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  1. Summer Outfit UNP Conversion

    Summer Outfit


     
     
    Description
    Converts all of the armors from the Resort Beach Outfit for Oblivion to Skyrim
     
     
    Requirements
    Skyim 1.9
     
     
    Installation
    Copy all the files from the mod download to the Skyrim Data Folder
     
     
     
    Issues
    You may sometimes get issues with mesh stretching.
     
     
    Do you do conversions for CBBE?
    Yes, however I only do them for one person on this forum and that person alone.
     
    Support
    None is currently offered, however bugs will be fixed

    861 downloads

    Updated

  2. SexLab Horny Followers

    Your followers are sick of you always throwing all the heaviest loot over in their bags and now they demand to use you in a slightly different manner...
     
    This mod diverts the I need to trade something dialogue through a small process where they, once a day, will demand to use your body as they see fit.
     
    I have tested it with vanilla followers (works great) and with custom followers (not so great, but works).
     
    If you use either male or female version you have to rename the file to "Sexlab Horny Followers" or the .bsa file will not be used for scripts. Alternatively you can extract the scripts from the .bsa file.
     
    Conflicts:
    If you have custom followers you will likely get two trade options when you talk to them. For me the upper one were the one where they demanded sex.
     
    Functions:
    - Once every 24 hours your followers will demand sex before you can trade with them.
    - You can say no and no penalty will incur as of this release at least.
     
    Problems:
    - When female followers demand sex they are supposed to demand that you lick them, but random stuff happens...
     
    Installation:
    - Download the version you want (I always reccomend the newest one),
    - then download the female only or male only if you want to use one of those.
    - Rename the female or male only file to the same as the original esp and overwrite the original if you want to use female/male only.
     
     
    Remember:
    - Use only one .esp at a time!

    91588 downloads

    Updated

  3. Kat's Companions

    Hi there!
     
    So, a few months ago, I began tinkering around with the Creation Kit for the first time: in part because I like to create things, and in part because I couldn't find too many followers that I really liked. A few days of silly mistakes and much CK-crashing later, I had two created and working in the game. A lil' later, I had one packaged up and ready for testing!
     
    Theeeeeennn as I am prone to do, I completely lost interest in Skyrim for a while. It's the kind of game I'll pick up almost exclusively for a month or two; then leave alone for a while. About a week ago, I picked it right back up again - and lo and behold; still had that one package still tucked safely away from the frenzied clutter-cleaning I get into once in a while.
     
    Thus, I'd like to present her here for testing - and have a topic open for any other NPCs I create along the way. I do have one other, but I never set her up as a standalone - and would have to go find my guides again before I can put something together.
     

    Selan (Arcadia's Cauldron: Whiterun)
     
    At the moment, she's the most basic of Followers. She stabs, flings ice bolts, angers your other followers from time to time, and blocks narrow hallways with her sorceress-y hips.

     
    My plan a few months ago was to start tinkering with items and quests and couriers and the like so that I could put some actual setup and development for her as a character into the game with her - and should I get the CK to play nice again, I think I'll look at that. I had wanted to do a lot of custom dialogue; but it would feel a little odd to have it totally unvoiced.
    Let me know what you think - and please let me know if it doesn't work or breaks things in weird and wonderful ways! This being my first attempt at modding, it's likely I've mucked a few things up in the process - and I'd like to get it working good n' proper before I go completely crazy with the NPC-making.
     
    To install: Extract into your Skyrim directory.
     
    Bonus sneak peek at the next follower:
     

    Zevvi (In development)

    1400 downloads

    Updated

  4. asianboy345's Conversions to Skyrim

    A collection of armors by me. I will use one thread in the download section to upload all of my creations for convenience and organization purposes. I will also update this thread with any new creations as well as moving some of the older ones to this topic.
     
    So far contains 6 armors:
     
    - Sun Wukong Armor (male & UNP female)
    - Sylvanas Windrunner Armor (UNP female)
    - QB School Girl outfit (UNP female)
    - Sword Master Armor (male & UNP female)
    - Wang Yi Armor (UNP female)
    - Shura Armor (UNP female)
    - Zhao Yun Armor (male & UNP female)
     
    See the thread in the download section for more detailed descriptions
     
    DO NOT UPLOAD THESE ARMORS ONTO THE STEAM WORKSHOP OR SKYRIM NEXUS. IF ANYONE SAW THESE MODS POSTED ON EITHER OF THOSE WEBSITES AND THE ACCOUNT IS NOT MINE, PLEASE CONTACT ME ABOUT IT IMMEDIATELY.

    57812 downloads

    Updated

  5. Wet Schlongs

    Wet Schlongs
    8-6-13
     
    This will give your Schlong that "just finished" look.
    All Shlongs will be affected. This is a global texture file.
     
    Requirement: Schlongs of Skyrim.
     
    Instructions: Merge Data folder with your Skyrim Data folder. Overwrite files.
     
    These files will replace the SOS specular maps. Should work for all three types of Schlong.
     
    NOTE: This is NOT a Sexis/SexLab shader, you will have this all the time.
     
    Credit to XunAmarox for uploading his Photoshop ASL file.
    This was my first try, It took me less than 5 min. to edit the file and test.
     
    Thanks to Smurf and VectorPlexus for SOS.
     
