Bora Posted November 27, 2019 Posted November 27, 2019 such a thought: why can't a woman pretend to be a man in order to deceive the guards and bandits? 1
Lenore Posted November 27, 2019 Posted November 27, 2019 15 minutes ago, Monoman1 said: Can I get a screenshot of 'sqv _SLS_Main' please. Can you tell me what that is?
Monoman1 Posted November 27, 2019 Author Posted November 27, 2019 23 minutes ago, Lenore said: Can you tell me what that is? It's a console command.
Katie schnurr Posted November 27, 2019 Posted November 27, 2019 42 minutes ago, Monoman1 said: Hunh. There isn't a single mention of survival anywhere in the logs. It's almost as if the esp isn't even enabled. Can I get a screenshot of 'sqv _SLS_Main' please. It's grown a little over time Whatever works in RapeTats. Survival doesn't require any tat pack in particular. It just tells rape tats to apply any tat it has. If you open rapetats mcm, it should have a list of all set up tats. It can take a while for the Mcm to finish loading due to the number of tats. Try toggling an option to check if it has finished loading. (If it toggles ok and there's still no list of tats then you're missing a file) If I remember correctly (and it's been a long time), but RapeTats doesn't come with any tats set up. There's an additional 'library' type download that contains a list of tats and what area of the body they should be applied to. I think that file needs to be installed somewhere in /my documents/ I'm not sure anymore but this file might have been posted in the thread by a user rather than the mod author. There's been a few attempts at mods like this I think but they never seem to get off the ground. They're either not finished or just don't gain the mainstream support they need from other mods to be useful. ok thanks i was just wandering cause it said it didnt have the type to apply lol
Katie schnurr Posted November 27, 2019 Posted November 27, 2019 also i kinda have a question as far as escorts go.most of the followers i use i have to do a quest to get them ((using vanilla followers) so i noticed like i use to that are in little towns like rorikstead if i go out side the enforcers just grab with out a chance to even get to a follower.is there a kinda work around for this?
Lenore Posted November 27, 2019 Posted November 27, 2019 I figured it out. When I tried to add, Sexlab Survival - Map & Compass Only, it replaced my esp. I feel dumb, lol, is the compass already in the mod? Do you have to add it separately? Thank you so so much for your immediate help, you're awesome .. I look forward to checking this out.
Guest Posted November 27, 2019 Posted November 27, 2019 First I really like this mod but I have 2 questions first is i had a male follower and going into slave-run I gave him all my stuff but for some reason the guard took my stuff from the follower is that correct or not? Also does the armor license cover mage robes because if it doesn't you can just get the magic license and be able to use mage robes and magic which seems one sided against rangers and melee characters who would need thee armor and weapon license.
Monoman1 Posted November 27, 2019 Author Posted November 27, 2019 1 minute ago, Lenore said: I figured it out. When I tried to add, Sexlab Survival - Map & Compass Only, it replaced my esp. I feel dumb, lol, is the compass already in the mod? Do you have to add it separately? Thank you so so much for your immediate help, you're awesome .. I look forward to checking this out. Nope. That feature is included in the main mod. It's just some people wanted it on it's own. 12 minutes ago, Katie schnurr said: also i kinda have a question as far as escorts go.most of the followers i use i have to do a quest to get them ((using vanilla followers) so i noticed like i use to that are in little towns like rorikstead if i go out side the enforcers just grab with out a chance to even get to a follower.is there a kinda work around for this? You can set followers required to zero. Or install a custom follower mod and add them to the escort list. That will give the mod at least one follower to choose. You could theoretically do this in a throwaway game. Just start a new game with the follower installed without setting any Mcms etc. Then fast travel to / or use the console to get to the follower and add them to the list. The list is saved between games. So now go back and start a 'real game' and they should already be in the list. I do want to add 'disposable followers' to cover this hole. They'd be just some generic follower that isn't essential and can be killed. + possible consequences for getting them killed. Especially if they are male.
Monoman1 Posted November 27, 2019 Author Posted November 27, 2019 7 minutes ago, drone24 said: First I really like this mod but I have 2 questions first is i had a male follower and going into slave-run I gave him all my stuff but for some reason the guard took my stuff from the follower is that correct or not? Your follower is allowed to carry whatever they have equipped. Anything else is considered to be your stuff and is subject to your licences. 8 minutes ago, drone24 said: Also does the armor license cover mage robes because if it doesn't you can just get the magic license and be able to use mage robes and magic which seems one sided against rangers and melee characters who would need thee armor and weapon license. Maybe. But mage robes don't provide armor anyway. And magicka runs out whereas you can keep swinging a sword. I'd always prefer to have a weapon as a backup. Generally my preference for licences is for at least a magic and weapon licence.
