Jump to content

Select a subcategory to view available files.

Files From Subcategories

  1. SexLab Miscellaneous Features

    SexLab Miscellaneous Features
     
     
     
    Brief description:
    Fixing small annoyances I have with SexLab Framework:
    - Option to hide HUD during SexLab animations
    - Option to select the PC's and NPCs' SexLab gender
    - SexLab animations with a female aggressor and male victim use sensible animations
     
     
     
    Requires:
    Skyrim SexLab - Sex Animation Framework and all its requirements
     
     
     
    Installation:
    Copy all files expect the folder "00 Docs" to your Skyrim data folder.
    I recommend the use of a mod manager like Mod Organizer and/or Wrye Bash.
     
     
     
    Upgrading:
    From 1.01:
    Deactivate the mod, wait until the MCM menu disappears, save, then activate the new version
     
     
     
    Uninstallation:
    Deactivate the mod in the MCM menu, then uninstall.
     
     
     
    Description:
    Adds a MCM option to hide the HUD during SexLab animations
    Adds a hotkey to hide the HUD anytime; default is [P]
    Note: You have to press the key for around one second!
    Adds a MCM option to set the player character's SexLab gender to either default, male or female
    Adds a MCM option to add or remove the SexLabGender spell to the players spellbock; the SexLabGender spell allows the player to change the SexLab gender of NPCs
    Note: A NPC's SexLab gender is not changed if the SexLabGender spell is removed from the spellbook!
    Adds the tag "AggressiveFemale" to the following animations: Arrok Cowgirl, Reverse Cowgirl and AP CowgirlAdds the tags "AggressiveFemale" and "Pegging" to all animations with the tags "Aggressive" and "Anal"
    MCM menu gives the option to enable/disable the mod, tag/untag the above mentioned animations, and change the likelihood of cowgirl and pegging animations
    If the animation switch option is set the mod forcefully changes the animation to one of the above when the aggressor is female and the victim is male

    .
     
     
    For Modders:
     
     
     
     
    Known issus:
    - It takes about one or two seconds until the HUD reappears after a SexLab animation
    - When the animation is forcefully changed sometimes the female completely redresses
    - If the animation switch option is set the mod also forces a new animation even if the used one was sensible
     
     
     
    Credits:
    Ashal - For making SexLab and answering my questions.

    15,709 downloads

    Updated

  2. SexLab Submit + Devious Devices

    From now on, when you submit, you wont get away so easily...
     
    [ FEATURES ]
    -When you submit and are bound, you will receive one item from each of the following groups:
     
    Blindfolds:
    Blindfold (Unlocked)
     
    Gags:
    DD Ball Gag (Locked)
    DD Ring Gag (Locked)
    Ball Gag (Unlocked)
    Ring Gag (Unlocked)
    Leather Gag (Unlocked)
    Panel Gag (Unlocked)
     
    Plugs:
    Primitive Plugs
    Iron Plugs
    Soulgem Plugs
    Inflatable Plugs
     
    Belts:
    Padded Belt (Locked)
     
    Restraints:
    Arm Cuffs (Locked)
    Leg Cuffs (Locked)
    Posture Collar (Locked)
    Chastity Bra (Locked)
    Armbinder (Locked)
     
    -If you already have something in a certain slot that item is skipped
    -If you receive an Armbinder, or already have an Armbinder, the escape phase immediately ends, and you may flee at any time
    -If you receive a locked gag, the key will be placed onto the npc that stole your gear
     
    [ HARDCORE ]
    After having countless girls escape from them when they just used rope, they aren't taking any chances with those they catch...
    (I won't accept any complaints about the unfairness or balance of this mode, you asked for it.)
     
    [ SUPER HARDCORE ]
    Maybe it would have been better to just die....
    (I really won't accept any complaints about the unfairness or balance of this mode, you asked for it.)
    THIS REQUIRES "LIVE A DEVIANT LIFE" IN ADDITION
    [ REQUIREMENTS ]
    Sexlab Framework - Ashal
    SexLab Aroused - redneck2x
    Devious Devices (Assets) - Zadil VERSION 2.6.2 ONLY
    Devious Devices - Integration - Min VERSION 2.6.6 ONLY
    Zaz Animation Pack - MasterCChris & XAZ
    Sexlab Submit - dkatryl
     
     
    [ FAQ ]
    Q: How do i escape the armbinder?
    A: Keep trying
     
    Q: How do i escape ____?
    A: With a key, or a lock pick, or spells. How hard any of these are depends greatly on your settings (With default settings, its impossible to lock pick or use spells to escape with a new character). either way, I dont alter any of the escaping routines, so if something is broke, its probably something you messed up.

    34,200 downloads

    Updated

  3. DF_T33 - 7b Bombshell

    DF_T33 boots convertion for Sevenbase Bombshell body
     
     
     
     
    How to get it:
    Console: help df_t33
     
    Required mods:
    HDT HighHeels System

    3,664 downloads

    Updated

  4. Black Widow 7b Bombshell BBP

    Black Widow Sevenbase



     
    Sevenbase Bombshell BBP Conversion
     
    Weight slider supported
     
    How to get?
    Console: Help Widow

    4,216 downloads

    Updated

  5. Mini Sage Outfit - 7b Bombshell BBP

    This is conversion for Sevenbase Bombshell body.
    Weight slider supported.
     