    -Enjoy.

    33443 downloads

    Updated

  6. NPC Private Needs

    Background
     
    After finding and enjoying richard19840706's Private Needs mod I found that what I really wanted was for NPCs to be included as well the player. Originally I was thinking that each NPC could track their needs much like the original mod does for the player. However that turned out to not really be practical as I learned more about the Creation Kit. I considered trying to add it into the AI routines but still don't quite understand Packages and ReferenceAliases enough, so in the end I had to opt for the random approach. For a while I was using a cloak spell to add a magic effect to nearby NPCs to control their needs. Unfortunately that proved to be too much for the Papyrus system and started causing major scripting delays. In the end it had to just be a single effect running on the player which would pick a random NPC at random intervals. Which is where the mod is at right now.
     
    The Mod
     
    When activated this mod causes NPCs to urinate and defecate at random intervals. They can also wet themselves.
     
    All timers, chances, animations, locations & more are all configurable via a SkyUI Mod Configuation Menu.
     
    By default it will ignore followers but this option can be toggled.
     
    It will detect if you have SexLab installed and ignore any NPCs in the SexLabAnimating faction.
     
    Also included are Powers for your character which can be used to make an NPC pee/poop/wet on command.
     
    If you want your character to take care of their needs as well then check out the original mod "Private Needs" by richard19840706
     
    Despite the title of the mod (which is based on the original) NPCs do not currently take care of their needs in private. At the moment they will just go where ever they are standing. Running to a private location is something I hope to add in the future.
     
    Requirements
     
    In addition to this mod you will also need:
     
    SkyUI for the configuration menu
    http://skyrim.nexusmods.com/mods/3863/
     
    ZAZ Animation Pack
    http://www.loverslab.com/topic/17062-zaz-animation-pack/
     
    For the defecation system a CBBE body is recommended along with custom skeleton with "SKIRT02" node.
     
    I've been testing with "The skeleton of female models By Ning (Perfect 3-2)" http://skyrim.nexusmods.com/mods/11064/
    "XP32 Maximum Skeleton" should work as well http://skyrim.nexusmods.com/mods/26800/
     
    Credits
     
    Based on, and includes code from "Private Needs" by richard19840706
     
    Poop code by pamfolette, based on work originally by jbezorg
     
    Poop meshes by pamfolette
     
    Other poop assets from the Manure mod by jonx0r
     
    Thanks to mastercchris and everyone else involved for the great Zaz Animation Pack
     
    Thanks to Deathmaw for beta testing

    20918 downloads

    Updated

  7. Alduin is dead

    This is not a mod, but a savegame. When you load the save, you will be at the Throat of the World immediately after Alduin's death. You will start as a Nord female, at level 3, and with a full set of daedric armor. Most dungeons (even story ones) are largely unexplored. For this save, I went into god mode, turned off clipping here and there and rushed through the story. I did not use any mods, no SKSE, and the only thing done is the main story line. I killed as little as possible, so you can go back to the dugeons and battle through them. Hearthfire and Dawnguard were installed on the play through but it should still work without them. I made this save after I had to reinstall due to mod issues. I got tired of going through the main story (this was the eighth time for me). I hope this will help someone else. I may add to this and complete the Imperial and Stormcloak quest lines if people are interested. This is also available on the Nexus
     
    My name on the Nexus is nexus8226.

    617 downloads

    Updated

  8. Mailamea and Ark of Truth present - Yamatai

    I DO NOT OWN THIS MOD



    I am only uploading this mod to LoversLab as Ark of Truth asked me to do it before he left the forum for reasons currently unknown.


     
    Yamatai - A new space by Ark of Truth and Mailamea
     
     
    Description
    Adds a new world space called Yamatai to the game. This world space contains a massive map with a small town close to the world space entrance. The mod is currently being developed by Ark of Truth and Mailamea.
    You can get to Yamatai by going through the Lost Valley just below Falkreath.
     
     
    Requirements
    Skyim 1.9
    Neo Oriental Dress v1_20 CBBE UNP
     
     
    Installation
    Replace the esp plugins from Selene Kate with the esp provided by this mod.
     
     
     
    Incompatibilities
    Suikoden Kingdom - Both Yamatai and Suikoden Kingdom share the same worldspace at the momemt. This is because the author of Suikoden Kingdom allowed the editing of and Ark has not got around to sorting everything out yet.
     
    Support
    Currently there is no support for this mod as Ark of Truth is currently away from the forum.
     
     
     
    Credits
    GriffinPyros - author of Suikoden Kingdom.
     
    Ark of Truth, Mailamea - Yamatai
     
     
    What's New in Version 0.1 (See full changelog)
    LOD and Navigation Testing

    334 downloads

    Updated

  9. Werewolf Naughty Bits

    I am uploading the final product of a request made right here on the Lovers Lab,
     
    this can be done simply with gimp, the only thing I edited were the textures on Derrax' Penis and kurisu7885's head.
     
    I divert all credit to those awesome guys for the original works and to Senviro who did the models.

    Thanks and Kudos to Brevi, Spwned, NsJones, BellyAche, Derrax, MikoYork, Kurisu/~X~, and Senviro without
    you fine folks none of this would have been possible.
     
