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Posted
3 minutes ago, Corsayr said:

Again in a more configurable setting that might be switchable

If you're feeling brave you could add toggles to SLadv mcm script to enable/disable requiring a licence to fire a crime. This would reinstate the compatibility for those without SLS. With the current logic if a licence type is disabled in SLS or SLS is just not installed then the logic will always be false which may not be desirable. The check then becomes:

 

&& (bDontRequireClothesLicence || StorageUtil.GetIntValue(None, "_SLS_HasValidClothesLicence", Missing = -2) == 0) \ 

 

You could add a toggle for each licence type, which is a lot of toggles and variables unfortunately (above). Or just add a single global toggle and use it for every check (below). 

 

&& (bLicencesNotRequired || StorageUtil.GetIntValue(None, "_SLS_HasValidClothesLicence", Missing = -2) == 0) \ 

Posted
6 minutes ago, Garagulu said:

Is there a way to have the amputation part of this mod as standalone? thx

Yes. You can edit the mod yourself. All source code is included :P

But no sorry. I'm not spending time cutting out features. 

Posted
6 minutes ago, Monoman1 said:

If you're feeling brave you could add toggles to SLadv mcm script to enable/disable requiring a licence to fire a crime. This would reinstate the compatibility for those without SLS. With the current logic if a licence type is disabled in SLS or SLS is just not installed then the logic will always be false which may not be desirable. The check then becomes:

The spot the script line is currently in true is the deal breaker. As long as all the && checks are false you get a fine. 

 

As far as changing SLAdv MCM Toggles, my hope is that Teutonic will add that. They had indicated in PMs on this that if I (okay we?) could get the code up to there organization standards it can be rolled into the next patch which could be in the next week or so. 

 

For my part I never actually imagined a consequence version of owning the licenses. Is the whoring license mandatory? (Like fishing licenses in Futurama? ?)

 

*****

 

Side note, I have noticed (based on comments on the Focus Pokus discussion thread) that whatever you make someone is going to want it to do the exact opposite of what you made it to do. Does realizing that make me a real modder? ?

Posted
4 minutes ago, Corsayr said:

whatever you make someone is going to want it to do the exact opposite of what you made it to do. Does realizing that make me a real modder? ?

*Sigh*. Yup, you're certainly getting there. 

5 minutes ago, Corsayr said:

As far as changing SLAdv MCM Toggles, my hope is that Teutonic will add that.

Ah ok. Cool. 

Posted
1 hour ago, Corsayr said:

But from the logic of my initial thought process

 

License is a permit, it permits you to do things.?

 

Oh i see, well in my case, armor or cloth would allow you to do the thing of wearing whatever you want and not be under limit of "not wear skimpy is crime", but i realize: 

 

24 minutes ago, Corsayr said:

Side note, I have noticed (based on comments on the Focus Pokus discussion thread) that whatever you make someone is going to want it to do the exact opposite of what you made it to do. Does realizing that make me a real modder? ?

 

...i think that is exactly what i do right now, sorry ??

Posted
6 minutes ago, handsandarrows said:

...i think that is exactly what i do right now, sorry ??

no it's okay. Modding is about seeing what is and ask what can be... ?

 

The greatest mod of all time "Fuck the Thieves Guild" by @MadMansGun is a testimony to this!

 

Skyrim: You can join the Thieves guild and do stuff for them!

MMG: How about I just kill them all and take their stuff? 

 

Brilliant! ? 

Posted
1 hour ago, Monoman1 said:

I would like to do more with BiS but that seems really severe. I could maybe add it as an additional guard behavior. Probably only for walled cities. For this though BiS needs a stock way of cleaning your character (at inns probably) without any kind of addons or extra mods. The simpliest thing to do probably is just add dialogue to innkeepers "I need a bath (10 Gold)", fade to black (because adding tubs is going to conflict), fast forward 20mins. 

yeah well, would be a good start if the guards would check for dirty Characters. Would force to wash more regularly. I also wished Sexlab Adventures had a check for that in terms of crime. But a night in the kennel is also a good motivation to be washed regularly when entering cities. 

I am using the mod "Friendlier Tavenrs with Baths and Barns". It adds awesome bath rooms to inns. I did not find compatibility problems yet. 
Maybe a soft dependency?


Other thing:
How about guards checking also if Character is sprinting? 
I think they check for sneaking, but I might be wrong. 
Basically both would be awesome to force the PC to behave normally inside cities and not sprint powerplay style because nobody cares :)

Posted

I really hate to come here with a problem about specially this topic, but Inflate Potion, Mysterious Potion, it is same correct? I disable "Inflate Potion" in MCM because of my strange problems with it, but it happened couple of time now, that my character is still forced to drink "Mysterious Potion" during sex attack.

