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Regular Mods

These Skyrim: Special Edition mods are of a non-adult nature.

1196 files

  1. DD2 Warrior Set | HIMBO - BHUNP - 3BA

    Warrior armor and weapons from Dragon Dogma 2 Character Creator. With bodyslide options for female and male bodies (BHUNPv4, CBBE 3BA, HIMBO)
     
    The Set consists in:
     
    DD2 Warrior Set | Cuirass (5 types or variants), Gauntlets (1 variant), Breeches (3 types of variants), Boots. DD2 Sword and Shield  
    Install the CORE and the Bodyslide of your choice, build in Bodyslide "[Rand] DD2 ... " and use AddItemMenu or similar mods to get the Set ingame.
    If problems arise please let me know.
     
    Credits: Capcom

    1973 downloads

    Submitted

  2. Tera Elin - Community Pack 3 Face Overlay

    The Tera Elin remastered mod has a custom face that is different to vanilla face proportions, which causes face overlays to misalign.
    I tried to realign them.
    This is the result.
     
    I got Community Pack 3 overlays converted but its the Head parts only. you'll need the original for the race menu script and the rest of the tattoo for other body parts.
    This also mean they WILL be misaligned if you put them on a vanilla race.
     
    Its also 3-6X bigger file size wise. Sorry, I don't know how to reduce it.
     
    Guide to Do It Yourself
     

    285 downloads

    Updated

  3. Actor Animation Testing Cell

    If you've ever dived into the depths of Zaz you may have visited its special testing cell; the playground where it keeps a copy of all its furniture.
     
    This is effectively a similar idea. This is a mod which adds a testing cell with every (most) actor type for the purposes of testing animations on. They have all been pacified and told to stand still as to make whatever purposes you have for them easier. What do I mean by actor types? Humanoids (bandits and forsworn here) and all the different creatures (if it looks different and moves different then it's likely a separate actor type (Ex orange foxes and arctic foxes look different but move the same AKA have the same skeleton, while a wolf is a different actor type)) If it's not a playable race it's likely considered a creature by the game. Falmer, Draugr, Werewolf, Troll, Hagraven, etc. They're all (most are) available here and more.
     
    So what is the purpose of this mod? Get yourself a shiny new animation pack or an update to one you already have and want to see the new animations? You don't need to go into the wild to find those actors anymore or spawn them in and have to deal with their hostility. You can just coc here and use the npcs that are ready and waiting. This is sexlab! We all know what kind of animations we want to see.
     
    ESL Flagged.
     
    How to Use:
    Type "coc actoranimationtestingcell" into the console and you'll be taken straight there.
    If using coc is a little too cheaty for you there is a door a little ways into the Abandoned Prison that'll take you there as well. This door mainly exists so that NPCs can follow you into the testing cell. If you coc here and your follower isn't immediately by your side maybe wait an hour and they should catch up. The game needs to simulate them running all the way to the abandoned prison after all.
     
    Enjoy finally being able to see your exotic animations with exotic actors, like a 5 person bandit gangbang or getting to fuck a riekling or a lurker without setting foot on solstheim.
     
    LE Compatible? I was told it won't work in LE because I like a silly person made USSEP a requirement.

    1022 downloads

    Updated

  4. Madeleine Attire HDT-SMP | BHUNP-3BA

    Madeleine Set + Hair ported from DDDA. There is a BHUNPv4 and 3BA version. Build in Bodyslide and enjoy. Hair and Backpack have HDT-SMP.

    The Set consists in:
     
    Madeleine Set: Hair Wig, RM Hair, Top, Backpack, Pants, Boots  
    Build the set in Bodyslide ( [Rand] Madeleine ... ) and use AddItemMenu or similar to get the Set ingame.
    If problems arise please let me know.

    Credits: Capcom

    653 downloads

    Submitted

  5. A Matter of Time - Seasons of Skyrim

    The correct season icon will now be displayed for A Matter of Time and Seasons of Skyrim. Loose file, No ESP
     
    Colored season icons not included yet, sorry! I just added colors to the image to make it look better Colored icons are planned.
     
    Requirements
    A Matter of Time - A HUD clock widget Seasons of Skyrim If you use a seasons/weather mod which doesn't display the correct season icon, please let me know and I'll provide a patch for you.
     
    Load Order
    Load after A Matter of Time & Seasons of Skyrim
     
    Demonstration
    Please see the main image for an example. I took a screenshot of the widget I use in all of the different months/seasons.
    See below for the widget settings I use.
     