    Just in case: This mod is fully compatible with all other werewolf mods except those that modify textures/meshes; if you use Automatic Variants, Naughty Bits it will only affect the player model.
     
    This mod includes Kurisu's Mod to allow different skins for male and female werewolves, males will have a penis and females breasts.
     
     
    ===========Installation============
     
    1. Unpack files into your Skyrim/Data/ directory
     
    2. Activate provided .ESP file in Skyrim launcher
     
    3. Load any game you want
     
    4.(You can use NMM or MO to install the package if you prefer)
     
     
     
    This is a complete package which contains some or more of the following:
     
    Werewolf reskin" by MikoYork
     
    for
     
    Female Werewolf by Moutarde421
     
    and
    Derrax' Male Werewolves
     
    for
    Bellyaches Animal and Creature Pack (Timberwolf Texture Only)
     
    all using
    Brevi's New Howling Model
     
    and using Mouth and Eye textures from
     
    Ns Jones' Heart of the Beast Werewolf Sound & Texture Overhaul
     
    in addition using
     
    ~X~'s-Adult Real Werewolves- to allow male/female variety
     
    Disclaimer: If I have missed someone in the credits please let me know, also if there is issue with this in anyway please contact me asap I am more than happy to remedy the problem
     
    The mod is compatible with Moonlight Tales - Werewolf and Werebear Overhaul
     
    (Some people may not like that the textures do not match for male and female if you want them to match you can use SlabLover's Texture's from his female werewolf timber mod simply install mine and overwrite my textures with his all should work fine--> http://www.loverslab.com/files/file/71-femalewerewolftimber/)

    6352 downloads

    Updated

  10. SexLab Procreation

    What does this mod do?
    As the title suggests, this is a pregnancy mod for skyrim. Currently the mod works as follows:
    If you play as a female character, you will now have a menstrual cycle that passes through 4 phases: menstruation, the follicular phase, ovulation and the luteal phase.
    This mod itself does not allow you to have sex, but when you have vaginal sex through any SexLab plugin, you will receive sperm which survives for some time.
    You can attempt to wash out the sperm. This is not guaranteed to work, although the chance can be configured.
    If sperm is present when you are ovulating, you might become pregnant.
    If you get pregnant, you will pass through 3 trimesters. Each trimester has unique spell effects associated with it (most of which are negative, but some are positive).
    The visuals (e.g. increased belly size) relies on the use of either body sliders or a skeleton that supports belly node scaling. Read more on this in the installation section.
    At the end of pregnancy a child will spawn. The child doesn't do anything at this point though, there's no follower features or anything like that.
    The duration of pretty much everything that has a duration, as well as some other stuff, is configurable in MCM (be wary though - the pregnancy duration settings are disabled when pregnant).
    Many of the durations and chance rolls are modified by both the mother and father race. This is attempted to be as lore friendly as possible. The race modifiers can be disabled if desired.

    What does this mod NOT do?
    As mentionend, the child is kinda static after birth. There's no follower features or anything like that.
    NPCs cannot become pregnant.

    Installation
    If updating from version 1.0 to 1.1
     
    Only follow these steps if you have already installed version 1.0 and wish to upgrade.
    Make sure you are not pregnant and have no active spell effects from this mod. Save your game.
    Delete SkyrimProcreation.esp and all files in the "Data/Scripts" and "Data/Scripts/Source" that are named as "ProC....psc" or "ProC....pex".
    Create a new save again.
    Copy the files from the data directory in the "Procreation 1.1 rar" file to the Skyrim data folder. Make sure to activate the SexLabProcreation.esp in MCM or the Skyrim Launcher (or the load order ini file).

    Required mods
    SKSE 1.6.15 or newer
    SkyUI 3.4 or newer (also works with SkyUI 4.0)
    SexLab Framework 1.01 or newer

    Steps
    Backup your save file(s).
    Install the required mods (including their requirements).
    Copy the contents of the Data folder in the "Procreation v1.1a.rar" file into the Skyrim Data folder and enable the "SexLabProcreation.esp" in the Skyrim launcher or in NMM.

    At this point the mod will work, but the belly size will not change when pregnant. This can be changed in two ways. They each have their advantages and disadvantages, and you should only choose one. Skeleton node scaling is the easiest, but it has no armors converted for it yet (as far as I know):
     
    Set up belly size management with skeleton node scaling
    You need a compatible skeleton, such as XP32 Maximum Skeleton. Other skeletons might work, as long as they have a node named "NPC Belly" which simulates a pregnant belly when scaled (and two other nodes named "NPC L Breast" and "NPC R Breast", but these are more common).
    You need a compatible body mesh. Currently two compatible meshes exist as far as I know (as of June 1st 2013)
    ​b3lisario's UNPB BBP mesh, which can be found in the Esutrus Chaurus download section
    zecoron's CBBE TBBP mesh

    Set up belly size management with weight scaling
    This is only necessary if you're not using the skeleton node scaling feature mentioned above.
    Install Realistic Body System or Unique Character or Custom Races. If you don't do this, all female NPCs will look pregnant.
    Install either CBBE or UNP and the appropriate bodyslider. Set up your character in such a way that you look "normal" when at minimum weight and "very pregnant" when at max weight.
    If you use Unique Character or Custom Races, copy the meshes created with the bodyslider into the appropriate folder. Check the individual mod pages to figure out where this is.
    In the in-game MCM menu, navigate to the Pregnancy section of SexLab Procreation and change the Visual Scale Type to Weight before you get pregnant.

