Stellaris
252 files
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Lustful Void additonal things
By Ascens
Released v1.3 for stellaris 3.4. Simplified weights on jobs, so it would create less load on RAM and fixed previously reported problems – jobs work fine now and buildings upgrade properly.
Contents:
Production boosting buildings - 5 levels for regular empires and 2 levels for gestalt alternative. First level available from the get go (for non-gestalts).
It is possible one such building per planet for regular empires or two for gestalt empires.
Production boosting building effects:
Regular empires
Level 1: +10% Jobs productivity and planetary trade value
+25% pops amenities usage
Available from the get go.
Upkeep: 3 energy.
Level 2: +20% Jobs productivity and planetary trade value
+50% pops amenities usage
Requires production boost tech lvl. 1
Upkeep: 6 energy.
Level 3: +30% Jobs productivity and planetary trade value
+75% pops amenities usage
Requires production boost tech lvl. 2
Upkeep: 6 energy and 1 of each rare resource (crystals, motes and gases)
Level 4: +45% Jobs productivity and planetary trade value
+125% pops amenities usage -10 stability -10% pops happiness
Requires production boost tech lvl. 3
Upkeep: 2 dark matter
Level 5: +60% Jobs productivity and planetary trade value
+175% pops amenities usage -25 stability -25% pops happiness
Requires production boost tech lvl. 4
Upkeep: 5 dark matter
Level 3 also branches in Level 3 variants they give less overall bonus, but have special uses.
Level 3 (energy/food/minerals/alloys/consumer goods):+30% Jobs productivity and planetary trade value +1 resource from corresponding jobs (for example +1 energy from technicians)
+100% pops amenities usage
Requires production boost tech lvl. 3
Upkeep: 12 energy and 1 of each rare resource +1 additional rare resource from focus (like energy focus adds nexus rare resource upkeep)
Level 4 (energy/food/minerals/alloys/consumer goods):+40% Jobs productivity and planetary trade value +2 resource from corresponding jobs
+125% pops amenities usage -10 stability -10% pops happiness
Requires production boost tech lvl. 4
Upkeep: 2 dark matter
Level 3 science:+30% Jobs productivity and planetary trade value +0.75 of each science type from researchers
+100% pops amenities usage
Requires production boost tech lvl. 3
Upkeep: 2 dark matter
Level 4 science:+40% Jobs productivity and planetary trade value +1.5 of each science type from researchers
+100% pops amenities usage -10 stability -10% pops happiness
Requires production boost tech lvl. 4
Upkeep: 4 dark matter
Branches does not have 5th level.
Gestalts
Level 1: +10% Jobs productivity and planetary trade value
+25% pops amenities usage
Requires overclocking MK. I
Upkeep: 6 energy.
Level 2: +25% Jobs productivity and planetary trade value
+70% pops amenities usage
Requires overclocking MK. II
Upkeep: 2 of each rare resource
Rare technologies
All levels can receive additional +10% boost from two rare technologies (each giving +5%). The second rare technology also gives ability to build on top of those building (+1 building slot)
Rare technologies is available to all types of empires.
Lust tradition
(for now just called lust, since lv hasnt added one yet, will rename if one appear)
Lust tradition effects:
Adoption bonus: +5% happiness
Subtradition 1: Resources production boost 3% for all jobs and 25% for sex jobs
(+22% sex +3% all stacks into 25% underscored Resources here to ensure that there wont be trade value and amenities boost)
Subtradition 2: Resources production boost 3% for all jobs + reduced influence cost for megastructures (-5%)
Subtradition 3: Resources production boost 6% and +5 stability
Subtradition 4: Resources production boost 3% and +25% ethics attraction
Subtradition 5: +5% happiness and -10% pop food/minerals upkeep
Finishing tradition will allow you to build 2 types lust related districts on regular planets and ecumenopolis (planetary diversity ecu types also included)
Lust districts is limited to four of each type per planet (so overall 8 lust related districts on your regular planet), they will give regular lv jobs.
Ecumenopolis lust districts are limited to 1 of each type per planet (so 2 lust related districts on your regular ecumenopolis) lust districts will provide regular lv jobs per pop.
It would also allow you to get an ascension perk...
Erotic ascension perk
The ascension perk gives your founder species immense buffs most notably full habitability and immortal leaders (find full effects by trying out the mod), but it will also make all regular ways of pop growth useless due to -10k% to cloning and growth rate.
To grow pops use planetary decisions for 1 or 5 pops (or also 40 since 1.1a). Using decisions will cause planet to enter cooldown state.