    There are optional replacer textures for download.
     
    Requires:
    ---------------------------------------------------
    Mini Sage Outfit for UNP by Tsuke76
    SeveNBase a custom FemaleBodyReplacer by Crosscrusade DeMoNhUnTeR1986 Sevennity
     
    Installation:
    ---------------------------------------------------
    Install Mini Sage Outfit for UNP first then overwrite the files.
     
    Optional - Retexture installation:
    ---------------------------------------------------
    1. Extract the contents of the archive in your Skyrim Data folder
    2. When asked to override, click Yes
     
    How to get it:
    ---------------------------------------------------
    Console: help mini (items: "Mini Sage", "Mini Skirt" and "Mini Panty")
    - OR -
    Location: see original mod
     
    Credits:
    ---------------------------------------------------
    Tsuke76 for Mini Sage Outfit for UNP
    Caliente for BodySlide 2 and Outfit Studio
    Crosscrusade, DeMoNhUnTeR1986, Sevennity for SeveNBase a custom FemaleBodyReplacer

    2,459 downloads

    Submitted

  6. Forgotten lore

    Hi everyone, this is my first real big mod that i have ever attempted.
     
    My plan for this mod is to make a new questline featuring several new NPC's custom made dungeons and eventually the sexlab resources as well.
     
    It features a new dungeon, entrance to blackreach which is now more easily accesible, badass weapon and armours(sadly not custom... yet), some awesome draugrs, a dungeon home a new npc and a quest with an awesome reward.
     
    You may start the quest by going to labyrinthian and finding the new dungeon i have added there, it is on the bottom right of the image i have uploaded, or on the opposite side if the main building where the mage questline takes you.
     
    So what do i need you ask? right now this mod only relies on ZAZ Animationpack 5.4
    although the resources used are very limited at the momment.
    it is also possible that it requires fus ro doh but i have not been able to confirm this yet.
     
    NOTE: I am a very inexperienced modder so i have not been able to script the most awesome and badassest of quests at this point in time, the mod also does not feature any adult oriented content at this point but seeing as it requires ZAZ animation package and as i am going to be adding adult themed support for it soon i posted it here.
     
    Instaling the mod is simple enough just unpack the mod and move the files into your Skyrim/data folder and thats it.
     
    If there are any questions feel free to ask me i am more then happy to answer them.
     
    I hope you enjoy my mod

    923 downloads

    Updated

  7. PVA - Pregnant Vanilla Armors

    I converted a few of the vanilla armors to the belly node skeleton using bodyslide 2
     
    Red = not converted
    Yellow = converted but needs weight painted on
    Orange = converted but not uploaded
    Green = converted and uploaded
    Converted Armors
    - Fur 1
    - Fur 2
    - Fur 3
    - Fur 4
    - Blades Armor
    - Dark Brotherhood Armor
    - Daedric Armor
    - DragonPlate Armor
    - DragonScale Armor
    - Ancient Nord Armor
    - Hide (light variation)
    - Hide (medium variation)
    - Hide (heavy variation)
    - Dwarven Armor
    - Ebony Armor
    - Elven Armor
    - Elven Light Armor
    - Falmer Armor
    - General Tulius armor
    - Glass
    - Imperial (Light variation)
    - Imperial (medium variation)
    - Imperial (heavy variation)
    - Iron (light variation)
    - Iron (heavy variation)
    - nightingale
    - orcish
    - steel (light variation)
    - steel armor
    - stormcloaks
    - stromcloaks (sleeves)
    - leather
    - thieves guild armor
    - Karliah's Armor
    - Wolf armor
    - Ebony Mail
    - Savior's Hide
    - sons of talos
    - norde plate
     
     
     
    Converted Clothing
    - archmage
    - barkeeper
    - beggar (by magnusx)
    - blacksmith (by magnusx)
    - chef (by magnusx)
    - emperor outfit
    - farm clothes 1 (by magnusx)
    - farm clothes 2 (by magnusx)
    - farm clothes 3 (by magnusx)
    - farm clothes 4 (by magnusx)
    - fine clothes 1
    - fine clothes 2
    - forsworn
    - jester
    - mage apprentice
    - mage hood (it clips horribly, you will need this)
    - mage journeyman
    - merchant (by magnusx)
    - miner (by magnusx)
    - monk variant 1
    - monk variant 2
    - vaermina robes
    - necromancer
    - prisoner clothes (by magnusx)
    - prisoner rags (by magnusx)
    - redguard (cape needs weight)
    - dark brotherhood robes
    - mythic dawn robes
    - thalmor robes
    - warlock
    - wedding dress
    - wench outfit
    - Yarl Clothes Variant 1
    - Yarl Clothes Variant 2
    - Yarl Clothes (ulfric variant)
    - Yarl Clothes Variant 3
    - Yarl Clothes Variant 4
     
