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Billyy's SLAL Animations (2026-6-4)


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Posted

Really nice animations man nice work thank you for that. Quick question, does somebody know which HDT puss he is using in the preview pictures ? (and which textures maybe). Looks very cool tbh. Thk

  • 2 weeks later...
Posted

@Billyy Is it possible to make the AnimOjects be attached to the male char/npc's, (mainly the GloryHole objects)?.

Because if my female char is either taller/shorter or wearing high heels, the alignment is off with hole, if you try to adjust it.

 

Atm I've either just removed those objects or not register them in SL.

Posted
On 4/18/2017 at 6:11 PM, Billyy said:

Billyy's SLAL Animations (2019-3-31)

View File


Here’s my collection of animations for Skyrim. All my files are packed into 1 fomod package, and you can select which ones to install from there. Refer to the below for the specific contents of each option. If you like my work I'd appreciate your support on patreon.

SLrMFn.jpg

 

 

***New in SLAL_Billyy_Animations v2.0***

 

Creature Animations


Contained animations Creature Beasts Pack:

Bear: 2

Boar w/Rider: 10
Canine: 13

Horse: 5

Sabrecat: 1

Seeker: 3

Skeever: 8

 

Contained animations Creature Constructs Pack:

Atronach Flame: 4

Atronach Frost: 3

Atronach Storm: 5

Dwarven Ballista: 2
Dwarven Centurion: 3
Dwarven Sphere: 5
Dwarven Spider: 3

Spriggan: 4

 

Contained animations Creature Humanoids Pack:

Draugr: 5

Falmer: 4

Gargoyle: 3

Giant/Lurker: 2

Riekling: 9

Troll: 5

Werewolf: 4

 

Contained animations Creature Insects Pack:

Ash Hopper: 7

Chaurus: 5

Chaurus Reaper: 1

Chaurus Hunter: 8

Spider: 6
Spider Large: 3
Spider Giant: 3

 

Contained animations Creature Misc Pack:

Deer: 2

Dragon: 3

Fox: 2

Goat: 1
Horker: 3

Ice Wraith: 2

Mammoth: 3

Rabbit: 2

Slaughterfish: 2

 

Previews:

Blog Post

 

Contained animations Creature 1 Pack:
Bear: 4
Chaurus: 10
Chaurus Reaper: 4

Dragon Priest: 3
Draugr: 13
Falmer: 20
Gargoyle: 7
Giant: 2
Goat: 2
Horker: 2
Horse: 6
Netch: 3
Sabrecat: 5
Skeever: 16

Troll: 15
Werewolf: 14
Previews:    

Blog Link

 

Contained animations Creature Furniture Pack:
Chaurus: 4
Draugr: 3
Falmer: 7

Gargoyle: 1
Horse: 2
Sabrecat: 1

Skeever: 1
Previews:

Blog Link

 

 

Human Animations

 

Contained animations Human Pack:
Solo 1p: 4

Pair 2p: 6

Lesbian 2p: 8

Group 3p: 8

Group FFM: 1

Group 4p: 3

Group 5p: 1

Previews:

Blog post


Contained animations Human Furniture Pack:

Chair: 1

FuroTub: 2

GloryholeShack: 4

Pillory: 1

Stockade Fuck Machine: 1

Tilted Wheel: 1

X-Cross: 3

Workstations: 2
Previews:

Blog post

 

Contained animations Human Bondage Devices Pack:

Cuffs: 4

Yoke: 8

Previews:

Blog post

 

Requirements:
Sexlab Framework
Sexlab Animation Loader
More Nasty Critters SLAL Edition

Animated Beast's Cocks(ABC) For users

Recommended:
SexLab MatchMaker

FootIK OFF Spell

 

Installation:

1. Download and copy files from each individual folder you want into skyrim data, or use a mod manager to tick packs you want.
2. Run FNIS
3. Register animations in SLALs MCM menu

 


FAQ:
Q: I can’t start 3p+ animations with MatchMaker.
A: You’re probably using MassMatchMaker, which doesn’t support 3p+ with most creatures. Use SexLab MatchMaker instead for on-demand sex.

