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Posted
1 minute ago, Nymra said:

Nooo, not this way around. I meant maybe SLS could implement its own "workaround" for the horses like with the toll guards. Sex or other stuff lowering the horse price. That is what I meant. I can easily roleplay to not chose the other option. 
My first "quest" for my character is now getting the gold for the horse, even when I could have it with the 1 sex scene. 

There is 'animal friend'. Which only works for horses atm. 

Fondle a horse. Make him cum and he'll follow you for a bit. There's a bunch of settings to adjust the duration based on things like cum coverage, cum fullness, cum swallowing, pregnancy etc. 

Posted
24 minutes ago, Nymra said:

Nooo, not this way around. I meant maybe SLS could implement its own "workaround" for the horses like with the toll guards. Sex or other stuff lowering the horse price. That is what I meant. I can easily roleplay to not chose the other option. 
My first "quest" for my character is now getting the gold for the horse, even when I could have it with the 1 sex scene. 
 

20 minutes ago, Monoman1 said:

There is 'animal friend'. Which only works for horses atm. 

Fondle a horse. Make him cum and he'll follow you for a bit. There's a bunch of settings to adjust the duration based on things like cum coverage, cum fullness, cum swallowing, pregnancy etc. 

From what I've gathered Nymra has another mod that lets you pay for the horse by having sex with the stable master instead of the gold cost, that seems quite ridiculous to me given that no prostitution mod even comes close to a sizeable fraction of the cost of a horse for one round of sex, and from what I remember even most slavery mods don't place near the price of a horse on your average sex slave.If you don't have any prostitution or slavery mods maybe you could get away with that as a alternative to the gold price

 

I agree with Nymra that having a (small) discount for offering sex, or even not being able to buy a horse unless you have sex with them would be a workable task, though it could fit in SLS I am not sure it should be in SLS.

Posted

Oh I like the random check for licenses even if they're not expired you added, just add a little more flavor you know.

 

Also since it was on this topic that I found this stuff.

 

SL triggers which is the successor for SL util for Special Edition actually works on LE for the most part, I know I brought up that the console commands part of it doesn't but everything else seems to work fine and someone made a trigger for losing SL survival licenses on it, so you can set a random chance to your liking of losing licenses on sex. This was possible a while ago, but in older versions of survival removing licenses could lead to buggy behavior. it all seems fine now though.

 

 

Another mod someone brought up on this topic and it's why I think you guys may be interested in is Breakable Equipment System

 

https://www.nexusmods.com/skyrimspecialedition/mods/23686

 

I've also been playing around with the mod for SE on LE and it also seems to work for the most part, the only obviously broken part of it is the repair system and the item drop system, it may use SKSE64 specific functions for that, so when you try to repair something it drops a dummy broken duplicate into the world. Honestly dropping items into the world is a terrible idea and no mod should be doing that anyway.. Anyway, it's a good equipment break system because it support multiple slots and also NPCs and followers.

 

Again, the repair system seems broken though, so if you're afraid of breaking unique or quest specific equipment you can put those on the unbreakable list. Or just let Dawnbreaker break anyway and live with it (give yourself a new copy via console commands).

Posted

  

5 minutes ago, ttpt said:

Oh I like the random check for licenses even if they're not expired you added, just add a little more flavor you know.

Actually the purpose of that isn't random. When you've got a lot of shit in your inventory it can take a considerable amount of time to filter it all. There's now a maximum window allowed before you're forced greeted. It's intended to stop you being able to run away from the guys before they've finished inspecting you. 

11 minutes ago, ttpt said:

onestly dropping items into the world is a terrible idea and no mod should be doing that anyway

You can not retrieve an object reference without placing the item into the world. Believe me I have (unfortunately) loads of experience in this. 

Posted

I meant to ask. How are people finding the extra sounds added to STA? I know they sometimes aren't suitable but I feel when it does suit it's nice.

Posted
1 hour ago, Monoman1 said:

  

Actually the purpose of that isn't random. When you've got a lot of shit in your inventory it can take a considerable amount of time to filter it all. There's now a maximum window allowed before you're forced greeted. It's intended to stop you being able to run away from the guys before they've finished inspecting you. 

You can not retrieve an object reference without placing the item into the world. Believe me I have (unfortunately) loads of experience in this. 

Hey, even if it isn't random it feels random enough, I like it.

