Stellaris
232 files
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[Stellaris] Make Space Sexy Again
By darkspleen
Description: My first attempt at modding (so don't take me out back and shoot me if something doesn't work), Make Space Sexy Again (MASSA) is intended to add a number of events ranging from colony centric to anomalies that, as the mod's title indicates, will make space sexy again. Needless to say this mod will involve sex and sex related acts and is NSFW. Themes in this mod will include tentacle-sex, sex with xenos both sentient and not (bestiality warning; not implemented yet), slavery, rape, and the use of machines (both robotic and not) for sex. I would like to take this moment to make it clear that I do not condone any of these things in real life and believe that women should be treated with the utmost respect.
Other Considerations: There are a number of ideas I'm toying with that involve theman221's trait mod, but I'm holding off on that for the meantime. As of right now I'm trying to get the spawn rate for my anomalies to be fairly common, without being overwhelming. It would be MASSIVELY helpful if you guys could give me some feedback on this. I would also love to get feedback from you guys for specific events, ideas for events, and pictures. Even if I don't use your idea or feedback, immediately or otherwise, know that it is still useful. Some of these ideas may simply be beyond my ability to implement at this time, but might be feasible later on.
As of right now, in terms of selectable options for events, this is my general train of thought:
Xenophile: Sex is always desirable. Will usually result in society research and happiness Xenophobe: Sex with xenos will usually be considered rape, although this is acceptable if your people are doing the raping. Expect loss/gain of influence with the occasional gain in physics research and minerals. Militarist: Will usually see sex with xenos as rape (unlike with xenophobes raping xenos won't explicitly be okay) and will warrant a violent response. Expect influence gain/loss, physics reasearch, and maybe society research. Pacifist: I honestly have no idea what I'll do for this. It'll probably be similar to xenophiles. Materialist: They'll have a similar outlook as militarists, except they'll won't to study the xenos. Expect engineering research. Spiritualists: Will view the xenos as demons or divine beings. There will be a variety of things involved, but expect influence gain/loss, happiness modifiers, and ethics drift. Authoritarian: Will want to use the xenos as slaves or tools and generally want to maintain the social status quo. Egalitarianism: Basically the opposite of authoritarianism. Honestly I don't know what I'll do with this ethic in most cases, so don't expect to see it often.
Contributions:
I cannot stress enough just how much mk40 has contributed to this mod. The custom portraits, modifier images, and trait images are all thanks to him.
Abominus has been kind enough to provide some German translations
LordLovecraft has provided some great suggestions, and made some of those suggestions into code himself, as well as pointed out a number of errors I've made.
Links to the pictures' authors are in a readme file in the mod.
Installation: Extract the file into Documents\Paradox Interactive\Stellaris\mod and activate the mod in the game launcher. If you are updating from before 0.15 I highly suggest you delete your MASSA folder and freshly install the mod.
Full Changelog:
32424 downloads
Updated
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Stellaris Natural Nudity
This mod makes humanoids always naked.
All credit to this mod goes to Nessa as far as I know.
I didn't make the nude portraits, so the credit goes to the creator.
All I did was rename some files.
Check the install file to make sure you install it correctly!
Enjoy!
1336 downloads
Submitted
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[Stellaris] Real Human Slaves!
By Nessa
Real Human Slaves!
I'm releasing this as a more complete example of what to do with: Birthday Suits!
This mod does exactly two these things:
Human pops will have randomized clothing. (Just vanilla clothing randomized.) Human pops under the influence of Chemical Bliss... forget about clothes entirely. Enslaved human pops will have slave gear depending on slave type. (Domestic, laborers, etc.) Girls: 12 new outfits. 2 new hairstyles (One from Llossaa's work and the other a new version based on his idea.) And... no more ugly hairstyles! Guys: 9 new outfits. And.. absolutely no more man-buns! (The multitudes cheered! ) Yes, technically leaders can use the outfits but they will disappear with new leaders. (Unless somebody changes the leader section of the asset selectors.) Ugly "skin like a deadperson" Paradox asian girls are now replaced by a much better version by Llossa.
THE FAQ!
Why?
I thought this would serve as a more simple example of how to mess with clothing. (My Elf/Drow mods are pretty complex at this point.) This mod took me all of 5 minutes. In fact this upload and the screenshot took longer!! (It's more or less a cut and paste from relevant sections of my Elves mod.)
Hey, I enslaved a bunch of pops and their clothes didn't change!!
Close the planet view and open it again. They'll have some new fashion. This is a game limitation at the moment.
Is this compatible with X human mod?
Probably NOT. To play with human clothing you have to edit vanilla resources. Now if some other mod adds -another- race that is human, than it's compatible. Anything that also messes with vanilla humans will -not- be compatible. (However it should be a simple fix. Simply edit the files in the "asset_selectors" folder!)
Waaa! I don't have Utopia! Woe is me!
Well get it! Actually without Utopia the slaves default to the "laborer" type.
Hey, can I use this for BLAH BLAH?
Absolutely! I'm just releasing this as a quick example mod. It's really just a modder's resource.
Where did you get the slave stuff?
I stole it from my Drow and Elves mods. And for those I stole them (or at least the look) from some Oblivion and Skyrim slave wear!
Is this mod going to be a thing?
In fact, no. I have no interest in doing anything more with this. It is just a proof of concept. Anyone else is welcome to take this and expand on it.
What version does this work on?
This was designed for human clothing based on Stellaris 2.1.*. If Paradox ever actually gets a brain adds new human clothing, it would be a simple matter to adjust the existing files to work with whatever new stuff they release.
