nitrovegeta Posted December 29, 2014 Posted December 29, 2014 Great Mod. I know your still in beta but i would like to make a suggestion. In the device comment section could you maybe add a thrid group, a Impressed group. Where the npc's make flattering and impressed comments. I play a Lunari who is a Dibellan Defender who is not allowed to wear clothing. So having a third group of comments based for that would be nice. Â I f you need any help with any text editing please let me know. Â Â Â
Versh Posted December 29, 2014 Author Posted December 29, 2014 Tnx Nitrovegeta, I could use some help (and in fact I -need- some help) Â About the suggestion: Yes, the planned upgrade for the DC is about a large upgrade about the reaction of the npc, so there should be something suitable for that
DeepBlueFrog Posted December 30, 2014 Posted December 30, 2014 I am getting comments from a naked NPC about their nakedness, dignity and a pose blocking her breasts and privates. Â Is that coming from this mod? Â That's a nice touch except when the NPC is Alicia, who insists on undressing. Â I would like to look into a way to exclude her from that behavior but I am not sure which mod to look into.
Versh Posted December 30, 2014 Author Posted December 30, 2014 It's about Device Comment  You can exlude her using the SL Aroused (redux or the old), just set her as Exhibitionist in Sl Aroused, it also provide a different set of comment...
Guest Xluxlu Posted December 30, 2014 Posted December 30, 2014 first, i like a lot your mod, thanks for all, second, sorry my bad english, my native languaje is spanish and third, i see in the main post, you need snapping fingers sound effect, i put here a couple, if you need more help whit sound effects or music tell me, i can help you  there are somes effects, the first is without any modifications and the others, i made some modifications, tell me if this examples can work for the mod.  snapping fingers.wav -normal snapping fingers2.wav -normal + eco snapping fingers3.wav -normal + more eco snapping fingers4.wav -eco + ecualizate (ecualizado en español) snapping fingers5.wav -more eco + ecualizate (ecualizado en español) snapping fingers6.wav -pitch modify + more eco snapping fingers7.wav -pitch modify + light eco
Versh Posted December 30, 2014 Author Posted December 30, 2014 No no, Tnx to you for your disponibility  I was starting to give up about the sound effect  About that the snapping fingers2 should work, but, if isn't a problem, could you make a few more like the second? Maybe a bit low and long, so I can put 2 o 3 different sound   Anyway glad that you like DD-mq  If you need something let me know via Pm
Guest Xluxlu Posted December 30, 2014 Posted December 30, 2014 i send to you a Pm whit the effects, if you need some sound effects tell me, i have a semi-music studio, so i can help, i was making the music for the mod ¨forbidden fruit¨ but now is in half, so i can help you now, again, sorry my bad english.
D_ManXX2 Posted December 30, 2014 Posted December 30, 2014   In future, if requested, I have no problem to extend the mod for male characters and homosexual activity, but it's pointless to start making things that aren't requested so let me know if there's any demand for this.  If you are going to include male stuff how about options to turn some of the female part off and then you can use this mod as a pimp type mod where you slap a device on a female companion and then use the spell to get the her do stuff ??
