Stellaris
242 files
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Preds in Space
By Darkseed13
This is a small mod that was made to go with the Apex xenos mod by adding some portraits with a vore and unbirth flavor to them. Although you can use them if you want big bellies of any kind.(Screen shots are coming soon! sorry I did not have them ready with the upload.)
I have added 4 sets of portraits for vore, unbirth, tight bellies, and insects. As well as some empires made with these portraits.
Apex xenos is not needed to make the portraits work, but the included empires where made with traits from that mod so they might need to be reworked if you don't have it.
Disclaimer I made none of the pictures in this portrait mod, nor do I own any of the characters shown, all I did was modify them into being useable as stellaris portraits.
Credits.
xniclord789x on Furaffinity
archangemon on Deviantart
forfun41 on Furaffinity/Deviantart(I found the colorized version on derpibooru)
ForcesWerwolf on Furaffinity
l-block on Furaffinity
8Aerondight8 on Furaffinity
himitsudragon on Deviantart
drpolice on Ekas portal
RemnArtX on Ekas portal
Saito-The-Dragon on Deviantart
GirlsVoreBoys on Ekas portal
BoysVoreGirls on Deviantart (I think this might be an alt of GirlsVoreBoys)
https://www.pixiv.net/member.php?id=10936177 (I'm giving a URL because I don't have a way to put the artists name in this .txt, so here is a direct source)
ultimoknight on Furaffinity
fuzzle-buttz on Furaffinity
Variant on Ekas portal
PFH on Furaffinity
footballlover on Deviantart
TaiRedFox om Furaffinity
deigoanen on Furaffinity
Gruine on Furaffinity
doruvon on Furaffinity
evan555alpha on Furaffinity
bastiel on Furaffinity
White_Kitachi on Furaffinity
pkmn57 on Furaffinity
JackHereTheRealOne on Ekas portal
large-rarge on Deviantart
LapizAcuario on Deviantart
DoodleDan86 on Deviantart
Katar789 on Deviantart
ThereBeMonsters on Furaffinity
Spacesauce1 on Furaffinity
Killboi on Furaffinity
Gracedmarcus on Furaffinity
NovaSpark on Furaffinity
StationarySpoon on Inkbunny
chubbyjam on Eka's portal
SpaghettiCultists on Ekas portal
Skeksi on Ekas portal
Tarrangor on Furaffinity
Maiesen on Furaffinity
LudashMoogle on Inkbunny
SamagthraV2 on Furaffinity
Once again I did not make any of the images in this pack nor do I claim to have.
2154 downloads
Updated
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Tsar's Animated Dryad Portraits By Tsar CUBE
By evanz1701
Hello guys~ Today i want to share with you guy mod which is Tsar's Animated Dryad Portraits made by Tsar CUBE. I just made this mod compatible with the latest version so if the owner want me to remove this, i will remove it since i dont ask for permission~
COMPATIBLE
it work just fine with Lustful Void and WILD LASCIVITY but since i use this mod recently so idk when the bug will popup so yeah~
My Other Mod:
!X99 Trait Points Reload
!X99 Trait Picks Reload
CREDITS:
Tsar CUBE
1775 downloads
Submitted
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Titillating Text
By 24han
Hi!
This is my first mod. The messaging mod "Titillating Text" was inspired by the great work of Moncoyoule42. He created the mod Lood Diplomacy that has a much more humorous and playful tone. My mod instead assumes that the player is playing an all-female, highly submissive Empire (courtesy of Stellaris LV in my case).
I have replaced a bunch of the standard diplomatic phrases and messages with some more titillating text. I hope you like it.
Compatibility:
It's compatible with Stellaris LV and should be compatible with anything that does not affect messages. So for instance, this mod will not be compatible with Lood Diplomacy.
Installation:
Download and unzip the file. Then move both the Titillating Text folder and the .mod file to your Stellaris mod folder located here: documents/ParadoxInteractive/Stellaris/mod.
To update the mod, simply replace the old "Titillating Text" files with the newest version.
Permissions:
Do whatever you please with this mod. I simply created it for my own enjoyment, and I do hope to update it in the future so that as much text in Stellaris as possible is made sexy.
4281 downloads
Updated
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stellaris Stellaris modded species in the vanilla classes (with tutorial)
Did you ever think "This mod adds humans, if only they were in the humanoid class, that would make sense." or "I am building robots or finished synthetic ascension, a shame that I only have the vanilla portraits as option despite all my mods."
This mod aims at helping you provide a way to add any modded species to the vanilla classes.
If you know your way around the Stellaris files, you may already have figured that this doesn't just work on it's own.
Some mods overwrite the vanilla files (and I did that mistake too) to add them but this only works for the mod loaded after any mod that does that.
So this is the best solution I could think of:
This mod here contains a copy of the vanilla species classes code.
The point is to add any species you want in a vanilla class (such as humanoids, machine, robots...)
and then load this mod last.
This way, the vanilla species classes get only overwritten once and you have control over how they are overwritten.
Of course this comes at the price of having to do it yourself, but modding Stellaris is rather simple and you just need a text editor.
