Stellaris
232 files
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Lustful Void Building Limits 16-108
This is my second mod publishing effort, and it's rather simple. I've created a series of building limit mods that affect the Sex World and the Sex Ring. I've matched these to the building limit mods released by the same folks behind UI Overhaul Dynamic so they come in 16, 20, 24, 36, 60, 66, 84, 108 building limits to match the ones they've released. Just thought I'd release these as a premade option to save people going in and having to edit the file themselves.
Use the one that matches the one with the same number limits as you are using.
1201 downloads
Submitted
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StellarDiffusion [AI generated female-only species for Stellaris]
By zb123thecat
AI generated portraits for several species:
Humanoid:
- Humans
- Light Elves
- Dark Elves
- Valkyrie
- Fairies
Molluscoid:
- Tentacle Humans
- Tentacle Elves
Machine:
- Cyborg
Each species has a distinct portrait set for each job:
- admiral
- envoy
- general
- governor
- pop
- ruler
- scientiest
About 4700 portraits in total, for a total size of 600MB.
roughly evenly distributed, so that is about 600 portraits per species, and around 85 portraits per species and job.
I batch generated 200 portraits per species and job and then deleted the ugly ones by hand and stopped once I reached 50+. Post a comment if you find any portraits that are still off, and take a screenshot.
Thanks to:
@Armchair for their Stable Elves mod and sharing the prompts they used, which I heavily copied from.
@XavierMace for their Stable Lewds mod and sharing their workflow and automation (in the end I was able to do the whole thing running off of one python script)
and finally @Goregath for their text file generator at
5527 downloads
Updated
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Very makeshift cows mod
By golnor
This is a mod I slapped together in about an hour or so based on some things in the LV discord. Mostly to see if I could. I'm probably not going to do anymore with this, as I really should work on that other mod I kinda abandoned. But hey, someone else may enjoy this mess.
WHAT THIS MOD DOES:
IF YOU HAVE THE MILK RANCHERS CIVIC:
It will remove one farmer job from the agriculture districts and add one cow job.
IF YOU SET A PLANET TO THE DAIRY DESIGNATION:
It will also remove one farmer job from the agriculture districts and add one cow job.
IF YOU DO BOTH TO ONE WORLD:
It will remove two farmer jobs from the agriculture districts and add two cow jobs, probably meaning you will have no farmers.
WHAT THIS MOD DOESN'T DO:
Work at all with hive minds or angler empires. I didn't feel like doing all the work needed to remove the fisher jobs or do something with drones. I don't play hive minds much anyways. Make any attempt at balance. I don't know or care what being able to completely replace farmers with cows will do to balance. Probably weird things. Work without LV. It needs it. Without it, it probably won't do anything, besides maybe crashing your game. Work with a mod that adjusts basic districts. If you got a mod that messes with 02_rural_districts.txt, then it's probably not going to work. I dunno how to make something that adds to the text file, rather than replace it completely.
For those interested in the details
Note I've only done limited testing while only having a slightly outdated LV (didn't activate the newest update), the LV overwrites patch, Vanilla Framework, and UI overhaul dynamic installed.
Have fun(?)!
Oh, and feel free to steal/improve this as much as you want.
794 downloads
Updated
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stellaris [Stellaris] Vanilla Framework
By Mugginnato
Vanilla Framework 2.0.5d
Important Notice 07/07/2023
Due to changes in my personal life, I will no longer have time to work on VF for the foreseeable future. These changes are part of why the next machine update was taking so long and will no longer be finished. People are free to take VF and use it as the groundwork for their own projects if they want, and to this end I have also uploaded the now unused assets for the machine update. A huge thank you to everyone who downloaded and helped build VF to what it is now, it's been a fun two and a half years.
What is it?
Vanilla Framework is a small(ish) mod I made to replace all the vanilla portraits with ones that are a bit more interesting. I used a mod to remove them, and it did decent enough, but the little blighters always managed to sneak into my games through things like events or Pre-Sapients. Not the sort of thing you want after going through the trouble of installing all those other portrait mods.
What does it do?
At present it adds;
6 Aquatics sets (222 images) 7 Arthropoid sets (236 images) 7 Avian sets (227 images) 3 Fungoid sets (158 images) 24 Humanoid sets (1,081 images) 3 Lithoid sets (114 images) 8 Machine sets (496 images) 14 Mammalian sets (1,079 images) 5 Molluscoid sets (240 images) 7 Necroid set (362 images) 5 Plantoid sets (178 images) 12 Reptilian set (607 images) 7 Toxoid sets (276) 9 Kemonomimi sets (502) Crisis sets (49 images) Pre-Sapient (20) Enclaves (21 images) Event Races (249 images) Unique character/race instances (40 images)
Total Mod Images: 6,200
Requierments
All species DLC
There have been reports of the game crashing during empire creation and its related to not having 1 or more of the species dlc. If you are experiencing these issues then drop the relevant files (which can be found in"Patch Folder/I Don't Have X DLC" ) into the "common/species_classes" folder. This just switches their graphical culture to humanoid instead of one the game can't find. When/if you do get the dlc, you can just delete the file(s). If the game still crashes, them please let me know, as well as which of the species you don't have, so I can come up with another solution.
Compatibility
This mod is designed to be fully compatible with Lustful Void's gender traits but can still be played without them. This mod is incompatible with other mods that affect base games Species Classes. Compatibility patches will be made as mentions of conflicts arise.
By default, each species will use the Male and Female image sets, but when used with Lustful Void, you can also use the Futa images. When creating a species, select their appearance, then a gender trait (All Male/Female, Futa), then change the rulers appearance. The rulers image won't update itself in the creation menu when you choose a gender trait, so you'll need to do that yourself.
Compatibility Patches
There is a folder inside VF named "PATCH FOLDER" along with a Read Me to explain installing. It also contains the More Vanilla patch.