 

Q: Some creature’s size increases during sex causing animation to misalign (Chauruses, Frostbite Spiders, Deer, Horker, etc.).
A: Install latest More Nasty Critters SLAL Edition, and also turning on scaling in sexlab mcm might help unless you aren’t using a recent version of MNCSLAL, then scaling will produce bad results.

 

Q: X creature is missing dick during sex.
A: Install latest More Nasty Critters SLAL Edition, and then re-register mods in creature framework mcm.

 

Q: X creature's dick isn't animating during sex.

A: You'll need to have Factoryclose's Animated Beast Cocks (ABC) mod for it to work. Make sure to follow install instructions and have it overwrite everything.

 

Q: Can’t start animation with specific creature (usually newer creatures, Canines, Dwemer bots, Dragon Priest, Chaurus Hunter, specific Spiders).
A: Make sure you have latest More Nasty Critters SLAL Edition installed, and then in the SLAL MCM, disable all animations, then “rebuild sexlab animation registry”, and then enable all your animations again and click “register animations”.

 

Q: Creatures get stuck in sex animation after it ends (Spiders, Slaughterfish, Rabbit).
A: Some king of bug with custom behaviors perhaps. I believe Ed86 found a solution for at least the spiders, which you can find download and instructions here. For any other creatures you’ll be stuck with the tedious manual work-around: open up console with ~ > select the bugged creature > type “disable” then enter > type “enable” then enter. This more or less re-spawns the creature back in a mobile state.

 

Q: I CTD on load after installing mod.
A: Most likely case is your save is hitting the string limit. Unfortunately just because FNIS let's you install all those animations, doesn't mean your game can handle them. You can try removing animations, or maybe something in these lniks MadMansGun recommends looking at can help:

1. Savegames that crash Skyrim

2. Crash Fixes for Skyrim

You can also manually edit the SLAL source files to manually remove animations you don't want.

Sexlab Animation loader Guide

 

Q: Can you make animations for Mudcrabs?

A: To the extent of my knowledge mudcrabs will frequently break out of their sex animation to play an idle and then never return to the sexing. So mudcrabs are very impractical with all the issues they have.

 

Q: Can you convert X creature animation to work with Y creature.
A: No. Some creature skeletons may look similar, but often they are shaped differently, so it is by no means an effortless process.

 

Q: How do I use Gloryhole animations?
A: They start like any other animation. Fomod has 3 options to use for the gloryhole shack with different door variations. They’re just big animobjects that popup during animations, not a special object to find in sitting around in Skyrim.

 

Q: Will you make a conversion for SSE?
A: Eventually I may get around to doing it myself (don’t even have a working SSE install). However in the meantime Pfiffy has saved me the trouble and you can find his conversion here:

Billyy's Animations for SE by Pfiffy

 

 

Credits:
Ashal - Sexlab Framework

Factoryclose - Animated Beast Cocks

Orxx - Sexlab Animation Loader
Dentarr - More Nasty Critters
MadMansGun - More Nasty Critters SLAL Edition and assets
Pornphile – Rigs
Leito – Rigs and Creature assets
AnubiSs2167 – Rigs, 3ds Max Guide
SirNibbles – 3ds Max Guide
Shocky – Bone Table, Chaurus cage, WoodenPony, Creature Dildo Objects

Stroti – Outhouse assets
Xaz, Zaz – Furniture objects

Wenderer – fomod Creation Tool

 

 

Changelog 2019-3-31:

SLAL_Billyy_Animations v2.0

 

Creature Beasts Pack

- Sabrecat Missionary 2

 

Creature Humanoids Pack

- Troll Standing 2
- ABC Edit Troll Cowgirl 2
- ABC Edit Troll Laying BJ

 

