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Compatibility patch ESL - Prison Overhaul Patched with JK's Skyrim
By Herowynne
This mod is an ESL-flagged ESP file that provides a conflict resolution and compatibility patch for the combination of Prison Overhaul Patched (POP) with JK's Skyrim.
This mod makes changes to Solitude, Whiterun, Windhelm, and Morthal to improve compatibility between POP and JK's Skyrim.
Requirements
This mod requires the SE version of Prison Overhaul Patched (POP) by @Inte
This mod requires JK's Skyrim by jkrojmal on Nexus Mods.
1,492 downloads
- prisonoverhaul
- jksskyrim
- (and 2 more)
Submitted
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Collectable Anal Toys
By poop34343
Description
Adds 22 uniquely enchanted buttplugs or anally-insertable objects around Skyrim for you to find and make use of! Almost all of the vanilla female followers have been given their own signature plug. In addition, toys have been added in many iconic locations.
REQUIREMENTS
Darkwood Manufacturing Toys by Darkconsole https://www.loverslab.com/files/file/4534-darkwood-manufacturing-toys/ SPID (SPELL PERK ITEM DISTRIBUTOR) https://www.nexusmods.com/skyrimspecialedition/mods/36869
Treasure
Followers
Faction Followers
Future Plans
Credits:
pchs for the Immersive Plugs meshes
darkconsole for the Darkwood Manufacturing Toys mod (you need to download this yourself)
6,374 downloads
Updated
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Paragaon Fey CBBE SE (SMP Skirt)
By spaz490
Paragaon Fey CBBE SE (SMP Skirt)
Overwrites skirt mesh with SMP versions. Compatible with SMP body and 3BA body.
Includes bodyslide files to build between SMP and static versions.
Use bodyslide to build the skirt for 3BA or SMP bodies.
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What's included
updated ESP
SMP enabled skirt NIFs
bodyslide files
bone XML
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This mod applies bug fixes to the older SMP skirt mod.
what bugs are fixed
The partitions are unified to remove the duplicated mesh bug on SMP objects.
Applied the proper structure to the NIF so the extra color options are applied properly.
The old version wasn't setup to to support both 3BA and SMP bodies.
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Requirements
Paragon Fey
HDT-SMP
CBBE
3BA body or SMP body
Bodyslide/Outfit Studio
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Note: building the original static versions of the skirt will make the panties disappear (the static versions are still set to use 2 different partitions)
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Credits
Created by: Lausmaton
Converted by: SunJeong
SMP by: Zynx
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Photo credits
location - patched for light mod
lighting
ENB - modified
face preset - requires vector plexus high poly head
body preset - for 3BA
hair
1,463 downloads
Updated
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Maria Eden SE
By nomkaz
Maria Eden SE WIP TEST v2.5.1
NOTE: I included all parts rolled into one download.
If you do not want to use ME Prostitution or MEQuickstart simply disable the ESP in M.O. 2 or Vortex.
You MUST start a new game with this mod, and not have any other Alternate Start type mod enabled. This mod comes with it's own custom Alternate Start Cell.
Super Duper THANKS and Kudos go to Bmckinly50 for the English Translation!
Russian Translation Thanks to the hard work of Stas2503 is up!
Also in Original German!
Riften Brothel, Training & Auctions, Bannered Mare Extension, Fox Club, Ponytail Club, House Of Burden as optional Downloads. DO NOT use any city or Bannered Mare Interior overhauls with these add-ons. Not Dawn of Skyrim, not JK's Skyrim, and certainly NOT OPEN CITIES.
I did NOT create this mod, I merely converted Zaira's mod for Skyrim Special Edition, and am sharing it with their permissions to upload and maintain.
Zaira also provided me with the recompiled MESKSE.dll for SKSE64!
I CANNOT give any perms not specified on the original upload page for this mod. If you wish to alter, edit, or otherwise make changes and upload them anywhere, please refer to the permissions (if given on upload page) by the Original Author or contact them directly.
If you enjoy this mod, go to the Author’s page and give Zaira some love!
The following is copied and edited for SE links from the Original Download Page:
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Maria Eden - a forced prostitution and slavery mod
Disclaimer:
This mod often gets fuzzy because it allows to bind every NPC into complex quests - even those who are part of other running quests.
If you keep this in mind and avoid NPCs with running quests everything becomes more stable.
For me it is easier to add some cheat and escape options than to figure out in which quests and scenes a NPC is bound. Especially since Papyrus functions like NPC::GetCurrentScene() doesn't work reliable.
Don't play ME if you want to follow any vanilla quest - my intention with ME is just having a kind of unique BDSM experience. Have some funny moments with ME but disable ME if you really want to play Skyrim...
Interoperability with other Mods is not the main focus of ME. I want you to be part of a freak show full of submission and humiliation - like a movie where you can be one of the actors. Instead of spending much time in fixing interoperability issues I prefer spending time in new scenes.
Maria Eden 2.5 guide
About this mod
Maria Eden is out for years now and there where several restarts. MariaEden 1 was pretty much focussed on slavery and MariaEden 2 a mixture of prostitution and slavery.
During the ZAP/DD war I decided to do a third restart and developed a very complex version that never comes to public.
But this third restart was still based on the code base of ME 1 and I reached a point where the CK compiler environment stopped working properly.
I decided again for another restart with a new code base and a completely new architecture that is very much similar to the vanilla coding styles. This is the present and a lot of quests where dropped because today I know so much more about CK and its limits.
The new approach focusses much more on hard prostitution and tries to fit better into the vanilla world.
But be aware - this is still a Maria Eden mod - it still provides a very own and unique view into BDSM in Skyrim and it still take no care about other BDSM mods.
Introduction
Maria Eden consists of a couple mods
Although this document is English currently ME is completely German and voices are German. It will be translated soon but wihtout voice.
No Maria mod comes with a configuration menu. The managers have in game menus and everything else has to be configured by game play or by editing the json files.
It integrates deeply into vanilla Skyrim so it is recommended to use it in a separate profile and to start a new game. Use MariaQuickstart to skip the standard intro.
MariaBase
Almost finished. Base mod for all Maria mods - contains the game mechanics. This mod itself provides no quests that can be used by players - it is a base for modding.
Nevertheless even for normal Players it provides a lot of functions that allows to customize your personal BDSM experiences as much as no other mod does.
If you use it alone it will not have a big impact on other mods but it provides a handy swiss knife for your visit to Skyrim - with or without BDSM.
The Managers
ActorManager - manages NPCs (Outfits, Parameters) LocationManager - manages location (teleport locations) CheatManager - manages quest cheats OutfitManager - manages outfits RestraintsManager - manages restraints (Default restraints, add ZAZ keywords to certain DD devices) AnimationManager - manages poses and animations Sexlab AnimationManager - manages sexlab animations (tagged based search, favorites) The Tools:
ActorEditor - modifies actor parameters like factions, spells Startup Framework - starts ZAP, Sexlab and SLAL Dealing with HighHeel effects in furnitures. Basic quests:
Rape Sleep Escort (leash mode) Punishment Dog follower (if Sexlab creatures is enabled) - you can talk to your dog and give some basic instructions Spectators Random Guests Dependencies:
SexLab DD Assets ZAP 7 BDSMMechanics Soft dependency to Slave Tats - Slave Tats can be parts of outfits. MariaBase configuration
All settings in MariaEden are permanent so I decided to not creating MCM. You configure MariaEden in 3 ways: Per editing the configuration json files, per in game menus and per game play.
