Cerral Posted July 8, 2019 Posted July 8, 2019 I tried with the new version to steal some npc. I got caught and the npc took lot of my items and a window appeared. At this moment, there's nothing I can do. Spoiler The window is little too big
Koozie Posted July 8, 2019 Posted July 8, 2019 20 minutes ago, Monoman1 said: I know someone that'll love the vegetable stall idea at least I kind of have plans for 'toll deals' which are similar. The first one is to sell PAH slaves to the city in exchange for a toll pass for say a week or whatever. But cities will only accept female slaves of course. This way you contribute to the misogyny in Skyrim and become a part of the problem. I hope to have a certain number of slaves sandboxing around the city, selling their body for food/gold etc. Don't know if any of that is possible. Especially without a hard dependency but it's an idea. The second one is just a loose idea of being completely restrained when entering a city for the duration of your stay. Full bondage. Not sure how well that'll play with sleep deprivation though. Adding a general note is a good idea but I can see it getting fairly complicated. Each city would need it's own note. And if there's more than one mod using the system then you need multiple notes. And you need to attach a timestamp to these notes which probably means creating object references and trying to keep them persistent. It's basically another licence system. Plus I'd need to add more checking and some sort of generic punishment if violated. In short. It's a simple idea on the surface but a fucking ton of work underneath it all. That said I MIGHT do it anyway. It would lay the foundation for the likes of the PAH deal above. First i dont know if it is possible but you can use event for it when mod which use it Will send event with Day of expires of it and which city have permission and when you leave via dialogues with permission note it destroy all notes even for other cities skyrim is brutal to Woman. Violation with fake licence can be full set of devices, it can be crime using jarl signature so it can be simple on Start and later if needed expanded. Or making it even simplest it can be done giving you ability to one Time Leave a city for 3 hours from start.
Zaflis Posted July 8, 2019 Posted July 8, 2019 11 minutes ago, Cerral said: I tried with the new version to steal some npc. I got caught and the npc took lot of my items and a window appeared. At this moment, there's nothing I can do. The window is little too big I haven't seen that yet but you can try pressing your Use key (E for me). If i remember right it closes most dialogs, Tab might also.
Cerral Posted July 8, 2019 Posted July 8, 2019 3 minutes ago, Zaflis said: I haven't seen that yet but you can try pressing your Use key (E for me). If i remember right it closes most dialogs, Tab might also. i tried E, ESC and other but nothing works. CTRL ALT SUPP to close the game and reload.
afa Posted July 9, 2019 Posted July 9, 2019 21 hours ago, Monoman1 said: I never added any conditions for boots but clothes I must have tested 50 fukin times! Are you using mwa? If so and you just installed it try dropping some body armour and pick it up again Theres a bug in the contraband notification but I think it works as intended. You can turn it off if you want. See above. Taking your clothes: it should trigger on any confiscation event where your follower ends up naked. I have a save file that never had Survival loaded, so I compared 0.431 and 0.51. 0.431 which only have begging for clothes works when PC is naked, and dialog choice is not present when PC is wearing something, but 0.51 is a little wonky. I am not using MWA on neither test. Further testing with the begging dialog in 0.51 yields some interesting results. I load up the game and dump all clothing/armor and then console spawn a vanilla Roughspun Tunic to wear. Talk to a npc and the option to beg for clothes is available despite not naked. I decided to click on it, the beginning dialog of "enjoying seeing naked blah blah" seems correct, however after PC calling herself a whore the NPC dialog devolve into as if she is "asking for bread" which I assume is the begging for food dialog. I don't have any needs mod installed. After the "transaction" when PC ask NPC to pay up no item was actually exchanged, no food item, no clothes. Now to make things even more interesting.... Continuing from previous, talk to another NPC, this time beg for boots, everything goes perfectly, dialog matches, transaction, and asking for payment gives boots, all works. However....if I go back and initiate begging for clothes dialog again, the "enjoying seeing you naked" dialog will play but then it devolve into as if PC is whoring herself out for a "dirty pair of boots" and she will be given a pair of boots when asking for payment after the transaction. The boot results seems to take over the clothes results as long as it is triggered once. This holds true even if PC abort the boot deal, example: Beg for boots, NPC list conditions, PC refuses. Re engage dialog with same NPC and beg for clothes this time, NPC will go into "I already told you want I want" mode, if PC agrees dialog will become whoring for a pair of boots, transaction/scene, ask for payment, get boots. For the followers contraband message I actually didn't question the notification that much, but wonder if I set clothes to need license at all time and if PC doesn't have clothing license, then clothing should be contraband, at that point how should followers behave when given clothes or when stealing clothes from PC? Currently they will still steal clothes from PC and won't return, but it seems like they won't return clothes given to them even if it is contraband. Again not sure if that's intentional.
