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Posted

Since the update, no Super Mutant erections. Humans work at the moment. It would be nice if the various mod authors(whose mods are dependant on each other) might coordinate their updates. I have all the latest important stuff, but do the patches, rigs, animations and blind dumb luck, all need to be updated also? Inquiring minds need to know.

Posted
5 hours ago, chinbobble said:

Anghelos way of removing the possibility of the end user installing stuff that looks like it might be needed but is actually just a modders tool by password protecting that part of the MCG file.... seems a pretty cool way of allowing access and protecting access at the same time given this narrative

 

edit - that was a loaded comment so i'll apologise for that straight up. i'll say it straight since ive said it before.

Yes, I know it was.. :P not concerned... just every couple of pages I post it in response to someone trying to use it or do something they really shouldn't unless they have around AAF for a few play throughs. I wasn't paying attention on my end that it was you that made that post even though I directed it at you... bad on my part.

 

Im not entirely convinced many people will read and fully understand everything in the official guide.

 

Yes, I agree, many wont read instructions.. hell they won't even read the OP that the author created before installing and then wondering what happened when their install goes wrong.

when I get a new thing I don't read the big book that comes with it I go google something that tells me how to do it in 5mins. 

Most don't. It is sad but a fact of life.

 

I've said that directly before so I don't feel like I should be putting loaded comments up heh my bad.

Not a problem on my end.  useful in getting the word out again, it has been a few post since it come up ;)

 

I just took a quick look at the adult f04 section of loverslab and two of the stickies relate to fourplay. so the average joe who wont read the wall of explanations that is the official guide will probably not see the recent addition in rituals quote. They will probably assume they need the fourplay part of the fomod coz fourplay stickies. most ppl WILL want to click click click sex. and then post afterwards why this not work.

I can see that happening. Shouldn't, as anyone modding the game the first time (or couple of times ) with AAF should take some time to review.  I know even though I am up on the guide and current discussions related to AAF I will go and do a brief review of the OP and any new info before I try re-installing it again to help avoid issues. (also help avoid looking foolish when I have forgotten some aspect of the process ;) )

 

so to explain my loaded comment. walkin had a point. the fourplay.esp being available to the point point click ppl will just add to the need for continued technical support. as walkin said it does not need to be part of the fomod.

yes, I see that point as well. I can't comment on if or if not it needs to be part of the fomod as some of the mod authors might still want it for various aspects of their work and they prefer using this method of distribution for their purposes. TBH it is only a second for someone to chime in for support when this happens and can also help educate those that are installing things that aren't reading or asking questions, and come up with problems, should learn. There are other ways this has been handled in the past with another game mod, which was not as nice as being done here to get the point across. That way would damn near break their game totally if they didn't read a simple, large statement in the OP. Users of mods need to do their basic homework.

 

I don't really want to drag dago into this but as he said if you read up he'd forgotten it was part of that fomod. since fourplay is no longer being developed/flashy has discontinued flashyplay since aaf became THE mod and most (if not all?) foruplay mods have already been converted to aaf its kind of a relic part of the fomod.

I don't believe @dagobaking minds having is comments being brought up.  He is now aware of the situation as he stated he forgot about it so perhaps there is a discussion on the removal of this tool from the AAF CP perhaps into its own downloadable tool for mod authors which can be put somewhere more difficult for access from the regular mod user here on LL. They know what I am talking about. There it can be reasonably safe as most on that part of the site understand the need to read the OP and instructions before using a mod.

 

it doesn't necessarily NEED to be remembered at this point. and that's awesome. its testament to how far dago has bought his mod and the modding community that has rallied around to convert the various fourplay mods to the aaf standard without need for the proxy

It is a great achievement indeed!