Mods that have a patch;
Tons of Tits 2.6.3 Se Human + Se Humanoid (All of them) Stellaris Sexy Xenos and More (SSX) Lewd Galaxy
Changelog
17/06/2023 - Hotfix 2 (VF2.0.5d)
So it's only just been pointed out that futa portraits have been generated where they shouldn't. This would have happened with the 2.0.5b fix when I incorporated base gender selection, I used the wrong condition for VF's gender policy related sets. If you are using VF 2.0.5c, Just download this zip, extract into VF and replace. VF 2.0.5 Hotfix.zip EDIT: I forgot to revert some changes with Hum01 as I was testing, it's broken the ruler appearance options for them. This is the fixed file, just drop it into gfx/portraits/portraits 100_VF_Humanoid.txt EDIT 2: I've also just uploaded VF 2.0.5d that has all the hotfixes applied.
13/06/2023 - Hotfix
It's just been pointed out that one of the paragon portraits is the wrong gender, so here's the correct version. Just download and drop it into gfx/models/Paragons and confirm replace. VF_paragon_renown_2.dds
12/06/2023 - V2.0.5c
This is more of a hotfix than an update. Updated the portrait files to fix a bug with LV's gender traits. Updated the Paragon event files. I did a big stupid here and forgot to rename two files, so renowned paragons just weren't appearing. I even did a 6 hour play test to make sure everything was working and just thought it a little odd that I hadn't seen any, like I didn't meet requirements. While also fixing that screw up, I also found out that the engine wasn't using the portraits with the vanilla names, so there was some adjustment there too. I've got about 400 new robot/machine images that I've just started work on, once that's finished I'll be sorting the old and new stuff into sets. Suggestions welcome.
16/05/2023 - V2.0.5b
This isn't really an update so much as an extended patch. A few files were update, mainly all the portrait ones. This should fix a few issues like crashing at leader creation and species not showing up in the galaxy species tab. I also incorporated the vanilla gender settings with Indeterminable being Futa for now. Not sure how nicely this will play with LV's gender traits though.
13/05/2023 - V2.0.5
This update doesn't have all that much, it was mostly fixings things the Paragon update broke and replacing the new art. This update covers the 16 paragons and 3 of the 4 legendary paragons. I couldn't really touch one of the legendary because, well, you'll figure out why if you find them. 2 of the legendary have changing portrait, but I could only do this for 1 because this was kinda rushed and the second legendary was kind hard to figure out in the respect. There is also a very small (7 images) set for Falcons who can only be found via events. Didn't want to spend too much time hunting images for this because shit needed fixing. Total new images: 26
Installation
Delete any old versions you might have installed
Download the latest Vanilla Framework.zip Extract its contents into Documents/ Paradox Interactive/ Stellaris/ mod Make sure there is a folder named "Vanilla Framework" and a file called "Vanilla Framework.mod" This mod should be the last active mod in your launchers mod load order To install a patch, like the More Vanilla Patch, open the Vanilla Framework mod folder Open "PATCH FOLDER" Select relevant patch .txt file, then copy and paste into Vanilla Framework/common/species_classes
Todo List
Art
Drider (proper) Beetles Aqua
Seal Turtles? Otters? Hum
Tau Dwarf Protos Lith
Giants? (may end up in Hum) Re-do Elementals Mam
Gnoll Sheep Pig/Boar Racoon/Tanuki Cats (domestic) Bastet? Bears Lopunny Renamon Badger? Ferrets and similar? Moll
Crustaceans Nec
Shys (mario) Witch/Wizard/Necromancer? Werewolf? Pla
Vines Alraune Rep
Gecko Guilmon Tox
Plague Doc Skunk? Undecided
Viera Miqo'te Aura Djinn/Genies (possibly Lith as elemental or Nec as supernatural) Nuns (depends on what direction the art goes) Possibly create a new Kemonomimi (animal people) species class ___________________________________________________________________________________________________________________________________________
Changelog (Old)
16/04/2023 - V2.0 Experimental
This update was a pain to do, a lot of hunting down and scanning files and cross referencing. About 95~99% of events should now spawn using VF images Not to spoil any story/event stuff, but I've added 242 for the unique races. There are also 11 other unique races that can appear, but they only have 1 image each as I think they can't be abducted acquired in game most of the time. There are also about 10 unique character/leaders that have images now. I made a slight change to the Quarian set so that they are used for a nomad event and aren't randomly generated. So you can still use them for your custom empires on gene mod into them, they just don't pop in the wild. 4thesecret very generously donated two sets: Centaurs (118), and Dwarfs (47). What I added for the primitive type sets were: Na'vi (16), Gnoll (58), Warhammer Lizardmen (26), Indian/Incan/Aztec (39), Vikings (17), and Egyptian [human] (32). Total Images: 616 For now I'm gonna sit and wait for the bug reports to roll in. This update adds a lot more files so I'm expecting crashes and conflicts. After all that gets sorted, the next update will focus on robots/machines. They've needed a dedicated update for quite a while now. Poll Results: Most people like or don't mind monogender sets. There's also a fair amount who think it goes against the point of VF. So I think going forward there will be a few sets like that (logically there might be a few anyway, like the Asari), but the majority of sets would still be all genders if possible (I think).
22/03/2023 - V1.9.5
The long overdue update What it adds; Hylotl(20), WoW Blood Elves(58), WoW High Elves(22), Mario Shys(44), Aura(62), Miqote(44), Viera(62), Kitsune(52), and Fairy/Pixie(40) There's also a boost to Draenei(15), Floran(4), and Harpy(6). Total Images: 429 VF now has a custom race, Kemonomimi which means 'animal ears' for the basically human sets like Aura, Harpy, and so on. Lamia, Harpy, and Merfolk where moved to this new species. I'm still working on building back up my stock of images, but the next update is gonna focus on the new DLC, so suggestions for some primitive sets and the MSI Slavers are welcome. I'll also be looking into unique portraits for special characters if people have ideas for that as well. I've also set up a poll on the VF discussion page about mono-gender sets. There were more than a few sets left over from Lewd Xenos that I couldn't really ad as full sets, so I want to know how people would feel about VF having mono-gender (typically all female) sets like other portrait mods.
