About This File
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Update:
0.02a.b contains fixes, optional hardcore saves and smoother stats regeneration and consumption for player,
npcs not affected yet, they use old script part.
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Things Working:
- New save system
- Dynamic script attach system
- Regeneration
- New weight system
- Encumbrance
- Dynamic speed change
- Faster load
- Damage momentum
- Weapon speed
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Supported languages: English and Russian
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Known bugs:
- If you have more than one copy of equipped weapon/shield, it will drop from inventory.
- Screen sometimes does not go black upon death
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Q&A:
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What this mod will be?
A complete rework of most passive trees, rework of combat, magic system, prices, items, damage, quests and many other things.
A new hardcore experience.
No level lists, everything placed manually.
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What this mod will not be?
It will not be lore friendly. ever.
It will not modify terrain or add new structures/lands/dungeons.
It will not be compatible with any other overhaul/skill/weapon/magic/whatever mods. I won't release any patches or test anything.
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short-term planned features:
- NPC stats - adjusts stats ov every NPC/Enemy/Creature on the fly
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mid-term planned features:
- Speed momentum - you start to run slower and gain speed over time.
- Rescaled weapons damage - everything hits X times harder
- Weapon momentum - piercing damage based on weapon weight, attack speed based on weapon weight.
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long-term planned features:
- Remade magic system
- Remade combat system
- Redone passive trees
- Redone vampirism & lycantropy
- Redone everything
What's New in Version 0.02a.b
Released
- Fixes and improvements