 

but its great that it is part of the fomod as ritual said. its there for prosperity. its there just in case

However, it is also causing troubles for some and if not really needed anymore, perhaps might need to be removed. Much like SSR and Sexout, it was used for awhile but became obsolete and needed to be purged as it caused a great deal of confusion. But that happened, as with the removal of Four Play Proxy, when the author(s) decide to. (AAF CP, AAF, and any other mod author that might need it.

could be a good time to have that discussion over on Discord. Perhaps, it might be taken to the development thread if needed. In any case it would be nice to have some solid feedback if or if not it is still needed and if or if not it should be removed and if so, when. then at least this discussion could be put to bed.

 

if it was somehow put into a password protected mode such as anghelo has done with his mod so the casual user would HAVE TO READ WHY ... thatd be the compromise between what walkin said and what ritual said.

Perhaps, if it is possible for the mod and how it is setup and the author decides it is something worthy of doing.

 

its awesome that the proxy is still available (i agree ritual) but a byword in the official guide saying not to tick that part of the fomod…. yikes...that's probably not the solution

Perhaps, but that is up to the author of AAF CP and to a degree @dagobaking

Due to the complexity of the post quoted.. I used Red to respond. 

Posted

This is getting old. Since the updates ,Bodytalk and Zek stopped moving, frozen T pose, no animation, erections actually work. Super Mutants not working at all. Went back to EVB male just to have animated sex with humans. Super Mutants no erections at all, Had it all working before the updates. I spend more time trying to troubleshoot these non stop, mod self inflicted issues, than actually playing. Nothing has changed but the updates. Have updated Looks, AAF, Compatibility Patch,CBP, F4SE, and a pottridge in a pear tree...$50 BUCKS TO ANY MODDER WHO CAN MAKE A SIMPLE, EVERYONE HAS A BONER MOD, mutants,ferals,humans. To hell with animated erections. 

Posted
3 hours ago, maddadicusrex said:

Since the update, no Super Mutant erections. Humans work at the moment. It would be nice if the various mod authors(whose mods are dependant on each other) might coordinate their updates. I have all the latest important stuff, but do the patches, rigs, animations and blind dumb luck, all need to be updated also? Inquiring minds need to know.

 

2 hours ago, maddadicusrex said:

This is getting old. Since the updates ,Bodytalk and Zek stopped moving, frozen T pose, no animation, erections actually work. Super Mutants not working at all. Went back to EVB male just to have animated sex with humans. Super Mutants no erections at all, Had it all working before the updates. I spend more time trying to troubleshoot these non stop, mod self inflicted issues, than actually playing. Nothing has changed but the updates. Have updated Looks, AAF, Compatibility Patch,CBP, F4SE, and a pottridge in a pear tree...$50 BUCKS TO ANY MODDER WHO CAN MAKE A SIMPLE, EVERYONE HAS A BONER MOD, mutants,ferals,humans. To hell with animated erections. 

 

Have you double-checked Looksmenu? There was a broken version out for just a day or two that broke morphs. Then a fixed version was released.

 

Also, I think some updates are being done to non-human body upgrades, morphs, etc. I'm not too involved with that effort. But, I've seen some discussion of it. So, maybe something does need to be updated in your build...

Posted
3 hours ago, dagobaking said:

 

 

Have you double-checked Looksmenu? There was a broken version out for just a day or two that broke morphs. Then a fixed version was released.

 

Also, I think some updates are being done to non-human body upgrades, morphs, etc. I'm not too involved with that effort. But, I've seen some discussion of it. So, maybe something does need to be updated in your build...

Got Looks when I saw the update date. Did not know of a corrected version. Will check that out. I was serious about a BONER ALL mod or file command. Would save alot of grief for gamers over the non erection issue that seems to dog the animation discussions.

Posted
18 hours ago, dagobaking said:

In the AAF discord channel @CGi made a script designed to clean up your game folder.

Yes. I forgot about that file. That should still work. I think something else is going on in your build. Maybe leftover old files.

I went there downloaded the tool, AAF DCU right? Used it, reinstalled F4SE, re-enabled the mods and still the same, I press the key and nothing happens... I'm really confused to why this is happening

 

15 hours ago, walkin said:

Yeah it might work if you plan on using Fourplay, but youre using AAF, so it doesn't belong in your load order.