Decisions require lust crystals - new resource that you can get from jobs ontained after getting ascension perk
New jobs All of those require pops to have ascension trait
Luxuria divinity - ruler job giving 0.05 influence 0.5 lust crystals 12 amenities
1 per 40 pops without the need for any building. It is also possible to get additional one from upgraded crystal forest.
Lust crystal infuser - specialist job giving 1 lust crystals 0.2 rare crystals 6 amenities
Get those from crystal forests.
Lust crystal gatherer - worker job giving 0.5 lust crystals 2 minerals 4 amenities
You will get 2 for any colony after getting ascension perk. Naturally it is also possible to get them from crystal forests.
Those jobs amenities are affected by the traits/civic/origin added by the mod.
To get more lust crystal gatherers and infusers there is a new building that will add these jobs, it is also possible to have 1 upgraded variant of these building per planet
Other things
Origin that will let you get a concubine per 10 pops and will give you a trait - +10% production normal jobs +30% production sex jobs (affects only resources not trade value or amenities for basic lv jobs - get a patch to affect those)
Civic (fixed at start) gives concubine per 20 pops and a trait with exactly 1/2 the effects of origin trait.
Some traits I made to try modding out - find out the effects by trying out this small mod
Two flag emblems (one could be seen in the title)
Things to mind:
Contains english localisation files only, so duplicate and rename to others if you want too see english text on non-english game (do the files like lv localisation files)
If you want to keep track of lust crystals you should add them to list of universal resource patch
Locate the universal resource patch (mod id:1595876588) I got it from steam so the files to modify located here: Steam\steamapps\workshop\content\281990\1595876588\interface\resource_groups In all three files there add lvad_lust_crystals to the bottom of resources = {...} like this resources = {
things
...
other_things
lvad_lust_crystals
}
(v1.2 for stellaris 3.1 and earlier) To get trait bonuses working in other mods jobs (LV and its other addons) you may find a patch here (if it is updated to current version of LV and other addons):
*It seems that this is unnecessary in current (v3.4) stellaris version since jobs now calculate their output differently*
Why LVAD in the emblem? - at the start I planned to name it simply LV addon, but in the end changed my mind and we have this relic of the past.
17356 downloads
Updated
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Starchild's LV Expansion (WiP)
Description:
After having several ideas myself, I decided to implement them and build them upon Lustful Void (LV is required for many things in this mod to work fully).
As stated in the title this mod is work in progress, very much actually. Please report any bug issues to me and remember to include screenshots.
You are also free to recommend changes or additions, especially regarding the exact values of modifiers and such things. I am not able to to know which is the best balance so I rely on your reviews. I am also open to suggestions to changes about the localization (meaning the dscriptions, names and all kinds of texts of things in the mod).
Information about the BETA:
I have now split my files into a "normal" and the BETA version due to too man issues that came up recently.
Use whichever version you want but be advised that the BETA may be unstable and cause problems.
If you use the BETA, please report any issues you may find and provide screenshots or any other relevant information so I can work on fixing it.
Current Feautures:
- 13 Traits
- 1 Trait with special mechanics resulting in additional traits
- 7 leader traits themed around my other added traits
- 2 tiered Bimbo traits and their leader traits
- 1 archaeology site
- 5 buildings (BDSM Dungeon and Isoprene Collecting are mutually exclusive on the same planet as they both provide/boost unity and consumer goods in different ways)
- 10 technologies
- a whole "Milking" tradition tree resulting on 1 additional building and 2 jobs and a few mechanics
- a whole "Latex" tradition tree available for "Latex empires"
- 4 new policies
- 2 for feminization and chosing which pops to feminize and to what degree (requires a tech to unlock)
- 1 policy for limiting or increasing the amount of my planet events
- 1 policy or fauna interactions to limit or reduce fauna events and jobs
- 2 Ascension Perks (Bimbo Ascension Path)
Bimbo Ascension: (BETA only)
- 2 Ascension Perks (similar to how synthetic ascension works but your pops stay organic and it only affects female and futa pops)
- "Bimbofication" transforms all your female and futa pops into "bimbos", this merges all female and futa pops into one species, both for convenience and performance.
- "Bimbo Perfection" does the same but also changes the "bimbos" to be your main species and gives you stronger versions of the trait and leader traits.
- Both give you a special project after which you can additional decide whether the new "bimbos" should receive the portrait from my other "Real Human Portraits" mod or the optional file with the "LV Bimbos".