pinky6225 Posted December 30, 2014 Posted December 30, 2014 It's about Device Comment  You can exlude her using the SL Aroused (redux or the old), just set her as Exhibitionist in Sl Aroused, it also provide a different set of comment...  This is what I've done with Alicia and it seems to work fine you just occasionally don't get her voiced dialogue when you first talk to her as its doing the more devious quest line Â
Versh Posted December 31, 2014 Author Posted December 31, 2014  If you are going to include male stuff how about options to turn some of the female part off and then you can use this mod as a pimp type mod where you slap a device on a female companion and then use the spell to get the her do stuff ??  If I've understood right you're asking about a Pimp upgrade? Because It already do that Sangiune Training, when the pet is trained enough can perform the 'whore' exercize, and the player gain an amount of gold... About that: The ST is one of the system that requires some major upgrade, I've included it to the betatest in a semplified version just to test the basis In fact that you're using is the "level 1" of the sanguine training, more will come (Also an auto-pimp system, but keep in mind that ST is about a Deviated sexual training, not a specific Pimp system)    This is what I've done with Alicia and it seems to work fine you just occasionally don't get her voiced dialogue when you first talk to her as its doing the more devious quest line  Touchè... Yes, little problem, but expected, every mod had some compatibility issues. There's already a system to deactivate temporarily only the Dc system that other mods can use without dependency. So is just a matter of time
rypley Posted December 31, 2014 Posted December 31, 2014 Hello, happy new year and thank you for your mod. Â could you integrate the devices from the mod captured dream for recognizing equiped devices ? Â and can you do that the master or the owner (sd+) have the same dialogue option thaht merchand to get work ? Â thank you
Kimy Posted December 31, 2014 Posted December 31, 2014 Sorry if this has been reported already, but it seems you already receive the comments when devices are only present in your inventory, but not actually equipped. I tend to carry some DD devices in my inventory more or less all the time, so it's sort of strange getting the slut talk when I am not actually restrained.
afa Posted December 31, 2014 Posted December 31, 2014 Have not seen that issue. I have been carrying devices in inventory for my last few play sessions, and dialogue only trigger if they are worn and uncovered. Check the magic effects menu (default short cut P) and it should report if PC is consider naked/device hidden/device visible. Might have to wait a few seconds for it to update.
Versh Posted January 1, 2015 Author Posted January 1, 2015 Hello, happy new year and thank you for your mod.  could you integrate the devices from the mod captured dream for recognizing equiped devices ?  and can you do that the master or the owner (sd+) have the same dialogue option thaht merchand to get work ?  thank you  Happy new year you too About the request: -The Captured Dreams keyword item follow the same Keyword rules of all DD Mod, so they should be already working -The SD+ compatibility is on the ToDo list, but I and SkyrimII should talk about this (and some other things)... when I finsh the Upgrade to the DC.   Sorry if this has been reported already, but it seems you already receive the comments when devices are only present in your inventory, but not actually equipped. I tend to carry some DD devices in my inventory more or less all the time, so it's sort of strange getting the slut talk when I am not actually restrained.  Hm.. Never happend in any test and I also keep some restrains on hands.  The problem could be that you use a mod armor/clothing that isn't keyworded properly so your character is considered naked by DD-Mq  Try what Afa said: load the game, wait 5 second (more or less) and then check in the Active magic effect section  Let me know...
DeepBlueFrog Posted January 2, 2015 Posted January 2, 2015 I am also getting into a situation where I am getting comments without any device at all - equipped or in inventory.  Can you think of something I can look for to help you troubleshoot this?  Â
afa Posted January 2, 2015 Posted January 2, 2015 Wild guess, but doesn't FoS also generate its own set of dialogs after certain threshold has been reach, then rather PC is clothed/device or not it's still all fair game? I don't remember very well.