Configuration files
All files are store in Data\SKSE\Plugins\StorageUtilData
MariaAnimationTests.json - list of animation events that can be called from animation manager. Use this to test new animations and poses from other mods MariaCustomLocations.json - this is managed by the location manager - you should not touch it manually MariaDefaults.json - some default settings like standard collar for Maria Eden slavery. Managed by restraints manger and shall not be touched manually/li> MariaHotkeys.json - Hotkey configuration, hotkeys for the most common functions. Visit the CK Homepage for available key codes. MariaIdles.json - Hotkeys for user defined poses. Managed by animation manager. MariaManagerConfig.json - configuration for actor manager, contains a list of actor values for manual value mainpulation. MariaSexlabPatches.json - patches some tags into common SLAL animation for better bondage sex detection MariaWhoringPrices.json - define the base prices to whore jobs. folder MariaNPCOutfits - Storage for outfits, managed by the outfit manager. A lot of presets are defined but you shall better delete them all and define your own ones. You can see the mod dependencies in the json files. folder MariaNPCs - Storage managed NPCs. Managed by the NPC manager. It basically contains custom outfits and allows to quickly refer to these NPCs. BDSMMechanics
Subject for deletion. For historical reasons this mod contains glue code to allow creating devices and locations without Maria dependencies.
This mod will be dropped and removed in near future. I do not longer want to adjust BDSM equipment until it fits into teh Maria Eden quests. I will focus on stories and let the mechanics in the hands of ZAP/DD.
Dependencies
SexLab ZAP 7 MariaQuickStart
Finished. Skips the classic Skyrim intro. The player spawns in a small cell with a starter pack. There is a door that leads to a couple of locations including the ones the player defined himself with the MariaBase location manager
If you want to jump right into action you should give this mod a try - it does somthing similar like the popular "Alternate Start - Live Another Life" in a very different way.
Dependencies:
Skyrim MariaBase MariaDevices
Places ZAP furnitures, cages and position markers in the vanilla Skyrim world
The intention is to place them very cautious where they never affects any vanilla quest
Certain Maria quests make use of these devices, cages and markers without hard dependencies
After a very long and intensive research phase it turned out that it is impossible to use vanilla locations and cages without some helper markers. Adding these (invisible) markers is main intention
I decided to stay with ZAP 7 since the hugh amount of FNIS animations slots in ZAP 8 leads to constant crashes in my setup.
Dependencies
Skyrim ZAP 7 MariaProstitution
WIP. The first big quest mod on top of MariaBase. It provides soft and hard prostitution and is intend to be played as female character. Everything is fully voiced (German). It has a very big impact on gameplay and will most likely collide with all other slavery mods.
The atmosphere is hard, inexorable, hostile to women and extremely dense - but you need to understand German to get the full impression.
The Middle Ages were not a time for a walk in the park, especially not for women.
However - you can use it to earn money with Sex but you will end up as a pimped out whore very fast.
Features:
Deep integration of prostitution and slavery in the Vanilla world Whore jobs - earn money with Sex Complex payment system that calculates the prices based on many factors, some of them are configurable, some can be influenced by game play. You can offer yourself or people asking you if you are wearing a special outfit Complex payment system that calculates the prices on many factors Innkeepers accepts prostitution if you offer them a cut HighHeels are slowing you down - you cant run in HighHeels Slavery
You will be identified and treated as a slave if you are wearing a ZAP or DD collar.
The effects of slavery:
Merchants won't sell things to you You can't rent a room People talk disparagingly to you and are unkind and dismissive Your Johns are more brutal and pay poorly, they don't accept cancelling a job If you talk to your follower or a managed NPC (MariaBase) ActorManager you will likely become their slave whore As a slave whore your pimp take all your money and will never set you free Whoring
You can whore yourself out everywhere. In taverns the inkeepers only accept whoring if you offer them a cut and the Johns paying to the innkeeper. You have to ask them for your cut.
You being identified as a whore if you wear a whore outfit (MariaBase outfit manager). Your previous Johns knows your status whatever you wearing. If you are walking around naked some people think you are whoring yourself out.
The effects of whoring:
Merchants only trade with you after a free job. Most women talk disparagingly about you. Children avoid you. Guards never pay for Sex. Men giving vulgar comments. Pimps
Follower and managed NPC can become your pimp by dialog. Managed NPCs can become you pimp by encounters when you are wearing a slave collar or a whore outfit. Bandits might become your pimp after you finshed a whore job.
There are two levels of pimps - you can become a slave whore and this means that your pimp take all your money an never set you free.
In certain locations (towns, citties, taverns, camps) the pimp is taking over the control over you:
He is whoring you out between 10:00 and 22:00 He offers you to potential Johns He is handling the payment He gives you special jobs like home visits In solitude he takes you to the tailor if you earned 500 septims to buy a whore outfit for you He takes you to the tavern during lunch time (12:00 - 14:00) He takes you to the tavern during evening (20:00 - 08:00) He goes sleeping in the tavern at 00:00 and locks you up He demands 500 septims from a normal whore He punishes you of you don't earn the demanded amount He punishes you if you rejects Johns He punishes you if you do a bad job to your Johns If creature sex is enabled he forces you to some trainings If creature sex is enabled he acquires a dog follower for you The only way to get rid of your pimp is killing him (for slave whores), earning enough septims or the cheat menu.
Dependencies:
MariaBase MariaQuests
Pretty much WIP. Collection of bigger quests. MariaProstituion can trigger these quests.
Quests:
Breaking in the whore by a horde of bandits Animal sex training (if enabled in Sexlab)
=== Thanks to
=== Last words
If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz
What's New in Version 2.5.1 WIP
Released September 21
Maria Eden Base history
Release 2.5.1
Check for NiOverride High Heels Fixes and skip own HH fixes in that case Maria Eden Prostitution history
Release 1.07
Fix for broken blindfold removal after jobs Simple Slavery Mode event support Single whipping job enabled for female johns Job dialogs shortened up Some more humiliating dialogs104,879 downloads
Updated
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Zombie Waifu - playable race, follower, and summon spell
What is this?
This is Zombie Waifu. This gives you Zombie Waifu playable race, a Zombie Waifu follower, and a Summon Zombie Waifu spell.
Racial abilities:
Frost Resist 50% Poison Resist 50% Disease Resist 50% Undead Curse: Raise a corpse of up to level 1000 for 1 hour. Hunger of the Undead: Eat corpses for health and regeneration bonuses (Namira's Ring effect)
The follower and the spell tome can be found in Whiterun's Hall of the Dead.
It comes with Bodyslide files, allowing you to modify your undead waifu to your liking. It will affect the race, follower, and the summon. The bodyslide is 3BA type.
Textures are all 4k. I will upload a 2k version if people ask for it.
Compatibility
All records are new and nothing is being replaced, so it should be compatible with anything. Follower is a standard follower, and so should work well with all follower system mods.
Requirements
3BA body and all of its requirements
Issues
- As zombie race if you equip armor that uses the Body slot, you will revert to a normal human body but with the zombie texture.