- once you finished a project, all new female/futa pops will automatically be assimilated into bimbos
Do notice:
BDSM Dungeon, Isoprene Collecting, Rubber 1, 2, 3 and Latex 1, 2 require you to be a "Latex Empire"
Latex Tradition requires you to be a "Latex Empire"
A "latex empire" is an empire which owner species has the trait "latex suits"
(I might add an option later to become a latex empire through a technology and special project)
New Planet Events (WiP)
- my planet events are a system of events for pops on a planet
- basically pops go missing which puts them into a "missing pop" job that just like criminals is forced to be worked (no worries, you won't lose all your pops to this "useless" job because I made a limit)
- pops can go annually missing based on a chance affected by various triggers
- like already mentioned, the number to go missing is limited to 5% on standard "planetary security"
- you can search for pops through the decision "contact planetary administration" where you can also "explore planet" which causes a pop to go missing; through this you can succeed the limit set for automatically missing pops, because there it is your choice
- after finding a pop the situation is revealed, though right now I only finished the "fauna events" branch
- this means right now all planet events will result in some kind of fauna breeder job
- because the other event branches (for example "captured by primitives" , "starport gloryhole" ...) are not implemented yet, I set the weight for manually "search pop" "explore planet" high enough to always succeed; later this will be reduced to be even with upcoming events
(this is an halt right now because I hope that with the upcoming "Situations" system I can implement it better)
Installation:
Just like any other LoversLab Stellaris mod.
Also remember to delete the old mod version.
But remember to load it AFTER Lustful Void!
Compatibility:
Should be compatible with most mods that are not a total conversion, so same requirements as LV.
Should there be issues, just reply here or DM me.
Also obligatory please use UI Overhaul Dynamic before reporting any issues with things regarding UI. I run that mod and most people do to.
34949 downloads
- stellaris
- lustful void
- (and 1 more)
Updated
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stellaris LV Extras - Real Space System Scale Patch
This mod simply increases the size of the Sexual Alderson Disk to fit with RS system Scale.
My load order is as follows:
Real Space
+[Real Space add-ons]
Real Space System Scale
Gigastructural Engineering
Lustful Void
+[LV add-ons]
...
Gigastructures System Scale Patch
This Patch
...
I'm not an expert modder and this was mostly just for my own use but I can assume it will be of use to others as well, so enjoy
1061 downloads
Submitted
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[Stellaris] Gynoids
By srx47
Mod contains:
- 114 portraits of female humanoid robots
Installation:
- Extract archive into /mod/ folder
- Enable mod in launcher
- Not working? Here is 10 step guide
OR do it hard way by editing dlc_load.json
Requirements:
- Stellaris 3.3.x
Recommendation:
Use "UI Overhaul Dynamic", because its awesome.
Important:
gynoid\common\species_classes\09_gynoid_overwrite.txt replaces vanilla robot and machine, but you can remove it and add "gynoid" species in any other place/mod you want
All images are from Pochincoff / ポチンコフ
Support the artist: https://www.patreon.com/pcffffn01
13450 downloads
Updated
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Tsunde's Species Mods
By tsundekawaii
As of right now this is just a single Species, but I plan on adding more in the future. I basically wanted some species packs that were coherent in terms of "species" and all the weeb/anime ones just dump a bunch of crap together or group things into one single "furry" category.
Images are all generally sourced by me but I don't make any of the art. If you make the art and want me to remove it from this mod let me know and I will comply.
I tried to pick pics that wouldn't have weird cutoffs but I like some art so much that I included it anyways. Sorry about that.
This mod features heavy futa content.
I'll take requests if anyone has something for the future. It takes me a bit to edit the packs but I will probably eventually get around to it.
Species:
Futa Sharks
Special thanks to aceasulter for their help with bug fixing!
3013 downloads
Updated
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patch SSX Salacious Machine Fix For LV-KV and Submods
This mod is an attempt to make the "salacious machine" civic more consistant with Lustful Void and its submods.
The following changes have been made :
You can now use all the origins that rogue servitors/driven assimilators can use.
You can build/terraform a sexopolis/ringworld like rogue servitors/driven assimilators.
You have access to the two special districts on the Birch World, like rogue servitors/driven assimilators
You can now use the Breeding Tradition as a salacious machine,as you can still control their population anyway directly ingame,and their production is halved since you're a machine empire.
You now have access to the same tech that rogue servitors/driven assimilators get in KV.
You get access to the terraforming event on terra,same as rogue servitors.
The birch world districts that gives bio-trophies job now gives sex battery charger jobs.
The Sex Alderson Disk lets you build Red light districts.
Milk cows districts are buildable and your slaves can work there,they consume only food and no consumer upkeep(they're free) just like driven assimilator.
