Jorvalt Posted February 6, 2019 Posted February 6, 2019 18 hours ago, Jorvalt said: Is there any way I can disable the auto-surrender from being unarmed? I can't find an option for it. I thought it had to do with the "complex surrender chance" so I set that to 0%, but that isn't it. This just makes it impossible to fight if RNG dictates that you immediately lose a battle if you get your weapon tossed or if you're trying to fight unarmed. Still looking for an answer to this question.
packprof Posted February 6, 2019 Posted February 6, 2019 10 hours ago, Zaflis said: NPC's can't usually remove any item that requires more than 1 key, or any special enchant. The charge for not removing item is a very old bug, and CD doesn't support DD4+ yet. But it's a bug on CD side, not DCL so this is wrong thread to report it. @packprof Bondage Lover is at the bottom of Consequences tab. Thank you Zaffis, that did the trick!
Dojo_dude Posted February 6, 2019 Posted February 6, 2019 On 2/4/2019 at 12:37 AM, Dojo_dude said: Yeah, for some reason when I removed SUB and DOM dialogue options, it did not refresh dialogues tree's, so I just removed begging then exited MCM, that fixed it. My PC wouldn't beg anyway Nope, it still comes up as a dialogue option... maybe SL Dialogues 3.2 is the problem, never had this issue with 3.1. Is the Patch for the Cursed Loot [an .esp] "Devious Cursed Loot Dialogue FIX" still needed?
LazyBoot Posted February 6, 2019 Posted February 6, 2019 21 hours ago, packprof said: Thanks for the prompt reply. Where is "bondage lover"? I've look through all the mcm menu items and don't see anything like that. I tried to disable the Device Buffs but I still get the message that says "I may want to play with them" when I try to drop. It's with the self bondage settings, under "consequences" if I recall.
junky1234 Posted February 6, 2019 Posted February 6, 2019 21 hours ago, TTomo130197 said: Hi! Should master from the Captured Dreams be able to remove Slave set items? She seems to charge for the removal but actually doesnt remove them? Is it a feature or a bug? Don't think so, only CD and normal items (not stuff from other mods).
Rogwar002 Posted February 6, 2019 Posted February 6, 2019 On 2/5/2019 at 12:26 PM, Morferous said: I would recommend fixing that with LOOT. It is quite reliable for 32bit Skyrim. With a list like that LOOT is not an option. It won´t do the trick. With load orders like this the user/modder has to learn how to use tools like TESEdit and load the whole bunch at once. The user has to look at all errors and overwriting stuff by hand. Otherwise Loot will just trying the best way it is coded and still mixup the mods the worst way possible. 10 scripted mods and using LOOT will probably work. 50 scripted mods... *hrngh* maybe. >50 mods... forget LOOT and learn how to avoid load mistakes by learning what a mod does to your game or you´ll never be happy again and never have a playthrough to level 100 without constant CTD. btw: Use LOOT (making changes to your Loadorder) in an existing game and be sure to fuck up your save! Will always work. 23 hours ago, LazyBoot said: Personally I would not have been playing skyrim anywhere near as much if it wasn't for DD and related mods. Same here. 4 hours ago, Jorvalt said: Still looking for an answer to this question. You might have a bigger problem here, depending of your unarmed combat fix. Just try this one if I got you correct. That´s the modern brawl bug fix. The second thing I understand is, you already lowered the complex surrender mechanic to 0. But did you untick the combat surrender, if you don´t want this feature? It is on the same MCM page located in Rape triggers. Still the other settings will let your toon surrender if ticked active. If you want the only the rape feature you don´t need combat surrender. If you want combat surrender, you have do deal with the disarm feature... or use another combat surrender mod and disable this feature in DCL.