Thank You To:
Caliente for CBBE and Bodyslide
Ousnius for their SSE versions of CBBE and Bodyslide
Acro748 for 3BA
mrx16 for their skeleton body from Playable Skeleton Races
HHaleyy for Fair Skin Complexion
Bethesda for allowing me to live out my dream of a waifu with exposed hip bones
Return of the Living Dead 3 for getting me into zombie girls
Dumb people on the nexus who get offended and got themselves banned lul
1,666 downloads
Updated
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Succubus Waifu - playable race, follower, and summon spell (with 3BA bodyslide)
What is this?
This is Succubus Waifu. This gives you Succubus playable race, a Succubus follower, and a Summon Succubus spell.
Racial Abilities:
Succubus Claws: Unarmed attacks do higher damage. Succubus Scales: Scaley body gives 50% fire resist. Soul Suck: A life drain spell that also applies soul trap. Power, Seductive Whisper: Calm all people and creatures around you for a minute. Lesser Power, Fade Into Oblivion: Become Ethereal for 3 seconds.
The follower, Delphi, can be found in Jorrvaskr partying with the Companions. The spell tome can be found under Farengar's bed in Dragonsreach.
It comes with Bodyslide files, allowing you to modify your succubus waifu to your liking. It will affect the race, follower, and the summon. The bodyslide is 3BA type. Includes a bodyslide preset if you want to make her body like it is in the screenshots.
Compatibility
All records are new and nothing is being replaced, so it should be compatible with anything. Follower is a standard follower, and so should work well with all follower system mods.
Requirements
It probably requries everything that the 3BA body requires. HDT-SMP and all those things.
Issues
- As Succubus race if you equip armor that loses the Body slot you will lose some of the details of the body, primarily the various bone bits, piercings, and chest gem. The texture will stay however, so in many cases it will be good enough.
- The fangs are part of the same armature as the horns, and so they will not follow the mouth/lips. This means you have to: A) adjust the mouth to be where the fangs are during racemenu, or B) use Outfitstudio to move the fangs to where your mouth is.
Thank You To:
Caliente for CBBE and Bodyslide
Ousnius for their SSE versions of CBBE and Bodyslide
Acro748 for 3BA
mrx16 for their skeleton body from Playable Skeleton Races
HHaleyy for Fair Skin Complexion
MONSTERaider for Feminine Argonian Textures
Kalilies for KS HAIRDOS
dint999 for New HDT Physics for KS-SG-HG Hairs
artifex0 for Argonian Raptor Feet
Sheite for Digitigrade Boots Set -Special Edition-
PraedythXVI for Wearable Horns -SE-
DeserterX for DX Succubus (Mazken) Armor
DeserterX for DX Daedric Reaper Armor
madutka for The Draenei Race
DomainWolf for Community Overlays
3,297 downloads
Updated
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RAID Madame Serris Costume 3BA V2 HDT-SMP
By Outlawer
I made a this witch costume made for celebrate Halloween
3BA V2 Body base
supports Bodyslide and
include physicx costume parts exist
The hat and hair wig are all-in-one,
and the hat strap must be modified to fit the own character's head mesh
The main costume consists of three variations of the upper and lower garments (body, hand, and foot slots allocated).
There are A,B,B[H]types
A is just plain
B is more exposed to the skin using alpha map
B [H] is a form with the crotch slightly bent for a loose fit in the B type.
Belt decoration that can be equipped as an additional (slot 49)
There is a cloth with physics attached to it.
when you runnin bodyslide 'RAID Madam Serris Costume Dec HDT-SMP'
If you check 'Hidden HDT Parts' Zap slider
the HDT cloth parts will disappear.
Also Include own staff model
enhanted Magnus's eye spell
2,558 downloads
Submitted
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Deviously Cursed Loot SE FaceGen with KSHair
By Herowynne
This mod provides replacement NPC FaceGen head meshes and facetint textures for the NPCs of Deviously Cursed Loot SE.
Some NPCs of Deviously Cursed Loot SE have the dark head problem because of missing and/or mismatched FaceGen head meshes. This mod fixes the dark head problem for those NPCs. Some NPCs of Deviously Cursed Loot SE have vanilla hairstyles. This mod provides KS Hairdos for NPCs of Deviously Cursed Loot SE that do not already have KS Hairdos. This mod also applies several other fixes to NPC head meshes - a similar set of fixes as Vanilla NPCs SSE Ruhmastered by Ruhadre.
Requirements
This mod has only one requirement, Deviously Cursed Loot SE.
This mod does not require KS Hairdos. This mod includes copies of all the textures from KS Hairdos that it uses.
Load Order Placement
This mod includes one ESL-flagged ESP file DCL-SE-FaceGen.esp, which should be listed in your load order immediately after Deviously Cursed Loot.esp.
Compatibility
This mod is designed for maximum compatibility with your load order and with other mods.
This mod includes an ESL-flagged ESP file, for minimal impact on your load order slots.
The ESP file is empty, meaning it contains zero records. The ESP file only serves to load the corresponding BSA file, and to indicate that this mod depends on Deviously Cursed Loot SE.
This mod is compatible with KS Hairdos, but does not require KS Hairdos. This mod includes copies of all the textures from KS Hairdos that it uses, packaged into a BSA file.
This mod is compatible with any texture replacers for KS Hairdos, such as Salt and Wind - Rough Hair for KS Hairdos SE. This mod uses the same texture file paths as KS Hairdos, so any mod that replaces textures for KS Hairdos will also affect this mod.
Credits
All credit for Deviously Cursed Loot SE belongs to its author Kimy.
This mod would not be possible without the amazing contributions of other mod authors to the community.
The following mods and tools were used in the construction of this mod, but are not required to use this mod. If you like this mod, please download these other mods and endorse them also, to let their authors know their work is appreciated.
Unofficial Skyrim Special Edition Patch
SUEMR SSE with Bijin AIO 2019 Support
Eyes AO Clipping Fix
ENB Brow Fix
Just Fangs From BVFE - Modder's Resource
Better Vampire Fangs and Eyes
Double Sided Vertex Human Mouth Fix SSE
KS Hairdos SSE
KS Hairdos Maine Normal Map Fix
KSHair FaceGen Export Rig - Modder's Resource
BSArch to create BSA files
1,575 downloads
- cursed loot se
- kshair
- (and 1 more)
Updated
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TRX Statues - Dibella (futa)
By TRX_Trixter
Description
Next statue from my futanari statues pack - "Dibella"
You can finde it near Dawnstar (see screenshots) to see yourself. Or put it where you want I make esp just for example.
1. Hi-poly mesh.
2. 4k statue body textures
3. Has collisions.
4. Materials idea: green marble with quicksilver venis and gold elements (hope they will really looks like gold).
Credits
KS Hairdos for hair mesh reference.
Warning! This is hi-poly thing with 4k body textures!
Install
As usual.
2,358 downloads
Submitted
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TRX Statues - Sanguine (futa)
By TRX_Trixter
Description
Next statue from my futanari statues pack - "Sanguine"
You can finde it near Dawnstar (see screenshots) to see yourself. Or put it where you want I make esp just for example.
1. Hi-poly mesh.
2. 4k statue body textures
3. Has collisions.
4. Materials idea: green marble with quicksilver venis and gold elements (hope they will really looks like gold).
Credits
KS Hairdos for hair mesh reference.