    Conflicts with other mods
    Depending on whether you use the skeleton node scaling or the weight scaling, there might be some conflicts:
     
    Skeleton node scaling
    This mod overwrites the skeleton node scaling done by other mods, such as Estrus Chuarus or Race Menu. If you use Race Menu it is recommended that you don't use the Breast scale feature. If you use Estrus Chaurus, don't get pregnant with both mods simultaneously. Disable pregnancy with one mod when pregnant with the other.
     
    Weight scaling
    If you use the weight scaling option, this mod will conflict with any other mod that changes your weight.
     
    Uninstall
    I cannot entirely predict what will happen if you uninstall, though I recommend that you make sure you are not pregnant, and do not have any spell effects from this mod active. The mod contains the following files which should be removed:
     
    Data\SexLabProcreation.esp
    All the files that fit this description: Data\Scripts\Source\ProC... .psc
    All the files that fit this description: Data\Scripts\ProC... .pex
     
    Troubleshooting / FAQ
    My belly size doesn't increase when pregnant.
    Make sure the Visual Scale Type in the MCM menu under the Pregnancy page is not set to None. Make sure you have followed the steps in the installation section properly.
     
    I want to use the weight gain feature to manage my belly size, and I gain weight during pregnancy, but my belly still doesn't look pregnant.
    You did not setup the CBBE or UNP sliders properly. Open the sliders, set the minimum weight to the body type, size, etc. that you want when you are not pregnant. Then set maximum weight to the same settings, except with the changes you want your body to go through during pregnancy. This obviously means cranking the pregnancy slider up, but you might also want to increase the breast size or other sliders. Once you're finished setting up the sliders remember to click the "build" button. If you're using this mod, don't think of the weight sliders as representing "body fat". Think of them instead as representing "pregnancy progression".
     
    I want to use the weight gain feature to manage my belly size, but I don't see any pregnancy sliders in the bodyslider I use.
    If you're using CBBE you need Bodyslide CB++, and if you're using UNP you need Bodyslide UNP. They can be found here.
     
    I'm not using CBBE or UNP.
    Well, then you're kinda on your own.
     
    If you want to use the weight scaling feature, you need the femalebody_0.nif mesh located in "Data\meshes\actors\character\character assets" to look non-pregnant, and the femalebody_1.nif in the same directory to look very pregnant. If you have the non-pregnant and pregnant meshes from somewhere else, that's totally fine. But using the CBBE or UNP sliders is easiest.
     
    If you want to use the skeleton node scaling feature, you need to a mesh that supports scaling of the nodes "NPC L Breast", "NPC R Breast" and "NPC Belly" to simulate breast size and pregnant belly size. At this time, only b3lisario's UNPB BBP mesh found in the Esutrus Chaurus download section has this support.
     
    I want to use the weight gain feature to manage my belly size, and I installed the pregnant meshes properly and they are working, but now all female NPCs look pregnant!
    Yes. As far as I know there are three ways to solve this:
    Use Realistic Body System
    or Unique Character
    or Custom Races

    Using Realistic Body System is the easiest as it replaces the meshes for all NPCs, however, Realistic Body System isn't always the smoothest experience. It doesn't always fit the clothing to the body types it creates, which can cause severe clipping issues. It also has a tendency to translate random parts of your game into german.
     
    If you use Unique Character or Custom Races the pregnant meshes you create in the CBBE or UNP sliders should be copied to the appropriate location. This location can be found in the mod descriptions on their respective Nexus pages. After you've copied the pregnant meshes to the appropriate folder, NPCs will still look pregnant. You now need to change the standard meshes back to a non-pregnant version with the CBBE or UNP sliders. This should not overwrite the pregnant meshes you copied into either the Unique Character or Custom Races folders which you will be using.
     
    I installed the mod but nothing is happening.
    Try waiting a day or two and the menstruation phase should start. Also, you have to be female. NPC pregnancy is currently not supported.
     
    The procreation quest objective disappears after the menstruation phase... is the mod still working?
    In all likelihood it is still working fine. If the "Information Level" setting on the General page is set to LOW, then it is intended to disappear. If you are in doubt about whether the mod is working, try having vaginal sex. You should get a message. Alternatively, or if you don't get a message during vaginal sex, try setting the "Information Level" in the MCM menu to HIGH and wait a little more than the duration that your current phase is supposed to last (e.g. if your current phase is the follicular phase and it is set to last 4 days, wait at least 5 or 6 days). If you don't get any messages about anything, something is wrong. Try asking in the thread or sending me a PM with more specific information about what you did and what happened.
     
    No "SexLab Procreation" menu shows up in MCM.
    This only seems to happen with SkyUI 3.4. If you don't want to update to SkyUI 4.0 for some reason, save your game and reload. I'm not entirely sure what causes this. It might have something to do with load order but I don't know. Anyway, just save and reload and it should be fixed (or update SkyUI to version 4).
     