Katie schnurr Posted November 27, 2019 Posted November 27, 2019 ok thats the option i never found in the mcm the followers list for when you are caught with out a follower
valcon767 Posted November 27, 2019 Posted November 27, 2019 @Katie schnurr Rape Tats does indeed need to be configured the first time to know which tats from Slave Tats to use. the more Slave Tats Packs you have the more time it takes to do that initial configuration. the good thing is if done correctly you only have to do it 1 single time. even better with Rape Tats is the fact that you can adjust them in game. i have not updated my configuration since i first did it (and i really need to). at 50 tats a page and it can handle 126 pages that is a lot of tat before it runs out of room. (i am happy with the 31 pages of tats i have already just need to go through them again and make sure the ones i want to use are available). followers yes and no, takes luck to dodge enforcers (iirc there is a setting you can adjust to kind of fix this). alternate idea could be to just turn the number of enforcers to 0 just long enough to get to your follower then turn it back to normal. Hirelings are available in all 5 walled cities. cost (vanilla) is 500 gold to have them become a follower. while not a preferred follower they can get you to your preferred follower. Whiterun has Uthgerd in it who will become a follower after her quest (just beat her in a brawl) and some other cities have followers that do it the same way. the follower quest is inside the city, most have you go elsewhere though.
Katie schnurr Posted November 27, 2019 Posted November 27, 2019 5 minutes ago, valcon767 said: @Katie schnurr Rape Tats does indeed need to be configured the first time to know which tats from Slave Tats to use. the more Slave Tats Packs you have the more time it takes to do that initial configuration. the good thing is if done correctly you only have to do it 1 single time. even better with Rape Tats is the fact that you can adjust them in game. i have not updated my configuration since i first did it (and i really need to). at 50 tats a page and it can handle 126 pages that is a lot of tat before it runs out of room. (i am happy with the 31 pages of tats i have already just need to go through them again and make sure the ones i want to use are available). followers yes and no, takes luck to dodge enforcers (iirc there is a setting you can adjust to kind of fix this). alternate idea could be to just turn the number of enforcers to 0 just long enough to get to your follower then turn it back to normal. Hirelings are available in all 5 walled cities. cost (vanilla) is 500 gold to have them become a follower. while not a preferred follower they can get you to your preferred follower. Whiterun has Uthgerd in it who will become a follower after her quest (just beat her in a brawl) and some other cities have followers that do it the same way. the follower quest is inside the city, most have you go elsewhere though. lol devious followers continued so dismissing is kinda hard
Monoman1 Posted November 27, 2019 Author Posted November 27, 2019 34 minutes ago, Katie schnurr said: ok thats the option i never found in the mcm the followers list for when you are caught with out a follower I think it's under the toll menu rather than the licence menu. 23 minutes ago, valcon767 said: followers yes and no, takes luck to dodge enforcers (iirc there is a setting you can adjust to kind of fix this). alternate idea could be to just turn the number of enforcers to 0 just long enough to get to your follower then turn it back to normal. Hirelings are available in all 5 walled cities. cost (vanilla) is 500 gold to have them become a follower. while not a preferred follower they can get you to your preferred follower. Whiterun has Uthgerd in it who will become a follower after her quest (just beat her in a brawl) and some other cities have followers that do it the same way. the follower quest is inside the city, most have you go elsewhere though. Don't bother with hirelings. They're on a completely different system to followers and won't register.
Geehral Posted November 28, 2019 Posted November 28, 2019 if i try to set a armor to the exclude list i ctd, any idea why? i press "get form id" choose the item click on add exeption, instant ctd try with highest and lowest prior in load order *edit, I use this version
Nymra Posted November 28, 2019 Posted November 28, 2019 29 minutes ago, Geehral said: if i try to set a armor to the exclude list i ctd, any idea why? i press "get form id" choose the item click on add exeption, instant ctd try with highest and lowest prior in load order *edit, I use this version this is the LE thread for this mod, you are splaying SE. So this is the wrong thread.