Warning! This is hi-poly thing with 4k body textures!
Install
As usual.
1,729 downloads
Submitted
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COtR celebrities for fun pack 1 definitive edition
By daxoss
About This File
U can follow me on my Patreon if you like what I do
No obligation, it's just if you feel generous
https://www.patreon.com/daxosscontent
COTR celebrities for FUN pack 1 definitive edition
description:
4 presets based on celebs models: Angelina Jolie, Kate Beckinsale, Scarlett Johansson, Summer Glau.
Not perfect but closest as possible.
For Kate B. I made a Selene Version with vampire fang for your prefered Vampire
Use proteus mod to get Serana Beckinsale
https://www.nexusmods.com/skyrimspecialedition/mods/46620
requirement:
RaceMenu
COtR - HQ Characters creation addon for RM
RaceCompatibility for Skyrim Special EditionRaceMenu
The Eyes Of Beauty SSE
COtR x The Eyes of Beauty - Updated Patch
KS Hairdos - HDT SMP (Physics) not really required but i save the presets with one of them.
Install with your mod manager or put the uncompressed files into data/skse/plugins/chargen/presets.
In game, open Racemenu, choose "Norddz" race and load the preset (all the names of the presets end with "COR"
Recommanded:
Facelight Plus SE
Expressive Facial Animation -Female Edition-
Random Emotions SE (strongly recommanded < 3)
Credits:
m4mk203
expired6978
Xp32/Groovtama
HydrogensaysHDT
ousnius
DenisWinter
TMPhoenix
7,640 downloads
- racememu
- celebrities
- (and 2 more)
Updated
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[SunJeong] Ninirim Collection 6.0 (Kitsune Miko Ear SMP)
By spaz490
[SunJeong] Ninirim Kitsune Miko Ear SMP
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Overwrites static ears with SMP version. includes bodyslide files, with updated slider group, to build between SMP and static.
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Requirements
[SunJeong] Ninirim Collection 6.0
HDT-SMP
CBBE
Bodyslide/Outfit Studio
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Credits
created by: SunJeong
SMP by: Gromilla
857 downloads
Updated
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Spectator Crowds Ultra Edition (for Skyrim LE, SE, and VR)
By wpg97541
Spectator Crowds Ultra Edition for Skyrim LE, SE, and VR (with Morality Guards)
by mainfct and wpg97541
Spectator Crowds
This is a mod that make nearby NPCs notice sex scenes. The NPCs will gather around, cheer and speak some simple lines depending on the situation. They recognize the type of sex (blowjob, anal, etc.) as well as the sexual orientation displayed in the sex act (gay, straight, lesbian, bi) and have interjections for these types. Alternatively, NPC may frown on sex act in some public places. NPC will receive a fair bump in their Arousal when they are spectators.
Both sex scenes involving the player and those involving NPCs will bring spectators. Spectators are progressively added as the scene goes on. The rate and the maximum number are configurable.
Both Spectator Crowds and Guards classic and ultra (beta) are available for download.
GO TO THE SPECTATOR CROWDS LE THREAD
TO DOWNLOAD SPECTATOR CROWDS ULTRA EDITION FOR LE, SE or VR
8,743 downloads
Updated
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Wet Function Redux SE
By Daymarr
Wet Function Redux SE ?
Requirements
PapyrusUtil SE 3.7 SKSE64 1.5.80 or older SkyUI SE 5.0+ RaceMenu SE or download Racemenu SE and extract the RM bsa file and install only the nioverride.pex and the skee-dll/ini from it (ECE users)
Textures
not required, but strongly recommended
CBBE: Sweaty Wet Skin Auto Adjustment (textures only) UNP: Textures by bola08 Male: Wet function redux - male textures
Optional mods (with integration)
SexLab SE SexLab Aroused Redux SE Devious Devices SE BETA ZaZ Animation Pack SE Frostfall SE 3.4+
Quickstart
Install everything Start game and go into MCM menu of Wet Function Redux Open Targets Select Player Click Start effect Go back into the game (close all menus)
Experiment a bit by:
Go back into the Targets menu Select the player as target (if not already) Screw around with the values Go back into the game and wait for them to update (2 seconds by default)
Additional Features
Support for texture swapping on male targets: own set of textures - does not interfere with female textures SOS SE support diffuse texture swapping - for different details while wet (body hair) [*]A lot of sources for wetness, each with its own rate of wetness generation
stamina & magica usage (as before but with separate rates) sprinting running sneaking galloping working (mining, chopping wood, any blacksmith work) weather influence pleasant cloudy rainy snow interiors/other [*]SexLab SE (if installed)
base rate during scenes increasing rate with each stage orgasm modifiers victim modifiers [*]SexLab Aroused Redux SE (if installed)
increasing rate with arousal threshold above which the textures with wet pussy effect may be used [*]ZaZ/Devious Devices SE (if installed)
rate from vibration, increasing with strength orgasm caused by device edged by device [*]Frostfall SE (if installed)
drying when near fire (scales with fire size) separate weather influence for rainy and snow when in shelter
[*]Effect can be applied to any number of NPCs
view current values and modify wetness can force a constant wetness and specular-/glossiness-strength [*]Auto-apply the effect:
to (options): every NPC followers Participants in a SexLab scene (with option for the player scene only) NPC wearing something that is flagged by: ZaZ: Ankles, Belt, Blindfold, Bra, Collar, Device, Gag, Hood, Wrist, Yoke Devous Devices: Lockable, Armbinder, ArmCuffs, Belt, Blindfold, Boots, Bra, Clamps, Collar, Corset, Gag, Gloves, Harness, Hood, LegCuffs, PiercingsNipple, PiercingsVaginal, Plug, PlugAnal, PlugVaginal, Suit, Yoke [*]naked NPCs
[*]auto-removes itself if:
not refreshed (no save-game bloat) the player is not nearby the model is/was unloaded [*]can auto-fix broken effects (does not need other features to be enabled) [*]can be controlled as any normal effect [*]uses PapyrusUtil instead of cloak spells/quests: efficient and can't cause the brawl bug
[*]Global wetness rate multiplier [*]NPC-only global wetness rate multiplier and bonus (for AI lethargy compensation) [*]Support for head texture swapping (textures are not included in the linked texture sources) [*]Export/Import all settings
Using custom textures
When dry, the default textures of the body are used (you may want to use non-sweaty/glossy variants). To use custom sweaty textures just replace the following files with your according textures.
Folder: Textures\Actors\Character\WetFunction
Files:
wethead_s.dds: not included in original texture pack wethand_s.dds wet_DSP_s.dds male_wethead_s.dds male_wethand_s.dds male_wet_DS_s.dds male_wet_d.dds: the diffuse texture male_wetschlong_s.dds
Body textures are present with different detail effects, where each D, S, P is 1 if the corresponding effect is active in this variant else 0
D: droplet effect S: sweat effect P: pussy effect (wet crotch)
Tip: For faster replacing of the body texture, just replace the wet_010_s.dds variant and disable the droplet and pussy effect in the MCM menu (visuals).
Known Issues
On affected NPCs the game may just remove the effect partially on cell change (this is a known Skyrim bug). nop0x90 implemented a workaround that fixed this problem in his test cases. The bug can still be provoked. Using head texture swapping will cause brief visual glitches when swapping the texture. In some cases (certain presets/followers) the effect won't show up despite them being correctly applied by the mod. Changes of a NPCs sex will only be detected after stopping and restarting the effect on the target.