It basically boils down to this:
- decide which species you want to add to a vanilla class
- get the exact name of that species
- insert it below the other species of your desired class
Now with an example and more detail:
- so you found your species that you want to add, I'm gonna call it HumanoidXX
- now that name may be different in game than in the code so you have to get the exact name
- locate your mods folder (documents/paradox interactive/Stellaris/mod) and find the mod with your desired species
- go to the folder of that mod and into modname/common/species_classes
- here you will find a textfile, open it
- you should recognize a structure similar to the one in the screenshot above
- the important lines for you is: portraits = {}
- this contains a list of all the portraits of that class (you can regognize the class name on the far left a bit further above - code is ordered in a hierarchical structure, you should be able top regognize that)
- now you can simply compy the line with the species - with my example it would be "humanoidXX" (notice that it is always in quotations and it needs to stay that way)
- now go to the folder of this mod here, you should now be able to find the file with the species classes, it is called modded_in_vanilla.txt
- open it
- now go to the class you want to add it to, in my case it would be HUM which stands for humanoids
- so then I go to the last species under portraits = {} which in this case would be "humanoid_05"
- press ENTER to make a new line and paste the copied species name in to the new line
- this line should only contain a bunch of space in the front your species (in my example it would be "humanoidXX") and space behind it
- make sure your added line is in order with the species above, meaning the same indentation so everything is clean
- then you can do this with every species you want to
Additional advice and information:
Don't use this with "[Stellaris] Vanilla Framework" that mod edits a bunch of vanilla files regarding species and it doesn't work with this one
But if you understand the porcess that I explain here, you should be able to apply that knowledge and edit that mod to add your species into the vanilla classes, instead of downloading and editing my mod here, you do that to their mod
If you missed it earlier, this mod needs to be loaded last
When you want to add a machine species to the vanilla ones, make sure to add it to both ROBOT and MACHINE
The species classes names in the code are shortened versions of the in game displays
HUM -> Humanoids
MAM -> Mammalian
REP -> Reptilian
AVI -> Avian
ART -> Arthropoid
MOL -> Molluscoid
FUN -> Fungoid
PLANT -> Plantoid
LITHOID -> Lithoid
NECROID -> Necroid
The classes with "PRE-" in front of it are for pre-sapients, by adding a species here, they should have a chance of spawning as pre-sapients too
I hope I can help some people with this
If you have any advices or questions, just ask them and I will try to do my best to help or improve this
250 downloads
Updated
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Hentai game portrait mod
By zzzzzzzzz
All I did was remove the leading slash from the mod file path. I booted up the game and the portraits show up so it seems to work.
8 portrait groups from hentai games in one species. All female.
Included:
Bishop / various x 210 Milk Factory / derauea x 120 Eiyuu Senki x 79 Empress / Seishoujo x 126 Miel / Ishii Akira x 258 Rance 10 x 419 Taimanin RPGX x 256 Erectlip / Takahashi Record x 47 Random fantasy games / Aoi Nagisa, Akagi Rio, Huracan, Pizza, Hikage Eiji, Hormone Koijirou, Neromashin, Sian x 122 "All in one" x a lot
Old version:
12334 downloads
Updated
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stellaris WILD LASCIVITY
WILD LASCIVITY 1.4.0.0
Info:
I consider this mod as an essential complement for a highly lacivious immersion of the space.
Currently this Mod mainly contains sexual themes focused on Incest and Bestiality.
>>>Lustful Void Mod<<<
Special Thanks to:
Progenitor2000 (German Localisation)
Coolcoop (Corrected English Localisation)
Meiton_88 (Finding and Fixing Minor Things)
This is a mod that is still being tested, until what is proven the complements and mechanics that it brings for now are functional.
Probably the results and rewards, and even the costs of the decisions, seem strange or exaggerated.
If you have better ideas to balance the mod and make it more playable just contact me.
If you notice errors in the texts, it's because I'm not a native english speaker and much less professional. So, if you want to improve my texts you can help me.
Any help and hint is welcome.
LOAD ORDER:
Lustful Void
Wild Lascivity
If you use LV Smaller Pics Patch, place it in the middle of both.
Create a new game, do not use with saves from previous versions. Major changes.
FIXES AND PATCHES: (READ before Downloading or Reporting an Error)
Summary of the Mod:
This mod is focused for the moment on the interaction with hives, animals and ancient entities.
What this mod contain exactly? (I will mention only some of the main features of this mod)
-MOTHERLY HIVE (Hive Mind ORIGIN) (UTOPIA DLC Required - Under Test)
A new type of hive with fewer penalties and more ability to cooperate with other species. (Not compatible with Devouring Swarm or aggressive and intrusive civic.) It provides a bonus in relationships.
It includes special mechanics with unique events for its type.
-Fauna Breeding (Planet Decision)
You can force your people to mate with the planetary wildlife to boost social research.
For now there are only 4 possible outcomes of single-line events.
-Titanic Life Breeding (Planet Decision)
You can force your people to mate with the Titanic Life to boost society research.
For now there are only 4 possible outcomes of single-line events.
-Exotic Fauna Search (Planet Decision)
Start an expedition in search of unknown, strange and probably highly dangerous specimens.
More than 10 possible results.
While the expedition is in progress you receive a 10% boost in society research on the planet.
-Uplift Exotic Fauna (Planet Decision)
Create a random species using the Exotic Fauna as test subjects.
This will start a special project on the selected planet. The species class is selected randomly and their base Traits are always the same.
-Allow exploration for the scientific leader. (Planet Decision)
This decision will initiate a special project with multiple results.
(It must be a non-artificial habitable planet without a colony that is within your borders.)
-New Strategic Resource: Exotic Fauna
Only obtained by Exotic Fauna Search (Planet Decision)
The amount can vary, but it is common that you almost always find even one creature if you are lucky.
This new resource can be used for other projects.
And More Decisions.
-Archeological site: The Eternal Spirit
This archaeological site will rarely appear randomly or with small probability with the decision of scientific exploration on uncolonized planets.