Geehral Posted November 28, 2019 Posted November 28, 2019 *update i think i found the issue i was not able to set Inari tails to thelist (ctd) then i reinstalled the mod now it works the different was i esl-flagged inari tails the new installed is not flagged as esl now its work but the cbbe 3bbb advanced here from loverslab is alrdy (with download) esl flagged any idea how to fix the esl flag issue?
Geehral Posted November 28, 2019 Posted November 28, 2019 1 minute ago, Nymra said: this is the LE thread for this mod, you are splaying SE. So this is the wrong thread. i know but in the sse thread is no support section so i have to contact the original author
Monoman1 Posted November 28, 2019 Author Posted November 28, 2019 22 minutes ago, Geehral said: i know but in the sse thread is no support section so i have to contact the original author This is a problem with PapyrusUtil SE and ESL flagged mods. I've already reported it. You can't add forms from ESL flagged mod to JsonUtil at least. Don't know about StorageUtil.
Lupine00 Posted November 28, 2019 Posted November 28, 2019 There is little doubt that the victim flag in SexLab is intended to indicate that the PC as Victim is non-cooperative in the act. This flag causes SexLab to count rapes. Most of the animations that get selected by other mods (or by sexlab itself) in these contexts were created with the intent that they are non-consensual, physically coerced sex. If you start setting that flag on consensual sex, you are breaking mods that are trying to recognise genuine rapes for their correct operation, such as SLD and Apropos. It also results in incoherent, unimmersive text from Apropos and inappropriate audio snippets from SLS. When the PC agrees to perform sex for rewards, that's not rape. It wouldn't even be considered rape under modern law, which is far different than the definition we'd expect to prevail in a "sexist" Skyrim game. I would imagine under "horror scenario" Skyrim law, it's only considered "rape" if there's a man who will speak as witness for the victim, and even then, only if the victim wasn't out after dark, or unescorted by a male relative, or ... references to practices that might be found in certain countries around the world today apart ... I think we get the picture that in Sexist Skyrim the cultural definition of rape is narrowed, not expanded. When the PC agrees to perform sex acts for rewards, that is (from Sexist Skyrim perspective) prostitution, not rape. In Sexist Skyrim, some men might argue that it's not even technically possible to rape a whore, but you could cheat her of payment. But again, if we turn to the definition of a SexLab "victim" it's when physical coercion is used. And when I mean definition, I mean how the flag is used by mods that are testing it rather than setting it. This should usually be visible in the animation, though of course sometimes the animations aren't really appropriate to intent, because of poor tagging, etc. But it seems that some people want the victim flag set on sex their character clearly agreed to, or even asked for. Fine. But that should be an optional feature, and not the default, or only, setting. Make no mistake, Toll Guards do not force sex on you to pass the gate. 1) you must ask them if they'll accept alternative payment, and it's clear what you're offering 2) you must agree to perform the sex act, and you can choose to do other things, including refusing to give them anything I recommend that players at least try a mod like Mia's Lair, with a character like dominant Andrew, to get an idea of what their game it like with a lot more consensual sex and a lot fewer rapes. The rapes that occur are rare, notable events, no longer simply routine, and of course, you are punished for being raped. It has more variety and interest than a game where male NPCs use the PC as a cum-receptacle at their convenience, all the time, and rape sex is the only sex. Dominant Andrew wants too much sex, and gets boring, but the different kind of experience is interesting and you could see how it could be improved further. It seems like Slaverun has been allowed to set the tone for an increasing number of mods. I think some mods that were inspired by Slaverun sometimes lose sight of the bigger picture and just have "rape" as the only way to have sex, without thinking about whether that's the best way to add sex scenes to Skyrim. What mods like Apropos and SLD are trying to establish from the victim flag is whether the "victim" is being violently abused. Are they being restrained, hurt and injured? If the oral animations used for paying guards in SLS are not violent physical abuse, there is nothing "borderline" about it at all, it's not rape according to any useful definition. By simply sticking the rape flag on sex without regard to context or animation selection, it's rendered meaningless. Or put it another way, if you're going to argue that it's normal to dish out violent physical abuse during consensual sex (which requires a bit of mental gymnastics, but I think some people here are flexible enough to manage it) then make that an explicit option. e.g. Instead of being offered the choice of a blowjob, you can offer a blowjob, or ask them to slap you around. OK give me the damn vial. OK mark my body. OK, let me show you what I can do? OK, but treat me rough I hope people can see how messed up this really is when you make it explicit. DCL actually goes down this road in two ways, allowing the player to choose to avoid a certain class of risks. 1