    DLC Armors Converted
    - Dawnguard Armor Variation 1
    - Dawnguard Armor Variation 2
    - Dawnguard Armor Variation 3
    - Dawnguard Armor Variation 4
    - Dawnguard Armor Variation 5
    - Heavy Falmer Armor
    - Chitin Heavy (by magnusx)
    - Chitin Light (by magnusx)
    - Cultist (by magnusx)
    - Dark Elf (by magnusx)
    - Priest (by magnusx)
    - Miraak (by magnusx)
    - Nordic Carved (by magnusx)
    - Skall (by magnusx)
    - Stahlrim Heavy (by magnusx)
    - Stahlrim Light (by magnusx)
    - Telvanni (by magnusx)
    - BoneMold Light (by magnusx)
    - BoneMold Medium (by magnusx)
    - BoneMold Curiass (by magnusx)
    - Prisoner Clothes (Bloody Variant)
    - Vampire Clothes
    - Vampire Robe
     
    Installation
    1. make sure you have Bodyslide 2 installed
    2. unrar the PVA.rar
    3. drop the contents of the PVA folder into your bodyslide folder
    4. open bodyslide 2
    5. select the PVA group
    6. select the PVC group (for clothing)
    7. select the PVA DLC1 group
    8. click batch build
    9. build all bodies listed.
    10. you are done
     
    -
    I did not test all of these.
    I am not personally working on this right now.

    8,609 downloads

    Updated

  8. skyrim main menu and music replacer

    install with any method you prefer
     
    video demonstration from my youtube channel :
     
    please tell me if this needs to be removed dont ban me instantly and please tell me how to remove it if i need to im new to all this

    652 downloads

    Updated

  9. Rogue Oufits Mk2

    By request from Blu377 here on LL I have added a new variation to the Rogue Outfits mod - The new version includes a bodystocking variant of the black slinky rogue outfit and also new choice of thighboots to wear - see vid/pics to view.
     
    Please note the boots were not made by me - Blu377 supplied the mod and I amended to fit the rogue outfit shape, however I thought other folks might enjoy it also hence this 'release'.
     
    Requires HDT as you would expect given the immense heels on those babies. If anyone knows the original author of the boots let me know and will add a credit - I love the design
     
    P.S @Xinafay might give you some more ideas
     

     

     
    Will leave as a seperate release to the original Rogue mod which can be found here: RogueOutfitsMk1 due to this mod requiring HDT which some people might not like and/or whine about why the game crashes due to them not reading any words I am currently typing and just trying to load it up without SKSE/HDT being installed and so forth.
     
    P.P.S - the boots are seperate to the main outfit, however are 'fitted' to the rogue bodyshape so you can swap between the boot choices as you desire or wear with the leather outfit verions if you so choose. Considering how much I like them I think will get around to making a body slide version of the boots so can be used in other mods, possibly with other bodies even *gasp*.

    9,444 downloads

    Updated

  10. Bondage Harness Gag

    Craftable bondage gag (you can craft it in the forge under "leather" or use the console to add it)
     
    Install:
    NMM or unpack in main directory
     
    Uninstall:
     
    NMM or delete these files and folders:
     
    Bondage Harness Gag.esp (in DATA folder)
    Dob1 folder (in meshes)
    BHgag folder (in textures)
     
    Big thanks to Nightasy for his great tutorials on youtube
     
    Here are some links with my work
     
    DeviantArt http://dob1.deviantart.com/gallery/
    Youtube http://www.youtube.com/user/Dob1Art
    Facebook https://www.facebook.com/pages/Dob1/660430533973819?ref=stream

    2,084 downloads

    Updated

  11. ChaPi's Hot Dress Conversion 7B Bombshell BBP

    ChaPi's Hot dress converted to SeveNbase Bombshell body with working weightslider and BBP.
     
    The "armor" is listed under Hide. It comes in a black color, but there are four different replacer textures if you want to change the default one.
     
    All credit goes to the original author.
     
    Installation:
    -----------------------------------
    1.Extract the archive
    2.Copy the contents of the archive in your Skyrim Data folder
    3.Open the Skyrim launcher and check the ChaPi - Hot Dress - Bombshell BBP.esp in the Data Files section
     
    Retexture installation:
    -----------------------------------
    1.Extract the contents of the archive in your Skyrim Data folder
    2.When asked to override, click Yes
     
    Uninstall
    -----------------------------------
    1.Uncheck the esp plugin
    2.Delete all files that came with the mod
     
    Requirements:
    -----------------------------------
    SeveNBase a custom FemaleBodyReplacer by Crosscrusade DeMoNhUnTeR1986 Sevennity
     
    Credits:
    -----------------------------------
    Chapi Clothes and Armor
    Caliente for BodySlide 2 and Outfit Studio
    Crosscrusade, DeMoNhUnTeR1986, Sevennity for SeveNBase a custom FemaleBodyReplacer

    5,974 downloads

    Updated

  12. ChaPi's Hot C Dress Conversion 7B Bombshell BBP

    ChaPi's Hot C dress converted to SeveNbase Bombshell body with working weightslider and BBP.
    You can craft it under Misc.
    All credit goes to the original author.
     