23/12/2022 - V1.9
New update (finally) What it adds; Ange(wo)mon(42), Martians(44), Tau(38), Togruta(46), Gardevoir(75). There's also a boost to Twi'leks(25), Goblins(19), and Quarians(15). Total Images: 304 Its all Humanoids, though Gardevoir might change (not sure to where), and Quarians will likely get moved to Toxoids. I still have a good portion of Lewd Xenos to incorperate. Not all of it will get added to VF mainly because it's LX is an all female mod that has about 100 images per set on average. Anything that doesn't get added to VF proper will get added in what I'll call a legacy patch. Next update will take a bit longer ass I work in the rest of LX as well as the fan version of Xenophilia. Happy Holidays everyone!
20/09/2022 - V1.7.5
This is the update for the just now release Toxoid DLC. It adds Soft/Face Masks(42), Hard/Full Masks(47), Modseven art as Mutants(18), Muk(15), and Goodra(51) Also adds 1 pre_sap image for toxoids, Vault Girl, which may get changed. Total images: 174 This was a rather odd one to source for, and also unexpected. Plague doctor stuff not as prevalent as I'd thought it'd be for one. There was a few dev notes about place holders, so this could break with a patch, but I'll be keeping an eye out for that. Things are ramping up again, so these updates will be slower.
19/08/2022 - V1.7
This updates adds 2 new Aquatic sets, 2 Arthropods, and 3 Avian. Aquatics get Penguins(18) and Vaporeon(45), Arthropods get Eliksni(14) and Hollow Knight(35), Avians get Corvids(31), Harpies(40), and Toucans(13). Also happy to add 4 new donated images to Lithoids (latex). Total new images: 200 Really feeling the lack of content with some of these. Going forward, if I can't find enough images for new sets for a species, I'll try bulking up the existing ones instead. Huge thank you to Armchair who really helped test and bughunt a new unexpected issue. Seems Stellaris will consistently crash right before loading the main menu if there is no prescripted empires (or possibly pre-made custom empires), and that broken custom empires (missing mods, dlc, etc) can spawn into games as fallen empires. To fix this, VF now has a custom prescripted empire courtesy of Armchair. Next update will focus on Fungoids, Molluscoids, and Reptilians. I don't hold much hope of finding a new set for Fungoids, so I might revert them back to non-gendered and have each gender as a separate set. Maybe for Lithoids too. Please let me know what you think about this.
01/08/2022 - V1.6
This updates adds 5 new Mammalian sets (honestly, they are by far the easiest species to source for); Giraffes(64), Wolves(72), Goats(56), Tigers(84), and Pandas(67). Total new images: 343 Next up is Avians, Aquatics, and Arthopods. Content is running a bit dry now, so maybe expect 1~3 per species. I'm openly taking suggestions for sets people would like to see included.
15/07/2022 - V1.5
This updates adds 5 new Humanoid sets; Angels(45), Cyclops(32), Ogres/Oni(29), Twi'lek(28), and Warcraft Trolls(26). Total new images: 160 Not as much as I'd like, but I'm running out of ideas of what to add. While making this update I had to drop about 5 races because I just couldn't source enough images. I'm openly taking suggestions for sets people would like to see included.
18/06/2022 - V1.4
Finally had time to get some work on the mod, but at this point I think I'm hitting a content wall in certain areas. I can't find one fecking thing extra to add to the Fungoids sets for example. Another is the Molluscoids, it would start out fine then it turned into an utter drought of content. So assume that if there isn't 5 sets to a species, it's because I just can't find anything, or enough of something to work. Anyways, what's been added is Cactus (25) and Florans (20) to Plantoids, Ants (25) and a mix (38) of stuff that almost worked on their own for Arthropoids, Chickens (31) and Eagles (26) for Avians, Latex (25) for Lithoids, 8 new for Pre-Sapient, 9 for the Salvagers, and 12 for the Shroudwalkers. A total of 219 new images. I'm not 100% sure the Salvagers are a good fit, something like dwarves would have been more accurate but they'd be better as a playable race. The mixed set was supposed to be either mantis or beetles, but there wasn't enough so I just mashed them together with other failed ideas. I might replace it in future, but it'll most likely stick around, the only other feasible set would be hollow knight.
01/03/2022 - V1.3
The last of the donated images. Well, there is some more but they'll get added piecemeal. Not a whole lot (again), but this update adds two new Reptilian sets; Crocs/gators(42) and Dinosaurs(44). I'll be trying to get all species up to 5 sets now, when I have time. I've noticed that people have downloaded the experimental dlc patch, but haven't said if it works or not. I kinda need the feedback.
06/02/2022 - V1.2
Things have been rather hectic lately, and scedual changes means I haven't had that much time to work on VF. This update isn't as substantial as I was hoping for but it's something at least. What it adds is 3 new Mammalian and 2 new Necroid sets; Deer (60), Dog (58), Foxes(48), Succubi (45), and Demon (53) for a total of 264 new images. The next update will include the last of the donated images, but I'll also be working on an experimental build for people who are missing some or all of the species dlc since that seems to be the cause of crashing during empire creation.
04/12/2021 - V1.15
I hope everyone had a good Christmas and New Year? I know I said the next update would be a Mod It Yourself guide, but that's turning out to be harder than I expected (I tend to ramble and rewrite a lot). In the meantime, this update is thanks to a very helpful Anon who donated all the work they never published! Honestly, it took like three days to put this update together, it was so nice not to have to mask art for a change. This update is an expansion; 8 Slimes, 9 Dark Elf, 22 Elf, 5 Draenei, 16 Bovine, 19 Equine, 40 Feline, 22 Rabbit, 9 Shark, 3 Dragon, and 7 Draconid. This is only a part 1 of 2 as there's still more artwork left over, but it'll need a bit more work as they'll be new sets. I'm still working on the guide but I just wanted to put something out for Xmas/New Year (even if it is a bit late)
04/12/2021 - V1.10
This update is for the new Aquatics DLC. It adds 4 sets; Merfolk (think mermaids), Orca, Shark, and Zora for a total of 172 new images. Took a bit longer then expected, even though I was kinda rushing it, mainly because there was an unexpected lack of images for certain sections. Zora and Merfolk were really lacking in Futa content so to make up for that I added the Orca set. I'll be keeping an eye out for them as I'm doing other updates. Gonna take a week off, I'm under the weather and finding it hard to concentrate. I spent a half hour trying to get the update to work before I figured out I messed up the image paths. Next update is going to be a 'Mod It Yourself' guide so people can make there own portrait sets/mods and comparability patches. After that, well it's going to be a new round of expansions with a pleasant surprise (for me at least).
