phil01991 Posted June 7, 2019 Posted June 7, 2019 46 minutes ago, Reesewow said: Well, you can't realistically ask for answers, then also post "stop posting the same answers" without a specific reason for those answers to be incorrect. The answers won't change because the problem hasn't changed - your animation "limit" isn't a hard number. It depends on your specific mod load, and it fluctuates a *lot* depending on your mods, even within the same save file. People have reported getting to 18,000+ animations with very specific load orders.... but you are *still* in the danger zone at 11,000+ human animations. At some point we might have better tools to pinpoint exact numbers for the animation crash, and how much each mod adds up towards that limit. That hasn't happened yet. maybe actually. I wish I could fully test who was correct. I don't think it was the fnis limit because it failed when it was less then 11000 but I didn't record it, I just messed with the files until it worked. I just did that again last night, and it is stable.
phil01991 Posted June 7, 2019 Posted June 7, 2019 lol accidently deleted it when someone helpful from this forum came over to post a picture for some reason.
xyzxyz Posted June 9, 2019 Posted June 9, 2019 The X-Cross anal animation has problems with devious Devices (Belts). Even if anal is blocked by an item the animation is selected. None other.
LukeDuke Posted June 11, 2019 Posted June 11, 2019 Those new futa anims works great with gay guys too, thanks Just added needed tags myself using SLATE.
Hazzel1337 Posted June 17, 2019 Posted June 17, 2019 for the whole CTD topic, i think i am between 12k and 13k, when i try to update from 1.8 billy to 2.2 billy version i get ctds too. i think i am on that limit
Reesewow Posted June 18, 2019 Posted June 18, 2019 11 hours ago, Hazzel1337 said: for the whole CTD topic, i think i am between 12k and 13k, when i try to update from 1.8 billy to 2.2 billy version i get ctds too. i think i am on that limit Very likely - that's a big jump in version numbers, so a lot of new animations. Don't forget you can reinstall and use the FOMOD to cut out a few Billyy animation sets, if there are some animation types you don't really want/need. Otherwise you'll have to find other animations to remove from your game.
Taev Posted June 19, 2019 Posted June 19, 2019 I apologize if this has been solved before and I just missed it. Wolves' penises in Billyy's animations don't match up to the player character's body. This only applies to some animations, but it was glaringly obvious in the threesome (2 wolves/1 human). Is there any way to fix this?
Reesewow Posted June 20, 2019 Posted June 20, 2019 3 hours ago, Taev said: I apologize if this has been solved before and I just missed it. Wolves' penises in Billyy's animations don't match up to the player character's body. This only applies to some animations, but it was glaringly obvious in the threesome (2 wolves/1 human). Is there any way to fix this? Which animations? If they are animations from the "legacy" pack - that is why they are in a separate pack as they are outdated and don't align with current wolf meshes. Wolves used to have a different penis mesh angle than dogs and those animation were designed to fit that difference. If you want those animations to match up there are "legacy" wolf options in Creature Framework... but then your wolves will not match newer canine animations.
MadMansGun Posted June 20, 2019 Posted June 20, 2019 just out of curiosity has anyone tried this yet? https://www.nexusmods.com/skyrim/mods/98204 it may possibly help when someone's crashing is actually memory based instead of limit based. or it could just be a digital placebo (it's too new for me to actually know), but i think it's worth testing out. also fore has posted detailed information about the limit problem: https://www.nexusmods.com/skyrimspecialedition/articles/1168 1
Hazzel1337 Posted June 20, 2019 Posted June 20, 2019 I tried updating from Billy 1.8 to 2.2 with this mod enabled and still have CTD when loading
Reesewow Posted June 20, 2019 Posted June 20, 2019 42 minutes ago, MadMansGun said: just out of curiosity has anyone tried this yet? https://www.nexusmods.com/skyrim/mods/98204 it may possibly help when someone's crashing is actually memory based instead of limit based. or it could just be a digital placebo (it's too new for me to actually know), but i think it's worth testing out. Haven't tried it - but my impression from reading that mod's description and its comments section is that it is a general load CTD fix, like Load Game CTD Fix/Continue Game No Crash ect, and I'd rather just stick with coc qasmoke. Exciting that Fore has announced warnings from FNIS XXL for animation load. That will help troubleshooting a *lot* and may help some modders see what their actual footprint is, and if there are any options that help reduce it.