Credits
nop0x90 for the original Skyrim implementation and the permission to port it to SSE
Please don't bother Nop0x90 via his own page about this SSE port!
249,618 downloads
- skyrimse
- elderscrolls
- (and 7 more)
Updated
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All Shapes BodyGen V2 - 3BA and HIMBO Edition
By nelfim
A successor to my original All Shapes mod, this bodygen setup uses sliders from CBBE 3BA and HIMBO to create a variety of possible body shapes for all NPCs in the game.
Is it better? Is it worse? I'm not sure. It's different.
There are two versions here - one with HIMBO sliders and one with the old SAM Light sliders for those who prefer that.
This is a much lighter version than my previous mod. My goal here was to create something more realistic and easier to modify if you want to adapt it to your liking.
To get this working, you will need:
Racemenu
CBBE and CBBE 3BA - to get it working on my setup I installed regular CBBE first and then overwrote it with 3BA with all the default options, though I'm sure any of the 3BA physics options would work fine, just make sure you have "Replace CBBE v1.6x Morph Sliders" enabled in the installation.
A 3BA clothing replacer if you want to see all the 3BA sliders working on NPCs. I used the BD's armor replacer which is good. There's another more "vanilla" style one which isn't so good, has lots of clipping.
HIMBO or SAM Light, plus a clothing replacer - SAM Light has more options in that arena, one of the reasons I still prefer it, also it just looks better
Bodyslide
You will need to batch build your bodies and all your clothing replacers in Bodyslide using Zeroed Sliders and Build morphs checked, including HIMBO if using that version. I've included a zeroed slider preset for HIMBO for your convenience - don't use the default HIMBO presets or you will get weird results. For CBBE 3BA just use the zeroed sliders preset that comes with CBBE/Bodyslide.
As with all bodygen setups this is best experienced on a new game otherwise NPCs you've already encountered won't be affected, and the bodygen morphs get baked into the save game so it will persist even if you uninstall it.
I'll probably take some requests for this one so if you have a favourite 3BA or HIMBO bodyslide preset you'd like included, let me know and I might add it into the mix, if I like it
Version 2:
New and updated presets - some inspired by suggestions from demicabestan - thanks! - though not quite as extreme and some from my own followers and characters from my story blog. Also combined the breast and body presets together, the mix-and-match wasn't working for the plus sizes. Still a lot of variety though.
4,258 downloads
Updated
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Alluring Throw Voice Replacer
By Hang Tuah
Replaces the Throw Voice taunts with moans from SexLab. So far it only works for females. The ESP is optional as it only removes the throw voice subtitles.
795 downloads
Submitted
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M'Ress
By rb888
Char preset!
M'Ress was made by request from Robert McClelland by from Kitsune of Inari
You'll need Cat race and Yiff age to make this work by Bad Dog.
Load the Char by using the preset settings. Put this into your data folder.
Please used Orc race for her!
Please enjoy her!
33 downloads
Updated
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Nether's Eola
By Netherworks
Nether's Eola
A wickedly macabre, darkly humorous re-imagination of Skyrim's Eola. Features an enhanced, tweaked follower with plenty of options, an additional follower by the way of Nimphaneth (wood elf cannibal necromancer), extensive idle interactions between Eola and Nimph (if you use them both), harvesting of "tasty meat" from recently killed humanoids (can be used as potent food by cannibals or enhanced with discoverable reciples), and additional lootable skulls that you can collect to gain blessings from Namira.
Note: This mod is intended to be tongue in cheek, much like the sarcasm of the "Addams Family" movies, 80's and 90's quippy horror, and expand upon elements introduced in the game. It does play with necromancy and cannibalism in a humorous way and should not be taken seriously. Some lines spoken by Eola and Nimphaneth have adult context or play with modernisms and movie references. While this mod focuses on humor, both followers are very capable as in-game companions.
The overall goal of this series of mods is to further expand vanilla characters introduced in the game and give them a unique feel, even between different NPCs that utilize the same voice actor.
REQUIREMENTS:
- Dawnguard and Dragonborn must be installed and active in your load order.
- SKSE64
- SkyUI (there is an MCM for followers provided)
- UNP or CBBE-based body (vanilla body is not supported)
- OPTIONAL High Poly Head requires High Poly Head 1.4 by KouLeifoh (at least the base mod)
RECOMMENDED:
- XP32 Maximum Skeleton Extended
- A multi-follower manager is recommended if you want to use Eola and the bonus follower, Nimphaneth, together. NFF, AFT, EFF and frameworks based on the vanilla dialogue follower system are supported. This mod is more fun with both Eola and Nimphaneth together as a pair.
INSTALLATION:
- Fomod Installer (supports SSE only).
- Choose your Head Type (High Poly or Standard)
- Choose the type of Eola Replacer (supports Nether's Eola as seen in mod screenshots, Eola from Bijin Warmaidens, Eola from Coldsun's Creations, and Vanilla (also choose this option if you use Fresh Faces). Nimphaneth will still use the head and hair options from this mod.
- Choose your Body Type (CBBE or UNP)
- Choose Eola's Hair Color (only if you selected Nether's Eola) - Blonde, Red or Silver.
- Choose Nimphaneth's Hair Color - Brown, Red or Black.
- Choose Eola's Eye Option (only if you selected Nether's Eola) - Left Eye Blind or Left Eye Grey.
HIGHLIGHTS:
- Enhanced version of Eola with custom perks, combat style and ability to select which spells she can use and her overall power (via the MCM).
- Additional Nimphaneth follower with custom spells, perks, combat style and ability to select which spells she can use and her overall power (via the MCM).
- Both followers include lots of unique, custom dialogue and idles. If you use both followers via a multi-follower manager, they will interact with each other - for this reason, it's a lot more fun if you use them both together.
- Easily assign up to 5 outfits and easily switch between them.
- "Tasty Meat" can be harvested from bodies that cannibals (including player) can use as health food. You can discover 12 additional recipes for turning this food into more potent versions, some with special effects.
- Collectables - You can find special skulls in boss chests, 25 in total. For every 5 collected, you can gain a blessing from Namira (bonus to Health, Magicka or Stamina - your choice). Multiple choices from gaining more skulls can stack.
- Customize mod features via the MCM menu. Yes, you can turn off features you don't like.
GENERAL:
- Offers Eola as an enhanced, improved follower once the "Taste of Death" quest has completed. You can use this mod whether you have completed the quest or haven't started it yet.
- Taste of Death is a vanilla quest that starts near the Hall of the Dead in Markarth. After the quest is complete, you may find Eola in Reachcliff Cave, if you have completed this some time ago in your current game.
- This mod offers and additional follower, Nimphaneth, a wood elf cannibal necromancer that is expanded from the vanilla version. In all respects she works like an additional or alternative follower once Eola is obtainable. This mod doesn't provide multiple follower support but works with multiple follower managers and there is extra interaction idles if both followers are with you at the same time. If Nimphaneth was killed during Taste of Death, going into the MCM and unchecking Allow Nimphaneth and then re-checking it will resurrect her.
What if I don't want to be a Cannibal?