What this doesn't do (so you don't have to ask me) :
Actually give the civic more depth mechanically/gameplay wise,as I have no idea what to do even if I see some potential in a organic slavery based machine intelligence empire that pretends to be nice while making human batteries,it's why I did this in the first place,I may make a submod for Vassals Expanded And Reworked at some point (yeah,even more dependencies !).
Fix the ssm robot boost decisions,you can still stack it infinitely to get stupid high number of pop assembly,and I didn't manage to put it in a cooldown.
You still do not have access to artisan jobs in districts,as slaves doesn't consume any. (expect on the Birch world,because I know little about how the scale can go in endgame and do not know if it's unplayable without)
Make the birch world less of a micro hell at the start.
Give you the milking tradition,didn't manage to do it.
Load Order :
Gigastructural Engineering & More (3.2)
Lustful Void
Sexy's Xenos Traits And More
LV_Expansion
LV additional things
Kinky Void
All you need is Loving
LV Patches
LV Tweaks
LV Extras
SSX Salacious Machine Patch For LV-KV and Submods
(If using Calcifire's mod,put it after this mod so it doesn't overwrite the text changes,the auto patch from irony will take care of the rest)
If you find something I forgot to change/find that some things could be edited/want to give me something to add,feel free to tell me,I have no idea what I'm doing tho.
2235 downloads
- stellaris
- lustful void
- (and 1 more)
Updated
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[MOD] 3.2 - The Piss Update
By Termuking
My joke piss mod got removed from Steam so i uploaded it here instead.
This mod renames everything (and changes some gfx) added by aquatics to be piss related!
Now you can have your piss based species living on piss paradise and creating new piss worlds with the piss colossus!
PISS FOR EVERYONE!!!
it's the first time i upload anything in this site, lemme know if i fucked up anything.
Install instructions:
>Download the zip
>Go to Documents\Paradox Interactive\Stellaris\mod
>Unzip the file there, it's a folder called 32Piss
>Inside the folder there is a file called 32Piss.mod
>Move this file to the Stellaris\mod folder
>Activate the mod via launcher or Irony
228 downloads
Updated
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[Stellaris] Gynoids + Robophilia
By Kay2515
So, in this glorious drunken stupor, I decided to re-post the robophilia and gynoid mods...
What this does:
Well it adds the races of the Gynoids and Lewdbots to your game:
Gynoids is an assortment of robots it has around 104 pics
Lewdbots adds 2 sets of pics "HentaiFrame" 29 pics based on warframes, and "Breeder" 73 pics of cat-ish sexbots.
How to install
1- Download mod.rar there should be 2 folders and 2 mod files in it.
2- Just extract in Documents/ Paradox Interactive/ Stellaris/ mod
FAQ:
Q1-Why?
A1- Well the original mods where kind of a bitch to make them work, and after the latest update to Stellaris my game would just CTD as soon as it loaded, so after figuring out this 2 mods where the cause and fixed them and since the original owners have not update them since April and May, I wanted to share them for those who liked them and where having the same issue.
Q2- Wait, the mods aren't yours!?
A2- Nope, the original mods are not, and I am not claiming ownership of the "corrected versions" either.
Q3- Can we use this for our mods then?
A3- Ask the original makers IDK, I would have hoped this mods to be added to vanilla framework or sexyxenos by now but that does not seem to be happening.
Q4- There is a file named "_101_Species_clases.txt" file, what is that for?
A4- Well if you use SE Portraits - Patches & Fixes all in one patch you can use that file to add these mods to the machine race for in game robomodding and stuff
Q5- The Gynoids envoys and pops have all the same XJ9 pic wtf?
A5- IDK, cant remember if it got like that before or after me modifying that mod to make it work, kind of like the idea of pop units and envoys having the same shape and the leaders having a different shape, made sense from a roleplaying perspective so I never tried to change it.
Q6- where did they get the pics from?
A6- Again IDK, https://rule34.xxx/index.php?page=post&s=list&tags=all would be a good place to start searching for pics
Q7 IDK IDK IDK, is there anything you do know!!??
A7 Yeah. Alcohol is awesome
Q8-....
A8-....
Q9-...
A9-... Okay, look at the time, need to go that was a lovely conversation
Good luck
3860 downloads
Updated
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Copious Cocks
By Zermelane
What better way to celebrate the upcoming release of a DLC that's all about talking to other leaders, than a mod to make those leaders fun to look at? Why, a mod that also fills an underserved niche, of course. That being people who like anthros, particularly the part where "anthro" means "man", and who like them a lot.
