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232 files

  1. Lewd Arachnids - Portrait Update (Machine Age Compatibility)

    This is a reupload and update of the original Lewd Arachnids mod created by AlexJankins.
    All credit for the creation of this mod goes to AlexJankins. This reupload focuses on ensuring compatibility with the latest Stellaris updates. The original mod stopped working due to changes introduced by the "The Machine Age" update, and this version resolves those issues to make the portraits functional again.
    Updates in This Version:
    Fixes for compatibility with "The Machine Age" update. Adjustments to the portrait system to align with the latest Stellaris changes. Installation Instructions:
    Download and extract the mod archive. Move the contents (folders and .mod file) into the following directory: Documents\Paradox Interactive\Stellaris\mod Enable the mod in the Stellaris launcher. Credits:
    Original Mod Creator: AlexJankins Original Mod Page: Lewd Arachnids If you enjoy this mod or wish to support the original creator, please visit the links above.

    922 downloads

    Submitted

  2. Stellarpiss, a Stellaris pee themed mod [Circinus 3.14]

    Alternative Steam Workshop Link: https://steamcommunity.com/sharedfi.....?id=2325370215 (Recommended as it is easier to maintain)
    The Workshop mod is unlisted so should not be found through any means except direct links.
    Otherwise if downloading the Zip file go to your Documents folder to find "Paradox Interactive", Stellaris should be inside with a subfolder called "mod", unzip the contents there.
    The directly might look similar to this: "C:\Users\[you]\Documents\Paradox Interactive\Stellaris\mod"
    You may need to manually input the directory of where the mod is located in the relief.mod and descriptor.mod files, where the path="mod/relief" line is

    Sci-Fi Grand Strategy and piss, I can't think of a better combination. It's not a professional mod or anything, just something I worked on for Single Player and limited MP use with friends, but if anyone else likes the concept I might as well share a link to it.
    The mod introduces a bit of everything really, buildings, civics, decisions, traits, you name it. I'm not sure how they really integrate with the vanilla game but I have tried to make them balanced for my sake, while providing some RP value out of it.

    While the references to pee are not sexual in description, the presence of public urination fetishisation is very much abundant. Though it is also up to interpretation over what else urine related happens on the streets of your planets.
    I don't think there are any bugs but haven't checked the Origin in a while so there might be some there.
    References to alcohol exist because my friend wanted some content related to it, so it's there purely for fun.
    The mod will likely remain updated for as long as I play Stellaris (which is probably until Stellaris 2 comes out lmao).
    Will probably be updated to have more features like pee based weaponry and ascention perks too. (there is now a piss colossus)

    Copyright goes to Paradox Interactive, the creators and publishers of Stellaris.
    Artwork referenced in the thumbnail was drawn by Jooper

    Finally updated this one to 3.14. But it has mostly been up to date on Steam.

    1209 downloads

    Updated

  3. Singlepurpose's Futa Pack

    You can huge dick today!
     
    What this mod does:
    if a pop/leader of the molten humanoid (the black and purple humanoids) species from Calcifire's Portrait Pack gains the futanari trait, TA DA! They now have a dick.
     
    I've enjoyed Calcifire's Portrait Pack for some time, but I've always felt that the handful of futa options in it were a little underwhelming (*ahem* small). So I decided to just draw some myself. With Calcifire's blessing I've decided to upload this as a separate mod. IT STILL REQUIRES CALCIFIRE'S PORTRAIT PACK (for the rest of the portraits e.g. male and female) AND LUSTFUL VOID (for the traits) TO WORK.
     
    At the moment I've only done the molten species (the black and purple humanoids), but I'm intending to add more in the near future.
     
    INSTALLATION:
    Requires stellaris v3.14.* + lustful void v0.7.7 + Calcifire's Portrait Pack v3.14
    1. Download, extract the files, drag and drop into your stellaris mod folder ("C:\Users\*User_Name*\Documents\Paradox Interactive\Stellaris\mod\")
    2. open the Stellaris Launcher and include the mods in your playset
     
    LV: https://www.loverslab.com/files/file/8719-stellaris-lustful-void/
    Portrait Pack: https://www.loverslab.com/files/file/18526-calcifires-portrait-pack/
     
     

    2023 downloads

    Submitted

  4. More Futas - WIP

    Did you ever browse through the Stellaris mod section here and found the lack of futas disturbing? I mean Lustful Void has a futanari trait but mods with futanari portraits are mostly missing. So I thought "Fine, I'll do it myself" and so I made this mod.
     
