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Billyy's SLAL Animations (2026-6-4)


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Posted

I just downloaded the version 1.9 and uninstalled a bunch of animations mods to fit in the animations cap for FNIS

 

2 minutes later, i just got back on the PC after a coffe to se 2.0... Fuck off

 

Now seriusly really nice work, good thing to see such a dedicated moder ❤️

Posted

Damn... it took me 2 hours to find a pack combination that works and just right when i'm done, there is an update. xD

Anyways, thanks for keep working on this, i'll try again and if it crashes again i guess i have no choice but skip any other major pack. 

 

*edit: i'd also want to thank you for keeping descriptions up-to-date, but after this rather frustrating afternoon seeing what's done really makes the difference to try it again. ;)

Posted

Again big thanks for the update.

 

Damn, im so close to 500 creature animations now -.-

 

Not bad meant but i really wished mnc would come without animations ( except laitos because they are good ) .

They take many available slots  and personally i don't use them because there are much better ones available.

 

Or and extra installer for the mnc animations.

Posted
29 minutes ago, Monkito said:

Damn, im so close to 500 creature animations now -.-

i'm at 581, and that's after removing some SLAL Packs.

 

32 minutes ago, Monkito said:

Not bad meant but i really wished mnc would come without animations ( except laitos because they are good ) .

They take many available slots  and personally i don't use them because there are much better ones available.

https://www.loverslab.com/topic/103907-request-tutorial-fnis-limits-how-to-remove-anims-from-slal-packs-yourself/

https://www.loverslab.com/topic/110536-how-do-i-get-rid-of-particular-fnis-anims/

https://www.loverslab.com/topic/104998-need-help-removing-animations-from-animation-packs/

Posted

Ah ok i will look at the links. thanks. so you're at 581, and all working ? Are they even all listed ?

 

Edit : Hm, first look and it looks a bit difficulty. guess it takes w while till i figured it out.

 

Posted
1 hour ago, Kreidman said:

 

1 hour ago, Nazzzgul666 said:

 

Yep, does feel kinda bad that people are still posting about the crashing issue and I just come along and say "Another update nerds, now I've made the problem even worse".

Posted
39 minutes ago, Billyy said:

 

Yep, does feel kinda bad that people are still posting about the crashing issue and I just come along and say "Another update nerds, now I've made the problem even worse".

Well, i'm pretty sure it's not your fault that the Skyrim engine is a mess, and if it actually is there are other things people could complain about. ;) It was just a bit... unpleasent, i literally made it working 2 minutes before your update.^^ 

On the other hand... now there is one more thing i can look forward to when i start a new game. It's not like all the other mods would run just fine if i install them all at once (which often doesn't stop me from trying, though). :)

 

 

45 minutes ago, Monkito said:

Ah ok i will look at the links. thanks. so you're at 581, and all working ? Are they even all listed ?

 

Edit : Hm, first look and it looks a bit difficulty. guess it takes w while till i figured it out.

 

You can install them all at once, if your human animations and other mods aren't too much. There are actually 4 limits:

1. FNIS limit. If using FNIS XXL it can be ignored, all other three will most like break before.

2. Skyrim limit. This is still a kind of a mystery, because nobody knows how exactly it's calculated, it seems different for everybody. Assumption is that other mods or contents count as well, but nobody knows for sure which ones. It's usually between 11k and 16k animations counted by FNIS.

3. Sexlab limit. You can have more installed, but they won't register to Sexlab and therefore, not play. But you can manually pick them ingame without editing any files, if you've got so far.

4. Your patience. Increasing the amount of animations added to sexlab, so will the time between animation triggered and animation actually starting. My patience is at it's limit with 500/500 animations, that's why i don't use any mods that increase the sexlab limit from 3. But there is at least one that raises the limit to 750/750 if your limit is higher (or your computer is better, which isn't hard at all). Can't remember the name, though. Look around.

Posted

I've encountered a problem I've never had before, if anyone knows a solution?

I just updated to this new version and started a fresh game, same as I always do, ran fnis, and all the usual stuff. Normally in the mcm for SL animation loader it lists all the animation packs I have, and it shows up with all the different billyy categories, but this time it hasn't and I don't know why. I've tested it several ways, such as having this pack be the only animations installed, but nothing seems to work, I only get one creature category and nothing else.

When I check what fnis is reading, it's only seeing one creature pack and I have on idea off the top of my head whats causing it?? 

Posted

Thansk for new animations billyy. Love new M/FF animation.

Posted

Hi there,

do I need another mod to have the cuffs/ropes displayed correctly? The animations work flawlessly...even the iron yoke thing is there...but no cuffs or ropes.

I do not have Devious Devices installed...could that be the problem? Since Billys Pack comes with AnimObjects I thought it isn`t neccessary?

 

Thx

Posted
21 minutes ago, Corintio said:

My game crashes everytime I try to load it using this mod; But other animation mods are working, do you have any idea about what I might be missing?

you have too many animation mods installed.

Posted

Just wanted to pop in and mention that while your beast animations are excellent as always and I love the continued ABC tweaks and supported animations, your human animations were the spotlight of the latest update for me.  The female masturbation and FFM animations are very hot.  Thanks for sharing.

Posted
9 hours ago, PhilMc2 said:

Hi there,

do I need another mod to have the cuffs/ropes displayed correctly? The animations work flawlessly...even the iron yoke thing is there...but no cuffs or ropes.

I do not have Devious Devices installed...could that be the problem? Since Billys Pack comes with AnimObjects I thought it isn`t neccessary?

 

Thx

Yes, you need another mod for that. Unlike the Yoke things the cuffs/rope is not include in billy object pack.

Posted

Hey Billyy. I know this is more of a sexlab problem but I can't get my PC to open her mouth for your hot new blow job animation.. Or any blow job animation.

 

NPCs seem to suck dick perfectly fine.

 

Any idea?

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