This release is aggressively untested. It probably won't blow up your computer, but it might do silly things when you play the game, as silly as a portrait mod can. In particular, right now, it's in a very quantity-above-quality state: Some portraits are very light and others very dark, some species are fairly internally consistent but others much less so, tons of portraits are cut off at somewhere other than the bottom, etc.. And I have no idea yet what this thing will do with the many species that I didn't test, like primitives or crises. But at least there are enough portraits to fill up a small galaxy without too much repetition. At current count:
I would like to post a list of art sources, but it's kind of extensive, so it's in the .zip instead as copious_cocks_art_sources.txt. If you want to support the development of this mod, go give some money to those people.
The main mod will simply add the new species to the game. If you prize consistency, you can also add in the copious_cocks_no_default_random_spawns to disable the default Paradox species from spawning in galaxy generation.
6297 downloads
Updated
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[Stellaris] EoS - Without Apparel Patch
By Nessa
Without Apparel Patch!!!
Space elf clothing! Or the lack thereof! Changes some of the Elves of Stellaris girl clothes to be somewhat less than totally decent.
Features
Slave gear is more appropriate.... for slaves. ? Savage clothing is... more savage. ? Several outfits get a whole lot breezier. ?♀️ A totally without apparel "outfit" is now available. (When at outfit 1 in the designer, click left. Boom. Breezy. ?)
Important Notes/FAQ:
DO. NOT. UPLOAD. TO. STEAM.
Believe it or not, a few wackos tried. Didn't end well. ? Not because I have an issue with it, but because PDX is a little touchy on "breezy" stuff! It says it's for an OLD version of Stellaris in the Launcher!!
If it bothers you, version bump the Stellaris version in the descriptor.mod file. Because this is a texture replacer, it rarely will need an update unless a major texture change happens in the main mod. This version number is wildly different from EoS!
Yes it is. Version numbers never were my strong suite. ? Installation Drop the contents of the 7z file into your mods folder. Usually "YourUserName\Documents\Paradox Interactive\Stellaris\mod\". Open the EOS_WA.mod file in a text editor. Change path="mod/eos_wa" to:
path="DRIVE_LETTER:/Your_User_Name_HERE/Documents/Paradox Interactive/Stellaris/mod/eos_wa"
Example:
path="F:/QueenOfTheUniverse/Documents/Paradox Interactive/Stellaris/mod/eos_wa"
IMPORTANT: The path must use Linux/Mac style "/" not the Windows standard "\". So if you copy it directly from an explorer window, don't forget to change the \'s!!
Start the Stellaris Launcher. Add the mod to your preferred Play Set. Note: It won't have a logo image like Steam/PDX mods! Move the WA mod BELOW EoS! Mods override anything above them!!
18086 downloads
Updated
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Small addon to More Futas mod (Manual Installation)
By DecoyAcc
15 images of mostly similar style to the More Futas mod, but they don't fit in any one species category, so I've left it to the user to decide which ones to add to their favorite species portrait list.
Add the images to mod\MoreFuta\gfx\models\portraits.
Then edit the species textfile in mod\MoreFuta\gfx\portraits\portraits to add the images you want to that species's portrait list.
1250 downloads
Submitted
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species Lewd Arachnids
By AlexJankins
Lewd Arachnids
by AlexJankins
_______________________________________________________________________________________________
No longer supported sorry.
However under new management
---------------------------------------------------------------------------------------------------
Latest Updated made by @WeebTrash0W0
Link here :
"The what?"
Yes you read that correctly, this mod is not for those with Arachnophobia, but those who have Archnephilia. In this supposedly infinite universe we can safely say a species could evolved from a type of Arachnid and have high level intelligence.
What a beautiful body an Arachnid has. Now, combined it with a familiar humanoid figure we have in my opinion a species we could all fall in love with, and I wish to share that with you all.
This Mod Contains.
20 Female Arachnids / Driders. (They are unfortunately not animated.)
"where do I find such amazing art?"
I hear you ask, well I am unfortunately not talented one, I may know a thing or two about Gimp and Photoshop. However, I'm nothing compared to these guys and girls.
A Special Thanks Too All You Artistes, To Whom Provided These Masterpieces
zedrin - https://rule34.xxx/index.php?page=post&s=list&tags=zedrin
frfr - https://rule34.xxx/index.php?page=post&s=list&tags=frfr https://gelbooru.com/index.php?page=post&s=list&tags=frfr
ze_(sawakihein) - https://rule34.xxx/index.php?page=post&s=list&tags=ze_(sawakihein) https://gelbooru.com/index.php?page=post&s=list&tags=ze_(sawakihein)
jorogumo - https://rule34.xxx/index.php?page=post&s=list&tags=jorogumo
clubstripes - https://rule34.xxx/index.php?page=post&s=list&tags=clubstripes
disgaea - https://rule34.xxx/index.php?page=post&s=list&tags=disgaea
I hope I haven't miss anyone, here are a general link to a huge sources of these drawings. unfortunately they don't have links to the original artist.
yuki.la/d/5958818#
https://rule34.xxx/index.php?page=post&s=list&tags=disgaea
Thumbnail made by verycoolcat
https://funnyjunk.com/channel/monster-girls/More+spider+girls/pgGlLct/47
And a special thanks to thelordofroses for helping me realise what was wrong with the code and how to fix it.
