Monoman1 Posted November 9, 2020 Author Posted November 9, 2020 16 hours ago, Lupine00 said: If you don't want to use SLIF, SLD has its own mechanism for monitoring morphs that can be used to implement something like jiggles according to your own tastes and without the highly problematic SLIF installed. Never had much problem with SLIF myself, other than the patches needed but then that's not really SLIFs fault. If a mod tries to take exclusive control of a node then it's that mods faults IMO and should provide compatibility. My way or the highway is (generally) not a philosophy I subscribe to. PS I don't mean to infer that you DO subscribe to the all or nothing attitude. I'm just saying I don't know how else different mods could cooperate with node scaling (and not just outright conflict) without a framework mod like slif. 1
Monoman1 Posted November 9, 2020 Author Posted November 9, 2020 9 hours ago, azasriel said: I've been having issues with crashes and I can't find the cause. It's going to be difficult for someone else to tell you what's causing a ctd on your setup unless it's something obvious like missing crash fixes. The only effective solution in my experience is to debug it yourself. Which means: 1. Get a save just before a hard crash. 2. Verify it is a hard crash - load that save and test 3 or 4 times that it does crash every time 3. Start disabling esps from the bottom of your load order and up in blocks. 4. Load game, test crashing. Still crashing? Disable more mods. Not crashing? Then the culprit is somewhere in the last block of mods you disabled. Narrow it down further. Papyrus logs are next to useless to diagnose ctds btw. Tes5EditMerged.esp should be at the end of your load order.
macnchz Posted November 9, 2020 Posted November 9, 2020 21 hours ago, Monoman1 said: Ok I see the problem. For now turn on toll evasion, set the gold to zero and pay when leaving. I'll look at it later. i loaded your previous release, and I dont have the guards forcegreet. I love your mod, and its mandatory for my playthroughs, and your mod tweaks. thank you for all your effort, it is very much appreciated!!!
MellowDrama Posted November 9, 2020 Posted November 9, 2020 ive been having an issue where i get evicted despite having licenses disabled and no bounty.
ShalolaAuthor Posted November 9, 2020 Posted November 9, 2020 i have a force greet bug. only at night. so maybe the curfew is bugged (i disabled curfew both gates and license).
Monoman1 Posted November 9, 2020 Author Posted November 9, 2020 1 hour ago, lucakro said: ive been having an issue where i get evicted despite having licenses disabled and no bounty. 43 minutes ago, skullgirls_ said: i have a force greet bug. only at night. so maybe the curfew is bugged (i disabled curfew both gates and license). The umbrella licence disable option doesn't cover the new licences despite the menu greying them out. Just enable licences. Disable the new ones individually. Then disable licences again. Wait til the next day for eviction to clear. Notifications about curfew beginning/ending still are normal. I assume your pc can handle 2 updates per game day. If you don't use tolls - Leave toll evasion on. Set toll gold to zero and pay the toll before leaving.
Ursur1major Posted November 9, 2020 Posted November 9, 2020 Going to repeat a point I mentioned earlier because I think it got lost. Would it be possible to have the sleep fatigue "Time of day" modifier be reversed if you're a vampire? It feels a bit odd that my nightcrawler gets cranky for staying away from the sun.
lopez123456 Posted November 9, 2020 Posted November 9, 2020 I'm getting a weird bug with the toll evasion mechanic. I have lockdown toll gates and toll evasion disabled but toll evasion is still active even if disabled for some reason and if I evade toll, i keep getting guards following me and they force conversation with me but don't say anything. They keep auto forcing a conversation and say/do nothing until I turn toll evasion on/off again, then they stop following me. Also I'm using the latest SE release on a brand new game if that helps.
Lute Posted November 10, 2020 Posted November 10, 2020 Not sure if this is intended behavior, but if I have license behavior set to unlock, if I have no licenses unlocked, I don't have the option to purchase any of the new licenses. The quartermaster only says "stop wasting my time..." Only if I unlock something like a magic or bikini license, etc, can I get a property or freedom license, which doesn't seem like the intended behavior. The new licenses were supposed to be always available, right? Although, having it as an unlockable category would be cool too.
Lupine00 Posted November 10, 2020 Posted November 10, 2020 20 hours ago, Monoman1 said: Never had much problem with SLIF myself That is tricky to explain given the historical bugs in it. I days past I might have gone into absurd detail on what's wrong with SLIF. You can probably find pre-existing commentary from me that covers it though.
Sunbro01 Posted November 10, 2020 Posted November 10, 2020 Would it be possible to implement an option that makes the collar or curse from not having a magic license only drain magika and not remove enchanted items? A lot of items have bogus enchantments and having them removed because of a magic license makes me disable it even though I mostly play mage characters and magic license would be as necessary as a weapon license.