    Most of the species consist of only one artist but some more specific themes will probably be mixed.
     
    As of now there are these species and classes:
     
    - More Human Futas (the current class with humanoid futas)
              -[105] Dmitrys normal (mostly standing characters)
              -[53] Dmitrys slaves (characters that are sitting, laying, fucking, getting milked...)
              -[33] Boobgames (that's the name of the artist)
              -[27] Authoritarian Dmitrys (a mix of Dmitrys with futas that look very dominant)
              -[43] Aroma Sensei
              -[50] Bimbo Futa
     
    -More Anthro Futa
              -[24] Centaur Futa
              -[26] Bovine Futa
     
    - Robot Futa (This one was difficult because fitting content is rare. I decided to use one picture and edit the colors to create variety.)
              -[9] RobotFuta
              -[5] RobotFuta2
              -[8] Robotfuta3
              -[6] Robotfuta4
              -[8] Synthetic furry
     
    Optional content:
              -file which replaces a bunch of vanilla event pictures with futas
              -19 loading screens (put it in the "gfx" folder of any mod)
              -image to replace the background image from the launcher (put it in "Steam\steamapps\common\Stellaris\launcher-assets")
     
    Planned content:
    -more species
    -maybe some traps/femboys
     

    22620 downloads

    Updated

  5. Latex Species (The Latexans)

    This is a portrait set for the Latexan species.
    The Latexans had early discovered rubber and latex clothing. Throughout time they have evolved alongside the latex catsuits until they started permanently wearing them which eventually led to them being dependent on them.
     
    Consists of two portrait sets:
    - an ai generated set
    - a set of edited and cropped real photos I had previously used in my "real human portraits" mod
     
    Excluding the old portraits (but including the recent additions), all new portraits will come in 4 breast sizes for each color (aside from the occasional bonus like the new black and pink one with cleavage, which actually shows more skin than planned).
    Males will continue to look like females without hair but I plan for them to have 3 versions: with bulge, with exposed human penis, with exposed horsecock.
    Futas will look like females but they get the added penis like the males: with bulge, with exposed human penis, with exposed horsecock
     
    What about the males?
    The set made from real photos doesn't have them and there are no triggers for gender.
    But in the AI generated set the males are the ones without hair and the portraits are triggered by vanilla gender and the Lustful Void sex traits.
    They don't look male to me. Isn't that lazy?
    They are not humans, they are Latexans aka aliens. They look the way they have evolved. And I do have a lore explanation for that:
    TL;DR:
     
     
    Future of the mod:
    - This is actually a lite version with the latex trait and other additional mechanics removed. I still have to test and balance that part.
    - perhaps a bigger variety of the ai portraits with long dress like suits or different breast sizes
    - more variation for male and futa

    1969 downloads

    Updated

  6. Hucow Portraits

    Here is my new portrait mod: Hucows (humans with cow ears and horns)

    It consists of:
    - 9 Military Hucows (Admirals, Generals)
    - 8 Science Hucows (Scientists)
    - 17 Futa Hucows (All Male and Futanari positions)
    - 39 Female Hucows (Everything else)

    1874 downloads

    Updated

  7. Real Human Portraits

    First off: If you have a problem with breast implants, this mod probably isn't something for you as most portaits contain them.
    I made this mod for another mod I'm working on which is about traits and more. Therefore the themes of the portraits.

