28 portraits
Ouro Kronii - 11 portraits
Houshou Marine - 20 portraits
Kiryu Coco - 26 portraits
Sakamata Chloe - 14 portraits
Guilty Gear:
Giovana - 14 portraits
May - 13 portraits
Millia Rage - 19 portraits
RWBY:
Ruby Rose - 18 portraits
Weiss Schnee - 16 portraits
Blake Belladona - 21 portraits
Yang - 14 portraits
Raven Branwen - 17 portraits
Neo - 16 portraits
Kali Bellodana - 18 portraits
Doki Doki Literature Club:
Monika - 21 portraits
Natsuki - 19 portraits
Yuri - 18 portraits
Sayori - 19 portraits
Misc:
Doomer - 14 female portraits/ 12 male portraits
Ghislaine Dedoldia - 21 portraits
Vault Girl - 24 portraits
Komi - 27 portraits
Raven (DC) - 14 female portraits
Hayase Nagatoro - 18 female portraits
9S - 22 male portraits
2B - 23 female portraits
Maid Marian - 28 female portraits
General:
Slime - 27 female portraits / 22 futa portraits
Protogen - 21 female portraits / 27 male portraits
Succubi - 23 female portraits / 22 futa portraits
Bee Girl - 20 female portraits
Hyena - 14 female portraits / 15 futa portraits
Mind Controling Robots (Organic) - 14 female portraits
Robotic: ( Requires Synthetic Dawn Story Pack )
Mind Controlling Robots (Synthetic) - 14 female portraits
Protogen (Synthetic) - 48 male / female portraits
Adds 194 loading screens (Optional)
I own none of the art used to create the portraits. All rights go to their respective owners.
6905 downloads
Updated
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Gray Images
By GraySAber
1.Gray Images
This mod add:
Females arts.
100 Arachne portraits. not adult arts
50 Lewd Arachne portraits. adult arts
100 Futa Centaurs portraits. adult arts
100 Necromancers portraits. not adult arts
50 Personal Ami's ears futas
Tentacles. Only adult arts:
100 Tentacle monsters portraits.
100 Hide tentacles portraits.
100 Liquid tentacles portraits.
100 Summoned tentacles portraits.
100 Plant tentacles portraits.
Males. Only adult arts:
40 Lewd Centaurs
40 Lewd Goblins
50 Lewd Orks
40 Lewd Taurs
40 Lewd Worgens
2. Loading Screens
Artist CitCatComb
3. Lustful Void Image Replacer
4. Custom Factions
I also post a user_empire_designs file with factions based on lewd modes. He adds 30+ custom empires for AI.
File Location:
C:\Users\XXX\Documents\Paradox Interactive\Stellaris\mod
Where is the XXX name of your computer
RECUIRED:
Lustful Void
Lewd Xenos
Stellaris Sexy Xenos and more (SSX) 1.11.8
Gray Images
Ui overhaul dynamic
Needed only arts. All traits from Lustful Void .
(This mods need only for custom empires, and not needed for GrayImages!)
14558 downloads
Updated
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Bigger portraits 1080
By 2Grwjk52FF
For Stellaris 3.4 download biggerportraits34.7z. The older version is for 3.2
No longer will you need a microscope to look at tits with this shit. Fleet and planet views will show big tits to you. Keep in mind that the area where tits are shown won't be clickable even if there's no tits.
Also there's a trait called "Diversity Hires" which will make 90% of hireable leaders to have tits. It's STRONGLY RECOMMENDED that you add it to UN of Earth and save the race and make it force spawn (orange eagle with a lock) for realism purposes lol.
To install this mod:
I don't use the launcher because it sucks. If you do, you can shove the files into some random mod. Otherwise 7zip your game folder and just copy paste the files over.
oh and this is for 1920x1080
2062 downloads
Updated
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Lustful Void additonal things
By Ascens
Released v1.3 for stellaris 3.4. Simplified weights on jobs, so it would create less load on RAM and fixed previously reported problems – jobs work fine now and buildings upgrade properly.
Contents:
Production boosting buildings - 5 levels for regular empires and 2 levels for gestalt alternative. First level available from the get go (for non-gestalts).
It is possible one such building per planet for regular empires or two for gestalt empires.
Production boosting building effects:
Regular empires
Level 1: +10% Jobs productivity and planetary trade value
+25% pops amenities usage
Available from the get go.
Upkeep: 3 energy.
Level 2: +20% Jobs productivity and planetary trade value
+50% pops amenities usage
Requires production boost tech lvl. 1
Upkeep: 6 energy.