    About NPC Pregnancies
    I understand people want this feature, and I'd very much like it to be implemented. A lot of people are giving me ideas about how to implement it, which I appreciate, but it's not really the main issue. The issue is that implementing NPC pregnancies in a way that wouldn't totally kill performance would require either a complete rewrite of the mod or a separate mod. In either case, it would require a lot of work. I don't really have the time or desire to put in the kind of effort that would be needed to create this right now. Perhaps I will in the future.

    64365 downloads

    Updated

  11. Elly Playable Character

    Elly - Companion turned Playable Character
     
     
     
     
     
    Requirements
    http://haishao.blogspot.jp/2013/02/elly-follower.html - Elly by Haishao (Support the author)
     
     
    Installation
    Replace the esp plugin from Elly Follower with the esp provided by this mod.
    and
    When selecting the race don't panic that the character is alien looking, simply select nord race then select your desired race again. (No other workaround as of now.)
     
    Take note that they dont look exactly the same in the original pictures, to make them look like that you will need the enb used and graphics texture set to high.
     
     
     
     
    Credits
    Haishao - author.
    Ark of Truth - Player Character Version
    Mailamea - Player Character Version
    The people that are mentioned in the mods nexus link.
    What's New in Version 0.1 (See full changelog)
    Release

    1067 downloads

    Submitted

  12. Muscular Women

    Version: 3.0
    Date: 02/24/2013
    Requirements: Skyrim
    Recommended: Xenius Character Enhancemen, Pumping Iron
    Author: Elmanouche, GrillmeisterDX (armours)
    Contributor : wysiwyg
     
    UPDATE !
    New LITE version, for low end GPU. 1k uncompressed muscle textures. The difference is barely noticeable.
    What's new in 3.0
     
    What's new in MW Armours 2.4
     
     
     
     
    Desciption
     
    Some of us always thought that Nords and Orcs women needed a more beefy look, their descriptions depicting them as muscular and strong.
    And with that thought, Tigersan released an awesome muscle texture. So now comes the body shape to complete the set.
     
     
    I released this mod on Nexus, of course, then discovered this forum where I have found some usefull tips. And also that some of you "hate" Nexus.
    The archive is NMM (Yes and I won't change that!) with install script (I love making those scripts xD ). The Info.xml is linked to the mods page so you can know when a new update is up
     
    List of vanilla armours and clothing conversion
     
     
    Details
     
    This mod is a race specific body replacer, for Nords and Orcs and female only.
    They will look muscled, with strong arms and legs, large shoulders and back.
     
    It has a working weight slider : @ 0, it is a feminine female body shape, skinny, looking skinny ripped with Tigersan's textures.
    The weight slider affects : shoulders, traps, arms, back, legs, pecs, breasts (slightly) and butt (slightly).
     
    There options to make it all race and work like a standard replacer, for body and armours. As well as several skin textures and muscle tone to play with.
     
    It supports Phygit's Femfeet, and is provided with it.
    Also comes with HD face normal maps. Links bellow
     
    I strongly recommend the use of Pumping Iron (Nexus link) mod with Muscle Definition plugin, and start a fresh game at weight 0. You'll enjoy watch her grow
     
    Only new armours for 2.4 are V3, others are still V2, but they'll be patch, of course.
     
     
    Installation/uninstallation
     
    Known Issues
     
     
     
     
     
    Screenshots
     
     
     
    Credits
     
    Thanks to Bethesda for creating Skyrim.
    Thanks to Tigersan for the muscle textures this mod is based on.
    Thanks to GrillmeisterDX for coming offering your hand and doing so well.
    Thanks to Bingles for his Bingles buff female armours.
    Thanks to Xenius for his body textures. XCE - Xenius Character Enhancement
    Thanks to humannature66 for his tanned textures and soft muscle effect. HN66s Litheria - Race - Body - Armors
    Thanks to yllib for the bronze odd shine fix. No more ugly bronze shine
    Thanks to zzjay for his female head HD normal map. Women of Skyrim-Enhanced female normalmaps
    Thanks to Phygit for his femfeet everyone uses. FemFeet
    Thanks to Caliente for his Nifcleaner tool.
    Thanks to wysiwyg for the help and support he provided.
     
     
     
    Tools used
     
     
    Licensing/Legal
    ===============
     
    You can do anything with this, just credit me and let me know, even more if you want to convert or create armor for it, so I can link to your mod here.
    DON'T upload this mod on Steam Workshop. Don't upload on any other modding community without my permission.

    3813 downloads

    Updated

  13. Injured Bodies and Faces - UNP 'Mature' Textures

    It was requested a while ago, and I made wounds for another texture pack. Since then we have had the release of the wonderful 'mature' texture pack that rather than making the women of skyrim look mature, simply made them look more real. As before, mixes and matches of bruises and wounds, handprints and bites, from the battlefield to chained in a bandit camp.
     
    I made as many variants as my patience could manage, what with 2 minutes save times for .dds files. It was even worse this time around, as the base texture is bigger.
     
    Copy and replace the femalebody_1.dds in the \textures\actors\character\female\equipable with any of the many variants i've put in their appropriate folders.
     
    Type help equipable in console to see the armor/outfit/skins additem code.
     
