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Posted
29 minutes ago, WanderLustRedux said:

Do you have any advice as to how to figure out which mod is the issue?

Alas. The way to find out is to disable most of your mods. Make a new game, then add them back in gradually.

Posted
4 hours ago, WanderLustRedux said:


Do you have any advice as to how to figure out which mod is the issue? I do want to use the compulsive sex system but something in my load order is causing the bug. 

You can probably figure it out using Falrim tools to see which script is being spammed in active instances. 

Posted
11 hours ago, Corsayr said:

 

Not using SLSO atm the infinite creature sex 'bug' made me shut it down temporarily. ?

 

SLSO seriously needs a "finish it" button 

 

Sexlab Sexual fame kind of has a finish it button, only works on player scenes though, not on NPC scenes.

Posted
9 hours ago, Lupine00 said:

"I find sudden, unexplainable speed changes pretty annoying."

I knew you'd have a problem with that statement even as I typed it. It is a bit ironic. Its just that i find speedmult/carry weight < 0 even more annoying. 

 

Don't you think you're wasting a lot of energy here giving out about what are optional options? If they don't work for you just switch em off and be happy. After all this is a personal project. If it doesn't suit you then it just doesn't suit you. 

 

Regarding minav. I would welcome any improvement on the system. I'm not aware of any much better implementation. Besides maybe a fast periodic check. Also equipping is a much faster way to refresh as drawing weapons is a built in condition and takes time to toggle. And I would also point out that if the speed changes are massive then its only because the system is reacting to massive speed changes applied by other mods. 

 

Of course the best way is to manually go through all your mods and harmonise all the speed debuffs so that they're never < whatever value when they're all applied together. But there's not many people that will do that. 

 

Regarding inequality speed buff for men. It is intended for combat. It is especially for chasing you down if you decide to flee (weapons sheathed vs drawn). So maybe i could add a weapons drawn condition or something.  I don't really use random rape approach mods. So again, switch it off if it bothers you. 

 

Don't know why you're getting so worked up. ?‍♂️

Posted
15 hours ago, Corsayr said:

 

TDF aroused rape triggers rapes events based on the NPC's arousal levels. It initiates using a dialog tree where you can select options to brawl (try to fight your way out of the rape), beg them not to rape you (persuade), threaten (intimidate), or just let it happen. 

 

This dialog block is added after the arousal threshold, but until they reach the force greet threshold it is just a dialog block.  

 

above the arousal threshold but below the force greet threshold (both are configurable in the MCM) it creates a blocking dialog that gives the options. So in that grey area between the two an NPC will only bring up that TDF rape dialog but will not engage in force greet. This will probably have a negative impact on enforcers doing their jobs correctly.  

 

Is there a way to prevent enforcers from gaining arousal? 

 

it's really a TDF problem, but it's kind of an old mod and unlikely to get an update. (it has other issues surrounding the fact that it doesn't recognize deviously helpless event blocks.)

 

You're right in everything except that there is no forcegreet threshold that can be set. You can set thresholds for how high arousal has to be for blocking dialogue in general and while naked. If their arousal reaches that threshold they should forcegreet if you have forcegreet enabled, otherwise they won't count as aroused enough and will do nothing. The value below the forcegreet option is the polling interval, i.e. how often the mod checks for arousal to initiate forcegreet.

 

MCM:

Spoiler

enb2021_2_16_11_39_14.jpg.6b54847fe19e2f5cd3d955f3225557ec.jpg

 

Like I said before this is how it usually works for all NPCs but enforcers, but there are some bugs in the mod that sometimes make NPCs passive despite meeting the arousal requirements. If that's not how it works, then there should be a setting for how high arousal has to be to make NPCs come after you and forcegreet.

 

Anyway, I totally understand if Monoman doesn't consider this an issue he should be concerned with.

Posted

I remember BFR giving increasing movement speed debuffs the more you walked. I think that was a great option, but unfortunately registering every step caused save bloat. So I was thinking, maybe a timer on being barefoot which adds increasing debuffs to movement speed would be the next best thing. There won't be save bloat, and there will be an increasing need to ask around for a pair of boots.

The debuff could decrease when sitting, resting or sleeping for a certain amount of time.

 

Posted
3 hours ago, Monoman1 said:

Don't know why you're getting so worked up. ?‍♂️

I already addressed those points, so there's no point going around in more circles on it.