7332 downloads
Updated
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[Stellaris] Real HumanOID Slaves!
By Nessa
Real HumanOID Slaves!!
The long awaited (OK maybe not ) humanoid version of Real Human Slaves.
For Humanoids 2, 3 and 4:
Slave pops get clothes based on their slave type. Some male humanoids now have their arms again. In some cases where vanilla clothing was extra borked, now fixed. All humanoids now have proper male -and- female clothing selectors. (This is not the case in vanilla!) Pops under the influence of Chemical Bliss shed their clothes. Pops have randomized clothes.
For Humanoids 5:
Slave pops have even more clothes depending on slave type. Also run around "in the buff" while under Chemical Bliss. Girls get a few vanilla recolored outfits I had laying around from the Elves mod. Pops have randomized clothes. More colorized Vulcan hairstyles for both male and females.
NOTE: This mod is feature complete! From here on I'll only be keeping it current with new Stellaris releases. (Meaning: if I have to do another outfit for a squid head I may jump off a cliff. )
The FAQTNR!!!
Frequently Asked Questions That Nobody Reads
What version does this work with?
So far: Stellaris 2.1.*. Do I need Utopia for this!?
Only if you want to see specialized slave gear. If you don't have it, then slaves default to the "laborer" clothing. Can I use this with Real Human Slaves?
You can! Will this conflict with X mod?
Not unless X mod also edits the following:
09_portraits_humanoid
humanoid_05_female_clothes_01
humanoid_05_male_clothes_01 Why not merge this with Real Human Slaves!?
Mainly because there are mods that mess with base humans already. Few mess with humanoids. I figured it was better to have two separate mods to make managing conflicts easier. Well this is 1/32 of a good idea. I want to grab this and do something much better with it!
Please go ahead with my blessing! This is mostly a proof of concept. I don't care about this slave stupidity, can I use the base portraits for some other mod?
Absolutely! Go right ahead!5935 downloads
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stellaris [Stellaris] Tsar's Animated Dryad Portraits
By Tsar CUBE
This is my first ever Stellaris mod. I spent about two and a half weeks learning to use Maya so I could create a custom mesh and animations for this. I am also only a beginner artist so be gentle with any criticism! >.<
What this mod adds:
-Animated portraits of Dryads.
-3 Phenotypes (for now)
-7 Colour Variants (slight body marking patterns)
-11 Hairstyles
-11 Clothes (or lack thereof!!)
-2 Animations (blink included!!)
-Dryad centric Namelist
-Science and Military Leaders wear a specific outfit.
-Enslaved Pops, Pops on Alien Visitor Center, Paradise Dome and Gene Clinic all wear skimpy clothes... for thematic reasons!
-Pops on Military installations such as Fortress, Military Academy and Shield Generator will wear a Military uniform.
-Pops on the Temple and upgrades will wear a white dress.
-Dryad Leader names mostly derived from mythology and pop culture.
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This mod does not add an actual empire, however, in my mind Dryads should probably be Fanatic Pacifists (to take Agrarian Idyll civic) and Spiritualists!
Thematic traits: Agrarian, Conservationist, Rapid Breeders, Sedentary (cause trees don't like moving) and maybe Deviant!
Thematic civics: Agrarian Idyll and Environmentalist.
Government Type: Imperial (cause "Dryad Queen" sounds a hell of a lot hotter than "Dryad President" @_@)
Plantoid Ships and City background are ideal for them but not required obviously.
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How to Install:
Unzip contents into your mod folder. Usually found in My Documents -> Paradox Interactive -> Stellaris -> mod
Activate in the mod tab of the launcher by ticking the "Tsar's Animated Dryads" mod.
Make an empire and play!
Note:
Please don't repost this mod on steam, I'll do it myself when I make the SFW version of it!
3143 downloads
- animated portraits
- dryads
- (and 1 more)
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Stellar Lewds
By The-Raven
Stellar Lewds
An effort to make space a whole lot more sexy.
Simply, in its current state, the mod adds two new species. One set of rather lewd slimes, and one collection of just as lecherous birds. However, it is my full intent to continue expanding on this mod to add more species and soon enough also events, traits and other such fun things.
Currently, the slimes and birds are under the "Lewds" category on the appearance select screen. The mod also adds a "Testmachines" category that for the time being, is empty. It bears mentioning that this mod was heavily inspired by the "SSX" mod made by our very own Toronam. I recommend you check out that mod for more content like this.
Currently, I am aiming towards making an anthro wolf species, in addition to a living machine species. If you have ideas, however, don't be afraid to suggest them down below!
Oh and if it wasn't already obvious... The mod contains very NSFW content.
Happy Lewding!
2462 downloads
Submitted
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stellaris Stellaris Sexy Personalities 1.0.2
By Toronam
It's me again! This time i present you a mod that adds a special personalitie for the species who use the need to breed trait. So, you need the sexual gameplay mod. (I suggest the 1.2 version)
The name of the mod spoil a bit that, more personalities are planned for the far future.
Feature:
Rampaging breeders personnalitie :
A nation that have the aggressivity of the fanatical purifier ai, they can look nice if you have the same ethics but they love to invade their neighbors. If their are not pacifist, it can be dangerous.
It's a early version so, i need you to find the littles bug/errors and give somes feedbacks. I can't do a good mod without that.
Thanks to Taupe and Theman221 for helping me with the english.
4459 downloads
Updated