Oh, from what I've understood and the comments I saw, that .esp is not required for AAFCP to do it's "magic" is that correct? I disabled the .esp but still not working, I even disabled AAFCP to make sure it wasn't it's fault and it still doesn't work.... I wonder why honestly....

 

 

Edit: I also tried debug_on and the debug UI doesn't show either

Posted
13 hours ago, EgoBallistic said:

I found the issue and made a change in the clothes copy routine that prevents it from happening with Warby Parker glasses.  I also downloaded Chain Bikini but I don't think the Tartan stockings your character is wearing are actually from that mod.  Could you double check what that mod is?  I just want to make sure I test with all the problem cases.

Apologies... I forgot that there's more than one port of Newmiller's mod. The other one is just the bikini. Here's the link: https://www.nexusmods.com/fallout4/mods/22510/?

 

It's the footless stockings. There is just one stocking object for each type and you change the textures at the armor workstation. Those particular ones are one of the plaid sets. It's a REALLY old mod, and honestly the best stockings around that I've seen for CBBE. 

 

I haven't tested any other pieces from the mod but I am guessing they probably have the same issue

Posted
2 minutes ago, Tentacus said:

Apologies... I forgot that there are more than one port of Newmiller's mod. Here's the link: https://www.nexusmods.com/fallout4/mods/22510/?

 

It's the footless stockings. There is just one stocking object for each type and you change the textures at the armor workstation. Those particular ones are one of the plaid sets. It's a REALLY old mod, and honestly the best stockings around that I've seen for CBBE. 

 

I haven't tested any other pieces from the mod but I am guessing they probably have the same issue

Totally love your Porno Music mod...

Posted
52 minutes ago, MrToday said:

I went there downloaded the tool, AAF DCU right? Used it, reinstalled F4SE, re-enabled the mods and still the same, I press the key and nothing happens... I'm really confused to why this is happening

 

Oh, from what I've understood and the comments I saw, that .esp is not required for AAFCP to do it's "magic" is that correct? I disabled the .esp but still not working, I even disabled AAFCP to make sure it wasn't it's fault and it still doesn't work.... I wonder why honestly....

 

 

Edit: I also tried debug_on and the debug UI doesn't show either

That's correct. LooksMenu plays a big part also when it comes to taking care of the morphs. From what Ive been reading it got updated but had a glitch so it was updated again. Unfortunately it seems a bunch of users ended up with the glitched update and didn't know it was updated again. Its been a while since this conversation started if I remember correctly and to be honest I don't even remember exactly what problem it is youre having. Lol. I'm back to work now so I cant be here as much as I have been the last 6 months.

 

I keep telling people to quit updating their game unless they absolutely have to. Theres no point in it once you have the mods you want and everything works. The only reason to update would be if some new mod caught your attention and you just couldn't continue to play unless you had it. And even then it would only effect you if the mod used F4SE.

 

I know  Ive said it before, quite a few times too, but I haven't updated in a while and I can pretty much guarantee you that you don't have any functions with having the most updated mods from here then I have with my game not being updated. If its not broke don't fix it. Lol

AAF and most other mods really haven't changed all the much since Christmas as far as something totally new. And that's not a slight on anybody here, it just is what it is. I know these guys/gals (mod authors) are constantly working on their mods to make them work more effortlessly and put in a lot of time for everybody here, and its greatly appreciated but things aren't really changing to the point where there is a need to worry about updating your game every time someone updates their mod. A lot of the updates are what I like to think of as quality of life updates. You know like, better options, easier interface, quashing some minor bugs, stuff like that. Its all stuff that is awesome that its getting done but isn't a reason to worry about updating if your game is working fine to begin with.