Creature Insects Pack

- Chaurus Piledriver
 

Creature Misc Pack

- Deer Doggy

 

Human Pack

- Female Masturbation 2
- Female Masturbation 3
- 3p FFM BJ RJ

 

Human Bondage Devices Pack

- Cuffed Doggy
- Cuffed Missionary

 

Previous Versions:

  Reveal hidden contents

Changelog 2019-2-28:

SLAL_Billyy_Animations v1.9

 

Creature Beasts Pack

- Horse Piledriver Anal

 

Creature Humanoids Pack

- Riekling Kneeling Blowjob
- Troll Holding 2

- Riekling Facefuck edited with ABC
- Riekling Missionary edited with ABC
- Troll Doggy2 edited with ABC

 

Creature Insects Pack

- Chaurus Reaper Doggy 2


 

Human Pack

- Lesbian Tribbing 2

- 3p MMF Laying DP

 

Human Bondage Devices Pack

- Cuffed Kneeling FaceFuck
- Cuffed Standing Anal

 

 

 

Changelog 2019-1-31:

SLAL_Billyy_Animations v1.8

 

Creature Beasts Pack

- Horse Service 2
- Edited Horse Service, Standing2, and Doggy2 to have ABC cocks

 

Creature Insects Pack

- Chaurus Breeding

 

Creature Misc Pack

- Fox Doggy
- Fox Missionary
- Horker Missionary
- Horker Sideways

 

Human Pack

- Masturbation Female 1

 

 

 

 

Changelog 2018-12-31:

SLAL_Billyy_Animations v1.71

- Updated fomod version number to avoid confusion

 

Creature Beasts Pack

-Horse Doggy 2

-Horse Service


Creature Humanoids Pack

- Gargoyle Doggy 2

- Gargoyle Holding

 

Creature Constructs Pack

- Spriggan Behind

- Spriggan Cowgirl

- Spriggan Doggy

- Spriggan Blowjob

- Registered Atronach Flame and Spriggan as "CreatureFemale"

 

Human Pack

- Lesbian Magic Dildo 1

- 3p Holding DP
 

Human Furniture Pack

- Fixed 'Vaginal' tag type in gloryhole animations

 

 

Changelog 2018-11-20:

SLAL_Billyy_Animations v1.61

 

Creature Beasts Pack

- Canine Missionary 2
- Canine Boobjob
- Skeever Spooing
- Skeever Laying Anal


Creature Humanoids Pack

- Falmer Behind 2
- Falmer Kneeling BLowjob 2

 

Creature Constructs Pack

- Flame Atronach Magic Dildo 1
- Flame Atronach Magic Dildo 2
- Flame Atronach Futa Magic Dildo 1
- Flame Atronach Futa Magic Dildo 2

 

Creature Misc Pack

- Ice Wraith Ice Dildo 1
- Ice Wraith Ice Dildo 2
- Tweaked mammoth stage5 cumshot animobject, and added in a small leaky stream for stage4 by MMG

 

Human Pack

- Lesbian Cunnilingus 3

 

 

 

 

Changelog 2018-10-12:

SLAL_Billyy_Animations v1.61

- Creature 2 pack split into 5 groups (Beasts, Humanoids, Insects, Constructs, and Misc)
- Added footIK fnis tags to all human actor animations, and alternate animobject registration to specific

 

Creature Beasts Pack
- Boar Riekling Missionary 2
- Falmer Misionary 2
- Horse Doggy 2
- Skeever Cunnilingus
- Skeever Facefuck 2


Creature Humanoids Pack
- Draugr Doggy
- Giant Doggy
- Lurker Doggy/Missionary (Using giant animations, not perfect, have a squished face…)
- Werewolf Missionary 2

 

Creature Insects Pack
- Chaurus Missionary 2

 

Creature Constructs Pack
- Atronach Frost Frozen Wall

 

Creature Misc Pack
- Replace cumshot for most animations for Mammoth and Dragon to use new one made by MMG.