Corsayr Posted November 10, 2020 Posted November 10, 2020 1 hour ago, PK1366 said: Would it be possible to implement an option that makes the collar or curse from not having a magic license only drain magika and not remove enchanted items? A lot of items have bogus enchantments and having them removed because of a magic license makes me disable it even though I mostly play mage characters and magic license would be as necessary as a weapon license. Someone will correct me if I am wrong, but I think you can add the Sexlab no strip keyword to anything and SLS will ignore it. Spoiler
Sunbro01 Posted November 10, 2020 Posted November 10, 2020 8 minutes ago, Corsayr said: Someone will correct me if I am wrong, but I think you can add the Sexlab no strip keyword to anything and SLS will ignore it. Hide contents Doesn't sexlabnostrip make equipment not be stripped in sex events? That's not what I'm after.
Corsayr Posted November 10, 2020 Posted November 10, 2020 Just now, PK1366 said: Doesn't sexlabnostrip make equipment not be stripped in sex events? That's not what I'm after. Yes that would have that impact as well. What items are we talking about specifically? If the enchantment has no effect (bogus enchantment) you could just remove the enchantment in xEdit, maybe?
Corsayr Posted November 10, 2020 Posted November 10, 2020 The problem I foresee is if you removed the confiscation of enchanted items then someone without a magic license could carry a magic staff no worries. Or even scrolls...
Crota Posted November 10, 2020 Posted November 10, 2020 On 11/8/2020 at 10:47 AM, Monoman1 said: Seems unlikely to be to do with inflation as updates occur every game hour. Are you using a dodgy smp body type? No, I am just using a CBBE body. I will try a fresh game and see if it works properly though.
乂乂乂 Posted November 10, 2020 Posted November 10, 2020 Guards keep talking to me! (spamming dialogue with no reason) Any help appreciated!
Corsayr Posted November 10, 2020 Posted November 10, 2020 Just now, Sanguine secretary said: Guards keep talking to me! (spamming dialogue with no reason) Any help appreciated! What kind of dialog? Are they following you around?
Sunbro01 Posted November 10, 2020 Posted November 10, 2020 1 hour ago, Corsayr said: Yes that would have that impact as well. What items are we talking about specifically? If the enchantment has no effect (bogus enchantment) you could just remove the enchantment in xEdit, maybe? That's besides the point tho: 1 hour ago, Corsayr said: The problem I foresee is if you removed the confiscation of enchanted items then someone without a magic license could carry a magic staff no worries. Or even scrolls... I definitely wasn't thinking about staves and scrolls. So my suggestion would actually be to drain magika and remove staves and scrolls. I think the mod confiscates staves, scrolls and enchanted gear separately anyway. Although this is just a guess since for example staves aren't affected by a weapon license even though they are "weapons". So having an option to not confiscate enchanted "outfits" shouldn't be too complicated??
乂乂乂 Posted November 10, 2020 Posted November 10, 2020 5 minutes ago, Corsayr said: What kind of dialog? Are they following you around? Exactly! annoying TBH!
Shrimpbane Posted November 10, 2020 Posted November 10, 2020 14 minutes ago, Sanguine secretary said: Guards keep talking to me! (spamming dialogue with no reason) Any help appreciated! I was getting spammed by guards with no dialog (might be another issue i'm having) but unequipped my sword and they left me alone.
乂乂乂 Posted November 10, 2020 Posted November 10, 2020 27 minutes ago, sleep247 said: I was getting spammed by guards with no dialog (might be another issue i'm having) but unequipped my sword and they left me alone. It didn't work, even tho I've disabled those options, I don't actually know what's triggering it?! that's very odd!
Corsayr Posted November 10, 2020 Posted November 10, 2020 1 hour ago, Sanguine secretary said: Exactly! annoying TBH! If they are following you around constantly force greeting it sounds like you have a hung Sexlab event. If you happen to have SexLab Adventures there is a handy Stop all rape events toggle on the debug page of SLA MCM menu that can fix that. *That doesn't mean it is a SLA issue just Teutonic built a handy toggle to fix that sort of problem
handsandarrows Posted November 10, 2020 Posted November 10, 2020 35 minutes ago, Sanguine secretary said: It didn't work, even tho I've disabled those options, I don't actually know what's triggering it?! that's very odd! Another idea: i rarely have case when a Spank that Ass approach event can get stuck, they will follow you forever in case. You can see if it happen in any savetool, if STA spank script is under running script always when you save. I forgot how to fix, sorry, maybe simple as disable event from SLS or STA, then turn back on....
handsandarrows Posted November 10, 2020 Posted November 10, 2020 In other news, i was brave and upadate both ECE and XPMSE to latest version, it caused little problem and game runs even better now i think, but inflate potion still causes massive lag during inflate... I still hope somebody maybe will share what settings they use in SLIF with me! Somebody suggest instant inflate instead of increment, but it was not it sadly, i already use instant... it must be one of the other million options SLIF have...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now