    Installation:
    -----------------------------------
    1.Extract the archive
    2.Copy the contents of the archive in your Skyrim Data folder
    3.Open the Skyrim launcher and check the ChaPi Hot C Dress - 7B Bombshell.esp in the Data Files section
     
    Uninstall
    -----------------------------------
    1.Uncheck the esp plugin
    2.Delete all files that came with the mod
     
    Requirements:
    -----------------------------------
    SeveNBase a custom FemaleBodyReplacer by Crosscrusade DeMoNhUnTeR1986 Sevennity
     
    Credits:
    -----------------------------------
    Chapi Clothes and Armor
    Caliente for BodySlide 2 and Outfit Studio
    Crosscrusade, DeMoNhUnTeR1986, Sevennity for SeveNBase a custom FemaleBodyReplacer

    2,779 downloads

    Updated

  13. Shaydows VampireLord OVERHAUL

    File Name: Shaydows VampireLord OVERHAUL
    File Submitter: Shaydow
    File Submitted: 23 Sep 2013
    File Category: Other
     
     
     
     
     
     
     
     

    Vampire Lord OVERHAUL



    Why is this called an OVERHAUL and not a replacer? Simple. This mod comes with the option to completely revamp not just the armor / body of Female VampireLords, but also contains a complete ANIMATION OVERHAUL. No longer will your character run around as a brutish Imp in a skimpy outfit. Now you have not only a new set of animations to go along with the replacer, but the option to replace those animations with ones you like better if you so choose!


     

    This mod is ONLY for FEMALE characters, and is in the Adult section of Lovers Lab due to the theme of sexuality portrayed through the Transformations Armors.


     
     
    ----------------------------------------------------------------------
    *REQUIREMENTS*
     
     
    ----------------------------------------------------------------------
     
    ----------------------------------------------------------------------
    *Description*
     
     
    ----------------------------------------------------------------------
     
    ----------------------------------------------------------------------
    *SCREENSHOTS and VIDEOS*
     
     
    ----------------------------------------------------------------------
     
    ----------------------------------------------------------------------
    *KNOWN ISSUES and BUGS*
     
     
    ----------------------------------------------------------------------
     
    ----------------------------------------------------------------------
    *FAQ*
     
     
    ----------------------------------------------------------------------
     
    ----------------------------------------------------------------------
    *UPDATE NOTES*
     
     
    ----------------------------------------------------------------------
     
    ----------------------------------------------------------------------
    *OTHER DOWNLOADS BY ME YOU MAY BE INTERESTED IN*
     
     
    ----------------------------------------------------------------------
     
     

    Click here to download this file


    41,329 downloads

    Updated

  14. SexLab Consequences

    SexLab Consequences
     
     
     
    Brief Description:
    SexLab animations can have various consequences which can be customized via a MCM menu.
     
     
     
    Requires:
    SexLab and all its requirements
     
     
     
    Installation:
    Copy all files expect the folder "00 Docs" to your Skyrim data folder.
    I recommend the use of a mod manager like Mod Organizer and/or Wrye Bash.
     
     
     
    Upgrading:
    From 0.20:
    Deactivate the mod, wait until the MCM menu disappears, save, then activate the new version
     
     
     
    Uninstallation:
    Deactivate the mod via the MCM menu, then delete all files added by this mod.
     
     
     
    Description:
    MCM:
     
     
     
     
    Known Issus:
    - SLC cannot be disabled via the MCM menu
    - Going back a stage via player controls will cause SLC to inflict health/magicka/stamina healing/damage another time
    - Terminating a SexLab animation via the SexLab's MCM menu button prevents all actors from regeneration health, magicka and stamina until they are part in another SexLab animation which properly ends
     
     
     
    Planned Features:
     
     
     
     
    Credits:
    Ashal - For making SexLab and answering my questions.
    Fotogen - For using his MCM script as a basis for mine.
    stobor - For knowing HealRateMult, StaminaRateMult, and MagickaRateMult actor values.
     
     
     
    Permission:
    Don't upload this mod on any site other than LoversLab.com.
    Feel free to use any parts of this mod for your own.

    16,477 downloads

    Updated

  15. Sexy Hide Armor UNP 7b Bombshell/Cleavage BBP

    Sevenbase Bombshell
    Sevenbase Cleavage
     
    Weight slider supported
     
    Bombshell
     
     
     
    Cleavage
     
     
     
    UNP
     
     

    6,981 downloads

    Updated

  16. TDF Equipment Restriction v2.6.8

    Short Description
    This mod seeks to mirror the level/skill restrictions found in some RPGs and MMOs regarding usable equipment. Weapons, armor and magic will now have skill requirements to be usable.
     
    Long Description
    When equipping weapons and armor, this mod will check to see if the player character meets skill requirements. As of v2.0, weapons are dealt with in the style of Dark Souls: the player can still attempt to swing the weapon, but will deal less damage, suffer heavy stamina damage, and be staggered/stunned temporarily. As of v2.5, armors are also no longer simply unequipped. Higher-level armor can still used, but at the cost of decreased effectiveness and, in the case of Heavy Armor, increased encumbrance. With the MCM menu, the skill requirements for each material type can be modified, and the mod can be made to affect or not affect Heavy Armor, Light Armor, Archery Weapons, One-Handed Weapons, Two-Handed Weapons, equipment used to block, and Magic. v2.6 adds support for shields and magic spells. Higher-level shields (and weapons for which the player fails the Block skill test) will cause staggering to the wielder when they block or bash. Higher-level magic can be used at the cost of lower effectiveness (Destruction and Restoration), lower duration (Conjuration and Illusion), and higher cost (Alteration).
     