Monoman1 Posted July 9, 2019 Author Posted July 9, 2019 9 hours ago, Cerral said: I tried with the new version to steal some npc. I got caught and the npc took lot of my items and a window appeared. At this moment, there's nothing I can do. Reveal hidden contents The window is little too big I've seen this before. You should be able to press up/down/left or right to first 'focus' on the ok button. Then press your activate key. Formatting options are a little basic in skyrim. Might see if I can break the message up in to multiple messages if too long. 9 hours ago, Koozie said: First i dont know if it is possible but you can use event for it when mod which use it Will send event with Day of expires of it and which city have permission and when you leave via dialogues with permission note it destroy all notes even for other cities skyrim is brutal to Woman. Violation with fake licence can be full set of devices, it can be crime using jarl signature so it can be simple on Start and later if needed expanded. Or making it even simplest it can be done giving you ability to one Time Leave a city for 3 hours from start. Yea a mod event should be possible once the system is in place. Now that I think about it, only one note per city is enough if multiple mods want to give you a note then just use whichever has the longest duration. @afa I'll check all that out when I can get in front of a pc. Which wont be for a few days. As for the follower/ clothes contraband thing: your follower wont have any problem if you both don't have any clothes. The only time that happens is if you have clothes but they don't
Koozie Posted July 9, 2019 Posted July 9, 2019 For me it doesnt need one per city it can be one at all, it Will make it easier to implement and i think result would be the same as one per city. It Will grant ability to leave for small amount of Time and is given when you are in city. And destroyed on leave.
N.Gamma Posted July 9, 2019 Posted July 9, 2019 Hello, I tried to integrate the Bekini Armor keyword according to your instructions method 2. But every time I get the error message '$_ SLS_Bi kiniArmor [KYWD:0 5049867??]??????' is not a vailid integer value'. What am I doing wrong, the instructions are ever really simple? What could be the reason?
Monoman1 Posted July 9, 2019 Author Posted July 9, 2019 1 minute ago, AreaGamer said: Hello, I tried to integrate the Bekini Armor keyword according to your instructions method 2. But every time I get the error message '$_ SLS_Bi kiniArmor [KYWD:0 5049867??]??????' is not a vailid integer value'. What am I doing wrong, the instructions are ever really simple? What could be the reason? Your load order is probably different than my example. Is survival at load order 05 in tesedit? You can expand keywords in survival to find out its actual formid.
N.Gamma Posted July 9, 2019 Posted July 9, 2019 1 hour ago, Monoman1 said: Your load order is probably different than my example. Is survival at load order 05 in tesedit? You can expand keywords in survival to find out its actual formid. in tesedit is survival Load order 105, FormID 69
Lupine00 Posted July 9, 2019 Posted July 9, 2019 21 hours ago, Monoman1 said: can you check you're active effects or mfg console to find out where it's coming from? I know where it's coming from, it's from SLD. It wasn't an accident. I was just noting it was in effect.
Monoman1 Posted July 9, 2019 Author Posted July 9, 2019 21 minutes ago, AreaGamer said: in tesedit is survival Load order 105, FormID 69 105 isn't possible. The highest it can be is FE (hexadecimal). You should only load survival + your armor mod to keep things simple. And survival should be higher in your load order than the armor mod. This way survival should end up at load order 05 in tesedit and then the formid will be the same as in the example. Sorry but it's difficult to explain in words. If I had access to a pc I could create some screenshots.
afa Posted July 9, 2019 Posted July 9, 2019 Probably 105 is in decimal which is 69 in hexadecimal, so it should be 69xxxxxx
N.Gamma Posted July 9, 2019 Posted July 9, 2019 36 minutes ago, Monoman1 said: 105 isn't possible. The highest it can be is FE (hexadecimal). You should only load survival + your armor mod to keep things simple. And survival should be higher in your load order than the armor mod. This way survival should end up at load order 05 in tesedit and then the formid will be the same as in the example. Sorry but it's difficult to explain in words. If I had access to a pc I could create some screenshots. ok 105 would be the position of the entire load order, hexadecimal would be 69. if i only load survival and then the armor mod with tesedit, then survival is at position 0B.
Monoman1 Posted July 9, 2019 Author Posted July 9, 2019 16 minutes ago, AreaGamer said: ok 105 would be the position of the entire load order, hexadecimal would be 69. if i only load survival and then the armor mod with tesedit, then survival is at position 0B. Ok so change the number to 69049867
Durante Posted July 9, 2019 Posted July 9, 2019 Is it a bug if the iron cuffs don't get removed after paying the toll and leaving the city?