7446 downloads
Updated
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Sexy Flags
I wanted to take a break from editing images for portraits so I did something else and this is the outcome:
A mod that adds a bunch of flags. (see screenshot)
I don't think there is much else to say.
Notify me if there are problems and you can also recommend images for flags if you want.
23200 downloads
Updated
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The Sexopolis Project and More [FINAL VERSION] [DEPRECIATED]
By Buttson117
[NOTICE]
[NOTICE 2: 10/19/2021; LV INTEGRATION]
After playing a couple runs with Lustful Void and Planetary Diversity on I got the idea to make a sex-themed planet with districts that'd use the jobs from lustful void. That's pretty much what this mod is, it adds a new planet class called the "Sexopolis" that features 4 unique districts:
The "Residential District" adds extra housing as well as 3 streetwalker and 3 whore jobs
The "Dairy District" 15 Milk cows (mimicking the dairy arcology but without the stability decrease)
The "Sexology District" which adds 10 researchers
And the "Red Light District" Which adds 5 Call Girls and 5 Escorts
If you want to start on a Sexopolis, there is an Origin.
In addition to the planet, there are also Pleasure Ringworlds and Pleasure Habitats with similar districts to the Sexopolis but scaled to their respective type (Less jobs and housing on the Habitat, more on the Ringworld). All of these can be built once you get the "Sexual Megaprojects" Ascension Perk.
Tentacle Worlds can be created via terraforming, and their tech is earned by being friends with tentacles, or using the Tentacle World Origin
With the Gigastructural Engineering mod, you can build an Alderson Sexopolis slice for your Alderson Discs! Possibly more gigastructure variants in the future.
DEPENDENCIES AND LOAD ORDER:
This mod requires Lustful Void which can be found here (Great mod btw!). Lustful Void goes before Sexopolis in your load order.
If you're using Gigastructural Engineering, then you'll need to place it before Sexopolis as well
If you're running Planetary Diversity you no longer need to download a patch, and the load order shouldn't make any issues whether it's before or after this mod.
For example, a your load order can be: Lustful Void, Gigastructural Engineering, Sexopolis, Planetary Diversity
But NOT: Sexopolis, Lustful Void, Gigastructural Engineering, Planetary Diversity
INSTALLATION:
To install this mod, download the zip file, extract it, and take the folder and .mod file and put them into your mod directory (C:\Users\(Your Name)\Documents\Paradox Interactive\Stellaris\mod). Once you do that, just make sure to enable it in the launcher and you're good to go.
KNOWN BUGS:
- When you select the Origin you'll see that the preview of your city is in the void, this is because the background for the Sexopolis isn't meant for Tier 1 cities (it looks fine in-game)
- Job issues with Hive mind pops on Tentacle worlds
MISC:
Thanks for the suggestions, while I can't say whether or not I'll get to them I do read and consider all of them! I don't have much experience running Hive or Machine empires with Lustful Void so some suggestions on how I can rework districts or add new planets with them in mind would be great!
Also, I don't log on here too much so it may take me a bit to see what you've sent, but I do read everything when I do get on.
SPECIAL THANKS:
Thank you to Vivikon for the Russian translation
Thank you to saqqdf for creating the Chinese translation
Thank you to Bznboy, TRsadoTR, Ben Fox, chimiz, Samury24, Sicon3 and PolySoup for fixing various bugs
Thank you to the folks behind Lustful Void, without you this mod would never have been created.
Thank you to the folks behind Planetary Diversity and Gigastructural Engineering, your mods were a huge inspiration and help when making this.
Thank you to all the folks that gave me suggestions, let me know when there's a bug, and enjoyed this mod.
And a big thank you to the folks in the Stellaris Modding Den, who helped me figure out a ton of the problems I had while making this mod.
It's been a blast working on this, I hope you all enjoy!