    To explain the mod with an example, assume that the player has set the skill requirement for Iron equipment to 50; for the purposes of the example, this player has a One-Handed skill of 60, a Two-Handed skill of 40, a Block skill of 45, and a Heavy Armor skill of 35. The player may equip an Iron Sword without issue. As of v2.0, attempting to swing an Iron Warhammer will have the player deal significantly less damage and suffer staggering and stamina damage. In Dark Souls, the concept is that you lack the strength/dexterity to effectively wield the weapon, which results in your epic-ly failed swings. Bows which the player cannot use effectively will not cause the stamina damage and staggering, but will also deal significantly reduced damage. As of v2.5, the player's attempt to equip an Iron Helmet will result in the helmet being 15% less effective and increasing encumbrance. Similarly, higher-level Light Armor pieces are 30% less effective, but don't affect encumbrance. As of v2.6, the player's attempt to block or bash with the Iron weapons will cause the player to be staggered.
     
    By default, the mod affects Heavy Armor, Light Armor, Archery Weapons, One-Handed Weapons, Two-Handed Weapons, equipment used to block, and Magic, and the level requirements are as follows:
    Draugr, Hide (and Forsworn), Imperial, Iron, Leather (and Thieves Guild), Stormcloak, Wood - 0
    Bonemold, Steel (and Dawnguard), Studded - 20
    Chitin, Elven, Falmer, Glass - 30
    Aetherium, Dwarven, Nordic, Orcish - 40
    Ebony, Stalhrim - 50
    Daedric, Dragon - 60
    Novice - 0
    Apprentice - 20
    Adept - 40
    Expert - 60
    Master - 80
     
    v2.6.5 adds a new MCM option that incorporates a minor feature. Now, weapon swings when the player has 0 stamina will cause a staggering effect, if the feature is enabled.
    Requirements
    Latest Official Skyrim Patch (v1.9.32.0.8)
    Dawnguard and Dragonborn DLCs (optional)
    SKSE
    SkyUI (Highly recommended to allow customization and safer uninstallation)
     
    Installation
    Extract and merge contents with Data folder.
    Can be placed anywhere in load order because it does not edit any Vanilla objects, and is thus fully compatible with all other mods.
     
    Updating
    Unequip all equipment and save. Overwrite the files.
     
    Uninstallation
    Unequip all equipment, and use the Uninstall option in the MCM (if possible, otherwise a clean uninstall is not really possible).
    Save, quit, uninstall the mod, reload, and save again.
     
    FAQ (or, at least, good concept-related questions)
    Isn't this mod useless since Skyrim levels with the player, so they won't see higher-level equipment until they are a higher level?
    A lot of people use mods that delevel the world, like SkyRe and Requiem, so they can encounter higher-level equipment at low levels. Even without these mods, consider a high-level character specializing in Two-Handed weapons. They will be able to pick up some high-level One-Handed weapons, but probably would not be able to use them due to this mod. In a sense, this mod discourages multi-classing and encourages specialization. Additionally, even the the Vanilla game, many unique items that would qualify as higher-level items are available early in the game, so this mod discourages their premature use.
     
    Isn't a sword just a sword? Why should you wield one more effectively than another?
    Consider that high-level swords are heavier. That means that you need more experience to deal with the new weight properly, which explains why a lower-level player will wield a higher-level sword less effectively.
     
    Isn't this sort of system better suited to games based on skill investment rather than skill progression?
    I agree, but I feel that it still works quite well with Skyrim's system despite this. You could always use a mod like Skyrim Experience Mod if you prefer skill investment.
     
    Does this affect custom equipment from other mods?
    If the mod author added Keywords properly, it should affect that equipment or magic.
     
    Does this mod conflict with any mods?
    This mod was designed for maximum compatibility. I didn't edit any existing perks/weapons/armor/quests/etc. The only conflicts might be stylistic. For example, if you use a mod that gives you stamina as you swing a weapon (which doesn't make any sense), it will cancel out the stamina damage that my mod causes.
     
    Bugs
    - When the script unequips armor pieces, the change may not appear in the menu, but it is a purely aesthetic problem. This feature was removed in v2.5.
    - If a mod attempts to force you to use a specific weapon/armor to complete a quest or complete some action, for example, and the weapon/armor is (as far as my mod is concerned) requires higher skill levels, you won't be able to equip the item and thus won't be able to complete the quest. A Vanilla example would be with Nettlebane. My mod accounts for Vanilla conditions (i.e. gives Nettlebane, the Rusty Mace, and the Blade of Sacrifice exemption), but cannot account for equipment from other mods. In that case, you'd just have to temporarily disable my mod's feature(s). v2.0 is not based on weapon unequipping anymore.
    - I forgot to add a line to the translation file that causes the "dollar-sign" bug with the MCM header "Apply restriction to...". Fixed in v2.0.
    - The new spell magnitudes and durations may not display properly in SkyUI, but I don't think there is anything I can do about that.
    Thanks
    R0R0N0 for the mod idea.
    CGi for help with the MCM localization.
    monbabii for help with the mod concept.
    Chesko for a script that prevents the unequip-enchantment-charge bug.
     