 

34 minutes ago, ButWhyThough said:

but unfortunately registering every step caused save bloat

No, registering steps is harmless. BFR uses a system to determine the terrain that spawns objects. That is its problem.

 

The effect you want is in SLD, any probably most other effects you could want relating to your feet being bare. Buff, debuff, fall over, stumble, get raped when you fall over. And so on.

Posted

@Lupine00 @Monoman1 Does the mod event for adding Devious Follower (DF-AddFollower) skip having to press the click me or can a parameter be used to skip it? If so SexLab Survival could do with using it when Devious Followers - Continued is providing an escort to the player character, if they don't have one. That way the Devious Follower escort would already be initialised and read for use. So then the other interactions would be already functional.

 

As with the currently released version of SexLab Survival the Devious Follower - Continued escort is providing (hired as a normal follower automatically) without it being initialised, would be a good idea to initialise it as well.

Posted

This bug has probably been answered a couple thousand times at this point, but I can't find a solution in this topic: The bikini armor does not register as a bikini armor and triggers bikini curse.
 

All installation done via ModOrganizer
 

My loading order, briefly:
SL Survival
TAWOBA main file
CBBE - Patch- TheAmazingWorldofBikiniArmor
CBBE - Patch Update 0.1

My loading order, full:

Spoiler

2021-02-16_223651.thumb.jpg.ead29f37fd278828c2a4a9792ffeb395.jpg


BodySlide, GenerateFNISforUsers run on everything, Tes5Edit merged patch created, no bash patch present.

When I load the full loading order in Tes5Edit, as far as I can tell nothing is overwriting the keywords on TAWOBA armor, and the keyword is present:

Spoiler

2021-02-16_224058.jpg.78764ae3efc83a44f4d741be103e7c74.jpg


Tried clearing and rebuilding bikini list via SL Survival MSM menu several times: nothing happens. Equipping Falmer Bikini Bottom I triggers the curse, drains my stamina and plays out of breath animations. "Boots required" is turned off in the SLS MCM.


EDIT: FIXED
For those who scroll trough this forum with the same issue: I was being dumb and didn't run LOOT properly. When you open FNIS, make sure to hit the sort button on the top left (looks like three horizontal stripes) and save your changes. It rearranged my loading order and it worked perfectly. The order of your mods in ModOrganizer IS NOT your actual loading order.

Posted
11 minutes ago, Genterric said:

This bug has probably been answered a couple thousand times at this point, but I can't find a solution in this topic: The bikini armor does not register as a bikini armor and triggers bikini curse.
 

All installation done via ModOrganizer
 

My loading order, briefly:
SL Survival
TAWOBA main file
CBBE - Patch- TheAmazingWorldofBikiniArmor
CBBE - Patch Update 0.1

My loading order, full:

  Reveal hidden contents

2021-02-16_223651.thumb.jpg.ead29f37fd278828c2a4a9792ffeb395.jpg


BodySlide, GenerateFNISforUsers run on everything, Tes5Edit merged patch created, no bash patch present.

When I load the full loading order in Tes5Edit, as far as I can tell nothing is overwriting the keywords on TAWOBA armor, and the keyword is present:

  Reveal hidden contents

2021-02-16_224058.jpg.78764ae3efc83a44f4d741be103e7c74.jpg


Tried clearing and rebuilding bikini list via SL Survival MSM menu several times: nothing happens. Equipping Falmer Bikini Bottom I triggers the curse, drains my stamina and plays out of breath animations. "Boots required" is turned off in the SLS MCM.

 

Disable the Devious Devices Device Hider, build the list of bikinis and enable a pair settings in SexLab Survival where it mentions also stripping armor and covering when nothing on, along with lingerie.

Posted
2 hours ago, KLongad Sirtup said:

Does the mod event for adding Devious Follower (DF-AddFollower) skip having to press the click me or can a parameter be used to skip it?

I don't believe it does but thats a question for lupine.

1 hour ago, Genterric said:

The bikini armor does not register as a bikini armor

1. Spank that ass (files) should be below DFC unless that sta patch in dfc was removed last version. Thats another question for lupine.

2. Bikini armor not registering is usually because SLS is not above the bikini mod in the load order or something lower in the load order is removing the keyword. I'd strip naked and focus on one specific armor piece and try to figure it out. There's a test bikini armor button in the mcm.

Posted
15 hours ago, Monoman1 said:

You can probably figure it out using Falrim tools to see which script is being spammed in active instances. 


Great tip! I was able to track it down to Succubus Skill Loss with that tool. Glad I didn't have to do it the long/hard way. 