    Version 2.0:
    - made a new species class containing a triggered portrait sets. This is contains all portraits of this mod but they are triggered by traits. Your pops an leaders get different portraits depending on whether they have large/huge/massive breasts (implants), latex catsuits or even futanari trait.
    - however male potraits are not included but with this change I might add some (maybe some pornstars or something)
    - This species class contains 2 identical triggered portrait sets. This is so you can pick syncretic evolution and have both of your species choose the triggered portraits. (the game doesn't let you pick the same portrait set for them)
    - the old ordered portraits still exist in their own species class (in order: anisyia, jennifer ann, kato, samantha saint, boobs medium, boobs large, candy charms, latex)
     
    males might be coming to fit the triggered portrait set
     

    7328 downloads

    Updated

  8. Lustful Void 0.7.7 (3.12+) 機械日本語訳パッチ

    Lustful Voidをツールで機械日本語訳したもの。
    localizationフォルダ内にこいつを突うずるっ込むこと。
    使用ツール:https://forum.paradoxplaza.com/forum/threads/modtranslationhelper-or-how-to-translate-any-mod-for-stellaris.1575914/
    機械翻訳であるからして著作権もクソもないので、如何なる使用もご自由に。無断マージ大歓迎。
     
    追記:中華版LVの和訳パッチ
    https://steamcommunity.com/sharedfiles/filedetails/?id=3416009533

    383 downloads

    Submitted

  9. Futa Portraits

    One portrait pack containing 49 portraits that I like from MoreFuta that is usable in the new portrait system. Also includes name list however I do not know how to get it to work during empire creation but ship and ruler names do work in game, Army names do not work.

     

    476 downloads

    Submitted

  10. Sluts of the Galaxy Updated

    This is a standalone portrait mod with 40 different pictures.
    This mod was not originally created by me and I just updated it so that it works again.
    Since the mod was last updated on July 7 2019 I took the right to update it so that it will work again.
    If the original creator wants to take it down pls just write me.

    1491 downloads

    Submitted

  11. Stable Portraits

    Hello,
    This is an animated portrait pack I made using Stable Diffusion. I've been playing around with image generating AI and after seeing other portrait packs, I thought I could do that as well and here we are.
    My goal was to have a diverse cast of characters, so that the leaders are easily identified during the game. I tried to have the leader classes to be recognizable, but also to fight the tendency of Generative AI to produce results that all look kind of the same, and I tried to have the portraits within each leader class to be distinctive.
     
    The mod contains two species as of now, I do intend to add more later.
     
    The first species are blue skinned elves. Why blue elves? Well, I initially generated a few things to get ideas, one blue elf looked nice, so I generated a few more and then I had a theme going on.
     
    132 Elf Portraits.
     
    I used the same portraits for governors and envoys. Quite frankly, I forgot envoys were even a thing at first. If you wonder why there are significantly more females than males. Well, I did the women first, it was significantly more work than I thought it'd be, and since I'm not into dudes... let's just say I emphasized quality over quantity at this point.
     
    The second species are "The Swarm". Insectoid monster girls. The idea was to go for more disturbing than sexy with those.
     
    44 Insectoid Portraits.
     
    Now, I separated governors and envoys for those. There are only 4 male portraits in that one. I mostly went for an all female race and it wasn't easy to have much variety with the theme I wanted.
     
    496 Vampire Portraits.
     
    Almost a year later and I'm back. I found a few ways to automate parts of my workflow, so I could get the rulers of the night to have quite a lot more portraits while retaining variety and quality. Enjoy.
     
     
    I don't take any credit for the portrait's animations, I just took the animation files from the mod "Stellar Legion", which is undoubtedly a much better mod than mine, but it's sfw!
     
    Compatibility:
    Stable Portraits should be compatible with Lustful Void's all male and all female traits. Just load LV first. I don't foresee any other compatibility issue.
     
    Cheers,
    Karsus.

    5565 downloads

    Updated

  12. Lustful Void Jobs&Traits fix

    Once again, we fall victim to paradox' enigmatic designs
     
    value:scripted_modifier_mult|MODIFIER|...| this thing accepts any modifier, and only that modifier, you slap on the pop, not just the "correct" one
     
     

    yeah, by this point you can see what's going on here
     
     
    result of this modification: LV traits no longer cripple/hyperinflate non-LV jobs' amenity and trade value outputs, which should make it a bit less disruptive, especially for randomly-generated species
    my hope is this gets merged into the main mod
     
    because I used regex find+replace script, it took literally 3 minutes to make the mod, and 10 minutes to write this post
     
    in case you're wondering, similar principle can be applied to stability, output modifier, growth mod, etc anything the job pumps out that is numbers

    1773 downloads

    Updated

  13. Dominatrix Race

    I made another race to go along with my slave race, this one is a bit more fleshed out.
     