17/11/2021 - V1.0
Fixed the Fungoid Mushroom set, (mixed up the number of images for Futa and Males) Added 12 images for the Extra-dimension species (Novakids), added 32 images for the Swarm (Xenomorphs), and 5 images for the AI. Novakid images were largely carried over from Xenophilia but I tried to source some more for variety, of which there is surprisingly little. While Xenomorphs were my first thought for the Swarm, I did look into using either Zerg or Tyranids but also found those surprisingly lacking or unusable. Might offer Xenomorphs as its own species as there's plenty of images to work with, but I think there's already a mod that has them, so we'll see. And with this, I'm moving VF out of Beta. ? I'm going to prepare some sets for the upcoming Aquatic species pack, after that I'll be looking at making a pdf guide so people can tinker with VF and add to VF themselves. This isn't to say I won't work on it anymore though, I'll still be doing a second run through to up the number of sets. Might even start doing event modding.
26/10/2021 - VF Beta 0.9
My god, I've been busy, but the new update is finally here. Vanilla Framework has now incorporated Xenophilia. Mostly. What was added, plus the images I sourced to make make up for any missing aspects, nets 387 new images. The Bovine and Equine sets got a big boost, but VF now includes Draenei and Quarian for Humanoids, with Death Claws, Kobolds, and Sangheili for Reptilian. Protoss should also have been added but they are very troublesome to source for. Next update will be on the Crisis portraits, plus I might start from the top of the list again if the new DLC doesn't mess with anything
30/08/2021 - VF Beta 0.8.1
More of a hotfix than a real update but different enough to be a minor update. The comparability issue with Sins of the Prophets should now be fixed. It was an interesting little problem that made me rename all the species classes files to take advantage. Fungoids, Plantoids, and Lithoids are gender enabled like every other species. This was to fix the portrait problem they had with the new gender policy. Some big new though! I've got permission from Snowcraft to merge Xenophilia into VF! New update will be focusing on getting that all set up and hunting down any additional images needed to fill out a set. I'm also taking suggestions for what the Prethoryn Scourge and Extra-dimensional Invaders should look like. I was thinking maybe Xenomorphs and Novakids but I'm open to ideas.
07/08/2021 - VF Beta 0.8
This took longer than expected (I guess I say that a lot?) but it's finally here, some 300 new images for Machine/Robot. Trying to come up with decent criteria to decide them up was rather difficult since most of the time the images could go either way. So, for the most part, I divided the Robots and Android into two subsets based on their squish factor. So the breakdown is 2 Robot sets, 2 Android sets, 1 Synth Female set, 1 Synth Futa set, 1 Futa-bots set, and 1 Man-bots set. The last two are more like place holders until I can get enough images for their sets (they're basically robots, androids and synths in one set) I've also added more preview images to this page so everyone can get a better idea of what's in this mod. Right now I'm going to work on the gender policy which, thanks to Banana Banana, should be should be done soon, the main issue is that it'll be tedious. As it'll just be a policy and not a major change I'll post it as a quick drag and drop folder, but I'll also be updating the main download to.
08/05/2021 - VF Beta 0.7
This took a lot long than expected because I got a lot more images than expected. This update adds a whopping 440 new images; Fungoids got 96, Lithoids got 68, Molluscoids got 172, and Plantoids got 104. Image sets are Mushrooms, Slimes, Elementals, Statues, Cephalopods, Gastropods, Inklings, Slugs, Flowers, Fruits, and Planets. I've made a few format changes to the files which will, hopefully, make things easier. For now, VF has a folder inside it called PATCH FOLDER that has all the now updated patches plus a Read Me oh which file is used with what mod and how to install or uninstall. I got this new patch system to work reliably, but if people are having problems with it then I can put up the separate patch mods again. Gonna take a bit of a break and see how stable the update is for everyone else. Next update I think will be Machines and maybe some crisis species like the Prethoryn Scourge
06/04/2021 - VF Beta 0.6
This update adds 3 new sets to Necroids; Zombie, Mummy, Ghost, for 127 new images. Vampires got expanded with 45 new images. The overdue Humanoid expansion got done with Humans getting 48 and Goblins getting 42. There's now a compatibility patch for SE Human and/or SE Humanoid. There are 3 patches in the one folder for using with either or both of those mods) This update was a bit of a slog. I decided to tone down the gore factor for zombies as I figured most people (such as myself) wouldn't particularly enjoy it, so they're more like Frankenstein's monster, or modern zombies that can mix and match body parts if they have need and thread. Also, there's not a lot of mummy or ghost images, so I had to double down in some places. Werewolves would have been an obvious addition but I'm holding off on them until I get canines done for Mammalians and see if I can make them more distinct. For the next update I'll be lumping in Planoid, Fungoid, Lithoid, and Molluscoid as they seem to be the harder ones to source for.
06/04/2021 - VF beta 0.5
This update replaces the old Reptilian set with 3 new ones, Draconid, Dragon, and Naga, for a total of 160 images. Some code got tidied up from earlier releases, so things should run smoother. To address some concerns over crashes that might be related to not owning DLC, this release is in two versions. The normal version, Vanilla Framework Beta 0.5, has the DLC species set to only appear if you have the specific dlc. Vanilla Framework Beta 0.5 Ex, has my portraits set to always be available. I suspect there might be an issue with not having the correct ships, greetings, etc, if so then at least there's the normal version to use. My schedule is utter chaos so I can't keep a regular release going. From now on, updates come out whenever I get them done. Necroids are next on the list, I'll be doing the humanoid expansion with them this time,( I swear).