Posted
4 hours ago, Monoman1 said:

I don't believe it does but thats a question for lupine.

You have to press the Click-Me.

 

The original intent was that players wouldn't suddenly get a DF and be puzzled as to why their follower was Devious...

So the first time you get a DF, you have to click the [Click Me] and there is a special state for that.

 

Now... that strikes me as odd as they would have installed a mod called "Devious Followers" but people do sometimes install a lot of mods at once and forget what they did so it's not completely silly.

 

I could make the ModEvent skip that initial state and simply go straight to the follower billing you like they think they're Oracle, but maybe that would be even more of a surprise to some people?

 

Or I could add an option - off by default - for DF to skip that Click Me for all cases, as veteran users have no need of it.

Posted
4 hours ago, Monoman1 said:

1. Spank that ass (files) should be below DFC unless that sta patch in dfc was removed last version

I haven't removed it yet, as I want to make that change in an isolated way, rather than with a big release full of other changes.

Posted
7 minutes ago, Lupine00 said:

You have to press the Click-Me.

 

The original intent was that players wouldn't suddenly get a DF and be puzzled as to why their follower was Devious...

So the first time you get a DF, you have to click the [Click Me] and there is a special state for that.

 

Now... that strikes me as odd as they would have installed a mod called "Devious Followers" but people do sometimes install a lot of mods at once and forget what they did so it's not completely silly.

 

I could make the ModEvent skip that initial state and simply go straight to the follower billing you like they think they're Oracle, but maybe that would be even more of a surprise to some people?

 

Or I could add an option - off by default - for DF to skip that Click Me for all cases, as veteran users have no need of it.

That would be would be acceptable, and could live with that, just make sure that it is included in the export/import for DF! Though my preference is for the event to have an additional option for the custom event for adding a DF-Follower which provides this skip.

Posted
40 minutes ago, KLongad Sirtup said:

That would be would be acceptable, and could live with that, just make sure that it is included in the export/import for DF! Though my preference is for the event to have an additional option for the custom event for adding a DF-Follower which provides this skip.

If I was going down that path, it would make as much sense to remove Click Me entirely.

Either it's a benefit for new players, or it's just a buggy nuisance.

 

Getting ninja DF'd via SLS as your first encounter with a DF would be even more confusing than just picking up a follower after forgetting you installed DF.

But I don't have any information whether anyone was genuinely ever confused by DF starting up on them.

 

Maybe Click Me is entirely redundant and annoying?

 

OK. I admit I don't like Click Me at all. Never have. :) 

 

But somewhere, there's probably at least one player who read "Devious Followers" at the top of the page, looked at the pictures, then downloaded the mod and installed it, simply assuming that what it does is randomly install DDs on you due to arousal or something. Or lets you ask to have them installed.

And when they get a follower, they never open the special dialog and just play along oblivious until suddenly they get.

 

"Let's work it out?"

Posted
6 minutes ago, Lupine00 said:

Maybe Click Me is entirely redundant and annoying?

 

Did you add it? Because I always thought Lozeak added it to address the issue of the mod not firing consistently when you pick up a follower. Used to be you just got the follower then you had to either wait around for a while or go about your business till they said something like "I hope you don't screw me over like some other people" or something like that. 

 

 

Posted
39 minutes ago, Corsayr said:

Did you add it? Because I always thought Lozeak added it to address the issue of the mod not firing consistently when you pick up a follower. Used to be you just got the follower then you had to either wait around for a while or go about your business till they said something like "I hope you don't screw me over like some other people" or something like that. 

Lozeak added it. It's been there since quite early on.

I believe it was added to simplify the delivery of the pop-up box that you get after first gaining a follower.

 

Click Me only activates after the follower has said the magic words.

 

IIRC in very early DF, Click Me did not exist, and when you recruited a follower, after they said the magic words, you'd also get the pop-up automatically, but the pop-up was always there from day-one. But my memory is not entirely reliable on such distant details.

 

In any case it doesn't matter much - the intent of Click Me is to gate new users into the mod and show them the pop-up that says you need to pay the DF.

 

I could make DF registration instant, but then you sort of don't know you have a DF until you hear them HELLO you.

It's more of a design issue than a technical one, and after some pondering I decided not to make change for the sake of it that would disorient veteran users.

Until today, nobody except me was questioning the value of Click Me.

 

So, I kept Click Me, not because I like it, but because people are familiar with it, and expect it and some may think their DF is broken if it doesn't show up.