Keep in mind that the archeological site is generated on any planet within the borders of who manages to activate it.
TIPS
Be careful when making decisions. Since for the moment many results are random and conditioned by few traits. So Spamming decisions means a possible loss of resources.
In Scientific Exploration it is very rare for your scientist to die and a quick way to get experience.
Fauna Searching and Scientific Exploration is an easy way to get advances in Society Research during the Early Game.
Notes:
Decisions require certain technologies that are in the vanilla game and complete another set of conditions. "Allow exploration for the scientific leader (Planet Decision)" is not available for Gestalt Empires. (UPDATED: Exploration available but with generic texts for common organics species. Using it with machines breaks with immersion.) The AI empires cant use the decision functions, since they could spam events. At the moment the limit of projects that you can take simultaneously was removed. So you can make the decision on other planets while doing it on one, so you can spam events. Genocidal Empires cannot use this content. Or at least most of its content. This mod does not take into account the Machine Empires, in a next update maybe i will create a variant for events. But at the moment they can use some features.
(There is more variety of images in the events, but I made quick captures.)
(Not all events are strictly sexual. Sexual content depends, in some cases, on the traits of each species.)
Future Planned Content/To Do:
-More events (Fauna and Titanic Life) In queue
-Interestings Chain of events for "Scientific Explorations" and "Exotic Fauna Search" In queue
-Anomalies and Random Events In queue
-Interventions in primitive worlds via decisions. (Make a crop circle and abduct a cow or some shiet) In queue
-Work in content for Hive Empires. < < <
-Correct writing errors and improve texts. Volunteers are needed
-Extra THICC Species Portraits. (Vanilla Alternative Versions) < < < Made by someone else
Notes from versions:
Incompatibility:
Compatible with everything. For the moment. Balanced game not promised.
64221 downloads
Updated
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SE Human Humanoid can be mono-gendered
By tobias757w
dependencies: lustful void, SE Human and SE Humanoid
this mod makes it so that if your species is mono gendered its pops and species portrait will accurately reflect that.
1350 downloads
Submitted
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stellaris Apex Xenos
By Ouroboros007
Updated for 2.8 of Stellaris
Welcome to the Apex Xenos Mod, if you don't like vore, that's cool but you probably aren't going to want this mod.
What is currently in the mod:
It adds 4 species traits. 3 civics, and an edict.
It also adds 3 new government types with their own personalities so you can populate the galaxy with other voraphiles.
And more, thanks to fellow modders on Aryion! Please head on over there if you want the current version and some species packs. Current installation instructions are also on the forums.
What is currently planned for the mod:
Anomalies - The galaxy is a hungry place
Events - A pool of events for the game to draw from that allow the player to increase a leader's vore skill, have a leader be eaten, or even usurp the current ruler
Prey and predator personalities - so AI should prioritize gobbling up prey rather than federating with them
Hunger CBs for predators
And whatever else I happen to dream up
This is my first mod for any game so it's bound to be a little rough around the edges, that said, feel free to throw out ideas for events, civics, and traits etc etc
6318 downloads
Updated
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stellaris Pylons Mod
By treeflare
A simple mod that adds new buildings which act as amenities sinks, intended to compliment mods where sex jobs produce amenities.
Note that the non-gestalt varient requires the psionic theory tech to be researched to build.
Should be compatable with everything.
1624 downloads
Updated
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SE+_Human_LV_WL_CP_Patch.zip
By Arbas-X
CP patch for SE+ Human and Lustful Void and Wild Lascivity
Preliminary Remarks:
The patch is made with permission of the author of the base mods. All credits go to him and the creators of Lustful Void and Wild Lascivity.
The only things I did was adjusting things a little which is not rocket science. Please don’t repost on STEAM or under your name. STEAM will delete these mods very soon and reposting under your name elsewhere is just…. Guess I don’t have to explain that.
Please read below to avoid trouble with the mods.
Enjoy.
Q + A:
Q: What does this patch do?
A: Include the jobs from Lustful Void and Wild Lascivity into the base mods.
Q: Is this a nude patch too?
A: Yes but don’t expect all of your population to be fully nude. They still wear something. More or less. This belongs to your government style, the jobs the pops have and so on.
Q: I don’t have the base mod. Where can I find it?
A: Links to the original mods:
SE- Human Modest
https://steamcommunity.com/sharedfiles/filedetails/?id=2058219282
Q: The mod is so tiny. Does it contain any models?
A: No. No. It just unleashes what is already in the base mod and changes some logic parts to give it a more adult look and feel including the jobs from LV and WL.
Q: Does it work without LV and WL?
A: Yes. LV and WL are not needed to enjoy the full glory of the mod.
Installation:
Unzip the mod into your Paradox mod folder NOT into the STEAM mod folder.
Deactivate the original SE+ mod if it is installed.
Activate the CP patch in the laucher.
Load Order
SE – Human Modest
SE+ Human LV WL CP Patch
Remark:
SE base mods should be loaded after regular Stellaris race mods like Remastered Elves or other race mods on STEAM or on LoversLab like SSX.
The SSX patches for should be loaded after the SE mods.