    My A Matter of Time Widget Settings
    These are the settings I use for the widgets displayed in the main image:
    General Symbol 1 (Show, Symbol Theme = Sky Dial, rest unchecked) Symbol 2 (Show, Symbol Theme = Moon and Seasons, Moon phases unchecked, show seasons checked) In-Game Clock (Show, 12 hours, show seconds unchecked) Real Life Clock disabled In-Game Date (Show, Date format = Tamriel DOW, DD MONTH, YEAR) Real-Life Date disabled Display Symbol 1 (100, 100, Left, Top, 10, 10) Symbol 2 (90, 100, Left, Top, 59, 52) In-Game Clock (100, 100, Left, Top, 10, 85) n-Game Date (100, 100, Left, Top, 10, 105) Note I use a 1920x1080 resolution so you may need to make adjustments. Also you can disable Symbol 2 on the General page and check the Seasons for the first symbol. That seasons icon is a little bigger and from my testing doesn't need to be repositioned.
    Seasons - Seasons of Skyrim
    These are the months & seasons in Seasons of Skyrim:
    Morning Star - Winter (January) Sun's Dawn - Winter (February) First Seed - Spring (March) Rain's Hand - Spring (April) Second Seed - Spring (May) Midyear - Summer (June) Sun's Height - Summer (July) Last Seed - Summer (August) Hearthfire - Autumn (September) Frostfall - Autumn (October) Sun's Dusk - Autumn (November) Evening Star - Winter (December)
    Credits
    SkyAmigo - For A Matter of Time - A HUD clock widget and giving me permission to release this patch! A Matter of TIme Graphics (from A Matter of Time credits): SkyAmigo MrJack - SkyDial Moosetrax - Astrolabe grafics and splash logo Sjors_Boomscors - Season icons Assets from those authors had to be reincluded in this mod. If any of these authors want this mod to be taken down, just let me know. powerofthree - Seasons of Skyrim - No SOS assets are included in this patch darkrain261 - Their instructions on the posts of the Matter of Time mod on where to make this change.

    264 downloads

    Submitted

  6. The Orc's bargain (YPTG addon)

    This is my first mod. It's a very short and simple quest to give the player a reason to go to the inner sanctum in the temple of dibella to start the genderbender quest from YPTG. While the mod is not dependent from that mod it won't make a lot of sense without it. 
     
    The mod also gives you the vampire disease (sanguinare vampiris) so the player can become a vampire/succubus early on. Additionally the quest gives 1 spell tome of each magic school to start from scratch.
     
    Not necessary but recomended:
    YPTG a gender change qeust (without it the dialogue doesnt make a lot of sense)
     
    Since i cant make hormones work in the latest version I use 
     
    Sisterhood of dibella (puts a key to the inner sanctum so you can sneak in)
     
    Seeking the cure (gives more immersion to the quest) https://www.nexusmods.com/skyrimspecialedition/mods/85923

    243 downloads

    Updated

  7. [BAKU]DOAXVV Reincarnation Wisdom 3BA

    Use additemmenu or QUI to get the outfit
    2 Colors

    Requirements
    -CBBE 3BA
    -CBBE
    -HDT-SMP
    Installation
    -Use a Mod Manager like MO2.
    -Use Bodyslide and make sure to build (choose group [BAKU]DOAXVV Reincarnation Wisdom 3BA)
     
    Credit
    Origianl  XPS author: Shuubaru

    1871 downloads

    Submitted

  8. Gunslicer Sword Animations Conditions Expanded List

    Description of Original Mod,
    Gunslicers Sword Animations, had specific conditions that had to be met for the animations to work.
    Those were 
    Sword, isfemale
    Or
    Sword, isfemale, and sneaking.
     
    Description of Modification,
    Now the conditions are changed,
    One Handed Weapon Right Hand, IsFemale
    Or
    One Handed Weapon Right Hand, IsFemale, and Sneaking
     
    Installation Procedure,
    Begin by installing the original mod, https://www.patreon.com/posts/one-handed-74623008
    Now install the modified file over the top of original mod prefer by installing directly into its virtual folders if using Mod Manager,
    Can just install it normally below the original mod if you prefer
    Or install manually if not using Mod Manager by installing after the original mod
     
    Very easy installation

    777 downloads

    Updated

  9. Gunslicer Sword n Shield Expanded Conditions

    Description of Original Mod,
    The original file only applied its animations to the female when specific conditions were met,
    Left Hand Shield 
    And
    Right Hand Sword,
     
    Description of Modification,
    With the expanded conditions provided here,
    Female character will use the Gunslicer Animations under following conditions,
    Left Hand Shield
    And 
    Right Hand One Handed Weapon (swords, mace, axe, dagger...)
     
    Not included,
    No handling of Staves or One handed Right Hand spells
     
    Installation Procedure,
    Download Gunslicer Sword and Shield Animations here, https://www.patreon.com/posts/sword-and-shield-71869014
    Install them,
    Then either install my modification as a normal mod placing it after/below original,
    OR
    Just install my conditions list directly over the original into its virtual folder in your Mod Manager and allow overwriting to happen.
     
    Description of visual expectation,
    During movement with sheild and weapon, the shield will be in a raised position rather than relaxed, and there will be hip swaying during the animations of movement.

    552 downloads

    Updated

  10. TBD - Vanilla Shoes Real High Heels Replacer Bodyslide

    Basic Description,
    Replaces all vanilla shoes for females with High Heeled versions of the same clothing or armor only, including all DLC's no Creation Club.
    Yes these are just like the vanilla armor versions but these are high heeled.
    -Replaces all vanilla foot wear except wedding sandles
    -Effects only female armor items for vanilla shoes, boots, etc if its a foot worn item in vanilla game this has a similar looking high heeled version for it
    -Works with all vanilla texture replacers, that's right Book of Amidian born is  compatible with this!
    -Works with all fancy high heel mods such as Plug And Play Heels Sounds
    -Can be writen over Touched By Dibella vanilla armor replacer and it looks just fine
    What this is NOT!
    -Not some stupid replacer that simply puts a random modern high heel on all female armors
    -Not some High Heel that was built for say a DeserterX mod then applied to all, NOPE NOPE NOPE....These are actually based on vanilla meshes.
    Bodyslide
    -Easily build and use right away
    -Easy too find Group Slider named, "06 TBD Real High Heel"
    -File is packed properly, no mess in your Bodyslide\Shapedata folder
    -All Heels packed into one OSP file.
    -Does not conflict with original mods Bodyslide files
     
    Suggested use scenario,
    Get Plug And Play Heels Sounds and all the mods it requires, using that your females wearing default heels will have heels sounds and your males will have regular armor sounds, and also it works with popular Footprints mod.   Yes it knows the difference between the male and female there is no male character giving off heel sounds this all functions without this mod having to actually have an ESP too boot.
     