    21-Ruler Portraits 
    20-Scientist Portraits
    19- Population Portraits
    21- Governor Portraits
    20- Commander Portraits
    10-Envoy Portraits
     
    If anything is wrong, just let me know or if you like my style and want to see more let me know as well
     
     

    2110 downloads

    Submitted

  14. Lewd Galaxy Fixed

    A fix for Lewd Galaxy to work with Stellaris 3.12.5 I'm willing to add more images to the mod but that would require you to do the work of making them into .dds files with cleared background and whatever other stellaris-specific requirements exist.
     
    Note: If the creators of any of these mods wish for me to take it down or remove the shared portraits then just let me know!

    2170 downloads

    Updated

  15. Unified Pony Mod

    A unifier mod that sums up the MLP, MLP_dosh, and the Smutty Space Ponies mods together to work with Stellaris 3.12.5 I only unified the portraits and namelist, The mechanics and things like that are not something I want to rebuild. I didn't really curate the image files and in my playtest a lot of them clipped off screen and the like, might be better with a UI mod or something but if any are truely broken let me know and I can remove them. I'm also willing to add more images to the mod but that would require you to do the work of making them into .dds files with cleared background and whatever other stellaris-specific requirements exist.
     
    Note: Let me know if the .zip works, it's my first time uploading here.
    2nd Note: If the creators of any of these mods wish for me to take it down or remove the shared portraits then just let me know!
     
    9/1/2024 - Version 1.0.0
     |-Initial Upload.
     |-159 Images.

    995 downloads

    Submitted

  16. Stellaris - Human Femboy Portraits

    Upon request I made this pack, a collection of 55 human femboy portraits.
     
     
    Added optional variant for those who wish to use these while playing machine empires.
    WARNING: Machine variant untested aside from booting into a game and making sure it seems to function correctly, use at your own risk.

    Installation:
    Extract the contents of the zip to "documents/paradox interactive/stellaris/mod"

    6877 downloads

    Updated

  17. Stellaris - Furry Dickgirl Portraits

    A furry dickgirl portrait pack containing 100 portraits.
     
     
    Added optional variant for those who wish to use these while playing machine empires.
    WARNING: Machine variant untested aside from booting into a game and making sure it seems to function correctly, use at your own risk.

    6675 downloads

    Updated

  18. Stellaris - Furry Femboy Portraits.

    Isn't really enough male focused content for Stellaris so I decided to make this, a furry femboy portrait pack containing 90 portraits.
     
     
    Added optional variant for those who wish to use these while playing machine empires.
    WARNING: Machine variant untested aside from booting into a game and making sure it seems to function correctly, use at your own risk.


    Installation:
    Simply extract the contents of the zip to documents/paradox interactive/stellaris/mod

    9184 downloads

    Updated

  19. Futa Species

    Just a simple species portrait mod.
    It's a mix of lewd(some futa, and more extreme content)/erotic/cute drawings, focusing on a more "semi-realistic" artstyle, that I felt worked a bit better in Stellaris,
    than straight-up anime. I actually made this for personal use, but thought I'd share it here, cause hey, why not.
    There are 183 portraits to avoid repetition as much as possible.
     
    Disclaimer: I do not own any art used in the mod. All drawings are the property of their makers.
     
    Enjoy, I guess.

    Main file compatible with 3.11.*
    Optional version by AnonTime (thanks!) updated for 3.12.5+

    7864 downloads

    Updated

  20. Aroused Galaxy (WIP)

    UPDATE: I'm opening this mod to the public. If you want to modify it in any way and upload it to Loverslab, you may. I don't even really care about credit. I've uploaded the localization text that isn't in any of the files as one big file called All_localization.yml. Be advised: this has not been updated past Astral Rifts.
     