5162 downloads
- stellaris
- nude patch
- (and 3 more)
Updated
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![LL] Event Replacer.zip
By SexDwarf2250
![LL] Event Image Replacer
This file is actually the same as my old gmod 0.55 that was buried somewhere over in the CK forum. It contains some image replacers for vanilla events, roughly 150 200. These are generally hentai and range from cute to lewd. It will only conflict with mods that change the default, vanilla event images. No scripts are changed.15750 downloads
Updated
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![LL] Empires for LV.zip
By SexDwarf2250
![LL] Empires for LV
This file contains 3 premade empires including 4 humanoid races (3 human, 1 elfish) with thematic Lustful Void traits. They are set to spawn in every game. Obviously you should run this alongside Lustful Void. Briefly, one is a female moo-cow race, ready for the milking, another is a bunch of randy ladies of negotiable affection, and the last is a syncretic race with warlike, big-dick dominators and gentle, unity-boosting submissives. Have fun collecting. No more conflicts.4519 downloads
Updated
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SE+_Humanoid_LV_WL_CP_Patch.zip
By Arbas-X
CP patch for SE+ Humanoids and Lustful Void and Wild Lascivity
Preliminary Remarks:
The patch is made with permission of the author of the base mods. All credits go to him and the creators of Lustful Void and Wild Lascivity.
The only things I did was adjusting things a little which is not rocket science. Please don’t repost on STEAM or under your name. STEAM will delete these mods very soon and reposting under your name elsewhere is just…. Guess I don’t have to explain that.
Please read below to avoid trouble with the mod.
Enjoy.
Q + A:
Q: What does this patch do?
A: Include the jobs from Lustful Void and Wild Lascivity into the base mod.
Q: Is this a nude patch too?
A: Yes but don’t expect all of your population to be fully nude. They still wear something. More or less. This belongs to your government style, the jobs the pops have and so on.
Q: I don’t have the base mod. Where can I find it?
A: Link to the original mod:
SE- Humanoid
https://steamcommunity.com/sharedfiles/filedetails/?id=2097152337
Q: The mod is so tiny. Does it contain any models?
A: No. No. It just unleashes what is already in the base mod and changes some logic parts to give it a more adult look and feel and includes the various sex themed jobs from LV and WL.
Q: Does it work without LV and WL?
A: Yes. LV and WL are not needed to enjoy the full glory of the mod.
Installation:
Unzip the mod in your Paradox mod folder NOT into the STEAM mod folder.
Deactivate the original SE+ mod if it is installed.
Activate the CP patch in the laucher.
Load Order
SE – Humanoid
SE+ Humanoid LV WL CP Patch
Remark:
SE base mods should be loaded after regular Stellaris race mods like Remastered Elves or other race mods on STEAM or on LoversLab like SSX.
The SSX patches for should be loaded after the SE mods and the CP patch.
3266 downloads
- stellaris
- nude patch
- (and 3 more)
Updated
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Human + Humanoid SE uncensored
By wymm666
I just tinkered with the files a tiny bit to make it uncensored, did nothing else. All credits goes to McNaughton of course.
This is a combined version of these mods:
https://steamcommunity.com/workshop/filedetails/?id=2058219282
https://steamcommunity.com/sharedfiles/filedetails/?id=2069696471
https://steamcommunity.com/sharedfiles/filedetails/?id=2097152337
PM me if you want this taken down or something.
4224 downloads
Updated
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Yukari-Chan Animated Fungoid Portrait Replacer
Have an empire that's filled up with ugly aliens that got generated or found, and are looking to gene-mod them but have nothing good to make of them?
Why not give Yukari-chan a spin? Named for the character art used to make the portraits, Yukari-chan (and Nanako-chan) are animated fungoid girls that replace the Blorg portraits and give you something to gene mod your fungoids into that somebody might actually want to fuck.
Enjoy!
2975 downloads
Updated
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[Stellaris] Kagami Species
By Synthesis
INTRODUCTION
Having survived the calamities brought on by man's inhumanity to his fellow man, Earth's human survivors sought to rebuild their society on their homeworld and beyond. Was it the collapse of the Universal Federation brought on by brutal prison revolts? Or the unending war between mankind and bloodthirsty demons? Whatever the case, it has ironically left "man" disproportionately young, female, bosomy and ruthless. Calling themselves "Kagami" they might still bring that inhumanity upon the stars.
NON-FLAVOR TEXT INTRODUCTION
This mod is pretty simple, befitting a first-time STELLARIS modder: it adds a custom human-style species with static portraits for use in STELLARIS, alongside a number of prescripted empires. Almost all the artistic assets are from visual novels, web and graphic art by Kagami Hirotaka (alias KAGAMI), particularly his artwork for visual novels by eroge companies LILITH and BISHOP, along with Mizushima☆Oonari and other Japanese artists known for their work with Kagami...and a few easter eggs thrown in for fun.
As such, the species has what I'd consider a fairly consistent across-the-board style lacking in other "anime-style" species graphic packs, despite its limitations.
WARNING
This is an species graphic pack that directly utilizes art assets from, primarily, erotic visual novel games. Even though I did not utilize the nude 2D artwork that every single female protagonist features in the pack does include, for reasons mentions below, it should be considered "NOT SAFE FOR WORK". To paraphrase the mod's original creator, you should expect enormous breasts, cavernous cleavage, engorged nipples and even occasional female nudity. If this offends you, don't use this mod.