    This is a set of Touched by Dibella Bodyslide files conversion of the mod, "Real High Heels",
    https://www.nexusmods.com/skyrimspecialedition/mods/27527
    At least too the best of my knowledge, been sitting on this one for several years now.
     
    Description of Work Done,
    Resized the Heels too fit on Touched by Dibella Body.
    Exception, wedding sandals the female high heel reference foot just was not long enough for the toes to reach the "thong" of the sandal so these were not done.
     
     
    Various Helpful Links to Mods that Enhance Heels Gameplay,
     
    Plug And Play Heels Sounds, https://www.nexusmods.com/skyrimspecialedition/mods/80836
    Plug An Play Heels Sounds Devious Exceptions List, https://www.loverslab.com/files/file/34312-plug-and-play-heels-sound-devious-device-exceptions-list/
     
     
    High Heels Condition Spell, https://www.nexusmods.com/skyrimspecialedition/mods/76899
     
    Heels Sound, https://www.nexusmods.com/skyrimspecialedition/mods/62502
     
    Heels Fix, https://www.nexusmods.com/skyrimspecialedition/mods/64442
     
    Footprints Heels, https://www.nexusmods.com/skyrimspecialedition/mods/72854
     
    Note that with the above mods in your game your heels will have sounds when an actor is offset by heel spell, in the case of replacing vanilla footwear for females well only females are effected meaning that the males wearing steel shin boots are making normal sounds and leaving normal footprints.
    These mods are not required for these bodyslides to work in your game!
     
     
    There will be more Bodyslides and highly edited mods coming in the future and these all work really well together in a mods list saturated with LL mods.
     
     
    Edited for clarity

    1459 downloads

    Updated

  11. MageCore - TBD Bodyslide

    Bodyslide Slider Set for Touched By Dibella Body for "Caenarvon's Magecore"
     
    Description,
    Magecore, 3 sets of mage themed outfits that have SMP cloth phyisics.  So you can expect the robes to move like cloth and blow in the wind.
     
    Bodyslides for the Touched by Dibella Body version of Caenarvons Magecore outfits.
     
    Work Performed, Well other than changing the size to TBD
    I altered the Breast Weight paints, they are now CBPC breast weight painted however the outfit parts all contain the proper SMP cloth physics.
    XML files have been properly tweaked to account for the changes in Bone Data, so these will perform as smoothly as the originals from author.
     
    Mage panties have had their slot data changed from 48 to 49, so the player character cannot wear Devious Device Belt at same time as a panty.
    Corrected an issue that caused the player to not wear a panty with the robe.
     
    Yes, the modified files work with the Aroused Keywords esp from Nexus and the SPID.
     
    File Contents,
    Bodyslide Files and edited ESP.
     
    Required,
     
    SMP, https://www.nexusmods.com/skyrimspecialedition/mods/57339
    CBPC - Physics with collisions, https://www.nexusmods.com/skyrimspecialedition/mods/21224
     
    Installation Procedure,
     
    1st install the original armor,
    https://www.nexusmods.com/skyrimspecialedition/mods/113540
     
    2nd Remove the original mods Caliente Folder, wont be needed.
     
    3rd install my files over the top of the original files.
     
    FAQ
    Question, Why do my boobs sink into floor?
     
    Answer, you have to have SMP and CBPC physics AND you have to have the edited XML files I put into the downloaded file you got from here.  Thats a lot of possible errors, dont have SMP problem.  Dont have CBPC problem.  Didnt overwrite the XMLs in the original with mine well most certainly will be an issue.

    516 downloads

    Updated

  12. TBD - [Coco] Deliciously Bride Bodyslide

    Description,
    This file is a Touched by Dibella Body Bodyslide for Coco's Deliciously Bride found here,
    https://www.nexusmods.com/skyrimspecialedition/mods/101087
     
    Changes,
    Works with Touched by Dibella CBPC bodies, the skirts and bridal veils still have SMP cloth physics so SMP physics is also required for play.
    Edits to ESP so that some items would work properly.
     
    Contents,
    ESP to replace original,
    XMP files converted to work with CBPC version of TBD bodies, XMP files enable SMP cloth for Skirt and Veil,
    Bodyslide files for making outfits in TBD,
     
    Installation,
    Install the Original Mod first,
    Original Mod Bodyslide not required you should remove it.
    Allow my Modification to overwrite files,
    Finally open your installation of Bodyslide and make the program "build" the outfit.
     
     

    348 downloads

    Submitted

  13. DAR\OAR Gunslicer No More Gorilla Girl Magicians!!! LE/SE

    I am so fucking done with trying to find a magic animation replacer that fixes this fucking problem that has turned me off of playing a mage ever since 2011!!
    Time to make it stop TODAY!
     
    Contents,
    The file only contains modified folders and modified conditionals.
     