mybrainhurts Posted January 2, 2015 Posted January 2, 2015 I believe you are correct, afa. Fame of Slut and Device Comments are two separate modules, each with their own NPC commentary, either of which, or both, can be enabled/disabled independently. Â Â
wulfy1 Posted January 2, 2015 Posted January 2, 2015 Hi all, I am having a problem, which has had me scratching my head. I have used this mod since initial release and have experienced random savegame corruption up to the most recent release. Since it was random before, I would just revert to an older save and chug along. Now however, the corruptions are consistent and constant, if I have all of the modules enabled. I have attempted to open the corrupted saves with savecleaner, just to see what's going on, but savecleaner crashes when I open the bad saves. If I disable both dialogue modules from MCM, I am able to save and reload as long as I do not leave the cell. If I enable the dialogue modules, I cannot save and reload, even in the same cell. I am still tinkering and trying to narrow down the problem, but if anyone as had similar results, please let me know and more importantly, if anyone figured out the problem, let me know how. I have spoiled my loadorder below. It is important to note that this is a character that I have been running for a long time and have had to empty my save folder several times, since it will get up over 25 gigs in size. The character is a lunari, but she is also a succubus from PSQ and a vamp. I know there is a lot going on in these saves so I may have to just uninstall MDQ since it is so script intensive. I have not noted any script lag, so I dunno. Let me know what you guys think.    # This file was automatically generated by Mod Organizer.Skyrim.esmUpdate.esmUnofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espHearthFires.esmUnofficial Hearthfire Patch.espDragonborn.esmUnofficial Dragonborn Patch.espSkyrim Project Optimization - 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SexSlaves.espzdd.espslaverun.espMiasLair.espSexLab-StoriesDevious.espHDT Piercingsets.espSDpatch - Fixes.espSexLabDefeat.espDevious Devices - For the Masses II.espDD - FtM - OBIS patch.espAlternate Start - Live Another Life.espNPC Body Scale Randomizer.espWeaponsArmorFixes_ImmersiveWeapons_Patch.espethereal_elven_overhaul.espSupermodelSkyrim.espSupermodelDawnguard.espMBWSLGF - All in One.espRCOTS-Merged.espHott Vampires.espArmorMergedI.espVTF-Dawnguard.espVTF-SkyRe.espSBF All In One + DLC.espSerana.espBetter Vampires ML.espDeviousDevice - More Devious Quest.espBashed Patch, 0.espPre ReProccer WAFR IA7 IW aMidianSS Content Addon Patch.espReProccer.espPost ReProccer Fixes IA7 IW aMidianSS Content AddonPatch.esp   I was hoping to get papyrus logging working in MO but I am not able to yet. Will keep working at it.  Thanks, Wulf
leftwr65 Posted January 2, 2015 Posted January 2, 2015 So when my character goes into the "shamed" animation (covering herself with hands) , I find that I can no longer equip/ unequip weapons or spells, nor attack. Is this working as intended or something goofed up in my animations? Â On a related note, would it be possible to have the cover animations only activate when someone else is around and/or the character is not in combat? My character seems to be so concerned that a frost spider might see her naughty bits that she is unable to defend herself...
Versh Posted January 2, 2015 Author Posted January 2, 2015 I am also getting into a situation where I am getting comments without any device at all - equipped or in inventory.  Can you think of something I can look for to help you troubleshoot this?  As said by Afa and Mybrainhurts, there 2 separate system (and 2 comment list) that will comment your npc: the DC, that allow npc to adress your player with comment WHEN HE/SHE is Naked/Exposed The FoS, that keep track of the type of sexual act perfomed in public, EVERYTIME in a specific region, naked/exposed or not  It's all in the description of the mod.  