Level 3: +30% Jobs productivity and planetary trade value
+75% pops amenities usage
Requires production boost tech lvl. 2
Upkeep: 6 energy and 1 of each rare resource (crystals, motes and gases)
Level 4: +45% Jobs productivity and planetary trade value
+125% pops amenities usage -10 stability -10% pops happiness
Requires production boost tech lvl. 3
Upkeep: 2 dark matter
Level 5: +60% Jobs productivity and planetary trade value
+175% pops amenities usage -25 stability -25% pops happiness
Requires production boost tech lvl. 4
Upkeep: 5 dark matter
Level 3 also branches in Level 3 variants they give less overall bonus, but have special uses.
Level 3 (energy/food/minerals/alloys/consumer goods):+30% Jobs productivity and planetary trade value +1 resource from corresponding jobs (for example +1 energy from technicians)
+100% pops amenities usage
Requires production boost tech lvl. 3
Upkeep: 12 energy and 1 of each rare resource +1 additional rare resource from focus (like energy focus adds nexus rare resource upkeep)
Level 4 (energy/food/minerals/alloys/consumer goods):+40% Jobs productivity and planetary trade value +2 resource from corresponding jobs
+125% pops amenities usage -10 stability -10% pops happiness
Requires production boost tech lvl. 4
Upkeep: 2 dark matter
Level 3 science:+30% Jobs productivity and planetary trade value +0.75 of each science type from researchers
+100% pops amenities usage
Requires production boost tech lvl. 3
Upkeep: 2 dark matter
Level 4 science:+40% Jobs productivity and planetary trade value +1.5 of each science type from researchers
+100% pops amenities usage -10 stability -10% pops happiness
Requires production boost tech lvl. 4
Upkeep: 4 dark matter
Branches does not have 5th level.
Gestalts
Level 1: +10% Jobs productivity and planetary trade value
+25% pops amenities usage
Requires overclocking MK. I
Upkeep: 6 energy.
Level 2: +25% Jobs productivity and planetary trade value
+70% pops amenities usage
Requires overclocking MK. II
Upkeep: 2 of each rare resource
Rare technologies
All levels can receive additional +10% boost from two rare technologies (each giving +5%). The second rare technology also gives ability to build on top of those building (+1 building slot)
Rare technologies is available to all types of empires.
Lust tradition
(for now just called lust, since lv hasnt added one yet, will rename if one appear)
Lust tradition effects:
Adoption bonus: +5% happiness
Subtradition 1: Resources production boost 3% for all jobs and 25% for sex jobs
(+22% sex +3% all stacks into 25% underscored Resources here to ensure that there wont be trade value and amenities boost)
Subtradition 2: Resources production boost 3% for all jobs + reduced influence cost for megastructures (-5%)
Subtradition 3: Resources production boost 6% and +5 stability
Subtradition 4: Resources production boost 3% and +25% ethics attraction
Subtradition 5: +5% happiness and -10% pop food/minerals upkeep
Finishing tradition will allow you to build 2 types lust related districts on regular planets and ecumenopolis (planetary diversity ecu types also included)
Lust districts is limited to four of each type per planet (so overall 8 lust related districts on your regular planet), they will give regular lv jobs.
Ecumenopolis lust districts are limited to 1 of each type per planet (so 2 lust related districts on your regular ecumenopolis) lust districts will provide regular lv jobs per pop.
It would also allow you to get an ascension perk...
Erotic ascension perk
The ascension perk gives your founder species immense buffs most notably full habitability and immortal leaders (find full effects by trying out the mod), but it will also make all regular ways of pop growth useless due to -10k% to cloning and growth rate.
To grow pops use planetary decisions for 1 or 5 pops (or also 40 since 1.1a). Using decisions will cause planet to enter cooldown state.
Decisions require lust crystals - new resource that you can get from jobs ontained after getting ascension perk
New jobs All of those require pops to have ascension trait
Luxuria divinity - ruler job giving 0.05 influence 0.5 lust crystals 12 amenities
1 per 40 pops without the need for any building. It is also possible to get additional one from upgraded crystal forest.
Lust crystal infuser - specialist job giving 1 lust crystals 0.2 rare crystals 6 amenities
Get those from crystal forests.
Lust crystal gatherer - worker job giving 0.5 lust crystals 2 minerals 4 amenities
You will get 2 for any colony after getting ascension perk. Naturally it is also possible to get them from crystal forests.
Those jobs amenities are affected by the traits/civic/origin added by the mod.