Hex Bolt Posted November 28, 2019 Posted November 28, 2019 14 minutes ago, Lupine00 said: There is little doubt that the victim flag in SexLab is intended to indicate that the PC as Victim is non-cooperative in the act. Agreed, for all the reasons you listed. But there might be a way to satisfy (almost) everyone. Instead of improperly setting the PC as victim flag to true, there could be a toggle to play aggressive animations (if desired) while leaving the act as a non-rape. For those who want it, you'd get the appearance of rough sex without other mods treating that act as a rape. (I'm personally not in favor of making consensual sex look like a rape, but I'm offering the idea for those who might, since it would seem to satisfy both camps). 1
Corsayr Posted November 28, 2019 Posted November 28, 2019 18 minutes ago, Lupine00 said: There is little doubt that the victim flag in SexLab is intended to indicate that the PC as Victim is non-cooperative in the act. I think the real issue is because there is only 2 sides to the coin as far as the current framework is concerned. While something like the toll collector soliciting a blow job for passage isn't forced sex in the immediate sense, it is hardly un-coerced consensual sex in the immediate sense either. But the framework requires it to be one or the other. While some may reasonably disagree, from my perspective it leans closer to the player is victim side of the scale. (P.S. Go fix SLAX it thinks I am always naked now. ?) 1
DaveC Posted November 28, 2019 Posted November 28, 2019 I have a suggestion for the mod but it would require a lot of editing to the mod. I completely understand if this isn't something that you want to do. Currently the mob can require the PC to wear specific outfits because of licenses. This is phrased in a way that it is supposed to be toward all women but all women in the game are not treated this way. It breaks the immersion some that this law was put in place but only the PC has to go by it. The suggestion is that the license system be reworded so it is for the Dragonborn. The cities of Skyrim are fearful of the dragonborn's power and doesn't allow her to travel freely within the cities without a license to help pay for any damage that she does. Also it could be said that the citizens think that the dragons are drawn to her and are fearful that she may cause a dragon to attack the city. This would allow the current license system to stay in place but help with the immersion some.
Lupine00 Posted November 28, 2019 Posted November 28, 2019 9 hours ago, Corsayr said: While something like the toll collector soliciting a blow job for passage isn't forced sex in the immediate sense, it is hardly un-coerced consensual sex in the immediate sense either. Even that requires a certain point-of-view. If the PC is a nymphomaniac type character, it's not forced at all, it's an opportunity. And even if they aren't, the situation isn't coercion, because refusal is a genuine option. It's not like DCL misogyny, where refusal is punished. If the toll guards punished you for not leaving the town, or threatened you with a bad outcome if you refused to use alternative means to pay the toll, it would be coercive. As it is, we're looking at the seedy landlord who allows a tenant a break on their rent because they offered sex. That scenario is unethical, it may be soliciting prostitution, but it's not rape. However, if the same landlord threatened eviction if the sex isn't forthcoming, it's coercion. The SLS case isn't remotely like that. The PC must ask for the opportunity to make alternative payment. In the SLS gate case, there's no threat from the guards, and the PC must make an offer. I believe the new cases where they won't sell you a license are similar to this too? I agree that aggressive animations are sometimes accepted for consensual scenarios, but that kind of "allow aggressive animations" toggle is commonplace in mods for this reason. I don't think they should be flagged rape in such a case because the character is cooperating, it just "looks" rough - the player imagines it isn't serious, so it's ok... The key here is that a player choice should be recognised. When player choices are ignored, they aren't choices. If you choose to respond with eagerness in DCL misogyny, then the outcome should be different to if you respond reluctantly (I believe the source reveals there is a subtle difference in how DCL handles it, but my memory on that is hazy). Recognition of player choices and achievements are core principals of game-design. But in truth, I was just a bit disappointed to hear some inappropriate lines from SLS when volunteering oral. Also, when the PC says "Please get me home" and they are at home, it shatters immersion completely. But, yes, I know, those lines are coming from StA, not SLS. The point about victim flags is because the suggestion that it was a borderline thing bothered me. When you think about it carefully, it's not.
Warlock3000 Posted November 28, 2019 Posted November 28, 2019 Monoman. would you consider expanding outcomes for begging? Such as: - Receive what you ask for free (similar to SL Dialogues), possibly with a chance MCM slider. - Get reported to guards (increase bounty) - something SL Dialogues NPCs threaten to do, but never do it. :)
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