Also, check the MCM in the page "Fame Of Slut" you should see a list with some number that specify your fame level... Test: go somewhere else where you don't had any sexual act (or in a not tracked region, like High Hrothgar) and see if this number change to 0, then you shouldn't get any comment at all from the FoS   Hi all, I am having a problem, which has had me scratching my head. I have used this mod since initial release and have experienced random savegame corruption up to the most recent release. Since it was random before, I would just revert to an older save and chug along. Now however, the corruptions are consistent and constant, if I have all of the modules enabled. I have attempted to open the corrupted saves with savecleaner, just to see what's going on, but savecleaner crashes when I open the bad saves. If I disable both dialogue modules from MCM, I am able to save and reload as long as I do not leave the cell. If I enable the dialogue modules, I cannot save and reload, even in the same cell. I am still tinkering and trying to narrow down the problem, but if anyone as had similar results, please let me know and more importantly, if anyone figured out the problem, let me know how. I have spoiled my loadorder below. It is important to note that this is a character that I have been running for a long time and have had to empty my save folder several times, since it will get up over 25 gigs in size. The character is a lunari, but she is also a succubus from PSQ and a vamp. I know there is a lot going on in these saves so I may have to just uninstall MDQ since it is so script intensive. I have not noted any script lag, so I dunno. Let me know what you guys think.   I was hoping to get papyrus logging working in MO but I am not able to yet. Will keep working at it.  Thanks, Wulf  Uhm.. That's wierd. And also I haven't any other report of this...  I'll check your load order, but also the papyrus should be useful, let me know if you recover it..  The crash are on the Load and on the save? like: load - end load - game screen for 0.1 sec Then crash?  For now I have the base advice: Check if your Sex Lab is updated at 1.59c Check is MDQ is at 0.902   So when my character goes into the "shamed" animation (covering herself with hands) , I find that I can no longer equip/ unequip weapons or spells, nor attack. Is this working as intended or something goofed up in my animations?  On a related note, would it be possible to have the cover animations only activate when someone else is around and/or the character is not in combat? My character seems to be so concerned that a frost spider might see her naughty bits that she is unable to defend herself...  Uhm.. no; The animation shouldn't restrict your wearing capacity, neither the possibility of attack; There's something else acting on your character that create this problem... I shall make some test just to be sure, but I've never experienced this problem About the Combat, there's already a secure about the combat status, I dont remember if is on the Next update or already used in the 0.902.. what version you use?
wulfy1 Posted January 2, 2015 Posted January 2, 2015 Hi Versh,  Thanks for the response. SL is up to date and I am using the current MDQ. The crash happens instantly after the load process, before anything renders or the full game sound finished its load. I have the standard game load music and even Inn music, if I am in an inn, and before anything renders on screen I get a silent crash without any sound effects before crash. Since this save has had so many versions of various SL and DD mods, I decided to start over and see if a new game fixes it. So far, so good on a new game. Incidentally, the load order I submitted was flawed badly. That load order was after I moved a lot of stuff around and I later noticed that many mods were out of order, but I was corrupting saves before I screwed up the other. If this new game continues to work, I say we just chalk it up to a fluke caused by version mismatches over the history of saves. Whatever it is, if it is isolated to me, and to these old old level 133 character saves, so be it.  Thanks, Wulf  P.S. I load my game sort of oddly. I have a save that I carry-over from level 1 and I load it before I load into the game. Basically, I load my level 1 save, resave it. Then I load into my current save. I find that my stability is much better doing it this way since the number of assets that must be loaded to get the game breathing si much lower. So... when I open the level 1 save, then resave it, I can always load that save. It never corrupts. However, when I load into my active saves, they will be the ones to have been corrupted. Hopefully that was not too confusing to read. I can clarify if needed.