    You Require the following file to make use of this,
    Gunslicers "Sword and Destruction" animation files, https://www.patreon.com/posts/sword-and-75836766
    OAR, https://www.nexusmods.com/skyrimspecialedition/mods/92109
    also works with DAR if you prefer
     
    MOD DOES, TLDR version.
    Left Hand vanilla magic school and Right Hand One Handed Weapon
    PLUS
    Left Hand Vanilla Magic School and Right Hand Vanilla Magic School.
    NOTE ALSO,
    ISFEMALE of original mod still applies.
    Meaning all characters that your game identifies as female are effected.
    Changes to the _conditions.txt mean that the player will see Gunslicers Destruction and Sword animations the majority of the time a female caster is present.
     
    Detailed to the specifics what modification actually does,
    Makes use of Gunslicers Destruction Magic and Sword Animations a set of very sexy animations for swordspell characters.  Expect hip swaying while moving.
    "Updated Note Take Notice"
     
    Does not handle have a wide variety of non-combat idles, there is another mod link listed below for that,
    Does not handle weapons in Left Hand.
    Does not handle Staff combinations, probably could write a condition for them later.
    Does not handle Shield.
    it had not occurred to me that I would have to specifically ever address such thinking in the comments section because natively the vanilla game does not function really well with lefties.
     
    Too understand what my modifications to Gunslicers Destruction Sword Animation mod does lets stop and think about specifically what the original mod did.
    Left Hand Destruction Magic and Right Hand Sword animations.
    -Specifically LEFT HAND DESTRUCTION ONLY combined specifically RIGHT HAND SWORD ONLY.
    So under this specific circumstance and ONLY this specific combination does the player enjoy Gunslicer Destruction with Sword animations.
     
    Now let me explain what this modification does,
     
    Left Hand any Vanilla Magic School and Right Hand One-Handed Vanilla Weapon (plus I added a condition that might handle unknown 1 handed weapon in right hand).
    example 1 of original, you put a mace into your right hand instead of sword now you have vanilla animation.
    example 2 of original, you change to alteration magic from destruction in your LEFT Hand, now you have vanilla animation.
    example of what happens now, you change to mace in Right Hand, you continue using Gunslicer Destruction Sword magic animations.
    example of what happens now, you change LEFT hand Destruction to any other school of magic you keep using Gunslicer Destruction Sword Magic Animation.
    example of what happens now, you change Left Hand Destruction to any other magic school and Right Hand Sword to any other vanilla One Handed Weapon, you continue using Gunslicer Destruction Magic Animation.
    AND,
    My Mod also does, add condition for Left Hand any magic vanilla school and Right Hand any vanilla magic school.
    example of original Gunslicer mod, you equip a Left Hand any vanilla magic school and Right Hand any vanilla magic school, tada original mod does not cover such combination so you are now using vanilla animation files.
     
    Installation procedure,
    1) Install Original Mod normally with mod manager
    2) Install my modification directly over the original mod (preferably directly into the virtual folder containing the original mod) or you would place mine directly under it in Mod Organizers Left Hand window pane.
    3) Find, Meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions\800004
    4) Original mods "animations" are located there, copy those animations being careful not to include a copy of _conditions.txt in your copy action.
    5) Paste animations to 800005-800010 folders.
    6) IF by accident you overwrote the new "_conditions.txt" with the original "_conditions.txt" you have to start over.
     
    Very easy to install actually.
     
     
    For Staves install this mod, Smooth Staff Animations,
    https://www.nexusmods.com/skyrimspecialedition/mods/54883
     
    For a lot of sexy idles use,
    https://www.nexusmods.com/skyrimspecialedition/mods/89069
     
    Works on the following editions of Skyrim
    Legendary Edition
    Special Edition
    Afternoon Edition
    And all editions that have a functioning DAR or OAR mod available for them.
     
     
    Happy Magic Slinging everyone! 

     
     
    Edited my sloppy explanation.




    2536 downloads

    Updated

  14. Black Desert Online SPID - Male and Female

    (WIP) Distributes Kirax's Black Desert Remastered and Black Desert Online SE conversions among the populace of Skyrim
     
    All thanks to Kirax, both ZIP files are required.
     
     
    These are the female armors:

    I do not have the male armors but they seemingly have been nuked from Kirax's website.
     
    Feel free to join my modding discord
    https://discord.gg/9xGw4Z4aXM

    Other Mods:
    allbrancereal0's Profile | Nexus Mods

    1181 downloads

    Submitted

  15. BeeingFemaleSE Opt

    2024. 5. 25
    I heard that SexLab p+ may be incompatible with the Beeing Female V2.8.1 v14d SSE.7z (requirements 5 to use this mod, BeeingFemaleSE Opt).
    Bug report: https://www.loverslab.com/topic/228157-beeingfemalese-opt/?do=findComment&comment=4381876
    Therefore, if you use SexLab p+, do not use this mod, BeeingFemaleSE Opt until someone (who knows how to handle BeeingFemale DLL file) solves this problem.
     
    2024. 5. 23
    I found out that BFA SE link was deleted somehow.
    Making two language versions was a bit tiresome, so I guess it is a good time to stop updating this mod in LoversLab since there are no major issues as long as one follows the instruction carefully and installs requirements (i.e., downgrading to Skyrim SE 1.5.97) correctly.
     
    Before making a bug report, please check that you installed requirements correctly and they work (without this mod).
    If you encounter the same problem even after disabling this mod, it is due to not installing requirements correctly!
    This mod itself cannot cause major issues like CTD, conflicts with other mods, etc.
     