To get more lust crystal gatherers and infusers there is a new building that will add these jobs, it is also possible to have 1 upgraded variant of these building per planet
Other things
Origin that will let you get a concubine per 10 pops and will give you a trait - +10% production normal jobs +30% production sex jobs (affects only resources not trade value or amenities for basic lv jobs - get a patch to affect those)
Civic (fixed at start) gives concubine per 20 pops and a trait with exactly 1/2 the effects of origin trait.
Some traits I made to try modding out - find out the effects by trying out this small mod
Two flag emblems (one could be seen in the title)
Things to mind:
Contains english localisation files only, so duplicate and rename to others if you want too see english text on non-english game (do the files like lv localisation files)
If you want to keep track of lust crystals you should add them to list of universal resource patch
Locate the universal resource patch (mod id:1595876588) I got it from steam so the files to modify located here: Steam\steamapps\workshop\content\281990\1595876588\interface\resource_groups In all three files there add lvad_lust_crystals to the bottom of resources = {...} like this resources = {
things
...
other_things
lvad_lust_crystals
}
(v1.2 for stellaris 3.1 and earlier) To get trait bonuses working in other mods jobs (LV and its other addons) you may find a patch here (if it is updated to current version of LV and other addons):
*It seems that this is unnecessary in current (v3.4) stellaris version since jobs now calculate their output differently*
Why LVAD in the emblem? - at the start I planned to name it simply LV addon, but in the end changed my mind and we have this relic of the past.
17337 downloads
Updated
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Starchild's LV Expansion (WiP)
Description:
After having several ideas myself, I decided to implement them and build them upon Lustful Void (LV is required for many things in this mod to work fully).
As stated in the title this mod is work in progress, very much actually. Please report any bug issues to me and remember to include screenshots.
You are also free to recommend changes or additions, especially regarding the exact values of modifiers and such things. I am not able to to know which is the best balance so I rely on your reviews. I am also open to suggestions to changes about the localization (meaning the dscriptions, names and all kinds of texts of things in the mod).
Information about the BETA:
I have now split my files into a "normal" and the BETA version due to too man issues that came up recently.
Use whichever version you want but be advised that the BETA may be unstable and cause problems.
If you use the BETA, please report any issues you may find and provide screenshots or any other relevant information so I can work on fixing it.
Current Feautures:
- 13 Traits
- 1 Trait with special mechanics resulting in additional traits
- 7 leader traits themed around my other added traits
- 2 tiered Bimbo traits and their leader traits
- 1 archaeology site
- 5 buildings (BDSM Dungeon and Isoprene Collecting are mutually exclusive on the same planet as they both provide/boost unity and consumer goods in different ways)
- 10 technologies
- a whole "Milking" tradition tree resulting on 1 additional building and 2 jobs and a few mechanics
- a whole "Latex" tradition tree available for "Latex empires"
- 4 new policies
- 2 for feminization and chosing which pops to feminize and to what degree (requires a tech to unlock)
- 1 policy for limiting or increasing the amount of my planet events
- 1 policy or fauna interactions to limit or reduce fauna events and jobs
- 2 Ascension Perks (Bimbo Ascension Path)
Bimbo Ascension: (BETA only)
- 2 Ascension Perks (similar to how synthetic ascension works but your pops stay organic and it only affects female and futa pops)
- "Bimbofication" transforms all your female and futa pops into "bimbos", this merges all female and futa pops into one species, both for convenience and performance.
- "Bimbo Perfection" does the same but also changes the "bimbos" to be your main species and gives you stronger versions of the trait and leader traits.
- Both give you a special project after which you can additional decide whether the new "bimbos" should receive the portrait from my other "Real Human Portraits" mod or the optional file with the "LV Bimbos".
- once you finished a project, all new female/futa pops will automatically be assimilated into bimbos
Do notice:
BDSM Dungeon, Isoprene Collecting, Rubber 1, 2, 3 and Latex 1, 2 require you to be a "Latex Empire"
Latex Tradition requires you to be a "Latex Empire"
A "latex empire" is an empire which owner species has the trait "latex suits"
(I might add an option later to become a latex empire through a technology and special project)
New Planet Events (WiP)
- my planet events are a system of events for pops on a planet
- basically pops go missing which puts them into a "missing pop" job that just like criminals is forced to be worked (no worries, you won't lose all your pops to this "useless" job because I made a limit)
- pops can go annually missing based on a chance affected by various triggers
- like already mentioned, the number to go missing is limited to 5% on standard "planetary security"
- you can search for pops through the decision "contact planetary administration" where you can also "explore planet" which causes a pop to go missing; through this you can succeed the limit set for automatically missing pops, because there it is your choice
- after finding a pop the situation is revealed, though right now I only finished the "fauna events" branch
- this means right now all planet events will result in some kind of fauna breeder job
- because the other event branches (for example "captured by primitives" , "starport gloryhole" ...) are not implemented yet, I set the weight for manually "search pop" "explore planet" high enough to always succeed; later this will be reduced to be even with upcoming events
(this is an halt right now because I hope that with the upcoming "Situations" system I can implement it better)
Installation:
Just like any other LoversLab Stellaris mod.