leftwr65 Posted January 2, 2015 Posted January 2, 2015  Well, thx for the quick response. Yeah, I'm using 9.02. Its probably something goofed in my animations folder or having to do with custom race. Time to trash my anim folder and start over   Otherwise, wonderful immersion mod, keep up the good work
Versh Posted January 2, 2015 Author Posted January 2, 2015 Hi Versh,  Thanks for the response. SL is up to date and I am using the current MDQ. The crash happens instantly after the load process, before anything renders or the full game sound finished its load. I have the standard game load music and even Inn music, if I am in an inn, and before anything renders on screen I get a silent crash without any sound effects before crash. Since this save has had so many versions of various SL and DD mods, I decided to start over and see if a new game fixes it. So far, so good on a new game. Incidentally, the load order I submitted was flawed badly. That load order was after I moved a lot of stuff around and I later noticed that many mods were out of order, but I was corrupting saves before I screwed up the other. If this new game continues to work, I say we just chalk it up to a fluke caused by version mismatches over the history of saves. Whatever it is, if it is isolated to me, and to these old old level 133 character saves, so be it.  Thanks, Wulf  P.S. I load my game sort of oddly. I have a save that I carry-over from level 1 and I load it before I load into the game. Basically, I load my level 1 save, resave it. Then I load into my current save. I find that my stability is much better doing it this way since the number of assets that must be loaded to get the game breathing si much lower. So... when I open the level 1 save, then resave it, I can always load that save. It never corrupts. However, when I load into my active saves, they will be the ones to have been corrupted. Hopefully that was not too confusing to read. I can clarify if needed.  Uhm.. you remind my an old problem that I have long ago, doing something like you did (carry on with a savegame with many install/uninstall/change of mods) My problem was a CTD during load unless I first load an empty cell (like the Qasmoke) then load the save that I want So a 'Coc Quasmoke' in the main menu console then the real load...  I never discovered what was the problem, It resolved itself with a maxi uninstall/reinstall  I think that is a normal behavior of Skyrim  About the post scriptum I haven't understood almost anything sorry XD     Well, thx for the quick response. Yeah, I'm using 9.02. Its probably something goofed in my animations folder or having to do with custom race. Time to trash my anim folder and start over   Otherwise, wonderful immersion mod, keep up the good work  Glad you like it  Let me know if it still happening
Versh Posted January 2, 2015 Author Posted January 2, 2015 New Year New Things!  Sooo, I'm organising an upgrade for the DC, as probably most of you already know.  The fact is that I need an help about writing the lines for the various Topic...  I've made -a lot- of them, but in fact I don't speak english, and I have some difficulties about translation, also there's not much variety SO I decided to put all of you to work XD  when I get a sufficient number of lines I can start the upgrade of the DC  About that: I'll post on this thread some "Dialogue Topic", with some context and example, if you have some lines of dialogue (3-5 or more) that you think is suitable for this context post it or Pm to me, I'll evaluate them, then decide if use it or not (doubles, etc.)  The Rules: -If possible UNISEX lines, if you made some specific please make them also for the other gender -Keep under 149 letter/characters (standard Skyrim dialogue line) -Specify the Dialog Topic of destination -Put an '******NEWLINES' at the beginning of the post, so I could find easly  Explanation:  Here the first Dialogue Topic:  NOTE: The lines for Player, Follower, Both could be also the same with little adaptation like:To Player: Please, have some dignity! Cover yourselves!To Follower: Please, have some pity! Tell your slave to cover itself!To Both: Please, all of you, have some dignity! Cover yourselves!  *****************************************************************Context:Topic Name: Neutral Comment            (This is the Name of the Topic, nothing special)Npc Speaker Status: Not Deviced (The status are: Not Deviced,speaker doesn't have ANY restrain; Not Exposed, device HIDDEN; Exposed, device in sight)Npc Mood: Neutral, Puzzled     (The generic reference of possible mood of the speaker)Npc Faction: Shame, Exhib     (The npc is an exhibitionist or not)Subject Commented Status: Exposed (How the player, the follower or both should be for get this comment)Context Example: Simple observation about a naked/deviced person, Nothing directly offensive etc.More Needed:---Directly related to the Player: 10Examples:Hmm... I must visit the Captured Dreams shop...*Whisper something to self*Hmm.. seems that your master is in the mood for training you...------Speaking to the player(not exposed) but related to the follower(exposed): 10Examples:Hmm... I think I know someone that would be interested to buy your slave...*Gives a look at your follower then continues on*------Related to Both player and follower exposed: 8Exmples:Oh... Another slave caravan?Some slaves trained together?---*****************************************************************   The first Dialogue Topic is the one in the explenation,  Tnx for all that would help
D_ManXX2 Posted January 2, 2015 Posted January 2, 2015 your mod works really well with slave girls. Was wondering if you could make an option for male character to get approached by female slaves when fame of slut kicks in like currently happens with npc vs npc ?? then you can add dialog for male characters to accept or decline like currently happens with male npc ??
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