    I will continue to reply to questions, and if I found out that the update is necessary, I may also upload it to LoversLab.
    But I will focus on updating this mod only on the other non-English Skyrim community (where I started the beta-testing of this mod since December 22, 2023) for the time being.
    ===============================
     
    2024. 5. 20
    Updated to versoin 1.5. Please see "What's New" at the end of this page.
    There is someone who claims that this mod contains virus and this mod broke his/her graphics card.
    That person is really worshipping me, because according to that person's claim, I can make virus only with the ini file, txt file, and Skyrim's papyrus scripts (pex and psc)!
    I wish I were such a genius person in computer programming. If I were a god of computer programming as that person claims, I would have converted the BeeingFemale DLL file to Skyrim AE (Skyrim SE version 1.6 or higher) already!
    I tell you, I'm not that genius. I don't even know how to make DLL file! 😆
     
    2024. 5. 17
    Added the screenshot of the permission from the original BeeingFemale author, milzschnitte, to show that milzschnitte knows my mod and milzschnitte said "Otherwise I could try to grand you access to BeeingFemale on Nexus.... But they don't like LoversLab requirements and links.".
    It is for XXXXing XXXXXss who gives FALSE INFORMATION that BeeingFemaleSE Opt has a virus and it crashes the Skyrim SE.
    I don't even know how to make/change dll file (that is the reason I cannot port it to AE version), so how could I do that?
    Also, more than 5 people said that BeeingFemaleSE Opt works. So PLEASE READ THE INSTRUCTION BELOW!
     
    2024. 5. 12
    If you use OStim or Flower Girls, use the patch in Shivering Bee's post.

    2024. 4. 4
    Write "Requirements" more clear so that you need both "BeeingFemale SE 2.8.1" AND "BeeingFemale SE V2.8.1 v14d SSE".
    Garkin who posted "BeeingFemale SE V2.8.1 v14d SSE" CLEARLY wrote that he uses "BeeingFemale SE 2.8.1", so it is clear that you need both.
    Don't bother me about that. Garkin wrote like that, and I just follow what Garkin wrote!
    The original BeeingFemale author milzschnitte still didn't reply to my message, and Garkin ALSO DID NOT say that "BeeingFemale SE 2.8.1" is NOT necessary.
    Also, as this name suggests, IT ONLY WORKS FOR SE 1.5.97 (Does NOT WORK ON LE AND AE)!
     
    Previous changes on the description in this main page
    ===============================================
     
    Modified and script-optimized version of BeeingFemale SE V2.8.1 14d (please see Garkin's post and the attached file to download BeeingFemale SE V2.8.1 14d).
     
    BeeingFemale Addon Creature Child Actor (BFACCA) is one of the best addon for BeeingFemale (at least in my opinion), but the problem is that it does NOT work in Skyrim SE (you can see my post here about that. Don't believe some fXXXing bXXXXXd who claimed that it works in Skyrim SE but mocked every other users who asked him/her how he/she managed to do that).
    It is due to the problem of "GetFormFromString()" function in the FWUtility.cpp (native global function in the BeeingFemale64.dll file) as it does not work properly in Skyrim SE.
     
    Hence, I created "GetFormFromStringSE()" function in the FWUtility.psc (global function) and replaced every "FWUtility.GetFormFromString()" to "FWUtility.GetFormFromStringSE()". And then BFACCA works without any problem under suitable change of the ini file.
    Screenshots can be seen in https://imgur.com/a/2CqQQRD.
     
    In addition, I tried to optimize several scripts in the BeeingFemale SE V2.8.1 14d so that it works faster in my laptop. I did beta test in other community, and I think it works as intended.
    So I share my work.
     
    Link to the BFACCA SE (BFACCA converted for Skyrim SE 1.5.97) : here.
    Link to the BFA SE (BeeingFemale Addon for RSChildren converted for Skyrim SE 1.5.97) : here.
     
    Please click the Like button in BeeingFemale SE page!
     
    [Notable changes]
    1. BeeingFemale SE now recognizes ESL flagged plugins (.esl, .esp flagged as ESL, or .esm flagged as ESL) thanks to the Grummkol's post.
     
    2. BeeingFemale addons (such as BFACCA) will now work properly as long as you convert their ini files properly.
        Every addon in the default BeeingFemale SE V2.8.1 14d are already converted by me (BasicCME_1.ini, BasicCME_2.ini, etc).
     
    3. If you installed SexLab Inflation Framework SE v1.2.2 beta or higher, you can use "PregnancyBelly" in the Bodyslide to inflate the belly of the pregnant woman! See the screenshot in https://imgur.com/a/4gEl6Sm.
     
    4. (Only applies when you select the "Spawn type" in the "General pregnancy settings" in the "Pregnancy & Birth section" in the BeeingFemale MCM as "Actor")
    Every child will not be able to impregnate woman / get pregnant until he / she is fully grown. You don't have to manually add "SexLab Forbidden" keyword or faction to the child model.
    Once the child is fully grown, he / she may impregnate woman / get pregnant.
     
    5. If you select the "Spawn type" (in the "General pregnancy settings" in the "Pregnancy & Birth section" in the BeeingFemale MCM) as "Actor", then the child will either use "father's actorbase" or "mother's actorbase" if you don't install BeeingFemale child actor addon such as BFACCA (No more Nord child!).
     
    6. Script optimization by adding several properties (PlayerRef instead of Game.GetPlayer() since PlayerRef is about 1000 times faster, etc) instead of "Game.GetFormFromFile()". I also corrected some typos in the FormIDs in the "Game.GetFormFromFile()" in the BeeingFemale SE V2.8.1 14d
    So you must start as a NEW GAME if you installed BeeingFemale!
     