09/02/2021 - VF beta 0.4
This took a while to do because I'm short on time for the next few weeks, when I have more time things should pick up again. This update adds 3 portrait sets to Mammalians; Equine, Rabbit, and Feline The Bovine and Ratling sets also got expanded for a combined total of 259 images this update. The Humanoid expansion got pushed back because, again, I'm short on time and wanted to get something out soon. Next update will focus on Reptilians as I already have some images sourced so I should hopefully get the next update out a bit sooner than this one
20/01/2021 - VF beta 0.3
This took a lot long than intended because I'm currently in a busy period. Next update is likely to be delayed too, but I'm trying to keep a good and regular pace going. This update adds 3 (or 2, depending on how you look at it) portrait sets to Humanoids; Orcs, Elves, and Dark elves I wanted to expand the existing Human and Goblin sets, but thought it better to get something out soon. Their expansion will likely get rolled in with the next update. I was going to include a succubus/incubus set, but thought that they might be better for Necroids (who don't have a wide variety to work with)
07/01/2021 - VF beta 0.2
The old Avian portraits are replaced with 3 new ones (Parrot, Owl, and Duck). I'm no ornithologist, I work with what I find, so if there's and image that doesn't strictly fit into its category then yo can put that down to people incorrectly tagging that image. There were enough images left over from the old set that they'll likely make a return as generic or generic and eagle. Due to Fungoid, Plantoid, and Lithoids being hard to source for, they'll be the last to get new images this round. Current Tons of Tits patch should still work fine, they haven't updated anything and I haven't touched the related file.
30/12/2020 - VF beta 0.1
The mod seems stable, no real issues other than some missing machine portraits I forgot to include. Mod is now entering the Beta phase, which means I'll be focusing on adding more content and putting out compatibility patches. Reformatting should make the mod more friendly with others and allow for easier updates. Beta opens with 3 new Arthropoid portrait sets (Bee, Spider, and Moth), replacing the old one. Will now offer a More Vanilla patch that adds back in the vanilla portraits for those that want it.
_101_VF_I_Dont_Have_Plantoid_DLC_classes_Patch.txt _101_VF_I_Dont_Have_Lithoid_DLC_classes_Patch.txt _101_VF_I_Dont_Have_Aquatic_DLC_classes_Patch.txt _101_VF_I_Dont_Have_Necroid_DLC_classes_Patch.txt _101_VF_I_Dont_Have_Toxoid_DLC_classes_Patch.txt
54978 downloads
Updated
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[portrait mod]kemono canid male portraits!!
By laoxiusheng
self generated stable diffusion portrait, works for 3.8, other game version untested, but since the mod basically contains nothing but portrait, so it would be convenient to edit owo.
729 downloads
Submitted
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LV Extras - Sex Alderson Disk, Combination Traits, Civics, & More
By SohCahToa
Tested for Stellaris 3.8, LV 0.7.2, and Gigastructure 3.27.3 Included mods to enhance your LV playing experience: LV Extras - Main feature is the reimplementation of the Sex Alderson Disk that was in the old Sexopolis mod. Also adds a couple new combination traits, some civics, and two edicts. What's New:
Update to 3.8 Light version which excludes gigastructure elements.
Features In Depth:
LV Extras:
Fully reimplemented the sexy version of Gigastructure's Alderson disk A new origin - Start your empire on the Alderson disk Two sex districts for Gigastructure's Birch World - Currently disabled Two new end game combination traits - Bombshell and Stud Civics: Tentacle World and Sex World Start Start on either world type without needing the origin (Now you can use Syncretic evolution and Tentacle World for example!) Allows custom starting systems to be used (Now you can start with an Earth Sex World for example!) You should be able to use these civics with most other civics/origins. Try it out and see what happens. Two new government edicts
Old Features:
Requirements:
LV Extras: Requires LV and Gigastructural Engineering LV Extras Light: Requires only LV
Compatibility Issues:
LV Extras Overrides:
Gigastructure/events/giga_003_dialog.txt Any other mod that overrides these file will need a patch. (But I am not aware of any that do).
Installation:
~!~!~!~!~ Always delete old versions before installing any local mod!!! This is VERY IMPORTANT!!! ~!~!~!~!~
Extract the zip contents to Documents/Paradox Interactive/Stellaris/mod/
More Instructions Here
Load Order:
Load Lustful Void First.
LV Extras must load after Gigastructures and Lustful Void.
Load UI Overhaul Dynamic after everything else.
Known Issues:
Troubleshooting:
Did you delete the old version before installing any local mod? - Delete the mod and reinstall from the zip. Are you using the latest version of all mods? - Download and install the latest version. Are any LV submods not updated to the latest LV version? - Try removing these mods first. Are any mods not updated to the latest Stellaris version? - Try removing these mods first. Have you verified your load order? - Try the suggested load order above. Crashes? - Make sure all sub-mods are installed or remove LV Tweaks. If you try out my mod please let me know of any problems you might come across. Please include your load order with your comment. Before commenting please insure you have tried the troubleshooting steps.
Old Changes
Credits:
Thank you to all these modders for their contributions.
Buttson117: for Sexopolis and the assets needed for the Alderson disk.
Ascens: For providing me the icons for my bombshell and stud trait. TYVM.
Gigastructure Contributors: I had to refer to a lot of their code to figure out how things work. Also the image for the origin is the same that Gigastrure uses. Side note: If anyone finds a more fitting picture I'd like to include it.
Lithia: As always for their work on Lustful Void.
34481 downloads
- stellaris
- lustful void
- (and 9 more)
Updated
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gfx Fiji's LewdLoader
By FijiZay
Introducing the "LewdLoader" mod, where Stellaris takes a daring plunge into a realm of playful intimacy and boundless imagination. Unleash your desires and indulge in a journey of provocative genetic creation, crafting alluring and sensuous species that challenge the limits of galactic exploration. Embark on a captivating adventure where pleasure and excitement intertwine, reshaping the cosmos with seductive allure through the daring lens of the LewdLoader mod.
FEMALE PORTRAITS
16x Admiral Portrait
16x Envoy Portrait
16x Governor Portrait
25x Pops Portrait
16x Ruler Portrait
16x Scientist Portrait
MALE PORTRAITS
11x Admiral Portrait
11x Envoy Portrait
11x Governor Portrait
11x Pops Portrait
11x Ruler Portrait
11x Scientist Portrait
This mod is creating new Species called "Celestials"
This mod is not replacing any files!