    TLDR: This is a WIP, but fully functional mod that converts the base stellaris text for a lot of things (civics, jobs, traits, etc) to more sexy versions. It can be installed during active savegames with no problem*. It also replaces some of the trait icons with, you guessed it, more sexy versions. The main version includes the text, and the images file includes the images.
     
    *See below
     
    A Not-So-Quick History
     
    I'm a big fan of stuff like skimpy armor mods for skyrim and monster hunter, but after nearly a decade of installing sex mods in games, I've definitely been burnt out on mods that are full conversions of not sex games to sex games. Things like sexlab, sexout, lustful void, are extremely amazing mods, with tons of scripting and thousands of hours put into them by talented devs. 
     
    But...
     
    Sometimes I just want the original game preserved, with just some sexiness added in, you know? The game mechanics stay, I can get achievements the way the devs intended, and if need be, I can quickly uninstall the cosmetic mods and stream the game to my friends in discord, or show the game to a friend IRL.
     
    This was my experience playing the most popular mod for stellaris, Lustful Void. This isn't to say I don't like Lustful Void; I think the dev is talented and the amount of work they made integrating basically every single sex mod into their mod and keeping it updated to the latest version is extremely admirable. I had quite a bit of entertainment as I delved through the mechanics and such. LV is a heavy inspiration to various parts of this mod, and my mod wouldn't exist without it.
     
    But I when I returned back to vanilla-ish Stellaris to achievement hunt and get better at the game, I ran into the problem where I was missing the sexiness LV added. The only sex mod that seemed to work independent of LV were (in my opinion) mediocre AI portrait mods (not talking about Calcifire's portrait pack, he's the fucking GOAT, but the functional replacer version of his mod requires LV) and Titillating Text (by 24han, and updated by Trololololololge), which I've been using and is great. As far as I can tell, we're missing a mod that just... goes through and replaces a lot of Stellaris stuff to be more skimpy, without changing game mechanics. Something like a fallout skimpy armor mod, or a skyrim sexist guards mod, just things that add sexual flavor the world, but don't change anything core.
     
    So I made it myself. Mostly for me, but it felt wrong to just... keep it locked up to only myself, when there has to be at least 10 whole people out there who probably want it for themselves.
     
    So What Does it Do?
     
    Alright, long history aside... aside, this is a heavy WIP mod that replaces the following texts in Stellaris to something more skimpy. Currently this mod includes:
     
    * Species traits text (100%)
    * Civic text (100%)
    * Leader traits text (40%~)
    * Species traits images (33%~)
    * Jobs (70%~)
     
    Images in this mod are created using Calcifier's Graphic Resource, only turned into DDSes by me using the PSD templates he made (IE: he did 97% of the work). Go check out his shit he probably has the best stuff in the stellaris loverslab community.
     
    I want to include, eventually, not implemented in this order:
     
    * Total conversions for in game resources, including going through and rewriting events to adapt to them (energy to cum, food to milk, etc)
    * Image replacements (Calcifire uploaded a free to use trait template system I'm going to take full advantage of... when I can figure out how to export it using photoshop. Besides that I can definitely just take random hentai like other Stellaris sex mods have)
    * Finish the rest of the incomplete stuff
    * Planetary features
    * Blockers
    * Anomalies
    * Crises
    * Archeological Sites
    * Government names and positions
    * And probably more I can't quite remember right now
     
    But as of right now, this mod is fully useable, literally cannot crash games (this mod only modifies localization files, a glitch will just show blank text, but won't crash anything), and very WIP. It can also be installed over active save games, without crashing or modifying them at all. It can also be updated and uninstalled during them as well.
    *This mod is still usable and probably won't break games, but there is some vestigial code in there from my ill-fated attempt to get hive jobs seperated from machine jobs. So it is no longer exclusively GFX and text. I don't think it'll break games when added in the middle of them (it didn't break any of mine), but if you're truly paranoid then just delete the "districts" and "pop jobs" folders in the main file before use.
     