    7. Used "OnHitEx()" in the Papyrus Extender and "OnImpact()" in the PAPER to replace "OnHit()" function for script optimization.
     
     
    [Requirements] - Follow this order!
    1. Skyrim SE version 1.5.97 (Use Unofficial Skyrim Special Edition Downgrade Patcher. If it does not work, refer to this post).
     
    2. SKSE 2.0.20 (for Skyrim SE version 1.5.97)
     
    3. Every requirements in the BeeingFemale SE 2.8.1
     
    4. BeeingFemale SE 2.8.1
     
    5. Beeing Female V2.8.1 v14d SSE.7z (it seems that this v14d SSE.7z already includes enormousdick's patched DLL, patch V14d for LE, improved script for belly when I compared every file in there).
    Note that BeeingFemale V2.8.1 v14d SSE SHOULD OVERWRITE BeeingFemale SE 2.8.1 (Why would I wrote BeeingFemale V2.8.1 v14d SSE below?)
     
    6. Re-run FNIS / Nemesis if you install BeeingFemale for the first time (I don't know about animations, so animations are NOT modified in my version).
    If Nemesis does not work, use Pandora Behaviour Engine v1.2.2 alpha or higher. Personally, I think Nemesis is highly unstable (sometimes it gives "bad allocation error" in one day, and no error in other day...).
     
    7. Papyrus Extender and its requirements
     
    8. PAPER and its requirements
     
    9. Fill Her Up Baka Edition v1.96 or higher (and its requirements). Without it, semen information will not properly transferred to the BeeingFemale SE!
     
    10. Install "BeeingFemaleSE_Opt.7z" from this page (click "Download this mod")
     
    11. After installing "BeeingFemaleSE_Opt", start a NEW GAME in the main menu if your save is created BEFORE installing my BeeingFemaleSE_Opt.
     
    12. (Recommended) SexLab Inflation Framework SE v1.2.2 beta or higher so that you can use "PregnancyBelly" in the Bodyslide to inflate the belly of the pregnant woman!
     
    13. (Recommended) Spell Perk Item Distributor (SPID) so that you don't have to turn on the script-heavy "NPCs are having relevant items" option in the BeeingFemale MCM. Install "BeeingFemaleSE-Opt-SPID.7z" in the "Download this file" and activate it to distribute BeeingFemale relevant items (contraception, tampon, etc) via more performance-friendly way.
     
    14. (Recommended) FormList Manipulator - FLM so that you can exclude any NPC from BeeingFemale system (not getting pregnant by BeeingFemale system, etc) without modifying plugins. Please refer to the "ExcludeExamples_FLM.ini" in the main file ("BeeingFemaleSE_Opt.7z").
     
    15. (Recommended) Backported Extended ESL Support so that you can use the Bethesda's fix for ESL records. This bug has been known at least 2 years before Bethesda finally fixed in Skyrim AE 1.6.1130.
     
     
    [Recommended BeeingFemale MCM Settings]
    - DO NOT turn on the settings in the "Impregnation" section (By default, they are turned off).
    That is ONLY for those who want to see the woman getting pregnant WITHOUT SexLab scene, and since it applies to EVERY woman in Skyrim, it is very script-heavy.
    Especially, if you are playing as a female character, DO NOT turn "During the sleep" on. Use SexLab Dangerous Nights 2 SE instead if you want your female character to get pregnant while she is in sleep.
     
    - DO NOT change the "Difficulty" setting in the "General settings" section (By default, it is "Painless").
    Else your female character may die (or script-confliction with Defeat mod may occur) during labor scene.
     
    - It is recommended NOT TO turn "NPCs feel pain" on in the "General settings" section (By default, it is turned off).
    Else every female NPCs who are in labor scene may die (or script-confliction with Defeat mod may occur).
     
     
    [Compatible UI Modes] - UI Modes I'm using in my settings by ordering UI Category in my Mod Organizer 2
     
    [Known bugs]
    - (Added in April 3, 2024) If either of the parent is from custom race or you did not install BFACCA SE and BFA SE, then the child will not be shown in the BeeingFemale MCM. => Fixed in version 1.1.0.
     
    - (Added in March 29, 2024) Sometimes the hotkey to show stats (default: * key with the number 8 ) does not work. This problem also existed in the BeeingFemale SE V2.8.1 v14d (at least for me), and I don't know how to fix it yet. Pressing that hotkey several times (2~3 times) worked for me.
     
    - You may not use the previous profile, as I added several additional options. Change the default setting as you like, and save your profile in the "System" section in the BeeingFemale MCM. 
    In the next time you start as a new game, you can load that profile. It will load every option properly, unlike the previous BeeingFemale SE V2.8.1 v14d (Some options like "Lore friendly" were not saved in the profile. This bug is fixed in my BeeingFemaleSE_Opt).
     
    - If your female follower gets pregnant and you fast-move to other location via map, then the female follower's pregnancy state may temporarily disappear (no inflated belly).
    Wait for 5 minutes or so, and she will regain her pregnancy state (pregnancy state before fast-moving).
    If you use desktop or better computer than my laptop, it may take much less.
     
    - (Added in March 29, 2024) I haven't experienced any UI related bugs due to this BeeingFemaleSE Opt, but I heard that someone claims that it broke his/her UI.
    If you have the same issue, first try as a "New Game" in the main screen. 
    But if the problem is not solved, please check the "Compatible UI modes" above and give me the FULL list of UI modes (not in "Compatible UI modes") or the list of modes you suspect that cause UI issue.
     