My first mod, if something is wrong please notify me.
/
5319 downloads
Updated
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stellaris [portrait mod]Seductive Dragon Females!!
By laoxiusheng
Hi! new one here,
Today i introduce the first portrait mod i made, inspired by "stable Elves" mod, i used duffusion system and created hundreds of portraits (Using at least 5 loras, so basically irreproducible). using PS to remove all backgrounds cost me more effort than i had expected, but it turned out fine.
if some one can tell me how to turn backgrounds to transparent in an convenient way, maby i will update more portrait mods! (Furry antho maybe?)
Any way, thanks for using and feel free to chat!
3368 downloads
Updated
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SSX Light
By Draigon224
This is a copy of SSX that works in 3.7. The only file that seemed to not be working was the interface file. The game loaded fine for me, but I have not yet done extensive testing to see if the game is completely stable.
The original mod that these file are from is Stellaris Sexy Xenos and more
DO NOT INSTALL THE sexysxenos traits and more 3.0.3 VERSION OF SSX IT WILL CRASH YOUR GAME. Cities and portraits still work.
2828 downloads
Updated
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[mod] [Stellaris] Lustful Void - Image Replacer
By StableBot
This mod replaces almost every images in Lustful Void mod (excluding home world images). Some pictures might be more fitting, some might not. The reason I made this is to make it more consistence. The original had widely various form of art style, ranging from very detail pictures to crayon quality. So, what I did was took these pictures from similar 3d h-games such as Honey Select 2 and Paralogue, to keep the style relatively the same. Try it out and let me know that you think.
Installation: Drag and drop into "...\Documents\Paradox Interactive\Stellaris\mod" folder. Create a the "mod" folder if it doesn't exit.
*** I haven't done extensive testing for this, so some image's dimension might be off. Let me know if there's any issue ***
All credits goes to -
Contributors on Illusion Soft Discord Server for the scenes, mods and characters
Lithia<3 for Lustful Void.
6736 downloads
Updated
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Updated Mango's Lewd Diplomacy
By shirolog
This is an updated version of mangos lewd diplomacy.
Newer versions will be posted here.
original mod: Mango's Lewd Diplomacy
unfortunately this mod over writes quite a few vanilla files so compatibility isin't great
5218 downloads
Updated
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CyborgLV
By Xadhoom
After seeing the changes to cyborgs made in base game, i wanted to add the same love to robotic traits in Lustfull void.
All robotic traits has been converted to cyborg variants.
Added an Origin: Nanite symbiosis. (+for DA)
For Origins:
- Decision to seed and bathe in nanite lakes. With benefits of pop growth.
- Special trait.
First time making a mod myself, hope all is fine.
Please report bugs or thing you think should be adjusted. This includes writing, i feel my own descriptions lacking sometimes.
Things i know is not done:
Job Weight, as this would have me go and alter each job individually, i felt it was too much work and would easily make the mod obsolete/incompatible in any LV updates. As it is, i tried to keep duplicates to as few as possible and still keep a good enough.
Art. i really wish to find some that fits well, DM me if you know any that fits for the origin and events. icons would be good too, but aint too bothered about those.
4446 downloads
Updated
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Lustful Void Loading Screens
By Lithia<3
LV Loading Screens
Description:
Stellaris lewd loading screens mods! I made these as a little bonus now and then while I updated the main LV mod, which you can find here!
Also, these packs should always work with the latest Stellaris version even if the launcher says they are out of date!
Current Packs:
LV Loading Screens Tentacles 1 - 80 (updated) LV Loading Screens Tentacles 1 (Extra Squishy) - 100 (updated) LV Loading Screens Monsters 1 - 31 (old) LV Loading Screens Futanari 1 - 41 (old) LV Loading Screens (Calm) - 46 (old) LV Loading Screens (Nyuunzi) - 80 (old) LV Loading Screens Smex (Nyuunzi) - 40 (old) LV Loading Screens Female Only (Nyuunzi) - 40 (old) LV Loading Screens (personalami) - 105 (old) LV Loading Screens Smex (personalami) - 27 (old) LV Loading Screens Female Only (personalami) - 51 (old) LV Loading Screens Trap (personalami) - 27 (old) LV Loading Screens (sabudenego) - 28 (old) LV Loading Screens (cherry-gig) - 43 (old) LV Loading Screens (deathmask) - 75 (new!)
Installation:
Required: Nothing! Extract the contents to (...\Documents\Paradox Interactive\Stellaris\mod), if you don't have a "mod" folder create one there. Optional: At least one pack. Also, only use one pack! All credit for loading screen art go to their respective artists (see credits).
Another note...delete all the old mod folders and .mod files! then extract the new .zip file's contents to the mod folder. You will have duplicate and broken mods if you don't do this!
If you experience any weird problems, I've heard it helps some people to extract the .zip file's contents to a separate folder first, then move them to the mod folder after.
Compatibility:
The packs should be compatible with anything except each other.
New Changelog:
Old Changelog:
Artists:
Discord:
You can join the discord server here. If you want help, you're more likely to get it there.
Tip Jars!
Any support helps keep me motivated! ❤️
108849 downloads
Updated
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FredsAlias Lewd Factions
By nutrigrain
I'm new to Stellaris modding (which is why I put this in the wrong place first, doh!), but I seem to have made something that works - hooray!
This mod overwrites the existing vanilla factions, rather than adding new factions. As such, its likely not compatible with other mods that overwrite vanilla factions. I've tweaked some of the flavour text and descriptions. Its not a huge mod, but should hopefully support RPing, where factions didn't previously work well with, for example, Lustful Void.
Let me know if you find mistakes and I'll try and fix them, but please don't expect magic results or instant replies, very much a noob! If you've additions, or an alternative theme you'd like, feel free to post.
3007 downloads
Updated
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Origin Image Replacer
By feae
Mod Description:
This mod aims to replace the vanilla origins within the game with more "immersive" ones for ye maidenless tarnished.
Artists:
MinnoSimmins
Twitter Link:
https://twitter.com/MinnoNsfw?s=20
Installation:
Install the mod, extract the compressed file contents into your Stellaris mod folder when you're done extracting cut out the secondary descriptor named "ReplacerOriginLL" and paste outside the main folder.