    Version History
    v1.0 caused weapons/armors, that the player lacked the skill to use effectively, to be automatically unequipped.
    v2.0 developed the weapon aspect. It allowed the equipping of weapons that the player lacked the skill to wield, but using the weapon in combat would have consequences. Inspired by Dark Souls, such weapon swings would deal significantly reduced damage and cause the player to suffer staggering and stamina damage. I removed v1.0 because I felt that the original concept was very bland and too removed from what is realistic.
    v2.1 made minor tweaks. It causes staggering and stamina damage from failed two-handed weapon swings to be more severe than their one-handed weapon counterparts. To combat the Vanilla game bug where the player can attack while staggered, this version also causes weapon swings to slow dramatically to mimic the inability to swing the weapon again temporarily.
    v2.5 allows the use of higher-level armor pieces, but at the cost of decreased effectiveness (15% for Heavy and 30% for Light). Also higher-level Heavy Armor will increase encumbrance. It also adds support for lesser-used Armor/Weapon types that I missed earlier.
    v2.6 added support for Bound Weapons. Specialized support for Magic and Shields (and weapons used for blocking) was also added. The player can choose level requirements for Novice, Apprentice, Adept, Expert, and Master level spells. Failing the level requirements in the respective school causes Alteration spells to cost more Magicka, Illusion and Conjuration spells to not last as long, and Destruction and Restoration spells to be less strong. For Blocking, failing the level requirement causes attempted bashing and blocking to stagger the wielder while blocking effectiveness is reduced by 25%.
    v2.6.5 adds a new minor feature that can be enabled/disabled through the MCM. When the player has 0 stamina, weapon swings will cause staggering to the player. v2.6.5b is identical to v2.6.5, except that it does not extend support to DLC equipment and does not require them. v2.6.6 and v2.6.6b rendered v2.6.5 and v2.6.5b, respectively, obsolete. They fixed an issue with one-handed Bound Weapons being improperly associated with the incorrect weapon type.
    v2.6.7 and v2.6.7b (for Dawnguard and Dragonborn DLC users, and non-DLC users, respectively) add a new option to cause a chance to be disarmed after a failed weapon swing, block, or bash. By default, the chance is 10%, but the chance can be modified in the MCM.
    v2.6.8 and v2.6.8b finished up any keywords I missed. The No-DLC version added support for Stormcloak Officer armor; the DLC version added support for Dawnguard armor sets and Falmer Hardened armor sets.
     
    Permissions
    Modify/Edit/Upload anywhere as you wish, but credit me.

    666 downloads

    Updated

  17. Sexy Glass Armor 7b Bombshell/Cleavage BBP

    Sevenbase Bombshell
    Sevenbase Cleavage
     
    Weight slider supported
     
     
     
    Bombshell
     
     
     
    Cleavage
     
     

    2,367 downloads

    Updated

  18. All Jello.xml

    all in one combined with tase's xml file as a test

    2,989 downloads

    Submitted

  19. SexLab Trainers

    This is a simple mod that let's you choose if you want to pay with gold or "teach them some more sensual skills".
    Option to sleep with trainer will only be available once every 24h. This counts as per trainer. (Or in reality it's per skill type and sex of trainer.)
    Ask them to train you as normal, then you can choose how to pay.
     
    For those using the dragonborn DLC, use the dragonborn edition!
     
    Requires:
    - SexLab Framework and it's requirements.
     
    ToDo:
    - Nothing as of yet. If you want to take over the mod and do something more with it, feel free!

    60,172 downloads

    Updated

  20. SexLab Brawling Rape

    Here is a small mod that makes you able to rape your opponent after a brawl, but be warned, if you lose, they will rape you!
     
    This is also just a small consept mod thrown together, there are no good dialogue, it is still untested, but give it a try!
     
    One thing. When you get a dialogue option where you can choose to get a reward for beating them, any reward that is not gold, you will also get if you rape them! You will however not get the promised gold!
     
    Do not expect greatness of this mod! I will not use time further developing it, unless I get bored one day and do it anyways..
     
    It is free for grabs if anyone want to take it over and further develop it!
     
    The quest that has been changed is: dgIntimidateQuest

    56,192 downloads

    Updated

  21. Treestump's Latex Conversions

    This is a group of latex conversions for the UNP/UNPB body. Though there isn't any actual chest piece, so it should be compatible with all UNP bodies that I'm aware of.
     
    This set includes jacket, gloves, hat, three different kinds of underwear, and a choker (with three different colors of stone). They can be crafted at any forge and tempered. They are light armor and are generally balanced around Dragonscale level. The panties have armor equivalent to a dragonscale chest piece, and the jacket has a much lower armor rating. These ratings assume the player isn't going to be wearing an actual chest piece.
     