     
    Also, this time around i've also added some face swaps to various wounds. A simple cut on the cheek, bruised and bleeding noses, a split lip, black eye, and so forth. The problem with these is that I have no idea how to make a 'mask' that replaces the PCs face. So they replace every females face, make sure to back up your original face texture before use. At the least they can be used for screenshots. I would appreciate it if someone could (if its possible) provide a 'mask' like the bodysuit that i can add to the download.
     
    Disclamer: I DO NOT support or approve of violence against women. These are simply resources for use in screenshots and to add some realism not only to the battles and brawls of Skyrim, and also the harsher sexual mods on this site. I believe one of the worst ways to 'advocate' violence (sexual or otherwise) is to show it with no consequences or meaningful effects beyond an hour in bed or a healing potion fixing the results up.
     
    ===
    Body-as-Outfit file by b3lisario
    http://skyrim.nexusmods.com/mods/32986/ - 'Mature' textures by Maevan2.

    6831 downloads

    Updated

  14. xazPrisonOverhaul KlapMod

    Hello, I liked this mod very much (in fact it's one of my favorite mods ever). I made some changes that I want to share in case you want them too. The changes can be downloaded there: http://www.loverslab.com/files/download/135-xazprisonoverhaul-klapmod/
     
    Installation
    After downloading and installing the official Prison Overhaul mod, make a backup of xazPrisonOverhaul.bsa and xazPrisonOverhaul.esp in your skyrim Data folder and overwrite them with the ones contained in the .rar
     
    Disclamer
    It's my first time modding
     
    Change #1 - Whipping
    In the original mod you are whipped every day and you can "cheat" by going back to sleep right after you wake up until it's time for your release, potentially never being punished. When not "cheating" for long prison sentences the whipping can take a prohibitive amount of real life time.
    In my mod you are whipped only once, shortly before your release.
    There is no way to cheat it: you won't be released if you haven't been whipped. If you sleep past your release time, you will be whipped when you stop going immediately to sleep and release shortly after (~1 skyrim hour).
    This also allows for better RP. A guard whipping every single day is a bit strange.

    Change #2 - Different Punishments
    In the original mod every crime consisted in the same punishment, the only difference is the length of time you spend in jail. You will be whipped even for stealing an apple.
    In my mod there are different crimes.
    Misdemeanor vs Felony: If your bounty is less than 240 you will spend less than 24 Skyrim hours in jail and the crime is considered a misdemeanor; you will not be whipped. If it's more than 240 it's a felony, and you will be whipped.
    Violent vs Non-Violent: If none of your crimes were violent you will not be forced to wear the gag during transporation (but you will still be bound). The guard will be sympathetic and won't strip search you; you will find yourself wearing the vanilla prison outfit with a lockpick in the backpack. If any of your crimes were violent or you previously escaped from jail you will be strip searched and put in your cell naked, without even the lockpick.
    If you were not strip searched and you escape the next time you are caught you will be stripped completely naked and the guard will comment trusting you was a mistake. [This feature does not always work 100% in that the guards won't always attack you on sight until you commit further crimes after your escape.. If someone wants to help fix this, please do]

    Change #3 - More Dialogues
    There is a lot more text from the guards explaining to the player what's going on, for better RP.

    I hope you enjoy it. The original mod author is welcome to incorporate the changes into the official addon and expand on them if he wishes to do so.

    9551 downloads

    Updated

  15. Selene Kate Playable Character

    Selene Kate - Companion turned Playable Character
     
     

     
     
    Requirements
    http://skyrim.nexusmods.com/mods/36993//? - Selene Kate by Kasprutz (Support the author)
     
     
    Installation
    Replace the esp plugins from Selene Kate with the esp provided by this mod.
    and
    When selecting the race don't panic that the character is alien looking, simply select nord race then select your desired race again. (No other workaround as of now.)
     
    Take note that they dont look exactly the same in the original pictures, to make them look like that you will need the enb used and graphics texture set to high.
     

     
     
    Credits
    Kasprutz - author.
    Ark of Truth - Player Character Version
    Mailamea - Mentor
    The people that are mentioned in the mods nexus link.
    What's New in Version 0.1 (See full changelog)
    Release

    2281 downloads

    Updated

  16. chinesever

    the chinese ver

    693 downloads

    Submitted

  17. Fallout 3 hairs for Skyrim

    This used to be on the Nexus until it got pulled down.
     
     
     
     
    Credits
     
    Mailamea (LL one, there is no other ) - MM10s Hair Pack
     
    Just copied the rest of this from the main Nexus page.
     
    Ren - Creator of the original Mod.
    PeggyZone & StephenKang - Original modders that converted some of The Sims 2 hair to Oblvion.
    Ashara - Ashara's hair Conversions
    Thanks to Bethesda for creating Fallout 3.
    Thanks to Fallen20 for his hair conversions for Oblivion and thanks to Peggysims for the original hairs.
    Thanks to kakashisensei2000 for his hairs for Oblivion and thanks to Soya for the original Soya hair.
    Thanks to laffindude and A Lamer for their advice on how to make hair textures less shiny.
    Thanks to laffindude for the Soya hair 2 conversion.
    Thanks to LHammonds for the Readme Generator this file was based on: http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp.
    Thanks to Fallout3Nexus.com for the a one-stop-shop resource for authors and players.
    Thanks to all the modding community for all their tutorials, tools and help. Especially, thanks to the Clan Dlan and TesEyeCandy communities.
     