33848 downloads
Updated
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SE Human 2 LV Patch + Nudity
By evanz1701
This patch make the mod follow the mono gender trait in LV and included nudity but not to many~
Must have : SE Human 2
Lustful Void
Load Order : Lustful Void
SE Human 2
*This Patch*
If encounter a bug pls just contact me right away~
My Other Mod :
Steam Workshop::!X99 Trait Points Reload (steamcommunity.com)
Steam Workshop::!X99 Trait Picks Reload (steamcommunity.com)
10247 downloads
- stellaris
- nude patch
- (and 2 more)
Updated
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Lustful Void Strategic Resource Unified
This file is made for future usage of Lustful void and it will allow you to use your resources without fear of conflicts. Based on
You can request for your own resource to be added to this list from your own mods and in fact please do it will help everyone!
NOTE: this is intended to overwrite the linked mod this is not a mod by itself yet as we have yet to use it for anything at this time.
Current Resource list
2339 downloads
- modder resource
- lustful void
- (and 3 more)
Updated
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SLAVE BY INSECTS
By lol dex
This is a test that I have made because I just start modding.
This mods adds two starts and some traits, and two event pop ups
I dont know how to do nothing in this web, but I want to say thanks to lustfull void, because I learn modding by reading they programe code and basicaly their mod structure.
1742 downloads
Submitted
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Mass Effect Civilizations Asari SE Nude Patch
By evanz1701
This is nude patch for Mass Effect Asari Species so enjoy it~
Made by Princessity so all the asset from her while i add another 5 more nude outfit from the original Asari Species outfit~
MOD ORDER:
Mass Effect Civilizations - Asari
SE - Mass Effect Asari - OPTIONAL JUST TO MAKE IT LOOK BETTER
THIS PATCH
2029 downloads
- nude patch
- se
- (and 1 more)
Submitted
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SE Helltaker LV Patch + Nudity
By evanz1701
Hello guys!!~ Today i manage to make a patch for SE Helltaker compatible with Lustful Void included Nudity
*BUT NOT ALL THE PORTRAIT WILL SHOW THE NUDITY SINCE ITS RANDOM AND THE ANGEL SPECIES HAS LESS NUDE OUTFIT SO OH WELL~*
REQUIREMENT AND LOAD ORDER OF THE MOD:
-PUT ALL THE MOD AT THE VERY LOWER SECTION-
Lustful Void
SE Helltaker
*THIS PATCH*
I add a new nude portrait but my editing skill is shit so enjoy when you have it~
2986 downloads
- helltaker
- lustful void
- (and 3 more)
Updated
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Elves of Stellaris LV Patch + Nudity
By evanz1701
Hello guy, today a bring to you all a patch that make Elves of Stellaris species show a specific gender by using mono gender trait in Lustful Void. NOW WITH NUDITY~~
Load Order:
Elves of Stellaris
Lustful Void
THIS PATCH
3938 downloads
Updated
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SE Humanoid Plus LV Patch + Nudity
By evanz1701
Hello everyone!~ Today i have a new patch to show you which is to make SE Humanoid Plus compatible with Lustful Void!! This enable all the nudity in the SE Humanoid mod~
*BUT DONT EXPECT ALL THE POP AND LEADER WILL SHOW UP NAKED SINCE ITS RANDOM*
MOD THAT YOU NEED AND THE LOAD ORDER :
Lustful Void
SE Humanoid
SE Humanoid Plus
-THIS PATCH-
5280 downloads
Updated
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SE Human Plus LV Patch + Nudity
By evanz1701
Well Hello Guy!~ Today I want to share with you guy my personal patch that can make compatible with LV mod and have nudity enable dont expect all the pop will be naked since its random.
MOD ORDER :
Lustful Void
SE - Human - Modest
SE - Human - Plus
THIS PATCH
BUG :
If you try play this species with either All Female or Futanari trait, in the the starting planet their are one pop have male portrait for some reason so i dont really know how to fix this.
1688 downloads
- lustful void
- nude patch
- (and 2 more)
Updated
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Stellaris - Human Femboy Portraits + expansion pack
By W.I.T.O1
made this pack, a collection of 256 human femboy portraits.
Installation:
Extract the contents of the zip to "documents/paradox interactive/stellaris/mod"
No uploads for a while.