- Do Namira's quest but don't engage in cannibalism. However, Nimph and Eola are cannibals. You can toggle many of the features of this mod to configure it to your own "tastes" or you can not use the mod if you are bothered by it.
Does this support Namira For Good Guys?
- Yes, you can trick Namira if your character is morally obligated. However, Nimph and Eola will remain as they are designed. See above.
I don't want to do the quest, can I just have Eola?
No, do the quest. It takes like 10 minutes. It is one of the quickest quests to obtain a capable follower (even under a pure Vanilla aesthetic).
Walkthrough: https://en.uesp.net/wiki/Skyrim:The_Taste_of_Death
APPEARANCE:
- Modernizes but keeps the aesthetic style Eola and Nimphaneth.
- Scultped face, customized face overlay.
- Choice of multiple hair colors in the installer. For Eola: Blonde, Red and Silver. For Nimphaneth: Brown, Black and Red.
- Includes face, brow and eye textures. Eye textures are custom created.
- Eola has a blind left eye (lore friendly) but there is option for both eyes grey.
- Includes head and body maps (UNP and CBBE based bodies). Attention to seams between body parts.
- There are two different texture sets and both are hand-tweaked. The UNP texture uses Fair Skin Complexion while the CBBE uses a combination of Fair Skin and Pure Skin.
VOICE AND RELATIONSHIP:
- Eola and Nimph have many customized voice lines - a combination of the VA Synth tool and in-game lines that are re-appropriated. All are tweaked in Audacity. These include a variety of different lines, such as: idles, interactions, hellos, goodbyes and combat.
- Several lines will change or be added, based on the built-in Relationship system.
- Relationship system that increases in time and when fighting beside them. Starts at Friendly and progresses to Interested and Enamored. At Enamored, they can be married. Each "level" is based on a point system. Just spending time gets you around 100 points a day. Takes around 300 points, total, to get to enamored.
- Nimph and Eola can engage in banter with each other as idles. Nearly 60 are included and some have randomized variety built into them.
- Idle lines will be postponed while the player is in conversation with an NPC.
- They can sometimes comment when the player loots a body or loots a boss chest.
- They can both warn the player by talking to them, if sick, low on health potions or low on lockpicks.
- There are a lot of puns and comedy built into the lines. Some are sexually suggestive. You can turn off either of these types of lines in the MCM if you wish. They aren't going to say nearly as much if you do.
GAMEPLAY:
+ Shared Abilities and Features +
- Improved Heath, Stamina, Magicka (but not over the top).
- Both level with the player, indefinately.
- Improved Combat Styles. Spellsword for Eola, fights with right hand, casts with the left. Full spellcaster build for Nimphaneth.
- You can turn on or off spells that come with them in the MCM, to customize what they use.
- Both Eola and Nimphaneth are Protected. You can make them essential or turn off these options to make them killable in game.
- Power Boost - Spells are increased in magnitude by 10% starting at level 10 and every 10 levels, up to level 100.
- Exclude Summon in Interiors - As there can be limited space in interior spaces and minions can block hallways or otherwise get in the way, you can cause any summons by Eola or Nimphaneth to only occur outdoors.
- Link Damage Multiplier to Magnitude - Physical Damage Multiplier is linked to Magnitude of Destruction spells. This allows you to weaken or strengthen both followers in the MCM menu by adjusting their damage multiplier.
++ Eola ++
Voice: Female Sultry
Personality: Confident and capable. Devout to Namira. Admiration of the player.
Likes: Vampires, depravity, wickedness and all the things Namira stands for.
Dislikes: Priests (except for dinner) and draugr.
Base Spells (all left handed):
- Firebolt, Fireball, Incinerate, Lighting Bolt, Chain Lightning, Thunderbolt, Close Wounds, Fast Healing, Oakflesh, Stoneflesh, Steadfast Ward, Conjure Flame Atronach, Raise Zombie, Reanimate Corpse.
Perks:
- Savage Strike, Magic Resistance, Augmented Flames, Augmented Shock, Recovery, Regeneration, Armsman 2, Mage Armor.
Special Abilities:
- Strike from the Shadows (perk) - Attacks from 1-handed weapons (used in the right hand) have an increased critical hit chance of 15% and cause 150% of the weapon's critical hit damage. Only can be done in dark or shadowed areas (light level of 60 or lower).
- Hunt the Living (perk) - Eola inflicts 15% extra damage with spells or weapons to any living, humanoid targets.
- Vicious (perk) - Eola causes light bleeding damage (3 points per second over 4 seconds) with 1-handed attacks and can occasionally (25%) stagger opponents. Power Boost affects bleeding damage.
++ Nimphaneth ++
Voice: Female Young Eager
Personality: Uncertain about her abilities, aloof and a bit airheaded (I modeled her after me).
Likes: Spiders, darkness and pontificating in her own special way.
Dislikes: Vampires (will not act directly hostile to them).
Base Spells (all left handed):
- Oakflesh, Close Wounds, Lesser Ward, Greater Ward.
Base Perks:
- Recovery, Summoner, Twin Souls.
Special Abilities:
- Wild Magic (spell ability) - Nimphaneth's offensive spells are unpredictable, sometimes freely casting an additional projectile or causing her casting to fizzle. When an additional projectile is fired, it is usually a copy of a spell she is already casting. However, if she is using Ice Spike, there is a 25% chance she will instead cast an ice volley that explodes and does damage to hostile targets within 15 yards. When her casting fizzles, she is silenced for 3 seconds and is unable to cast any spells.
Note: the additional spell fired will work on any aimed spell that Nimph knows, even if you teach her different spells though another mod. However, the ice volley only occurs with ice spike and only using right-handed casting (to balance the ability). These chances can be tweaked in the MCM.
Improved Ice Spike (spell) - Nimph can cast an improved version of ice spike from either hand, that saves versus magic resistance instead of frost. This makes it effective against most enemies. However, it does slightly less damage that the regular ice spike spell and takes a half-second to cast.
- Summon Shade (spell) - Nimph can summon a shade (skeleton) that can manifest as an archer or warrior, and sometimes as a more powerful dark priest. Archers and Warriors scale to 80% of her level and Priests equal her level. Nimph can only have one Shade summoned at a time, even though she has the Twin Souls perk.
- Raise Animal (spell) - Nimph is only able to raise animals back from the dead. However, they do last twice as long as normal reanimations.
- Efficient Wards (perk) - Nimph can cast and maintain words at half their magicka cost.
+ Outfit System +
You can create up to 5 outfits for Eola and Nimph, via dialogue. When the first outfit is created, it will automatically be worn. Additional outfits can be worn by asking them to wear them.
It is recommended that you keep all of their wearable items in their extra storage inventory, which is an unlimited storage space. This is to keep Skyrim's engine from accidentally overwriting any loose wearable items, which might be represented in the same body slot as an outfit item.
In the MCM you can assign a hotkey that can be used to switch to any outfits defined for them. If a specific follower is in the crosshair, it will only affect that follower. Otherwise, both will be affected if an outfit is defined in the slot you select.
In the MCM, you can also activate an Outfit Preview Mode. This moves their inventory around temporarily to allow them to be treated as if you are directly trading the items to them so that they wear them in real time. This setting does move items around to a temporary container.