    Installation
     
    Install like any other mod: drop the file and .mod into Documents\Paradox Interactive\Stellaris\mod
     
    Main file includes text, images file includes images.
     
    A Quick Disclaimer
     
    Basically everything I put in this mod, aside from certain stuff, is stuff I'm into myself. I'm a straight dude, and my tastes are relatively vanilla as far as this site goes. I like tentacles, I like... women, not really a fan of stuff like latex, anthros, pissing, necrophilia, and stuff like that. Don't expect to see these in this mod unless it seriously doesn't make sense to implement something else in its stead.

    One more thing: there's only so many ways I can write "fucks better" for these texts. My writing may start to sound repetitive at times, and for that I apologize, however...
     
    Can I Help? Even If I Don't Know Shit About Stellaris Modding?
     
    I'm so glad you asked! There's so much text to go through in this game, that I absolutely could use the help. But it took me a whole few hours to learn Stellaris localization modding, who has the time for that? The people who download Stellaris sex mods are busy dudes, I would know. 
     
    I planned to upload the mod onto github for easy group modification, but it turns out they don't allow NSFW files, the prudes. Instead just DM me suggestions or put them as comments on this post.
     
    Compatibility
     
    I'm decently sure it's compatible with basically everything, but mods that overwrite base game localizations will probably need to be loaded before this mod. Hell, this mods probably compatible with LV itself. if you want to use them side-by-side for whatever reason.

    5453 downloads

    Updated

  21. 1900's CHS translations for some LV submods

    These are my simplified chinese translations for some LV submods, you can use them if you need.
     
    Support mods list:
    Lustful Gigastructures - Lustful Void Addon
    Calcifire's mods - Calcifires Trait Pack
    Maybe more in the future...
     
    PW:
    20240112_CHS_Lustful Gigastructures 0.3.0: 5oQbo9tD0%QM~XPsL
    20240112_CHS_Calcifires Trait Pack 3.10 (also fits for 3.12): jbYcaeZmTO^CDpc6WN
     
    And there >↓< are more simplified chinese translations for more other games on my patreon page:
    Virginia Studios | Patreon

    212 downloads

    Submitted

  22. Lite LV

    This is a very niche mod that completely redoes LV so it doesn't greatly impact the stellaris paradox mess of a 'balance'. This takes the ideas around LV and reduces them to a similar but more integrated version. 
     
    What it does:
     
    If the species has the civil of sexual industries, they get some job replacements:
    Clerks are relabeled as  Prostitutes. Entertainers are relabeled as Porn stars. Sex Arcades as new building type
       
     
    Adds some new sexual traits but attempts to keep inline with paradox's lame traits.
     
    This mod is primarily for odd folks like me that want a little LV but attempt to keep stellaris's terrible game balance.
     
    Race mod
    I included my animated race mod the drixian. (see pic)
     

    2069 downloads

    Updated

  23. Species_Classes and Portraits text file generator

    What does it do:

    I made this file so I could add species to Vanilla Framework and have them 'just work'.
    After looking at the policies and species_classes files, I was deterred.
     
    So this program was made to look at a series of images, organized by file structure, and then create the required species_classes and portraits files automatically.
    It is also written in python (with comments) and should be adjustable to anyone's file structure.
    Thus, you can collect the images you like and have them show up in game without making/changing the species_classes and portraits files.
     
    Setup:
    So this script was made for the naming convention in Vanilla Framework, but can work with others.
     
    The code takes a target path to a mod folder (YourModName for example) and then assumes that you have the path:
    YourModName\gfx\models
    and is this path is a series of folders that correspond to the playable races:

    The code will auto ignore any folders it doens't recognise the name of.
    This can now be configured, by default it only knows:
    Topspecies_names=['aquatic', 'arthropoid', 'avian', 'fungoid', 'humanoid', 'kemonomimi', 'lithoid', 'machine', 'mammalian', 'molluscoid', 'necroid', 'plantoid', 'reptilian', 'toxoid'] But it can be told to look for custom races with the flag "--custom_support True"
     
    It then checks for sub-folders to make species from:

    The code will check inside in the Species Type (e.g. Aquatics) folder and ignore anything that isn't also a folder.
    In this case it assumes that Aqua01, Aqua02, ... Aqua06 are all separate species. There is no naming convention requirement here, the species can be called anything!
     