    Hair Pack by YoshikinaKota

    1744 downloads

    Updated

  18. Something Wicked

    My attempt at recreating the Wicked Witch of the West outfit from the movie Oz the Great And Powerful.
     
    All items are craftable and have their own world objects
     
    NOTE: This is a very slightly updated version than the one on mediafire. The specularity of the meshes has been altered so that the outfit looks less like a black hole. The screenshots are from the origional version as the difference is not huge.
     
    Enjoy

    12500 downloads

    Updated

  19. Standing Female Masturbation

    The standing female masturbation animation from Adult Show.

    20403 downloads

    Submitted

  20. SexLab Dangerously Nude

    Haven't you always been annoyed that when you walk around naked, noone does anything else than perhaps make a comment about it?
     
    I have.
     
    That's why I made SexLab Dangerously Nude.
     
    Now when you walk around naked there is a 10% chance a male character will rape your nude female character.
     
    I mean, you are walking around naked after all!
     
    First I planned this as a way of having people come up to you and try to talk you into sex, but I don't know how to use script fragments in misc dialogue to start a real conversation, so I just did it the easy way. No sweet talking, just rape.
     
    I will not be developing this mod any further (apart from bugfixes if needed), but if you want to try your hand in making this a better mod you are most welcome!
     
    The quest where all the dialogue is stored is "WICommentNaked", or just search for naked under quests in the CK.
    The current dialogue is under "Misc" tab. Some of the dialogue there shows up twice. The topmost of those I have added a rape script fragment to with a GetRandomChance < 10 to. Feel free to take it wichever way you want!
     
    Once someone has made a better version of this I will remove this file from the downloads section.
     
    Requirements:
    - SexLab (and all it's requirements)
     
    Conflicts:
    - No More Nude Comments (or somethign like that)
    - Any mod that changes the comments when you are naked.
     
     
    Now there is a new version, the "tweaked" one!
    Thanks to Rossignol for his changes:
     
    "Fun mod, tweaked it a bit on my side to make more variety to rape chance, depending on what seems more appropriate to me. Most people now have a rape chance ranging from 25 to 50%, gards have "only" 20% chance of rape because they're supposed to keep the law, but some might be corrupt/asshole. Drunk people have 80% chance to rape because they're wasted and more susceptible to do something stupid. Also didn't change the 10% for argonians, Khajits and Orcs because I'm not into those races.
    This is just a little tweak based on the conditions as mentioned on OP, didn't change anything else, so will work exactly the same, just that rape might happen more often. Putting it there for those who want for more risks and don't want or can't do it themselves, so all credits goes to Bromm83, wouldn't even called what I did modding. XD"

    152073 downloads

    Updated

  21. Angelic Armor Standalone Retex

    This is a "retex" of Jackga's Angelic Armor with 7 additional colors.
     
    Credit goes to Jackga for the original Meshes & Textures

    958 downloads

    Submitted

  22. [SKYRIM] More Male Spawn

    [sKYRIM] More Male Spawn by GECK.O
     
     
    The Explanation
     
    This is the Skyrim version of More Male Spawn. As the title suggested, it will generate more males for "ALL" human-kind spawn, from bandits, mages, vampires, etc. It's not ALL Males, but MORE Males, it means there's a small change females being spawned, very small. I think that is better than just the "boring" all males.
     
    The purpose of this mod is to add more realism. I hate Bethesda's gender equality policy, this is Elder Scroll, a medieval fantasy world. Woman role should just for the kitchen and bed . No, I mean I love the lovely soft woman and we should not hurt woman . The dirty work outside, should done by the man. It's realistic in the medieval world.
     
    Another purpose of this mod...beside of realism, more males mean more change for your female PC and companions to get raped with SexLab mod! <--- Actually this is my main purpose of making this mod.
     
    (Ah, the explanation is similar to the Oblivion's version. Sorry, I'm out of idea and kind of lazy...)
     
     
    The Progress
     
    Actually this mod is already done since the first day I made it. The only reason I labeled as BETA is because it still need more further testing. If there's no any problem, this will be relabeled as FULL version.
     
     
    The Policy
     
    You can do whatever you want with this mod, anything! Modifying, expanding, fixing, etc. I'm a cathedral follower. But just don't forget to include my name (GECK.O) in the credit, as inspirator or the original creator.

    7641 downloads

    Updated

  23. WhoreCraft (Unfinished). Modder resource only

    Here is a project I started, but do not think I will continue. This was originally setup for a broad concept of 'Whore Craft', with NPC whores, brothels, etc., but my vision went further than my reach. It is for use with SexLab. I thought other modders here would benefit from some of the scripts.
     
     
    Useful bits of interest:
     
    kvwcUtil.psc: global utility functions, may be something useful in there
    kvwcBaseQueue: base class for storing up to 20 actors in referenceAlias array. This is a useful base.
    kvwcSexQueue: tested for PC as 'whore'. This initially worked as well for no 'whore', ie. all queue members start having sex acts. Not tested recently.
    kvwcArousalScr: base 'arousal' system, setup for armor slot 32 removal, can easily be modified
    kvwcStalkerScr.psc: option to be used by 'arousal' system to pass aroused to here to act as stalkers, and trail the PC. Will rape if PC remains out of sight and range of others for a time, including wait / sleep events. May work across cell boundaries (minimal testing)
     
    Hopefully someone can put some of the code to use. If you do find it useful, feel free to drop me a line and let me know.
     