     
    [Things to be checked before reporting bugs]
    - (Added in May 20, 2024) Call children scroll does not work (Child does not level up, child does not ask me to play together, etc).
    You must make a proper BeeingFemale-supported child addon. Refer to the guide in the BeeingFemaleSE_Opt-Child Actor AddOn Guide (you can download it when you download BeeingFemaleSE Opt).
     
    - The belly of the pregnant woman looks weird!
    By default, the "Visual scaling type" in the "Pregnancy & Birth" section in the BeeingFemale MCM is "Skeleton". So if "Belly max. scale" is too big or too small, it may look weird.
    I recommend you to install SexLab Inflation Framework SE v1.2.2 beta or higher so that you can set "Visual scaling type" as "PregnancyBelly" (see the 4th screenshot in the main page, or https://imgur.com/a/4gEl6Sm).
    For "PregnancyBelly", I recommend you to set "Belly max. scale" as 7.5, else the belly of the pregnant woman might look weird.
    Or you may try to find "optimal" value of the "Belly max. scale" for you if you don't want to install SexLab Inflation Framework SE v1.2.2 beta or don't want to use "PregnancyBelly".
     
    - Child is human even if his/her father is creature!
    By default, "Child race determinator" in the "Pregnancy & Birth" section in the BeeingFemale MCM is 50% (click the "Reveal hidden contents" below section 5 in the [Notable Changes] above).
    Therefore, even if the father is creature, child may be human with 50% of probability. If you don't like it, change "Child race determinator" to 100% BEFORE having relationship with the creature. Once the woman gets pregnant, the child race cannot be changed of course.

    - Child is bald!
    If the father is creature, then it may happen if the mother is from custom follower mod or custom race mod whose actorbase is bald.
    If both of the parent is humanoid race, it may happen if either of the parent is from custom follower mod or custom race mod whose actorbase is bald.
    Some custom follower mod "deliberately" make the actorbase as bald in order to put SMP wig (or any kind of wig).
    Therefore, if one of the parent is from the mod whose actorbase is bald, the child may also be bald.
    If you are 100% sure that both parent is Skyrim vanilla race but the child is bald, please report me with parent's race (e.g., father is Nord race and mother is Imperial race).
     
     
    [Credits]
     
    [Changelog]
    Version 1.5
     
    Version 1.4
     
    Version 1.3.3
     
    Version 1.3.2
     
    Version 1.3.1
     
    Version 1.3.0
     
    Version 1.2.0
     
    Version 1.1.0
    Version 1.0.0 - Initial version

    6182 downloads

    Updated

  16. PortNPCtoDwemerLoc

    It uses the Dwemer Compass as master. (NX)
     
    The compass allows you to set 3 Locations, where you can port to.
    As I found it complex to move NPC's to a specific location, I made this little gadget for my setup.
    (screen, horse moved to Endless Horizon home)
     
    You got 3 spells (tomes craftable smelter 1x iron ore).
    Each spell port the NPC to a location set via compass. You can move npc's horses etc.

    62 downloads

    Submitted

  17. Better faces for Reguard females - SE

    This is a submod for "Better Hair -Redguard NPCs" from Lynnaria on Nexus. Changes the faces of most female Redguard NPCs to look more African. They will also have slightly different skin tones. I have made the mod a while ago for LE. This port for SE was made by Tlam99. I decided to upload it here for better visibility.
     
    Credits:
    Lynnaria for the original mod (https://www.nexusmods.com/skyrim/mods/103047)
    Roggvir for Rayya headmesh and help in making this mod. Tlam99 for SE port.
     
    Link to LE version:
     

    309 downloads

    Updated

  18. [BAKU]DOAXVV Reincarnation Shadow 3BA

    Use additemmenu or QUI to get the outfit
    2 Colors

    Requirements
    -CBBE 3BA
    -CBBE
    -HDT-SMP
    Installation
    -Use a Mod Manager like MO2.
    -Use Bodyslide and make sure to build (choose group [BAKU]DOAXVV Reincarnation Shadow 3BA)
     
    Credit
    Origianl  XPS author: Shuubaru

    1925 downloads

    Submitted

  19. [HIATUS] Cambria - A High Poly Head Racemenu Preset for SE

    This preset is going on hiatus, any new presets I make will be included in my preset pack Bof's Babes n Bimbos going forward. If you are interested in this preset, I highly recommend Adeleide from Bof's Babes n Bimbos. That preset was originally made off of this one and has recently been reworked from the ground up to a much better version than Cambria or the original Adeleide in my opinion.
     
    A preset I made so long ago that I don't remember when I made it. 
    Huge thanks to Reaper864 over on Nexus for taking fantastic screenshots for me.
     
    Contains two presets, one with lighter makeup and a second using Stoja's Warpaints with a red theme for all you lonely Imperials out there  
     
    DISCLAIMER - PLEASE READ
    The preset using Stoja's Warpaints uses the hair shown in the second to last screenshot by default, if you want the long hair from the other screenshots you can find it in this mod. I did not take these screenshots so it is not my bodyslide preset seen, its Reaper864's and can be found here. You can try to use this in LE with the respective requirements for that version, however I haven't and probably won't test it myself.  
    INTSALLATION
    Use your mod organizer of choice or manually drop the files into your data folder, I will not support any issues with manual installation. DON'T FORGET TO LOAD SCULPTS IN RACEMENU  
    REQUIREMENTS:
    High Poly Head Skin Feature Overlays Fair Skin KS Hair SMP Great Moder's Hair SMP Stoja Warpaints Female Makeup Suite Improved Eyes of Skyrim Koralina Makeup Tweaks  
    Feel free to post your screenshots I'd love to see them!
     