    The thong uses slot 45, the panties and undies use slot 52, the choker uses slot 55, and the jacket uses slot 57. All of these are the same as the original mods. I don't know enough yet to change them without breaking them. (tried to change the thong to slot 52, and it wouldn't show up).
     
    I'm getting this uploaded now, but I'll probably tweak some of the looks a little in the nearish future. It's also my first mod and my first attempt at getting the creation kit to work, so please let me know if there are any bugs with it. I've tested it a fair amount, and it's only a conversion. So hopefully everything runs smoothly.
     
    I converted three different kinds of panties, as there seemed to be a lot of requests for latex underwear. I didn't convert boots, as there seem to be lots of good latex boots floating around. In the screenshots, I used b3llisario's UNP conversion of df_19 http://www.loverslab.com/topic/10341-conversions-for-unpb-with-bbp/ (the original author is unknown)
     
    All credit goes to the original mod authors for their fantastic work:
     
    Tsuke's Hotpants Bikini (jacket and gloves) http://oblivoin.blog.fc2.com/blog-entry-138.html#more
    Zonzai, Kalell, and UKC's The Art of Magicka (thong) http://www.nexusmods.com/skyrim/mods/1040/?
    Kuzak76's conversion of NPR's Lingerie Set and Petrovich's UNP Undies (panties and undies) http://www.nexusmods.com/skyrim/mods/34308/?
    -NPR's Lingerie Set is at http://www.nexusmods.com/oblivion/mods/23589/?
    -Petrovich's UNP Undies is at http://www.nexusmods.com/skyrim/mods/24444/?
    Severus' Collection Jewelry (choker) http://www.nexusmods.com/skyrim/mods/35880/?tab=1&navtag=http%3a%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D35880%26preview%3D&pUp=1
    Chapi's clothes and armor (hat) uploaded by friki987 here http://www.loverslab.com/topic/19476-unpb-rare-armors-clothes-goodies/
    -I only know English, and I'm unsure what Chapi's original website is, so I unfortunately can't link to it.
     
    Also big thanks to Turbosnowy, who showed me the ropes for making latex goodness.
     
    Installation:
     
    Place the Data folder and all of its contents into the Skyrim directory, then activate the .esp.
     
    Required Mods:
     
    A UNP body of some kind. Should work well with at least UNP and UNPB, regardless of whether BBP/TBBP is active.
     
    Re-use:
     
    Re-use is fine as long as people credit the original authors. For myself, I believe all of the authors I've listed have given permission as long as credit is given.

    21,394 downloads

    Submitted

  22. Turbosnowy's 'Fallen Angels' Mk2

    This is a reboot of my original 'Fallen Angels' mod - quite a few changes have been made and for anyone who knows my original Mk1 version, hopefully you will think the changes are for the better.
     
    ------xXo0oXx------ Summary ------xXo0oXx------
    Four Fallen Angels are now available to be summoned if you are skilled and powerful enough in the Dark Arts. The spell books are located in Whiterun's 'Hall of the Dead' on the right hand side coffin as you enter.
     
    The fallen angels vary in how they fight - some have skills to raise dead, cast hellfire and other nasty new spells, heal themselves, use demonic bows and more - all wiill however kick ass with a crazed vengeance and a beautiful style so find the fallen angel(s) that suits your playstyle best or just like the look of.
     
    They will fight/accompany you for 5 minutes and then go back to whatever nefarious business they were up to before you rudely interupted them with your summonation (knitting black stockings, arranging dead flowers, ripping the spines out of extra-planar adventurers - possibly that kind of thing)
     
     
    ------xXo0oXx-------- Video --------xXo0oXx------

     
    ------xXo0oXx---- Requirements ----xXo0oXx------
     
    You will need Apachii Skyhair for this mod - available on Nexus here:
     
    http://www.nexusmods.com/skyrim/mods/10168/?
     
     
    ------xXo0oXx- The Fallen Angels -xXo0oXx------
     

     
    Suffer -
     
    Slinkier, very capable melee with choice of hell magic for ranged attacks and can summons/animate dead.
     
    Writhe -
     
    Hell Armoured, uses hell magic for ranged attacks and summons/animates dead.
     
    Twilight -
     
    Hell Armoured, uses hell bow for ranged attacks, melee heavy with limited self healing.
     
    Sin -
     
    Slinkier, uses hell bow for ranged attacks, melee heavy with limited self healing.
     
    Frequently Asked Questions (FAQ):
     
    Q1) How duz I download this?
    A1) There is a download button on the top right - ideally use a mod manager to install it for you once downloaded, otherwise unpack and plonk contents in your Skyrim Data directory.
     
    Q2) How does this differ from the original version?
    A2) I made them levelled with levelled weapons which means as you level and summon them again they will have become stronger. They start off weaker at lower levels than the original version but become stronger later - also will happily level past 80 now. I also changed the appearance despite saying I wouldn't (so hopefully you will like the new look)
     
    Q3) Where do I find them/How do I summon them?
    A3) WIll make a video shortly, but in essence, find the spellbooks in Whiterun's 'Hall of the Dead' - coffin top right hand side from entrance - is a small room so you should feel a bit embarrassed if you cannot find 4 large books in the open, in quite a small room.... Read the books, learn the spells, cast them ...if you can...
     