+ Home System +
Via dialogue, you can define a home location for each follower. You can choose a base location and once that is defined, you can additional choose between day (6am to 2pm) and night (10pm to 6am) locations. You can also choose which times they sleep (6am, 2pm or 10pm). Sleep lasts for 6 hours and they must be able to find an unowned bed.
+ Extension to Cannibal and Necromancy +
- Expands Cannibalism to allow "tasty meat" to be harvested from bodies (random drop, chance can be adjusted in the MCM). This can be used like potions (food) on any cannibal faction character. Raw tasty meat restores 35 health.
- You can find (12) additional Tasty Meat recipes throughout the world in boss chests. Picking up the recipe teaches it to you and allows it to be available at the cooking station. These can produce increased resistances (for an hour) or heal Health, Stamina or Magicka.
- Eola and Nimph can feast on a dead body after a kill, increasing their health and health regen for a few minutes. Only can occur once per hour. Currently, they randomly take turns feasting after combat has ended.
- The player can sometimes find and collect special skulls (bronze, chrome, copper, ebony and opal) from boss chests. There are 25 in total. For every 5 found (of any type) will grant a Blessing of Namira, allowing the player to choose to increase Health, Stamina or Magicka by 30. These bonuses stack and you can mix and match blessings (for example, if you find 15 skulls you can pick health twice and stamina once). Finding all 25 skulls also grants a perk point.
+ Changes to Taste of Death and Reachcliff Cave +
- For compatibility, the quest itself is left unscathed. I did add an additional invisible bomb (conditional trigger) that kills all enemies in a large radius when you bring the priest back to be sacrificed in the hallway right before you get to the cannibal chamber. There is a game bug where the entire cannibal coven will turn on you if enemies are in the room and mods that spawn additional enemies can make this worse. So I just kill them. It doesn't affect any cannibals or followers.
- Should be compatible with Namira for Good Guys or cannibalism mods. If you bring someone back to be sacrificed other than the priest via a mod, the trigger will not fire off to fix the enemies bug.
- Once Eola is your follower you can take a key from her inventory that opens a trap door to the outside. You can quickly go back and forth from the outside to the cannibal room. This is in place for future features.
MCM SUPPORT:
- Toggle all of Eola and Nimphaneth's spells so you can customize what they use.
- Set Power Scaling (destruction magnitude and physical damage multiplier) of both, up to 200% (or weaken them). Works on spells you give them through other mods.
- Set Conjuration spells to work in interiors (or not). Works on spells you give them through other mods.
- See status of Taste of Death Quest.
- See status of Relationship with Eola, you can set it to whatever rank you want to.
- Toggle both Essential or Protected.
- Set chance of Tasty Meat dropping from bodies.
- Allow them to feast on dead bodies (or not).
- Enable Nimphaneth follower (will resurrect if dead).
- Tweak frequency and chance of commentary (chance is done on a "per line" basis).
- Enable Lewd comments - these are more suggestive - some are right out there. None are downright filthy. Still pretty lore friendly.
- Enable Humor comments - silly references and jokes, pretty lore friendly. There is a fair amount of humor so disabling this may greatly reduce available lines.
PHASE ONE:
- Nether's Eola is in a Phase One stage, where a complete follower package is released with interactions and some additional gameplay elements.
- Phase Two will expand on what is in place already and has a goal of adding quest content. This mod has been in the works for many months and I wanted to provide a cutoff point for now to allow a Halloween release.
- I have no interest of trying to ESL a file of this size, which I'm likely to expand. I firmly believe ESL should be for simpler mods that are unlikely to change very much.
- Occasionally Nimphaneth or Eola will not feed on a body or the feeding animation will not fire. There are usually plenty of additional opportunities for this in a play session. They will also feed on dead vampires, because... sure.
THANK YOU TO MY PATREONS:
- Warm thanks to all my Patreons:
Ash Roberts, Galileo Michalski, David Mills, Norlan Walter, RS, Dick Morrison, cristobot, jjfxmultimedia, Jason Gregory, Lucas Rohrer, mtKhaos, bluemax151, Dale Duyck, James T Scroggins, newynew, Nox#2688, Daydream1013, Z3RO300, William mcdonie, Jesse James Weller, Jacob Wisner, 真志 上田, James Carroll, Cederien , MangyBastard, Scorp , Andrew Mack, Adonis Lopez, Mauricio S, Firebeard , David McMurrin, modball , James Parker, Doug Scott, Gideon , DarkPhoenix , dadaV , Bob McLeod, '- Rune -, Henry Wilson, KR , Jenna Matthews, kenneth pedersen, Old Gamer Broad, Pitchfork, Jay Pee, Seijin8 , 健一 佐藤, Sirgilly1, piranha45, Joe Harrington.
RESOURCE CREDITS:
Tools:
Creation Kit
SKVA Synth - xVASynth (https://www.nexusmods.com/skyrimspecialedition/mods/44184)
SSEEdit - https://www.nexusmods.com/skyrimspecialedition/mods/164
Notepad ++
Nifskope
SSE NIF Optimizer - https://www.nexusmods.com/skyrimspecialedition/mods/4089
Audacity
Maevan2's Eye Brows created by Maevan2, uploaded by Shiva182
https://www.nexusmods.com/skyrim/mods/98309
Natural Eyes by nevenbridge81
https://www.nexusmods.com/skyrim/mods/3589
Improved Eye Reflections and Cube Map (only cubemap) by fadingsignal
https://www.nexusmods.com/skyrim/mods/67447
Fair Skin Complexion by HHaleyy
https://www.nexusmods.com/skyrim/mods/51602
KS Hairdos by Kallies (for Wigs)
https://www.nexusmods.com/skyrim/mods/68311
Frecklemania 2 by tetrodoxin
https://www.nexusmods.com/skyrim/mods/86208
High Poly Head by KouLeifoh
https://vectorplexus.com/files/file/283-high-poly-head/
PureSkinTexture by Anini n Regenbot03
https://www.nexusmods.com/skyrim/mods/73853/?
REQUIREMENTS LINKS:
SKSE
https://skse.silverlock.org/
SkyUI
SSE: https://www.nexusmods.com/skyrimspecialedition/mods/12604
LE: https://www.nexusmods.com/skyrim/mods/3863
XP32 Maximum Skeleton Extended (recommended)
SSE: https://www.nexusmods.com/skyrimspecialedition/mods/1988
LE: https://www.nexusmods.com/skyrim/mods/26800
A UNP or CBBEbased-body. Will use ANY mesh variation of UNP or CBBE, including but not limited to: UNP, UUNP, CBBE, 3BBB. Will use body you have installed for NPCs.
UNP Body (SSE): https://www.nexusmods.com/skyrimspecialedition/mods/1699
UNP Body (LE): https://www.nexusmods.com/skyrim/mods/6709
CBBE (included in Bodyslide for SSE): https://www.nexusmods.com/skyrimspecialedition/mods/201
UUNP or CBBE (included in Bodyslide for LE): https://www.nexusmods.com/skyrim/mods/49015
Does not support vanilla body.
933 downloads
Updated
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TRX Statues - Сhampion (futa)
By TRX_Trixter
Description
Im working now on whole package of futanari statues for large futa mod. Champion is just a first attempt and example of what i do.
You can finde it near Dawnstar (see screenshots) to see yourself. Or put it where you want I make esp just for example.