N.Gamma Posted July 9, 2019 Posted July 9, 2019 No, that does not work I post a picture of my tesedit. Spoiler 00 to 09 are all master files in my version of TAWOBA.
Monoman1 Posted July 9, 2019 Author Posted July 9, 2019 21 minutes ago, Durante said: Is it a bug if the iron cuffs don't get removed after paying the toll and leaving the city? As a part of the mandatory restraints for trying to skip the toll I presume? Potentially. I presume the iron cuffs have the heavy bondage keyword but that's not something I can check right now.
Cerral Posted July 9, 2019 Posted July 9, 2019 6 hours ago, Monoman1 said: I've seen this before. You should be able to press up/down/left or right to first 'focus' on the ok button. Then press your activate key. Formatting options are a little basic in skyrim. Might see if I can break the message up in to multiple messages if too long. Yea a mod event should be possible once the system is in place. Now that I think about it, only one note per city is enough if multiple mods want to give you a note then just use whichever has the longest duration. @afa I'll check all that out when I can get in front of a pc. Which wont be for a few days. As for the follower/ clothes contraband thing: your follower wont have any problem if you both don't have any clothes. The only time that happens is if you have clothes but they don't I didn't think to use those keys. So I tried to steal again, I failed voluntarily and the pnj took some equipment from me in return. The window was too big again and unfortunately no keys work for me. Nothing serious, I'll wait for your next update. On the other hand, much more annoying, the npc took an object of quest from me, the one of the quest of the bards. I surrounded it in red in the screens. Sorry, it's in French, but in english it's : King Olaf's Verse. Not sure it's a good thing. Translated with www.DeepL.com/Translator Spoiler
Monoman1 Posted July 9, 2019 Author Posted July 9, 2019 11 minutes ago, Cerral said: I didn't think to use those keys. So I tried to steal again, I failed voluntarily and the pnj took some equipment from me in return. The window was too big again and unfortunately no keys work for me. Nothing serious, I'll wait for your next update. On the other hand, much more annoying, the npc took an object of quest from me, the one of the quest of the bards. I surrounded it in red in the screens. Sorry, it's in French, but in english it's : King Olaf's Verse. Not sure it's a good thing. Translated with www.DeepL.com/Translator Reveal hidden contents Hmm. Do you have this mod: https://www.nexusmods.com/skyrim/mods/28170/? Essential in my opinion. Also this one: https://www.nexusmods.com/skyrim/mods/27371/? As for quest items. Unfortunately I'm not aware of any method to check is an item a quest item. I think they are always in a quest alias but that would conflict heavily with mwa so all I can think of is adding quest items to a list and check everything against it....
Monoman1 Posted July 9, 2019 Author Posted July 9, 2019 1 hour ago, AreaGamer said: No, that does not work I post a picture of my tesedit. Hide contents 00 to 09 are all master files in my version of TAWOBA. Ok so 0B is the index you should use. So 0B049867
MayDayCray Posted July 9, 2019 Posted July 9, 2019 On 7/8/2019 at 4:28 AM, Monoman1 said: Dignity? For the girl giving blowjobs in the street to clear her bounty. Nah ? But I don't blow guards.. especially in the streets! What kind of a whore do you take me for sir? lol.. I'm the Hero of the Imperials and Savior of Skyrim. I get getting evicted for having a high bounty.. But I'm like level 81 in-game.. Superman basically. Guards should fear putting cuffs on me let alone humiliating me 1
Kingslayer101 Posted July 9, 2019 Posted July 9, 2019 Do I still need a new save if I want to update from version 0.2.02?
Monoman1 Posted July 9, 2019 Author Posted July 9, 2019 18 minutes ago, Kingslayer101 said: Do I still need a new save if I want to update from version 0.2.02? Yea, New game / clean save would definitely be best.
vjnmrf Posted July 9, 2019 Posted July 9, 2019 3 hours ago, MayDayCray said: But I don't blow guards.. especially in the streets! What kind of a whore do you take me for sir? lol.. I'm the Hero of the Imperials and Savior of Skyrim. I get getting evicted for having a high bounty.. But I'm like level 81 in-game.. Superman basically. Guards should fear putting cuffs on me let alone humiliating me I agree, this mod, like many others, collapses... somewhere wrong. The original idea of great sex warms, nourishes sperm, and so on... But then - all of these licenses and the like, it is a imitation of any SD and Slaveran. What for? They already are. To complete the survival mode has a sexual component, that's great, but, as the previous speaker mentioned - when the dragonborn to kill all those dragons packs, knits half-drunk guard is overkill. Well, at least it pleases that while there is an opportunity all this nonsense to disconnect.
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