Kimy Posted February 6, 2019 Author Posted February 6, 2019 Version 7.4 - Added: Walk of Shame: Prisons in Skyrim are bursting at the seams, so authorities have invented a new method to punish female offenders. Instead of getting put in a cell, they will get locked in strict and humiliating bondage! After locking her in restraints, the key will be given to a random citizen, making the subject walk around in public, asking for the key. Of course this is Skyrim, so people NOT having the key might either be nice or exploit the tied-up girl. Guess what's more likely! - Added: Combat Surrender: Added a MCM slider to set a chance to resist getting raped after defeat. If the player decides to resist and fails, she will get tied with harsher devices and lose some of her gold. A successful escape might result in the player able to snatch some of the enemy's stuff, though! - Added: Combat Surrender: The Slave Trader now has a portal scroll (go talk to him to receive it) so you can conveniently transport your party and your captured prisoners to him. You can also use the scroll to port back where you came from! The scroll can only be used if you have captured and properly tied prisoners. - Added: New ModEvent trigger "dcur-triggerWalkofShame", that can be used for starting the Walk of Shame quest from outsides DCL. - Changed: Combat Surrender: When Little Bondage Adventure is active, the player will no longer be ported away after defeat. - Changed: The Damsel in Distress quest has been enabled again. - Changed: The linkable rubber gloves now use the elbowbinder pose. - Changed: Support for Prison Overhaul Patches has been removed. DCL will no longer hand over the player to POP or pause its own content when POP is running. - Changed: All previous hand-over points to POP now trigger Walk of Shame instead. - Changed: Rewrote some of Chloe's dialogue at the end of her quest, and replaced it with some that fits her character better. - Changed: The Slave Trader has moved his business to Riverwood. You can find him in the Sleeping Giant now. - Fixed: The linkable rubber gloves work again! - Fixed: Orphaned conditions removed from several dialogues. - Fixed: Two nasty "Off by one" addressing errors, that could make lootable restraints code fail in some situations. - Fixed: Progressive bondage no longer gets stuck trying to equip a corset when a harness is worn. No new game needed, but as always, make sure NOT to change the ESP's position in your load order when updating. 15
Lupine00 Posted February 6, 2019 Posted February 6, 2019 12 hours ago, thedarkone1234 said: Some weird bug started recently. Whenever I load a save or have any kind of loading screen, there is some chance that my PC will be oddly fatter than it should be. I am not talking about the belly (like in cum inflation), but about the body as a whole: thicker hands that the cuffs don't fit, thicker back that the chastity bra's behind is not shown behind it anymore, etc. The chances of this being caused by DCL are very low. What makes you think this is caused by DCL? It's more likely a different mod - one that actually changes the PC's weight - like Hormones, or Diet Based Butt, or SexLab RND, or SLIF.
Guest Posted February 6, 2019 Posted February 6, 2019 8 hours ago, Rynnes Master said: I don't know the answers to questions 1, 2, or 3, but ran across Jack on the road between Riften and Kynesgrove recently. He was running from an attacking Thalmor party. Hence, I'd conclude that he doesn't just magically appear at an inn, then magically disappear as he moves around, he was, at least in this instance, moving as a NPC ought to move. Looking for him by fast traveling from inn to inn in this case would not have found him. IMO, the best way to deal that SOB is to click on him from the console if you see him present in an inn and grab his refID. Write it down and, if and when attacked by him, locate him via the console. If you don't want to cheat, save the game, player.moveto or coc to his location, note it, load the save, and travel as you normally would crossing your fingers and toes that he doesn't move while you are traveling to him. Then I have to say it's well implemented, but it would still be nice if he could stay at an inn for at least a few hours if he doesn't already. You can look up his RefID by typing "help Jack" in the console(it's the same as clicking on him), but player.moveto doesn't work in my game for some reason. I can teleport a copy of an npc to me however, but finishing the quest that way is too much cheating for my taste.
CheddarTrauma Posted February 7, 2019 Posted February 7, 2019 1 hour ago, Kimy said: Version 7.4 Source scripts are missing from the download for many new/updated scripts. There's too many to list or go through.
_SpaceHamster_ Posted February 7, 2019 Posted February 7, 2019 19 minutes ago, nightwolf said: Kimy has just updated the mod, and you demand source scripts for all scripts so you can mod around with it? It's enough for now that it works. ...He just said there's stuff missing that's supposed to be there when you tick it in the installer? There's nothing wrong with that.
thedarkone1234 Posted February 7, 2019 Posted February 7, 2019 7 hours ago, Lupine00 said: The chances of this being caused by DCL are very low. What makes you think this is caused by DCL? It's more likely a different mod - one that actually changes the PC's weight - like Hormones, or Diet Based Butt, or SexLab RND, or SLIF. That would have been more likely, if not for the fact that except for my FairSkin, Apachii Sky hair and ZaZ animation, the only mods I am using are those required by deviously cursed loot. I still do not know if this is caused by this mod. I just know it happens a lot in catsuits. By the way, the stats on my character don't really change. This is why simply opening racemenu and saving fixes things. I would suspect it was a bodyslide issue if I didn't know it used to work before and that nothing else seems affected... Unrelated to that: any chance for a guide for the noob - how to update DCL via NMM? XD EDIT: NMM update function made it crash all the time, but it seems unintsalling the old version and installing the new one worked, without breaking my saved game. But now the problem with the catsuit is worse, as racemenu doesn't solve it anymore. My character is notably fatter when wearing a catsuit. Is there a specific choice that I need to make in batch building (in BodySlide) that I could have missed?
SkyAddiction Posted February 7, 2019 Posted February 7, 2019 14 minutes ago, thedarkone1234 said: That would have been more likely, if not for the fact that except for my FairSkin, Apachii Sky hair and ZaZ animation, the only mods I am using are those required by deviously cursed loot. I still do not know if this is caused by this mod. I just know it happens a lot in catsuits. That sounds a lot like you built different devices in bodyslide at different times, and accidentally used a different preset for a handful of them. I've done that once or twice, and it definitely gave me a WTF moment before I realized what the potential problem was. It's worth noting that DCL and DDx have separate bodyslide files which do the same thing for replicated .nifs, but they affect different outfits, and those affected are all full bodysuits. If you drill down into the bodyslide files for DCL, you'll see that the suits are precise duplicates of DDx items. That might be the source of your problem. Rebuilding both DDx and DCL items as a group batch with the same preset would fix it in that case.