 

And I complain about the item dropping, but even the armor break mod I mentioned does have a mechanism for recovering dropped items, so it's fairly well made. But it is primarily made for SE with SKSE64 so some of those failsafes don't work quite right. But as long as item repair and drop are off it seems to function just fine. Also the fact that it can break enemy equipment as well helps with resources becoming increasingly scarce.

 

Posted
1 hour ago, Monoman1 said:

I meant to ask. How are people finding the extra sounds added to STA? I know they sometimes aren't suitable but I feel when it does suit it's nice.

I like them personally. Though a sound more compatible with different sextypes would be nice. Like a wet throbbing sound or something.

Posted

I've been fiddling with this mod for quite a while, awesome stuff.

On STA - i initially installed it specificly because of its sound content. Its very wellcome in otherwise mostly mute modded content.

Two things i dont get are: Crawling is tied to...? Ive got the animation for Slaverun, and it works when triggered by that mod, but not if selected from the wheel of SLS. Do i need amputator framework or something?

Second one - is idle wheel purely cosmetic, or does stuff like "Begging for cock" supposed to trigger something and it doesnt work for me?

Posted
7 hours ago, nilead said:

Crawling is tied to...?

Amputator framework tweaked - https://www.loverslab.com/files/file/6942-monomans-mod-tweaks/

 

7 hours ago, nilead said:

is idle wheel purely cosmetic

Many things DO do something. Begging for cock doesn't yet. But will probably be tied into cum addiction.

 

Combat

  • Taunt - Either provokes a non hostile npc to attack you (don't know why you'd want to do that but the option is there) or if the npc is already hostile it tries to make you their target. Only works for melee npcs as there is a shocking lack of control of AI targeting in Skyrim it seems. Need your weapons drawn, obviously. 
  • Withdraw - Tries to make followers disengage and flee with you instead of dying like a moron in fights they can't win. Can also be used to draw enemies into a trap instead of your followers charging in like numpties. 
  • Stretch - doesn't do anything. Open to suggestions. I suggested maybe restoring a portion of stamina if you're in combat. 

Gestures

  • Come this way. Doesn't currently do anything but I'm hoping to be able to tell your follower to resume following you from a distance. 
  • Salute - Imperial/stormcloak soldiers will salute back.
  • Attract attention - Creates a detection event. Can be used to draw hostiles into a trap or away from a point. Currently there's a bug with STA where your PC will wave her hands about like a moron for way too long due to built in delays/timings in sending dialogue to STA for output. 
  • Applaud/wave = purely cosmetic.

 

Bend over - attracts npcs to spank your ass (STA)

Crawl - in the beta it adds significant sneak bonuses. But you can't attack.

Kneel - In the next version will allow you to beg when 'hard gagged'. 

 

Hug - does what it says. Needs a target. Doesn't have any qualifications or effects though so mostly cosmetic. Might add a kiss animation if I can find a suitable paired animation. Perhaps they could have some purpose later if any marriage or whoring type functionality gets added. 

 

Posted

Stretching can properly limber you up meaning for 2 minutes you get a boost in stamina regeneration or something like that say you wanted to stretch before a big fight, also I wanted to mention that when i was pickpocketing today and got caught they stole meridas beacon and the baranziah stone lol I wasnt sure if those were exactly quest items but they took them anyway.

 

Edit: also there was a thing called a whore and freedom license i didn't see what those were really for?

11 hours ago, Monoman1 said:

I meant to ask. How are people finding the extra sounds added to STA?

 It makes the spank punishments much better so you can time the slapping ^^ you its a very cool feature!

Posted
15 minutes ago, tamai said:

Stretching can properly limber you up meaning for 2 minutes you get a boost in stamina regeneration or something like that, also I wanted to mention that when i was pickpocketing today and got caught they stole meridas beacon and the baranziah stone lol I wasnt sure if those were exactly quest items but they took them anyway.

Quest items aren't flagged in any special way that's detectable. Stupidly. 

I've added what I think are the stones of baranziah and meridas beacon to the quest object list. 

Baranziah stones get renamed so I'm not 100% certain on them. 

 

Do 'OpenActorContainer 1' on the guy to get your stuff back. 

17 minutes ago, tamai said:

Edit: also there was a thing called a whore and freedom license i didn't see what those were really for?

Neither are implemented yet. Nor is the curfew licence. But they are available to buy and expire just like you would expect. There's just no mechanics tied to them yet. 