6673 downloads
Updated
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Empires for LV
By xal9k
Empires for LV
Defines a set of empires that can spawn into each game. Currently there are 10 empires defined. The first three being from SexDwarf2250's Original ![LL] Empires for LV. This is that same file, but updated to work for Stellaris 3.0.3. The empires which will spawn in every game are: Bovarian Combine, an all female race of peaceful cow-folk who are very excited to be milked. Karnalian Servitors, a pair of species, one being warlike, all-male and very dominant, and another being all-female and submissive. Mextraxian Sense-Merchants, a corporation led solely by women, and who are ready to share their wares, for the right price. Seed of Beshatrite, a race of male only insects who's hunger to find any female to lay eggs in may lead them to spread across the galaxy. Kobellian Caretakers, a race of female sex bots, who were created to pamper and attend to any organic lifeforms need. The other empires which can spawn are: Protected Poimash People, a race of soft, adorable snails who were guided by The Great Ones. They now set out their mission of searching the stars for new life, new civilizations, new friends. (They are a Scion race of a fallen empire.) Holy Riisa'qul Council, once a great empire which almost spanned the galaxy- until almost completely destroyed. They seek to restore their former glory. Harmonious Rule of Claest, where the women rule over their sex slave men, and seek only to perfect their empire, their internal affairs, without the meddling of those other xenos. Continual Order of Pesurbii, an all-male race with the unique trait which ensures their kin is Pesurbiin. With this trait they hope to spread their genetic influence across the stars. Motaza Organism, a female hive mind who have already successfully integrated the other male species on their planet. Now they wish to connect with others, and let their spores spread.
Although this is just a fixed modern version of an existing mod I hope to expand upon it later to make it stand out a little bit more.
Goals for the future:
Add more races than just the original three, specifically utilizing more things like machine, or hive mind empires. Add empires specifically for mods like Wild Lascivity, and Family Oriented.
Instillation:
Empires for LV 0.6.0:
Unzip into your stellaris/mod/ folder Stage so the mod loads after Lustful Void
Lastly, I would like to thank SexDwarf2250 for laying the groundwork, and writing the original code which I have so shamelessly taken, and tinkered with to make it work.
Empires for LV 0.5.0.zip
3398 downloads
Updated
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Stellaris Traits, a... [Modder's Graphical Resource]
By Calcifire
First and foremost, this modders resource requires Adobe Photoshop
Also... All the example icons provided in the .psd's are free for everyone to use. I've pretty much released every single icon I drew when creating the traits for my Portrait Pack
While you are free to use them however you want, the primary benefit are the methods and tools in here are for the creation of new icons that I will now go into how to utilize...
File Formats::
Both .dds and .tga formats will make use of the "alpha channel" embedded within. Though they may look like plain squares inside photoshop... Trust me. They will export as either their round or hexagonal shape when you export them to those image types.
This is great, because you can essentially draw outside the margins with no consequence (just don't draw outside the canvas, remember to crop if you are seeing artifacts around the edges)
"_trait.psd" will provide you will circular and "_civic.psd" will provide you with hexagonal icons
If you want to export .dds files for your icons, I recommend using these settings... 8.8.8.8 ARGB 32 bpp | unsigned - 2D Texture - No MIP maps
If you want to export .tga files for your icons, just remember that Stellaris doesn't look for those by default and you need to call for them specifically in your "_species_traits.txt" files with... icon = "gfx/interface/icons/traits/trait.tga"
(I recommend using .tga files if you don't have any .dds plugins for photoshop. Or if you are like me, you use .tga because they are lossless with no compression)
Image Resolutions::
Paradox uses 29x29 pixels for it's icons (yeh, no shit, Cal)
I recommend using "Bicubic Sharper" for your Resampling Setting when reducing the full sized images into their icon form
Note that, the subtle glow around Paradox's icons are barely visible when you are working in the 464x464 pixel .psd files I provided... All this means is that make sure you don't merge the layers before you reduce down to 29x29. This can give you weird artifacts during the resampling, so always keep your layers loose.
Colors::
While Paradox Interactive slightly changes what colors after every update, I did my best to color match the general feel of the vanilla icons from over the years.
You might also think the graphics themselves are just plain black drawings, Paradox actually does add a subtle color shade to them. This becomes obvious like when say, you mix the dark red icons with a green background. It's may not seem like an appreciable difference, but if you want to match the source material as much as I do, you'll make the conscious effort to meet that standard Paradox set.
Making your own Icons::
You may have also noticed that when viewed in their full resolution, a lot of my artwork looks pretty bad, but you can hardly notice that when they are in their tiny little 29x29 forms. In fact, some choices that look down right awful actually end up looking BETTER when you crunch it down to size. Exactly how and why this works is just something you'll have to discover through experimentation when drawing your own icons. So whether you have any skills or not, makin icons is actually very forgiving.
Anyway, that's it. Hope this helps somebody out there!
*wait, wtf? when I open this, photoshop had to convert it from an older version... Wait, you made these in photoshop CS3?!?!?!... WAIT, DID YOU DRAW YOUR ENTIRE PORTRAIT PACK IN CS3!!! That's from like 2007, dude, WTF!!!!*
-Hey man, adobe is expensive.
3724 downloads
Submitted