HISTORY
So, for some history: this idea wasn't mine originally, nor do I intend to take lone credit for it. The genesis for a species graphic pack using KAGAMI's portrait work for LILITH titles came from ReMeDy on the LoversLab Adult Modding Community (the only place this mod should be distributed for the time being). ReMeDy began this as a spin-off concept from another series of "anime-style" portrait packs, with 59 different portraits, the majority of them implemented in-game via the code as, appropriately called the "Lilith Species". Struck by the simple elegance (and being a fan of the art style), I approached ReMeDy about it and upon learning that he'd moved on from STELLARIS to other PARADOX INTERACTIVE titles, asked his permission to expand upon it and, potentially, distribute it on LoversLab, which he gave. This mod was a far more realistic project for a struggling STELLARIS modder than my other ideas, in particular desire for a Ctarl-Ctarl Species and Empire from the popular anime OUTLAW STAR, and the idea is ReMeDy's--without him, you wouldn't be reading this. Some of his code is still in the mod, which I'll refer to later.
INSTALLATION
Extract the contents of the archive into your DOCUMENTS/PARADOX INTERACTIVE/STELLARIS/MOD folder. There should be two items: a 'Kagami' folder, and a Kagami.mod file. Activate this like any other mod in the STELLARIS launcher, listed under the Mods tab as 'Kagami Humans'. Chose one of the pre-made empires (listed below, though they'll be hard to miss with their ruler portraits) or create a new empire and select 'Kagami' in the 'Appearance' menu under 'Species' (and also the Kagami namelist). This mod should not conflict with any other mod, nor require any other mod, as it relies on either base game assets or the mod files itself. Finally, if you encounter strangely small portraits in gameplay, check that your graphic quality under 'Settings' is either 'Medium' or 'High'.
Finally, it is completely necessary to delete any prior version of this mod you have installed if you are updating. Simply overwriting/merging the mod asset folder will almost certainly leave conflict files that will cause crashes upon loading.
IMPLEMENTATION/ISSUES
The mod is (mostly) simple: expand on ReMeDy's original concept and address one of its primary issues, graphic asset repeats, alongside a lack of character role-specific portraits and male character portraits. To do this, it uses mor ethan three hundred unique portraits from several dozen LILITH and BISHOP visual novel characters. There remains a lack of male portraits which can only partially be explained away by entertaining "flavor text" means, and character role categorization will raise the percentage of male graphic repeats further. I considered this a worthwhile trade-off, as demonstrated by the female graphic assets: more than a dozen distinct female ruler portraits, graphically distinct from female leader portraits (scientists, governors, admirals and generals), and with acceptable overlap with planetary population (or "pops") portraits.
A few methods were done to accomplish this: first, repeat use of character portraits in distinct clothing. STELLARIS has a surprising level of distinction between separate pools for gender-specific static character portraits (at least five as mentioned above), along with a non-gender-specific pop pool.
For demonstration, take the character Yatsu Murasaki from the popular TAIMANIN ASAGI franchise: multiple distinct portraits of her are available in this mod, with those in her ninja attire being in the general pool, those in her teacher outfit being in the scientist pool, those in her school uniform being in the pop pool, and so forth. This was repeated across many dozen characters of both genders: character wearing school uniforms going into general pops (excluding those with a military-look about them), characters wearing business suits going into governors, characters wearing nurse or doctor dress going into scientists, characters wearing combat attire going into generals (or occasionally admirals). Characters in bikinis and lingerie (when they appear, believe it or not quite a few did not make the cut) were put in general pops, along with characters in "civilian dress", whereas characters in cheerleading outfits (all from BISHOP titles) were usually made admirals (as a matter of necessity).
Rulers (the portrait you pick when creating your empire and, when your ruler is replaced, is drawn from a specific pool) were selected by the female and male leads of various visual novels (or otherwise distinguished individuals). As you might expect, aside from the actual heroins like Igawa Asagi or Cara Cromwell, this also includes the most dominant or otherwise bustiest female protagonist in a title where a faceless male player character was otherwise unsuitable. There's also a few "cameo" rulers from both ReMeDy and myself, purely out of whimsy (see if you can find which two). This goes to another issue: until someone proves otherwise, I'm going to state this as an authoritative fact--in STELLARIS, with a custom static portrait species, you can either have a A) portraits organized by leader role or B ) portraits mostly (though not fully) compatible with the succession and election system in STELLARIS. If you want ( A ), all successors, heir or elected, will look like the generic specices portrait (presently Lieri from KANGOKU SENKAN). If you want ( B ), all portraits will be randomized across all non-ruling leaders. The "solution" for this problem probably doesn't exist--as this mod is primarily a graphical asset mod, trying to find one was my top priority; unfortunately, even in unmodded STELLARIS, the game will often break elected or heir leaders by changing some aspect of their appearance unintentionally (in addition to their attire), and the game was never intended to function entirely on static portraits. With that in mind, I've included a relatively simple, fast way to modify your save file in the below section, FIXING RULER PORTRAITS. Until PARADOX INTERACTIVE completely overhauls their portrait allocation system (which I'm not expecting), that might be the best fix there ever is. There is also a smaller issue, brought to my attention by helpful testers: as character portraits are defined by phenotype, and not clothing, the Kagami species shows up as not wearing clothes (like certain alien portrait sets included in the game). I'm not sure if there's any way to fool the game into treating the species as wearing clothing, but that only seems to matter for certain clothing related insults in diplomatic dialog. Additionally, it seems that players running the game with graphics quality settings of 'Low' encounter almost all portraits (all of them over 200 kb in size) being oddly reduced in visible size, possibly as a memory saving measure. This can be fixed by raising quality to 'Medium' or 'High', as previously noted. I believe this is the 'small portrait' glitch previously noted by users. Until I can find some way to automatically compress more than 300 portraits to a smaller size (rather than remaking each graphic and hoping I can get them under sized), changing graphics settings may be the only solution.