1. Hi-poly mesh.
2. 4k statue body textures
3. Has collisions.
4. Materials idea: green marble with quicksilver venis and gold elements (hope they will really looks like gold).
Warning! This is hi-poly thing with 4k body textures!
Install
As usual.
4,588 downloads
Updated
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Rashen 1.1
Rashen is a standalone body follower with custom voice lines via skva-synth and sexlab integration. she is skilled with melee weapons, shields, bows, and heavy armor.
description:
race: Redguard
location: Dawnstar docks
height: 100
weight: 52
body: cbbe 3ba
voicetype: femalesultry
perks:
one handed
two handed
block
archery
heavy armor
future plans:
work of a new brothel, Dibellas touch, is well underway and 1.0 is available to patreons here https://www.patreon.com/HelpHelperMods
FAQ:
Q: I use a follower framework, how will this interact?
A: Load rashen before follower framework so it's edits take priority, rashen should be dual managed by her own system and the framework. I haven't tested every popular framework so tell me if you find strange behavior.
Q: She won't talk to me.
A: Save and load the game. If that doesn't work report the error.
credits:
body: https://www.nexusmods.com/skyrimspecialedition/mods/30174
skin: https://www.nexusmods.com/skyrimspecialedition/mods/45718
head: https://vectorplexus.com/files/file/283-high-poly-head
hair: https://www.nexusmods.com/skyrimspecialedition/mods/6817
eyes: https://www.nexusmods.com/skyrimspecialedition/mods/16185
mouth: https://www.nexusmods.com/skyrimspecialedition/mods/21348
1,730 downloads
Updated
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Auto unequip ammo
By Papitas
Auto unequips ammo along your (cross)bow.
No quirks, no hassle, no polling.
An honest and straight-forward plugin.
Does literally what it says and nothing more.
No quiver scaling, no constantly polling, no lists, no sets, no nothing.
Recognizes all ammo from all mods. No need to register them.
993 downloads
Submitted
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Devourment Refactor Eltmer Fairy Race Skull Size Patch.
Makes Eltmer Fairies added by this mod drop appropriately sized skulls. (0.85)
Upon newer testing it turns out that you have to start a new game for this mod's effects to take place. There's not much I can do about it unfortunately...
143 downloads
Updated
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Evagurin "Evy" Kamotsusen - Selachii Follower SE
By duzellx
Evagurin Kamotsusen - Selachii Follower
Yes, it's the meme boat that was stuck in Suez Canal that cost about $9.6bn in trade.
And yes, it's based on a R34 version.
Requirements
- The Selachii - Shark Race 3.40+SE
- XPMSE SE
- UUNP or other UNP-based body replacer (such as bhunp)
Description
A peculiar looking shark(?) gal has been stranded in Skyrim and could use a companion.
Adds a Selachii-ish follower based on the Ever Given cargo ship with unique assets.
She can be found in a very... unique, small camp straight west from Dawnstar shoreline, it's really hard to miss her.
Prefers heavy armor and one handed axes or swords but is also proficient with bows. She also has increased carry weight for hopefully obvious reasons.
Can be married, starts at level 7 and levels with player.
Installation
Install like any other mod, plugin placement shouldn't matter since it doesn't overwrite anything. I'm not aware of any mods that edit the worldspace where her camp is either.
Other notes
- No CBBE support. I don't use it and I don't like it but feel free to make a patch if you desire.
- The pants in her outfit use slot 52 so make sure SL/whatever you are are using to undress her automatically (because I know you are) unequips that slot too.
- Her outfit (and she as a whole) is meant for 7B Natural UUNP shape. She does use whatever your generic shape is since I don't like custom bodies and skeletons for followers in general.
- She has 4 different color variations for her outfit. She has a chance of spawning with any of them but she also has a spare laundry in a container in her camp.
- There are BodySlide files included for her outfit but it is strongly recommended to use the prebuilt meshes instead.
- She starts as probably pretty OP companion at first because Bethesda's vanilla companions are balanced by unfocused and weird perk choices. She's focused on heavy armor and one handed so she'll shine with those, perks and all, and hopefully stays useful forever.
Future plans
- More outfit variations?
- Maybe a "de-boat" patch that removes the Evergreen markings and boat... things on her head and makes her regular dark cyan/dark red selachii instead in the future.
- Bugfixes if there is anything to fix.
Credits
- Blaze69 for instigating this in the first place, boat ear things, finishing up what I started, worldspace edits and her outfit/other assets.
- Rest of the authors of The Selachii, this wouldn't have been possible without the race.
- Lana Faux for the "Cargo" color scheme.
- ShinglesCat for SC - KS Hairdos Retextured.
- Loimu, for inspiring this whole thing with a R34 meme. (https://twitter.com/LoimuTheDeer/status/1375802608363917312)
- "Wood Crate" (https://skfb.ly/6WNtJ) by Pedro Silva is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
- "Container" (https://skfb.ly/FZOL) by Willy Decarpentrie is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
- "Semi-Rigid Camo Backpack" (https://skfb.ly/6QTMF) by Baptiste Lonqueu is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
- ASlySpyDuo for creating the mod (all credits go to them) LE link below
1,345 downloads
Updated
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Alien Queen SE
Alien Queen Special Edition version
Alien Queen Legendary Edition version
Beta version. Replaces Werewolf.
Adapted Werewolf skeleton for Alien Queen.
The beta version replaces the skeletons of all Werewolf so their display is distorted.
To work , you need:
CBPC - CBP Physics
and add manually \Data\SKSE\Plugins\CBPCMasterConfig.txt
Blue version of textures:
Alien_Queen_Blue_texture_v1.0.7z
Feel free to use this material for your work without asking.
Alien_Queen_kit_v1.7z
Used free models from cadnav
Used programs :
NifSkope_2_0
convertUi
Nif Plugin for 3ds Max 2015-2018
3ds Max Nif Importer-Exporter
SSEEdit
3ds Max 2017
650 downloads
Updated
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Sex Girl JASMINE JAE for COtR
By daxoss
You can use "COtR" mod and "High Poly Head" together because COtR uses a custom race and
therefore does not affect vanilla races like High poly.
Sex Girl JASMINE JAE for COtR
requirement:
COtR - HQ Characters creation addon for RM
RaceCompatibility for Skyrim Special Edition
RaceMenu
KS Hairdos - HDT SMP (Physics) not really required but i save the preset with one of them
Install with your mod manager or put the uncompressed files into data/skse/plugins/chargen/presets.
In game, open Racemenu, choose "Norddz" race and load the preset (the name of the preset end with "COR")
edit: You can choose an another race like imperialdz or bretondz if you want, it also works!
Recommanded:
Facelight Plus SE
Expressive Facial Animation -Female Edition-
Conditional Expressions - Subtle Face Animations
Mfg Fix
YOU WANT HER AS FOLLOWER OR APPLY THE PRESET ON ANY UNIQUE NPC? JUST
DOWNLOAD THE MOD "PROJECT PROTEUS" BY PHENDERIX HERE:
https://www.nexusmods.com/skyrimspecialedition/mods/46620
Credits:
m4mk203
expired6978
Xp32/Groovtama
HydrogensaysHDT
ousnius
DenisWinter
TMPhoenix
LogRaam
docteure
PixelsSquared
942 downloads
- racememu
- customrace
- (and 4 more)
Submitted