     
     

    1517 downloads

    Updated

  20. Yakaku Set HDT-SMP | BHUNP-3BA

    Yakaku Set ported from FF14. There is a BHUNPv4 and 3BA version. Build in Bodyslide and enjoy. Top and Skirt have HDT-SMP.

    The Set consists in:
     
    Yakaku Set: Top with lewd variant, Tattoo, Skirt, Shoes.  
    Build the set in Bodyslide ( [Rand] Yakaku ... ) and use AddItemMenu or similar to get the Set ingame.
    If problems arise please let me know.

    Credits: Final Fantasy 14, Square Enix

    1599 downloads

    Submitted

  21. COtR Ella Purnell for fun

    For new COtR users, I have created a new tutorial which describes the entire procedure step by step with with video support.
    Here: Discord

    U can follow me on Twitter/X: https://twitter.com/DaxossS

    Requirements
    Last update of Skyrim special edition (1.5.97) not AE edition
    Latest SKSE64 for Skyrim SE (version 2.0.20)
    The presets can work on AE and LE version if you can find the same requirements.

    .....................................................FACE.....................................................

    Racemenu
    RaceCompatibility for Skyrim Special Edition
    COtR - HQ Characters creation addon
    BnP - Female Skin
    BnP - COtR faces
    Eye Normal Map Fix SSE
    The Eyes Of Beauty SSE
    COtR x The Eyes of Beauty - Updated Patch (esl version)
    Charmers of the Reach (CotR) - Racemenu Warpaints Tattoos Patch and Eye Fixes and Presets
    Even More Brows - HPH - COtR (COtR version)
    Koralina's Makeup for COtR
    Koralina's Face Details for COtR
    KS Hairdos

    .....................................................BODY(optionnal).....................................................

    Caliente's Beautiful Bodies Enhancer -CBBE-
    Female Hands Redone (use bodyslide to apply the sliders).
    NecDaz Feet (use bodyslide to apply the sliders).
    XP32 Maximum Skeleton Special Extended - XPMSSE
    FSMP - Faster HDT-SMP
    CBPC - Physics with Collisions for SSE and VR
    CBBE 3BA (3BBB)
    My preset Bodyslide based 3BA "BomBassbody" (use bodyslide to apply the sliders).

    Optionnal if you want to apply my presets into any unique NPC: (all the entire description in my Discord channel)
     PROTEUS
    Skyrim Special Edition Ella Purnel.mp4

    697 downloads

    Submitted

  22. UBE 2.0 [Melodic] Onyx Lace Conversion

    The conversion by Alexander/Sueming and me

    The screenshots are by @Meri_Forwar and @TweetingVobla on Twitter

    Requires original Onyx Lace files as well, find them somewhere

    Requires UBE 2.0

     

    1673 downloads

    Updated

  23. UBE 2.0 Scarlet Dawn Outfit Conversion

    UBE 2.0 Scarlet Dawn Conversion, includes SMP physics for the shawl

    Requires the original LE mod, let this conversion overwrite these files
    https://www.nexusmods.com/skyrimspecialedition/mods/13058

    Requires UBE 2.0 
    https://www.loverslab.com/files/file/26745-ube-20-aka-bungalow-body-and-face-replacer/

     

    201 downloads

    Updated

  24. UBE 2.0 Asura's Guard Conversion

    Slot 53 and 54 are reserved by UBE's SoS functionalities, thus:
    - now legs armor pieces (such as cuisse, greaves) are in AsurasGuard Legs Bodyslide project, in which u can add or remove these armor pieces using zap sliders, and these pieces will appear on "Asura's Stockings" outfit in-game
    - meaning that don't put on "Asura's Greaves, Cuisse" in the game, also "Asura's Cuirass" (cuz it's a bad idea generally, this is a metal part that should not have jiggly physics)
    - the mod also has minor resculpting of "no_face" helmet variant so u could see the eyes


    Requires original mod https://www.nexusmods.com/skyrimspecialedition/mods/86891

    And UBE 2.0 
     


     

    384 downloads

    Updated

  25. UBE 2.0 TMD's Dragon's Crown Sorceress

    An UBE 2.0 conversion that features exclusive bonuses

     
    such as:
    -custom bone weights for breast area,
    -breasts squeeze slider,
    -removed Rim Lighting flags, etc,
    - UBE 2.0 great conversion references are used, thus the skirt is scaled properly to the body sliders, and no muscles/fat pop up "simulating" clothes' tension (this is a common practice for my conversions in general)
    -panties separated from the outfit mesh (use 52th slot as always)
    -remade SMP for the skirt (new bones, new collision meshes, edited xml configs)
    -includes the patch for DYE MANAGER, and the small edit of Dye Manager's Papyrus script that changes the ingredient to gold, so u can select ANY COLOR u like for the bright stuff such as bra, and slight tints of black for the leather stuff using Dye Manager.
    Thus, u need to spawn only the outfits that have "default" in the name. Dye Manager is a pretty potent mod that was ignored by the vast majority, which IS a mistake and I hope that will be changed with time.


    Dye Manager  is highly recommended, otherwise you'll have no color variation from me in this case
     
     
    Requires UBE 2.0
     

    943 downloads

    Updated


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