If the secondary descriptor is not there go into the paradox launcher and down to installed mods, go to create a mod and create a random mod. Copy and paste the contents of my mod into the newly created mod and that should also fix it.
The Mod isn't Working:
The descriptor should remain inside the mod folder alongside the GFX. I wouldn't recommend removing the descriptor or the GFX folder unless the mod is absolutely not working. Sometimes the mod may not show up right away in the Paradox Launcher, so you might have to relaunch the Stellaris launcher once or twice and then check your Installed mods, it may or may not be automatically inserted into your current playset, if not you will have to do that by yourself (it's simple). If after all that it still is not working, delete the folder (and it's descriptor if you removed it) and extract the contents from the compressed file again and repeat the steps. If it still doesn't work delete the compressed file and re-install it. If none of these work send me a message.
TroubleShooting:
Open the named descriptor (outside of mod file) and check to see if "mod/ReplacerOriginLL" is present, launch the paradox launcher and wait until the mod appears. Reopen the named descriptor to see if it has read your directory (path= "C:/Users/Example/Documents/Paradox Interactive/Stellaris/mod/ReplacerOriginLL")
For the mod to work, the afore mentioned should be present in the named descriptor.
Mods I'd Recommend:
This mod can be played in 100% vanilla without any additional mods, but I would recommend you get a UI mod if you intend to play this mod in 1080p or above, but these aren't required.
So, UI Overhaul Dynamic is a good choice.
If you experience any new bugs or problems with the mod aside from the one I mentioned earlier, let me know via DM.
4573 downloads
Updated
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SE Portraits - Patches & Fixes
By SohCahToa
These patches are out of date.
I encourage you to check out SE Restyled - Sharp. Arcess has done a great job with that mod. It would not make sense to update these patches given the great work they have done.
In the future I plan to support their efforts with patches for LV, Calcifire, VF, etc. as needed.
I thank you all for your interest in this mod.
14867 downloads
Updated
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Lood Diplomacy: A Stellaris Message Mod! WIP Version (Orion)
By Moncoyoule42
Introducing an idea that apparently no one has posted on their own aside from extra lines for other modded species...
Lood Diplomacy! A quest to make every interaction with anything in the galaxy that has a hole lewd and sexy!
Or just lewd, some of this stuff is downright cringe....
Misc update: If you like tuning your empire messages to match an all-female sexualized player species, this mod works just as well! For obvious reasons, it is not compatible with my mod here.
Version 0.1:
Hey guys! My first mod ever on Loverslab, and already I feel that sweet, sweaty accomplishment of shame and disgrace.
This version has only changed the normal greetings within the localization file. From hostile, to neutral, to friendly. And one war greeting.
This is, heavily, a work in progress deal, and I plan on releasing in increments, hopefully 2 updates per week. Hopefully.
Version 0.2:
Welp, that was a lie. Here's the second update. War greetings and some fallen empires are now done. Lost the original file that had all general greetings done, so I have to re-do a bunch of work.
Future plans:
Once the localization file has been completely pervertified and sluttied up, I'll go into some event files and change up first contact and non-empire diplomatic greetings.
After that, I want to look into making some patches for other mods on this site and making some lood diplomatic messages for civics and traits that other mods have (Imagine an empire's first contact with a species that has fallen into the Snu Fever from SSX).
INSTALLATION:
Download and unzip the .mod file and the corresponding folder to your Stellaris mod folder located in your documents/Paradoxsomethingsomething/Stellaris/mod directory.
DO NOT DELETE THE OTHER NON-SEXUALIZED LINES IN THE LOCALIZATION FILE.
This will delete all diplomatic messages whenever they are triggered and shown by the other empire, showing just a random code for whatever they were supposed to say. For the diplomatic file, It will be entirely rewritten, but I'll need to figure out how to rewrite the first contact empires without having other random events in the same file (will probably have to finagle some of the common files and learn how to fix that).
Thanks for stopping by my mod, and remember! The galaxy might be a dark and dangerous place, but that doesn't mean you can't enjoy some xeno action now and then!
Xenophobes may want to stay away from this mod.
11520 downloads
Updated
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SE - Restyled - Sharp
By Arcess
A submod for SE - Restyled, a rework of the original SE mods (including fixes for 3.2), with NSFW clothing only where possible.
Users of SE - Restyled may find SE - Asset Repackage useful as it saves loading over 100mb of duplicate textures compared to SE - Human - Modest, SE - Humanoid and SE - Humanoid - DLC1: Humanoid Hives.
SE - Restyled is currently in alpha, and contains placeholders for planned clothing that doesn't exist in the originals. See screenshot for example of new clothing.
Yes, it is now possible to play as sexy rogue servitor maids (with the right mods).
Users and modders can request support for SE - Restyled, including:
Bug reports (e.g. crashes, wrong clothing, visual errors) Additional settings submods (e.g. if they feel Plus Plus doesn't go far enough) Adding support for jobs/civics/authorities in the Portrait Trigger Pack for their mods (or help in using the pack for your own portrait mods)
Extract the contents of the zip file into your mod folder.
3582 downloads
Submitted
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Lewd Galaxy
Glory to the Old Gods!
I was working on a another mod but since Paradox changed how portraits work i had to make one combined mod or else it wouldn't work.
I created this with help of my friend Supreme Grand Master Kaldor_Draigo.
This mod adds 16 new portraits to existing species classes.
