Versh Posted December 23, 2014 Author Posted December 23, 2014 New lines of dialog based on topic assigned.. Â Like "Submissived line" in context: A visible deviced Follower Shamed how talk with a player not deviced, and other... Or "offensive line" in context: A not deviced Npc Not follower how talk with a Player deviced and exposed... Â Things like that... Â The topic will be assigned from me
pinky6225 Posted December 23, 2014 Posted December 23, 2014 sorry still not quite understanding, your after... Â Submissive dialogue lines to be spoken to the PC by a follower when they are deviced and its visible (i.e follower to PC - "Please master/mistress i'll be good without the chains") Â Submissive dialogue lines to be spoken by the deviced follower to a NPC (need time to think of example) Â Insults to be spoken to the PC when they are deviced and it can be seen by a NPC (I.e. NPC on seeing chastity belt "So your master finally found a way to keep your cunt to themselves huh?") Â Is that correct?
Versh Posted December 23, 2014 Author Posted December 23, 2014 Yes, I give to you one/more topic and the relative context and you think about various line of dialogue to fill that  An Example: Follower deviced shame how blame the player (also deviced) "I've told to you that whene NOT ready for that fight!" "You've put us in a large mess" "It's ALL your Fault!" "Go in a cave he said... It will be fun he said!" etc. etc. etc.  My problem is that: First, my english is terrible Second, I need more variety, that's requires some other brain on work Thrid, I'm running out of fantasy, so all the lines start to resemble
Kawauso Posted December 24, 2014 Posted December 24, 2014 "I told you it wasn't a good plan. Why don't you ever listen to me ? Why do I even put up with you ? It's not even like I like you or anything, idiot."
Versh Posted December 24, 2014 Author Posted December 24, 2014 It you want to help, send me a pm This all discussion will be done in private (after christmast)
badbat111 Posted December 26, 2014 Posted December 26, 2014 for some reason the latest update causes solitude gaurds to become hostile even at the start of a new game once the guy has been killed in the chopping block they become hostile
Kuwanzabot Posted December 26, 2014 Posted December 26, 2014 When i use armor that set as naken in Sex lab Arousal, NPC do not comment me as naked. Â Is there something to do with this?
arrow72 Posted December 26, 2014 Posted December 26, 2014 Awesome mod!! Though for some reason I can't get Slut Madness to work with beasts :-| Seems I will always manage to hold myself unless I check the NPC's allowed in SM menu. If I only have beasts checked I never get any. Anyone else noticed the same?
pinky6225 Posted December 26, 2014 Posted December 26, 2014 When i use armor that set as naken in Sex lab Arousal, NPC do not comment me as naked.  Is there something to do with this?  Yes the below    There's 4 types of item that could hide the devices Armorclothing ArmorCuirass ArmorHelm ClothingHead  The ArmorClothing are the clothing, Miner, Barkeeper, Mage robe etc The Armorcuirass are Armor Those 2 will Hide the BODY devices (like the belts, the cuffs, the collars, Harness)  The ArmorHelm are Helm the clothingHead are Hoods Those 2 will mask the head devices (gag, blindfold)  Note that could be a wrong use of this keyword system by other author of mod or even in the vanilla object (for example the Thalmor Gloves, or the Prisioner trousers) so, not all items will work fine. There's nothing that I could do to fix, because it's about other mod... you can do a "manual fix" with the CK or simply use other items...  The Other Devices are some particolar devices that aren't hiddable, like Yoke, Armbinder, Slave boots, and even some cuff that force the player in a position (zaz items).  Glad you like it    If your not a modder/comfortable with CK its very easy to remove the keywords from the mod that is providing the item using tes5edit as well  All you need to do is load tes5edit, do the right click and select none and then tick the mod thats providing the item and it will load that mod and its dependancies and then you can go to the keyword section and double click to remove and it will ask you to confirm and then when you close it should save the changes to the .esp file - best to make a backup of the .esp first just incase  I've done this with the zip suit armor mod and not had any ill effects    Keywords in bottom right    Â