    Q4) I found the books and learned the spells but I cannot cast them - 'itz brokan!!1 lulz'
    A4) Quit being shit at magic - stick some points in magic, level up conjuration and you will be fine - this was always designed to be a top end spell for evil characters so don't imagine at level 1 with your trusty rusty spoon as a main weapon you should be able to summon freaking demons...
     
    Q5) I cast the spell but nothing happens - wtf?
    A5) It has a long cast time, so you can't just spam them in a tight spot - keep casting that spell...no don't release yet...no no still don't release....wait for it....wait for it.... ok go! BOOM 'Fallen Angel'
     
    If I get further queries that repeat will add to the FAQ, however knowing you lot I'll probably be hit with a deafening wall of silence until the mod disappears to page 836....
     
    OK that said, have fun out there and hope you enjoy the reboot!
     
    Kisses,
     
    TS
     
    P.S Thanks to Thulas for the lovely banner

    1,180 downloads

    Updated

  23. German Translation SexLab Submit 11JAN14 2048

    German Translation for SexLab Submit 11JAN14 2048
     
    A quick Translation of SexLab Submit to the german language.
     
    Simply copy to your data directory and overwrite old files(create Backup of "SexLab Submit.esp" first!)
     
    /
     
    Eine schnelle Übersetzung von SexLab Submit ins Deutsche.
     
    Einfach in den data Ordner kopieren und alte Dateien überschreiben (vorher Backup der "SexLab Submit.esp" machen!).

    2,327 downloads

    Submitted

  24. Hurk Player Voice Replacer

    I've always wanted a more "action-oriented" player sounds . Vanilla's are just meh, so here is it my little mod that replaces human voices with a Hurk from Mabinogi Heroes/ Vindictus.
     
    Its a standalone voice mod so you won't hear any other Hurks beside you.
     
    Replaces attack, attack on low stamina , power attack ,power attack on low stamina , death , getting hurt and block & bash which doesn't seem to play always. I have no idea why.
     
    Sample video below :
     
     
     
     
    If you like it I might make more of these . . . since there is "vella ( is probably made already . I've seen her files somewhere ) , evie, lann , fiona , kai , karok already sitting on my HDD and soon lynn will be. All of them are in korean like hurk, howeever japanase voice counterparts are also possible.

    267 downloads

    Updated

  25. [WIP] SexLab Lover's Comfort 2013-12-30

    What the mod does ?
    It is a lore friendly mod that transforms "You awaken feeling your Lover's Comfort" notification into live action.
    Even you if are not married you will soon discover that residents of Skyrim love to comfort each other.
     
    WIP - the mod is gong to stay WIP as long as I work (or plan to work ) on it, so don't expect the status to change.
    Implemented Features:
    Lover's Comfort - triggers sex with your spouse then you go to sleep at the same house.
    Follower's Comfort - get to know your follower from new perspective.
    NPC's Comfort - Married/Lovers NPC would occasionally comfort each other. Also Jarls and Housecarls, Cousins, Siblings, Courting NPCs.
    Couple Swinging - looking for some variety in sex? Ask NPC couples if they are interested to swing...
    Spouse Lover - If you do not comfort your spouse for some time he/she might find a lover, then see feature 3.

    Planned Features:
    Spouse/Follower approach and ask for sex

    Requirements:
    SKSE
    SkyUI 4.1
    FNIS
    SexLab 1.32+!!!
    SexLabAroused v20131230+!!!

    Installation:
    BEFORE installing/enabling LoversComfort.esp verify that SexLabAroused is working properly. (You should see arousal changing overtime, PC being naked increases arousal of surrounding NPC, having sex reduces arousal).
    Copy all contents of attached .ZIP file to Skyrim/Data/ directory.

    Uninstall / Cleanup:
     
     
    Troubleshooting:
     
     
    FAQ:
    What is load order for LoversComfort? Any load order, or use BOSS
    How to have follower dialogues for Vilja (or some other NPC)? Open console, with mouse click on NPC, type "setfactionrank XX05BB1C 0". You must replace XX with LoversComfort load order hex code, which you can find by typing "help loverscomfort".
    Does PC need to be married to run the mod ? NO, just all spouse related content will not work.
    Does the mod supports multiple marriages? NO, currently I don't have practical solution for multiple marriage support. Though some users manged to make it working for one of the spouses.
    Does the mod modify/remove/replace vanilla "Lover's Comfort" effect? No.

    Documentation:
     
     
    Hacking:
     
     
    Bugs / Conflicts:
     
     
    Version History:
    v20121230 - requires SexLab 1.32+ and SexLabAroused 20131230+
    - Matched API changes of SexLab Aroused
     
    Credits:
    Cmod - for creating SexiS framework, though it is not used by the current version it helped me to start the mod
    Ashal - for creating SexLab framework
    All modding community for creating scripts, animations, textures, meshes, utilities without which none would be possible.
    Permissions:
    Do whatever you want with the mod.

    264,858 downloads

    Updated

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use