Lupine00 Posted February 7, 2019 Posted February 7, 2019 6 hours ago, nightwolf said: Then I have to say it's well implemented, but it would still be nice if he could stay at an inn for at least a few hours if he doesn't already. You can look up his RefID by typing "help Jack" in the console(it's the same as clicking on him), but player.moveto doesn't work in my game for some reason. I can teleport a copy of an npc to me however, but finishing the quest that way is too much cheating for my taste. That's not his REFID, it's his base object. If you want to port about, install GetOverHere. Port to NPCs or bring them to you. Very handy for invisible Chloe.
SkyAddiction Posted February 7, 2019 Posted February 7, 2019 9 minutes ago, Lupine00 said: Very handy for invisible Chloe. Speaking of Chloe... @Kimy It might be worth considering a change to her quest to include advancing the disabling of fast travel to speaking with her, just as you did with the disabling of cursed loot events. There have been enough people who have posted about that that it might be a general issue.
chipstick Posted February 7, 2019 Posted February 7, 2019 8 hours ago, Kimy said: Version 7.4 No new game needed, but as always, make sure NOT to change the ESP's position in your load order when updating. Hi kimy, is is it safe to update from version 7.2, or would safe updates always require us to have kept up to date with the latest versions? i currently have 7.2 on my game, missed out on 7.3. Hoping this won’t compromise my ability to update to 7.4. Walk of shame sounds like something I wouldn’t want to miss out on.
stas2503 Posted February 7, 2019 Posted February 7, 2019 Russian Translation Patch Deviously Cursed Loot 7.4 Rus Patch.7z
Asdftube11 Posted February 7, 2019 Posted February 7, 2019 On 2/5/2019 at 9:54 AM, Kimy said: I know you wrote you used a new game, but 90% of the time, this issue is caused by people changing the load order during a playthrough. Skyrim doesn't like that. At all. When updating a mod, make sure the ESP is in the -exact- same position as it was before. Do NOT use LOOT in the middle of a playthrough. This seems likely to be the cause- is there a way to find where it was originally or change however the script points to the items to the new position?
chevalierx Posted February 7, 2019 Posted February 7, 2019 ALL DCL have the same bug if i loot DD from chest 1 in dungeon 1 after 30 days ( or when it respawn) the chest 1 will not cursed ( not loot dd) and this for all dungeons visited before 30 days i have try it with respawn 3 days so all loot is respawn but DCL no longer work for that dungeon is mark as looted
kurotatsu Posted February 7, 2019 Posted February 7, 2019 Couple of interesting issues I noticed after updating DCL: 1. When combat surrender scenario fires, and Resist succeedes - player controls are still locked, so I have to use "epc 1" to be able to run away. 2. Enemies seem to be unable to start any rape or put on any restraints after combat surrender, even at 100% chance set in MCM. 3. Maybe connected to starting up the quest manually - when repeating Walk of Shame quest, all talked lists seem to persist from previous run, even after resetquest command. Also small question - how to enable walk of shame scenario aside from directly starting up the quest?
jigwigigx Posted February 7, 2019 Posted February 7, 2019 50 minutes ago, notwavman said: Couple of interesting issues I noticed after updating DCL: 1. When combat surrender scenario fires, and Resist succeedes - player controls are still locked, so I have to use "epc 1" to be able to run away. 2. Enemies seem to be unable to start any rape or put on any restraints after combat surrender, even at 100% chance set in MCM. 3. Maybe connected to starting up the quest manually - when repeating Walk of Shame quest, all talked lists seem to persist from previous run, even after resetquest command. Also small question - how to enable walk of shame scenario aside from directly starting up the quest? idk about 1 and 3 but for 2, you should always rerun bodyslide then fnis after upgrading DCL and restart and clean SL and zap (if installed) ingame .
kurotatsu Posted February 7, 2019 Posted February 7, 2019 23 minutes ago, jigwigigx said: idk about 1 and 3 but for 2, you should always rerun bodyslide then fnis after upgrading DCL and restart and clean SL and zap (if installed) ingame . Bodyslide is not the case here, it has to be run to fix INVISIBLE bodies/restraints.
stas2503 Posted February 7, 2019 Posted February 7, 2019 The MCM menu does not work correctly ... Half of the checkboxes do not react to anything. Version 7.4.
Kimy Posted February 7, 2019 Author Posted February 7, 2019 8 hours ago, SkyAddiction said: Speaking of Chloe... @Kimy It might be worth considering a change to her quest to include advancing the disabling of fast travel to speaking with her, just as you did with the disabling of cursed loot events. There have been enough people who have posted about that that it might be a general issue. Since 7.3, fast travel will get disabled only -after- you actually start doing the Chloe quest by talking to her. If you ignore her and go do something else, fast travel should work.
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