New biological portraits include:
- Eldar (Warhammer 40k) - 33 (Humanoid)
- Argonian (TES) - 63 (Reptilian)
- Deathclaw (Fallout) - 53 (Reptilian)
- Eliksni (Destiny) - 53 (Arthropoid)
- Floran (Starbound) - 36 (Plantoid)
- Hive/Krill (Destiny) - 28 (Necroid)
- Vessel (Hollow Knight) - 92 (Arthropoid)
- Jiralhanae - 31 (Mammalian)
- Nurse (Silent Hill) - 24 (Necroid)
- Predator/Yautja - 33 (Humanoid)
- Quarian (Mass effect) - 46 (Humanoid)
- Sangheili (Halo) - 65 (Reptilian)
- T'au (Warhammer 40k) - 60 (Humanoid)
- Turians (Mass Effect) - 36 (Avian)
- Viper (Xcom 2) - 44 (Reptilian)
- Wurae (By @ArtLegionary) - 60 (Reptilian)
NEW:
- Lizard (Divinity) - 29 (Reptilian)
- Lizardmen (Warhammer Fantasy) - 18 (Reptilian)
- Protoss (Starcraft) - 38 (Humanoid)
- Xenomorph (Alien franchise) - 40 (Arthropoid)
Also this mod adds 5 robot categories from my previous mod:
- 90 portraits of Warframes
- 36 portraits of Assaultrons (from Fallout)
- 45 portraits from Risk of Rain
- 169 Misc robot Portraits (divided into 2 categories)
More portaits and species on the way
Warning! May contain easter eggs.
24570 downloads
- kaldor draigo
- eliksni
- (and 17 more)
Updated
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Erotic Name Lists WIP (Orion ready!)
By Moncoyoule42
Sarah's Name List mod is unfortunately broken, causing CTD's by itself and even a patch mod seemed to mess up a few lines within the code. So I've made a quick list using both the furry name list and some of Toronam's SSX name lists. I did it using the humanoid 1 list as a framework, though I can't seem to figure out how to declare the name list itself, so it's gonna pop up in the empire creation screen as "Name_list_FUR1", heads up on that.
Ideally, this mod should work, and I see nothing bad popping up in a test game. Please let me know though if any variable names pop up instead of a regular name.
Version 0.1, as it's just a quick test and remix of SSEN. All credit goes to SluttyPrincessSarah and Toronam.
Any future versions are going to involve the other name lists in SSEN, and maybe the other name lists in SSX. Would be nice to mix and match for specific RP playstyles, especially for Lustful Void and it's submods.
3082 downloads
Updated
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Robo-Boobs
A simple mod to do a simple thing. Give the standard robot portraits a pair of synthetic milkjugs. Nothing more, nothing less.
1035 downloads
Submitted
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Tentaseed ver 0.1
By golnor
I had two issues while playing with Lustful Void (Don't get me wrong, I love that mod. Go Lithia<3!):
First was that using the tentacle world origin mean that you had to do quite a bit of research to unlock the ability to make more tentacle worlds (you need terrestrial sculpting to terraform.)
Second was that once you unlocked the techs you would just click on a planet a say "here's energy, be tentacles." then wait for a bar to fill up.
Which didn't make sense to me. How could tentacles cover a planet without mostly-willing women to reproduce with?
So I brutally cut apart dlc and mod files and glued them together into a Frankenstein-worthy abomination made this mod.
In it's current state it adds a Tentacle Seeder building that requires the LV tech Tentacle World Creation. Once upgraded to level 4, it will transform the world into a Tentacle World before deleting itself.
Future plans include:
Jobs! Currently the building only needs base game rare resources and energy. I eventually want it to give job slots that don't do much other than produce a unique resource that is required to upgrade the building to later stages. Also I plan to reduce the build/upgrade time so it's more about waiting for the jobs to produce things rather than wait for building to finish. Better graphics! Maybe. I have very little artistic skill and less drive to improve it. Maybe removing the ability to terraform planets into tentacle worlds without using this building?
Note that this mod very much needs LV installed to work. I don't know what would happen if you ran it without LV. All the testing I did was with UI Overhaul Dynamic, LV version 0.6.8, nobody's LV patch version 0.6, and this mod, in that order, with game version 3.5.2. It shouldn't interfere with other mods? Hopefully?
2672 downloads
Updated
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SE Restyled Lustful Void patch 3.5
Works with all the SE Restyled submods. Tested with SE Restyled Plus Plus.
Requires SE Restyled
https://steamcommunity.com/sharedfiles/filedetails/?id=2652300246
1671 downloads
Submitted
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xxWorld Project
By crisisA
xx World Project
Feedback is welcome as it is still very buggy, I guess.
I am not an English speaker, so the translation may be wrong. (I am looking for translators)
About
Only humanoids are confirmed to work. It may possibly not work for other species.
I wanted to animate the event, so some events are animated.
Functions being added
∙ New ship (addition of girls' ships)
∙ New origin (sex hegemony countries: start with a genus)
∙ New proclamation (start of events to humiliate the gentry)
How to install
(PS) Nemesis DLC is required.
Load the mod in the following order
・ZS animated portraits
・ZS animated species
・xxWoorld project
Dependencies
Referring to the zs mod for the race of the garrison. ( url :
Plans for future additions
・Chain events (girlships, genships)
・Addition of traditions (traditions for the genus will be added)
・Addition of tribes for the genus.
・Adjustment of UI
・Numerical adjustment
Source of this
All images used are the property of their creators
Recommendation
- Lustful Void
- Mango's Lewd Diplomacy
Contact
tweitter: (just a moment ,please)
Thanks for reading.
This is completely within my personal taste and I have no intention of causing offence to others. If you have any questions, please contact me. I will deal with it immediately.
3585 downloads
Updated
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SE - Restyled - Plus Plus
By Arcess
A submod for SE - Restyled, a rework of the original SE mods (including fixes for 3.2), enabling clothing (or lack thereof) not found in the Plus setting.
Users of SE - Restyled may find SE - Asset Repackage useful as it saves loading over 100mb of duplicate textures compared to SE - Human - Modest, SE - Humanoid and SE - Humanoid - DLC1: Humanoid Hives.
SE - Restyled is currently in alpha, and contains placeholders for planned clothing that doesn't exist in the originals. See screenshot for example of new clothing.
Yes, it is now possible to play as sexy rogue servitor maids (with the right mods).
Users and modders can request support for SE - Restyled, including:
Bug reports (e.g. crashes, wrong clothing, visual errors) Additional settings submods (e.g. if they feel Plus Plus doesn't go far enough) Adding support for jobs/civics/authorities in the Portrait Trigger Pack for their mods (or help in using the pack for your own portrait mods)
Extract the contents of the zip file into your mod folder.
8692 downloads
Updated