    Have fun.

    1528 downloads

    Submitted

  24. ECE-x117

    This is an edited version of the YgNord skeleton that comes with the ECE package, modified to fit the x117 clothing. It's shorter than YgNord, being about as tall as the children in Skyrim. It's female-only... sorry about that. I also packaged the body and textures from Children of the Sky with it. Basically, you get a Sky Child that can use ECE, but you'll be the only one in all of Skyrim.
     
    This does not play well with the Children of the Sky mod, but the ECE works fine. I have no idea if it works with xvisionchildren, since I can't find a copy to download anywhere except the one contained in and merged with CotS.
     
    The skeleton isn't fully set up for dual weapon sheaths or staves on the back or anything like that. I kinda gave up halfway through setting that up. Also, it doesn't have the tail bones, wing bones, cloak bones, or hair bones that the CotS skeleton has, so if you have costumes that use those pieces I have no idea what'll happen.
     
    What I did to make the skeleton work is add a scaling node before each normal node, and then I moved all the scaling to the scaling nodes so that every normal node has scale 1.0000. Since ECE requires a skeleton with bones scaled to 1.0000, it works even though the skeleton is actually scaled differently. It also means that if someone wanted to, they could make something like ECE-CME to alter only the scaling nodes, and morph shape on the fly.
     
    If someone got the scales for all the different bodies, and added the bones that this skeleton is missing, then you could have a body that could be adjusted to fit all the current skeletons. Of course, it would have double the normal number of nodes due to the scaling nodes, but there isn't any reason if shouldn't work. That being said, I'm not ever going to make such a thing. I lack the programming knowledge to do it.
     
    Anyhow, so this works fine and is easier to install than CotS if you just want to play a Sky Child and don't mind all the other children looking dumpy and boring and stuff. If you use it, don't forget to get some x117 clothing to wear!

    2675 downloads

    Submitted

  25. Chan ENB

    This ENB is currently retired. Working on a new version that utilizes many new features Boris has integrated with the new binary series. This will be a large undertaking, as it involves individual weather separation. With CoT, the process is even lengthier.
     
     
    If you would like to participate in the beta testing and configuration, send me a message here
     
     
     
     
    ENB for Climates of Tamriel
     
    I update it every couple days, so be sure to check back
     
    User Screenshots are welcome
     
    Read Me:
    -Set nVidia CP properties as per Kyo's guide here:
    KYOs Nvidia Inspector Settings_3xx Drivers by Kyokushinoyama
    -ENB binary used for creation was 157.
    -I play with Climates Of Tamriel on the darkest settings for nights, and that is how this ENB was configured. Adjusting the brightness may be required on vanilla games.
    -The optional SweetFX config is a little darker, but the colors are more vibrant.
    -Depth of Field is set to manual, and is adjustable in game. See key inputs further down the page.
    -The enbeffectprepass.fx file is highly configurable. Multiple Depth of Field options are available, including near, far, 1st and 3rd person, automatic and manual. I use manual, with in-game hot keys for adjustments. Please see this file for making changes to DoF for your personal taste.
     
    Highly recommended:
    Project Reality - Climates Of Tamriel - Weather - Lighting - Audio by JJC71 or Tropical Skyrim -- A Climate Overhaul by Soolie
    Enhanced Lights and FX by anamorfus
    Skyrim particle patch for ENB by mindflux
     
    These are the grass mods I am using:
    Skyrim Flora Overhaul by vurt
    Dat Grass by JZE
    Dense Grass By Zealyfree
    Grass and Grass by MannyGT
     
    Camera controls:
    Use console, then type tm to toggle the menu.
    Press enter. Menu disappears and you can see the whole screen. Just press 'up' arrow and enter to bring the menu back.
    If you are in combat, use tfc 1 to stop all action.
    You can fine tune camera control with sucsm 1 and clear the screen of blood with csb
     
    ENB key input codes:
    8 (backspace) for reloading the config
    16 (shift) for combo key
    16 + 123 (f12) to turn ENB on and off
    106 (* key above number pad) show FPS counter
    45 (insert key) ENB screenshot
    Depth of Field is set to manual, and is adjustable in game.
    Hold 0 + PG UP or PG DN to adjust camera aperture (f-stop) for Simple and Sprite DoF.
    Hold 9 + PG UP or PG DN to adjust manual camera focus distance in-game
     
    SweetFX uses the keys Print Screen, Scroll Lock and Pause.
    Print Screen makes a screen shot
    Scroll Lock toggles SweetFX
    Pause for reloading the config
     
    Key Inputs:
    Please refer to this for determining your key inputs if you do not use a Western keyboard
    http://www.cambiaresearch.com/articles/15/javascript-char-codes-key-codes
     
    Credits:
    http://enbdev.com/
    http://www.guru3d.com/files_details/sweetfx_shader_suite_download.html
    Boris
    nexstac
    CeeJay.dk
    Matso
    --JawZ--
    IndigoNeko
    mindflux
    Oyama
    kalicola
    Unreal Warfare
    far327
    Unreal

    469 downloads

    Updated

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