Now if I log in tomorrow and someone uploads a new animation pack with 50 new animations no one has never seen before and the only way it will work is to update to the latest version of everything , then maybe I'll consider it, but I'm not turning my game upside down just to have one more skin texture, or have my scene start in 10 seconds instead of 20. Whats the point? Lol

 

So anyways, got a tad off topic there, but maybe someone new to modding will take the advice and just relax and continue to play their stable game instead of jumping the gun and updating at the drop of a dime just cause the update is available.

Its hard for me sometimes to see why someone would have such a hard time with these when its so friggin easy to do when you know what youre doing. I have to remind myself all the time that not everybody catches on as quick as I do to stuff like this. I mean I barely even use my mod manager anymore. I know exactly where every file is and where its going and what its doing. I find installing any mod as easy as turning on my computer and if something doesn't work properly the first time, I figure it out within 5 minutes, so when I see what I feel are stupid questions, which what I mean about that is questions that have been answered 7 thousand times, most times I wont even respond. I will help anyone that puts in the effort to do it themselves and then cant get over the hump, before I'll answer a new post with a question you can find the answer to in 30 seconds. I think this is the biggest reason people have trouble with these, cause theyre too lazy to look for the answer themselves and expect someone else to do it for them, then they cry and blame the mod.

 

So, Im tired (just got off work) and done ranting myself (about nothing really) Lol. None of this is about you by the way, its just a long quote to give a couple heads up to anyone that's new to these mods. 1/ Quit updating your goddamn game unless you absolutely have to.  2/ Put a little effort into learning these mods and trying to find a answer before making a new post. 

If you see this right away and remind me what youre having trouble with, I'll see what I can do before I crash. Lol  Otherwise have a great day, I am fucking burnt out. Lol

Posted
1 hour ago, Tentacus said:

It's the footless stockings. There is just one stocking object for each type and you change the textures at the armor workstation. Those particular ones are one of the plaid sets. It's a REALLY old mod, and honestly the best stockings around that I've seen for CBBE. 

Thank you.  I had to work at it for a while to find a combination that exhibited the problem. but I got it to happen, and I can confirm the fix works.

 

Original outfit - red glasses, plaid stockings:

20190618120021_1.thumb.jpg.07fbcd5c059ea5bc56217c58db629656.jpg

 

In an animation, without the fix - glasses turn into black sunglasses, stockings become black lace:

20190618115830_1.thumb.jpg.0b820e337077c64cbd2fc928b4d1abab.jpg

 

Now in an animation with the fix:

20190618120107_1.thumb.jpg.61724cd71affe74a4199bb0ed7a8f90b.jpg

 

This actually exposed two different problems in the outfit-copy routine, so thank you for pointing out both mods.

 

Also, I had never tried either of these two mods, and I really like them, so they are staying in my load order :)

Posted
15 hours ago, maddadicusrex said:

Got Looks when I saw the update date. Did not know of a corrected version. Will check that out. I was serious about a BONER ALL mod or file command. Would save alot of grief for gamers over the non erection issue that seems to dog the animation discussions.

I leave it up to the community to make content mods like that. But, I can say that this has been a moving target because authors have been making different bodies with different ideas about how they should be set up. So, it's kind of a complicated feature.

14 hours ago, maddadicusrex said:

Is there any command in AAF that triggers erctions? Can a command be added (that gamers could do) that would just leave everyone erect?

I think you could modify the morphSet XML with AAF so that it doesn't affect that morph. Then use bodyslide to make the default state what you want.

14 hours ago, maddadicusrex said:

Bad F4SE install. Things seem to be sorted now. Also was told the Compatibility Patch should be lower in my order...Sorry for any inconvience..

No prob.

12 hours ago, MrToday said:

I went there downloaded the tool, AAF DCU right? Used it, reinstalled F4SE, re-enabled the mods and still the same, I press the key and nothing happens... I'm really confused to why this is happening

Did you use the other tool after cleaning to verify it was set up right?

11 hours ago, Tentacus said:

I haven't tested any other pieces from the mod but I am guessing they probably have the same issue

EgoBallistics fix for this will be included in future builds.