Freedom licence will probably be required in Slaverun towns. Otherwise it's slave time for you. 

Posted
6 hours ago, Monoman1 said:
  • Taunt - Either provokes a non hostile npc to attack you (don't know why you'd want to do that but the option is there) or if the npc is already hostile it tries to make you their target. Only works for melee npcs as there is a shocking lack of control of AI targeting in Skyrim it seems. Need your weapons drawn, obviously. 

 

Wow, I installed "I am your shield" allready having SLS in load order to manage agro, i literally had no idea this functionality was included. Well, thats a free ESP slot right there.

  Regarding stretching - well, doing it in combat sounds counter intuitive. Could apply a buff thou, reduce stamina cost of power attacks/blocking, or increase timing window for timed block. Those however are probably allready modified by one of 1 billion combat modification mods for most users, and i dont know if those can be added as an additional mutiplier without causing conflicts. Stamina fortification/regen buff is a more simplistic solution, and can be used outside of combat preparation by SLSO users.

Posted
7 hours ago, Monoman1 said:

? What does a wet throbbing sound sound like? :P

Honestly.. that´s a good question. Didn´t think about that ? But the slapping definetly works for most things with some imagination. Screen effects would be nice too. Not sure if that´s even a thing though. Like a pulsating pink vignette around the screen when pushing back.

Posted

Hi nice mod!

I was thinking, if it isn't too complicated, that to the event in which the guards want you to have an escort could be added a chance for a random npc to say: <<She's with me!>>

Than that npc may or may not ask something in return and if pc refuses, the npc may or may not take what he/she wants anyway or gift the pc with some DDs.

Posted
8 hours ago, Monoman1 said:

Quest items aren't flagged in any special way that's detectable. Stupidly. 

I've added what I think are the stones of baranziah and meridas beacon to the quest object list. 

Baranziah stones get renamed so I'm not 100% certain on them. 

 

Do 'OpenActorContainer 1' on the guy to get your stuff back. 

awesome!! if it happens next time ill do that lol but yea andurs from the hall of the dead, well hes dead xD

 

 

Posted
11 hours ago, Monoman1 said:

Hug - does what it says. Needs a target. Doesn't have any qualifications or effects though so mostly cosmetic. Might add a kiss animation if I can find a suitable paired animation. Perhaps they could have some purpose later if any marriage or whoring type functionality gets added. 

 

Hug is actually fairly useful for the situations where followers get stuck on the sliding on the ground state, which happens a surprising amount of times with defeat and other mod combinations. Sliding on the ground usually resets itself on cell transition but hug can jut reset it right away.

Posted
1 hour ago, tamai said:

awesome!! if it happens next time ill do that lol but yea andurs from the hall of the dead, well hes dead xD

 

 

Ha. Well to be fair, when he gives me that 15 fucking gold! for clearing out the hall of the dead, I feel like killing him anyway. 

 

Posted
1 minute ago, Monoman1 said:

Ha. Well to be fair, when he gives me that 15 fucking gold! for clearing out the hall of the dead, I feel like killing him anyway. 

 

lmao i know right! screw him you do that quest at like level 1-3 and you have to kill 3 skeletons for 15 gold! I'll keep that amulet thank you!

Posted

You know what I did when I installed the beta that was stupid?

 

Spoiler

I forgot to make a copy of my BikiniArmor.JSON ?

 

 

With that in mind, I have a QOL request! 

 

Spoiler

Add a checkbox to the FOMOD that asks if you want to update the BikiniArmor.JSON when you install the game/update. This should remind folks they may have a modified JSON file and allow them to not write over it. Since you have a FOMOD anyway... ?

 

Posted
8 hours ago, tamai said:

unlock the front gate it relocks so quickly in sls I cant actually get it open x_x

How are you not getting caught lockpicking? ?

Posted
Spoiler
4 minutes ago, Monoman1 said:

New toll ledger. Make sense?

 

20200921174856_1.jpg.1bb248d771179c9e8f286eb2e7e5fb91.jpg

 

 

Yea I didn't have a huge problem reading it. I got briefly caught up on not realizing that base subtotal and additional charges were being added, and the (3/4)'s being on the right of the colon, so maybe some kind of 'final total' to stupid-proof it if anything.

 

Edit: It's still fine once my brain is turned on though

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