    Assuming the folder looks like this:

    A list of .dds files are generated such that:
    '01AquaF1.dds', '01AquaF10.dds', '01AquaF11.dds', '01AquaF12.dds', '01AquaF13.dds', '01AquaF14.dds', '01AquaF15.dds', '01AquaF2.dds',
    '01AquaF3.dds', '01AquaF4.dds', '01AquaF5.dds', '01AquaF6.dds', '01AquaF7.dds', '01AquaF8.dds', '01AquaF9.dds' are all female.
    '01AquaH1.dds','01AquaH2.dds', '01AquaH3.dds' are all futa.
    '01AquaM1.dds', '01AquaM2.dds' are all male.

    The code then iterates through all the folders it recognises and using the sub-folders a sspecies it generates ALL of the portraits text files for playable races (and pre-sapients), and all the species classes for playable races (not pre-sapients).
     
    It will go back to the folder YourModName and look for the two paths:
    YourModName\portraits\portraits
    YourModName\common\species_classes
    If it doesn't find them, it will create them.

    I've removed the _test in the picture, so it will now overwrite the Vanilla Framework (or others) if it has the same name.
     
    Code:
     
    File Names:

     
     
    Leaders:
     
     
    How to use:
     
    Firstly you'll need python installed.
    Later if I get to it I'll see if I can make it an executable or something.
    But in this form it is safer as people can read it to see what it's doing.
     
    Taken straight from the python file:
     
    --- HOW TO RUN THE CODE ----
    ----------------------------
    Assuming something like Linux, run in terminal:
    python3 Stell_VanF.py --folderpath 'Some/Path/To/Paradox Interactive/Stellaris/mod/YourModName' --run_all True
     
    Or Windows:
    python3 Stell_VanF` 1_0_5.py --folderpath 'C:\Users\CHANGEYOURNAME\Documents\Paradox Interactive\Stellaris\mod\YourModName' --run_all True
     
    There is a verbose flag that can be used.
    i.e. python3 Stell_VanF.py --folderpath 'C:\Users\CHANGEYOURNAME\Documents\Paradox Interactive\Stellaris\mod\YourModName' --run_all True --verbose True

    All command line flags:
    python3 Stell_VanF.py --folderpath 'C:\Users\CHANGEYOURNAME\Documents\Paradox Interactive\Stellaris\mod\YourModName' --run_all True --verbose True --vanilla_framework True --block_base_species True --block_prescripted_countries True --custom_support True --andro_sub True

    NOTE: vanilla_framework flag does nothing at the moment, if I get the other things (events/scripts etc.) automated it will be used for that.
     
    Just be prepared to have your screen flooded if you have many portrait files.
     
    Or just run it in idle like I do ?
    I should have explained more, my bad:
    example code:
    folderpath= r'C:\Users\CHANGEYOURNAME\Documents\Paradox Interactive\Stellaris\mod\YourModName' run_the_lot(folderpath=folderpath,dospecies_class=False,block_base_species=False,vanilla_framework=True,verbose=False) (values are set to the defaults in the above example, i.e. verbose is default set to false)
     
    Here is step by step of what you need to to in IDLE:
     
     
    VIDEO!
    I've added a video to the downloads with an example run on just pictures.
    The file path inside the test mod is required. (e.g. YourModName\gfx\models\Aquatic\Aqua01\example1.dds)
     

    ----------------------------
     
    I'll continue to post updates as I improve the script.
    Feel free to use/modify this script, and to suggest changes if you like.
     
    TL;DR:
    -Putt all your species pictues (any name as .dds files) into sub-folders (any name e.g. Aqua01) for each set of pictures
    -The sets of pictures need to be in a folders that corresponds to a playable races (e.g. Aquatic) (Species Type folders shown in the first figure by the red dashes.)
    Species Type folders need to be here:
    YourModName\gfx\models
     
    (So for the example: YourModName\gfx\models\Aquatic\Aqua01\example1.dds )
     
    run the code pointing to:
    C:\Users\CHANGEYOURNAME\Documents\Paradox Interactive\Stellaris\mod\YourModName
     
    Done! your species will show up in the game when you load YourModName!