 

Only a tiny part of the user-base ever looks at the forum, and I'm not sure how much attention they give to change notes either.

So, it seems to me that the best way is to let players that want to remove it set an option, and then they will have taken action to make that happen and expect the change.

 

If we were to compare it to something like finding the Submissive Lola book. It's similar. Veteran users have no interest in doing that, or reading the book, but you still get given the book even if you just force start the mod.

Posted

I'm Start to Think about escort feature, as this mod make a female player to erotic as possible,

how about chastity belt feature as security reason? ?

 

That Mean added Locked Chastity Device or maybe with Plug to Female Player when She Going Outside a City Wall for Security Reason.

And maybe She Need A valid License for Avoid that too, or permanent.

 

Many Chastity Belt Mods did inside a city "That I Use Devious Regulation and Pet Project". so It's safe for Woman Already Belted before go out?

And off course Enforcer will Notice when Inspection if She not wearing a correct Devious Device That Should be She Wearing. And She Deserve a Punishment?

 

That Will be a Erotic Suggest to Devious Adventure Female That Always Wearing Devious Device As Possible, or to Keep Her inside the City Wall. Because She Must Belted/Plugged When Go Outside.

Posted
32 minutes ago, Black714 said:

how about chastity belt feature as security reason

This makes more sense than a lot of the rationales in SLS.

 

Variations on this theme:

 

PC allowed out without an escort, if belted, and have a license.

PC allowed out only with an escort and belted.

Special treatment for spouse.

PC required to be in a belt if caught out after curfew and no whore license.

PC out after curfew with no belt and no whore license fined for "whoring without a license".

Posted

some things i notice:

 

- comments and "push" happen even when turned off. char doesn't actually get pushed, so that's ok, but NPCs will say 'out of the way' and play their push anim, even with comments and push unticked.

 

- gold weight hasn't ever seemed to apply

 

- bed quality jumps around using Campfire: 

activating a bedroll normally is serviceable.

activating a bedroll using "Spacebar to use tent" and bed is terrible.

activating a bedroll while lying in it is 50/50 terrible or serviceable.

Posted
36 minutes ago, Lupine00 said:

This makes more sense than a lot of the rationales in SLS.

 

Variations on this theme:

 

PC allowed out without an escort, if belted, and have a license.

PC allowed out only with an escort and belted.

Special treatment for spouse.

PC required to be in a belt if caught out after curfew and no whore license.

PC out after curfew with no belt and no whore license fined for "whoring without a license".

Agree, Enforcer can put collar and do some inspection. Maybe can toggle via setting witch one she must wear, Chastity Bra, Chastity Belt? and I Love Woman In Plug. Guard can do some that Plug Inspection too. make all woman under control and surveillance. 

Posted
32 minutes ago, sekuzeku said:

- bed quality jumps around using Campfire: 

It's because it assesses the item exactly under the cursor.

If you target a tent, it doesn't think it's a good bed.

If you target a bedroll, it knows it's a bed.

If you target yourself, you're not a bed.

If you target your backpack ...

 

... I'm sure you've figured it all out by now.

 

 

What troubles me is that beds that aren't set-up in SLS always default to terrible.

This includes many player-owned mod-added beds.

 

You can even get a backwards scenario where you are better off sleeping on the ground outside than on a nice bed inside, because for (Skyrim reasons?) you can't sleep at all inside, and it's not even SLS that is stopping you.

 

But in SLS, in many cases the floor is as good as an actual bed.

 

Probably somewhere there is a form list of beds that are OK you can change.

Posted
2 hours ago, Black714 said:

I'm Start to Think about escort feature, as this mod make a female player to erotic as possible,

how about chastity belt feature as security reason? ?

 

That Mean added Locked Chastity Device or maybe with Plug to Female Player when She Going Outside a City Wall for Security Reason.

And maybe She Need A valid License for Avoid that too, or permanent.

 

Many Chastity Belt Mods did inside a city "That I Use Devious Regulation and Pet Project". so It's save for Woman Already Belted before go out?

And off course Enforcer will Notice when Inspection if She not wearing a correct Devious Device That Should be She Wearing. And She Deserve a Punishment?

 

That Will be a Erotic Suggest to Devious Adventure Female That Always Wearing Devious Device As Possible, or to Keep Her inside the City Wall. Because She Must Belted/Plugged When Go Outside.

Stuff like this will probably be a part of the freedom licence

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