Also remember to delete the old mod version.
But remember to load it AFTER Lustful Void!
Compatibility:
Should be compatible with most mods that are not a total conversion, so same requirements as LV.
Should there be issues, just reply here or DM me.
Also obligatory please use UI Overhaul Dynamic before reporting any issues with things regarding UI. I run that mod and most people do to.
34878 downloads
- stellaris
- lustful void
- (and 1 more)
Updated
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stellaris LV Extras - Real Space System Scale Patch
This mod simply increases the size of the Sexual Alderson Disk to fit with RS system Scale.
My load order is as follows:
Real Space
+[Real Space add-ons]
Real Space System Scale
Gigastructural Engineering
Lustful Void
+[LV add-ons]
...
Gigastructures System Scale Patch
This Patch
...
I'm not an expert modder and this was mostly just for my own use but I can assume it will be of use to others as well, so enjoy
1059 downloads
Submitted
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[Stellaris] Gynoids
By srx47
Mod contains:
- 114 portraits of female humanoid robots
Installation:
- Extract archive into /mod/ folder
- Enable mod in launcher
- Not working? Here is 10 step guide
OR do it hard way by editing dlc_load.json
Requirements:
- Stellaris 3.3.x
Recommendation:
Use "UI Overhaul Dynamic", because its awesome.
Important:
gynoid\common\species_classes\09_gynoid_overwrite.txt replaces vanilla robot and machine, but you can remove it and add "gynoid" species in any other place/mod you want
All images are from Pochincoff / ポチンコフ
Support the artist: https://www.patreon.com/pcffffn01
13428 downloads
Updated
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Tsunde's Species Mods
By tsundekawaii
As of right now this is just a single Species, but I plan on adding more in the future. I basically wanted some species packs that were coherent in terms of "species" and all the weeb/anime ones just dump a bunch of crap together or group things into one single "furry" category.
Images are all generally sourced by me but I don't make any of the art. If you make the art and want me to remove it from this mod let me know and I will comply.
I tried to pick pics that wouldn't have weird cutoffs but I like some art so much that I included it anyways. Sorry about that.
This mod features heavy futa content.
I'll take requests if anyone has something for the future. It takes me a bit to edit the packs but I will probably eventually get around to it.
Species:
Futa Sharks
Special thanks to aceasulter for their help with bug fixing!
3005 downloads
Updated
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patch SSX Salacious Machine Fix For LV-KV and Submods
This mod is an attempt to make the "salacious machine" civic more consistant with Lustful Void and its submods.
The following changes have been made :
You can now use all the origins that rogue servitors/driven assimilators can use.
You can build/terraform a sexopolis/ringworld like rogue servitors/driven assimilators.
You have access to the two special districts on the Birch World, like rogue servitors/driven assimilators
You can now use the Breeding Tradition as a salacious machine,as you can still control their population anyway directly ingame,and their production is halved since you're a machine empire.
You now have access to the same tech that rogue servitors/driven assimilators get in KV.
You get access to the terraforming event on terra,same as rogue servitors.
The birch world districts that gives bio-trophies job now gives sex battery charger jobs.
The Sex Alderson Disk lets you build Red light districts.
Milk cows districts are buildable and your slaves can work there,they consume only food and no consumer upkeep(they're free) just like driven assimilator.
What this doesn't do (so you don't have to ask me) :
Actually give the civic more depth mechanically/gameplay wise,as I have no idea what to do even if I see some potential in a organic slavery based machine intelligence empire that pretends to be nice while making human batteries,it's why I did this in the first place,I may make a submod for Vassals Expanded And Reworked at some point (yeah,even more dependencies !).
Fix the ssm robot boost decisions,you can still stack it infinitely to get stupid high number of pop assembly,and I didn't manage to put it in a cooldown.
You still do not have access to artisan jobs in districts,as slaves doesn't consume any. (expect on the Birch world,because I know little about how the scale can go in endgame and do not know if it's unplayable without)
Make the birch world less of a micro hell at the start.
Give you the milking tradition,didn't manage to do it.