 

Is it maybe, maybe possible the enable/disable in MCM does not work because you use two different name for it?

Posted
5 hours ago, Monoman1 said:

Yes. You can edit the mod yourself. All source code is included :P

But no sorry. I'm not spending time cutting out features. 

i am not skilled as u :P! ur mod is great, and i like very much that part! xD

Posted
2 hours ago, handsandarrows said:

Is it maybe, maybe possible the enable/disable in MCM does not work because you use two different name for it?

Are you sure the inflate potion is disabled in both toll drugs and rape drugs?

 

Did you 'Build morphs' in bodyslide?

Posted

Having not skyrimmed for a while I'm interested to try @Corsayr bridge between the islands of SLS and SLA. Who enforces the laws? Is it vanila guards or the SLS enforcers? Do you simply get fined for wearing clothes or do the guards strip the p.c? If its the guards then doesn't this make the enforcers kinda redundant? Guess I should try it out to see but I have a gremlin in the load order that I'm tired of trying to track down.

 

These new rules also give more weight to @Monoman1 ideas for a starter quest when the P.C. has no gold for licences, in exchange for a provisional bikini licence the p.c. becomes the guards mascot fearlessly jiggling through a dungeon triggering any traps and luring out the bad guys with her high heeled footsteps for the male soldiers to mop them up! Obviously as you say any loot found would go straight to the quartermaster who so generously supplied the licence, beginners iron bikini and ballet heels. Rations could be supplied to the mascot  food (laced with cum/skooma/jigglepotion) soap and a small wage (to save up for the real licence) also a bed could be made available in the barracks although there might be  a couple of interruptions during the night from all those hard working guards needing some stress relief (still a step up from a night in the kennels)

 

About the whore licence, now that it has some use what about some conditions? Perhaps the p.c. needs to fulfill x number of clients per 24hrs to keep hold of it. Maybe it could be done through the begging dialogue as an extra line after the "please I need help" like "can you stamp my licence please" and then leading back to the "maybe, and whats in it for me?" You could even get a strike for refusing the request, three strikes and you lose the licence?

 

 These are just some ideas I had and I'm neither asking or expecting anything. ☺️

 

Posted
44 minutes ago, audhol said:

Who enforces the laws? Is it vanila guards or the SLS enforcers? Do you simply get fined for wearing clothes or do the guards strip the p.c?

Enforcers enforce the weapon and apparel licenses, and enforcers strip the PC.

Guards enforce the curfew, and guards have a separate set of non-license-oriented rules for things like having a weapon equipped, or having a weapon out.

Posted
1 hour ago, audhol said:

Having not skyrimmed for a while I'm interested to try @Corsayr bridge between the islands of SLS and SLA. Who enforces the laws? Is it vanila guards or the SLS enforcers? Do you simply get fined for wearing clothes or do the guards strip the p.c? If its the guards then doesn't this make the enforcers kinda redundant? Guess I should try it out to see but I have a gremlin in the load order that I'm tired of trying to track down.

As a hybrid system the enforcement is also hybrid

 

For instance

 

Enforcers from SLS do the actual enforcement. If you are wearing something you don't have a license for they will confiscate it. SLAdv allow guards and even regular citizens (this is set up in the SLAdv MCM) to assign fines for bad behavior.

 

Assume the test environment

Spoiler

Nudity is required by law unless you have a clothing license

Skimpy clothing is illegal unless you have a whore license

covered in cum illegal unless you have a whore license

Armor illegal unless you have either an armor license or a bikini armor license

Weapons are illegal unless you have a weapon license

Not wearing a collar is illegal unless you have a freedom license

Being out at night is illegal unless you have a curfew license

using magic is illegal without a magic license

 

Say you are entering Riverwood (not a walled city but it does have enforcers)

 

You are wearing but do not have an armor license

 

If an enforcer sees you like that, they will approach you and take all your armor (you will probably get a fine too as Enforcers are in the guard faction, I think)

If a regular guard (or in some cases a regular citizen) see you they will give you a fine

 

That make sense?

 

What it can't do (for now!) is if you weren't naked entering Riverwood, and didn't have a clothes license but did have an armor license

 

The Enforcer would not strip you naked, assuming the reason you are not naked is because of the Armor* (but maybe MM1 could look into some reciprocating functionality? ? Perhaps a way for enforcers to know local crime laws?) The solution could even be something as simple as a keyword the Enforcement systems check for on the slot 32 armor, and wearing something with that keyword would require a clothing license.