The overall result, while far from perfect, is generally workable: accepting the reappearance of Asagi or any character in multiple wardrobes for multiple roles, you should see few female repeats (generally on the same level of repetition you'd get with the base game's portrait assets for a given species), and graphic art fitting the leader in question. For those who actually enjoy my attempts at fiction, I've included multiple, prescripted empires in the style of BISHOP and LILITH games including the militaristic Sovereign Sol Federation, the benevolent Intersolar Union, the brutal Makai Dynasty, the valorous Taimanin Authority, and the collectivist vampiric Sanguine Hive and more! All five, of course, draw from the same portraits, and are disproportionately female, like a extreme version of the post-Second World War Soviet Union. All five also make use of the custom "Kagami" name list (based on the "Hum4" name list) and at least one of the new traits, "Well Endowed" and "Makai Kishi". Both of these new species traits are subject to change (and balancing) and mostly intended to make the prescripted empires a little more distinct. With version 1.06, I've also added two major "features" the first being unique slavery assets, based portrait artwork in certain lingerie, with collars, maid outfits, and of course BDSM attire. There are now four unique categories of slave artwork: labor (generally "slavish" looking clothes, if that makes sense), domestic (maid outfits), war thralls (variation of the general leader pool) and consumption (...basically naked, because you'd probably strip them before you ate them, you nasty aliens). This is the preliminary implementation of it, so there's not much variation, but if the response warrants it I'll gradually add to it.
Also, in case this isn't clear: this mod is NOT an endorsement of slavery. I don't endorse slavery any more than the developer does, in fact, probably less considering I almost never use it. But for those of you who do use the game mechanic, go nuts. Along with slavery specific graphics, I've included "Gender Policy" under the Policies option, with three possible options. The default for Kagami is "General Recruitment", which should cause a female-to-male recruitment ratio of 80:20 (pending adjustment, intended to reflect aforementioned sexual imbalance i.e. the way higher numbers of female portraits). The next option is "All-Female Leadership" which should do exactly what it sounds like with the leader pool, and "Quota System", which will recruit equal numbers of male and female leaders.
FIXING RULER PORTRAITS
Thank PARADOX INTERACTIVE for their, frankly, insane and largely obscured system of portrait selection for any ruler you don't start the game with. Fortunately, the effects of the glitch (a ruler, or the ruler's heir, having the generic species appearance) are actually easy to fix, only needs to be done once per inaugeration/coronation, and can take less than a minute with a little experience.
You need:
- A way to open ZIP files (I strongly suggest Window 10's own tool built into explorer, 7ZIP won't recompress the files correctly without crashing.)
- A way to edit STELLARIS save files (Notepad++ is the standard, though Notepad might work)
- A backup of your save (in case one of the above doesn't work), the name of the ruler/heir with the bug, and the name of the portrait you want to assign it (check KAGAMI/GFX/MODELS/PORTRAITS/HIROTAKA)
After backing up your save file, enable Windows to show file extensions. Change the save file's extension from *.SAV (the game's own format) to *.ZIP (the name will be the date of the game). Open it, copy the gamestate file (ignore the meta file) to another location and open it in Notepad++. Search for your ruler (or heir) by name, and insert the following under the line "agenda=", with both the start and end brackets and above "roles".
design={ gender=female name="" portrait="" texture=0 hair=0 clothes=0 }
Enter the name as appropriate, and your portrait entry (e.g. "asagi2"). It's possible that the entries will be there, but the portrait line will be blank (just fill in then). If you want to change the name, make sure to change the first_name and second_name entries to match. You may notice that what you're doing is adding missing design portrait data identical to what your ruler SHOULD have because of that annoying bug. Save the file, copy and paste it back into the zip file (overwriting the unmodified gamestate file), and then change the extension back to *.SAV. Open the save (if done correctly, it should load normally--otherwise the save will probably crash around 10%). It's actually easier than it sounds, and will actually let you set the name and appearance of your leaders in a simple, non-insane fashion.
CREDITS AND RULES
First off, this mod is completely free. It should never be paid for, using existing art assets from commercial releases. Likewise, PLEASE DO NOT distribute this mod under any circumstances! This is more temporary request, as it is my first STELLARIS mod (and a rather crude one at that), and once I'm feeling a little more confident on my work that situation may change. PLEASE DO NOT modify and distribute this (whether or not you claim it as your own work). If you'd like to add a custom portrait for your own use, by all means, but do not distribute the mod with any changes. Sorry to be so pushy about that.
As stated above, credit for the original concept goes to ReMeDy, and all art assets are property of their games and other media of origin, primarily LILITH and BISHOP. Thanks also goes out to Nessa at the same forums for a great deal of help with configuration coding.
FUTURE UPDATES/FIXES
Likely (and possibly immediate) updates will include more portrats (I simply picked this moment to release the mod, it is far from complete but adequate as a modest first effort). I can think of at least two VNs I did not rip for portraits, and will be moving onto next which would add approximately a dozen portraits. I may also do some further cleanup of specific portraits (though in some cases, it's an unavoidable limitation of the original material). Other custom traits appropriate to the pack.
I'd like to create a unique eroge-themed twist on slavery as well (mostly for comedic value), but I don't know how to implement it without changing slavery for all species.
UNLIKELY FUTURE UPDATES
Possibly a fix for the heir portrait generation issue. Probably not. Likewise, a way to trigger the game to "see" the portraits as having clothing, and not just phenotypes.