    I also generally recommend anyone to read a script before they use it.
     
     
    Example 1: Making A Race From An Old Mod
     
     
    Example 2: Making A Race Set From Another Old Mod
     
     
    ASPIRATIONS LIST:
     
    Tackle events Probably very painful Read current entries for species lists and portrait lists time consuming and difficult to decide what to do in edge cases GUI? Would cost lots of time and only add a little functionality at the moment, but would make it more accessible to others. Executable No idea how hard, but guessing hard. Would make it accessible to non-python users  
    What's New in Version 1.0.5
    Fixed two bugs:
    The code would actually pickup non image files and add them if they were in the folder The default image in portraits is now checked only once and not every gender, this prevents a bug when one gender had no leaders, but the others did  
    The names variable is now a list of lists (like the leaders) and will check against each.
    Default behavior is now to check file names as it would for like Vanilla Framework, then look for 'Female','Male' ect. in the file path.

    What's New in Version 1.0.6
     
    Minor updates:
     
    Will now name species classes as VF did (with the _classes) Changed the logic it uses to determine gender. Has no effect on the end user, but the profile files (and the python file itself) are much smaller now.  
    What's New in Version 1.0.7
     
    Minor update:
     
    run_the_lot will now check the inputs it has received and tell you if it's going to fail, rather than the code failing somewhere random down the line. Hopefully making it easier to pick up typos and missing definitions,

    What's New in Version 1.0.8
     
    3 New additions:

    -vanilla_framework flag to determine if event portraits should be written to the portraits files. These are hard coded so I'll need to update if VF gets updated. But good to turn off if you have a custom portrait set or if VF gets updated and this doesn't.
    -More error flags for when folders are not found or ignored.
    -block_base_species flag for generating 00_species_classes.txt and 01_base_species_classes.txt which will block the base species portraits from appearing in the game.
    What's New in Version 1.0.9
     
    -The new portrait changes should now be implemented.
    -Flag "--andro_sub" to let indeterminate sex replace either male or female
    -Flag "--custom_support" to support other sets outside the original ones
        -You can now use sets other than the pre named ones
    -More verbosity for bug hunting
     
    Adds normal portraits only, not yet supporting non-playable portrait sets (events, AI, ... etc.).

    1209 downloads

    Updated

  24. [mod] Stable Renamon graphics pack

    Here it is, hopefully it was worth the wait. Contains 208 portraits, evenly split between male and female (in fact, each portrait of each gender has a corresponding counterpart).
     
    Leaders wear specialized "clothing:"
     
    Rulers: Capes and detached sleeves Admirals: Military caps Generals: Cowboy hats Governors: Scarves Envoys: Neckties Scientists: Labcoats and glasses  
    Installation should be easy enough: just extract the files into your mod folder:
    Documents/Paradox Interactive/Stellaris/mod  
    Pictures were generated on my machine using ComfyUI/Stable Diffusion with the YiffyMix v36 checkpoint, then edited by me using GIMP.

    1991 downloads

    Updated

  25. Seedbeds[Outdated See Thread for up to Date version]

    Seedbed portraits for use in Stellaris. goes with Lustful void+lewd arachnids (Lustful void now Required as of 3.0)
     
     
    i got bored thought id fix up the lewd arachnid mod
    to be used with 2.7.1+  and while i was at it since i wanted to use a Hive minded Drider brood parasite with the Syncretic evolution from Lustful Void thought id make some fitting portraits
     
    Contains 155 portraits
    148 Female Seedbeds
        108 Seedbeds
         28 Tent beds
         6 Plant beds
         6 Slime beds
    5 futanari
    2 male
    Additionally adds 
    23 loading screens (slots 800-823)
    13 flags
    5 rooms.
    can be downloaded All in One, or Separately. 
    Credits:
     

    15923 downloads

    Updated


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