 

Creature Furniture Pack
- Chaurus Caged Doggy
- Skeever Wooden Pony Doggy
- Gargoyle 3p FFM Gangbang

 

Human Pack

- Lesbian Fingering 2
- Lesbian Cunnilingus 2
- Lesbian Tribbing 1

 

Human Furniture Pack

- Added ‘aggressive’ tag to animations in bondage furniture
- Chair Dildo (Female)
- Gloryhole Fuck
- Gloryhole Stuck Fuck
- Gloryhole Blowjob
- Gloryhole 3p FMM Spitroast

 

Human Bondage Devices Pack

- Added ‘aggressive’ tag to animations in yokes

 

 

 

 

 

 

SLAL_Billyy_Animations v1.42

- Added a new pack to install list; Billyy_HumanDD
- Added optional AnimObject install for yokes

Creature Pack 1

- Moved old Dragon Priest and Troll animations from Creature2 to Creature1

Creature Pack 2

- Atraonach Storm Behind
- Atraonach Storm Holding
- Atraonach Storm Floating Rock Dildos 1
- Atraonach Storm Floating Rock Dildos 2
- Atraonach Storm Living Armor 1
- Chaurus Boobjob
- Draugr Missionary
- Riekling Missionary
- Riekling 3p Cowgirl DP
- Riekling 3p Doggy DP
- Skeever Missionary 2
- Troll Cowgirl2
- Troll Doggy2

 

Human Pack

- Lesbian Cunnilingus 1
- Human Gangbang 3
- Lesbian 1 animation renamed to Lesbian Fingering 1

 

Human Bondage Devices Pack

- Yoke Cowgirl
- Yoke Doggy
- Yoke Missionary
- Yoke Standing
- Yoke Facefuck
- Yoke 69
- Yoke Reverse Cowgirl Anal
- Yoke Laying Anal

 

 

 


  • Submitter
  • Submitted
    04/18/2017
  • Category
  • Requires
    Sexlab Framework, Sexlab Animation Loader, MNC SLAL Edition, ABC for users
  • Special Edition Compatible
    No

 

One question, Is there a limit to putting animations of creatures or humanoids with the SLAnimLoadre v1.5? because I'm recording the animations of animals and it makes me look like it is registered but FALSE appears, so it's like there's a limit to registering animations, is not it?

Posted
1 hour ago, leproso04 said:

One question, Is there a limit to putting animations of creatures or humanoids with the SLAnimLoadre v1.5? because I'm recording the animations of animals and it makes me look like it is registered but FALSE appears, so it's like there's a limit to registering animations, is not it?

There is a limit, and that's why some people complain that an SLAL pack broke their game and want to blame Billyy or other authors.

 

Look in the Sexlab MCM under the Rebuild area and it will list how many human and creature animations are installed. If you're at 500, that will be why some are not registering in SLAL.

Posted
2 hours ago, leproso04 said:

One question, Is there a limit to putting animations of creatures or humanoids with the SLAnimLoadre v1.5? because I'm recording the animations of animals and it makes me look like it is registered but FALSE appears, so it's like there's a limit to registering animations, is not it? 

did you seriously have to quote the freaking mod page?

also:

Quote

5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings.

 

6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play.

 

7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8

 

8. you may need to reload the animations, go to the Animation Loader's MCM and then:
8.1. click on the "Disable All" button.
8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
8.3. click on "Reload JSON".
8.4. click on "Enable All".
8.5. click on "Count Animations" and make sure nothing is over 500, turn off some animations if they are.
8.6. click on "Register Animations", then Wait for the message to pop up*.
*if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.