Posted
1 hour ago, chinbobble said:

looksmenu was massively broken. has been for many months. I guess a lot of ppl saw a looksmenu update and figured it was time to go ballsdeep with updating game f4se and looksmenu in the hope that the old bug was fixed. gotta remember some ppl literally just open fallout4 to play dressup and take pretty ss. but we digress...

 

@RitualClarity you are a good man.n or woman. or people. or person since its 2019. I was nodding my head reading your reponses

You forgot .. alien.. :P
 

Posted
8 hours ago, walkin said:

That's correct. LooksMenu plays a big part also when it comes to taking care of the morphs. From what Ive been reading it got updated but had a glitch so it was updated again. Unfortunately it seems a bunch of users ended up with the glitched update and didn't know it was updated again. Its been a while since this conversation started if I remember correctly and to be honest I don't even remember exactly what problem it is youre having. Lol. I'm back to work now so I cant be here as much as I have been the last 6 months.

 

I keep telling people to quit updating their game unless they absolutely have to. Theres no point in it once you have the mods you want and everything works. The only reason to update would be if some new mod caught your attention and you just couldn't continue to play unless you had it. And even then it would only effect you if the mod used F4SE.

 

(...)

 

4 hours ago, dagobaking said:

I leave it up to the community to make content mods like that. But, I can say that this has been a moving target because authors have been making different bodies with different ideas about how they should be set up. So, it's kind of a complicated feature.

I think you could modify the morphSet XML with AAF so that it doesn't affect that morph. Then use bodyslide to make the default state what you want.

No prob.

Did you use the other tool after cleaning to verify it was set up right?

EgoBallistics fix for this will be included in future builds.

 

I just cut a chunk out of walkin's quote to avoid giant posts. I'm now replying to both at the same time because the answer kinda works for both. What walkin said makes total sense to me, I mean, AAF wasn't working even before the updates but, (and this is for dagoba, no I hadn't run GFV and now that I did it says game version is too recent) to be fair I don't really know how to stop steam's automatic updates, went to steam's settings and on the downloads tab there was nothing to stop the auto-updating of games. And if this wasn't a problem before maybe it is now the cause of the problem but I do have a really recent version now so I'm basically stuck until the mods get updated to this version? Or is there any solution? How do I stop steam's auto-update? (not that I actually searched about it but since I'm here talking about it might as well get the whole info)

Posted
9 hours ago, maddadicusrex said:

Totally love your Porno Music mod...

Thanks!

 

7 hours ago, EgoBallistic said:

Thank you.  I had to work at it for a while to find a combination that exhibited the problem. but I got it to happen, and I can confirm the fix works.

 

This actually exposed two different problems in the outfit-copy routine, so thank you for pointing out both mods.

 

Also, I had never tried either of these two mods, and I really like them, so they are staying in my load order :)

Thanks for fixing it. I'd really hate to have to leave either behind, been using the lingerie one since it came out. 

 

Posted
2 hours ago, MrToday said:

 

 

I just cut a chunk out of walkin's quote to avoid giant posts. I'm now replying to both at the same time because the answer kinda works for both. What walkin said makes total sense to me, I mean, AAF wasn't working even before the updates but, (and this is for dagoba, no I hadn't run GFV and now that I did it says game version is too recent) to be fair I don't really know how to stop steam's automatic updates, went to steam's settings and on the downloads tab there was nothing to stop the auto-updating of games. And if this wasn't a problem before maybe it is now the cause of the problem but I do have a really recent version now so I'm basically stuck until the mods get updated to this version? Or is there any solution? How do I stop steam's auto-update? (not that I actually searched about it but since I'm here talking about it might as well get the whole info)

Go to steam, library, look for your game in small box top left corner, right click mouse on game, open list to properties at bottom, click on properties, click on updates, choose automatic updates, choose only update this game when I launch it. As long as you are using F4SE shortcut to open game, not through Steam, then no updates.....