Versh Posted December 26, 2014 Author Posted December 26, 2014 for some reason the latest update causes solitude gaurds to become hostile even at the start of a new game once the guy has been killed in the chopping block they become hostile  That was an old bug from the 0.901, Are you sure to have uninstall the 0.901 Then installed the 0.902?   When i use armor that set as naken in Sex lab Arousal, NPC do not comment me as naked.  Is there something to do with this?  There isn't a feature in my mod that get this information from the SL Arousal related to the Naked/clothed classification, the comunication between Script and Ck is a bit shitty in the Ck  As said in the description my mod doesn't look at layer, slot, or anything else except the Keyword of an item  You could: With a bit of experience in the Ck -Made a patch of the mod that you use and remove here the Keyword from the object that you want to set as "Not clothing"  With a bit of experience in the Tes5Edit -Manually remove the Keyword from the items you want to use   Either way I suggest a backup and much attention  Or you could simply use another clothes  EDIT Tnx Pinky you had post before me    Awesome mod!! Though for some reason I can't get Slut Madness to work with beasts :-| Seems I will always manage to hold myself unless I check the NPC's allowed in SM menu. If I only have beasts checked I never get any. Anyone else noticed the same?  You should enable beast animation in the SL, it's a safe option.  My mod is based on the framework of SL and DD so the option of this mods will override those on mine  In that specific case: The Sm check if an Npc "Is Valid" for the Sl Animation, So if the Beast Animation is disabled (SL Option) any beast will return as Invalid for the SM  So you need to enable Both Sl Option and Sm option
arrow72 Posted December 26, 2014 Posted December 26, 2014   Awesome mod!! Though for some reason I can't get Slut Madness to work with beasts :-| Seems I will always manage to hold myself unless I check the NPC's allowed in SM menu. If I only have beasts checked I never get any. Anyone else noticed the same?  You should enable beast animation in the SL, it's a safe option.  My mod is based on the framework of SL and DD so the option of this mods will override those on mine  In that specific case: The Sm check if an Npc "Is Valid" for the Sl Animation, So if the Beast Animation is disabled (SL Option) any beast will return as Invalid for the SM  So you need to enable Both Sl Option and Sm option   Thanks for the reply!  I have beast anims activated. Also several mods that use beast anims, aroused creatures, random sex etc.. All of them work, and animations work. I was just wondering if there was something in the script, since the Slut Madness check will automatically proceed to "managed to hold yourself" if I only have beasts checked in the menu. If I have both beasts and NPC's enabled, then the Slut Madness check will always fail and I run straight to the nearest NPC.  I honestly have no idea, and it probably is something wonky on my end, just curious. And the mod is awesome even with only NPC's taking advantage ^^
saphiral Posted December 26, 2014 Posted December 26, 2014 SM cannot be turned off. I have disabled SM in the MCM. After I exit and return to the MCM Slut Madness is re-enabled.
mybrainhurts Posted December 26, 2014 Posted December 26, 2014 SM cannot be turned off. I have disabled SM in the MCM. After I exit and return to the MCM Slut Madness is re-enabled. Â I've had that happen but only when the delay between requests is set very low, like to 0.1 for example. After a SM scene you can disable it by equipping an article of clothing. Then you can go to the MCM and disable it there w/out it re-enabling itself.
Kuwanzabot Posted December 26, 2014 Posted December 26, 2014    When i use armor that set as naken in Sex lab Arousal, NPC do not comment me as naked.Is there something to do with this?  Yes the below    There's 4 types of item that could hide the devicesArmorclothing ArmorCuirass ArmorHelm ClothingHead  The ArmorClothing are the clothing, Miner, Barkeeper, Mage robe etc The Armorcuirass are Armor Those 2 will Hide the BODY devices (like the belts, the cuffs, the collars, Harness)  The ArmorHelm are Helm the clothingHead are Hoods Those 2 will mask the head devices (gag, blindfold)  Note that could be a wrong use of this keyword system by other author of mod or even in the vanilla object (for example the Thalmor Gloves, or the Prisioner trousers) so, not all items will work fine. There's nothing that I could do to fix, because it's about other mod... you can do a "manual fix" with the CK or simply use other items...  The Other Devices are some particolar devices that aren't hiddable, like Yoke, Armbinder, Slave boots, and even some cuff that force the player in a position (zaz items).  Glad you like it    If your not a modder/comfortable with CK its very easy to remove the keywords from the mod that is providing the item using tes5edit as well  All you need to do is load tes5edit, do the right click and select none and then tick the mod thats providing the item and it will load that mod and its dependancies and then you can go to the keyword section and double click to remove and it will ask you to confirm and then when you close it should save the changes to the .esp file - best to make a backup of the .esp first just incase  I've done this with the zip suit armor mod and not had any ill effects    Keywords in bottom right        Well, that working... strange.  As i understand there is the one set of random phrases both for nude and for DD character?