 

Posted
58 minutes ago, MadMansGun said:

did you seriously have to quote the freaking mod page?

also:

 

Billy, there I found the solution, I got a mod to increase more to register the animations (750 now). By the way you're not to blame for anything, your mods are really good, the animetions are pretty good.

Posted
1 hour ago, karlpaws said:

There is a limit, and that's why some people complain that an SLAL pack broke their game and want to blame Billyy or other authors.

 

Look in the Sexlab MCM under the Rebuild area and it will list how many human and creature animations are installed. If you're at 500, that will be why some are not registering in SLAL.

There I found a solution, increase to be able to register more than 500 animations. So I solved the problem :)

Posted
4 hours ago, leproso04 said:

There I found a solution, increase to be able to register more than 500 animations. So I solved the problem :)

no you just made the problem worse and hidden, that mod has a nasty habit of not working and bugging out the registry, so now the game will say they are registered when in fact they are not.

Posted
3 hours ago, Delzaron said:

how I can call some anim specificaly ? I have some plans for TID...

Download & install "SexLab Tools" and press H on your keyboard when your in a animation.

Posted
3 hours ago, Delzaron said:

how I can call some anim specificaly ? I have some plans for TID...

You can use a script to call for a specific animation. 'Subject2Host' has done this in his creature follower mods so you can check it out if you need a reference. You'll want to reference the animation 'id'. If you know the name of the animation you're looking for you'd want to go to 'Data\SLAnims\source' and look through the files to find the specific animation you're looking for and what I've registered it's ID as.

Posted

I have an animation pack called "SLAL Billy Creature V.3.02"  and the new "Billys SLAL Animations 2.0". Do they contain the same animations?

Posted
38 minutes ago, xyzxyz said:

I have an animation pack called "SLAL Billy Creature V.3.02"  and the new "Billys SLAL Animations 2.0". Do they contain the same animations?

remove what you have and install the new "2.0" version, the file structure has changed since then.

Posted
5 hours ago, mcsky27 said:

1. delete "Data\meshes\actors\character\behaviors\0_master.hkx".

2. run FNIS.

3.

Quote

8. you may need to reload the animations, go to the Animation Loader's MCM and then:
8.1. click on the "Disable All" button.
8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
8.3. click on "Reload JSON".
8.4. click on "Enable All".
8.5. click on "Count Animations" and make sure nothing is over 500, turn off some animations if they are.
8.6. click on "Register Animations", then Wait for the message to pop up*.
*if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.

 

Posted

Thank you for this great mod! Does this work or been patch with Sexlab Defeat? 

 

Edit: I followed the Installation steps but the SLAL didnt appear in the MCM menu, all it does is checking my current version of skse. Thanks in advance for helping

Posted

Update posted.

This time for creatures we’ve got a vampire Lord, Troll, and a couple werewolf animations. As well as a few more previous animations ABCified.

For humans I made yet more cuffed animations, another 4p FMMM animation, and a lesbian cunnilingus. I’ve also included the rope cuffs as one of the optional DD animobjects in the fomod installer for those of you who would rather have them auto equip for the animation.

Also I mucked with the animation names/format again, so please make sure to do a clean registration.

Posted

Super ? the cuffed and lesbian nisms are very hot. They are exactly how I picture my Domina disciplining her slavegirl. Can't wait see them in game. 

 

Thank you so much!

Posted

Ah... very disappointing... trolls and werewolves are too humanoid for my tastes in regards to bestiality. Also, too consensual stuff. And about the animations for humans, i don't really care about those, there's already too much of that around. Kinda liked the lesbian animation though.

Things are starting to get a bit repetitive in my humble opinion... you were my favorite animator, also because you're the most active, and you were also doing pretty original stuff, like the bodyjobs with mammoths and dragons, but now i don't know anymore... oh well.

Posted

Hi, thank you for the new animations :classic_smile:. I want to ask if you could do an all-in-one package. I love all your animations and because I use manual installation it is a bit more complicated to me install everything.

 

Thanks

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