LILITH and BISHOP visual novels include separate art for clothing, bodies, eyes, and mouths. As such, it should be possible for a competent modder to implement separate character portrait elements (and even animated portraits) like the base game. Imagine it, Sakura wearing Kiryuu Kaede's school uniform, with Naomi Evans's hair, blinking every so often! Too bad I'll never be able to do it.
For further details, implementation, and possible issues, consult the readme!
9742 downloads
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stellaris [Stellaris] Tons of Tits
By srx47
Mod contains:
- tits (tons of them)
- 700+ portraits of leaders and rulers
Installation:
- Extract archive into /mod/ folder
- Enable mod in launcher
- Not working? Here is 10 step guide
Requirements:
- Stellaris 2.6.x
Recommendation:
Use "UI Overhaul Dynamic", because its awesome.
Try my other mod.
Why those tits looks like this?
- mostly because other portraits mods, use crop version
Why i cant find those tits?
- mostly because tot\common\species_classes\00_species_classes.txt replaces vanilla file and been replaced with other mod
- you can delete it and add my portraits manually. those are:
"sexy_a" #(nudes) "sexy_b" #(mostly nudes) "sexy_c" #(futa) "sexy_d" #(lewd) "sexy_ai_a" #same as sexy_a but with robot pics for species and pops "sexy_ai_b" #same as sexy_b but with robot pics for species and pops "sexy_ai_c" #(lewd) thumbs can be found below
25405 downloads
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stellaris MEC: Asari - Lewd Patch
By Princessity
A simple texture replacer for a couple of outfits (currently most slave outfits) in Mass Effect Civilisations - Asari.
The old thread had been repurposed way too many times, was hard to find and apparently people were confused what it was even about, so I decided to reupload the "LL patch" as a separate download and delete the old Asari Civ discussion.
Please keep in mind that the Lewd Patch is not an ongoing project and will most likely only be getting maintenance updates to keep it compatible with the latest version of Stellaris and MEC: Asari. Any future lewd outfits added to this patch will most likely be unexpected byproducts of experimentation and as such do not have a predictable release schedule.
If anyone wishes to create a more comprehensive and better supported naughty patch, feel free to do so.
For the latest version of the main mod (required), please download from Steam Workshop:
Mass Effect Civilisations - Asari (Steam)
Manual installation instructions for the Lewd patch:
Go to your Documents\Paradox Interactive\Stellaris\mod folder Unpack the contents of the archive (folder and .mod file) into the mod folder Go to your Stellaris launcher, switch to the "Mods" tab and activate the mod
Credits:
Team Nessassity4737 downloads
- asari
- mass effect
- (and 1 more)
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[Stellaris] DroZzhat's Stellaris Mod
By DroZzhat
Before we get started...
This is mostly a hodge podge of features that weren't necessarily missing from the game, but that I wanted nonetheless. It will likely never have a particular theme beyond "Huh, wouldn't it be cool if..." Still, I will try to avoid overwrites for compatibility's sake. It will probably grow over time. Why am I combining kinda unrelated things? My mod list is already long; I don't need the extra lag of multiple files, and it's also less work for me. There's also an identical steam version under the exact same name, if you prefer steam; it doesn't have any fewer features than this one.
Features
3 Civics for Custom Empires: Alluring Matriarchy, Alluring Patriarchy, Demigod Monarch Diamond Shoals Origin Alluring Design trait for Robots (Biological Empires Only) Enhanced Agility trait for Robots (Biological & Machine Empires) Biological Immortality Biological Ascension trait Choose your initial ruler's agenda via menu at the start of the game (except democracies) Choose all of your leaders' traits via menu at the start of the game More to come... You know, when inspiration strikes.
Balance
The civics are more powerful than the vanilla ones and if you want you can give yourself all spark of genius scientists with the menu at the start. Still, given how punishing the RNG can be once the game actually gets rolling, and given the fact that I normally play on higher difficulty settings along with mods to make things more difficult in general, these bonuses tend to amount to little more than a slight boost when compared to the AI's bonuses.
Warnings
Don't waste your time making a male leader and then choose matriarchy, or the other way around. It won't break the game, but you'll feel silly. I don't recommend following the psionic ascension path with the demigod monarch civic. The whole "Chosen One" thing and potentially other parts of the interactions with the Shroud will screw things up in ways I can't account for without overwriting files. Your leader is already an immortal psychic, I recommend biological ascension instead.
Compatibility
The only thing I overwrote was a single government entry so that Divine Empire recognized my new civic, but that doesn't even overwrite the entire file. Honestly, just use common sense and probably don't use this with mods that do the same thing and you should be fine. Let me know if there are exceptions to this.
Credits
Expert Map-Starer L. E. - https://steamcommunity.com/sharedfiles/filedetails/?id=1310174680
for the original version of the code for selecting agendas/traits. I removed the parts I didn't want and added the ability to choose the traits of your scientists as well.
3465 downloads
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Bimbos in Space!
By Spacebimbos
This is a pretty silly mod, it adds a bimbo species with two variants (digital and real) to Stellaris alongside some sexy techs, edicts, civics, and ethics to go along with it. I'm not much of a hardcore Stellaris player so if there's any glaring errors let me know and I'll try and fix them up, hope you guys like it!
4796 downloads
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All You Need Is Whores
By Sybian
ALL YOU NEED IS WHORES!!
Is your lustful galactic empire suffering from a lack of resources??
Are you torn between building more brothels, sex cities, milk farms VS things your advisors are demanding like alloy refinerrerebies... or whatever they are called?
Do you get the feeling your economy should have more things to it then call girls, escorts and whores? BUT YOU JUST DONT WANNA?!