Vanomass Posted June 24, 2019 Posted June 24, 2019 What body texture did you use in the last screenshots?
Billyy Posted June 24, 2019 Author Posted June 24, 2019 4 hours ago, Vanomass said: What body texture did you use in the last screenshots? If we're talking the white-haired character I think I got texture from someone else, but iirc it was Pure Skin Texture
Pfiffy Posted June 24, 2019 Posted June 24, 2019 On 6/20/2019 at 8:36 PM, Hazzel1337 said: I tried updating from Billy 1.8 to 2.2 with this mod enabled and still have CTD when loading too many animations???
GarnetNSFW Posted June 24, 2019 Posted June 24, 2019 For some reason my animals aren't animating at all could someone help? Here's My mods
MadMansGun Posted June 24, 2019 Posted June 24, 2019 1 hour ago, tracer_see said: For some reason my animals aren't animating at all could someone help? Here's My mods Quote 5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings. 6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play. 7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8 NOTE: if you do have the Creature Pack but some creatures are just playing idle animations during sex try clicking on "De-Install Creatures" in FNIS, after it's done running click on "Update FNIS Behavior" (doing this will delete all the creature behavior files generated by FNIS and remake new ones...that is assuming you DO have the FNIS Creature Pack installed) 8. you may need to reload the animations, go to the Animation Loader's MCM and then: 8.1. click on the "Disable All" button. 8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*. 8.3. click on "Reload JSON". 8.4. click on "Enable All". 8.5. click on "Count Animations" and make sure nothing is over 500, turn off some animations if they are. 8.6. click on "Register Animations", then Wait for the message to pop up*. *if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.
Rettas Posted July 1, 2019 Posted July 1, 2019 I really don't get the point in making animations for falmers... they're basically just ugly humans.
Taloren3000 Posted July 1, 2019 Posted July 1, 2019 Very beautiful animation! Thank you very much! Question: can make animations "Falmer_Holding2", "Falmer_3pService" for the human?
Stevierage Posted July 1, 2019 Posted July 1, 2019 2 hours ago, Rettas said: I really don't get the point in making animations for falmers... they're basically just ugly humans. Hu-mans are ugly too 1
NCK30 Posted July 1, 2019 Posted July 1, 2019 Just tried these. Love your "cuffed" animations. I always thought that your animations were just creature. Therefore I never downloaded till now. The cuffed doggy is a new favorite now along with the second stage of cuffed cowgirl. Keep up the good work...
27X Posted July 1, 2019 Posted July 1, 2019 21 minutes ago, Stevierage said: Hu-mans are ugly too Good thing they have have 16 to 30K verts of ugly versus the five for falmer, balances out.
MadMansGun Posted July 1, 2019 Posted July 1, 2019 2 hours ago, Rettas said: I really don't get the point in making animations for falmers... they're basically just ugly humans. i'm more annoyed by the fact that i have somewhere around 50-60 animation for them in various SLAL packs but only one is for them to have sex with a chaurus ....also "Dwarven Sphere on Falmer" needs to be a thing. 1
Pfiffy Posted July 1, 2019 Posted July 1, 2019 21 minutes ago, MadMansGun said: i'm more annoyed by the fact that i have somewhere around 50-60 animation for them in various SLAL packs but only one is for them to have sex with a chaurus ....also "Dwarven Sphere on Falmer" needs to be a thing. I believe that you will fill this emptyness soon...
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