Spoiler

Something like _SLS_ArmoredClothingPart 

 

?

 

But you will still receive fines for not being naked

 

*With the right settings and equipment loadout you would be stripped naked if your body slot was clothing and not armor. Pictured is an example of such a loadout.

 

Spoiler

The armor I wear in the Focus Pokus header image is a combination of clothing with Armor parts so wearing this you would get your naughty bits exposed by the enforcer

 

711790979_FocusPokusTitleCard.jpg.15ff6452c0365d9f743f08d6817b2ef9.jpg

 

Posted
31 minutes ago, Corsayr said:

What it can't do (for now!) is if you weren't naked entering Riverwood, and didn't have a clothes license but did have an armor license

 

The Enforcer would not strip you naked, assuming the reason you are not naked is because of the Armor* (but maybe MM1 could look into some reciprocating functionality? ? Perhaps a way for enforcers to know local crime laws?) The solution could even be something as simple as a keyword the Enforcement systems check for on the slot 32 armor, and wearing something with that keyword would require a clothing license.

Not sure I follow. If the player has an armor licence and is wearing armor but doesn't have a clothes licence you want the player to be stripped? What's the point of the armor licence then?

 

I do have a plan to maybe, possibly, someday, add an option to make all guards enforcers which would be a pretty big increase in difficulty (probably too difficult). 

Posted
15 minutes ago, Monoman1 said:

Not sure I follow. If the player has an armor licence and is wearing armor but doesn't have a clothes licence you want the player to be stripped? What's the point of the armor licence then?

just the body part and/or the other naked cover parts

 

This makes the clothing license more of a not nude license. So with just an Armor license you could wear gloves, paulds, tassets, boots, etc etc...

 

but to cover naughty bits you'd need to have another license... A clothing license. (and if that cover was also armor you would need a n armor license too, more difficulty yay! \o/)

 

in realistic armor you would have clothing under it (but who cares about realistic!! ?) but it speaks to the larger point that some armor parts are also clothing.

Posted
3 minutes ago, Corsayr said:

just the body part and/or the other naked cover parts

I see. I'd be somewhat afraid that it would cause a lot of confusion though. 

Posted
8 minutes ago, Monoman1 said:

I see. I'd be somewhat afraid that it would cause a lot of confusion though. 

Wasn't the original point of the clothing license to overcome the nudity requirement in Slaverun?

 

Seems like it was always a not nude license. ?

 

But if the mechanism is a keyword then only people who fully understand the implications would be using it anyway, right? 

 

Posted
29 minutes ago, Corsayr said:

Wasn't the original point of the clothing license to overcome the nudity requirement in Slaverun?

 

Seems like it was always a not nude license. ?

 

But if the mechanism is a keyword then only people who fully understand the implications would be using it anyway, right? 

That's another thing actually. Slaverun. I hope (someday) to add the same drop down list clothes has to every other licence someday. Never, always, or slaverun towns only. This three state option (where your location is also a factor) will probably add a lot of complication to the code. Adding more options on top might be messy. We'll see. 

  

29 minutes ago, Corsayr said:

Wasn't the original point of the clothing license to overcome the nudity requirement in Slaverun?

Not really. You still can't wear clothes in slaverun towns. It just allows you to keep your clothes instead of being confiscated. 

Posted

Is there a way to setup the licences so that the magic curse/collar gets applied to female party members but not male party members? Can I manually pick and choose who gets the magic curse/collar?

 

Would it be safe to use the console to spawn the magic curse collar and stick it on female followers? Would it work as intended to prevent them from using magic?

 

Generally, I'd like to be able to make the licence stuff distinguish between male and female followers. I prefer to set licences to apply to the player character only and not party-wide, this allows male followers to avoid the magic curse/collar. I also want to prevent males from being stripped by Enforcers. Then I roleplay as if licence-based restrictions are also being applied to female followers but not male followers. This works fine for me for most licence stuff except that the magic curse is the one thing that can't be replicated by roleplay, it needs a real item or tattoo to be applied.

 

It sets up an interesting party dynamic when female followers are weak and restricted by licences, and males are not but other mods will make them sometimes try to rape/enslave the female player character. Females are weak/oppressed but 'safe' for the player, males are strong but rapey. For example, I run Devious Followers on any male party member but never on female follwoers.

 

Guest AthenaESIV
Posted

I searched but couldn't find a clear answer, so figured I'd ask here:

 

In BikiniArmors.json I am trying to decide what the proper format is for adding armors.