Is your species genetically modified sex maniacs?
Or maybe sex dolls that became sentient?
OR all of the Above?!
Well, welcome to my first ever mod. Which because Paradox can't make a useful mod installer I can't get running on my system. BUT! I assure you!! One guy with a trick mustache helped me get it working on this system! Sooooo... Give it a try! Or bitch at me in the comments and maybe we can figure out how to get it working for everyone.
Meant to be run with Lustful Void ❤️ and Event Replacer1 ❤️ And like all the other dirty nasty slut mods you pervs love so so much!
What do's?
Add's new trade policy that takes trade and makes it balanced across food, minerals, energy and Alloys!!! A respective 0.45/0.25/0.45/0.1 No consumer good cause... Milk farms. Add's some flavor text to said trade policy to set the mood. Caused me weeks of frustration. >.< Might allow me to watch you fap. (Starting to get crowded over here... seriously... Theres Zone-tan, Sanguine, Cathulu, Eros, Min, Bastet... Just to name a few.
Perms. PLEASE!!!! PLEASE!!! HELP ME TO GET IT RUNNING!!! T_T But like seriously if anyone thinks that can do it better go nut!!
Pic from Hyperdef on pintest, which is prolly not the real artist. So if you know let me know. or submit any scifi looking brothels that look sexy. I'm not gonna turn down free prawns.
5705 downloads
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stellaris Sexy Male Xenos - WIP
By Abominus
Preamble:
I just added the "portraits only"-mod for you. The next step will be to change some things in the original mod to be more interesting.
Old stuff:
This mod based on two mods:
1. Hard requirement: [Stellaris] Lustful Void - WIP
2. Soft requirement: Plentiful Traditions 2.3.3 (I suggest to get also Perks and if you like, Districts.)
Special thanks to @Lithia<3 and @Toronam for helping / allowing me to use the content.
It is WIP, so just some things I'm done yet:
English and German translation Portraits, only males. Two civics for regular empires. Some traits from my former mod STEDES (you can find it on the workshop...) A new policy (needs to be researched). New building for milking males and every organic that is not "only female" A new strategic ressource (lubricants) A not quite done small crises from ... nah, dont want to spoil too much Translation (German) for Lustful Void One new namelist (Shemales) More will follow...6979 downloads
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Asielra Species Pack
By aberfort
Sup guys.
This is the mod I made for myself, because I couldn't quite find a species pack that suited my tastes. Didn't think I'll end up uploading it anywhere, but then I decided that I'd already taken quite a lot from LL, and now its time to give back just a little.
At first I wanted to turn this into a giant mod with race selection based on HOMM5, but lately I've lost all the passion for the game. I like to play wide and the game is just unbeareble past midgame, when you have to click through 40+ planets, and I don't have any friends to play tall with. No point to play tall with bots, thats for sure.
Anyway, it's just a small single-race mod, featuring 77 succubi portraits, enjoy. They are mostly sfw (if you consider half-naked demon girls to be a sfw material), but there is a boob or two for all of you thirsty gamers out there.
I will only update this mod if there will be compitability issues with future patches. Unless, of course, the Federations addon will be a breakthrough Paradox promises it to be. Then I'll defenetly throw in a few more races - already have 500 uncut pics stashed, would be a shame to waste them.
Oh, yeah, I don't own any of the pictures featured in this mod, all credit goes to the artists, if you want your work removed from the mod contact me, etc., etc.
5255 downloads
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Xenophilia
Made by
Snowcraft#2525 and Big Deet#3663 on Discord
( SluttySnowcraft and Big Mommy on Lovers Lab )
Our Discord Server
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Xenophilia is a mod between Snowcraft and Big Deet that adds in several new portraits in two new species groups, Anthros and Xenos. We'll be adding in new portraits every now and then and we eventually plan on adding in more things other than portraits in the future.
Anthro Portraits
Bovine (30 Female) (13 Futa) Equine (17 Female) (6 Futa) (16 Male) Snakes (7 Female) (2 Male) Deathclaws (20 Female) (7 Futa) (7 Male) Kobolds (20 Female) (10 Male)
Xeno Portraits
Sangheili (18 Female) (13 Male) Quarian (22 Female) Protoss (6 Female) Draenei (15 Female) (3 Futa)
Xenophilia also adds in a new main menu screen. It's the same as the header image above, just without the Xenophilia title.
22071 downloads
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Trials in Tainted Space (TiTS) Portrait Mod WIP
By Guest
Hi there !
I present you my first Stellaris modification and in fact my first attempt at modding in my life.
Inspired particularly by Dadicho's amazing Lewd Xenos. I had stumbled on this idea while viewing WolfOfPasloe's post.
There's a whole lot of male/trap/futa/transgender dicks in this mod.
Portrait pack includes following spiecies:
- A.I/Androids: 13 portraits.
- Ausar: 44 portraits including few Huskars and hybrids.
- Dzaan: 6 portraits.
- Gryvain/Dragonkin: 9 portraits.
- Kaithrit: 17 portraits.
- Kui-tan: 8 portraits.
- Laquine: 10 portraits.
- Milodan&Korgonne: 33 portraits.
- Myrmedion - Gold and Red subraces: 36 portraits.
- Rahn: 7 portraits.
- Zil: 12 portraits.
In total: 198 pictures!
Each picture has artist name included at the end of file name at: gfx/models/portraits/
List of artist who contributed to Fenoxo's Trials in Tainted Space and who's works are included in this Stellaris modification:
changelog:
5031 downloads
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