Versh Posted December 26, 2014 Author Posted December 26, 2014 Thanks for the reply!  I have beast anims activated. Also several mods that use beast anims, aroused creatures, random sex etc.. All of them work, and animations work. I was just wondering if there was something in the script, since the Slut Madness check will automatically proceed to "managed to hold yourself" if I only have beasts checked in the menu. If I have both beasts and NPC's enabled, then the Slut Madness check will always fail and I run straight to the nearest NPC.  I honestly have no idea, and it probably is something wonky on my end, just curious. And the mod is awesome even with only NPC's taking advantage ^^  First I should know some other info: Your player was Deviced? By the Magic Effect you player is Exposed or hidden?  There's also a slider about the Beast Probability (that by default should be set at 50%), anyway the Npc human will be checked BEFORE the creature (the creature is considered as a surrogate of a male, so if the character find a suitable npc will prefer this)  By the way I'll give a look, let me know...    SM cannot be turned off. I have disabled SM in the MCM. After I exit and return to the MCM Slut Madness is re-enabled.  As said from Mybrainhurts you probably has stepped in a "void moment" when the Sm system is already configured to start but not start yet.  I'll take a look about, I think that this part could be optimized.  Retry to disable, if it doesn't work let me know.  In case that it doesn't work you could increase the Delay Slider (or I could post a console line to override the system)   Well, that working... strange.  As i understand there is the one set of random phrases both for nude and for DD character?  There's a generic group of dialog related to the player Nude/Deviced, and some specific for Specific Devices  Future plans of expansion are related to the Mood system for Npc  What's strange?
badbat111 Posted December 26, 2014 Posted December 26, 2014  for some reason the latest update causes solitude gaurds to become hostile even at the start of a new game once the guy has been killed in the chopping block they become hostile  That was an old bug from the 0.901, Are you sure to have uninstall the 0.901 Then installed the 0.902?   i dont uninstall i just slap new mods in then run fnis
Versh Posted December 26, 2014 Author Posted December 26, 2014   for some reason the latest update causes solitude gaurds to become hostile even at the start of a new game once the guy has been killed in the chopping block they become hostile  That was an old bug from the 0.901, Are you sure to have uninstall the 0.901 Then installed the 0.902?   i dont uninstall i just slap new mods in then run fnis   I have a similar theory about the notch on my car... Â
Kuwanzabot Posted December 27, 2014 Posted December 27, 2014    What's strange?   Well im now in Breezehome. 1. If i go in normal clothes, whiterun will be working OK. 2. If i go naked, everything will work normal, with comments from NPC. 3. But if i wear the clothes without tags, i get CTD from every loading from one location to another. Papyrus.0.log
Versh Posted December 27, 2014 Author Posted December 27, 2014 What do you mean about "clothes without tag"? Â I gave a look to your papyrus log, there's nothing that suggest a problem related to DD-mq Or maybe is a conflict about another mod.. but seems pretty strage to me.
Kuwanzabot Posted December 27, 2014 Posted December 27, 2014 What do you mean about "clothes without tag"? Â I gave a look to your papyrus log, there's nothing that suggest a problem related to DD-mq Or maybe is a conflict about another mod.. but seems pretty strage to me. Â Ow i mean "keyword"Â http://www.loverslab.com/topic/40471-devious-device-more-devious-quest/page-8?do=findComment&comment=1027458
Versh Posted December 27, 2014 Author Posted December 27, 2014 Maybe that clothings keyword was used for something else in another mod, and this cause the CTD (and this still strange, because you should have an error in the log, not a crash) Exactly what you're trying to do on what item from which mod? Â Maybe is much easier for you to use other clothes or, if you like the tricky solution, make a "sub-mod" with an alternative version ot the item that you're using
Kuwanzabot Posted December 27, 2014 Posted December 27, 2014 Maybe that clothings keyword was used for something else in another mod, and this cause the CTD (and this still strange, because you should have an error in the log, not a crash) Exactly what you're trying to do on what item from which mod?  Maybe is much easier for you to use other clothes or, if you like the tricky solution, make a "sub-mod" with an alternative version ot the item that you're using  This armor http://www.loverslab.com/topic/39358-aradia-leather-thief-cbbe-tbbp-bodyslide-compatible-oily-version/  Cause this is really sexy armor, i want NPC to comment me as naked.  And this works a little, like if I dress this armor, all NPC in location comment me with Device comment.  But if i try to go to another location (in the city/from the city/in house/from house) - loading of new location stuck.
Versh Posted December 27, 2014 Author Posted December 27, 2014 Wait... You CTD or you're simply stucked in a loading screen? It is very different  Is normal after the activation of a scripted mod that there's a longer loading screen the first time  In specific you'll see the normal loading screen without fog, then the fog appear when the game is currently loading  For example the first loading after the activation of my mod on my pc get 15-20 seconds (about 8 without fog, then with fog), after that it load everything in about 4-5 seconds
badbat111 Posted December 27, 2014 Posted December 27, 2014     What's strange?   Well im now in Breezehome. 1. If i go in normal clothes, whiterun will be working OK. 2. If i go naked, everything will work normal, with comments from NPC. 3. But if i wear the clothes without tags, i get CTD from every loading from one location to another.   could be your not using a skeleton some custom clothes that you download from the net would need a custom skeleton since if they get equipped or un equipped itll cause cdt
badbat111 Posted December 27, 2014 Posted December 27, 2014 turns out its not doing it now i must have been using the old 1 by mistake
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