 

1) Is it possible to add additional esp files to the header? I assume so but making sure. Something like this:

 

"string" : 
    {
        "bikinimodname" : "The Amazing World of Bikini Armors REMASTERED.esp",
	"bikinimodname" : "(Pumpkin)-TEWOBA-TheExpandedWorldofBikiniArmor.esp"
    },

 

2) In this entry that seems to be working fine, I cannot determine how to find the number string for each piece, for example:

 

"91426|The Amazing World of Bikini Armors REMASTERED.esp",

 

Where does the 91426 come from? I cannot find it in xEdit anywhere that I've searched...

 

tyty!

 

Posted
6 minutes ago, Corsec said:

Is there a way to setup the licences so that the magic curse/collar gets applied to female party members but not male party members? Can I manually pick and choose who gets the magic curse/collar?

Mmm yea I've been thinking about doing a female only licence style. But it's not possible right now. 

7 minutes ago, Corsec said:

Would it work as intended to prevent them from using magic?

You can't spawn cursed collars because they're not an actual object. 

4 minutes ago, AthenaESIV said:

Is it possible to add additional esp files to the header?

Shouldn't really be necessary. As long as the single esp is present then bikini options should be available. Then you can include armors from any esp really to the json lists. 

6 minutes ago, AthenaESIV said:

I cannot determine how to find the number string for each piece, for example:

Have a read of post #2. Customising DeviceList.json

Advanced-ish understanding sub-heading.

Guest AthenaESIV
Posted
34 minutes ago, Monoman1 said:

Have a read of post #2. Customising DeviceList.json

Advanced-ish understanding sub-heading.

 

Ah hell man, sorry

 

I've looked at that post for editing other stuff but missed that in this search, smh

 

Thanks Mono, that gave me exactly what I needed and was as comprehensive as any dummy like me would need.

 

FYI to anyone doing this and using Pumpkin's updated Bikini Armors for SE, here is the hex conversions you'll need to put into your json however you prefer:

 

Spoiler

Iron
"2058|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2059|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",

Steel
"2067|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2069|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2074|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2078|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",

Dragonbone
"2049|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",

Dwarven
"2053|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2082|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",

Ancient Nord
"2093|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2094|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2095|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2096|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2107|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2112|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2113|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2114|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2115|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2117|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2119|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2121|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2129|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2130|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2131|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2132|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2133|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2134|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2135|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2141|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2142|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2143|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2144|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2146|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2148|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2149|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2153|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2154|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2156|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2157|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2744|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2745|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2760|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2761|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",

Glass
"2173|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2174|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2175|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2176|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2177|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2178|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2179|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2180|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2181|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2182|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2183|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2184|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2185|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2186|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2188|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2189|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2752|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2753|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2766|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2767|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",

Daedric
"2195|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2196|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2197|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2198|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2199|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2200|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2201|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2202|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2203|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2204|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2205|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2206|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2207|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2208|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2209|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2210|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2211|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2212|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2213|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2214|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2215|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2216|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2217|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2746|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2747|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2762|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2763|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",

Dragonscale
"2259|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2260|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2261|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2262|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2263|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2264|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2265|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2266|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2267|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2268|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2269|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2270|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2271|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2272|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2273|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2274|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2275|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2276|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2277|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2278|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2279|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2748|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2749|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2750|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2751|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2764|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2765|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",

Imperial Heavy
"2304|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2305|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2306|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2307|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2308|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2309|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2310|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2311|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2312|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2313|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2314|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2315|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2316|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2317|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2768|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2769|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2770|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2771|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2754|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2755|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",

Imperial Light
"2337|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2338|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2339|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2340|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2341|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2342|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2343|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2345|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2346|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2347|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2348|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2349|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2350|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2756|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2757|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",

Imperial Studded
"2352|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2353|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2363|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",

Scaled
"2364|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2365|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2367|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2368|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2370|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2371|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2373|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2376|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2377|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2378|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2379|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2380|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2383|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2384|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2385|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2386|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2387|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2388|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2389|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2772|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2773|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2758|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",
"2759|Pumpkin-TEWOBA-TheExpandedWorldofBikiniArmor.esp",

 

Guest AthenaESIV
Posted

Has anyone found a workaround for using the json with ESL flagged ESP files? That seems to throw papyrus off because the records are different.

Posted

is this change going to effect the SLAdv script?

 

- Set global StorageUtil variables and sends a mod event when licences change states (valid -> invalid -> valid) or a licence toggle is enabled or disabled. See SendLicenceStateUpdateEvent() in the API script.

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