Load Order :
Gigastructural Engineering & More (3.2)
Lustful Void
Sexy's Xenos Traits And More
LV_Expansion
LV additional things
Kinky Void
All you need is Loving
LV Patches
LV Tweaks
LV Extras
SSX Salacious Machine Patch For LV-KV and Submods
(If using Calcifire's mod,put it after this mod so it doesn't overwrite the text changes,the auto patch from irony will take care of the rest)
If you find something I forgot to change/find that some things could be edited/want to give me something to add,feel free to tell me,I have no idea what I'm doing tho.
2235 downloads
- stellaris
- lustful void
- (and 1 more)
Updated
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[MOD] 3.2 - The Piss Update
By Termuking
My joke piss mod got removed from Steam so i uploaded it here instead.
This mod renames everything (and changes some gfx) added by aquatics to be piss related!
Now you can have your piss based species living on piss paradise and creating new piss worlds with the piss colossus!
PISS FOR EVERYONE!!!
it's the first time i upload anything in this site, lemme know if i fucked up anything.
Install instructions:
>Download the zip
>Go to Documents\Paradox Interactive\Stellaris\mod
>Unzip the file there, it's a folder called 32Piss
>Inside the folder there is a file called 32Piss.mod
>Move this file to the Stellaris\mod folder
>Activate the mod via launcher or Irony
228 downloads
Updated
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[Stellaris] Gynoids + Robophilia
By Kay2515
So, in this glorious drunken stupor, I decided to re-post the robophilia and gynoid mods...
What this does:
Well it adds the races of the Gynoids and Lewdbots to your game:
Gynoids is an assortment of robots it has around 104 pics
Lewdbots adds 2 sets of pics "HentaiFrame" 29 pics based on warframes, and "Breeder" 73 pics of cat-ish sexbots.
How to install
1- Download mod.rar there should be 2 folders and 2 mod files in it.
2- Just extract in Documents/ Paradox Interactive/ Stellaris/ mod
FAQ:
Q1-Why?
A1- Well the original mods where kind of a bitch to make them work, and after the latest update to Stellaris my game would just CTD as soon as it loaded, so after figuring out this 2 mods where the cause and fixed them and since the original owners have not update them since April and May, I wanted to share them for those who liked them and where having the same issue.
Q2- Wait, the mods aren't yours!?
A2- Nope, the original mods are not, and I am not claiming ownership of the "corrected versions" either.
Q3- Can we use this for our mods then?
A3- Ask the original makers IDK, I would have hoped this mods to be added to vanilla framework or sexyxenos by now but that does not seem to be happening.
Q4- There is a file named "_101_Species_clases.txt" file, what is that for?
A4- Well if you use SE Portraits - Patches & Fixes all in one patch you can use that file to add these mods to the machine race for in game robomodding and stuff
Q5- The Gynoids envoys and pops have all the same XJ9 pic wtf?
A5- IDK, cant remember if it got like that before or after me modifying that mod to make it work, kind of like the idea of pop units and envoys having the same shape and the leaders having a different shape, made sense from a roleplaying perspective so I never tried to change it.
Q6- where did they get the pics from?
A6- Again IDK, https://rule34.xxx/index.php?page=post&s=list&tags=all would be a good place to start searching for pics
Q7 IDK IDK IDK, is there anything you do know!!??
A7 Yeah. Alcohol is awesome
Q8-....
A8-....
Q9-...
A9-... Okay, look at the time, need to go that was a lovely conversation
Good luck
3854 downloads
Updated
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Copious Cocks
By Zermelane
What better way to celebrate the upcoming release of a DLC that's all about talking to other leaders, than a mod to make those leaders fun to look at? Why, a mod that also fills an underserved niche, of course. That being people who like anthros, particularly the part where "anthro" means "man", and who like them a lot.
This release is aggressively untested. It probably won't blow up your computer, but it might do silly things when you play the game, as silly as a portrait mod can. In particular, right now, it's in a very quantity-above-quality state: Some portraits are very light and others very dark, some species are fairly internally consistent but others much less so, tons of portraits are cut off at somewhere other than the bottom, etc.. And I have no idea yet what this thing will do with the many species that I didn't test, like primitives or crises. But at least there are enough portraits to fill up a small galaxy without too much repetition. At current count:
I would like to post a list of art sources, but it's kind of extensive, so it's in the .zip instead as copious_cocks_art_sources.txt. If you want to support the development of this mod, go give some money to those people.
The main mod will simply add the new species to the game. If you prize consistency, you can also add in the copious_cocks_no_default_random_spawns to disable the default Paradox species from spawning in galaxy generation.
6246 downloads
Updated