Posted

Go to steam, library, look for your game in small box top left corner, right click mouse on game, open list to properties at bottom, click on properties, click on updates, choose automatic updates, choose only update this game when I launch it. As long as you are using F4SE shortcut to open game, not through Steam, then no updates.....

Posted
7 hours ago, MrToday said:

I just cut a chunk out of walkin's quote to avoid giant posts. I'm now replying to both at the same time because the answer kinda works for both. What walkin said makes total sense to me, I mean, AAF wasn't working even before the updates but, (and this is for dagoba, no I hadn't run GFV and now that I did it says game version is too recent) to be fair I don't really know how to stop steam's automatic updates, went to steam's settings and on the downloads tab there was nothing to stop the auto-updating of games. And if this wasn't a problem before maybe it is now the cause of the problem but I do have a really recent version now so I'm basically stuck until the mods get updated to this version? Or is there any solution? How do I stop steam's auto-update? (not that I actually searched about it but since I'm here talking about it might as well get the whole info)

The latest versions of AAF and its dependencies work on the latest game version...

Posted
On 6/18/2019 at 6:27 PM, MrToday said:

 

 

I just cut a chunk out of walkin's quote to avoid giant posts. I'm now replying to both at the same time because the answer kinda works for both. What walkin said makes total sense to me, I mean, AAF wasn't working even before the updates but, (and this is for dagoba, no I hadn't run GFV and now that I did it says game version is too recent) to be fair I don't really know how to stop steam's automatic updates, went to steam's settings and on the downloads tab there was nothing to stop the auto-updating of games. And if this wasn't a problem before maybe it is now the cause of the problem but I do have a really recent version now so I'm basically stuck until the mods get updated to this version? Or is there any solution? How do I stop steam's auto-update? (not that I actually searched about it but since I'm here talking about it might as well get the whole info)

To be honest, I understand but most of the authors here and any tool used is pretty fast to update. What I have done is just turn off Steam updates for a small (smallest amount of time) in the middle of the night when I am fairly sure the computer isn't going to be on. That and using the tools like was mentioned by other(s) I don't have (or haven't had in the past) issues with it updating prematurely.

Posted

Hey I noticed you can do only 1 pair of animation, is there a way to make it 2+. Not sure how to explain it, you can't have many animations playing at once?

 

I have RSE/RSEE and noticed that for a new pair of humans to start a scene(animation) they need to wait for the alredy started animation to end - you can't have more that 1 animation play.

 

 

 

Back to the point is this intended? Can it be changed? Will this change in the future?

Posted
1 hour ago, Tomkin said:

Hey I noticed you can do only 1 pair of animation, is there a way to make it 2+. Not sure how to explain it, you can't have many animations playing at once?

 

I have RSE/RSEE and noticed that for a new pair of humans to start a scene(animation) they need to wait for the alredy started animation to end - you can't have more that 1 animation play.

 

 

 

Back to the point is this intended? Can it be changed? Will this change in the future?

When you say you have RSE installed, what RSE do you have. Do you have his new one. I don't use it myself but I'm pretty sure RSE Random Shenanigans allows for this.

Posted
2 hours ago, walkin said:

When you say you have RSE installed, what RSE do you have. Do you have his new one. I don't use it myself but I'm pretty sure RSE Random Shenanigans allows for this.

I have the old one, but now that you mentioned it I will try the new one too.

Posted
14 minutes ago, Tomkin said:

I have the old one, but now that you mentioned it I will try the new one too.

If you do, you need the main RSE file also. Make sure to grab both.

Posted

So after a recent laptop up in smoke issue, I've reinstalled everything.  F4SE works properly, at every launch I see the wall of AAF loading text, I've got mods that call up AAF for animations but AAF won't start any of the animations.

 

I can hit the home key and bring up the wizard, tried doing the cursor on someone and F11 but no luck also tried the selecting characters and still no luck.  Any idea what I'm missing here?

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